Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 11:15:48 Player: luckinvolved Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (631) 631 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1156 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Seismic Detector Targeting Computer ECM Suite Utility Shielding Utility Shielding Weapon Shielding Particle Gun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Signal Interpreter Seismic Detector Targeting Computer ECM Suite Utility Shielding Utility Shielding Weapon Shielding Light Armor Plating Particle Gun Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 4 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 1 12 17 Power 1 | . 1 2 Propulsion 1 | . 1 1 Utility 7 | . 7 11 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 13 | . . 13 Power 2 | . . 2 Propulsion . | . . . Utility 9 | . . 9 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 92 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 6 | . 6 10 Storage 14 | . 14 14 Energy Gun 1 | . . 12 Ballistic Gun 26 | . 27 15 Peak Build Rating 17 | 6 9 17 Average Rating 7 | 4 7 11 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 13 | . 13 . Naked Turns . | . . . Heaviest Build 91 | 13 91 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 6 23 25 Most Carried 18 | 3 18 18 Average Carried 12 | 1 12 17 Final Capacity 25 | 8 25 25 Final Carried 18 | 3 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 605 | 209 359 37 Remotely . | . . . Salvage Created 684 | . 590 94 Parts 42 | . 38 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 17 2 Guns 15 | . 13 2 AOE 4 | . 4 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 16 | . 14 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 72 19 Missed 27 | . 20 7 Hits 64 | . 52 12 Projectile 64 | . 52 12 Critical Strikes 2 | . 2 . Damage Taken 768 | . 589 179 Core 254 | . 196 58 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | . 44 14 Largest 2 | . 2 2 Hottest 70 | . 50 70 Shots Fired 114 | . 86 28 Gun 108 | . 80 28 Cannon . | . . . Launcher 6 | . 6 . Special . | . . . Kinetic 99 | . 80 19 Thermal 9 | . . 9 Explosive 6 | . 6 . Electromagnetic . | . . . Robot Hit Streak 12 | . 8 12 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 77 | . 54 23 Core Hits 43 | . 36 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1232 | . 987 245 Guns 862 | . 617 245 Cannons . | . . . Explosions 370 | . 370 . Melee . | . . . Ramming . | . . . Kinetic 775 | . 617 158 Thermal 87 | . . 87 Explosive 370 | . 370 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 146 | . 16 146 Average Temperature 37 | . 7 58 Received Heat Transfer 399 | . 297 102 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 333 | . . 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 174 | . 174 66 Initial 46 | . . 46 Average 62 | . 68 24 Influence Increases 600 | . 550 50 Destroy 0b10 Robot/C 380 | . 340 40 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 94 | . 84 10 Successful Hack 17 | . 17 . Select Force Hacks 30 | . 30 . Destroy Structure 39 | . 39 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 600 | . 430 170 Entered New Map 74 | . . 74 Time Decay 506 | . 430 76 Lost Part 20 | . . 20 Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 32 4 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 7 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 19 7 Successful 11 | . 10 1 Failed 15 | . 9 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 24 | . 17 7 Terminals 25 | . 18 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 6 1 Terminals 6 | . 5 1 Botnet 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1138 | . 975 163 Sensors 67 | . . 67 Structural 1071 | . 975 96 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2375 | 78 2068 229 Spaces Moved 731 | 44 634 53 Core 3 | 3 . . Treads 704 | 41 610 53 Legs . | . . . Wheels 24 | . 24 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 286 | 152 292 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 93 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 34 | . 34 . Melee . | . . . Projectile . | . . . AOE 34 | . 34 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 905 | 52 767 86 Wait 79 | . 67 12 Move 729 | 43 633 53 Hop . | . . . Pick Up 19 | 3 14 2 Fast Attach 8 | 6 2 . Attach 2 | . . 2 Detach 1 | . 1 . Swap 9 | . 6 3 Drop . | . . . Fire 58 | . 44 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 4) 1393 | -10/Materials | Discovered new exit (range 3) 1489 | -10/Materials | Core integrity fell below 50% 2147 | -10/Materials | Entered Mines 2150 | -10/Mines | Core integrity fell below 20% 2299 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2305 | -10/Mines | Found Prototype Device 2305 | -10/Mines | Identified Exp. Sensor Array 2376 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02183_ Acquired 37 matter. 02189_ Acquired Particle Gun. 02194_ Acquired Heat Sink. 02201_ Connecting with Terminal... 02201_ Current location identified: Mines >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02299_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02305_ Acquired Prototype Device. 02305_ Identified Exp. Sensor Array. 02319_ R-06 Scavenger collects Core Shielding. 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