Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.22 @ 02:13:01 Player: Joel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (179) 895 Value Destroyed (6160) 6160 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 12673 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 80 Aligned with FarCom 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/1000 Matter 78/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ System Shield PSU Rigger > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Mini Assault Cannon Enhanced Gauss Cannon Katana Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Advanced Treads Medium Treads Large Storage Unit Energy Well PSU Rigger Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Enhanced Gauss Cannon Proton Missile Launcher Katana [Rating: 69] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Electrolaser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 7 | . . . . . 2 2 . 1 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 161 | 6 18 6 . 3 32 18 33 6 39 Power 12 | 1 4 1 . . 2 1 2 . 1 Engine 8 | 1 4 1 . . 2 . . . . Core 4 | . . . . . . 1 2 . 1 Reactor . | . . . . . . . . . . Propulsion 35 | 2 3 2 . . 5 2 6 2 13 Treads 30 | . . 2 . . 5 2 6 2 13 Leg . | . . . . . . . . . . Wheel 5 | 2 3 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 46 | 1 5 1 . 1 10 8 11 3 6 Device 20 | . . 1 . 1 6 4 5 1 2 Storage 8 | 1 4 . . . . . 1 . 2 Processor 3 | . 1 . . . 1 . 1 . . Hackware 2 | . . . . . . 1 . . 1 Protection 13 | . . . . . 3 3 4 2 1 Artifact . | . . . . . . . . . . Weapon 68 | 2 6 2 . 2 15 7 14 1 19 Energy Gun 6 | 1 1 1 . 1 1 1 . . . Energy Cannon 6 | . . 1 . 1 2 2 . . . Ballistic Gun 17 | 1 . . . . 5 3 5 1 2 Ballistic Cannon 22 | . 5 . . . 2 1 5 . 9 Launcher 13 | . . . . . 2 . 4 . 7 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 2 3 . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 34 | . 1 . . 2 3 . 1 . 27 Power 2 | . . . . . . . . . 2 Propulsion 15 | . 1 . . . 1 . 1 . 12 Utility 9 | . . . . . 1 . . . 8 Weapon 8 | . . . . 2 1 . . . 5 Highest Loss Streak 6 | . 1 . . 2 1 . 1 . 6 Average Slot Usage (%) 93 | . 96 100 100 99 89 98 99 100 75 Engine 4 | . 14 14 14 14 8 1 . . . Core 3 | . . . . . . 5 7 6 4 Treads 21 | . . 21 28 28 27 23 22 26 18 Wheel 2 | . 27 6 . . . . . . . Device 6 | . . 11 14 14 3 7 5 6 4 Storage 8 | . 16 14 14 14 9 7 7 6 6 Processor 7 | . 9 3 . . 7 7 13 13 4 Hackware 3 | . . . . . . 4 7 6 7 Protection 8 | . . . . . 6 16 10 12 7 Energy Gun 2 | . 5 9 14 13 3 . . . . Energy Cannon 1 | . . . . 1 2 6 . . . Ballistic Gun 10 | . 7 . . . 17 14 14 13 6 Ballistic Cannon 6 | . 13 17 14 12 1 . 6 6 8 Naked Turns . | . . . . . . . . . . Heaviest Build 81 | 12 52 38 35 35 48 55 52 53 81 Greatest Support 112 | 20 32 40 40 40 60 60 66 96 112 Greatest Overweight (x) 8 | . 3 1 . . . . . . 8 Average Overweight (x) . | . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 20 Average Capacity 15 | 7 15 15 15 15 15 15 15 15 18 Most Carried 18 | 6 15 15 15 15 15 15 15 15 18 Average Carried 14 | 2 10 14 14 14 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 13 15 14 12 15 15 15 15 5 Class Distribution -------------------- 30% | Mutant 17% | Scavenger-Tank 16% | Gunner 13% | Skirmisher 6% | Hacker-Tank 5% | Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 5505 | 284 350 197 . 191 705 422 1278 212 1866 Remotely . | . . . . . . . . . . Salvage Created 7149 | 103 354 168 . 154 1500 795 1486 183 2406 Parts 393 | 9 26 16 . 9 79 58 87 10 99 Haulers Intercepted 13 | . 1 . . . 2 1 6 . 3 Recyclers Shooed 5 | . . . . . 1 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 119 | . 15 11 . 5 17 9 22 3 37 Melee 2 | . . . . . . . . . 2 Guns 52 | . 3 4 . 3 11 8 13 1 9 Cannons 46 | . 12 7 . 2 . . 5 2 18 AOE 17 | . . . . . 6 . 4 . 7 Classes Destroyed 14 | 2 4 . . . 6 1 . . 1 Worker 8 | . . . . . 2 . 1 . 5 Builder 9 | . . . . . 1 3 . 1 4 Tunneler 3 | 2 . . . 1 . . . . . Hauler 13 | . 1 . . . 2 1 6 . 3 Recycler 12 | 1 . . . . 4 2 3 . 2 Operator 3 | . 2 . . . 1 . . . . Watcher 11 | . . . . . 4 2 2 1 2 Swarmer 25 | . 8 9 . 2 . . 3 . 3 Grunt 45 | . 7 2 . 3 10 3 8 . 12 Brawler 6 | . . . . . 2 . 1 . 3 Duelist 2 | . . . . . . . . . 2 Sentry 19 | . . . . . 4 1 6 2 6 Hunter 5 | . . . . . 1 . . . 4 Programmer 18 | . . . . . . 5 4 1 8 Best Kill Streak 8 | 3 4 3 . 3 4 2 4 2 8 Combat Bots Only 6 | . 4 3 . 3 4 2 4 1 6 Max Kills in Single Turn 3 | 1 2 1 . 1 2 2 3 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Damage Taken 9461 | . 426 385 . 357 892 498 1309 298 5296 Core 1487 | . 63 105 . 71 143 14 75 16 1000 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 4 74 . 87 98 . Volleys Fired 405 | 8 40 26 . 16 60 37 73 11 134 Largest 3 | 2 2 2 . 2 3 3 3 3 3 Hottest 154 | 70 78 102 . 115 154 125 104 106 153 Shots Fired 1010 | 16 80 52 . 32 166 111 189 33 331 Gun 502 | 16 18 13 . 16 129 74 117 22 97 Cannon 483 | . 62 39 . 16 36 37 66 11 216 Launcher 25 | . . . . . 1 . 6 . 18 Special . | . . . . . . . . . . Kinetic 858 | 8 74 39 . 13 118 77 183 33 313 Thermal 48 | 8 6 13 . 11 6 4 . . . Explosive . | . . . . . . . . . . Electromagnetic 104 | . . . . 8 42 30 6 . 18 Robot Hit Streak 30 | 2 5 7 . 8 17 25 28 20 30 Robot Miss Streak 8 | 3 7 4 . 3 8 3 2 1 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 635 | 8 35 24 . 19 102 70 131 29 217 Core Hits 307 | 4 20 12 . 8 51 26 61 10 115 Critical Hits 14 | . . 1 . . . . 1 1 11 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 9 | . . 1 . . . . . 1 7 Melee Attacks 9 | . . . . . 5 . . . 4 Impact 5 | . . . . . 5 . . . . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16851 | 101 711 470 . 414 2164 1577 3213 651 7550 Guns 6561 | 101 117 120 . 170 1421 808 1860 405 1559 Cannons 7722 | . 573 350 . 244 498 728 978 246 4105 Explosions 2344 | . . . . . 245 41 375 . 1683 Melee 125 | . . . . . . . . . 125 Ramming 99 | . 21 . . . . . . . 78 Kinetic 12389 | 51 638 350 . 194 1157 846 2838 651 5664 Thermal 854 | 50 52 120 . 138 261 141 . . 92 Explosive 113 | . . . . . . . 113 . . Electromagnetic 3271 | . . . . 82 746 590 262 . 1591 Impact . | . . . . . . . . . . Slashing 125 | . . . . . . . . . 125 Piercing . | . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 1 2 4 . 10 Average Corruption 2 | . 2 2 2 2 1 1 2 . 3 Corruption Purged . | . . . . . . . . . . Effects 99 | . . 14 4 6 3 7 35 . 30 Message Errors 32 | . . 7 1 2 . 5 10 . 7 Matter Fused 15 | . . . . . . . 7 . 8 Heat Flow Errors 12 | . . . 2 1 . . 6 . 3 Energy Discharges 14 | . . 3 1 2 1 . 4 . 3 Data Loss (minor) 19 | . . 4 . 1 2 2 7 . 3 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 179 | . 10 6 . . 11 28 41 . 83 Projectiles 153 | . 10 6 . . 11 28 17 . 81 Explosions 26 | . . . . . . . 24 . 2 Melee . | . . . . . . . . . . Knockbacks 51 | . 2 2 . 2 . . 3 . 42 Impact . | . . . . . . . . . . Kinetic 46 | . 2 2 . 2 . . 3 . 37 Secondary 5 | . . . . . . . . . 5 Self-Inflicted Damage 171 | . 10 . . . 58 . 82 . 21 Shots 7 | . . . . . 2 . 2 . 3 Rammed 13 | . 5 . . . . . . . 8 Targets Rammed 15 | . 5 . . . . . . . 10 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 Highest Temperature 511 | 27 156 255 182 334 363 331 390 28 511 Average Temperature 94 | 13 35 78 85 131 108 93 94 13 119 Received Heat Transfer 2133 | . 90 45 . 135 252 108 324 78 1101 Effects 12 | . . . . . 1 1 4 . 6 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 3 | . . . . . . 1 1 . 1 Interference 4 | . . . . . 1 . 1 . 2 Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Fried 11 | . . . . . 1 6 1 . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . Heat Transferred 1473 | 148 148 259 . 259 261 248 . . 150 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . . . . . 3 1 2 . 4 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Peak Influence 1067 | 15 300 213 . 162 336 233 656 372 1067 Initial 269 | . 9 58 . . 25 152 60 269 5 Average 193 | 5 98 117 . 97 162 73 247 158 403 Maximum Alert Level 3 | . 1 1 . . 1 1 2 1 3 Low Security (%) 65 | 100 86 69 . 100 55 97 51 63 33 Level 1 21 | . 13 30 . . 44 2 26 36 21 Level 2 9 | . . . . . . . 22 . 28 Level 3 3 | . . . . . . . . . 15 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 42 | . 5 . . . 4 8 5 1 19 Investigation 7 | . 2 . . . 2 1 1 . 1 Extermination 13 | . . . . . . 5 3 1 4 Reinforcement 12 | . 3 . . . 2 2 . . 5 Assault 3 | . . . . . . . . . 3 Garrison 7 | . . . . . . . 1 . 6 Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . 3 Haulers Reinforced 3 | . . . . . . 1 . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 14 | . 3 . . . 2 . 3 . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 225 | . 26 13 . 12 40 14 28 4 88 Peak Tracking Total 14 | . 5 3 . 3 4 3 6 2 14 Tactical Retreats 23 | . 1 2 . . 2 1 4 . 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 8 | . 4 . . . 1 . 2 . 1 Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 Power Sources Rigged 21 | . . . . 3 13 1 2 1 1 Exploded 19 | . . . . 2 12 1 2 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 24 | . . 1 . . 4 2 9 . 8 Max in Single Turn 2 | . . 1 . . 1 1 1 . 2 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 24 | . 3 1 1 . 6 5 4 3 1 Terminals 19 | . 3 . . . 6 4 3 3 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 67 | . 10 1 1 . 18 14 11 10 2 Successful 42 | . 3 1 1 . 11 10 7 8 1 Failed 25 | . 7 . . . 7 4 4 2 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 5 . 1 . 10 4 1 2 2 Terminals 56 | . 10 . . . 18 11 7 10 . Fabricators 2 | . . . . . . . . . 2 Repair Stations 7 | . . . . . . 3 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 1 1 1 . 6 5 4 7 . Robot Analysis 1 | . . . . . . 1 . . . Open Door 2 | . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 1 . . Alert Level 4 | . . . . . . 1 1 2 . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 1 | . . . . . 1 . . . . Hauler Manifests 3 | . . . . . 2 1 . . . Zone Layout 7 | . 1 . . . 2 1 1 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . Scan Component 2 | . . . . . . 1 1 . . Repair 2 | . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . 5 3 1 1 1 Terminals 12 | . 2 . . . 5 3 1 1 . Track 8 | . 2 . . . 3 1 1 1 . Botnet 2 | . . . . . 1 1 . . . Operators 2 | . . . . . 1 1 . . . Fabricators 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . . . 3 4 3 3 1 Full Trace Events 5 | . 1 . . . 2 1 1 . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . Time 60 | . . . . . . 30 30 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . 3 Machine Destruction 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . 3 . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 3 3 . . . . 1 Highest-Rated Group 40 | . . 40 40 40 . . . . 12 Highest-Rated Ally 16 | . . 16 16 16 . . . . 12 Total Orders 2 | . . . . . . . 2 . . EXPLORE 1 | . . . . . . . 1 . . RETURN 1 | . . . . . . . 1 . . Ally Attacks 37 | . . . . 33 . . . . 4 Total Damage 402 | . . . . 361 . . . . 41 Kills 6 | . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 4 | . . . . . . . 4 . . Drone Recoveries 4 | . . . . . . . 4 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 11993 | 71 819 986 361 595 1929 2373 2062 547 2250 Spaces Moved 5815 | 41 609 567 225 324 843 1099 910 264 933 Core 117 | 1 . . . . . . . . 116 Treads 4903 | . . 421 225 324 843 1099 910 264 817 Legs . | . . . . . . . . . . Wheels 795 | 40 609 146 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 115 160 160 160 160 145 148 50 Average Speed 148 | 79 102 148 160 160 160 160 145 148 153 Slowest Speed 450 | 80 125 160 160 160 160 160 160 148 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 91 85 61 70 60 25 88 5 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 17 | . . . . . 3 . 1 . 13 Terrain Destroyed 110 | . 1 . . 2 20 4 44 . 39 Melee 3 | . . . . . 3 . . . . Projectile 53 | . 1 . . 2 3 1 15 . 31 AOE 54 | . . . . . 14 3 29 . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Total 8439 | 60 722 662 227 372 1337 1662 1520 395 1482 Wait 1811 | . 29 48 . 16 323 477 469 110 339 Move 5806 | 40 608 566 224 323 842 1098 909 263 933 Hop . | . . . . . . . . . . Pick Up 89 | 6 9 8 1 5 26 12 11 2 9 Fast Attach 46 | 6 7 1 . 1 10 8 10 . 3 Attach 40 | . 4 2 . 1 11 2 3 2 15 Detach 18 | . 5 1 . . 10 1 . . 1 Swap 75 | . 7 3 . 1 11 8 20 4 21 Drop 94 | . 8 7 2 6 26 18 23 2 2 Fire 405 | 8 40 26 . 16 60 37 73 11 134 Melee 9 | . . . . . 5 . . . 4 Ram 5 | . 5 . . . . . . . . Kick . | . . . . . . . . . . Crush 10 | . . . . . . . . . 10 Escape Stasis . | . . . . . . . . . . Rewire 10 | . . . . . . . . . 10 Trap 21 | . . . . 3 13 1 2 1 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 4) 205 | -10/Materials | Discovered new exit (range 8) 349 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 4) 498 | -10/Materials | Identified exit to Materials 688 | -10/Materials | Discovered exit to Materials (range 12) 890 | -10/Materials | Identified exit to Mines 891 | -10/Materials | Entered Mines 915 | -10/Mines | Core integrity fell below 50% 1098 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1251 | -10/Mines | Discovered exit to Materials (range 7) 1422 | -10/Mines | Found a hidden stash of uninstalled traps 1479 | -10/Mines | Learned Materials terminal intel 1579 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Discovered exit to Materials (range 12) 1739 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1877 | -10/Mines | Entered Exiles 1877 | -10/Exiles | Accompanied by 3 allies 1916 | -10/Exiles | Met 8R-AWN 1945 | -10/Exiles | Met EX-HEX 1991 | -10/Exiles | Met EX-BIN 2010 | -10/Exiles | Aligned with FarCom system 2012 | -10/Exiles | Given EX-Vault access code 2049 | -10/Exiles | Opened EX-Vault 2075 | -10/Exiles | Found PSU Rigger 2108 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2156 | -10/Exiles | Met EX-DEC 2219 | -10/Exiles | Discovered new exit (range 14) 2238 | -10/Exiles | Left Exiles lab with PSU Rigger 2238 | -10/Exiles | Entered Mines 2238 | -9/Mines | Accompanied by 3 allies 2753 | -9/Mines | Core integrity fell below 20% 2817 | -9/Mines | Discovered new exit (range 11) 2833 | -9/Mines | Entered Materials 2833 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2834 | -8/Materials | Loaded intel: 12 terminal locations 3128 | -8/Materials | Build established: Skirmisher 3614 | -8/Materials | Discovered new exit (range 15) 4709 | -8/Materials | Discovered new exit (range 15) 4762 | -8/Materials | Entered Factory 4762 | -7/Factory | Evolved 2 slots: Utility x2 4763 | -7/Factory | Identified exit to Storage 5313 | -7/Factory | Repaired Enh. Autogun 5622 | -7/Factory | Build established: Scavenger-Tank 7011 | -7/Factory | Discovered new exit (range 14) 7135 | -7/Factory | Entered Storage 7201 | -7/Storage | Garrison activated, responded to threat 8041 | -7/Storage | Build established: Gunner 8398 | -7/Storage | Repaired Enh. Autogun 8424 | -7/Storage | Discovered new exit (range 5) 8711 | -7/Storage | Found Prototype Launcher 8712 | -7/Storage | Identified Rocket Array 9197 | -7/Storage | Entered Factory 9197 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9216 | -6/Factory | Identified exit to Factory 9744 | -6/Factory | Entered another Factory area 9744 | -5/Factory | Evolved 2 slots: Utility x2 10385 | -5/Factory | Build established: Hacker-Tank 10469 | -5/Factory | Garrison activated, responded to threat 10743 | -5/Factory | Lost 3 parts (1n2u) 10964 | -5/Factory | Lost 3 parts (2u1w) 11092 | -5/Factory | Garrison activated, responded to threat 11193 | -5/Factory | Lost 6 parts (1p5n) 11562 | -5/Factory | Garrison activated, responded to threat 11616 | -5/Factory | Build established: Scavenger-Skirmisher 11806 | -5/Factory | System corruption reached 10% 11844 | -5/Factory | First assault squad dispatched 11929 | -5/Factory | Core integrity fell below 50% 11937 | -5/Factory | Core integrity fell below 20% 11967 | -5/Factory | Lost 5 parts (1p1n1u2w) 11994 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11928_ E-15 Imp destroyed. 11929_ System corrupted: Heat flow error (+124). 11930_ Dropped Lgt. Angular Momentum Engine. 11932_ Mni. Assault Cannon destroyed. 11935_ Rigged Lgt. Angular Momentum Engine with PSU Rigger. 11936_ Dropped Lrg. Storage Unit. 11936_ Adv. Heat Sink destroyed. 11938_ Rigged Lgt. Angular Momentum Engine explodes. 11946_ A-15 Conveyor collects Armor Integrity Analyzer. 11959_ BEF,CQR&ADMWIX&V6MC0/K9P7CN8CNK>%,B#MMM 11974_ System corrupted: Component data lost. 11974_ Acquired 8 matter. 11975_ K-01 Serf destroyed. 11975_ Acquired 18 matter. 11977_ K-01 Serf collects debris. 11977_ Acquired 40 matter. 11979_ K-01 Serf collects debris. 11980_ R-10 Processor collects Med. Matter Pod. 11988_ Slug penetrates Wall. 11991_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ## ""G"!! ##### ####??????????????????? | | #################+#### #?????????????????? | | #?????????????????? | | ???????????????? | | ???????????????? | | ????????????????? | | ????????????????? | | % ?????????????????? | | / A ! #?????????????????? | | #/#####/############## #?????????????????? | | #?????#########??????????????????? | | """" """ """" #????????????????????????????????? | | """" """" """" #????????????????????????????????? | | """ """ """" #????????????????????????????????? | | " """" #????????????????????????????????? | | " % """" #????????????????????????????????? | | "" % """" #????????????????????????????????? | | #????????????????????????????????? | | %%% = = #????????????????????????????????? | | ###/##############################???????????????? | | % *+ # ! #???????????????? | | ######### # "" #???????????????? | | ###?????# # "" #???????????????? | | % # #?????# # """ #???????????????? | | # #?????# + """ #???????????????? | | ""#?????# #@ """ #???????????????? | | [####### !# #???????????????? | | % %=A + # #???????????????? | | %####### # #???????????????? | | #######????# ##/####+##???????????????? | | = #??????# ##s#??# #????????????????? | | #??????# ## #??# #????????????????? | | ##############/#######s#??# #????????????????? | | ## # %% s s #??# #????????????????? | | ## # % s #?## ##???????????????? | | ## "" """ # """ """ ### #???????????????? | | ## "" """ + """ """ = Y ##??????????????? | | ## "Y """ # """ """ ### ###?????????????? | | ## "" # #?##### ##????????????? | | ## "" # #?????#####???????????? | | ## # g ##### #???##### ########????? | | ################ #???# #???# #????? | | ## # #???# #???# "" +????? | | # # ######## #???# #???# " """ #????? | | ?# # # # #####/##### """""" #????? | | # + + """ # # # """""" #????? | | # ### """ # # # #????? | | # #?# """ # # # #????? | | # #?# # # # #????? | | # #?# """ # " # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostMatterBoomstick Manual? 0 Play Time 03:14:01 Cumulative 840.4 hours Start 2021.03.18 @ 00:41:49 End 2021.03.22 @ 02:13:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a58147d8-b016-49d3-a63d-9c7eb5ca3384