Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.22 @ 19:13:13 Player: Benkyo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (539) 2695 Value Destroyed (30431) 30431 Prototype IDs (304) 6080 Alien Tech Used (15) 3000 Bonus (70857) 70857 TOTAL SCORE: 124363 Bonus ------- Fragile Parts 2000 Triggered Max Security 1000 High Alert Combat Kills 3647 Follower Combat Kills 720 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2370 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Challenge Win 7000 Friendly Fire -280 Cogmind --------- Core Integrity 829/1600 Matter 280/300 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Core Analyzer Quantum Capacitor AEGIS Remote Shield Architect God Chip A Architect God Chip D > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (7) ---- Experimental Energy Well (600) Experimental Energy Well (600) Terrabomb Spacefold Activator Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Quantum Capacitor Graphene Brace AEGIS Remote Shield Architect God Chip A Architect God Chip D > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Spacefold Activator [Rating: 265] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Improved Fusion Compressor Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Spectral Analyzer Hackware Architect God Chip A Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Zionite Laser-M Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 13 | . . . . . 4 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . 2 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 241 | 7 8 3 1 2 36 20 3 3 9 40 1 5 1 4 . 1 6 2 1 8 1 4 2 3 4 4 1 9 9 3 13 6 12 9 Power 24 | 1 2 1 . 1 2 4 . 1 . 4 . . . . . . . . . 1 . 2 . . 1 . . 1 1 . . . 2 . Engine 13 | 1 2 1 . 1 2 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . 1 . . 1 1 . . . 2 . Propulsion 35 | 2 2 . . . 11 4 1 1 1 7 . . . . . . . . . . . 1 . . 1 . 1 1 2 . . . . . Treads 18 | 2 2 . . . 11 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 1 2 . . . . . Wheel 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 151 | 2 1 1 1 1 17 9 2 . 6 22 1 5 1 4 . 1 6 1 1 6 1 1 2 3 2 3 . 5 5 3 13 6 10 9 Device 61 | 1 . . . . 5 5 2 . 2 3 1 2 1 . . 1 2 . . 3 . . 1 2 . 1 . 3 1 2 11 4 5 3 Storage 12 | 1 1 . 1 . . 1 . . . 2 . . . . . . 1 . . 1 . 1 . . 2 . . . . 1 . . . . Processor 27 | . . . . . 3 1 . . 2 . . 3 . . . . 1 1 . . . . . 1 . 1 . 1 4 . 2 2 4 1 Hackware 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Protection 45 | . . 1 . 1 9 2 . . 2 17 . . . 3 . . 2 . 1 2 1 . 1 . . 1 . . . . . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 31 | 2 3 1 . . 6 3 . 1 2 7 . . . . . . . 1 . 1 . . . . . 1 . 2 1 . . . . . Energy Gun 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 10 | . . . . . 1 3 . 1 1 3 . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 5 | 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 . . 1 . . . . 11 . . . . . . . 1 . 4 . 2 . . 5 . . 3 4 . 4 . 1 5 Parts Lost 65 | . . . . 1 11 6 2 3 . 23 1 1 . 1 . 1 1 1 5 . . 1 . 2 . 3 . 2 . . . . . . Power 9 | . . . . 1 . 2 . 1 . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 14 | . . . . . 2 1 1 1 . 8 . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 32 | . . . . . 5 1 1 . . 10 1 1 . 1 . 1 . 1 4 . . 1 . 2 . 3 . . . . . . . . Weapon 10 | . . . . . 4 2 . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Highest Loss Streak 6 | . . . . 1 2 5 1 2 . 6 1 1 . 1 . 1 1 1 3 . . 1 . 1 . 1 . 1 . . . . . . To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 99 99 98 99 99 90 90 77 85 85 85 86 85 87 87 81 79 82 80 84 85 88 88 85 82 81 69 67 69 70 67 Engine 4 | . 14 14 14 13 9 15 15 14 15 2 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 9 7 6 6 6 6 5 5 5 5 5 5 5 10 10 10 9 9 9 8 9 9 7 7 7 Treads 4 | . 28 28 28 28 18 6 3 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . 5 7 3 15 13 13 13 13 13 11 11 10 11 11 15 15 15 14 14 19 16 17 9 9 7 7 7 Device 17 | . 14 7 . . 11 23 30 30 14 14 9 16 13 13 13 13 30 24 23 20 17 17 17 19 22 20 9 15 19 15 13 15 22 22 Storage 10 | . 14 14 14 14 9 7 7 7 7 8 15 13 13 12 13 13 11 10 11 10 11 10 10 10 13 14 14 9 7 . . . . . Processor 10 | . . . . . 18 12 7 7 7 11 . 16 20 20 20 20 5 5 5 5 5 5 5 6 10 10 9 7 4 27 27 30 25 17 Protection 9 | . . 6 14 14 14 7 7 7 12 13 20 6 6 5 6 6 8 15 11 13 16 12 12 11 5 5 9 4 3 . . . . . Energy Cannon 9 | . . . . . 1 11 15 15 12 9 4 12 12 12 13 12 11 9 8 8 7 10 10 10 10 10 14 9 12 9 9 7 7 7 Ballistic Gun 1 | . 16 14 14 14 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 11 14 14 14 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 12 52 57 57 57 67 125 125 126 139 159 160 161 158 158 157 170 186 186 194 198 196 204 211 211 176 200 215 235 236 58 60 60 60 60 Greatest Support 118 | 40 40 40 40 40 40 40 32 28 28 60 60 60 60 60 60 60 80 60 60 60 60 80 80 100 100 100 108 108 118 60 60 60 60 60 Greatest Overweight (x) 40 | 2 1 1 1 1 1 4 7 7 4 40 2 2 5 2 2 2 3 6 3 3 3 2 4 2 2 2 1 2 2 . . . . . Average Overweight (x) 1 | 1 . 1 1 1 1 2 4 5 4 4 2 2 2 2 2 2 2 3 2 2 3 2 2 1 1 1 1 1 . . . . . . Largest Inventory Capacity 27 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 7 7 7 7 7 Average Capacity 23 | 7 13 20 20 20 20 21 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 7 7 7 7 7 Most Carried 25 | 6 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 23 25 25 25 25 6 7 6 7 7 Average Carried 22 | 4 12 19 20 19 18 20 24 24 24 22 24 23 24 24 25 24 24 24 23 23 24 24 24 23 22 24 24 24 22 6 6 6 6 6 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 7 7 7 7 Final Carried 25 | 5 20 20 20 20 17 23 25 25 25 25 25 24 25 25 25 25 25 25 23 24 25 25 24 22 23 25 25 25 6 6 7 6 6 4 Class Distribution -------------------- 33% | Golem 27% | Mutant 19% | Generator-Golem 11% | Scavenger-Mutant 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Zhirov Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Quarantine Generator-Golem | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 6105 | 324 410 205 17 106 1831 240 50 89 161 454 78 45 10 40 . 10 60 30 335 250 206 149 76 30 40 40 . 134 210 . 160 60 140 115 Remotely 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . Salvage Created 31232 | 120 511 147 . 74 2089 1074 593 379 . 2366 438 1443 586 554 . 998 2178 562 1238 458 452 321 548 992 118 1401 894 1108 2584 124 147 147 2388 4200 Parts 1439 | 10 31 9 . 6 122 46 19 18 . 39 23 69 19 28 . 44 100 26 53 21 18 21 17 54 . 63 34 60 126 6 12 8 75 262 Haulers Intercepted 13 | . 2 . . . 4 2 . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 390 | . . . . . . . 18 16 6 . 22 . 26 23 . 49 . 33 53 . 13 . 14 54 . 63 . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 530 | . 10 12 . 5 55 17 11 7 . 63 10 20 7 9 . 17 32 9 31 20 11 4 8 19 . 21 9 21 35 1 2 . 21 43 Guns 48 | . 7 5 . 4 5 2 . . . 11 9 . . . . . . . . . . . . . . . . 4 1 . . . . . Cannons 385 | . 3 7 . 1 50 10 10 7 . 12 . 20 7 9 . 17 27 8 13 4 7 4 8 19 . 21 9 13 32 1 2 . 21 43 AOE 66 | . . . . . . 3 . . . 33 . . . . . . 5 . . 16 4 . . . . . . 4 1 . . . . . Classes Destroyed 29 | 2 3 3 . 1 5 1 1 . . 3 . 3 . 1 . 1 1 . . 1 . . . . . . . . 2 . . . 1 . Worker 5 | . . 1 . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Builder 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 5 | 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 4 2 . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . . . . Recycler 5 | 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Minesweeper 7 | . . . . . . . 1 1 . . . . 2 1 . . . 1 . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 1 . Watcher 23 | . 3 . . . 4 2 . . . . . . . . . . 4 . . . . 1 . . . . 3 3 . 1 . 1 1 . Swarmer 83 | . . 6 . 4 12 . 2 . . . 4 . . 4 . 3 3 . 6 9 4 . 5 9 . 5 . 5 . . . . 2 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 159 | . 10 1 . . 23 12 6 6 . . 2 12 3 3 . 7 12 3 15 . 4 . . 7 . 11 4 5 11 . . . 2 . Brawler 11 | . . . . . 3 1 . . . . . 1 2 . . 1 . . 2 . . . . . . . . . 1 . . . . . Duelist 16 | . . . . . 4 . 1 . . . 2 . . . . 2 2 1 . . . . . 1 . 1 . . 2 . . . . . Protector 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 37 | . . . . 1 12 2 2 . . . 1 1 1 1 . 1 1 1 3 . 1 . 1 1 . 2 . . 3 1 . . 1 . Specialist 6 | . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . Hunter 36 | . . . . . 1 . . . . . . . 1 . . 2 5 1 4 2 . 2 . . . 2 4 2 6 . . . 4 . Programmer 47 | . . . . . . 2 . 1 . . 1 1 . . . . 8 . 1 5 2 2 2 . . . 1 9 7 . 2 . 3 . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 48 | . . 5 . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | 2 2 2 . 4 5 7 3 4 . 35 7 6 5 3 . 4 11 6 4 16 6 2 5 3 . 4 3 6 6 1 2 2 5 10 Combat Bots Only 33 | . 2 2 . 4 5 6 3 4 . 33 7 5 5 3 . 4 8 6 4 16 6 2 5 3 . 4 3 6 5 1 2 . 5 10 Max Kills in Single Turn 10 | 1 1 1 . 1 2 4 1 1 . 8 1 2 1 1 . 1 6 1 1 10 3 1 1 2 . 1 1 2 3 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . . . . 3 . . . 8 . . . . . . 5 . . 10 3 . . . . . . 2 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 7 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 25808 | . 493 246 . 312 2676 1353 539 309 . 4359 324 960 161 339 . 590 1555 415 2029 375 213 310 75 1024 . 1538 352 1851 1751 . 12 . 874 773 Core 3311 | . 83 . . 31 228 87 69 60 . 318 31 170 22 45 . 59 67 20 67 30 . . . 18 . 151 18 722 480 . 4 . 274 257 Absorbed by Shields 1696 | . . . . . . . . . . . . . . . . . . . . 116 . . . . . . . . . . 12 . 838 730 Redirected to Core 825 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 511 314 . . . . . Redirected to Shielding 475 | . . . . . . . . . . 475 . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 54 58 . . . . . 19 . . . . 65 . . . . 81 . . . . 85 . . 5 . 99 . . 51 Volleys Fired 1567 | 16 56 26 . 18 173 67 42 34 1 149 . 50 24 58 . 79 78 30 95 18 38 20 24 55 4 83 24 49 86 4 9 8 58 91 Largest 3 | 2 2 2 . 2 2 2 2 2 1 2 . 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 1 1 1 1 1 Hottest 200 | 40 59 59 . 59 96 130 95 95 30 180 . 50 50 50 . 50 50 50 50 50 75 50 50 50 50 50 75 95 200 180 180 180 180 180 Shots Fired 2879 | 32 112 52 . 25 344 125 83 69 1 226 55 97 48 109 . 147 142 58 133 32 58 38 46 99 8 165 70 125 210 4 9 8 58 91 Gun 422 | 32 80 26 . 7 62 20 . . . 79 55 . . . . . . . . . . . . . . . . 41 20 . . . . . Cannon 2373 | . 32 26 . 18 282 105 83 69 1 132 . 97 48 109 . 147 142 56 75 28 53 38 46 99 8 165 70 84 190 4 9 8 58 91 Launcher 24 | . . . . . . . . . . 15 . . . . . . . . . 4 5 . . . . . . . . . . . . . Special 60 | . . . . . . . . . . . . . . . . . . 2 58 . . . . . . . . . . . . . . . Kinetic 571 | 32 112 52 . 25 330 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1884 | . . . . . 14 105 83 69 1 110 55 97 48 109 . 147 142 56 75 28 53 38 46 99 8 165 70 84 182 . . . . . Explosive 24 | . . . . . . . . . . 15 . . . . . . . . . 4 5 . . . . . . . . . . . . . Electromagnetic 56 | . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 4 9 8 58 91 Entropic 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . Phasic 45 | . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | 5 11 5 . 6 16 14 13 9 . 32 21 23 16 8 . 18 14 10 32 53 8 13 6 11 5 15 16 20 28 7 9 2 36 13 Robot Miss Streak 9 | 3 4 4 . 3 4 3 2 4 . 7 3 2 1 2 . 6 2 3 2 4 6 2 2 3 1 3 2 9 3 7 2 3 7 7 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 91 Autonomous 56 | . . . . . . . . . . 1 55 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1754 | 18 68 24 . 13 234 74 56 30 . 146 36 70 32 40 . 60 96 40 96 28 19 25 27 55 6 87 44 63 137 2 2 3 44 79 Core Hits 1224 | 8 28 14 . 6 106 34 19 12 . 157 15 30 13 12 . 28 46 16 19 59 32 8 12 29 2 39 22 34 73 4 6 5 96 240 Critical Kills 6 | . . . . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 15 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Critical Strikes 70 | . 1 . . . 20 1 1 . . 7 . . . . . . . . . . . . . . . . . 5 . . . . 12 23 Meltdown 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 23 Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Intensify 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95214 | 218 1035 423 . 266 4998 2697 1372 857 . 6992 1096 3375 1511 1844 . 2474 5527 1735 2680 3000 1462 1150 929 2451 319 3931 2117 3841 7426 168 441 275 9091 19513 Guns 6642 | 218 596 148 . 68 840 225 . . . 1796 1096 . . . . . . . . . . . . . . . . 922 733 . . . . . Cannons 80766 | . 439 275 . 198 4158 1748 1372 857 . 2283 . 3375 1511 1844 . 2474 4747 1735 2680 1050 936 1150 929 2451 319 3931 2117 2141 6693 168 306 275 9091 19513 Explosions 7806 | . . . . . . 724 . . . 2913 . . . . . . 780 . . 1950 526 . . . . . . 778 . . 135 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6919 | 218 1035 423 . 266 4752 225 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 48792 | . . . . . 246 2449 1372 857 . 2090 1096 3375 1511 1844 . 2474 5527 1735 2680 1050 936 1150 929 2451 319 3931 2117 2919 5734 . . . . . Explosive 5346 | . . . . . . . . . . 2735 . . . . . . . . . 1950 526 . . . . . . . . . 135 . . . Electromagnetic 1101 | . . . . . . 23 . . . 1078 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31045 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1692 168 306 275 9091 19513 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 922 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 922 . . . . . . Phasic 1089 | . . . . . . . . . . 1089 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 3 4 4 3 4 . . . . . 2 . 2 2 2 . . . . . . 5 5 . . . . . Average Corruption 2 | . . . . . . 1 3 3 4 3 3 . . . . . 1 . 1 1 2 . . . . . . 4 1 . . . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 16 20 . . . Effects 231 | . . . . . . 6 24 73 2 19 16 . . . . . . . 35 . 30 . . . . . . 17 9 . . . . . Message Errors 62 | . . . . . . 3 7 22 1 5 5 . . . . . . . 9 . 4 . . . . . . 5 1 . . . . . Matter Fused 56 | . . . . . . . 4 16 . 7 3 . . . . . . . 9 . 10 . . . . . . 4 3 . . . . . Heat Flow Errors 19 | . . . . . . . 4 5 1 3 2 . . . . . . . 1 . 2 . . . . . . 1 . . . . . . Energy Discharges 28 | . . . . . . 2 2 11 . 1 3 . . . . . . . 2 . 4 . . . . . . 2 1 . . . . . Data Loss (minor) 30 | . . . . . . 1 2 9 . 3 2 . . . . . . . 5 . 5 . . . . . . 3 . . . . . . Data Loss (major) 21 | . . . . . . . 2 8 . . 1 . . . . . . . 5 . 3 . . . . . . . 2 . . . . . Misfires 7 | . . . . . . . 2 1 . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . Alerts 6 | . . . . . . . 1 1 . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Overload Shots 20 | . . . . . . 1 . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2636 | . . . . . 80 222 25 46 . 171 . 39 43 209 . 70 385 19 188 26 2 15 129 55 . 133 41 291 177 . . 19 141 110 Projectiles 2219 | . . . . . 80 81 25 46 . 96 . 39 43 209 . 70 325 19 188 16 2 15 129 55 . 133 41 160 177 . . 19 141 110 Explosions 417 | . . . . . . 141 . . . 75 . . . . . . 60 . . 10 . . . . . . . 131 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 46 | . 3 1 . 1 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . 3 1 . 1 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 570 | . . . . . . 131 . . . 218 . . . . . . 124 . . 36 . . . . . . . 61 . . . . . . Shots 13 | . . . . . . 2 . . . 6 . . . . . . 2 . . 2 . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . 37 . . 72 320 8 210 176 222 235 110 . . 8 . 28 11 . 186 . 195 . 84 486 . 40 87 256 . . . . . . Average Temperature 70 | . 11 . . 50 50 5 92 80 146 63 54 . . 6 . 12 11 . 81 . 41 . 33 112 . 17 25 24 . . . . . . Received Heat Transfer 6197 | . 273 . . 90 1035 588 267 180 . 866 48 396 63 120 . 90 198 153 567 . 36 . . 327 . 283 51 138 350 . . . 32 46 Effects 14 | . . . . . 2 . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Shutdowns 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 61 | . . . . . 2 7 2 3 . 8 2 3 . 1 . 1 7 . 6 . . 1 . 1 . 4 2 3 8 . . . . . Heat Transferred 31034 | . . . . . 333 2757 1813 1110 . 2002 1369 1825 825 950 . 1450 3000 950 1400 497 500 600 475 1375 150 2175 1175 1375 2928 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2129 | 20 164 190 . 197 1082 683 . . . . . 520 . . . . 862 . . . . 197 . . . . 350 847 2129 1451 1225 1035 766 . Initial 1197 | . 13 . . . . 478 . . . . . 88 . . . . 53 . . . . 16 . . . . 81 168 416 1197 816 734 604 . Average 384 | 8 68 65 . 32 569 488 . . . . . 303 . . . . 292 . . . . 66 . . . . 213 453 764 1264 981 855 687 . Maximum Alert Level 5 | . . . . . 3 2 . . . . . 2 . . . . 3 . . . . . . . . . 1 3 5 4 4 3 4 . Low Security (%) 38 | 100 100 100 . 100 14 . . . . . . 12 . . . . 59 . . . . 100 . . . . 40 4 . . . . . . Level 1 14 | . . . . . 24 . . . . . . 71 . . . . 1 . . . . . . . . . 59 39 . . . . . . Level 2 22 | . . . . . 19 99 . . . . . 16 . . . . 27 . . . . . . . . . . 33 52 . . . 7 . Level 3 19 | . . . . . 41 . . . . . . . . . . . 12 . . . . . . . . . . 22 37 . 85 100 41 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 14 . 50 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 . . 1 10 8 . . . . . 11 . . . . 8 . . . . 2 . . . 1 4 5 18 2 2 . 1 . Investigation 14 | . 2 . . 1 3 . . . . . . 2 . . . . 1 . . . . . . . . 1 1 2 . 1 . . . . Extermination 14 | . . . . . . 2 . . . . . 1 . . . . 3 . . . . 1 . . . . 1 2 3 . 1 . . . Reinforcement 20 | . . . . . 2 3 . . . . . 5 . . . . 2 . . . . 1 . . . . 2 1 1 1 1 . 1 . Assault 19 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . 14 . . . . . Garrison 8 | . . . . . 2 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 35 | . . 1 . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 2 1 2 . 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 665 | . 19 15 . 8 75 24 13 7 . 66 10 23 7 11 . 12 37 9 38 53 10 5 4 16 . 19 13 27 55 . 2 2 33 52 Peak Tracking Total 37 | . 2 3 . 4 5 6 3 4 . 37 6 5 5 3 . 3 5 4 7 20 4 2 2 4 . 4 2 5 19 . 1 1 13 8 Tactical Retreats 27 | . 1 5 . 2 1 . . . . 1 . 1 . . . . . . 7 1 . . . 2 . . . 2 3 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 9 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . 4 . . 1 . . . 1 . . . . . . . . 14 . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 93 | . 1 . . . 1 8 3 . . 1 . 1 . . . 2 9 . . . . 1 1 2 1 3 3 15 17 1 6 2 4 11 Max in Single Turn 6 | . 1 . . . 1 6 1 . . 1 . 1 . . . 1 4 . . . . 1 1 1 1 1 1 2 2 1 2 1 2 2 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 90 | . 9 1 1 1 12 6 2 1 . . . 3 1 1 3 1 6 1 2 4 . 1 . 1 5 1 3 5 4 1 4 4 5 1 Terminals 47 | . 7 . . 1 7 1 1 . . . . 2 . . . 1 3 . 1 . . 1 . 1 . 1 1 3 4 1 3 3 5 . Fabricators 5 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 2 . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 262 | . 32 1 1 7 39 25 6 1 . . . 10 1 1 19 5 21 1 2 8 . 4 . 7 17 3 8 11 6 2 7 8 8 1 Successful 160 | . 17 1 1 1 22 15 6 1 . . . 4 1 1 19 5 10 1 2 8 . 2 . 7 17 3 2 2 4 . 2 2 3 1 Failed 100 | . 14 . . 6 16 10 . . . . . 6 . . . . 11 . . . . 2 . . . . 6 9 2 2 5 6 5 . Catastrophic 20 | . 1 . . . 1 1 . . . . . 2 . . . . 3 . . . . 1 . . . . 1 2 . . 3 1 4 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 18 . . 8 17 5 . . . . . 5 . . . . 6 . . 1 . 3 . . . . 3 7 . . 4 4 3 . Terminals 150 | . 29 . . 7 26 2 5 . . . . 7 . . . 5 14 . 1 . . 4 . 7 . 3 3 9 6 2 6 6 8 . Fabricators 13 | . . . . . . 3 . . . . . 3 . . . . 5 . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 3 . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . . . 6 14 . . . . . . . . . . 2 . . . . . . . . . 5 1 . . 1 . . . Garrison Access 5 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 109 | . 10 1 1 1 12 . 6 1 . . . 1 1 1 19 5 4 1 2 8 . . . 7 17 3 . 1 4 . . . 2 1 Record 39 | . . . 1 . 2 . 5 . . . . . . . 2 5 . . 1 7 . . . 7 6 3 . . . . . . . . Part Schematic 14 | . . . . 1 . . . . . . . . . . 10 . . . . . . . . . 3 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Prototype ID Bank 14 | . 3 . . . 3 . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . . . . Open Door 13 | . . 1 . . . . 1 1 . . . . 1 1 . . . 1 1 1 . . . . . . . . 4 . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 4 12 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Insert Component 12 | . . . . . 3 7 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Analyze 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 7 . . . 5 2 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 1 . . 2 2 1 . Terminals 20 | . 6 . . . 3 . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 1 . . 1 2 1 . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 2 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 . . 1 10 6 1 . . . . 3 . . . 1 6 . . . . 1 . 1 . 1 3 5 3 1 3 4 4 . Full Trace Events 12 | . 1 . . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . 1 1 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . 1 1 5 . . 16 . . . . . 10 . . . . . . . . . 3 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 408 | . . . . . . . . . . . . 204 . . . . 204 . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 8 . . . . 8 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 81 | . . . . 2 . . . . . . . . 1 . . 1 . . . 4 . . . . . . . . 1 7 . 19 46 . Largest Group 13 | . . . . 2 2 . . . . . . . 1 1 . 1 . . . 4 . . . . . . . . 1 7 . 8 13 . Highest-Rated Group 199 | . . . . 38 38 . . . . . . . 29 29 . 96 . . . 199 . . . . . . . . 83 100 . 116 181 . Highest-Rated Ally 96 | . . . . 31 31 . . . . . . . 29 29 . 96 . . . 68 . . . . . . . . 83 15 . 15 15 . Total Orders 32 | . . . . . . . . . . . . . . . . 1 5 2 3 8 3 9 1 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 15 | . . . . . . . . . . . . . . . . . . . . 6 1 8 . . . . . . . . . . . . RETURN 16 | . . . . . . . . . . . . . . . . 1 5 2 2 2 2 1 1 . . . . . . . . . . . Ally Attacks 97 | . . . . 2 9 . . . . . . . 3 4 . 18 . . . 27 . . . . . . . . . 8 . 12 14 . Total Damage 3004 | . . . . 41 126 . . . . . . . 38 39 . 469 . . . 1581 . . . . . . . . . 203 . 309 198 . Kills 20 | . . . . 2 1 . . . . . . . 1 2 . 3 . . . 7 . . . . . . . . . 3 . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 11 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Derelict Logs Recovered 21 | . . 1 . 1 . . 3 1 2 . . . 2 2 . 1 . 2 2 . 1 . 1 2 . . . . . . . . . . Drone Launches 58 | . . . . . . . . . . . . . . . . 2 11 3 6 20 3 11 1 1 . . . . . . . . . . Drone Recoveries 56 | . . . . . . . . . . . . . . . . 2 11 3 6 20 3 9 1 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 65626 | 118 1707 1208 787 1675 4204 1540 1545 2813 5157 5482 746 945 2715 2689 602 3569 1876 2479 3383 1493 1966 363 2975 3543 546 3799 627 1350 1326 159 318 239 1090 592 Spaces Moved 27212 | 50 716 376 328 670 1423 710 842 749 1063 1398 317 322 1090 1082 77 1259 605 974 999 567 774 125 1090 1497 152 1317 279 505 745 173 605 514 2273 1546 Core 70 | 49 . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Treads 5404 | 1 716 376 328 670 1423 225 . 421 1063 181 . . . . . . . . . . . . . . . . . . . . . . . . Legs 19240 | . . . . . . . . . . 353 317 322 1090 1082 77 1259 605 974 999 567 774 125 1090 1497 152 1317 279 505 745 173 605 514 2273 1546 Wheels 1726 | . . . . . . 485 842 328 . 71 . . . . . . . . . . . . . . . . . . . . . . . . Hover 772 | . . . . . . . . . . 772 . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 240 240 240 240 135 145 205 480 160 210 210 210 210 210 210 210 210 210 210 240 226 226 183 183 183 182 182 30 30 30 30 30 30 Average Speed 199 | 116 195 240 240 240 241 175 166 359 480 344 210 210 214 210 210 210 218 241 232 231 240 226 226 210 198 205 182 221 129 30 30 30 30 30 Slowest Speed 2050 | 160 240 240 240 240 245 245 205 480 480 2050 210 210 300 210 210 210 240 330 240 240 240 226 335 226 235 226 182 232 232 30 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Exploration Rate (%) 68 | 5 99 61 64 97 97 20 95 93 86 81 54 11 99 97 75 99 17 96 98 94 98 14 98 99 61 99 16 70 58 7 66 17 72 81 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 19 | . 1 . 1 1 2 . 2 . 2 . . . 1 2 1 1 . . . 1 1 . . . 3 . . . . . . . . . Known Exits Taken 19 | . . . . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . 1 1 1 . . . . . . . . 1 . . . . . . . 1 . 1 1 1 1 . Scrap Searched 46 | . . . . 2 . . 2 3 5 . 1 . 3 9 . 2 . 4 1 . 3 . 4 2 . 5 . . . . . . . . Spaces Dug 410 | . . . . . 2 7 1 10 3 1 . 5 6 36 . 61 7 6 8 . 21 4 1 13 . 40 3 2 4 8 43 39 25 54 Terrain Destroyed 2120 | . . 2 . 2 42 75 8 18 3 14 11 18 14 57 . 81 105 18 18 50 131 11 25 38 . 67 14 172 76 28 101 61 182 678 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1706 | . . 2 . 2 42 11 8 18 . 14 11 18 14 57 . 81 33 18 18 . 31 11 25 38 . 67 14 72 76 28 76 61 182 678 AOE 411 | . . . . . . 64 . . . . . . . . . . 72 . . 50 100 . . . . . . 100 . . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 35842 | 79 915 630 329 717 1853 883 909 805 1114 1849 399 496 1427 1393 520 2042 1027 1043 1874 709 822 169 1557 1791 391 2255 346 637 949 274 731 590 2643 1674 Wait 6128 | . 113 219 . 4 177 53 7 13 7 184 76 109 264 235 440 689 304 23 765 54 4 16 435 232 221 831 38 61 49 94 91 58 254 8 Move 27177 | 49 715 375 327 669 1422 709 841 748 1062 1397 316 321 1089 1081 76 1258 604 973 998 566 773 124 1089 1496 151 1316 278 504 744 172 604 513 2272 1545 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 279 | 7 19 5 . 11 31 25 8 5 12 46 2 3 7 6 . 5 10 4 3 5 3 1 2 . 1 4 3 8 23 . 2 . 14 4 Fast Attach 107 | 5 1 . . . 3 3 . . 4 10 1 3 . 2 . . 3 2 . 6 . 3 . 1 5 3 . 2 15 3 12 5 5 10 Attach 76 | 2 . . . 1 16 7 2 3 5 23 . . . . . . . . 1 1 . 1 1 . . 1 1 1 3 . . 1 3 3 Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 79 | . 7 3 1 1 18 10 1 . 1 7 . 2 1 2 . 1 3 . . 1 1 . 1 2 . . . 7 1 . 1 . 7 . Drop 309 | . 4 2 1 9 13 9 5 2 15 33 4 8 10 9 4 10 20 11 12 9 3 4 5 5 9 17 2 5 28 1 12 5 10 13 Fire 1567 | 16 56 26 . 18 173 67 42 34 1 149 . 50 24 58 . 79 78 30 95 18 38 20 24 55 4 83 24 49 86 4 9 8 58 91 Melee 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 20 . Rewire 81 | . . . . . . . . . . . . . 32 . . . . . . 49 . . . . . . . . . . . . . . Trap 7 | . . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 4) 1126 | -10/Materials | Discovered new exit (range 14) 1394 | -10/Materials | Discovered new exit (range 9) 1474 | -10/Materials | Discovered new exit (range 16) 1826 | -10/Materials | Entered Mines 1837 | -10/Mines | Found the Drone Emporium 1849 | -10/Mines | Found Prototype Device 1904 | -10/Mines | Assembled infested the area 1909 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2193 | -10/Mines | Discovered new exit (range 7) 2255 | -10/Mines | Learned Materials emergency access door positions 2262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2262 | -10/Mines | Discovered new exit (range 5) 2460 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2602 | -10/Mines | Discovered new exit (range 13) 2815 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2821 | -10/Mines | Found Prototype Device 3034 | -10/Mines | Entered Exiles 3092 | -10/Exiles | Met 8R-AWN 3133 | -10/Exiles | Met EX-HEX 3229 | -10/Exiles | Met EX-DEC 3238 | -10/Exiles | Learned location of Zion (-7) 3277 | -10/Exiles | Met EX-BIN 3790 | -10/Exiles | Discovered new exit (range 14) 3821 | -10/Exiles | Entered Mines 3966 | -9/Mines | Discovered new exit (range 14) 4012 | -9/Mines | Discovered new exit (range 11) 4161 | -9/Mines | Found a hidden stash of uninstalled traps 5496 | -9/Mines | Entered Materials 5496 | -8/Materials | Accompanied by 2 allies 5496 | -8/Materials | Evolved 4 slots: Utility x4 5501 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6055 | -8/Materials | Discovered new exit (range 8) 6167 | -8/Materials | Build established: Scavenger-Mutant 6960 | -8/Materials | Discovered new exit (range 3) 7245 | -8/Materials | Identified Exp. Sensor Array 7496 | -8/Materials | First assault squad dispatched 8644 | -8/Materials | Central database locked down 8763 | -8/Materials | Garrison activated, responded to threat 8907 | -8/Materials | Sterilization system engaged 8907 | -8/Materials | Non-combat units ordered to evacuate 9007 | -8/Materials | Combat units ordered to evacuate 9207 | -8/Materials | Ambient heat levels rising (+10) 9277 | -8/Materials | Discovered new exit (range 3) 9357 | -8/Materials | Ambient heat levels rising (+10) 9507 | -8/Materials | Ambient heat levels rising (+10) 9657 | -8/Materials | Ambient heat levels rising (+10) 9700 | -8/Materials | Entered Factory 9700 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10300 | -7/Factory | Garrison activated, responded to threat 10646 | -7/Factory | Build established: Mutant 11095 | -7/Factory | Lost 5 parts (2p1n1u1w) 11146 | -7/Factory | Identified Sensor Drone Bay 11169 | -7/Factory | Discovered new exit (range 12) 11197 | -7/Factory | Identified exit to Lower Caves 11240 | -7/Factory | Entered Lower Caves 11434 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11483 | -7/Lower Caves | Build established: Skirmisher 11596 | -7/Lower Caves | Found Prototype Device 12081 | -7/Lower Caves | Attracted the attention of an 0b10 base 12258 | -7/Lower Caves | Learned Armory trap positions 12258 | -7/Lower Caves | Learned Research trap positions 12258 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 12332 | -7/Lower Caves | Build established: Mutant 12510 | -7/Lower Caves | Learned 4 Factory zone layouts 12522 | -7/Lower Caves | Learned Factory non-interactive machine intel 12539 | -7/Lower Caves | Identified exit to Lower Caves 12785 | -7/Lower Caves | Entered another Lower Caves area 12884 | -7/Lower Caves | Discovered new exit (range 8) 13372 | -7/Lower Caves | Spotted B-75 Beast 14295 | -7/Lower Caves | Learned Factory garrison access intel 14487 | -7/Lower Caves | Discovered new exit (range 15) 14842 | -7/Lower Caves | Identified exit to Zion 15598 | -7/Lower Caves | Entered Zion 15781 | -7/Zion | System corruption cleaned by Quarantine Array 15930 | -7/Zion | Discovered new exit (range 12) 16310 | -7/Zion | Found CR-A16's Pointy Stick 16483 | -7/Zion | Found Prototype Processor 16491 | -7/Zion | Found Prototype Processor 16496 | -7/Zion | Found Prototype Processor 16503 | -7/Zion | Found Prototype Hackware 16510 | -7/Zion | Found Prototype Processor 16523 | -7/Zion | Found Prototype Processor 16530 | -7/Zion | Found Prototype Processor 16914 | -7/Zion | Learned location of Recycling (-7) 17039 | -7/Zion | Given the Hacking Drone Bay 17040 | -7/Zion | Found Prototype Device 17764 | -7/Zion | Discovered new exit (range 4) 17766 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19150 | -7/Zion | Learned location of 1 exit from Factory 20755 | -7/Zion | Entered Deep Caves 21527 | -7/Deep Caves | Attacked by Z-Imprinter 21554 | -7/Deep Caves | Destroyed Z-Imprinter 21593 | -7/Deep Caves | Lost 6 parts (2p2n1u1w) 21621 | -7/Deep Caves | Found Prototype Protection 21623 | -7/Deep Caves | Identified Zio. Weapon Casing 21716 | -7/Deep Caves | Z-Facility disabled 21770 | -7/Deep Caves | Lost 4 parts (1p1n2u) 22364 | -7/Deep Caves | Found Zio. Weapon Casing 22376 | -7/Deep Caves | Found Zio. Weapon Casing 22476 | -7/Deep Caves | Build established: Scavenger-Mutant 22519 | -7/Deep Caves | Found Prototype Protection 22597 | -7/Deep Caves | Core integrity fell below 50% 22641 | -7/Deep Caves | Lost 5 parts (2n3u) 22673 | -7/Deep Caves | Found Prototype Protection 22764 | -7/Deep Caves | Found Prototype Protection 22787 | -7/Deep Caves | Found Zio. Weapon Casing 22803 | -7/Deep Caves | Found Prototype Protection 23391 | -7/Deep Caves | Discovered new exit (range 6) 24177 | -7/Deep Caves | Spotted as-26694 24209 | -7/Deep Caves | Destroyed as-26694 24549 | -7/Deep Caves | Found Zio. Weapon Casing 24554 | -7/Deep Caves | Found Zio. Weapon Casing 24869 | -7/Deep Caves | Identified Zio. Heavy Carapace (x4) 24924 | -7/Deep Caves | Spotted as-06687 24947 | -7/Deep Caves | Destroyed as-06687 25142 | -7/Deep Caves | Triggered Deep Caves wall 25142 | -7/Deep Caves | Spotted AS-86677 25142 | -7/Deep Caves | Spotted AS-87218 25174 | -7/Deep Caves | Destroyed AS-86677 25176 | -7/Deep Caves | Destroyed AS-87218 25192 | -7/Deep Caves | Lost 6 parts (1p2n3u) 25197 | -7/Deep Caves | Destroyed 33 combat bots 25199 | -7/Deep Caves | Found Prototype Energy Gun 25239 | -7/Deep Caves | Exposed GOLEM chamber 25244 | -7/Deep Caves | Found GOLEM Unit 25252 | -7/Deep Caves | Found GOLEM Unit 25382 | -7/Deep Caves | Found GOLEM Unit 25433 | -7/Deep Caves | Found GOLEM Unit 25438 | -7/Deep Caves | Found GOLEM Unit 25483 | -7/Deep Caves | Found GOLEM Unit 25694 | -7/Deep Caves | Build established: Golem 25854 | -7/Deep Caves | Identified AWS/Thermal 26237 | -7/Deep Caves | Entered Proximity Caves 26655 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26707 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26733 | -6/Proximity Caves | Core integrity fell below 20% 26766 | -6/Proximity Caves | Destroyed 7 combat bots 26847 | -6/Proximity Caves | Identified Spectral Analyzer (x2) 26848 | -6/Proximity Caves | Identified Exp. Targeting Computer 26905 | -6/Proximity Caves | Identified Exp. Melee Analysis Suite 26909 | -6/Proximity Caves | Identified Exp. Target Analyzer 26919 | -6/Proximity Caves | Identified Exp. Core Analyzer 26933 | -6/Proximity Caves | Identified Exp. Hacking Suite 26964 | -6/Proximity Caves | Identified Hacking Drone Bay 26970 | -6/Proximity Caves | Discovered new exit (range 6) 26983 | -6/Proximity Caves | Entered Factory 26983 | -6/Factory | Evolved 2 slots: Utility x2 26984 | -6/Factory | Identified exit to Factory 26986 | -6/Factory | Loaded intel: 205 non-interactive machine locations 26987 | -6/Factory | Loaded intel: 4 garrison access locations 27029 | -6/Factory | Garrison activated, responded to threat 27332 | -6/Factory | Discovered new exit (range 7) 27375 | -6/Factory | Identified exit to Lower Caves 27548 | -6/Factory | Found Prototype Launcher 27770 | -6/Factory | Fabricated Exp. Sensor Array? 27928 | -6/Factory | Entered Lower Caves 28387 | -6/Lower Caves | Encountered a Warlord checkpoint 28465 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 29375 | -6/Lower Caves | Learned 8 Factory zone layouts 30286 | -6/Lower Caves | Discovered new exit (range 10) 30641 | -6/Lower Caves | Identified exit to Lower Caves 30643 | -6/Lower Caves | Entered another Lower Caves area 30643 | -6/Lower Caves | Accompanied by 1 ally 30724 | -6/Lower Caves | Discovered exit to Factory (range 15) 32771 | -6/Lower Caves | Discovered new exit (range 16) 32960 | -6/Lower Caves | Identified exit to Data Miner 33234 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 33332 | -6/Lower Caves | Entered Data Miner 33332 | -6/Data Miner | Discovered new exit (range 6) 33343 | -6/Data Miner | Identified exit to Proximity Caves 33358 | -6/Data Miner | Met Data Miner 33414 | -6/Data Miner | Learned location of Section 7 (-3) 33414 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 33444 | -6/Data Miner | Received God Mode back door access code from Data Miner 33934 | -6/Data Miner | Entered Proximity Caves 34135 | -5/Proximity Caves | Learned Factory emergency access door positions 34491 | -5/Proximity Caves | Spotted B-75 Beast 34493 | -5/Proximity Caves | Escorted by Enhanced Grunt 34515 | -5/Proximity Caves | Destroyed B-75 Beast 35602 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 36106 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37503 | -5/Proximity Caves | Entered Factory 37503 | -5/Factory | Evolved 2 slots: Utility x2 38205 | -5/Factory | Identified exit to Upper Caves 38378 | -5/Factory | Discovered new exit (range 22) 38456 | -5/Factory | Fabricated Exp. Sensor Array? 38664 | -5/Factory | Destroyed 8 combat bots 39043 | -5/Factory | First assault squad dispatched 39060 | -5/Factory | Identified Scatter Rocket Array 39379 | -5/Factory | Entered Upper Caves 39380 | -5/Upper Caves | Identified exit to Upper Caves 39458 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40083 | -5/Upper Caves | Learned Factory trap positions 40744 | -5/Upper Caves | Spotted B-75 Beast 40764 | -5/Upper Caves | Destroyed B-75 Beast 40818 | -5/Upper Caves | Learned 8 Factory zone layouts 40903 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 41084 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 41459 | -5/Upper Caves | Found Prototype Special Weapon 41459 | -5/Upper Caves | Identified Molecular Deconstructor 41746 | -5/Upper Caves | Build established: Mutant 41858 | -5/Upper Caves | Entered another Upper Caves area 41925 | -5/Upper Caves | Lost 3 parts (3u) 42072 | -5/Upper Caves | Discovered new exit (range 7) 42092 | -5/Upper Caves | Identified exit to Factory 42156 | -5/Upper Caves | Build established: Golem 42541 | -5/Upper Caves | Attracted the attention of an 0b10 base 42735 | -5/Upper Caves | Learned Armory emergency access door positions 43090 | -5/Upper Caves | Identified exit to Warlord 44608 | -5/Upper Caves | Encountered a Warlord checkpoint 45241 | -5/Upper Caves | Entered Warlord 45315 | -5/Warlord | System corruption cleaned by Quarantine Array 45508 | -5/Warlord | Build established: Mutant 45736 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 45895 | -5/Warlord | Learned Testing emergency access door positions 45897 | -5/Warlord | Learned 4 Armory zone layouts 45897 | -5/Warlord | Learned 4 Access zone layouts 45897 | -5/Warlord | Learned 4 Quarantine zone layouts 45900 | -5/Warlord | Learned Armory fabricator intel 45922 | -5/Warlord | Build established: Commander-Golem 46076 | -5/Warlord | Visited the Vortex Lab 46081 | -5/Warlord | Warlord's base attacked by MAIN.C 46086 | -5/Warlord | Found Prototype Energy Gun 46089 | -5/Warlord | Found Prototype Energy Gun 46098 | -5/Warlord | Found Prototype Energy Gun 46101 | -5/Warlord | Found Prototype Energy Gun 46217 | -5/Warlord | Met Warlord 46241 | -5/Warlord | Opened Warlord's prototype stash 46249 | -5/Warlord | Found Prototype Reactor 46249 | -5/Warlord | Identified Vortex Chain Reactor 46270 | -5/Warlord | Found Prototype Device 46270 | -5/Warlord | Identified Exp. Focal Shield 46431 | -5/Warlord | Warlord forces counterattacked 46446 | -5/Warlord | Spotted Striker 46467 | -5/Warlord | Spotted Striker 46495 | -5/Warlord | Allies destroyed Striker 46508 | -5/Warlord | Spotted Striker 46524 | -5/Warlord | Allies destroyed Striker 46682 | -5/Warlord | Spotted Executioner 46682 | -5/Warlord | Spotted Executioner 46682 | -5/Warlord | Spotted Executioner 46687 | -5/Warlord | P-70 Sage assimilated allied Slayer 6a 46688 | -5/Warlord | Destroyed Executioner 46688 | -5/Warlord | Destroyed Executioner 46695 | -5/Warlord | Destroyed Executioner 46705 | -5/Warlord | Discovered new exit (range 12) 46716 | -5/Warlord | Destroyed 16 combat bots 46723 | -5/Warlord | Build established: Golem 46734 | -5/Warlord | Entered Proximity Caves 46854 | -4/Proximity Caves | Learned location of Testing (-2) 48341 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 48450 | -4/Proximity Caves | Discovered exit to Factory (range 10) 48700 | -4/Proximity Caves | Entered Factory 48700 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 48702 | -4/Factory | Loaded intel: 81 trap records 48809 | -4/Factory | Discovered new exit (range 52) 48986 | -4/Factory | Build established: Generator-Golem 49056 | -4/Factory | Identified exit to Upper Caves 49063 | -4/Factory | Entered Upper Caves 50370 | -4/Upper Caves | Encountered a Warlord checkpoint 51067 | -4/Upper Caves | Learned Research trap positions 51122 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 51612 | -4/Upper Caves | Found Alien Artifact 51817 | -4/Upper Caves | Discovered new exit (range 10) 51846 | -4/Upper Caves | Identified exit to Upper Caves 52038 | -4/Upper Caves | Entered another Upper Caves area 52091 | -4/Upper Caves | Learned 8 Research zone layouts 52107 | -4/Upper Caves | Discovered new exit (range 8) 52143 | -4/Upper Caves | Learned Research trap positions 52703 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 53294 | -4/Upper Caves | Build established: Generator-Mutant 53545 | -4/Upper Caves | Spotted B-86 Titan 53559 | -4/Upper Caves | Destroyed B-86 Titan 53712 | -4/Upper Caves | Discovered new exit (range 17) 54143 | -4/Upper Caves | Attracted the attention of an 0b10 base 54505 | -4/Upper Caves | Build established: Generator-Golem 54516 | -4/Upper Caves | Learned Extension garrison access intel 54516 | -4/Upper Caves | Learned Research terminal intel 54516 | -4/Upper Caves | Learned Research security intel 54516 | -4/Upper Caves | Learned location of 1 exit from Research 54516 | -4/Upper Caves | Learned location of 2 exits from Upper Caves 54736 | -4/Upper Caves | Identified exit to Zhirov 55581 | -4/Upper Caves | Entered Zhirov 55582 | -4/Zhirov | Discovered new exit (range 3) 55615 | -4/Zhirov | Met Zhirov 55655 | -4/Zhirov | Learned location of Command (-1) 55666 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 55700 | -4/Zhirov | Found Alien Artifact 55700 | -4/Zhirov | Identified Integrated Reactor 55700 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 55721 | -4/Zhirov | Found Alien Artifact 55902 | -4/Zhirov | Identified exit to Proximity Caves 56127 | -4/Zhirov | Entered Proximity Caves 57113 | -3/Proximity Caves | Discovered new exit (range 17) 57140 | -3/Proximity Caves | Identified exit to Research 58336 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 58441 | -3/Proximity Caves | Attracted the attention of an 0b10 base 58748 | -3/Proximity Caves | Learned Armory terminal intel 58748 | -3/Proximity Caves | Learned Research stockpile data 58748 | -3/Proximity Caves | Learned Armory emergency access door positions 59926 | -3/Proximity Caves | Entered Research 59926 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 59927 | -3/Research | Identified exit to Research 59928 | -3/Research | Identified exit to Quarantine 59929 | -3/Research | Loaded intel: 80 trap records 59932 | -3/Research | Loaded intel: 24 terminal locations 60253 | -3/Research | Incoming investigation squad redirected 60466 | -3/Research | Identified Vortex Shotgun (x2) 60553 | -3/Research | Entered Quarantine 60602 | -3/Quarantine | Cryocooling Duct disabled 60617 | -3/Quarantine | Ambient heat levels rising (+20) 60617 | -3/Quarantine | Non-combat units ordered to evacuate 60621 | -3/Quarantine | Identified Vortex Rail (x2) 60623 | -3/Quarantine | Found Alien Energy Cannon 60677 | -3/Quarantine | Found Alien Artifact 60677 | -3/Quarantine | Identified Phase Armor 60844 | -3/Quarantine | Discovered exit to Research (range 17) 61163 | -3/Quarantine | Found Alien Slashing Weapon 61243 | -3/Quarantine | Found Alien Artifact 61244 | -3/Quarantine | Identified Core Reset Matrix 61244 | -3/Quarantine | Identified Dimensional Node Initializer 61244 | -3/Quarantine | Identified Transdimensional Reconstructor 61244 | -3/Quarantine | Identified Core Cannon 61244 | -3/Quarantine | Identified Sigix Broadsword 61244 | -3/Quarantine | Used Core Reset Matrix 61248 | -3/Quarantine | Detected hypermatrix surge 61248 | -3/Quarantine | Sensed 9 artifacts in vicinity 61344 | -3/Quarantine | Found Subatomic Replicator 61527 | -3/Quarantine | Discovered exit to Research (range 22) 61541 | -3/Quarantine | Found Transdimensional Reconstructor 61581 | -3/Quarantine | Incoming investigation squad redirected 61691 | -3/Quarantine | Spotted Fortress 61747 | -3/Quarantine | Core integrity fell below 50% 61809 | -3/Quarantine | Discovered new exit (range 20) 61903 | -3/Quarantine | Entered Section 7 61904 | -3/Section 7 | Sensed 21 artifacts in vicinity 61949 | -3/Section 7 | Found Core Reset Matrix 61951 | -3/Section 7 | Sensed 20 artifacts in vicinity 62084 | -3/Section 7 | Discovered exit to Research (range 15) 62132 | -3/Section 7 | Initialized slip node 62189 | -3/Section 7 | First assault squad dispatched 62306 | -3/Section 7 | Found Integrated Dissipator 62306 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 62404 | -3/Section 7 | Spotted Executioner 62404 | -3/Section 7 | Spotted Executioner 62447 | -3/Section 7 | Destroyed Executioner 62451 | -3/Section 7 | Destroyed Executioner 62458 | -3/Section 7 | Found Prototype Processor 62465 | -3/Section 7 | Found Prototype Processor 62503 | -3/Section 7 | Found Terrabomb 62505 | -3/Section 7 | Found Terrabomb 62525 | -3/Section 7 | Found Transdimensional Reconstructor 62528 | -3/Section 7 | Found Transdimensional Reconstructor 62663 | -3/Section 7 | Spotted B-99 Colossus 62725 | -3/Section 7 | Found Integrated Dissipator 62725 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 62728 | -3/Section 7 | Found Integrated Dissipator 62728 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 62731 | -3/Section 7 | Found Integrated Dissipator 62731 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 62797 | -3/Section 7 | Found LRC Storage 62797 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 63007 | -3/Section 7 | Core integrity fell below 20% 63022 | -3/Section 7 | Incoming assault squad redirected 63030 | -3/Section 7 | Build established: Alien-Golem 63052 | -3/Section 7 | Integrated with Sigix Exoskeleton 63052 | -3/Section 7 | Identified Exp. Core Analyzer 63079 | -3/Section 7 | Spotted Executioner 63112 | -3/Section 7 | Spotted Alpha 7 63132 | -3/Section 7 | Destroyed Alpha 7 63135 | -3/Section 7 | Spotted Alpha 7 63146 | -3/Section 7 | Spotted S7 Guard 63153 | -3/Section 7 | Found Sigix Shearcannon 63162 | -3/Section 7 | Spotted S7 Guard 63166 | -3/Section 7 | Found Core Membrane 63166 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 63182 | -3/Section 7 | Spotted B-86 Titan 63190 | -3/Section 7 | Found Integrated Reactor 63190 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 63206 | -3/Section 7 | Found Spacefold Activator 63208 | -3/Section 7 | Warped through subspace to slip node 63229 | -3/Section 7 | Entered Research 63229 | -2/Research | Warlord forces began assault on 0b10 63229 | -2/Research | Evolved 2 slots: Utility x2 63234 | -2/Research | Emitted hypermatrix ping 63239 | -2/Research | Assembled emerged from beneath the floor 63339 | -2/Research | Research machine network offline 63351 | -2/Research | Discovered new exit (range 18) 63357 | -2/Research | Build established: Alien-Sigix 63388 | -2/Research | Entered Testing 63430 | -2/Testing | Found Prototype Device 63439 | -2/Testing | Identified Exp. ECM Suite 63441 | -2/Testing | Found Prototype Device 63441 | -2/Testing | Identified AEGIS Remote Shield 63458 | -2/Testing | Found Prototype Device 63458 | -2/Testing | Identified Exp. Actuator Array 63594 | -2/Testing | Found Unknown Device 63594 | -2/Testing | Identified Antimissile System 63691 | -2/Testing | Discovered new exit (range 17) 63706 | -2/Testing | Entered Access 63706 | -1/Access | Evolved 2 slots: Utility x2 63711 | -1/Access | Emitted hypermatrix ping 63716 | -1/Access | Assembled emerged from beneath the floor 63733 | -1/Access | Assembled emerged from beneath the floor 63823 | -1/Access | Assembled emerged from beneath the floor 63899 | -1/Access | Discovered new exit (range 17) 63945 | -1/Access | Entered Command 63950 | -1/Command | Emitted hypermatrix ping 63955 | -1/Command | Assembled emerged from beneath the floor 63958 | -1/Command | Assembled emerged from beneath the floor 63990 | -1/Command | Found Unknown Protection 63990 | -1/Command | Identified Powered Armor 64016 | -1/Command | Spotted M Guard 64017 | -1/Command | Spotted Combat Programmer 64036 | -1/Command | Spotted Combat Programmer 64037 | -1/Command | Destroyed Combat Programmer 64041 | -1/Command | Destroyed Combat Programmer 64048 | -1/Command | Spotted M Guard 64053 | -1/Command | Destroyed M Guard 64061 | -1/Command | Destroyed M Guard 64061 | -1/Command | All MAIN.C guards destroyed 64063 | -1/Command | Found Prototype Reactor 64072 | -1/Command | Identified Zero-point Reactor 64079 | -1/Command | Met MAIN.C 64083 | -1/Command | 0b10 Conduit disabled 64091 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 64091 | -1/Command | Destroyed MAIN.C Shell 64091 | -1/Command | Spotted M Shell/Def 64091 | -1/Command | Spotted M Shell/Atk 64091 | -1/Command | Spotted M Shell/Def 64091 | -1/Command | Spotted M Shell/Atk 64091 | -1/Command | Spotted M Shell/Atk 64091 | -1/Command | Spotted M Shell/Def 64091 | -1/Command | Spotted M Shell/Atk 64091 | -1/Command | Spotted M Shell/Def 64093 | -1/Command | MAIN.C activated Command garrisons 64094 | -1/Command | Used Terrabomb 64117 | -1/Command | Door terminal overloaded 64128 | -1/Command | Destroyed MAIN.C 64131 | -1/Command | Discovered new exit (range 51) 64131 | -1/Command | Discovered new exit (range 100) 64131 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 64140 | -1/Command | Found Zero-point Reactor 64141 | -1/Command | Found Exp. Targeting Computer 64182 | -1/Command | Spotted B-99 Colossus 64186 | -1/Command | Destroyed M Shell/Def 64299 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 64426 | -1/Command | Found Quantum Capacitor 64572 | -1/Command | Assembled emerged from beneath the floor 64646 | -1/Command | Assembled emerged from beneath the floor 64695 | -1/Command | Assembled emerged from beneath the floor 64727 | -1/Command | Assembled emerged from beneath the floor 64755 | -1/Command | Assembled emerged from beneath the floor 64977 | -1/Command | Used Subatomic Replicator to replicate Transdimensional Reconstructor 65030 | -1/Command | Found Exp. Targeting Computer 65031 | -1/Command | Warped through subspace to slip node 65031 | -1/Command | Discovered new exit (range 5) 65035 | -1/Command | Entered Access_0 65036 | -1/Access_0 | Sensed 4 artifacts in vicinity 65036 | -1/Access_0 | Met Architect 65038 | -1/Access_0 | Architect warped through subspace 65038 | -1/Access_0 | Destroyed A8 65059 | -1/Access_0 | Subspace Access Node disabled 65069 | -1/Access_0 | Architect warped through subspace 65083 | -1/Access_0 | A6 warped into view 65087 | -1/Access_0 | Destroyed A6 65095 | -1/Access_0 | Subspace Access Node disabled 65099 | -1/Access_0 | Architect warped through subspace 65112 | -1/Access_0 | Found Integrated Reactor 65129 | -1/Access_0 | Architect warped through subspace 65159 | -1/Access_0 | A5 warped into view 65162 | -1/Access_0 | Destroyed A2 65163 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 65165 | -1/Access_0 | Destroyed A5 65168 | -1/Access_0 | Found Prototype Device 65168 | -1/Access_0 | Identified ST Field Compressor 65173 | -1/Access_0 | Architect warped through subspace 65173 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 65183 | -1/Access_0 | Singularity Gate disabled 65185 | -1/Access_0 | Found Prototype Device 65185 | -1/Access_0 | Identified Desublimator 65187 | -1/Access_0 | Found Exp. Targeting Computer 65191 | -1/Access_0 | Found Exp. Targeting Computer 65192 | -1/Access_0 | Singularity Gate disabled 65206 | -1/Access_0 | Architect warped through subspace 65233 | -1/Access_0 | Subspace Access Node disabled 65252 | -1/Access_0 | Destroyed 8 combat bots 65284 | -1/Access_0 | Architect warped through subspace 65304 | -1/Access_0 | Architect warped through subspace 65317 | -1/Access_0 | Architect warped through subspace 65321 | -1/Access_0 | A4 warped into view 65328 | -1/Access_0 | Subspace Access Node disabled 65333 | -1/Access_0 | Destroyed 10 combat bots 65337 | -1/Access_0 | Destroyed Architect 65343 | -1/Access_0 | Destroyed A4 65347 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 65392 | -1/Access_0 | Destroyed 8 combat bots 65427 | -1/Access_0 | Found Prototype Hackware 65427 | -1/Access_0 | Identified Architect God Chip D 65430 | -1/Access_0 | Found Prototype Hackware 65430 | -1/Access_0 | Identified Architect God Chip A 65432 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 65435 | -1/Access_0 | Found Prototype Protection 65435 | -1/Access_0 | Identified Centrium Linked Plating 65438 | -1/Access_0 | Found Architect God Chip A 65480 | -1/Access_0 | Found Architect God Chip D 65590 | -1/Access_0 | A3 warped into view 65595 | -1/Access_0 | Destroyed A3 65619 | -1/Access_0 | Found Integrated Mediator 65619 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 65623 | -1/Access_0 | Warped through subspace to slip node 65623 | -1/Access_0 | Discovered new exit (range 8) 65624 | -1/Access_0 | Warped through subspace to slip node 65627 | *** | Heading to fleet! Last Messages --------------- 65592_ Reinforced Shell breached. 65592_ Quantum Shear penetrates A3. 65592_ Penetrated by HV Slug. 65593_ Quantum Shear penetrates A3. 65595_ Destroyed Imp. Energy Mantle. 65595_ Quantum Shear penetrates A3. 65595_ A3: "How even..." 65595_ A3 destroyed. 65595_ Quantum Shear penetrates Reinforced Shell. 65616_ Quantum Shear penetrates Workstation. 65616_ Workstation disabled. 65616_ Quantum Shear penetrates Earth. 65618_ Discarded Graphene Brace. 65619_ Acquired Integrated Mediator. 65619_ Integrated Mediator installed, core attachment efficiency improved. 65623_ Warped through subspace, drawn to slip node. 65623_ EXIT=FOUND 65624_ Warped through subspace, drawn to slip node. [Achievement: True Cogmind] [Achievement: Look Ma, No Swapping!] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 99 Energy Capacity 2440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 24 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Phase Armor Core Reset Matrix Dimensional Node Initializer Integrated Dissipator LRC Storage Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Membrane Transdimensional Reconstructor Terrabomb Subatomic Replicator Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- Look Ma, No Swapping! True Cogmind Challenges ------------ Fragile Parts Game ------ Seed CryofiberPlasmaCarapace Manual? 0 Play Time 07:54:34 Cumulative 362.5 hours Start 2022.09.21 @ 09:33:47 End 2022.09.22 @ 19:13:13 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 52 Adventurer 1 Explorer 6 Win Type 2 Total 25 Types 7/3/8/1/1/1/2/1/1 Lore% 90 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e606b8ee-2cb1-4e43-a80f-7bf54a260463