Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.29 @ 15:18:33 Player: Shadow Pussy wanter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (205) 1025 Value Destroyed (9724) 9724 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (5860) 5860 TOTAL SCORE: 25969 Bonus ------- High Alert Combat Kills 2134 Follower Combat Kills 1558 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Huge Storage Unit Phasing AFG Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Experimental Cloaking Device Advanced Thermal Shield Improved Energy Mantle > --- WEAPON ----------- HERF Cannon HERF Cannon Matter Neutralizer > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Flexi-carbon Leg Flexi-carbon Leg Experimental Matter Compressor Long-range Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Improved Focal Shield Advanced Thermal Shield Improved Hacking Suite Advanced Hacking Suite System Mapper Long-range Tractor Beam Phasing AFG Transdimensional Reconstructor Gamma Rifle Long-range Proton Cannon Vortex Cannon Linear Accelerator Micro-nuke Launcher Neutron Missile Launcher [Rating: 165] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Powered Armor Weapon Phase Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . . 2 . . . . . . . . . . . . . . Utility 8 | . . . 2 2 . . . . . . . . 2 . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 427 | 6 5 14 24 31 5 8 9 19 55 . 2 21 42 5 8 12 20 3 2 2 13 4 117 Power 14 | 1 2 . 1 1 . . . 1 2 . . . 1 . . 1 . 1 . 1 . . 2 Engine 9 | 1 2 . 1 1 . . . 1 2 . . . . . . . . 1 . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 64 | 2 . 6 5 3 2 . 1 5 5 . . 1 8 . 1 3 . . . . 2 . 20 Treads 32 | 2 . . 5 3 2 . . 5 5 . . 1 2 . . . . . . . . . 7 Leg 26 | . . 6 . . . . 1 . . . . . . . 1 3 . . . . 2 . 13 Wheel 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 252 | 1 2 2 6 17 2 7 2 7 39 . . 15 24 3 7 5 17 1 1 1 8 4 81 Device 184 | . 1 2 1 7 1 6 . 5 25 . . 12 18 3 7 2 15 1 1 1 5 3 68 Storage 15 | 1 1 . 1 . . . . . 1 . . 1 3 . . . . . . . 1 . 6 Processor 9 | . . . 1 3 . . 1 . 2 . . . . . . . . . . . 1 . 1 Hackware 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 Protection 40 | . . . 3 7 1 1 1 2 10 . . 2 3 . . 3 2 . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 1 6 12 10 1 1 6 6 9 . 2 5 9 2 . 3 3 1 1 . 3 . 14 Energy Gun 13 | . . 1 5 1 . . . 2 1 . . . . . . . . . . . . . 3 Energy Cannon 47 | . . 2 7 3 1 . 1 2 6 . 2 3 5 2 . 1 2 1 . . 1 . 8 Ballistic Gun 5 | 2 . . . . . . . . . . . . 2 . . . . . . . 1 . . Ballistic Cannon 7 | . 1 3 . . . . 1 . 1 . . . . . . . . . . . . . 1 Launcher 16 | . . . . 2 . 1 3 1 . . . 2 2 . . 1 1 . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . 4 . . 1 1 1 . . . . . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . 1 . . . . 3 . . 1 2 . . 4 . . . . 5 . 5 Corrupted Parts 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . System Corruption 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . . Parts Lost 65 | . . 1 4 2 1 2 . . . . . 3 12 1 . . 3 . . 2 . . 34 Power 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 30 | . . . 2 2 1 1 . . . . . 2 6 1 . . 1 . . . . . 14 Utility 20 | . . 1 1 . . 1 . . . . . 1 4 . . . 2 . . . . . 10 Weapon 12 | . . . . . . . . . . . . . 2 . . . . . . 1 . . 9 Highest Loss Streak 9 | . . 1 3 1 1 2 . . . . . 1 4 1 . . 2 . . 2 . . 9 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 88 99 93 98 99 98 95 100 95 93 81 89 78 84 85 80 88 88 89 87 91 98 89 Engine 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 . . . . . 5 5 5 5 5 . Core 1 | . . . . . . . . . . . . . 4 5 5 1 . . . 1 5 5 2 Treads 16 | . 28 . 14 29 29 28 23 29 35 33 33 29 9 5 5 5 3 . . . . . 2 Leg 10 | . . 43 20 . . . 4 . . . . . . . 3 13 23 21 21 21 23 31 21 Wheel 1 | . . . . . . . . . . . . . 8 19 17 8 . . . . . . . Device 15 | . 3 11 11 10 14 14 15 14 18 13 13 14 16 17 17 15 17 21 21 21 19 13 18 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 8 5 5 5 5 5 5 5 5 5 5 5 Processor 13 | . . . 1 23 23 21 15 15 13 13 13 13 11 11 11 11 11 10 10 10 10 15 15 Protection 4 | . . . 8 4 . 1 6 7 1 6 6 2 5 5 5 6 7 5 5 5 4 5 3 Energy Cannon 9 | . . 10 6 12 13 13 6 9 10 13 1 10 9 8 11 2 8 14 15 8 5 10 10 Ballistic Cannon 1 | . 3 10 1 . . . 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 11 93 96 115 114 114 112 115 124 130 121 121 125 154 142 145 130 137 137 138 138 161 160 193 Greatest Support 188 | 40 40 52 80 80 83 83 63 91 170 170 170 188 168 70 42 106 106 106 106 106 156 156 156 Greatest Overweight (x) 15 | . 2 2 2 1 1 1 1 1 . . . 1 15 3 3 4 1 1 1 1 1 1 2 Average Overweight (x) . | . 1 1 1 1 1 1 1 1 . . . . 2 2 3 2 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 24 24 25 25 25 Average Carried 23 | 5 17 24 24 24 24 24 24 24 24 25 25 24 23 25 24 24 23 21 22 23 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 25 24 24 25 25 25 25 23 25 25 25 25 21 22 24 23 25 25 4 Class Distribution -------------------- 45% | Mutant 25% | Scavenger-Mutant 12% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Assassin | -4/Warlord Mutant | -3/Proximity Caves Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 7287 | 280 82 348 272 179 302 128 151 414 785 . . 309 393 317 351 130 440 . 37 57 250 14 2048 Remotely 1214 | . . . . . . 41 . . . . . 36 92 . 252 . 187 . . . . . 606 Salvage Created 8994 | 82 123 746 447 323 51 198 . 69 734 . . 553 1527 185 . 220 380 . . . . . 3356 Parts 405 | 7 13 52 24 26 2 2 . 5 33 . . 27 49 3 . 5 5 . . . . . 152 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 2 1 . . . . . 1 . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . 7 2 2 10 . . . 25 . 3 4 5 5 . 3 3 . 2 . Prevented 6 | . . . . . . . . 5 . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 171 | . 4 18 8 11 1 8 . 1 11 . . 13 25 3 . . 9 . . 1 . . 58 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 8 | . 4 . 3 . . . . . . . . . . . . . . . . . . . 1 Cannons 111 | . . 17 3 6 1 . . 1 11 . . 6 13 3 . . 6 . . 1 . . 43 AOE 38 | . . . . 3 . 8 . . . . . 4 11 . . . 2 . . . . . 10 Classes Destroyed 18 | 1 4 4 1 1 . . . . 2 . . 2 2 . . . 1 . . . . . . Worker 6 | . . . . . . . . . . . . . 5 . . . . . . . . . 1 Builder 9 | . . 1 . . . . . . 1 . . . 2 . . . . . . . . . 5 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 1 2 . . . . . 1 . . . 1 . . . . . . . . . 1 Swarmer 34 | . 3 7 . 7 . . . . . . . 5 4 . . . . . . . . . 8 Grunt 71 | . 1 8 5 . 1 6 . . 5 . . 2 13 3 . . 4 . . . . . 23 Brawler 8 | . . . 1 . . 2 . . . . . 1 2 . . . . . . . . . 2 Duelist 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 Protector 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 Sentry 16 | . . 3 2 . . . . 1 3 . . . 2 . . . . . . 1 . . 4 Demolisher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . Programmer 28 | . . . . 4 . . . . 2 . . . 2 . . . 2 . . . . . 18 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | 2 3 5 3 4 1 8 . 1 4 . . 4 18 2 . . 4 . . 1 . . 19 Combat Bots Only 16 | . 3 5 3 4 1 8 . 1 4 . . 4 7 2 . . 4 . . 1 . . 16 Max Kills in Single Turn 7 | 1 1 1 1 2 1 3 . 1 1 . . 3 7 1 . . 1 . . 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 3 . . . . . 3 4 . . . 1 . . . . . 3 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 18967 | . 284 586 755 782 61 471 . 205 984 . . 1508 3093 461 10 . 2212 . . 394 85 114 6962 Core 2375 | . 57 79 55 149 . 18 . . 46 . . 205 131 57 . . 208 . . 92 . 25 1253 Absorbed by Shields 2092 | . . . . . . . . . . . . 263 175 . . . 159 . . . . 20 1475 Reduced by Siege Mode 510 | . . . . . . . . . . . . 83 172 4 . . 99 . . . . . 152 Redirected to Shielding 177 | . . . . . . . . . . . . . . . . . 75 . . 19 20 . 63 Regen/Repaired (Parts) 386 | . . . 128 . . . . . 94 . . . . . . . . . . . 164 . . Core Remaining (%) 80 | 100 77 80 90 . . . . 76 . . . 70 . . . . 60 . . . . 89 . Volleys Fired 580 | 5 20 40 33 35 3 7 . 10 45 . . 57 79 29 1 8 44 . 3 3 . 5 153 Largest 3 | 2 2 2 2 2 2 1 . 2 2 . . 2 2 2 1 1 2 . 3 2 . 1 3 Hottest 296 | 40 40 107 107 140 140 33 . 125 170 . . 160 175 175 85 85 175 . 268 183 . 85 296 Shots Fired 1111 | 10 40 80 66 69 8 10 . 12 87 . . 106 131 47 2 8 74 . 5 6 . 5 345 Gun 136 | 10 40 . 40 . . . . 2 . . . . 6 1 . . . . . . . . 37 Cannon 938 | . . 80 26 67 7 3 . 9 87 . . 104 118 46 2 8 69 . 5 6 . 5 296 Launcher 37 | . . . . 2 1 7 . 1 . . . 2 7 . . . 5 . . . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 117 | 10 40 40 13 . . . . . . . . . 6 1 . . . . . . . . 7 Thermal 887 | . . 40 13 67 7 3 . 11 87 . . 104 118 46 2 8 69 . 5 6 . 5 296 Explosive 36 | . . . . 2 1 7 . . . . . 2 7 . . . 5 . . . . . 12 Electromagnetic 51 | . . . 40 . . . . 1 . . . . . . . . . . . . . . 10 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 35 | 2 6 10 12 8 2 3 . 2 11 . . 11 35 10 . 4 26 . 2 7 . . 29 Robot Miss Streak 18 | 1 3 3 6 2 3 1 . 5 3 . . 5 18 2 1 2 2 . 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 665 | 6 20 49 41 42 3 5 . 3 46 . . 68 93 18 . 6 49 . 2 5 . . 209 Core Hits 393 | 3 9 24 16 13 1 26 . 4 23 . . 30 79 6 . 3 25 . . 1 . . 130 Critical Kills 6 | . . 1 . 1 . . . . . . . 2 1 . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 16 | . . 3 1 1 . . . . 1 . . 2 1 . . . 1 . . . . . 6 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 5 | . . 1 . . . . . . . . . 2 1 . . . 1 . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Smash 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 22 | . . . . 4 . . 1 1 6 . . . . . . . . . . . 10 . . Impact 22 | . . . . 4 . . 1 1 6 . . . . . . . . . . . 10 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26533 | 76 218 1113 799 1450 76 927 . 50 1467 . . 1953 4610 579 20 232 2724 . 76 156 . . 10007 Guns 1294 | 76 218 . 416 . . . . 14 . . . . 59 . . . . . . . . . 511 Cannons 18144 | . . 1070 268 1150 76 . . 23 1378 . . 1470 2549 579 . 232 1824 . 76 156 . . 7293 Explosions 6807 | . . . 104 222 . 927 . 13 . . . 483 2002 . . . 900 . . . . . 2156 Melee 134 | . . . . 78 . . . . 56 . . . . . . . . . . . . . . Ramming 154 | . . 43 11 . . . . . 33 . . . . . 20 . . . . . . . 47 Kinetic 1231 | 76 218 466 145 . . . . . . . . . 59 . . . . . . . . . 267 Thermal 16884 | . . 604 227 1150 76 . . 37 1378 . . 1470 2692 579 . 232 1824 . 76 156 . . 6383 Explosive 6547 | . . . . 222 . 927 . . . . . 483 1859 . . . 900 . . . . . 2156 Electromagnetic 684 | . . . 416 . . . . 13 . . . . . . . . . . . . . . 255 Impact 134 | . . . . 78 . . . . 56 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 899 | . . . . . . . . . . . . . . . . . . . . . . . 899 Highest Corruption 19 | . . . 9 6 6 7 7 1 2 2 2 2 13 13 13 14 19 . . . . . 9 Average Corruption 7 | . . . 7 3 6 6 7 1 1 2 2 2 12 13 13 14 16 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 379 | . . . 18 22 26 34 3 . 16 3 . 15 53 33 24 12 53 . . . . . 67 Message Errors 84 | . . . 7 4 6 6 1 . 4 1 . 5 8 8 11 5 9 . . . . . 9 Matter Fused 95 | . . . 3 4 5 9 . . 4 . . 4 18 6 6 2 16 . . . . . 18 Heat Flow Errors 44 | . . . 2 2 3 4 . . 1 . . 1 7 6 2 1 8 . . . . . 7 Energy Discharges 51 | . . . 2 6 6 4 . . 2 1 . 1 6 2 . 1 11 . . . . . 9 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 8 | . . . . 1 1 1 . . . . . 2 . 2 1 . . . . . . . . Data Loss (minor) 36 | . . . 1 1 2 4 1 . 2 . . . 4 2 2 2 5 . . . . . 10 Data Loss (major) 9 | . . . . . 1 . . . . . . . 2 1 1 . . . . . . . 4 Misfires 18 | . . . 1 2 2 3 . . 3 . . 1 2 1 1 . 1 . . . . . 1 Alerts 13 | . . . 1 1 . 3 1 . . 1 . . 1 2 . 1 2 . . . . . . Weapon Failures 19 | . . . 1 1 . . . . . . . 1 5 3 . . 1 . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 664 | . . 4 . 54 . 15 . . 71 . . 14 221 8 8 14 7 . 25 . . . 223 Projectiles 397 | . . 4 . 48 . . . . 15 . . 7 112 8 . 14 2 . 25 . . . 162 Explosions 203 | . . . . 6 . 15 . . . . . 7 109 . . . 5 . . . . . 61 Melee 64 | . . . . . . . . . 56 . . . . . 8 . . . . . . . . Knockbacks 12 | . . 2 7 . . . . . 1 . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Kinetic 8 | . . 2 5 . . . . . . . . . . . . . . . . . . . 1 Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1098 | . . . . . . 111 . . . . . 49 676 . 10 . 51 . . . . . 201 Shots 18 | . . . . . . 3 . . . . . 1 10 . . . 2 . . . . . 2 Rammed 14 | . . . . . . . . . 5 . . . . . 1 . . . . . . . 8 Targets Rammed 22 | . . 4 2 . . . . . 6 . . . . . 1 . . . . . . . 9 Kicked 7 | . . 4 2 . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 467 | . 12 114 212 360 264 249 . 54 267 . . 290 467 242 188 127 354 . 87 18 . . 453 Average Temperature 88 | . 9 30 52 118 88 93 . 36 97 . . 95 102 68 68 27 119 . 51 13 . . 82 Received Heat Transfer 3094 | . 12 153 360 . 36 234 . 18 330 . . 57 436 300 . . 284 . . 18 12 . 844 Effects 8 | . . . . . . . . . 4 . . 1 2 . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 28 | . . . . . . . . . . . . 7 6 1 . . 3 . . . . . 11 Total Turns 530 | . . . . . . . . . . . . 94 132 12 . . 80 . . . . . 212 Longest Duration 46 | . . . . . . . . . . . . 30 38 12 . . 37 . . . . . 46 Robots Corrupted 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . 2 . . . . . 5 . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . Robots Melted 10 | . . 1 . 1 . . . . . . . 3 1 . . . 1 . . . . . 3 Combat Hostiles 10 | . . 1 . 1 . . . . . . . 3 1 . . . 1 . . . . . 3 Parts Melted 58 | . . 2 . 2 2 . . . 7 . . 6 10 1 . . 3 . . . . . 25 Heat Transferred 20980 | . . 1073 372 1790 137 . . 57 2088 . . 2142 3813 444 . 222 1073 . 87 211 . . 7471 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1832 | 15 172 514 153 225 . . . . 283 . . . 994 . . . . 183 . . . . 1832 Initial 54 | . 9 5 54 16 . . . . 12 . . . 44 . . . . 50 . . . . . Average 319 | 6 52 148 67 54 . . . . 103 . . . 380 . . . . 69 . . . . 874 Maximum Alert Level 5 | . . 2 . 1 . . . . 1 . . . 3 . . . . . . . . . 5 Low Security (%) 61 | 100 100 70 100 95 . . . . 76 . . . 29 . . . . 100 . . . . 15 Level 1 17 | . . 27 . 4 . . . . 23 . . . 43 . . . . . . . . . 14 Level 2 4 | . . 2 . . . . . . . . . . 2 . . . . . . . . . 17 Level 3 4 | . . . . . . . . . . . . . 25 . . . . . . . . . 5 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . 39 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 2 1 8 . . . . 3 . . . 11 . . . . 2 . . . . 22 Investigation 4 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . . 1 Extermination 17 | . . . . 4 . . . . 2 . . . 3 . . . . 1 . . . . 7 Reinforcement 12 | . . 2 1 . . . . . 1 . . . 4 . . . . 1 . . . . 3 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Garrison 10 | . . . . 3 . . . . . . . . 3 . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 19 | . . . . 1 . . . . . . . 11 3 . . . . . . . . . 4 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Times Spotted 297 | . 11 30 12 14 1 8 . 6 26 . . 20 33 3 . . 9 1 1 6 9 4 103 Peak Tracking Total 10 | . 5 6 4 3 1 8 . 4 4 . . 5 6 3 . . 4 1 1 3 10 3 9 Tactical Retreats 18 | . . 3 . 2 . . . . 1 . . 2 2 . . . . . . . . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 9 | . 1 1 . . . . . . 2 . . . 2 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . 1 5 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 27 | . . 2 . 1 . . . . 4 . . 2 11 . . 1 . 1 . . . . 5 Max in Single Turn 4 | . . 1 . 1 . . . . 4 . . 1 4 . . 1 . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 35 | . 2 3 3 8 . . . . 4 . 3 . 2 . 1 4 1 1 . . 3 . . Terminals 11 | . 2 3 1 4 . . . . . . . . . . . . 1 . . . . . . Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . Total Hacks 116 | . 7 9 15 20 . . . . 10 . 26 . 4 . 1 17 1 2 . . 4 . . Successful 78 | . 2 5 8 5 . . . . 7 . 26 . 1 . 1 17 1 1 . . 4 . . Failed 38 | . 5 4 7 15 . . . . 3 . . . 3 . . . . 1 . . . . . Catastrophic 8 | . 1 1 2 3 . . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 7 8 5 16 . . . . 13 . . . 5 . . . . 8 . . 1 . 5 Terminals 30 | . 7 9 5 8 . . . . . . . . . . . . 1 . . . . . . Fabricators 9 | . . . . 7 . . . . 2 . . . . . . . . . . . . . . Repair Stations 16 | . . . 8 . . . . . 4 . . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . 2 . . . . . . . . 2 . . . . . Garrison Access 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 55 | . 1 4 . 1 . . . . . . 26 . . . 1 17 1 . . . 4 . . Record 14 | . . . . . . . . . . . 6 . . . . 5 1 . . . 2 . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 5 . . . . . 2 . . . 1 . . . . . . . . . . Scan Component 5 | . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . Repair 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . 2 . . . . . . . . 1 . . . . . Insert Component 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Analyze 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 1 3 . . . . . . . . . . . . . . . . . . . Terminals 5 | . 1 1 1 2 . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 1 2 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 3 3 8 . . . . 3 . . . 2 . . . 1 1 . . . . . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . 3 . 4 . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . 1 . . . 14 . 15 . 11 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Time 35 | . . . . . . . . . 35 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . Time 98 | . . . 76 . . . . . 22 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 9 | . . . . . . . 4 . . . . 3 1 . . . . 1 . . . . . Largest Group 4 | . . . . . . . 4 4 . . . 2 1 . . . . 1 1 1 1 1 1 Highest-Rated Group 153 | . . . . . . . 153 153 . . . 98 30 . . . . 135 135 135 135 135 135 Highest-Rated Ally 135 | . . . . . . . 40 40 . . . 96 30 . . . . 135 135 135 135 135 135 Zionite Dispatches 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 105 | . . . . . . . . 28 . . . 37 . . . . . 1 4 15 1 5 14 Total Damage 10861 | . . . . . . . . 375 . . . 2530 . . . . . 339 1003 1966 1170 1094 2384 Kills 52 | . . . . . . . . 5 . . . 5 . . . . . 2 6 12 5 9 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 1 2 1 . . . 1 . 3 1 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . 3 . . . 1 . . . . 1 . . . . 1 Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 25142 | 151 654 1113 1084 1719 952 1138 2557 1023 2590 219 159 1170 1506 787 565 401 1173 294 698 707 798 648 3036 Spaces Moved 11420 | 78 183 477 330 625 376 435 1056 357 1380 135 98 538 729 436 366 221 469 147 354 362 441 500 1327 Core 213 | 7 . . . . . . . . . . . . . . . . . . . . . . 206 Treads 5763 | 71 183 . 143 625 376 435 1056 357 1380 135 98 538 281 7 . 1 58 . . . . . 19 Legs 4063 | . . 477 187 . . . . . . . . . . . . 82 411 147 354 362 441 500 1102 Wheels 1381 | . . . . . . . . . . . . . 448 429 366 138 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 240 240 240 240 240 240 159 159 159 158 125 125 138 123 190 190 190 190 110 110 50 Average Speed 186 | 150 312 190 251 240 240 240 240 243 162 159 159 159 157 136 138 158 196 190 190 190 166 119 159 Slowest Speed 400 | 160 320 260 260 240 240 240 240 245 164 159 159 243 320 320 138 400 240 190 190 190 190 183 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 6 39 41 25 17 57 62 89 68 38 35 70 59 26 55 60 60 56 4 53 63 79 67 44 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 8 | . . . . . . . 3 . . . 1 . . . . 3 . . . 1 . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 1 3 3 3 . . . 2 . 4 3 . 1 . 1 2 . 1 . Spaces Dug 190 | . . . . 2 . . . 1 19 . . . 9 9 1 . 42 . 2 . 2 3 100 Terrain Destroyed 872 | . . 2 5 9 7 24 . 1 63 . . 29 306 30 2 . 117 . 3 . 2 5 267 Melee 9 | . . . . 2 . . . 1 4 . . . . . . . . . . . 2 . . Projectile 207 | . . 2 . . . . . . 29 . . 5 32 30 2 . 18 . 3 . . 5 81 AOE 656 | . . . 5 7 7 24 . . 30 . . 24 274 . . . 99 . . . . . 186 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 14040 | 100 234 606 517 766 419 520 1078 492 1630 139 101 739 933 574 421 268 635 162 375 375 487 546 1923 Wait 1221 | 4 5 32 98 54 34 67 2 97 91 5 . 103 57 103 44 . 99 6 15 9 . 32 264 Move 11398 | 77 182 476 329 624 375 434 1055 356 1379 134 97 537 728 435 366 220 468 146 353 361 440 499 1327 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 8 17 19 16 8 2 2 3 2 16 . . 3 14 1 1 10 2 2 2 . 11 2 21 Fast Attach 85 | 6 3 5 6 2 . . 5 1 9 . 2 2 12 . 1 8 . . . . 6 1 16 Attach 67 | . . 4 6 3 2 1 . . 3 . . 2 8 . 1 3 3 2 . 1 2 . 26 Detach 7 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 3 Swap 277 | . 2 5 12 26 3 7 4 18 43 . . 17 22 5 6 2 17 1 2 1 5 3 76 Drop 182 | . 4 21 15 10 . 2 8 6 32 . 2 5 11 1 1 17 2 . . . 13 4 28 Fire 580 | 5 20 40 33 35 3 7 . 10 45 . . 57 79 29 1 8 44 . 3 3 . 5 153 Melee 22 | . . . . 4 . . 1 1 6 . . . . . . . . . . . 10 . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Kick 7 | . . 4 2 . . . . . . . . . . . . . . . . . . . 1 Crush 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Rewire 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / *Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 152 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 8) 806 | -10/Materials | Entered another Materials area 806 | -9/Materials | Evolved 2 slots: Propulsion x2 1363 | -9/Materials | Discovered new exit (range 16) 1919 | -9/Materials | Entered another Materials area 1919 | -8/Materials | Evolved 2 slots: Utility x2 2203 | -8/Materials | Found Powered Armor 2229 | -8/Materials | Found Powered Armor 2233 | -8/Materials | Found Powered Armor 2237 | -8/Materials | Found Powered Armor 2568 | -8/Materials | Lost 3 parts (2n1u) 2910 | -8/Materials | Repaired Powered Armor 2944 | -8/Materials | Repaired Hvy. EM Pulse Gun 2987 | -8/Materials | Discovered new exit (range 6) 3003 | -8/Materials | Entered Factory 3003 | -7/Factory | Evolved 2 slots: Utility x2 3775 | -7/Factory | Identified exit to Lower Caves 4328 | -7/Factory | Garrison activated, responded to threat 4722 | -7/Factory | Entered Lower Caves 5011 | -7/Lower Caves | Learned Factory emergency access door positions 5019 | -7/Lower Caves | Build established: Scavenger-Mutant 5537 | -7/Lower Caves | Build established: Mutant 5634 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5662 | -7/Lower Caves | Discovered new exit (range 5) 5664 | -7/Lower Caves | Identified exit to Zion 5672 | -7/Lower Caves | Identified exit to Lower Caves 5674 | -7/Lower Caves | Entered another Lower Caves area 6017 | -7/Lower Caves | Discovered new exit (range 12) 6660 | -7/Lower Caves | Destroyed 8 combat bots 6711 | -7/Lower Caves | Discovered exit to Zion (range 4) 6756 | -7/Lower Caves | Learned 4 Factory zone layouts 6812 | -7/Lower Caves | Entered Zion 6926 | -7/Zion | System corruption cleaned by Quarantine Array 7185 | -7/Zion | Discovered new exit (range 15) 7285 | -7/Zion | Received a hallucinogenic algorithm 7446 | -7/Zion | Learned location of Data Miner (-6) 7480 | -7/Zion | Given the Hacking Drone Bay 8255 | -7/Zion | Given A8's code to call for help 8320 | -7/Zion | Learned Factory stockpile data 8390 | -7/Zion | Found Prototype Device 8951 | -7/Zion | Imprinted 8953 | -7/Zion | Declared Zion's savior 9365 | -7/Zion | Identified exit to Proximity Caves 9369 | -7/Zion | Entered Proximity Caves 9369 | -6/Proximity Caves | Accompanied by 4 allies 9545 | -6/Proximity Caves | Learned Factory stockpile data 9760 | -6/Proximity Caves | Build established: Scavenger-Mutant 10267 | -6/Proximity Caves | Discovered new exit (range 5) 10303 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10343 | -6/Proximity Caves | Identified exit to Factory 10392 | -6/Proximity Caves | Entered Factory 10392 | -6/Factory | Evolved 2 slots: Propulsion x2 10393 | -6/Factory | Identified exit to Extension 10688 | -6/Factory | Build established: Scavenger-Skirmisher 10903 | -6/Factory | Identified Phasing AFG 11148 | -6/Factory | Build established: Scavenger-Assassin 11294 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11495 | -6/Factory | Retrieved Zion intel report: Component Schematics 11663 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11737 | -6/Factory | Fabricated Hvy. Treads (x2) 11921 | -6/Factory | Terminal network hard line cut 12159 | -6/Factory | Repaired Med. Treads 12212 | -6/Factory | Discovered new exit (range 6) 12217 | -6/Factory | Identified exit to Factory 12606 | -6/Factory | Discovered exit to Extension (range 14) 12608 | -6/Factory | Build established: Scavenger-Skirmisher 12832 | -6/Factory | Discovered new exit (range 15) 12872 | -6/Factory | Identified exit to Lower Caves 12982 | -6/Factory | Entered Lower Caves 13162 | -6/Lower Caves | Encountered a Warlord checkpoint 13188 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13199 | -6/Lower Caves | Identified exit to Data Miner 13201 | -6/Lower Caves | Discovered new exit (range 6) 13201 | -6/Lower Caves | Entered Data Miner 13202 | -6/Data Miner | Discovered new exit (range 6) 13233 | -6/Data Miner | Met Data Miner 13271 | -6/Data Miner | Learned location of Section 7 (-2) 13271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13280 | -6/Data Miner | Build established: Scavenger-Mutant 13292 | -6/Data Miner | Received God Mode back door access code from Data Miner 13358 | -6/Data Miner | Identified exit to Proximity Caves 13360 | -6/Data Miner | Entered Proximity Caves 13738 | -5/Proximity Caves | Escorted by Enhanced Grunt 14247 | -5/Proximity Caves | Found Prototype Launcher 14247 | -5/Proximity Caves | Identified Scatter Rocket Array 14251 | -5/Proximity Caves | Found Scatter Rocket Array 14530 | -5/Proximity Caves | Entered Factory 14530 | -5/Factory | Evolved 2 slots: Utility x2 14789 | -5/Factory | System corruption reached 10% 14826 | -5/Factory | Lost 4 parts (2n1u1w) 15177 | -5/Factory | Destroyed 7 combat bots 15395 | -5/Factory | Retrieved Zion intel report: Branch Access 15395 | -5/Factory | Identified exit to Upper Caves 15653 | -5/Factory | Garrison activated, responded to threat 15712 | -5/Factory | Destroyed 7 combat bots 15721 | -5/Factory | Lost 3 parts (2n1u) 15922 | -5/Factory | Incoming investigation squad redirected 15973 | -5/Factory | Zion Defense Resupply teleported in 16036 | -5/Factory | Entered Upper Caves 16512 | -5/Upper Caves | Learned Factory emergency access door positions 16574 | -5/Upper Caves | Learned location of 1 exit from Factory 16634 | -5/Upper Caves | Learned location of 1 exit from Factory 16739 | -5/Upper Caves | Discovered new exit (range 13) 16821 | -5/Upper Caves | Identified exit to Upper Caves 16823 | -5/Upper Caves | Entered another Upper Caves area 16849 | -5/Upper Caves | Discovered new exit (range 12) 17344 | -5/Upper Caves | Discovered new exit (range 16) 17361 | -5/Upper Caves | Learned location of 1 exit from Factory 17367 | -5/Upper Caves | Identified exit to Zhirov 17388 | -5/Upper Caves | Entered Zhirov 17389 | -5/Zhirov | Discovered new exit (range 3) 17414 | -5/Zhirov | Met Zhirov 17445 | -5/Zhirov | Learned location of Quarantine (-2) 17445 | -5/Zhirov | Learned location of Testing (-3) 17445 | -5/Zhirov | Learned location of Command (-1) 17453 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17505 | -5/Zhirov | Found Alien Artifact 17505 | -5/Zhirov | Identified Integrated Dissipator 17505 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17697 | -5/Zhirov | Found Alien Artifact 17784 | -5/Zhirov | Identified exit to Proximity Caves 17789 | -5/Zhirov | Entered Proximity Caves 18074 | -4/Proximity Caves | Build established: Mutant 18340 | -4/Proximity Caves | Spotted B-86 Titan 18457 | -4/Proximity Caves | Destroyed B-86 Titan 18906 | -4/Proximity Caves | Discovered new exit (range 16) 18942 | -4/Proximity Caves | Build established: Skirmisher 18960 | -4/Proximity Caves | Identified exit to Factory 18962 | -4/Proximity Caves | Entered Factory 18962 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18963 | -4/Factory | Identified exit to Upper Caves 18963 | -4/Factory | Identified exit to Research 19090 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 19136 | -4/Factory | Discovered exit to Upper Caves (range 14) 19198 | -4/Factory | Zion hero teleported in (99-TNT) 19256 | -4/Factory | Entered Upper Caves 19256 | -4/Upper Caves | Accompanied by 1 ally (99-TNT) 19933 | -4/Upper Caves | Discovered new exit (range 8) 19934 | -4/Upper Caves | Learned 4 Research zone layouts 19950 | -4/Upper Caves | Identified exit to Upper Caves 19954 | -4/Upper Caves | Entered another Upper Caves area 19954 | -4/Upper Caves | Accompanied by 1 ally (99-TNT) 19974 | -4/Upper Caves | Build established: Mutant 20431 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20638 | -4/Upper Caves | Discovered new exit (range 8) 20659 | -4/Upper Caves | Identified exit to Warlord 20661 | -4/Upper Caves | Entered Warlord 20661 | -4/Warlord | Accompanied by 1 ally (99-TNT) 21000 | -4/Warlord | Build established: Assassin 21039 | -4/Warlord | Visited the Vortex Lab 21049 | -4/Warlord | Warlord's base attacked by MAIN.C 21067 | -4/Warlord | Found Prototype Energy Cannon 21070 | -4/Warlord | Found Prototype Energy Cannon 21255 | -4/Warlord | Rebuked by Warlord 21274 | -4/Warlord | Opened Warlord's prototype stash 21295 | -4/Warlord | Found Prototype Device 21295 | -4/Warlord | Identified Exp. Cloaking Device 21304 | -4/Warlord | Found Prototype Processor 21304 | -4/Warlord | Identified Exp. Core Analyzer 21314 | -4/Warlord | Found Prototype Hackware 21332 | -4/Warlord | Found Prototype Reactor 21399 | -4/Warlord | Warlord forces counterattacked 21427 | -4/Warlord | Opened side exit 21449 | -4/Warlord | Discovered new exit (range 9) 21455 | -4/Warlord | Identified exit to Proximity Caves 21458 | -4/Warlord | Spotted Striker 21459 | -4/Warlord | Entered Proximity Caves 21459 | -3/Proximity Caves | Accompanied by 1 ally (99-TNT) 21834 | -3/Proximity Caves | Build established: Mutant 21854 | -3/Proximity Caves | Discovered exit to Research (range 15) 22107 | -3/Proximity Caves | Entered Research 22107 | -3/Research | Accompanied by 1 ally (99-TNT) 22107 | -3/Research | Evolved 2 slots: Utility x2 22206 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 22932 | -3/Research | Build established: Skirmisher 23393 | -3/Research | First assault squad dispatched 23408 | -3/Research | Incoming assault squad redirected 23612 | -3/Research | Identified Vortex Cannon (x2) 23617 | -3/Research | Terminal network hard line cut 23648 | -3/Research | Lost 3 parts (1u2w) 23672 | -3/Research | Destroyed 7 combat bots 23777 | -3/Research | Destroyed 16 combat bots 23887 | -3/Research | Spotted B-86 Titan 23975 | -3/Research | Garrison activated, responded to threat 24007 | -3/Research | Lost 5 parts (1p3n1w) 24015 | -3/Research | Identified Vortex Chain Reactor 24344 | -3/Research | Garrison activated, responded to threat 24385 | -3/Research | Incoming assault squad redirected 24637 | -3/Research | Incoming assault squad redirected 24962 | -3/Research | Crushed by falling debris 25014 | -3/Research | Identified System Mapper 25029 | -3/Research | Identified Transdimensional Reconstructor 25029 | -3/Research | Warped through subspace 25055 | -3/Research | Lost 9 parts (5n1u3w) 25077 | -3/Research | Spotted B-86 Titan 25088 | -3/Research | Core integrity fell below 50% 25132 | -3/Research | Core integrity fell below 20% 25134 | -3/Research | Incoming assault squad redirected 25143 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25086_ Biometal Medium Treads destroyed. 25098_ Slug penetrates Wall. 25101_ System corrupted: Biometal Medium Treads rejected. 25101_ Acquired Biometal Medium Treads. 25101_ Penetrated by Slug. 25101_ Slug penetrates Wall. 25104_ Penetrated by Slug. 25107_ ALERT: Significant disruption in Zone 2N, assault force dispatched. 25107_ Imp. Hacking Suite destroyed. 25107_ Penetrated by Slug. 25107_ Slug penetrates Wall. 25108_ S-43 Plague destroyed. 25108_ Biometal Medium Treads destroyed. 25118_ System corrupted: Substantial component data lost. 25128_ Biometal Leg destroyed. 25129_ Slammed into S-43 Plague. 25134_ ALERT: Higher priority target reported, redirecting assault. 25137_ Adv. Hacking Suite destroyed. 25137_ Slammed into Y-72 Warden. 25140_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????#########???????????? | | ?????????????????????????????#"""T"""#???????????? | | ???????????????????????????###""" """#####???????? | | ???????????????????????????# #???????? | | ???????????#+??????????????# #???????? | | ???????????# ??????????????+ #???????? | | ???????????# ??????????????# +???????? | | ???????????# #?????????????# #???????# | | ???????????# #?????????????# #??????? | | ???????????# #?????????????# ######## | | ???????????# #####+######### !! % | | ?########??# ! ] | | ?# #### ^ ################# | | ?# # #???? ?# | | ?#* + """"" #??# ? ! # | | ?# ! # """F"" #??# """ ""# " | | ?# # """ "" #### """ """# "G | | ??? # + """ R"# " | | #####+#?# # """# | | ## ### s # ""# | | # ## Yss @ + """ / | | + %[ #######%##+########## """ ### # | | # #?????#%# ???????# """ #?? # | | #### #?????# # #??????# #??### | | / #?????# # #??????# #????# | | ################## # #????#########/######????# | | ???????????# # !#????"""" ?# ########## | | ???????????#%####### #???""""" # # !|!] [# | | ???????????#%#?????# ## """"" # # !|! !!] | | ???????????#%#?????# ## + # !|]]!!/ | | ??????????##/#####?# ## # # *%!# | | ??????????# #?####### #= # ]!!# | | ??????????# #???????# ?#%= #####+#### | | ??????????# #???????# ?#[ #??????? | | ??????????# ] #???????########??# #??? | | ??????????# ]#?????????????????# #?# | | ??????????# #?????############# #?# "" | | ??????????########?#??"""S""" # #?# "" | | ???????????????????# """ """ # ### " | | ???????????????????# # #"" "%" "F | | ???????????????????# [ # #"" " "" | | ???????????????????# + #"" | | ???????????????????# # #T | | ???????????????????# # #"" | | ???????????????????# """"""" # #"" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 55 Energy Capacity 1050 Matter Stores 470 Matter Capacity 800 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Utility Shielding 90 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 46 Authchip Count 1 Item Schematics ----------------- Powered Armor | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive System Guard | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Tactical Coordination Suite | -6/Factory | Scanalyzed Weight Redist. System | -6/Factory | Z-intel Deuterium Engine | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Wheel | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Lrg. Storage Unit | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Recoil Nullifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive K-01 Serf | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedSurgeProjector Manual? 0 Play Time 03:07:31 Cumulative 185.1 hours Start 2023.07.26 @ 17:54:22 End 2023.07.29 @ 15:18:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b89fd0ea-987d-4eb7-8e66-fa6239c7c17c