Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 01:30:18 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (289) 289 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1274 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 123/300 Energy 32/250 System Corruption 0% Temperature Cool (57) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (6) ---- Light Ion Engine Light Treads Light Treads Wheel Terrain Scanner EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Terrain Scanner EM Pulse Gun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 6 3 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 1 | . . 1 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 2 | . 1 1 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 12 | . 14 11 Treads 2 | . . 7 Leg 27 | . 28 25 Device 10 | . 10 11 Storage 12 | . 14 11 Processor 3 | . . 9 Energy Cannon 4 | . . 11 Ballistic Gun 13 | . 18 5 Ballistic Cannon 1 | . . 2 Launcher 6 | . 9 2 Naked Turns . | . . . Heaviest Build 22 | 10 15 22 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 3 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 324 | 217 7 100 Remotely . | . . . Salvage Created 316 | . 201 115 Parts 31 | . 19 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 5 5 Cannons 5 | . . 5 AOE 5 | . 5 . Classes Destroyed 7 | . 7 . Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 4 | . 2 2 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 349 | . 130 219 Core 66 | . 31 35 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 18 | . 10 8 Largest 2 | . 2 2 Hottest 126 | . 50 126 Shots Fired 35 | . 20 15 Gun 11 | . 11 . Cannon 15 | . . 15 Launcher 9 | . 9 . Special . | . . . Kinetic 11 | . 11 . Thermal . | . . . Explosive 9 | . 9 . Electromagnetic 15 | . . 15 Robot Hit Streak 6 | . 3 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 9 7 Core Hits 19 | . 14 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 727 | . 561 166 Guns 41 | . 41 . Cannons 166 | . . 166 Explosions 520 | . 520 . Melee . | . . . Ramming . | . . . Kinetic 41 | . 41 . Thermal . | . . . Explosive 520 | . 520 . Electromagnetic 166 | . . 166 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . 42 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 114 | . 2 114 Average Temperature 45 | . 2 46 Received Heat Transfer 24 | . 18 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 239 | . 213 239 Initial 89 | . . 89 Average 99 | . 117 126 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 74 91 Level 1 15 | . 25 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 606 | 109 294 203 Spaces Moved 398 | 78 214 106 Core 11 | 11 . . Treads 14 | . . 14 Legs 373 | 67 214 92 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 119 120 128 Slowest Speed 160 | 150 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 6 43 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 50 | . 50 . Melee . | . . . Projectile . | . . . AOE 50 | . 50 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 481 | 91 232 158 Wait 29 | 1 1 27 Move 396 | 77 213 106 Hop . | . . . Pick Up 10 | 7 2 1 Fast Attach 12 | 5 1 6 Attach 5 | 1 1 3 Detach 2 | . . 2 Swap 1 | . 1 . Drop 8 | . 3 5 Fire 18 | . 10 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 5) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 607 | -9/Materials | Self-destructed Last Messages --------------- 00500_ Dropped Assault Rifle. 00501_ Dropped Lgt. Cannon. 00501_ Acquired EM Pulse Cannon. 00523_ G-34 Mercenary destroyed. 00532_ Acquired 35 matter. 00537_ Acquired Aluminum Leg. 00539_ Acquired 35 matter. 00540_ R-06 Scavenger collects Heat Sink. 00544_ R-06 Scavenger collects Sml. Laser. 00557_ Material Processor disabled. 00561_ S-10 Pest destroyed. 00563_ U-05 Engineer lays Concrete. 00572_ S-10 Pest destroyed. 00572_ Door malfunctions. 00590_ S-10 Pest destroyed. 00593_ Dropped Ion Engine. 00595_ Acquired Ion Engine. 00598_ Acquired 15 matter. 00600_ K-01 Serf collects debris. 00604_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?#?#?##?##???#???????#????#????????#?????????????? | | #??############?#??#?#??#?##?????????????????????? | | ??## #????#????########??????????????????? | | #?## T ##???#???##!!]]//#??????#???????????? | | #### #?##??????#! //##?#??#????????????? | | # """ """ #?#?#???#?# ][ #???????#??????????? | | # """ """ ########### #########?????????????? | | # """ """ #?# # #??????????????? | | Y" # ### *#*""" #??????????????? | | "" # + """ =+ """ #??????????????? | | #####+###### """""*%#[""" #??????????????? | | ##+### #??# """"" [#* #??????????????? | | ] #??# """"" # #??????????????? | | #??# """ @ ########??????????????? | | ##?# #?????????????????????? | | ##+### #??# k #????#????????????????? | | #######??# """ u#?????????????????????? | | """ # ? ?? ? # """""= #?????????????????????? | | """ #????"?? # """""% #?#???????????????????? | | """ #??? ???+ """" * ????????????????????? | | #?? ??"" # """ #??????????????????? | | #??????? # k #??????????????????? | | ######????????# #??????????????????? | | ##????????????# #??????????????????? | | ????#?????????? #??????????????????? | | ????????????????? ??????????????????? | | ???????????????? ?????????????????? | | ??????????????? "T" k ?????????????????? | | ??????????????? ????????????????? | | ??????????????? ????????????????? | | ?????????????????#"T"?########## ???????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 257 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilLightpackFacilitator Manual? 0 Play Time 00:07:57 Cumulative 16.5 hours Start 2020.09.24 @ 01:19:57 End 2020.09.24 @ 01:30:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be95387f-e794-43c4-a384-0e60c0baca9d