Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 23:23:06 // Winter2019/RPGLIKE Player: Judas Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2157) 2157 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 6736 Bonus ------- High Alert Combat Kills 134 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1400 Matter 28/300 Energy 290/290 System Corruption 3% Temperature Cool (537) Movement Treading (145) Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Improved Signal Interpreter Targeting Computer Layered Light Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (3) ---- Relay Coupler [Hunter] (32) Rocket Array Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Relay Coupler [Hunter] Rocket Array Katana [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Improved Signal Interpreter Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun EM Shotgun Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Slots Evolved 5 | 4 . . . . . 1 . . Power . | . . . . . . . . . Propulsion 1 | 1 . . . . . . . . Utility 2 | 1 . . . . . 1 . . Weapon 2 | 2 . . . . . . . . Parts Attached 44 | 6 2 . 11 2 2 7 14 . Power 4 | 1 . . 2 . . . 1 . Engine 4 | 1 . . 2 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 1 . . . 2 . 2 . Treads 7 | 2 1 . . . 2 . 2 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 4 | . 1 . 1 . . 2 . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor 3 | . 1 . 1 . . 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 29 | 3 . . 8 2 . 5 11 . Energy Gun 6 | 2 . . 4 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 . . 3 . . 5 3 . Ballistic Cannon 4 | . . . . . . . 4 . Launcher 5 | . . . 1 2 . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 . . . 2 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 97 | . 83 87 96 100 100 100 99 100 Engine 11 | . 12 12 12 12 12 11 11 11 Treads 23 | . 24 25 25 25 25 22 22 22 Processor 22 | . 8 12 22 25 25 30 22 22 Protection 4 | . . . . . . 3 11 11 Energy Gun 8 | . 25 25 21 6 . . . . Ballistic Gun 21 | . 12 12 15 25 25 25 26 . Ballistic Cannon 1 | . . . . . . . 3 33 Launcher 3 | . . . . 5 12 7 2 . Naked Turns . | . . . . . . . . . Heaviest Build 35 | 9 9 9 17 17 15 24 35 32 Greatest Support 44 | 40 40 40 40 40 44 44 44 44 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | . 1 1 2 2 2 2 3 3 Average Capacity 1 | . . 1 1 2 2 2 2 3 Most Carried 3 | . 1 1 2 2 2 2 3 3 Average Carried 1 | . . 1 1 1 1 1 2 3 Final Capacity 3 | . 1 1 2 2 2 2 3 3 Final Carried 3 | . 1 1 2 2 1 2 3 3 Class Distribution -------------------- 82% | Gunner 6% | Scavenger-Mutant 4% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Matter Collected 1363 | 261 16 10 254 136 . 382 304 . Remotely . | . . . . . . . . . Salvage Created 2064 | . 63 . 707 87 . 603 510 94 Parts 110 | . 4 . 43 7 . 28 24 4 Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed 5 | . . . 3 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 52 | . 2 . 14 9 . 18 5 4 Guns 33 | . 2 . 13 4 . 9 5 . Cannons 4 | . . . . . . . . 4 AOE 15 | . . . 1 5 . 9 . . Classes Destroyed 13 | . 1 . 9 1 . . 2 . Worker 1 | . . . 1 . . . . . Builder 2 | . . . 1 . . . 1 . Hauler 2 | . . . . . . . 2 . Recycler 5 | . . . 2 1 . . 2 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . 1 . . . . . Watcher 5 | . . . 4 . . . 1 . Swarmer 12 | . . . 1 4 . 4 . 3 Grunt 24 | . 2 . 7 . . 12 2 1 Brawler 2 | . . . 1 . . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 8 | . . . 4 . . 1 3 . Assembled 5 | . . . . 5 . . . . Best Kill Streak 12 | . 2 . 6 6 . 12 3 4 Combat Bots Only 12 | . 2 . 3 5 . 12 2 4 Max Kills in Single Turn 3 | . 1 . 2 3 . 3 1 2 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . 1 3 . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Damage Taken 3563 | . 140 . 1066 553 . 774 307 723 Core 2925 | . 110 . 862 435 . 639 248 631 Absorbed by Shields . | . . . . . . . . . Redirected to Core 2130 | . 100 . 693 397 . 457 188 295 Core Remaining (%) 72 | 100 . 100 . 58 . 31 . . Volleys Fired 102 | 1 6 1 34 12 . 24 16 8 Largest 3 | 2 3 3 3 3 . 3 3 3 Hottest 144 | 70 110 110 113 76 . 84 144 144 Shots Fired 285 | 2 18 3 100 29 . 61 48 24 Gun 227 | 2 18 3 99 24 . 50 31 . Cannon 39 | . . . . . . . 15 24 Launcher 19 | . . . 1 5 . 11 2 . Special . | . . . . . . . . . Kinetic 197 | 1 6 1 45 24 . 50 46 24 Thermal 15 | 1 12 2 . . . . . . Explosive 19 | . . . 1 5 . 11 2 . Electromagnetic 54 | . . . 54 . . . . . Robot Hit Streak 41 | 2 7 4 41 9 . 27 40 17 Robot Miss Streak 2 | . 2 . 2 2 . 1 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 . 6 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 214 | 2 14 3 75 21 . 48 37 14 Core Hits 152 | . 5 1 40 21 . 39 41 5 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5827 | 18 130 29 1646 849 . 1773 1012 370 Guns 3003 | 18 130 29 1067 317 . 842 600 . Cannons 640 | . . . . . . . 270 370 Explosions 2179 | . . . 575 532 . 931 141 . Melee . | . . . . . . . . . Ramming 5 | . . . 4 . . . 1 . Kinetic 2813 | 6 36 6 366 317 . 842 870 370 Thermal 592 | 12 94 23 463 . . . . . Explosive 1716 | . . . 112 532 . 931 141 . Electromagnetic 701 | . . . 701 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 3 | . . . . . . . 3 3 Corruption Purged . | . . . . . . . . . Effects 18 | . . . . . . . 17 1 Message Errors 1 | . . . . . . . 1 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . 6 . Targeting Errors 5 | . . . . . . . 4 1 Overload Shots . | . . . . . . . . . Overflow Damage 194 | . . . 68 36 . 13 66 11 Projectiles 56 | . . . . . . . 45 11 Explosions 138 | . . . 68 36 . 13 21 . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . 2 4 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . 2 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 504 | . . . 285 . . 149 70 . Shots 14 | . . . 6 . . 5 3 . Rammed 3 | . . . 2 . . . 1 . Targets Rammed 3 | . . . 2 . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 537 | 30 346 48 114 14 . 18 190 537 Average Temperature 78 | 18 174 26 40 8 . 7 46 274 Received Heat Transfer 794 | . 78 . 219 20 . 306 78 93 Effects 4 | . 1 . . . . . . 3 Shutdowns 2 | . 1 . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 797 | 37 248 62 450 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Peak Influence 648 | . 55 21 401 251 97 648 522 185 Average Influence 189 | . 33 21 106 172 97 432 213 109 Maximum Alert Level 2 | . . . 2 1 . 2 2 . Low Security (%) 67 | 100 100 100 81 83 100 25 55 100 Level 1 17 | . . . 16 16 . 13 27 . Level 2 15 | . . . 1 . . 60 17 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 1 . . . 2 . Investigation 1 | . . . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 3 . 27 17 . 23 8 8 Peak Tracking Total 12 | . 4 . 8 12 . 9 2 7 Tactical Retreats 7 | . . . 3 . . 4 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Traps Triggered 3 | . 1 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Machines Disabled 9 | . . . 6 . . 1 2 . Max in Single Turn 2 | . . . 2 . . 1 1 . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Machines Accessed 11 | . 1 . 4 . 1 . 5 . Terminals 7 | . 1 . 4 . . . 2 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 28 | . 3 . 11 . 2 . 12 . Successful 14 | . 2 . 4 . 1 . 7 . Failed 14 | . 1 . 7 . 1 . 5 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 16 | . 2 . 9 . . . 5 . Terminals 21 | . 3 . 11 . . . 7 . Fabricators 4 | . . . . . . . 4 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 7 | . 1 . 2 . . . 4 . Record 3 | . . . 1 . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 11 | . 3 . 6 . . . 2 . Terminals 3 | . 1 . 2 . . . . . Botnet 2 | . 1 . 1 . . . . . Detonate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 4 . 1 . 4 . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Matter 168 | . . . . . . . 168 . Time 84 | . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 2 | . . . . . . . 2 . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Turns Passed 2790 | 77 217 45 688 301 58 438 920 46 Spaces Moved 1478 | 45 118 27 305 153 35 240 540 15 Core 5 | 5 . . . . . . . . Treads 1473 | 40 118 27 305 153 35 240 540 15 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 145 145 Average Speed 151 | 147 160 160 160 160 156 145 145 145 Slowest Speed 160 | 160 160 160 160 160 160 145 145 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 19 | 3 24 6 40 31 4 43 16 7 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 286 | . . . 125 44 . 29 84 4 Melee . | . . . . . . . . . Projectile 9 | . . . . . . . 5 4 AOE 277 | . . . 125 44 . 29 79 . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Total 1801 | 51 133 27 430 184 39 279 635 23 Wait 87 | . . . 38 8 . . 41 . Move 1470 | 44 117 26 304 152 34 239 539 15 Hop . | . . . . . . . . . Pick Up 7 | . 1 . 1 1 . 1 3 . Fast Attach 23 | 6 2 . 4 . . 1 10 . Attach 1 | . . . . . . 1 . . Detach . | . . . . . . . . . Swap 20 | . . . 7 2 2 5 4 . Drop 27 | . . . 8 2 3 4 10 . Fire 102 | 1 6 1 34 12 . 24 16 8 Melee 2 | . . . . . . . 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 2 . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 59 | . 7 . 32 7 . 4 9 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 51 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 6) 293 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Gunner 307 | -10/Mines | Discovered new exit (range 5) 324 | -10/Mines | Identified exit to Materials 340 | -10/Mines | Entered Materials 342 | -9/Materials | Reached level 2 656 | -9/Materials | Crushed by falling debris 734 | -9/Materials | Reached level 3 967 | -9/Materials | Reached level 4 993 | -9/Materials | Discovered new exit (range 6) 1003 | -9/Materials | Identified exit to Mines 1028 | -9/Materials | Entered Mines 1177 | -9/Mines | Assembled infested the area 1204 | -9/Mines | Met 8R-AWN 1210 | -9/Mines | Core integrity fell below 50% 1262 | -9/Mines | Learned location of Zion (-7) 1266 | -9/Mines | Discovered new exit (range 9) 1327 | -9/Mines | Identified exit to Materials 1329 | -9/Mines | Entered Materials 1331 | -8/Materials | Reached level 5 1383 | -8/Materials | Identified exit to Garrison 1387 | -8/Materials | Entered Garrison 1387 | -8/Garrison | Upgraded with Utility slot (x1) 1389 | -8/Garrison | Reached level 6 1410 | -8/Garrison | Triggered checkpoint 1444 | -8/Garrison | Core integrity fell below 50% 1459 | -8/Garrison | Garrison Relay disabled 1546 | -8/Garrison | Triggered checkpoint 1560 | -8/Garrison | Reached level 7 1567 | -8/Garrison | Core integrity fell below 20% 1574 | -8/Garrison | Triggered checkpoint 1605 | -8/Garrison | Destroyed 12 combat bots 1650 | -8/Garrison | Spotted B-75 Beast 1728 | -8/Garrison | Triggered checkpoint 1797 | -8/Garrison | Discovered new exit (range 9) 1809 | -8/Garrison | Identified exit to Factory 1819 | -8/Garrison | Installed Relay Interface Framework 1825 | -8/Garrison | Entered Factory 1826 | -7/Factory | Core integrity fell below 50% 1827 | -7/Factory | Reached level 8 1880 | -7/Factory | Found Prototype Launcher 1880 | -7/Factory | Identified Rocket Array 1884 | -7/Factory | Found Rocket Array 2032 | -7/Factory | Fabricated Launcher Guidance Computer? 2072 | -7/Factory | Reached level 9 2090 | -7/Factory | Core integrity fell below 20% 2744 | -7/Factory | Identified exit to Garrison 2745 | -7/Factory | Entered Garrison 2790 | -7/Garrison | Reached level 10 2792 | -7/Garrison | Core destroyed Last Messages --------------- Access door unlocked. 02744_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02767_ Destroyed VTOL Module. 02767_ S-27 Virus knocked back. 02767_ System corrupted: Adv. Assault Cannon targeting data glitched. 02767_ S-27 Virus destroyed. 02770_ S-27 Virus knocked back. Garrison Door opened remotely. 02774_ S-27 Virus knocked back. 02779_ Overheating: Energy bleed (-31). 02783_ S-27 Virus destroyed. 02783_ G-47 Trooper destroyed. 02787_ Power failure, Imp. Deuterium Engine shutdown. 02790_ Destroyed VTOL Module. 02790_ S-27 Virus knocked back. 02790_ Reached level 10. 02790_ S-27 Virus destroyed. 02792_ Overheating: Core damaged (-280). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????#* ??????????????????????? | | ????????????????????????#% ??????????????????????? | | ????????????????????????+ #??????????????????????? | | ????????????????????????; #??????????????????????? | | ????# ##############??## ##?????????????????????? | | ????? ^ #??#; Y#?????????????????????? | | ????????? ####=@#??????????????????????? | | ?????????????????# g%%[#??????????????????????? | | ?????????????????# #######??????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ###??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Launcher Guidance Computer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Levels Raised 9 | . . . 3 . 1 2 2 1 XP Earned 16646 | 3000 250 500 3930 950 1500 3049 2417 1050 XP Spent 14045 | 2300 250 . 2980 1820 . 4320 2375 . Upgrades 48 | 4 1 . 12 6 . 14 11 . Propulsion Slot 1 | 1 . . . . . . . . Utility Slot 2 | 1 . . . . . 1 . . Weapon Slot 2 | 2 . . . . . . . . Core Integrity 16 | . . . 4 4 . 8 . . Heat Dissipation 2 | . . . 2 . . . . . Energy Generation 1 | . . . . . . 1 . . Inventory Capacity 3 | . 1 . 1 . . . 1 . Sight Range 2 | . . . . . . 2 . . Sensor Range 10 | . . . . . . . 10 . Ranged Accuracy 6 | . . . 3 1 . 2 . . KI Damage % 3 | . . . 2 1 . . . . Protomatter Created 662 | . 47 . 295 46 . 151 123 . Integrity Restored 1303 | . 136 . 744 141 . 87 195 . Core 1277 | . 110 . 744 141 . 87 195 . Parts 26 | . 26 . . . . . . . Protomatter Decayed 97 | . . . 35 9 . 53 . . Game ------ Seed GodSwarmMachine Manual? 0 Play Time 00:40:56 Cumulative 29.2 hours Start 2019.12.18 @ 22:35:42 End 2019.12.18 @ 23:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1c23527-c4cd-466c-81e2-8c3a196e9586