Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 04:03:54 Player: DeluxeH30 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (810) 810 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 3184 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 113 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 90/100 System Corruption 4% Temperature Cool (1) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Terrain Scanner Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Experimental Sensor Array Terrain Scanner > --- WEAPON ----------- Beam Rifle Shotgun > --- INVENTORY -------- Light Ion Engine Improved Flight Unit ECM Suite Shotgun Remote Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 55 | 7 2 2 24 12 8 Power 10 | 1 1 . 5 2 1 Engine 10 | 1 1 . 5 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . . 9 2 2 Treads . | . . . . . . Leg 8 | 2 . . 5 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . 4 2 1 Utility 13 | 2 . . 4 5 2 Device 12 | 1 . . 4 5 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 1 2 6 3 3 Energy Gun 6 | 1 . 1 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 1 5 1 1 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 17 | . . . 3 5 9 Power 4 | . . . 2 1 1 Propulsion 6 | . . . 1 2 3 Utility 3 | . . . . 1 2 Weapon 4 | . . . . 1 3 Highest Loss Streak 9 | . . . 2 5 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 100 100 91 89 37 Engine 10 | . 14 14 10 11 4 Leg 18 | . 28 28 23 . 3 Flight 7 | . . . 5 30 11 Device 15 | . 14 14 20 26 5 Storage 7 | . 14 14 9 . . Energy Gun 2 | . 1 . 1 6 6 Ballistic Gun 13 | . 14 14 19 14 5 Ballistic Cannon 4 | . 12 14 1 . . Naked Turns 92 | . . . . . 92 Heaviest Build 18 | 12 15 15 18 15 11 Greatest Support 30 | 20 20 20 30 16 13 Greatest Overweight (x) 2 | . . . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 7 5 5 Most Carried 8 | 5 7 7 8 5 4 Average Carried 5 | 1 5 6 6 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 2 6 6 5 3 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1179 | 276 83 48 635 81 56 Remotely 628 | 62 55 48 463 . . Salvage Created 1372 | 91 294 75 782 74 56 Parts 72 | 3 10 5 50 3 1 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . 1 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . 3 2 13 3 1 Guns 17 | . 1 . 13 3 . Cannons 4 | . 2 2 . . . Classes Destroyed 10 | 1 1 . 6 1 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 7 | 1 3 1 2 . . Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 5 | . 3 2 . . . Grunt 11 | . . . 8 2 1 Sentry 5 | . . . 5 . . Demolisher 1 | . . . . 1 . Best Kill Streak 7 | 1 6 2 7 2 1 Combat Bots Only 5 | . 3 2 5 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 228 | . 15 7 82 20 104 Missed 64 | . 3 2 24 2 33 Damage Taken 2459 | . 92 33 807 540 987 Core 779 | . 30 . 119 76 554 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 17 | . . . . . 17 Core Remaining (%) 79 | 100 . 88 . 51 . Volleys Fired 110 | 2 9 4 65 8 22 Largest 2 | 2 2 2 2 2 2 Hottest 119 | 60 59 59 79 79 119 Shots Fired 201 | 4 18 8 118 16 37 Gun 182 | 4 9 4 115 16 34 Cannon 16 | . 9 4 3 . . Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 165 | 2 18 8 114 11 12 Thermal 33 | 2 . . 4 5 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 6 7 12 9 9 Robot Miss Streak 7 | . 2 3 7 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 139 | 3 11 3 82 12 28 Core Hits 67 | 2 7 3 36 8 11 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 3 . . Critical Strikes 8 | . . . 5 1 2 Burn 3 | . . . . 1 2 Destroy 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2217 | 37 183 82 1322 171 422 Guns 1947 | 37 79 21 1283 171 356 Cannons 204 | . 104 61 39 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 66 | . . . . . 66 Kinetic 1853 | 26 183 82 1292 127 143 Thermal 298 | 11 . . 30 44 213 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . 6 . . . . Projectiles 6 | . 6 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . . . . . 29 Shots . | . . . . . . Rammed 21 | . . . . . 21 Targets Rammed 21 | . . . . . 21 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 153 | . . . 9 77 153 Average Temperature 33 | . . . 3 30 39 Received Heat Transfer 861 | . . . 336 30 495 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . 1 . Heat Transferred 950 | 25 . . 74 185 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 412 | 5 103 234 412 178 105 Initial 113 | . 3 39 91 113 65 Average 139 | 2 62 93 261 135 81 Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 78 | 100 100 91 37 100 100 Level 1 13 | . . 8 36 . . Level 2 8 | . . . 26 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 2 1 3 Investigation 5 | . . . 2 1 2 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 3 8 17 18 15 Peak Tracking Total 13 | . 3 3 5 13 12 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 1 . 3 1 2 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 4 . 7 1 6 Successful 7 | . 1 . 1 1 4 Failed 11 | . 3 . 6 . 2 Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 12 | . 4 . 5 . 3 Fabricators . | . . . . . . Repair Stations 5 | . . . 2 . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . 1 2 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 1 . 2 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 6 | . 1 . 3 . 2 Full Trace Events 4 | . . . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 35 | . . 25 10 . . Total Damage 377 | . . 251 126 . . Kills 7 | . . 6 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1385 | 62 273 179 456 100 315 Spaces Moved 1041 | 38 197 135 242 134 295 Core 148 | 6 . . . . 142 Treads . | . . . . . . Legs 514 | 32 197 135 140 . 10 Wheels . | . . . . . . Hover . | . . . . . . Flight 379 | . . . 102 134 143 Fastest Speed 34 | 50 120 120 34 34 37 Average Speed 79 | 108 120 120 84 34 48 Slowest Speed 190 | 120 120 120 120 37 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 18 28 16 34 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . 1 . . . . Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1393 | 54 216 143 382 169 429 Wait 84 | . . 1 . 7 76 Move 1034 | 37 196 134 241 131 295 Hop 1 | . . . . 1 . Pick Up 53 | 8 6 1 28 4 6 Fast Attach 1 | 1 . . . . . Attach 28 | 6 . . 10 5 7 Detach 4 | . . . 1 2 1 Swap 26 | . 2 2 14 7 1 Drop 31 | . 3 1 23 4 . Fire 110 | 2 9 4 65 8 22 Melee . | . . . . . . Ram 21 | . . . . . 21 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | Learned 4 Materials zone layouts 491 | -10/Mines | Discovered new exit (range 14) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Accompanied by 2 allies 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -9/Materials | Identified exit to Materials 731 | -9/Materials | Discovered new exit (range 16) 971 | -9/Materials | Entered Mines 979 | -9/Mines | Met a Derelict shopkeep closing up shop 1008 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1009 | -9/Mines | Found Prototype Device 1010 | -9/Mines | Identified Exp. Sensor Array 1042 | -9/Mines | Assembled infested the area 1068 | -9/Mines | Discovered exit to Materials (range 3) 1071 | -9/Mines | Entered Materials 1071 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1090 | -8/Materials | Lost 5 parts (1p2n1u1w) 1121 | -8/Materials | Garrison activated, responded to threat 1175 | -8/Materials | Repaired Lgt. Ion Engine 1300 | -8/Materials | Core integrity fell below 50% 1323 | -8/Materials | Lost 9 parts (1p3n2u3w) 1380 | -8/Materials | Core integrity fell below 20% 1386 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01281_ Slammed into G-47 Trooper. 01287_ ECM Suite destroyed. 01289_ Pulse Rifle destroyed. 01290_ Imp. Flight Unit destroyed. 01292_ Beam Rifle destroyed. 01294_ Slammed into G-47 Trooper. 01298_ Destabilizing: System corrupted (+2). 01299_ Slammed into G-47 Trooper. 01302_ Slammed into M-13 Machinist. 01353_ Slammed into G-47 Trooper. 01357_ U-05 Engineer builds a Door. 01357_ Slammed into G-47 Trooper. 01358_ Destabilizing: System corrupted (+2). 01359_ Slammed into G-47 Trooper. 01365_ Hadron Collector disabled. 01374_ S-10 Pest destroyed. 01374_ K-01 Serf collects debris. 01377_ Slammed into S-10 Pest. 01379_ M-13 Machinist repairs G-47 Trooper. 01383_ Acquired Flight Unit. 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T ?????????????????? | | ??????????????????????????? ? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed PhysicsShockWand Manual? 0 Play Time 00:29:14 Cumulative 12.3 hours Start 2024.04.02 @ 03:36:52 End 2024.04.02 @ 04:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eef0921-b2a2-4a0f-a135-6baecdb4f2e4