Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 16:31:37 Player: CrossedViper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (315) 1575 Value Destroyed (15012) 15012 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4783) 4783 TOTAL SCORE: 28230 Bonus ------- High Alert Combat Kills 2453 Follower Combat Kills 383 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -1553 Cogmind --------- Core Integrity 0/1150 Matter 26/550 Energy 831/880 System Corruption 6% Temperature Cool (0) Movement Treading (145) Location -4/Armory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit Energy Well Matter Compressor Advanced Sensor Array Advanced Salvage Targeting Computer Advanced Target Analyzer Point Defense System > --- WEAPON (3) ------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (16) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Layered Light Armor Plating Bomb Drone Bay (10/16) Precision Rocket Launcher Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Ionic Axe Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Energy Well Matter Compressor Advanced Sensor Array Advanced Salvage Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating Point Defense System > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Bomb Drone Bay Precision Rocket Launcher Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Ionic Axe Ionic Axe Ionic Axe [Rating: 127] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Combat Airjet Treads Armored Treads Leg Experimental Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . 1 . . . Utility 8 | . . . 2 . 1 . . . 3 . . . 1 . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 347 | . 3 5 22 1 10 17 11 . 8 8 22 13 26 40 26 38 54 43 Power 34 | . 1 1 3 1 1 1 . . . 1 1 . 4 5 3 3 6 3 Engine 11 | . 1 1 2 1 1 1 . . . 1 1 . 1 1 . . . . Core 21 | . . . 1 . . . . . . . . . 3 4 3 3 5 2 Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 55 | . . 2 4 . . 6 3 . 3 . 1 3 . 5 12 1 7 8 Treads 26 | . . 2 4 . . 6 . . 3 . 1 . . 3 . . 3 4 Leg 22 | . . . . . . . 3 . . . . . . . 12 1 4 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 3 . 2 . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 Utility 103 | . 2 . 7 . 2 6 2 . 4 1 12 4 8 16 5 11 9 14 Device 41 | . . . 1 . 1 1 1 . . . 6 2 2 7 2 5 5 8 Storage 13 | . 2 . . . . 1 . . . . 2 . 2 . 1 . 1 4 Processor 4 | . . . . . . . . . . . 1 . . 3 . . . . Hackware 10 | . . . . . . . . . . . . . 1 . 1 5 2 1 Protection 35 | . . . 6 . 1 4 1 . 4 1 3 2 3 6 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 155 | . . 2 8 . 7 4 6 . 1 6 8 6 14 14 6 23 32 18 Energy Gun 28 | . . 2 6 . 3 1 2 . . 1 . 1 2 7 . . 3 . Energy Cannon 14 | . . . . . . . . . . . 1 . 1 1 . 7 4 . Ballistic Gun 73 | . . . . . 3 2 3 . . 4 3 1 9 4 6 12 15 11 Ballistic Cannon 7 | . . . . . . 1 . . 1 . 2 2 1 . . . . . Launcher 16 | . . . 2 . 1 . 1 . . 1 2 2 . 2 . 1 3 1 Special Weapon 10 | . . . . . . . . . . . . . 1 . . 3 4 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . 3 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 2 3 . . . . 4 . 1 . 1 . 1 . Parts Lost 63 | . . 1 4 . . . 3 . . 2 . 6 . 6 7 3 16 15 Power 3 | . . . . . . . . . . . . . . . . 1 . 2 Propulsion 14 | . . . . . . . 1 . . . . 2 . 1 2 . 3 5 Utility 22 | . . . 1 . . . . . . 1 . 3 . 3 2 2 5 5 Weapon 24 | . . 1 3 . . . 2 . . 1 . 1 . 2 3 . 8 3 Highest Loss Streak 13 | . . 1 3 . . . 1 . . 1 . 6 . 2 2 2 4 13 Average Slot Usage (%) 97 | . 98 99 94 100 95 99 99 100 98 99 99 99 98 99 96 99 91 83 Engine 5 | . 14 14 3 8 9 8 9 9 6 6 6 6 4 . . . . . Core 4 | . . . 7 2 . . . . . . . . 6 10 10 9 9 3 Treads 10 | . . 21 22 22 18 17 7 . 18 20 20 6 . 2 3 . 5 9 Leg 5 | . 28 6 . . . . 10 18 . . . . . . 15 21 11 . Hover 3 | . . . . . . . . . . . . 13 17 14 . . . . Device 11 | . . . 6 11 10 9 9 9 6 6 12 12 10 12 19 20 17 19 Storage 20 | . 26 28 22 22 18 18 27 27 20 20 20 20 22 17 15 15 14 15 Processor 4 | . . . . . . . . . . . 1 6 5 9 10 10 10 10 Protection 9 | . . . 11 11 12 17 9 9 24 25 18 13 11 9 3 1 1 1 Energy Gun 6 | . . 23 20 22 15 . 3 9 6 4 . 3 3 3 1 . . . Ballistic Gun 10 | . 28 4 . . 10 27 23 18 11 14 13 2 8 9 13 9 8 11 Ballistic Cannon 1 | . . . . . . . . . 1 . 2 12 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 40 44 51 49 53 63 69 68 77 81 94 94 111 128 102 110 95 107 Greatest Support 150 | 20 20 40 40 40 40 40 40 20 60 60 60 66 66 69 96 92 120 150 Greatest Overweight (x) 6 | . 1 2 1 1 1 2 6 3 1 1 1 1 1 1 4 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 2 3 1 1 1 1 1 1 . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 20 20 20 20 20 22 22 22 22 22 22 22 22 Average Capacity 19 | 6 15 16 16 16 16 16 20 20 20 20 20 22 22 22 22 22 21 18 Most Carried 22 | 6 8 16 16 16 16 19 20 20 20 20 22 22 22 22 22 22 22 22 Average Carried 18 | 6 7 13 15 16 15 16 19 20 13 16 20 20 21 21 20 21 20 17 Final Capacity 22 | 6 16 16 16 16 16 20 20 20 20 20 22 22 22 22 22 22 22 16 Final Carried 22 | 6 8 16 16 16 16 19 20 20 13 20 22 21 22 20 22 21 21 16 Class Distribution -------------------- 31% | Scavenger-Tank 21% | Scavenger-Mutant 10% | Mutant 8% | Scavenger-Gunner 6% | Hauler-Tank 6% | Tank 5% | Hauler-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Recycling Hauler-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Hauler-Mutant | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Bothacker-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Matter Collected 10026 | 200 54 114 250 30 103 712 582 77 . 473 570 638 816 968 721 943 1535 1240 Remotely 66 | . . . . . . . . . . . . . . . . . 66 . Salvage Created 15621 | . 76 463 1088 143 296 1264 1006 87 . 517 1052 438 860 1300 1028 1209 3079 1715 Parts 747 | . 4 31 74 2 19 60 50 17 . 41 35 24 41 48 70 42 114 75 Haulers Intercepted 13 | . . . 5 . 1 2 . . . . 2 . . . 1 . 2 . Recyclers Shooed 11 | . . . . . . 1 . . . . 2 . . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Combat Hostiles Destroyed 260 | . 2 10 26 . 6 21 23 7 . 18 7 17 13 21 10 22 30 27 Guns 175 | . 2 10 14 . 5 21 18 7 . 11 3 8 9 9 10 13 16 19 Cannons 22 | . . . . . . . . . . . 3 5 2 4 . 5 3 . AOE 58 | . . . 12 . 1 . 5 . . 7 . 4 1 7 . 4 9 8 Classes Destroyed 19 | . 1 3 7 1 . . 1 1 . . 1 . . . . 1 1 2 Worker 10 | . . . 2 . . 1 . . . . . . . . 2 . 5 . Builder 5 | . . . 1 . . 1 . 1 . . . . 1 . 1 . . . Tunneler 3 | . . . . 1 1 . . . . . 1 . . . . . . . Hauler 13 | . . . 5 . 1 2 . . . . 2 . . . 1 . 2 . Recycler 13 | . . 2 1 . 1 . . . . . 3 . 1 . . . 5 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . 1 . . . . . . . . . . . 1 . 1 1 Drone 7 | . . . . . . . . 7 . . . . . . . . . . Watcher 5 | . . . 1 . . 1 . . . . . . . . 1 . 1 1 Swarmer 50 | . . 6 8 . 3 . 3 . . 14 . 6 . . . 5 . 5 Grunt 113 | . 2 2 15 . 3 13 12 . . . 5 8 3 9 5 9 15 12 Brawler 5 | . . . 1 . . 1 . . . . . . . 2 . . 1 . Duelist 7 | . . . 1 . . 1 . . . . . . . . . . 4 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 35 | . . 2 1 . . 6 5 . . 2 . . . 6 1 5 4 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . 3 Hunter 21 | . . . . . . . 3 . . 2 1 2 4 3 2 2 2 . Programmer 17 | . . . . . . . . . . . 1 1 6 1 2 . 4 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 2 3 11 1 5 8 10 3 . 8 3 3 3 6 7 8 12 8 Combat Bots Only 10 | . 2 3 9 . 5 7 10 2 . 8 2 3 2 6 3 8 7 8 Max Kills in Single Turn 4 | . 1 2 2 1 2 3 3 2 . 4 1 2 1 4 2 2 2 2 Gunslinging 1 | . . 1 1 . . . . . . 1 . . . . 1 1 1 . Exploded 4 | . . . 2 . 1 . 3 . . 4 . 2 1 4 . 2 2 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Damage Taken 22162 | . 77 528 768 . 143 902 1307 . . 746 410 1901 1595 2509 1187 2010 4224 3855 Core 2216 | . 11 133 86 . 19 125 113 . . 57 12 108 278 119 111 167 441 436 Absorbed by Shields 900 | . . . . . . . 12 . . . . 49 5 . 126 708 . . Core Remaining (%) 68 | 100 . 42 . 78 . . . 53 . . . 79 . 60 . . . . Volleys Fired 825 | . 6 28 79 32 12 58 57 20 6 32 37 43 46 74 45 73 111 66 Largest 3 | . 2 2 2 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 330 | . 40 96 112 56 168 75 114 114 114 117 131 108 156 220 147 330 173 120 Shots Fired 1968 | . 12 54 134 32 29 174 166 60 8 89 90 99 108 192 124 173 240 184 Gun 1666 | . 12 54 127 32 28 174 164 60 3 86 63 40 86 142 124 109 182 180 Cannon 237 | . . . . . . . . . 5 . 25 56 18 46 . 51 36 . Launcher 46 | . . . 7 . 1 . 2 . . 3 2 3 . 4 . 7 14 3 Special 19 | . . . . . . . . . . . . . 4 . . 6 8 1 Kinetic 1391 | . 12 29 . . 4 174 145 40 7 59 76 91 86 91 116 109 172 180 Thermal 381 | . . 8 107 32 24 . 19 20 1 27 . 5 8 63 8 44 15 . Explosive 46 | . . . 7 . 1 . 2 . . 3 2 3 . 4 . 7 14 3 Electromagnetic 131 | . . 17 20 . . . . . . . 12 . 10 34 . 7 31 . Robot Hit Streak 24 | . 3 16 19 11 5 20 9 3 . 16 18 7 12 24 15 10 10 23 Robot Miss Streak 11 | . 3 3 9 2 5 2 4 11 . 7 4 4 3 4 4 3 3 5 Penetration Max 3 | . . . . . . . . 1 . 1 1 1 1 1 1 2 1 3 Secondary Targets 40 | . . 4 2 . 2 8 7 . . 3 . . 3 . 1 5 2 3 Max Gunslinging Chain 2 | . . 1 1 . 1 1 1 . . 1 . . 1 . 1 2 1 1 Shots Hit Robots 1222 | . 7 40 75 25 14 129 107 14 . 49 53 59 69 119 76 104 161 121 Core Hits 644 | . 4 19 46 5 11 51 42 8 . 31 30 30 26 55 37 54 110 85 Critical Hits 115 | . . . . . . . . . . . . 2 7 7 9 12 20 58 Critical Kills 40 | . . . . . . . . . . . . 2 4 1 4 4 6 19 Critical Parts Destroyed 65 | . . . . . . . . . . . . . 2 4 4 8 14 33 Melee Attacks 13 | . . . . . . . . . . . . . . . . . 7 6 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . 7 6 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 35245 | . 47 441 2210 439 385 2200 1960 260 . 1387 1528 2100 1791 4111 1862 4805 7262 2457 Guns 20775 | . 47 441 1193 439 237 2200 1636 260 . 954 978 672 1387 1948 1862 1813 3265 1443 Cannons 5384 | . . . . . . . . . . . 550 783 328 1173 . 1425 1125 . Explosions 8851 | . . . 1017 . 148 . 324 . . 433 . 645 76 990 . 1567 2662 989 Melee 235 | . . . . . . . . . . . . . . . . . 210 25 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 17612 | . 47 244 . . 17 2200 1416 100 . 534 1165 1388 1317 1182 1671 1813 3075 1443 Thermal 6134 | . . 44 1082 439 220 . 220 160 . 420 . 67 266 1390 191 1245 390 . Explosive 8742 | . . . 984 . 148 . 324 . . 433 . 645 . 990 . 1567 2662 989 Electromagnetic 2522 | . . 153 144 . . . . . . . 363 . 208 549 . 180 925 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . . . . . . . . . . . 210 25 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 2 1 8 9 3 3 6 6 Average Corruption 4 | . . . . . . . . . . . 1 1 3 8 2 3 3 6 Corruption Purged 6 | . . . . . . . . . . . 2 . . . . . 4 . Effects 179 | . . . . . . . . . . . 5 4 13 65 9 22 30 31 Message Errors 39 | . . . . . . . . . . . 3 . 5 11 1 2 12 5 Matter Fused 34 | . . . . . . . . . . . . . 6 10 1 7 3 7 Heat Flow Errors 11 | . . . . . . . . . . . . . . 8 . . 2 1 Energy Discharges 12 | . . . . . . . . . . . 1 1 . 4 1 2 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 17 | . . . . . . . . . . . 1 2 1 5 2 2 4 . Data Loss (major) 8 | . . . . . . . . . . . . . . 3 . . 3 2 Misfires 3 | . . . . . . . . . . . . . . 2 . . . 1 Targeting Errors 45 | . . . . . . . . . . . . . 1 18 4 8 5 9 Weapon Failures 8 | . . . . . . . . . . . . 1 . 4 . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 399 | . . . 30 . . . 10 . . 11 16 82 15 15 . 144 64 12 Projectiles 136 | . . . . . . . . . . . 16 58 15 . . 38 9 . Explosions 255 | . . . 30 . . . 10 . . 11 . 24 . 15 . 106 47 12 Melee 8 | . . . . . . . . . . . . . . . . . 8 . Knockbacks 16 | . . . . . . . . . . . 1 14 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . 1 11 1 . . . . . Secondary 3 | . . . . . . . . . . . . 3 . . . . . . Self-Inflicted Damage 267 | . . . . . . . 46 . . . . 45 49 11 . 54 62 . Shots 8 | . . . . . . . 2 . . . . 1 1 1 . 1 2 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 6 117 346 . 300 117 182 83 38 62 22 10 300 501 23 193 241 115 Average Temperature 66 | . 6 37 83 . 163 38 45 27 28 15 10 3 93 86 13 103 73 24 Received Heat Transfer 4014 | . 42 189 171 . 9 441 348 . . 90 117 450 45 540 138 273 549 612 Effects 8 | . . . 4 . . . . . . . . . 2 1 . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . 2 . . . 1 . Interference 3 | . . . 3 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 . 1 1 . . 2 . Combat Hostiles 5 | . . . . . . . . . . . 1 . 1 1 . . 2 . Parts Fried 15 | . . . . . . . . . . . 4 . . 2 . 3 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 2 1 1 . . . . 2 . . 2 . . . 2 4 Heat Transferred 8174 | . . 111 2344 962 481 . 407 296 . 701 . 148 150 978 296 775 525 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . 1 . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Peak Influence 1171 | . 63 140 559 156 213 517 948 628 953 1171 668 593 333 794 534 689 980 688 Initial 950 | . . 24 . 156 . 5 238 426 950 667 614 224 310 145 416 83 361 429 Average 391 | . 21 43 358 51 115 201 631 347 950 965 494 467 166 566 297 380 632 527 Maximum Alert Level 4 | . . . 2 . 1 2 3 2 3 4 2 2 1 3 2 2 3 2 Low Security (%) 32 | 100 100 100 21 100 69 58 . 21 . . . . 66 6 44 13 . . Level 1 18 | . . . 30 . 30 23 17 32 . . 35 30 33 8 4 55 11 . Level 2 33 | . . . 47 . . 18 26 46 . 6 64 69 . 53 51 31 36 99 Level 3 14 | . . . . . . . 55 . 100 63 . . . 31 . . 51 . Level 4 1 | . . . . . . . . . . 30 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 6 . 1 4 . . 1 . 3 . 5 . 3 . 7 5 Investigation 6 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 1 Extermination 9 | . . . . . . . . . . . 1 . 3 . 1 . 2 2 Reinforcement 13 | . . . 6 . 1 1 . . . . 1 . 1 . 1 . 2 . Assault 4 | . . . . . . . . . . . . . . . . . 2 2 Garrison 3 | . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Distress Signals 14 | . 1 . 1 . 2 2 . . . . . . 1 . 2 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 4 10 41 . 13 23 22 30 . 16 8 21 20 24 13 34 51 52 Peak Tracking Total 12 | . 3 3 6 . 7 6 7 4 . 6 2 8 4 6 4 7 10 12 Tactical Retreats 20 | . . . . . 3 . . . . 2 . 3 . 2 . 5 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Traps Triggered 31 | . . . . . . 4 5 . . 4 1 3 3 7 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Machines Disabled 34 | . . . 4 . . 1 . 3 . 1 1 . 3 4 1 4 8 4 Max in Single Turn 2 | . . . 2 . . 1 . 1 . 1 1 . 1 2 1 1 2 1 Garrison Relay 7 | . . . . . . . . . . 1 . . . 2 . 4 . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Machines Accessed 34 | . 1 1 . . 2 3 . 6 2 . 3 . 4 . 4 . 4 4 Terminals 21 | . 1 . . . 2 2 . 2 1 . 2 . 2 . 3 . 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . Recycling Units 5 | . . . . . . . . 4 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 1 . 1 . 1 . 1 . . . Total Hacks 66 | . 1 1 . . 5 4 . 9 5 . 6 . 6 . 10 . 10 9 Successful 33 | . 1 1 . . 3 3 . 6 1 . 2 . 5 . 5 . 4 2 Failed 33 | . . . . . 2 1 . 3 4 . 4 . 1 . 5 . 6 7 Catastrophic 8 | . . . . . . . . 1 2 . 2 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . 1 . . . 5 . . 9 4 . 2 . 3 . 7 . 3 7 Terminals 49 | . 1 . . . 5 3 . 4 4 . 5 . 4 . 8 . 6 9 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . Recycling Units 6 | . . . . . . . . 5 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 1 . 1 . 1 . 2 . . . Terminal Hacks 15 | . 1 1 . . 3 2 . 2 . . 1 . 2 . 3 . . . Open Door 3 | . . 1 . . . 2 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . . . . . 2 . . 2 . . 1 . 1 . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . 1 . 1 . 1 . 2 . . . Unlock Access 5 | . . . . . . 1 . . 1 . 1 . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . . . . . . . . 4 . . . . 2 . . . 1 2 Terminals 4 | . . . . . . . . . . . . . 1 . . . 1 2 Botnet 4 | . . . . . . . . . . . . . 1 . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 4 . . . . 1 . . . . . Tunnel 5 | . . . . . . . . 4 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 1 . 1 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 1 . . 1 1 . 2 . 2 . 4 . 4 4 Full Trace Events 5 | . . . . . . . . . 1 . 1 . . . 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . Time 13 | . . . . . . . . . . . . . . . . . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Used RIF Installer 5 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked 12 | . . . . . . . . . . . . . 2 . . 4 5 1 Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . Combat 10 | . . . . . . . . . . . . . 2 . . 4 3 1 Robot Hacks Applied 13 | . . . . . . . . . . . . . 3 . . 4 5 1 find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . 1 . . streamctrl_high 2 | . . . . . . . . . . . . . 1 . . . 1 . formatsys_high 5 | . . . . . . . . . . . . . . . . 3 1 1 Relay Couplers Released 25 | . . . . . . . . . . 5 . . . 7 . 13 . . Machine Destruction 25 | . . . . . . . . . . 5 . . . 7 . 13 . . Attached 10 | . . . . . . . . . . . . . 1 . 1 5 2 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Total Allies 12 | . . . . 3 . . . . . . . . 1 . . 4 2 2 Largest Group 3 | . . . . 3 3 . . . . . . . 1 . . 1 2 2 Highest-Rated Group 112 | . . . . 40 40 . . . . . . . 41 . . 49 98 112 Highest-Rated Ally 56 | . . . . 16 16 . . . . . . . 41 . . 49 49 56 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 95 | . . . . . 27 . . . . . . . 3 . . 1 45 19 Total Damage 2826 | . . . . . 246 . . . . . . . 162 . . . 1813 605 Kills 11 | . . . . . 1 . . . . . . . . . . . 7 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . 10 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Turns Passed 15321 | 9 125 1131 841 1243 280 924 1045 800 170 656 886 757 1195 1316 719 1055 1291 878 Spaces Moved 7568 | 8 70 572 308 654 126 396 435 354 78 278 378 392 669 645 355 695 707 448 Core 8 | . . . . . . . . . . . . . . . . . . 8 Treads 3606 | . . 444 308 654 126 396 179 . 78 278 378 73 . 96 68 . 254 274 Legs 2251 | 8 70 128 . . . . 256 354 . . . . . . 287 695 453 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1537 | . . . . . . . . . . . . 319 669 549 . . . . Flight 166 | . . . . . . . . . . . . . . . . . . 166 Fastest Speed 37 | 120 120 150 180 180 180 180 185 210 190 190 190 142 142 142 97 90 90 37 Average Speed 158 | 120 146 179 180 180 180 187 200 210 190 190 190 150 142 147 147 107 121 113 Slowest Speed 300 | 120 150 180 180 180 180 210 300 210 190 190 190 190 142 180 240 130 185 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 27 98 33 98 14 36 73 90 3 42 12 60 20 85 8 88 19 26 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 6 | . . . . 1 . . . 4 . . . . 1 . . . . . Known Exits Taken 7 | . 1 . . . 1 1 . . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 . . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . . . 3 . 9 . . 4 . 1 . 1 Terrain Destroyed 587 | . . . 23 . 7 . 1 . 3 13 18 59 14 157 23 61 145 63 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Projectile 133 | . . . . . . . 1 . 3 4 9 18 11 17 23 14 32 1 AOE 453 | . . . 23 . 7 . . . . 9 9 41 3 140 . 47 113 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Total 9535 | 7 80 626 465 690 155 518 529 374 94 342 483 476 825 853 460 901 982 675 Wait 253 | . 2 6 17 . . 16 8 1 . 1 4 3 27 25 3 45 43 52 Move 7549 | 7 69 571 307 653 125 395 434 353 77 277 377 391 668 643 354 694 706 448 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 180 | . . 11 19 2 3 13 1 . . 12 15 6 12 15 10 8 23 30 Fast Attach 108 | . 1 1 4 . 3 11 2 . . 1 10 2 7 7 12 11 19 17 Attach 86 | . . 1 7 . 2 1 3 . 7 3 3 7 3 8 4 5 17 15 Detach 19 | . . . . . . 1 . . . . 1 1 1 1 . 2 9 3 Swap 155 | . 2 3 11 1 5 5 6 . 1 4 9 4 16 25 11 22 19 11 Drop 237 | . . 5 21 2 5 18 3 . 3 4 27 3 19 25 21 26 28 27 Fire 825 | . 6 28 79 32 12 58 57 20 6 32 37 43 46 74 45 73 111 66 Melee 13 | . . . . . . . . . . . . . . . . . 7 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 110 | . . . . . . . 15 . . 8 . 16 26 30 . 15 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Entered Mines 276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 276 | -10/Mines | Discovered new exit (range 5) 297 | -10/Mines | Discovered new exit (range 16) 301 | -10/Mines | Build established: Mutant 420 | -10/Mines | Core integrity fell below 50% 567 | -10/Mines | Learned Materials terminal intel 684 | -10/Mines | Found the Drone Emporium 693 | -10/Mines | Found Prototype Device 744 | -10/Mines | Discovered new exit (range 7) 1266 | -10/Mines | Entered Materials 1266 | -9/Materials | Evolved 2 slots: Utility x2 1267 | -9/Materials | Loaded intel: 12 terminal locations 1508 | -9/Materials | Discovered new exit (range 13) 1539 | -9/Materials | Lost 3 parts (1u2w) 1546 | -9/Materials | Destroyed 9 combat bots 1954 | -9/Materials | Build established: Scavenger-Mutant 2107 | -9/Materials | Entered Mines 2118 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2160 | -9/Mines | Discovered new exit (range 5) 2341 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2414 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2539 | -9/Mines | Discovered new exit (range 10) 2700 | -9/Mines | Found a hidden stash of uninstalled traps 3211 | -9/Mines | Destroyed YI-UF0 3350 | -9/Mines | Entered Materials 3350 | -8/Materials | Accompanied by 3 allies 3350 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3350 | -8/Materials | Discovered new exit (range 15) 3427 | -8/Materials | Identified exit to Storage 3630 | -8/Materials | Entered Storage 3809 | -8/Storage | Build established: Tank 4148 | -8/Storage | Garrison activated, responded to threat 4190 | -8/Storage | Destroyed 7 combat bots 4337 | -8/Storage | Identified exit to Garrison 4554 | -8/Storage | Entered Garrison 4588 | -8/Garrison | Triggered checkpoint 4718 | -8/Garrison | Triggered checkpoint 4759 | -8/Garrison | Build established: Hauler-Tank 4798 | -8/Garrison | Triggered checkpoint 4805 | -8/Garrison | Destroyed 10 combat bots 4875 | -8/Garrison | Discovered new exit (range 12) 4952 | -8/Garrison | Triggered checkpoint 5014 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Triggered checkpoint 5272 | -8/Garrison | Discovered new exit (range 10) 5376 | -8/Garrison | Triggered checkpoint 5432 | -8/Garrison | Triggered checkpoint 5464 | -8/Garrison | Build established: Scavenger-Tank 5482 | -8/Garrison | Triggered checkpoint 5540 | -8/Garrison | Discovered new exit (range 15) 5591 | -8/Garrison | Installed Relay Interface Framework 5599 | -8/Garrison | Entered Recycling 5654 | -8/Recycling | Spotter reported a threat 5707 | -8/Recycling | Spotter reported a threat 5710 | -8/Recycling | Spotter reported a threat 5715 | -8/Recycling | Spotter reported a threat 5729 | -8/Recycling | Spotter reported a threat 5737 | -8/Recycling | Spotter reported a threat 5763 | -8/Recycling | Spotter reported a threat 5768 | -8/Recycling | Spotter reported a threat 5782 | -8/Recycling | Spotter reported a threat 5839 | -8/Recycling | Spotter reported a threat 5854 | -8/Recycling | Spotter reported a threat 5870 | -8/Recycling | Spotter reported a threat 5923 | -8/Recycling | Spotter reported a threat 5941 | -8/Recycling | Spotter reported a threat 6001 | -8/Recycling | Spotter reported a threat 6012 | -8/Recycling | Spotter reported a threat 6071 | -8/Recycling | Spotter reported a threat 6133 | -8/Recycling | Spotter reported a threat 6145 | -8/Recycling | Spotter reported a threat 6149 | -8/Recycling | Spotter reported a threat 6149 | -8/Recycling | Spotter reported a threat 6195 | -8/Recycling | Discovered new exit (range 8) 6227 | -8/Recycling | Spotter reported a threat 6227 | -8/Recycling | Spotter reported a threat 6271 | -8/Recycling | Spotter reported a threat 6288 | -8/Recycling | Spotter reported a threat 6311 | -8/Recycling | Spotter reported a threat 6324 | -8/Recycling | Spotter reported a threat 6341 | -8/Recycling | Spotter reported a threat 6377 | -8/Recycling | Spotter reported a threat 6387 | -8/Recycling | Spotter reported a threat 6399 | -8/Recycling | Entered Factory 6399 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6561 | -6/Factory | Identified exit to Garrison 6569 | -6/Factory | Entered Garrison 6879 | -6/Garrison | Triggered checkpoint 6911 | -6/Garrison | Destroyed 8 combat bots 6946 | -6/Garrison | Discovered new exit (range 8) 6975 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 7024 | -6/Garrison | Triggered checkpoint 7083 | -6/Garrison | Garrison Relay disabled 7225 | -6/Garrison | Entered Factory 7510 | -6/Factory | Identified Bomb Drone Bay 8105 | -6/Factory | Identified exit to Garrison 8111 | -6/Factory | Entered Garrison 8138 | -6/Garrison | Triggered checkpoint 8366 | -6/Garrison | Triggered checkpoint 8376 | -6/Garrison | Lost 6 parts (2n3u1w) 8542 | -6/Garrison | Triggered checkpoint 8621 | -6/Garrison | Discovered new exit (range 10) 8650 | -6/Garrison | Expanded RIF knowledge: Command Fork 8700 | -6/Garrison | Build established: Hauler-Mutant 8796 | -6/Garrison | Triggered checkpoint 8868 | -6/Garrison | Entered Factory 8868 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8887 | -5/Factory | Found Powered Armor 8890 | -5/Factory | Found Powered Armor 8893 | -5/Factory | Found Powered Armor 8899 | -5/Factory | Found Powered Armor 9639 | -5/Factory | Identified exit to Upper Caves 10060 | -5/Factory | Identified exit to Garrison 10063 | -5/Factory | Entered Garrison 10402 | -5/Garrison | Triggered checkpoint 10417 | -5/Garrison | Garrison Relay disabled 10474 | -5/Garrison | Discovered new exit (range 15) 10735 | -5/Garrison | Discovered new exit (range 9) 10818 | -5/Garrison | Triggered checkpoint 10934 | -5/Garrison | Garrison Relay disabled 10969 | -5/Garrison | Phase Generator disabled 11110 | -5/Garrison | Triggered checkpoint 11121 | -5/Garrison | Discovered new exit (range 12) 11131 | -5/Garrison | Build established: Scavenger-Tank 11258 | -5/Garrison | Triggered checkpoint 11370 | -5/Garrison | Expanded RIF knowledge: Program Shield 11379 | -5/Garrison | Entered Factory 11379 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11413 | -4/Factory | Identified exit to Garrison 11651 | -4/Factory | Discovered new exit (range 16) 12098 | -4/Factory | Entered Garrison 12193 | -4/Garrison | Destroyed 8 combat bots 12236 | -4/Garrison | Garrison Relay disabled 12285 | -4/Garrison | Spotted B-86 Titan 12445 | -4/Garrison | Destroyed B-86 Titan 12498 | -4/Garrison | Triggered checkpoint 12564 | -4/Garrison | Triggered checkpoint 12601 | -4/Garrison | Garrison Relay disabled 12635 | -4/Garrison | Discovered new exit (range 13) 12663 | -4/Garrison | Expanded RIF knowledge: Hotswap 12776 | -4/Garrison | Triggered checkpoint 12828 | -4/Garrison | Triggered checkpoint 12902 | -4/Garrison | Triggered checkpoint 12930 | -4/Garrison | Garrison Relay disabled 12966 | -4/Garrison | Discovered new exit (range 11) 13054 | -4/Garrison | Discovered new exit (range 13) 13082 | -4/Garrison | Triggered checkpoint 13102 | -4/Garrison | Garrison Relay disabled 13153 | -4/Garrison | Entered Factory 13153 | -4/Factory | Accompanied by 1 ally 13354 | -4/Factory | Repaired Lrg. Storage Unit 13653 | -4/Factory | First assault squad dispatched 13813 | -4/Factory | Destroyed 7 combat bots 13818 | -4/Factory | Lost 3 parts (2n1u) 13910 | -4/Factory | Lost 4 parts (1n3w) 13968 | -4/Factory | Discovered new exit (range 16) 14230 | -4/Factory | Discovered new exit (range 9) 14247 | -4/Factory | Core integrity fell below 50% 14288 | -4/Factory | Destroyed 7 combat bots 14309 | -4/Factory | Build established: Scavenger-Mutant 14319 | -4/Factory | Lost 3 parts (1u2w) 14444 | -4/Factory | Entered Armory 14631 | -4/Armory | Destroyed 7 combat bots 14674 | -4/Armory | Build established: Scavenger-Gunner 14694 | -4/Armory | First assault squad dispatched 14862 | -4/Armory | Core integrity fell below 20% 14903 | -4/Armory | Lost 13 parts (2p5n3u3w) 15276 | -4/Armory | Destroyed 8 combat bots 15322 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15316_ HV Slug penetrates S-27 Virus. 15316_ S-27 Virus suffers critical hit. 15316_ Destroyed Autogun. 15316_ HV Slug penetrates S-27 Virus. 15316_ S-27 Virus suffers critical hit. 15316_ S-27 Virus destroyed. 15316_ HV Slug penetrates Wall. 15318_ Penetrated by Slug. 15320_ System corrupted: Hyp. Railgun targeting data glitched. 15320_ HV Slug penetrates L-61 Swordsman. 15320_ HV Slug penetrates Wall. 15320_ HV Slug penetrates S-27 Virus. 15320_ S-27 Virus suffers critical hit. 15320_ Destroyed VTOL Module. 15320_ HV Slug penetrates Y-72 Warden. 15320_ Y-72 Warden suffers critical hit. 15320_ HV Slug penetrates Y-72 Warden. 15320_ Y-72 Warden suffers critical hit. 15320_ Y-72 Warden destroyed. 15320_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????# ## ## #????????????????? | | ????????????????????? ##??????????????? | | ?????????????????? ?""" " ##?????????????? | | ?????????????????#! """ " ??????????????? | | ?????????????????# """ #???############ | | ??????????????????! ##??# | | ????????????????##? 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