Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 21:16:22 Player: NeoBioHazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (499) 499 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3484 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Microactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Small Storage Unit Large Matter Pod (150) Cloak of Protection Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Microactuators > --- WEAPON ----------- Power Maul Chainsword > --- INVENTORY -------- Ion Engine Small Storage Unit Large Matter Pod Cloak of Protection [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Microactuators Storage Medium Storage Unit Processor Targeting Computer Weapon Autogun Ballistic Gun Autogun Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 23 | 6 7 . . 9 1 Power 4 | 1 . . . 3 . Engine 4 | 1 . . . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 . . 4 . Treads 3 | 2 1 . . . . Leg 4 | . . . . 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . . . 1 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 4 . . 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 4 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 1 . 1 6 Power 2 | . . . . 1 1 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 3 | . 1 . . . 2 Highest Loss Streak 3 | . 1 1 . 1 3 To Critical Strikes . | . . . . . . Average Backups 7 | 1 5 9 9 9 4 Power . | . 1 1 1 1 1 Propulsion . | . . . . . . Utility 1 | . . 2 2 3 3 Weapon 3 | . 2 6 6 5 . Tool/Special . | . . . . . . Unused Backups 7 | . . . . 4 3 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 4 | . . . . 4 . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 97 100 100 98 53 Engine 13 | . 14 14 14 13 3 Treads 24 | . 28 28 28 18 . Leg 2 | . . . . 9 12 Storage 13 | . 14 14 14 14 9 Processor 12 | . 11 14 14 14 8 Ballistic Gun 25 | . 27 28 28 25 . Peak Build Rating 21 | 6 10 10 10 17 21 Average Rating 9 | 4 7 9 10 10 15 On Entrance 8 | . 6 10 10 10 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 23 | 12 21 21 21 21 23 Greatest Support 40 | 40 40 40 40 40 28 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 4 Average Carried 7 | 1 5 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 10 9 10 5 4 Class Distribution -------------------- 95% | Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 981 | 184 334 279 . 159 25 Remotely . | . . . . . . Salvage Created 889 | . 458 273 . 103 55 Parts 51 | . 23 14 . 11 3 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 10 4 . 4 3 Melee 1 | . . . . . 1 Guns 18 | . 10 4 . 4 . Classes Destroyed 6 | . 3 3 . . . Worker 3 | . . 1 . 2 . Builder 2 | . . 1 . . 1 Hauler 2 | . 2 . . . . Recycler 1 | . . 1 . . . Swarmer 11 | . 3 1 . 4 3 Grunt 10 | . 7 3 . . . Best Kill Streak 6 | . 3 4 . 6 4 Combat Bots Only 4 | . 3 3 . 4 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 168 | . 60 25 . 25 58 Missed 42 | . 13 2 . 6 21 Hits 126 | . 47 23 . 19 37 Projectile 126 | . 47 23 . 19 37 AOE 1 | . . . . . 1 Critical Strikes 4 | . . . . . 4 Damage Taken 1993 | . 491 272 . 159 1071 Core 707 | . 67 56 . 24 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . . . 41 . Volleys Fired 106 | . 73 24 . 9 . Largest 2 | . 2 2 . 2 . Hottest 46 | . 46 46 . 46 . Shots Fired 207 | . 141 48 . 18 . Gun 207 | . 141 48 . 18 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 207 | . 141 48 . 18 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 20 8 . 8 . Robot Miss Streak 6 | . 6 3 . 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 156 | . 97 32 . 11 16 Core Hits 50 | . 32 9 . 6 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 29 | . . . . . 29 Impact 23 | . . . . . 23 Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 2038 | . 792 508 . 175 563 Guns 1475 | . 792 508 . 175 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 560 | . . . . . 560 Ramming 3 | . . . . . 3 Kinetic 1475 | . 792 508 . 175 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 448 | . . . . . 448 Slashing 112 | . . . . . 112 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 148 | . . . . . 148 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 148 | . . . . . 148 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 49 | . 12 49 . 12 . Average Temperature 12 | . 7 18 . 5 . Received Heat Transfer 399 | . 192 126 . . 81 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried . | . . . . . . Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 133 | . 133 83 . 80 65 Initial . | . . . . . . Average 27 | . 42 10 . 21 18 Influence Increases 718 | . 347 135 . 100 136 Destroy 0b10 Robot/C 420 | . 200 80 . 80 60 Destroy 0b10 Robot/NC 40 | . 10 15 . 10 5 Destroy Leader 74 | . 44 10 . 10 10 Successful Hack 18 | . 18 . . . . Destroy Structure 1 | . . . . . 1 Lose Combat Pursuer 165 | . 75 30 . . 60 Influence Decreases 683 | . 347 60 75 100 101 Entered New Map 75 | . . . 75 . . Time Decay 538 | . 337 50 . 90 61 Lost Part 70 | . 10 10 . 10 40 Squads Dispatched 5 | . 3 . . 1 1 Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 14 6 . 7 9 Peak Tracking Total 6 | . 3 3 . 4 6 Tactical Retreats 5 | . 2 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 5 . 2 1 2 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 25 | . 17 . 2 1 5 Successful 11 | . 6 . 2 1 2 Failed 13 | . 10 . . . 3 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 17 | . 16 . 1 . . Terminals 19 | . 17 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 . 2 1 . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2506 | 78 970 539 349 363 207 Spaces Moved 1321 | 44 477 297 218 186 99 Core 19 | 2 . . . . 17 Treads 1144 | 42 477 297 218 110 . Legs 158 | . . . . 76 82 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 112 Average Speed 156 | 155 160 160 160 153 129 Slowest Speed 250 | 160 160 160 160 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 82 61 60 31 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1551 | 51 571 323 218 253 135 Wait 47 | . 8 2 . 35 2 Move 1316 | 43 476 296 217 185 99 Hop . | . . . . . . Pick Up 11 | 2 5 . 1 3 . Fast Attach 10 | 6 2 . . 1 1 Attach 4 | . . 1 . 2 1 Detach . | . . . . . . Swap 11 | . 5 . . 6 . Drop 14 | . 2 . . 12 . Fire 106 | . 73 24 . 9 . Melee 27 | . . . . . 27 Ram 5 | . . . . . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 800 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Central database locked down 937 | -10/Materials | Identified exit to Mines 1049 | -10/Materials | Entered Mines 1083 | -10/Mines | Learned Materials interactive machine intel 1155 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1195 | -10/Mines | Discovered new exit (range 13) 1334 | -10/Mines | Discovered new exit (range 11) 1580 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1582 | -10/Mines | Discovered new exit (range 5) 1588 | -10/Mines | Entered Exiles 1627 | -10/Exiles | Met 8R-AWN 1656 | -10/Exiles | Met EX-HEX 1699 | -10/Exiles | Met EX-BIN 1718 | -10/Exiles | Aligned with FarCom system 1720 | -10/Exiles | Given EX-Vault access code 1777 | -10/Exiles | Opened EX-Vault 1785 | -10/Exiles | Found Cloak of Protection 1820 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1863 | -10/Exiles | Met EX-DEC 1874 | -10/Exiles | Learned location of Zion (-6) 1922 | -10/Exiles | Discovered new exit (range 10) 1937 | -10/Exiles | Left Exiles lab with Cloak of Protection 1937 | -10/Exiles | Entered Mines 1953 | -9/Mines | Core integrity fell below 50% 2076 | -9/Mines | Discovered new exit (range 12) 2114 | -9/Mines | Met a Derelict shopkeep closing up shop 2300 | -9/Mines | Entered Materials 2300 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2301 | -8/Materials | Loaded intel: 19 interactive machine locations 2426 | -8/Materials | Core integrity fell below 50% 2451 | -8/Materials | Lost 3 parts (1p1n1w) 2460 | -8/Materials | Core integrity fell below 20% 2507 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02482_ U-05 Engineer builds a Door. 02483_ U-05 Engineer lays Concrete. 02485_ U-05 Engineer builds a Wall. 02487_ K-01 Serf collects debris. 02489_ U-05 Engineer lays Concrete. 02490_ K-01 Serf collects debris. 02490_ U-05 Engineer builds a Wall. 02494_ K-01 Serf collects debris. 02494_ U-05 Engineer lays Concrete. 02498_ K-01 Serf collects debris. 02498_ U-05 Engineer lays Concrete. 02501_ K-01 Serf collects debris. 02501_ U-05 Engineer lays Concrete. 02501_ Critical hit (Burn: +37). 02502_ K-01 Serf collects debris. 02503_ U-05 Engineer lays Concrete. 02505_ K-01 Serf collects debris. 02505_ U-05 Engineer lays Concrete. 02506_ K-01 Serf collects debris. 02506_ U-05 Engineer lays Concrete. 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