Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 21:40:46 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (97) 485 Value Destroyed (3897) 3897 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2776) 2776 TOTAL SCORE: 13798 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 1535 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -78 Cogmind --------- Core Integrity 1109/1150 Matter 292/300 Energy 9/310 System Corruption 4% Temperature Critical (544) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (8) ------ Cargo Storage Unit Experimental Armor Integrity Analyzer Improved Particle Charger Heavy Armor Plating Remote Force Field Point Defense System > --- WEAPON (3) ------- PD Laser > --- INVENTORY (30) --- Fusion Compressor Improved Medium Treads Heavy Siege Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Compact Battery (200) Gravity Neutralizer Gravity Neutralizer Improved Particle Charger Improved Kinecellerator Microactuators Advanced Reaction Control System Hardened Medium Armor Plating Improved Light Armor Plating Thermal Shield Thermal Shield Force Field Drone Bay (2/2) PD Laser Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Experimental Armor Integrity Analyzer Improved Particle Charger Heavy Armor Plating Remote Force Field Point Defense System > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Fusion Compressor Improved Medium Treads Heavy Siege Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Compact Battery Gravity Neutralizer Gravity Neutralizer Improved Particle Charger Improved Kinecellerator Microactuators Advanced Reaction Control System Hardened Medium Armor Plating Improved Light Armor Plating Thermal Shield Thermal Shield Force Field Drone Bay PD Laser [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Improved Heat Sink Storage Cargo Storage Unit Processor Advanced Melee Analysis Suite Hackware Authchip [R/Combat] Protection Layered Light Armor Plating Weapon Phasing Sabre Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . 1 . . . . 1 . Utility 6 | . . 1 . 1 . 1 . . . . 1 . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 144 | 5 7 18 4 12 16 22 1 6 8 1 9 . . 16 13 5 1 Power 20 | . 2 1 . 1 2 4 . 1 . 1 1 . . 3 3 1 . Engine 11 | . 2 1 . . 1 4 . . . 1 . . . 1 1 . . Core 9 | . . . . 1 1 . . 1 . . 1 . . 2 2 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 2 4 2 3 6 5 . 2 1 . 1 . . 7 4 1 . Treads 8 | . . . . . . . . . . . . . . 3 4 1 . Leg 18 | 2 . 3 2 3 6 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . . Flight 12 | . . 1 . . . 3 . 2 1 . 1 . . 4 . . . Utility 44 | 1 1 4 2 4 1 5 1 2 5 . 7 . . 4 4 2 1 Device 23 | . 1 1 1 1 1 5 . 2 1 . 2 . . 3 3 1 1 Storage 3 | 1 . 1 . . . . . . . . . . . 1 . . . Processor 6 | . . . . . . . . . 4 . 2 . . . . . . Hackware 2 | . . . . . . . . . . . 2 . . . . . . Protection 10 | . . 2 1 3 . . 1 . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 9 . 4 7 8 . 1 2 . . . . 2 2 1 . Energy Gun 18 | 2 2 5 . . 3 3 . . . . . . . 1 1 1 . Energy Cannon 5 | . . 2 . 2 . 1 . . . . . . . . . . . Ballistic Gun 4 | . . 1 . . 1 1 . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . 2 3 . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . Piercing Weapon 3 | . . . . . . 3 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . . 2 2 . . 4 . . . . 1 . . . Parts Lost 36 | . 3 2 . 2 5 9 2 . 1 . 4 . . 2 4 1 1 Power 7 | . 1 1 . . . 3 . . . . 1 . . . . . 1 Propulsion 17 | . 1 1 . 2 3 2 2 . . . 3 . . 1 2 . . Utility 8 | . . . . . 1 4 . . 1 . . . . 1 . 1 . Weapon 4 | . 1 . . . 1 . . . . . . . . . 2 . . Highest Loss Streak 7 | . 3 1 . 2 3 7 2 . 1 . 2 . . 1 3 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 6 9 9 9 9 8 4 4 5 5 4 5 5 14 20 19 20 Power . | 1 1 . . . . 1 . . 1 1 . 1 1 . 1 1 1 Propulsion 2 | . 2 1 . 2 2 2 1 1 2 . . . . 3 3 2 2 Utility 5 | . 1 1 2 2 2 1 . . 2 3 2 3 3 7 13 15 15 Weapon 2 | . 1 5 7 4 3 3 3 2 . . 1 1 1 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 4 . 4 1 8 . 2 2 1 1 . 1 1 1 . 14 Power 4 | . . . . . . 2 . . . . 1 . . 1 . . . Propulsion 7 | . . 1 . . 1 2 . . 1 1 . . . . . . 1 Utility 17 | . . 1 . . . 2 . . 1 . . . 1 . . . 12 Weapon 11 | . 1 . . 4 . 2 . 2 . . . . . . 1 . 1 Tool/Special 2 | . . 2 . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 79 94 100 92 95 82 19 25 76 92 75 62 60 71 71 59 62 Engine 3 | . 10 10 11 3 . 10 . . . . . 2 . 3 . 3 . Core 4 | . . . . 5 8 . . 1 7 7 4 . . 5 7 7 9 Treads 5 | . . . . . . . . . . . . . . 11 18 16 15 Leg 10 | . 14 29 33 31 36 23 . . . . . . . . . . . Flight 5 | . . . . . . 1 11 11 26 30 23 13 13 3 . . . Device 8 | . . 18 11 9 11 18 . 8 9 7 6 . . 1 13 11 14 Storage 5 | . 14 11 11 9 9 5 . . . . . . . 5 6 5 5 Processor 10 | . . . . . . . . . 16 23 22 33 33 24 6 5 5 Protection 4 | . . 3 11 14 11 5 2 1 7 7 3 . . 1 5 2 5 Energy Gun 3 | . 26 11 . . 3 4 . . . . . . . . 5 4 5 Energy Cannon 1 | . . 7 22 10 . 2 . . . . . . . . . . . Ballistic Gun 1 | . . 2 . . 3 1 . . . . . . . . 4 . . Launcher 1 | . . . . 7 11 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 15 13 13 13 11 . . . Peak Build Rating 123 | 5 7 19 19 30 39 50 13 25 60 64 66 58 55 93 96 112 123 Average Rating 57 | 3 5 13 18 25 33 37 7 10 44 59 58 56 55 85 89 109 121 On Entrance 39 | . 5 7 17 19 30 38 9 7 25 59 59 55 55 55 77 85 110 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . 9 9 . Naked Turns 26 | . . . . . . 26 . . . . . . . . . . . Heaviest Build 203 | 8 15 31 31 41 41 45 6 15 18 18 19 10 8 166 180 197 203 Greatest Support 225 | 20 20 33 33 45 76 86 8 15 23 23 23 9 9 162 180 225 225 Greatest Overweight (x) 3 | . . 2 . 3 1 . . 1 . . . 1 . 2 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 10 10 10 10 10 5 5 5 5 5 5 5 30 30 30 30 Average Capacity 16 | 7 8 9 10 10 10 9 5 5 5 5 5 5 5 26 30 30 30 Most Carried 30 | 5 8 10 10 10 10 10 5 5 5 5 5 5 5 28 30 28 25 Average Carried 14 | 2 6 9 9 9 9 8 4 4 4 4 4 5 4 21 28 22 23 Final Capacity 30 | 8 8 10 10 10 10 5 5 5 5 5 5 5 5 30 30 30 30 Final Carried 27 | 4 6 10 10 10 10 5 4 5 5 5 5 5 5 27 27 23 25 Class Distribution -------------------- 32% | Scavenger-Mutant 18% | Mutant 15% | Hauler-Gladiator 14% | Derelict-Sprinter 6% | Scavenger-Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Gladiator | -6/Waste Sprinter | -6/Factory Hauler-Gladiator | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Matter Collected 2732 | 201 129 318 40 184 254 292 15 75 51 59 202 90 . 264 513 45 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5023 | . 129 735 104 333 544 459 . . . 219 301 . . 1133 909 157 . Parts 233 | . 4 37 7 20 34 19 . . . 11 17 . . 32 49 3 . Haulers Intercepted 6 | . . 2 . . 2 . . . . . . . . . 1 1 . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 3 . 11 . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Combat Hostiles Destroyed 77 | . 3 13 3 10 7 11 . . . 4 4 . . 7 13 2 . Melee 24 | . . . . . . 6 . . . 4 4 . . 4 4 2 . Guns 25 | . 2 7 . . 1 5 . . . . . . . 1 9 . . Cannons 13 | . . 3 3 7 . . . . . . . . . . . . . AOE 13 | . . 3 . 2 6 . . . . . . . . 2 . . . Classes Destroyed 15 | . 1 6 . . 2 2 . . . . . . . 2 2 . . Worker 1 | . . . . . . . . . . . . . . . 1 . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Hauler 6 | . . 2 . . 2 . . . . . . . . . 1 1 . Recycler 2 | . . 1 . . . . . . . . . . . . 1 . . Operator 4 | . . 1 . . . . . . . . 2 . . . 1 . . Watcher 6 | . . 3 . . 1 . . . . . 1 . . . 1 . . Swarmer 12 | . . 2 . 4 . 5 . . . 1 . . . . . . . Grunt 38 | . 3 7 3 5 2 3 . . . 1 2 . . 4 8 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . Sentry 13 | . . 4 . 1 4 1 . . . 1 1 . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . 1 . . . 1 . . . . . . . Programmer 8 | . . . . . . 1 . . . . 1 . . . 4 2 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 5 3 6 2 3 . . . 2 2 . . 1 6 2 . Combat Bots Only 6 | . 3 3 3 6 1 3 . . . 2 2 . . 1 6 2 . Max Kills in Single Turn 3 | . 1 3 1 1 1 1 . . . 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 1 . . . . . . . . 1 . . . Melee 1 | . . . . . . 1 . . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Hostile Shots Fired 1027 | . 37 55 7 67 123 311 25 3 . 24 50 . . 68 188 37 32 Missed 378 | . 7 15 . 18 58 145 15 3 . 14 18 . . 12 61 7 5 Hits 649 | . 30 40 7 49 65 166 10 . . 10 32 . . 56 127 30 27 Melee 3 | . . . . . . . . . . . . . . . . . 3 Projectile 646 | . 30 40 7 49 65 166 10 . . 10 32 . . 56 127 30 24 Critical Strikes 27 | . 1 1 . 3 3 3 1 . . . 2 . . 4 4 2 3 Part Disruptions 3 | . . . . . . . . . . . . . . . 2 1 . Damage Taken 9625 | . 371 476 139 671 1162 1812 151 . . 81 446 . . 1697 1591 503 525 Core 1425 | . 65 54 13 100 128 403 42 . . 22 197 . . 160 146 54 41 Absorbed by Shields 959 | . . 77 . . . 126 . . . . 10 . . 5 577 114 50 Regen/Repaired (Parts) 939 | . . . . . 215 79 . . . . . 17 . 560 68 . . Core Remaining (%) 68 | 100 74 . 83 . 58 . . . . 33 . . . . 40 94 . Volleys Fired 223 | . 16 34 4 34 28 25 . . . . . . . 8 74 . . Largest 2 | . 2 2 2 2 2 2 . . . . . . . 2 2 . . Hottest 138 | . 100 136 136 136 97 138 . . . . . . . 117 117 . . Shots Fired 374 | . 22 68 8 61 56 37 . . . . . . . 12 102 5 3 Gun 253 | . 22 50 . . 34 30 . . . . . . . 8 101 5 3 Cannon 82 | . . 15 8 52 . 7 . . . . . . . . . . . Launcher 39 | . . 3 . 9 22 . . . . . . . . 4 1 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 59 | . . 12 . . 17 3 . . . . . . . . 27 . . Thermal 247 | . 22 29 8 52 12 34 . . . . . . . 8 74 5 3 Explosive 8 | . . 3 . . . . . . . . . . . 4 1 . . Electromagnetic 60 | . . 24 . 9 27 . . . . . . . . . . . . Robot Hit Streak 21 | . 5 8 4 6 11 6 . . . . . . . 7 21 3 4 Robot Miss Streak 13 | . 1 5 2 3 8 13 . . . . . . . 2 4 5 8 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 . . Autonomous 23 | . . . . . . . . . . . . . . . . 14 9 Shots Hit Robots 322 | . 16 38 5 38 33 39 . . . 8 19 . . 50 71 4 1 Core Hits 165 | . 6 26 4 12 29 17 . . . 5 7 . . 21 35 2 1 Critical Kills 3 | . . 1 . 1 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 1 . 1 1 3 . . . 1 4 . . 4 2 . . Burn 5 | . 1 . . . . 2 . . . . . . . . 2 . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . . . . . . . Sever 9 | . . . . . . . . . . 1 4 . . 4 . . . Impale 1 | . . . . . . 1 . . . . . . . . . . . Melee Attacks 107 | . . . . . . 26 . . 1 11 27 . . 42 . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Slashing 80 | . . . . . . . . . . 11 27 . . 42 . . . Piercing 26 | . . . . . . 26 . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 19 | . . . . . . 4 . . . 3 5 . . 7 . . . Damage Inflicted 12049 | . 201 846 125 980 1360 975 . . . 483 936 . . 3874 1812 326 131 Guns 3444 | . 201 425 . . 461 381 . . . . . . . 151 1593 202 30 Cannons 1117 | . . 184 125 780 . 28 . . . . . . . . . . . Explosions 1729 | . . 237 . 200 892 . . . . . . . . 336 64 . . Melee 5372 | . . . . . . 566 . . . 483 936 . . 3387 . . . Ramming 387 | . . . . . 7 . . . . . . . . . 155 124 101 Kinetic 858 | . . 131 . . 254 6 . . . . . . . . 467 . . Thermal 3390 | . 201 274 125 780 98 403 . . . . . . . 151 1126 202 30 Explosive 637 | . . 237 . . . . . . . . . . . 336 64 . . Electromagnetic 1405 | . . 204 . 200 1001 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4806 | . . . . . . . . . . 483 936 . . 3387 . . . Piercing 566 | . . . . . . 566 . . . . . . . . . . . Highest Corruption 7 | . . 4 4 . . . . . . . 1 1 1 1 6 7 4 Average Corruption 1 | . . 4 4 . . . . . . . 1 1 1 1 2 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 42 | . . 1 5 . . . . . . . 2 1 . 11 18 4 . Message Errors 10 | . . . . . . . . . . . 1 . . 4 5 . . Matter Fused 11 | . . . 1 . . . . . . . . . . 4 6 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . Energy Discharges 11 | . . . 2 . . . . . . . 1 1 . 2 4 1 . Data Loss (minor) 4 | . . 1 . . . . . . . . . . . 1 1 1 . Data Loss (major) 4 | . . . 2 . . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 218 | . . . . 11 . 14 . . . . 13 . . 178 . 2 . Projectiles 11 | . . . . 11 . . . . . . . . . . . . . Explosions 14 | . . . . . . . . . . . . . . 14 . . . Melee 193 | . . . . . . 14 . . . . 13 . . 164 . 2 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . 22 91 . . . . . . . . 66 33 . . Shots 13 | . . . . 2 8 . . . . . . . . 2 1 . . Rammed 24 | . . . . . . . . . . . . . . . 13 6 5 Targets Rammed 31 | . . . . . 1 . . . . . . . . . 17 8 5 Kicked 1 | . . . . . 1 . . . . . . . . . . . . Crushed 6 | . . . . . . . . . . . . . . . 4 2 . Highest Temperature 553 | . 420 99 234 447 18 16 . . . 5 13 . . 507 118 553 532 Average Temperature 126 | . 251 31 121 159 9 8 . . . 2 5 . . 119 20 255 201 Received Heat Transfer 3756 | . 222 157 54 324 531 492 9 . . 9 193 . . 1177 439 . 149 Effects 26 | . 4 . 1 6 . . . . . . . . . 6 . 7 2 Shutdowns 8 | . 3 . . 1 . . . . . . . . . 2 . 1 1 Energy Bleed 7 | . . . 1 3 . . . . . . . . . 2 . 1 . Matter Decay 2 | . 1 . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . 1 . . . . . . . . . . . . 1 Damage (major) 5 | . . . . 1 . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 2 . 1 2 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . 1 . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . . . . . . . . Parts Melted 11 | . 4 . . . 2 4 . . . . . . . 1 . . . Heat Transferred 6225 | . 666 555 222 1406 185 888 . . . . . . . 222 1906 150 25 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Maximum Alert Level 5 | . . . . . 3 2 . . . . . . . 5 3 1 . Low Security (%) 40 | 100 100 100 100 100 15 . . . . . 100 100 100 . . . 100 Level 1 11 | . . . . . 11 64 . . . . . . . 1 . 100 . Level 2 13 | . . . . . 22 35 . . . . . . . 1 49 . . Level 3 19 | . . . . . 51 . . . . . . . . 31 50 . . Level 4 13 | . . . . . . . . . . . . . . 54 . . . Level 5 2 | . . . . . . . . . . . . . . 10 . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1676 | . 50 129 116 136 1098 484 . . . . 119 32 . 1676 894 349 147 Initial 879 | . . 12 46 . 48 484 . . . . 91 32 . . 879 335 147 Average 528 | . 8 75 55 91 634 387 . . . . 50 10 . 1220 724 323 55 Influence Increases 6002 | . 80 442 70 321 1482 502 135 60 . 255 253 . . 1956 346 86 14 Destroy 0b10 Robot/C 2480 | . 60 260 60 200 460 260 . . . 80 80 . . 740 240 40 . Destroy 0b10 Robot/NC 150 | . . 35 . . 25 . . . . . 15 . . 40 30 5 . Destroy Leader 536 | . 20 80 10 40 178 70 . . . 10 32 . . 30 64 2 . Allied During Kill 949 | . . . . . 198 8 . . . . . . . 743 . . . Successful Hack 87 | . . 7 . 5 . 26 . . . . 6 . . 14 . 29 . Disable Machine 150 | . . 30 . 45 75 . . . . . . . . . . . . Anti-Garrison Action 350 | . . . . . 150 . . . . . . . . 200 . . . Destroy Structure 220 | . . 15 . 1 6 3 . . . . . . . 159 12 10 14 Partial Spotted 30 | . . . . . . 15 . . . . . . . 15 . . . Lose Combat Pursuer 1050 | . . 15 . 30 390 120 135 60 . 165 120 . . 15 . . . Influence Decreases 6002 | . 50 353 189 206 531 1132 272 127 232 110 305 93 . 280 1337 470 315 Entered New Map 2607 | . . 18 73 . 67 582 162 57 232 . 54 61 . . 797 350 154 Time Decay 2620 | . 30 315 116 186 334 380 90 70 . 110 226 32 . . 470 110 151 Lost Part 325 | . 20 20 . 20 50 90 20 . . . 25 . . 20 40 10 10 Lost Ally 450 | . . . . . 80 80 . . . . . . . 260 30 . . Squads Dispatched 23 | . 1 1 . 3 6 3 . . . 1 2 . . . 6 . . Investigation 4 | . 1 . . 1 1 . . . . . 1 . . . . . . Extermination 5 | . . . . . . 1 . . . . 1 . . . 3 . . Reinforcement 7 | . . 1 . 2 2 1 . . . . . . . . 1 . . Assault 6 | . . . . . 2 1 . . . 1 . . . . 2 . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Distress Signals 7 | . . 1 . . 1 1 . . . . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 3 20 3 14 52 39 9 5 . 17 15 . . 36 23 4 4 Peak Tracking Total 14 | . 3 5 3 4 14 12 5 4 . 11 6 . . 7 6 3 4 Tactical Retreats 28 | . . 1 . 1 9 3 4 1 . 4 4 . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Traps Triggered 11 | . 1 2 1 . 1 . . . . . 1 . 1 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Machines Disabled 12 | . . 2 . 3 6 . . . . . . . . 1 . . . Max in Single Turn 2 | . . 1 . 2 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Machines Accessed 26 | . 1 2 1 1 5 2 . 2 . . 4 . 1 2 1 3 1 Terminals 14 | . 1 2 . 1 3 . . . . . 2 . . 2 1 2 . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 . Repair Stations 3 | . . . . . 1 1 . . . . 1 . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 53 | . 1 8 1 2 12 4 . 4 . . 8 . 2 2 1 7 1 Successful 24 | . . 2 1 2 5 2 . 4 . . 3 . 1 1 . 3 . Failed 29 | . 1 6 . . 7 2 . . . . 5 . 1 1 1 4 1 Catastrophic 4 | . . 1 . . . . . . . . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . 3 . . . . . . . . Terminals 24 | . 1 8 . 2 5 . . . . . 2 . . 2 1 3 . Fabricators 10 | . . . . . . 1 . . . . 5 . . . . 4 . Repair Stations 8 | . . . . . 4 3 . . . . 1 . . . . . . Recycling Units 4 | . . . . . 3 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Terminal Hacks 14 | . . 2 1 2 1 . . 4 . . 1 . . 1 . 2 . Record 4 | . . . . . . . . 3 . . . . . . . 1 . Open Door 2 | . . . 1 . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 2 . . . 1 . . Used 2 | . . . . . . . . . . . 1 . . . 1 . . Hacking Detections 19 | . 1 2 . 1 5 1 . . . . 3 . . 2 1 2 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . Total Robot Build Rating 4 | . . . . . . . . . . . 4 . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . Time 66 | . . . . . 44 22 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 2 . . . . . . . . 4 3 . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . 4 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Total Allies 31 | . . . . . 10 . . . . . 1 20 . . . . . Largest Group 20 | . . . . . 10 4 . . . . 1 20 20 20 1 . . Highest-Rated Group 724 | . . . . . 173 64 . . . . 40 724 724 724 20 . . Highest-Rated Ally 50 | . . . . . 29 16 . . . . 40 50 50 50 20 . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 299 | . . . . . 123 22 . . . . . . . 154 . . . Total Damage 7149 | . . . . . 1473 167 . . . . . . . 5509 . . . Kills 57 | . . . . . 19 2 . . . . . . . 36 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Active Infowar (turns) 1404 | . . . . . . . . 141 358 283 622 . . . . . . Sensors 1404 | . . . . . . . . 141 358 283 622 . . . . . . ECM 131 | . . . . . . . . 38 93 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . 2 . 2 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Turns Passed 9241 | 45 314 724 254 435 757 883 186 154 358 283 770 128 126 2000 1180 230 414 Spaces Moved 7773 | 35 208 404 191 128 419 671 544 361 1069 700 897 195 130 951 497 123 250 Core 66 | 14 . . . . . 52 . . . . . . . . . . . Treads 1496 | . . . . . . . . . . . . . . 626 497 123 250 Legs 1680 | 21 98 404 191 128 419 419 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 110 | . 110 . . . . . . . . . . . . . . . . Flight 4421 | . . . . . . 200 544 361 1069 700 897 195 130 325 . . . Fastest Speed 25 | 50 56 120 120 120 120 32 32 30 30 32 27 29 29 25 160 160 160 Average Speed 85 | 92 86 134 120 126 124 93 33 34 30 32 30 32 29 167 183 165 160 Slowest Speed 330 | 120 120 260 120 330 190 130 35 112 32 32 35 89 29 320 243 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 1 . . . . 3 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 28 37 49 14 59 21 68 46 81 79 18 93 5 88 14 5 6 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 . 1 . . . . . 1 . Scrap Searched 8 | . . . . . . . 1 2 1 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 68 | . . 16 . . . 3 . . . . . . . 29 8 4 8 Melee . | . . . . . . . . . . . . . . . . . . Projectile 15 | . . . . . . 3 . . . . . . . . . 4 8 AOE 53 | . . 16 . . . . . . . . . . . 29 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Gar Fac Fac Fac Total 9847 | 48 320 519 210 338 594 856 547 386 1092 746 1354 258 218 1305 650 145 261 Wait 1280 | . 77 20 3 138 108 69 . 11 2 35 412 63 72 237 27 5 1 Move 7745 | 34 207 403 190 127 418 668 543 360 1068 699 891 192 129 948 496 122 250 Hop 5 | . . . . . . 1 . . . . 3 1 . . . . . Pick Up 155 | 9 9 23 3 12 13 22 1 5 3 1 7 . 1 30 11 2 3 Fast Attach 43 | . . 3 1 4 2 6 . 5 10 1 4 . . 5 2 . . Attach 63 | 5 5 4 . 2 6 9 2 1 . . 5 . . 11 7 4 2 Detach 11 | . . . . 1 . 3 . . . . . . . 3 2 2 . Swap 58 | . 4 14 3 8 9 10 . 1 . . 1 . . 3 4 1 . Drop 120 | . 2 18 6 12 9 21 1 3 8 2 9 2 1 18 7 1 . Fire 223 | . 16 34 4 34 28 25 . . . . . . . 8 74 . . Melee 87 | . . . . . . 22 . . 1 8 22 . . 34 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . Crush 30 | . . . . . . . . . . . . . . . 17 8 5 Escape Stasis 23 | . . . . . . . . . . . . . 15 8 . . . Rewire 3 | . . . . . . . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Build established: Mutant 331 | -10/Materials | Lost 3 parts (1p1n1w) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1068 | -9/Materials | Discovered new exit (range 13) 1084 | -9/Materials | Entered Mines 1188 | -9/Mines | Learned location of Zion (-7) 1231 | -9/Mines | Discovered new exit (range 12) 1278 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1338 | -9/Mines | Entered Materials 1338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -8/Materials | Identified exit to Storage 1388 | -8/Materials | Build established: Scavenger-Mutant 1773 | -8/Materials | Entered Storage 1876 | -8/Storage | Garrison activated, responded to threat 2053 | -8/Storage | Lost 3 parts (1n1u1w) 2094 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2217 | -8/Storage | Repaired Lyr. Light Armor Plating 2291 | -8/Storage | Lost 3 allies 2466 | -8/Storage | Discovered new exit (range 8) 2530 | -8/Storage | Entered Factory 2530 | -7/Factory | Accompanied by 4 allies 2530 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2601 | -7/Factory | Lost 3 allies 2913 | -7/Factory | Repaired Lyr. Light Armor Plating 3107 | -7/Factory | Build established: Mutant 3253 | -7/Factory | Cargo convoy interrupted 3254 | -7/Factory | Released all parts (7) 3283 | -7/Factory | Lost 7 parts (2p2n3u) 3304 | -7/Factory | Core integrity fell below 50% 3330 | -7/Factory | First assault squad dispatched 3407 | -7/Factory | Discovered new exit (range 13) 3413 | -7/Factory | Entered Lower Caves 3421 | -7/Lower Caves | Encountered a Warlord checkpoint 3424 | -7/Lower Caves | Learned Factory garrison access intel 3425 | -7/Lower Caves | Learned Factory trap positions 3470 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3598 | -7/Lower Caves | Discovered new exit (range 5) 3599 | -7/Lower Caves | Entered another Lower Caves area 3642 | -7/Lower Caves | Entered an active Warlord outpost 3648 | -7/Lower Caves | Learned Research emergency access door positions 3648 | -7/Lower Caves | Learned Extension security intel 3708 | -7/Lower Caves | Found DCF Scrap (14 items) 3749 | -7/Lower Caves | Discovered new exit (range 13) 3753 | -7/Lower Caves | Entered Zion 3845 | -7/Zion | Found Prototype Processor 3845 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3848 | -7/Zion | Found Prototype Processor 3848 | -7/Zion | Identified Exp. Targeting Computer 3850 | -7/Zion | Found Prototype Processor 3850 | -7/Zion | Identified Exp. Core Analyzer 3913 | -7/Zion | Received a hallucinogenic algorithm 3913 | -7/Zion | Ran a hallucination algorithm 3913 | -7/Zion | Ran a hallucination algorithm 3918 | -7/Zion | Ran a hallucination algorithm 3922 | -7/Zion | Learned location of Warlord (-5) 3925 | -7/Zion | Learned location of Quarantine (-3) 3942 | -7/Zion | Identified exit to Proximity Caves 3944 | -7/Zion | Learned location of 1 exit from Factory 4017 | -7/Zion | Build established: Derelict-Sprinter 4031 | -7/Zion | Found Prototype Device 4031 | -7/Zion | Identified Phasing AFG 4093 | -7/Zion | Given A8's code to call for help 4111 | -7/Zion | Entered Proximity Caves 4153 | -6/Proximity Caves | Learned Factory terminal intel 4230 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4387 | -6/Proximity Caves | Discovered new exit (range 15) 4394 | -6/Proximity Caves | Entered Factory 4394 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4395 | -6/Factory | Identified exit to Lower Caves 4396 | -6/Factory | Identified exit to Factory 4397 | -6/Factory | Loaded intel: 80 trap records 4398 | -6/Factory | Loaded intel: 26 terminal locations 4399 | -6/Factory | Loaded intel: 4 garrison access locations 4887 | -6/Factory | Discovered exit to Lower Caves (range 10) 5044 | -6/Factory | Fabricated I-36 Angel (x1) 5137 | -6/Factory | Spotted B-75 Beast 5164 | -6/Factory | Sucked down chute 5164 | -6/Factory | Entered Waste 5165 | -6/Waste | Joined by Warlord forces that had cleared the area 5215 | -6/Waste | Discovered new exit (range 15) 5292 | -6/Waste | Entered Factory 5292 | -6/Factory | Accompanied by 20 allies 5307 | -6/Factory | Discovered exit to Lower Caves (range 15) 5349 | -6/Factory | Identified exit to Garrison 5418 | -6/Factory | Entered Garrison 5418 | -6/Garrison | Accompanied by 20 allies 5438 | -6/Garrison | Triggered checkpoint 5460 | -6/Garrison | Triggered checkpoint 5470 | -6/Garrison | Triggered checkpoint 5478 | -6/Garrison | Triggered checkpoint 5507 | -6/Garrison | Discovered new exit (range 13) 5508 | -6/Garrison | Triggered checkpoint 5517 | -6/Garrison | Lost 7 allies 5983 | -6/Garrison | Build established: Hauler-Gladiator 6045 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6116 | -6/Garrison | Triggered checkpoint 6305 | -6/Garrison | P-70 Sage assimilated allied TN-Y4E(g) 6498 | -6/Garrison | Discovered new exit (range 14) 6548 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6612 | -6/Garrison | Triggered checkpoint 6672 | -6/Garrison | Lost 3 allies 6718 | -6/Garrison | Installed Relay Interface Framework 6764 | -6/Garrison | Triggered checkpoint 6974 | -6/Garrison | Triggered checkpoint 7124 | -6/Garrison | Spotted B-90 Cyclops 7192 | -6/Garrison | Lost 7 allies 7279 | -6/Garrison | Destroyed B-90 Cyclops 7367 | -6/Garrison | Spotted B-86 Titan 7394 | -6/Garrison | Discovered new exit (range 10) 7418 | -6/Garrison | Entered Factory 7418 | -6/Factory | Accompanied by 1 ally 7454 | -6/Factory | Build established: Scavenger-Mutant 8118 | -6/Factory | First assault squad dispatched 8337 | -6/Factory | Core integrity fell below 50% 8425 | -6/Factory | Lost 3 parts (2n1w) 8582 | -6/Factory | Discovered exit to Factory (range 11) 8598 | -6/Factory | Entered another Factory area 8598 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8782 | -5/Factory | Discovered new exit (range 7) 8828 | -5/Factory | Entered another Factory area 8828 | -4/Factory | Evolved 2 slots: Utility x2 9135 | -4/Factory | Build established: Scavenger-Tank 9242 | -4/Factory | Self-destructed Last Messages --------------- another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. 09013_ Connecting with Recycling Unit... 09013_ Current location identified: Factory 09056_ ALERT: Security rotation in progress. 09072_ Acquired Hvy. Siege Treads. 09214_ ALERT: All DSF locations entering lockdown mode. 09214_ Scanalyzer disabled. 09229_ Critical hit (Burn: +25). 09233_ Slammed into B-60 Warrior. 09235_ Power failure, Fission Core shutdown. 09236_ Slammed into B-60 Warrior. 09236_ Neutrino Core destroyed. 09236_ System corrupted by crushing effect (+4). 09238_ Slammed into B-60 Warrior. 09242_ Overheating: Imp. Particle Charger damaged (-1). 09242_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????####################???????????????? | | ???????????# T #???????????????? | | ???????????# """ """ """ #???????????????? | | ???????????# """ """ """ #???????????????? | | ???????????# """ """ """ #???????????????? | | ?########### #???????????????? | | ?# + ## #???????????????? | | ?# """ ## ## ##??????????????? | | ?# """ ## ## " ???????? | | ?# """ ##+############;bg#;#### ] !???????? | | ?# # =# #@g #??????????????????? | | ?# """ # " " " # g ####???????????????? | | ?# """ # " " " + " u /???????????????? | | ?# """ # " " / # #### ????????????? | | ?# # " " # " # # #???? ??????????? | | ?# [ # " " # """?### #####????????????????? | | ?# # " " # S"???# #????????????????????? | | ?#! # " " # ????# #????????????????????? | | ?###+### " " #####????# #????????????????????? | | ?# # " " ########## #????????????????????? | | ?# # # # #????????????????????? | | ?# " + # """" # #????????????????????? | | ?# # # """" # #????????????????????? | | ?# # # """" # #????????????????????? | | ?### ########## """" + #????????????????????? | | ???# # # """" # #????????????????????? | | ???# # # """" # ###### ???????? | | ???# + # + " ?????????? | | ???# # # # ###### ???????? | | ???# # ########## #????????????????????? | | ???# # !#?????# #????????????????????? | | ???# # [ #?????# ##+#####????????????????? | | ???# # ####### # !#????????????????? | | ???# # # + #????????????????? | | ???# ######+### # """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 600 Resistance: EX 50 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 65 Melee Accuracy 16 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 20 Authchip Count 2 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Arc Projector | -7/Zion | Archive Drone Bay | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Matter Filter | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ I-36 Angel | x1 | -6/Factory Repaired ---------- Lyr. Light Armor Plating | 10% | -8/Storage Lyr. Light Armor Plating | 67% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Deadly Force Drive-By Fist Fight For Emergencies Only Heavy Suspicion I Have A Map? Jackpot Join The Dark Side Just Shoot The Terminal Let Me Out Of Here Live, Flee, And Rebuild We Are Legion Well Done Challenges ------------ None Game ------ Seed ComponentMetamassStreamer Manual? 0 Play Time 02:19:05 Cumulative 39.1 hours Start 2025.11.12 @ 15:13:16 End 2025.11.13 @ 21:40:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f237a8c-af3b-4929-85cc-46a97858cb12