Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 10:43:12 Player: Lazz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1514) 1514 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4649 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 100/100 System Corruption 39% Temperature Cool (94) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Mini Assault Cannon (fused) > --- INVENTORY (15) --- Light Nuclear Core Heavy Treads Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Huge Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Transmission Jammer > --- WEAPON ----------- Heavy Laser Gauss Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Medium Treads Heavy Treads Heavy Treads Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Lightning Gun Proton Missile Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 1 . . 2 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 61 | 6 2 1 . 11 5 3 33 Power 10 | 1 . . . 1 . 2 6 Engine 6 | 1 . . . 1 . 1 3 Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 16 | 2 . . . 3 3 1 7 Treads 5 | . . . . 3 . . 2 Leg 11 | 2 . . . . 3 1 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 . . 6 2 . 10 Device 11 | . 1 . . 3 2 . 5 Storage 5 | 1 . . . 3 . . 1 Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 15 | 2 1 1 . 1 . . 10 Energy Gun 5 | . 1 1 . . . . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon 4 | . . . . 1 . . 3 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 11 | . . . . . . . 11 Parts Lost 26 | . . . . 1 . 2 23 Power 5 | . . . . . . . 5 Propulsion 7 | . . . . . . . 7 Utility 6 | . . . . 1 . 1 4 Weapon 8 | . . . . . . 1 7 Highest Loss Streak 12 | . . . . 1 . 2 12 To Critical Strikes . | . . . . . . . . Average Backups 10 | 4 6 7 8 7 13 11 11 Power . | . 1 1 1 1 2 . . Propulsion 6 | 2 2 2 2 2 8 9 7 Utility . | . . . . . . . 1 Weapon 2 | . 3 4 4 3 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . 1 . 2 1 5 Power . | . . . . . . . . Propulsion 6 | . . . . . . 1 5 Utility . | . . . . . . . . Weapon 3 | . . . 1 . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 100 88 88 95 97 76 87 Engine 4 | . 14 11 11 9 7 3 1 Core 2 | . . . . . . 2 4 Treads 4 | . . . . 26 6 . . Leg 18 | . 28 22 22 . 16 20 21 Device 15 | . 14 11 11 14 27 18 15 Storage 8 | . 14 11 11 9 7 7 7 Processor 5 | . . . . . . . 9 Energy Gun 9 | . 2 22 22 18 15 10 5 Energy Cannon 1 | . . . . . . . 2 Ballistic Gun 5 | . 25 11 11 9 7 4 . Ballistic Cannon 8 | . . . . 8 7 7 12 Slashing Weapon 1 | . . . . . . . 3 Peak Build Rating 58 | 6 11 13 13 18 35 38 58 Average Rating 35 | 4 9 12 13 16 31 30 50 On Entrance 15 | . 6 11 13 13 18 35 24 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 14 17 17 39 45 47 51 Greatest Support 98 | 20 20 20 20 63 63 60 98 Greatest Overweight (x) 14 | 1 . . . . . 10 14 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 20 15 15 25 Average Capacity 13 | 7 8 8 8 10 15 15 15 Most Carried 15 | 8 8 8 8 10 15 15 15 Average Carried 11 | 4 6 7 8 7 13 14 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 15 | 5 8 8 8 9 15 14 7 Class Distribution -------------------- 43% | Mutant 32% | Gunner 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1475 | 304 . . 52 227 . . 892 Remotely 57 | . . . . 57 . . . Salvage Created 1488 | 126 . . 59 265 . . 1038 Parts 84 | 5 . . 8 13 . . 58 Haulers Intercepted 3 | . . . . 1 . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 34 | . . . 4 8 . . 22 Melee 3 | . . . . . . . 3 Guns 14 | . . . 4 7 . . 3 Cannons 16 | . . . . 1 . . 15 AOE 1 | . . . . . . . 1 Classes Destroyed 11 | 2 . . 1 3 . . 5 Tunneler 1 | 1 . . . . . . . Hauler 3 | . . . . 1 . . 2 Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . . 1 Watcher 3 | . . . . . . . 3 Swarmer 12 | . . . 4 3 . . 5 Grunt 12 | . . . . 4 . . 8 Sentry 4 | . . . . 1 . . 3 Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 5 | 1 . . 4 3 . . 5 Combat Bots Only 5 | . . . 4 3 . . 5 Max Kills in Single Turn 2 | 1 . . 2 2 . . 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 473 | . . 2 8 25 . 2 436 Missed 160 | . . 1 2 4 . . 153 Hits 313 | . . 1 6 21 . 2 283 Melee 3 | . . . . . . 2 1 Projectile 310 | . . 1 6 21 . . 282 Critical Strikes 8 | . . . . 2 . 1 5 Damage Taken 4683 | . 15 10 53 309 . 75 4221 Core 767 | . . . 7 51 . 42 667 Absorbed by Shields 71 | . . . . . . . 71 Core Remaining (%) 97 | 100 100 . 98 90 . . . Volleys Fired 97 | 11 3 . 4 18 . 1 60 Largest 4 | 2 2 . 3 4 . 4 4 Hottest 189 | 40 85 . 150 183 . 183 189 Shots Fired 268 | 22 6 . 12 72 . 4 152 Gun 144 | 22 6 . 12 54 . 3 47 Cannon 121 | . . . . 18 . 1 102 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 162 | 22 4 . 4 36 . 2 94 Thermal 80 | . 2 . 8 36 . 2 32 Explosive . | . . . . . . . . Electromagnetic 26 | . . . . . . . 26 Robot Hit Streak 11 | 3 . . 4 11 . 5 7 Robot Miss Streak 12 | 4 9 . 12 8 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 2 | . . . 2 . . . . Shots Hit Robots 160 | 11 . . 7 47 . 4 91 Core Hits 110 | 5 . . 8 50 . 2 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 5 | . . . . 1 . . 4 Destroy 1 | . . . . 1 . . . Blast 4 | . . . . . . . 4 Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3595 | 113 . . 56 684 . 65 2677 Guns 1210 | 109 . . 56 509 . 47 489 Cannons 1879 | . . . . 175 . 18 1686 Explosions 208 | . . . . . . . 208 Melee 294 | . . . . . . . 294 Ramming 4 | 4 . . . . . . . Kinetic 1973 | 109 . . 11 305 . 30 1518 Thermal 748 | . . . 45 379 . 35 289 Explosive . | . . . . . . . . Electromagnetic 576 | . . . . . . . 576 Impact . | . . . . . . . . Slashing 294 | . . . . . . . 294 Piercing . | . . . . . . . . Highest Corruption 39 | . 1 . . . . 17 39 Average Corruption 20 | . 1 . . . . 11 22 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 91 | . . . . . . 6 85 Message Errors 19 | . . . . . . 2 17 Matter Fused 19 | . . . . . . . 19 Heat Flow Errors 13 | . . . . . . 1 12 Energy Discharges 6 | . . . . . . . 6 Parts Rejected 6 | . . . . . . 3 3 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . 9 Data Loss (major) 4 | . . . . . . . 4 Misfires 2 | . . . . . . . 2 Alerts 4 | . . . . . . . 4 Misdirections 4 | . . . . . . . 4 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . 10 . . 14 Projectiles 18 | . . . . 10 . . 8 Explosions . | . . . . . . . . Melee 6 | . . . . . . . 6 Knockbacks 20 | . . . . 5 . . 15 Impact . | . . . . . . . . Kinetic 17 | . . . . 5 . . 12 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 38 | . . . . . . . 38 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked 1 | 1 . . . . . . . Crushed . | . . . . . . . . Highest Temperature 491 | . 24 . 301 475 . 119 491 Average Temperature 138 | . 13 . 188 175 . 58 123 Received Heat Transfer 1189 | . . 6 . 180 . . 1003 Effects 9 | . . . . 2 . . 7 Shutdowns 2 | . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 4 | . . . . . . . 4 Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1064 | . . . 55 465 . 45 499 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 178 | 5 8 . 90 178 17 . 148 Initial 35 | . . . . 35 17 . . Average 33 | . . . 4 49 1 . 49 Influence Increases 1129 | 10 8 . 90 307 . . 714 Destroy 0b10 Robot/C 680 | . . . 80 160 . . 440 Destroy 0b10 Robot/NC 45 | 10 . . . 5 . . 30 Destroy Leader 132 | . . . 10 32 . . 90 Successful Hack 27 | . 8 . . 2 . . 17 Disable Machine 75 | . . . . 30 . . 45 Destroy Structure 20 | . . . . 3 . . 17 Lose Combat Pursuer 150 | . . . . 75 . . 75 Influence Decreases 1063 | 10 8 . . 358 39 . 648 Entered New Map 77 | . . . . 55 22 . . Time Decay 626 | 10 8 . . 143 17 . 448 Lost Part 210 | . . . . 10 . . 200 Purge Threat 150 | . . . . 150 . . . Squads Dispatched 14 | . 1 1 . 2 . . 10 Investigation 3 | . . 1 . . . . 2 Extermination 3 | . . . . . . . 3 Reinforcement 6 | . 1 . . 2 . . 3 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed 19 | . . . . . . . 19 Distress Signals 18 | . . . . . . . 18 Times Spotted 78 | . 3 1 4 14 . 5 51 Peak Tracking Total 12 | . 1 1 4 8 . 6 12 Tactical Retreats 6 | . . . . 3 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 5 | . 1 . . . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 5 | . . . . 2 . . 3 Max in Single Turn 1 | . . . . 1 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 14 | . 2 1 . 3 . . 8 Terminals 9 | . 2 . . 2 . . 5 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . 1 . 1 . . 1 Garrison Access . | . . . . . . . . Total Hacks 29 | . 5 3 . 8 . . 13 Successful 13 | . 2 1 . 5 . . 5 Failed 16 | . 3 2 . 3 . . 8 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 3 | . 1 . . 1 . . 1 Terminals 17 | . 5 . . 4 . . 8 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 10 | . . 3 . 4 . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 . . 2 . . 2 Robot Analysis 1 | . . . . 1 . . . Open DSF 2 | . . . . . . . 2 Level Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 5 | . . 1 . 3 . . 1 Retrieve Study 5 | . . 1 . 3 . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 1 . 2 . . 5 Full Trace Events 3 | . . 1 . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . 1 . 3 . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 21 | . . . . . 21 21 . Highest-Rated Ally 21 | . . . . . 21 21 . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 7 . Total Damage 183 | . . . . . . 183 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 2553 | . 243 25 279 409 248 86 1263 Sensors 685 | . . . . 351 248 86 . Terrain 753 | . 243 25 279 206 . . . Jamming 1263 | . . . . . . . 1263 Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3256 | 112 243 25 279 409 248 172 1768 Spaces Moved 1712 | 54 149 20 146 185 150 112 896 Core 30 | 22 . . . . . 1 7 Treads 238 | . . . . 185 35 . 18 Legs 1444 | 32 149 20 146 . 115 111 871 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 130 130 115 Average Speed 131 | 110 120 120 120 160 137 133 130 Slowest Speed 750 | 120 120 120 120 160 160 550 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 30 3 39 23 5 83 23 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 14 | . . . . . . . 14 Melee . | . . . . . . . . Projectile 14 | . . . . . . . 14 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2510 | 86 207 21 241 254 196 134 1371 Wait 522 | 5 50 . 90 27 4 10 336 Move 1707 | 54 148 19 145 184 150 111 896 Hop . | . . . . . . . . Pick Up 64 | 10 4 1 1 9 12 4 23 Fast Attach 6 | 1 . . . 1 . . 4 Attach 46 | 5 1 1 . 8 2 2 27 Detach 1 | . . . . . . . 1 Swap 14 | . 1 . . 2 3 1 7 Drop 28 | . . . 1 5 5 5 12 Fire 97 | 11 3 . 4 18 . 1 60 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 20 | . . . . . 20 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 357 | -9/Materials | Discovered new exit (range 8) 381 | -9/Materials | Entered Mines 636 | -9/Mines | Discovered new exit (range 8) 649 | -9/Mines | Build established: Skirmisher 660 | -9/Mines | Entered Materials 660 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1022 | -8/Materials | Discovered new exit (range 13) 1069 | -8/Materials | Entered Factory 1069 | -7/Factory | Evolved 2 slots: Utility x2 1317 | -7/Factory | Sucked down chute 1317 | -7/Factory | Entered Waste 1327 | -7/Waste | 1 allies followed down the chute 1332 | -7/Waste | EMP discharged 1345 | -7/Waste | Spotted C-40 Crusher 1367 | -7/Waste | Spotted C-40 Crusher 1389 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1399 | -7/Waste | Spotted C-40 Crusher 1408 | -7/Waste | Spotted C-40 Crusher 1410 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1425 | -7/Waste | Spotted C-40 Crusher 1429 | -7/Waste | Spotted C-40 Crusher 1432 | -7/Waste | EMP discharged 1432 | -7/Waste | System corruption reached 10% 1472 | -7/Waste | Discovered new exit (range 12) 1489 | -7/Waste | Entered Factory 1914 | -7/Factory | Build established: Mutant 2672 | -7/Factory | Build established: Gunner 3071 | -7/Factory | Cargo convoy interrupted 3132 | -7/Factory | Lost 5 parts (1p2n1u1w) 3171 | -7/Factory | Core integrity fell below 50% 3190 | -7/Factory | System corruption reached 30% 3244 | -7/Factory | Lost 12 parts (2p4n2u4w) 3252 | -7/Factory | Core integrity fell below 20% 3257 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03248_ U-05 Engineer lays Concrete. 03249_ R-06 Scavenger collects Corrupted Imp. Carbon-fiber Leg. 03250_ U-05 Engineer lays Concrete. 03250_ C-45 Heavy ARC bursts open, deploying its payload. 03250_ G-50 Soldier unfolds itself. 03250_ B-48 Gladiator unfolds itself. 03250_ G-47 Trooper unfolds itself. 03250_ L-41 Fighter unfolds itself. 03250_ M-28 Smith unfolds itself. 03250_ U-05 Engineer lays Concrete. 03251_ K-01 Serf collects debris. 03252_ U-05 Engineer lays Concrete. 03252_ Shotgun destroyed. 03252_ K-01 Serf collects debris. 03254_ U-05 Engineer lays Concrete. 03254_ Acquired 32 matter. 03255_ U-05 Engineer lays Concrete. 03257_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????? ??# #?????????????????????? | | ?????????????????? ??# #?????????????????????? | | ??????????????????? ?# #?????????????????????? | | ???????????????????" # #????##???????????????? | | ???????????????????? # #????# ##?????????????? | | ?????????????????????+ % #######!######????????? | | ########?????????????# g# =%| %!! #????????? | | #?????????????# b # !!* ![]! #????????? | | ]#???#+######### # % % #????????? | | #???# g # %! % #????????? | | [ #???# = # " k #????????? | | #???# " lg# k #????????? | | "" """ #???# m"G"@!u "" #????????? | | "" """ ##??# =gg# a """"" #????????? | | "" """ # #?# i %# * """"" #????????? | | #""####"""## # = % #????????? | | u # #????????? | | % # #????????? | | ##############????????? | | #?????????????????????? | | u #?????????????????????? | | ##+##### % k#?????####??????#?????? | | # #######T ############## | | # ^ | | # "" k = | | + = | | # """ """ = | | # """ """ " % % | | # """ """ """ ####+################## | | # # # | | # """ """ """ # # | | ######## """ """ """ + # | | ???????# """ """ """ # # | | ???????# % # """ """ # ? | | ???????# # """ """ # ? | | ???????############### % # """ """ # ?? | | ???????????# # % # # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMetamassLink Manual? 0 Play Time 00:39:26 Cumulative 53.7 hours Start 2025.11.08 @ 10:06:31 End 2025.11.08 @ 10:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 26061929-3900-49d2-8f46-37098651aba0