Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 21:49:43 Player: raddakar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (201) 1005 Value Destroyed (9546) 9546 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3852) 3852 TOTAL SCORE: 21623 Bonus ------- High Alert Combat Kills 1571 Follower Combat Kills 1258 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -177 Cogmind --------- Core Integrity 0/1300 Matter 281/300 Energy 81/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (176) Improved Signal Interpreter Advanced Target Analyzer Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Hardcell Cannon Missile Launcher > --- INVENTORY -------- Antimatter Reactor Micro Antimatter Reactor Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads High-capacity Matter Pod Improved Signal Interpreter Damper Plating Heavy Beamcaster Quantum Rifle [Rating: 140] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Advanced Visual Processing Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Backup Laser III Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Slots Evolved 14 | . . 2 2 . . 2 . . 2 . 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . 1 . . 1 . . . . 1 . . . 1 Utility 7 | . . 1 2 . . 1 . . 1 . . . . 1 . . . 1 Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . . Parts Attached 251 | . 12 8 7 10 17 27 15 . . 11 58 6 . 29 11 6 2 32 Power 27 | . 2 . . 1 2 1 1 . . 1 7 2 . 5 2 1 . 2 Engine 14 | . 2 . . 1 2 1 1 . . . 5 1 . 1 . . . . Core 8 | . . . . . . . . . . 1 2 1 . 4 . . . . Reactor 5 | . . . . . . . . . . . . . . . 2 1 . 2 Propulsion 66 | . 4 3 1 2 6 8 5 . . 3 11 . . 6 2 2 1 12 Treads 37 | . 1 1 1 2 6 8 1 . . 2 . . . 1 2 2 1 9 Leg 18 | . 1 . . . . . 4 . . 1 5 . . 5 . . . 2 Wheel 11 | . 2 2 . . . . . . . . 6 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 92 | . 2 3 5 3 4 12 3 . . 5 26 3 . 9 5 2 1 9 Device 57 | . 1 2 3 . 1 9 2 . . 3 19 2 . 6 3 . . 6 Storage 12 | . 1 . . 2 . 1 . . . 1 3 1 . 1 2 . . . Processor 5 | . . . 1 . . . . . . . . . . 1 . . 1 2 Hackware 3 | . . . . . . . . . . . 3 . . . . . . . Protection 15 | . . 1 1 1 3 2 1 . . 1 1 . . 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | . 4 2 1 4 5 6 6 . . 2 14 1 . 9 2 1 . 9 Energy Gun 12 | . . . . . . . 3 . . . 3 1 . . 1 . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 30 | . 4 2 . 2 2 4 . . . 2 7 . . 3 . . . 4 Ballistic Cannon 10 | . . . 1 . . 2 1 . . . 2 . . 3 1 . . . Launcher 10 | . . . . 1 3 . 2 . . . 1 . . 2 . 1 . . Special Weapon 4 | . . . . 1 . . . . . . 1 . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 2 . 1 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 Parts Lost 121 | . . . . . 6 9 6 . . 9 26 16 . 18 . . . 31 Power 14 | . . . . . 1 1 . . . . 4 3 . 3 . . . 2 Propulsion 35 | . . . . . 1 2 3 . . 3 7 4 . 5 . . . 10 Utility 32 | . . . . . 1 2 1 . . 4 5 6 . 4 . . . 9 Weapon 40 | . . . . . 3 4 2 . . 2 10 3 . 6 . . . 10 Highest Loss Streak 13 | . . . . . 2 6 4 . . 5 11 10 . 10 . . . 13 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 88 | . 93 95 99 100 96 99 98 100 86 84 74 74 11 69 75 83 83 74 Engine 5 | . 14 11 9 9 6 6 6 7 6 5 4 2 . . 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 5 10 10 7 Treads 11 | . 4 10 9 17 18 23 12 . . 4 3 . . 3 5 9 9 14 Leg 4 | . 18 . . . . . 9 23 20 17 8 . . 9 . . . . Wheel 1 | . 4 11 9 . . . . . . . 2 16 . . . . . . Device 19 | . 3 13 26 18 10 23 24 30 26 23 26 30 . 20 25 24 15 17 Storage 6 | . 18 11 9 9 9 7 7 7 6 6 2 1 5 6 3 5 5 3 Processor 5 | . . . 1 9 9 7 7 7 6 6 1 . . . 5 5 9 8 Protection 6 | . . 4 7 9 16 7 5 . . . 1 . . 4 . 6 10 5 Energy Gun 3 | . . . . . . . 6 15 13 4 2 . . . 14 10 10 5 Ballistic Gun 10 | . 27 32 26 12 18 18 1 . . 6 12 7 . 2 . . . 2 Ballistic Cannon 3 | . . . . 7 . . 13 7 6 4 1 . . 5 2 5 5 2 Launcher 2 | . . . . 1 8 3 . . . . . . . 3 . 4 5 2 Naked Turns 5 | . . . . . . . . . . . 5 . . . . . . . Heaviest Build 117 | 11 36 37 41 103 51 84 82 75 75 77 92 46 1 60 106 116 113 117 Greatest Support 210 | 20 20 20 12 42 42 64 64 35 35 55 55 46 3 90 140 140 140 210 Greatest Overweight (x) 4 | . 2 2 3 3 1 1 2 2 2 1 4 2 . 2 2 . 1 1 Average Overweight (x) . | . . 1 2 1 . . 1 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 20 20 20 20 20 20 5 5 10 20 20 20 20 Average Capacity 15 | 8 10 15 15 15 15 19 20 20 20 20 10 5 5 8 15 20 20 19 Most Carried 20 | 6 15 15 15 16 15 20 20 20 20 20 19 5 4 10 20 20 20 20 Average Carried 14 | 6 9 14 14 14 14 18 19 20 20 19 8 3 4 7 13 19 20 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 5 5 5 5 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 20 20 20 20 20 5 4 4 5 20 20 20 5 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Mutant 16% | Scavenger-Tank 11% | Scavenger-Gunner 9% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Gunner | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Matter Collected 8493 | 208 326 206 148 256 1153 876 561 15 . 501 1443 270 . 594 615 137 62 1122 Remotely 452 | . . . . . . . . . . . 452 . . . . . . . Salvage Created 8163 | 85 257 366 230 243 1376 800 421 . . 348 1293 251 . 410 . 99 . 1984 Parts 379 | 2 11 17 18 17 82 24 18 . . 10 39 10 . 22 . 4 . 105 Haulers Intercepted 2 | . . . . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 10 | . 3 2 . . . . . . . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 15 3 . . . 9 . . . . 4 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Combat Hostiles Destroyed 172 | . 6 4 5 4 35 13 15 . . 7 18 6 . 20 . 2 . 37 Guns 111 | . 6 4 5 4 26 11 3 . . 5 13 6 . 1 . 2 . 25 Cannons 24 | . . . . . . 2 7 . . 2 4 . . 4 . . . 5 AOE 34 | . . . . . 9 . 5 . . . 1 . . 15 . . . 4 Classes Destroyed 17 | 1 2 1 2 3 3 2 1 . . 1 . . . 1 . . . . Worker 7 | . . . . . . . . . . . . . . 1 . . . 6 Builder 6 | . . . . 1 . . . . . . 1 . . 2 . 1 . 1 Hauler 2 | . . . . 1 . 1 . . . . . . . . . . . . Recycler 7 | 1 . 2 1 . . 1 . . . . 2 . . . . . . . Mechanic 2 | . . . 1 . . . . . . . 1 . . . . . . . Watcher 4 | . 1 . 1 . 1 . . . . . . . . . . . . 1 Swarmer 49 | . . . 4 . 8 . 5 . . 4 . 4 . 9 . . . 15 Grunt 61 | . 6 2 . 1 16 8 7 . . . 11 2 . 4 . . . 4 Brawler 5 | . . . . . 1 2 . . . . 1 . . . . . . 1 Duelist 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 18 | . . 2 1 2 7 1 1 . . . 1 . . . . . . 3 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . 3 . . . . . . . . Hunter 14 | . . . . 1 . . 1 . . . 3 . . 5 . 2 . 2 Programmer 14 | . . . . . . 1 . . . . 1 . . 2 . . . 10 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . 1 . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 1 2 2 4 2 7 4 5 . . 6 10 3 . 9 . 2 . 11 Combat Bots Only 10 | . 2 1 4 2 7 4 5 . . 6 10 3 . 7 . 2 . 8 Max Kills in Single Turn 7 | 1 1 1 1 1 4 1 3 . . 2 1 1 . 4 . 1 . 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 3 . . . 1 . . 3 . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Damage Taken 25545 | . 508 188 63 296 2085 2081 1300 . . 811 3829 1385 . 3179 . 179 297 9344 Core 3948 | . 137 34 23 14 283 120 121 . . 61 573 405 . 795 . 42 22 1318 Absorbed by Shields 1380 | . . . . . . . 113 . . . . 396 . . . . . 871 Reduced by Siege Mode 354 | . . . . . . . . . . . . . . . . . . 354 Redirected to Shielding 169 | . . . . 43 123 3 . . . . . . . . . . . . Regen/Repaired (Parts) 314 | . . . . . . . . . . . . . . . 176 25 109 4 Core Remaining (%) 57 | 100 45 91 . . 41 . . 65 . 92 . . 2 . . . 25 . Volleys Fired 688 | 2 45 14 12 24 107 65 35 . . 23 102 51 . 54 . 7 5 142 Largest 4 | 2 2 3 3 2 3 3 3 . . 3 4 2 . 3 . 2 2 4 Hottest 285 | 40 46 69 69 100 86 82 161 . . 158 162 69 . 160 . 130 130 285 Shots Fired 1383 | 4 90 42 36 32 217 155 89 . . 59 243 69 . 66 2 15 7 257 Gun 1135 | 4 90 42 36 29 211 143 29 . . 36 196 69 . 19 2 8 2 219 Cannon 222 | . . . . . . 12 56 . . 23 45 . . 37 . 7 5 37 Launcher 21 | . . . . . 6 . 4 . . . . . . 10 . . . 1 Special 5 | . . . . 3 . . . . . . 2 . . . . . . . Kinetic 1172 | 4 90 42 36 29 211 155 66 . . 53 214 65 . 56 . 7 5 139 Thermal 133 | . . . . 3 . . 15 . . . 27 4 . . 2 8 2 72 Explosive 18 | . . . . . 3 . 4 . . . . . . 10 . . . 1 Electromagnetic 58 | . . . . . 3 . 4 . . 6 . . . . . . . 45 Robot Hit Streak 25 | 1 8 8 7 13 9 12 12 . . 13 21 5 . 6 . 3 3 25 Robot Miss Streak 12 | . 3 2 1 2 4 3 3 . . 2 9 12 . 3 2 2 1 7 Penetration Max 1 | . . . . . . 1 . . . . 1 1 . . . . . 1 Secondary Targets 17 | . 2 . . . 5 4 . . . . 1 1 . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . 1 1 . . . . . 1 Shots Hit Robots 910 | 1 60 24 19 20 140 118 62 . . 30 161 31 . 38 . 8 6 192 Core Hits 449 | 1 18 11 11 11 66 81 36 . . 12 57 10 . 39 . 4 1 91 Critical Kills 6 | . . . . . . 2 . . . . 2 . . . . . . 2 Critical Parts Destroyed 17 | . . . . . . 4 . . . . 5 2 . . . . . 6 Critical Strikes 42 | . . . . . . 6 6 . . 1 8 2 . 2 . . 1 16 Burn 4 | . . . . . . . 1 . . . . . . . . . . 3 Destroy 23 | . . . . . . 6 . . . . 7 2 . . . . . 8 Blast 13 | . . . . . . . 5 . . 1 1 . . 2 . . 1 3 Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25454 | 15 715 387 283 328 3165 2396 1963 . . 649 3504 782 . 4250 13 384 225 6395 Guns 16048 | 15 715 387 283 328 2451 2157 500 . . 329 2701 782 . 348 13 214 59 4766 Cannons 4753 | . . . . . . 239 1080 . . 320 789 . . 807 . 170 166 1182 Explosions 4632 | . . . . . 714 . 383 . . . . . . 3088 . . . 447 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . 14 . . 7 . . . . Kinetic 17501 | 15 715 387 283 328 2451 2396 1342 . . 603 3197 745 . 1155 . 170 166 3548 Thermal 2469 | . . . . . 31 . 168 . . . 293 37 . 66 13 214 59 1588 Explosive 4431 | . . . . . 579 . 383 . . . . . . 3022 . . . 447 Electromagnetic 1032 | . . . . . 104 . 70 . . 46 . . . . . . . 812 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 1 1 . 2 2 2 2 4 4 4 4 18 Average Corruption 2 | . . . . . 1 1 1 1 . 2 2 2 2 3 4 4 4 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 98 | . . . . . 3 1 13 1 . 1 9 3 1 2 20 12 4 28 Message Errors 23 | . . . . . . . 3 . . . 3 1 1 . 5 2 2 6 Matter Fused 28 | . . . . . 1 . 4 . . 1 2 . . 1 8 4 1 6 Heat Flow Errors 13 | . . . . . 1 1 1 . . . 1 1 . . 2 3 . 3 Energy Discharges 8 | . . . . . . . . 1 . . 2 . . . 3 1 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . 1 1 Data Loss (minor) 12 | . . . . . 1 . 3 . . . 1 1 . . . 1 . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 Misfires 4 | . . . . . . . 1 . . . . . . . 2 1 . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 405 | . . . . . 85 13 . . . . . . . 285 . 12 . 10 Projectiles 93 | . . . . . . 13 . . . . . . . 58 . 12 . 10 Explosions 312 | . . . . . 85 . . . . . . . . 227 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . 6 4 . . 5 1 . . 3 . . 2 7 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . 6 4 . . 5 1 . . 3 . . 2 7 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . 71 . 14 . . . 9 . . 14 . . . . Shots 5 | . . . . . 3 . 1 . . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . . . . 1 . . 2 . . . 4 Kicked 6 | . . . . . . . . . . . 1 . . 2 . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 46 39 . . 118 164 225 . . . 466 141 . 198 144 177 176 256 Average Temperature 87 | . 13 14 . . 19 18 40 . . . 201 78 . 79 70 82 93 82 Received Heat Transfer 4943 | . 303 75 9 99 783 846 322 . . . 1053 193 . 378 . 9 . 873 Effects 5 | . . . . . . . . . . . 5 . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . 1 5 Total Turns 137 | . . . . . . . . . . . . . . . . . 5 132 Longest Duration 44 | . . . . . . . . . . . . . . . . . 5 44 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 Parts Fried 7 | . . . . . . . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . 4 . . . . . . 4 Heat Transferred 3938 | . . . . . 40 . 407 . . . 592 74 . 50 37 259 74 2405 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Peak Influence 1734 | 5 176 99 214 598 1734 1395 . . 192 234 254 . . 829 199 446 . 620 Initial 910 | . 3 12 . 90 388 910 . . 192 134 122 . . 23 199 . . 149 Average 511 | 2 91 47 136 291 1065 1229 . . 192 161 86 . . 467 84 301 . 250 Maximum Alert Level 5 | . . . 1 2 5 4 . . . 1 1 . . 3 . 2 . 2 Low Security (%) 44 | 100 100 100 57 30 . . . . 100 77 93 . . 17 100 25 . 58 Level 1 10 | . . . 42 41 . . . . . 22 6 . . 30 . 22 . 15 Level 2 12 | . . . . 28 18 . . . . . . . . 15 . 52 . 26 Level 3 10 | . . . . . 30 7 . . . . . . . 36 . . . . Level 4 19 | . . . . . 39 92 . . . . . . . . . . . . Level 5 2 | . . . . . 9 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 1 . 4 . 13 . . . 1 5 . . 5 . 5 . 11 Investigation 1 | . . . . 1 . . . . . . . . . . . . . . Extermination 7 | . . . . . . 2 . . . . 1 . . 2 . . . 2 Reinforcement 14 | . 2 1 . 2 . 1 . . . 1 1 . . 2 . 2 . 2 Assault 8 | . . . . . . 6 . . . . . . . 1 . . . 1 Garrison 17 | . . . . 1 . 4 . . . . 3 . . . . 3 . 6 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . 1 . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Distress Signals 14 | . . 2 . 3 1 . . . . . 1 . . 2 . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 12 6 7 18 36 33 17 . . 8 28 13 . 30 . 10 4 64 Peak Tracking Total 12 | . 3 2 4 4 7 6 5 . . 5 5 5 . 12 . 3 2 12 Tactical Retreats 13 | . 1 . . 1 2 1 . . . 1 . 1 . . . . . 6 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Traps Triggered 14 | . . 1 . 1 10 . . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Machines Disabled 38 | . . . 1 5 3 3 . . . 1 2 . . 21 . 1 . 1 Max in Single Turn 5 | . . . 1 1 1 1 . . . 1 1 . . 5 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Machines Accessed 14 | . . 1 1 4 4 1 . . 1 . . . . 1 . . . 1 Terminals 12 | . . 1 1 3 4 1 . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 31 | . . 4 2 11 6 1 . . 2 . . . . 3 . . . 2 Successful 10 | . . 2 1 2 3 . . . 1 . . . . 1 . . . . Failed 21 | . . 2 1 9 3 1 . . 1 . . . . 2 . . . 2 Catastrophic 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . . . . . . Terminals 26 | . . 4 2 9 6 1 . . 2 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 8 | . . 2 1 1 3 . . . 1 . . . . . . . . . Record 1 | . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 1 4 2 1 . . 1 . . . . 1 . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 16 | . . . . . 10 3 . . . . . . . . . . . 3 Machine Destruction 13 | . . . . . 10 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 Attached 2 | . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Total Allies 27 | . . . . 2 3 . . . . . 1 . . . 20 . 1 . Largest Group 20 | . . . . 1 3 3 . . . . 1 . . . 20 20 9 5 Highest-Rated Group 814 | . . . . 100 98 98 . . . . 41 . . . 814 813 360 183 Highest-Rated Ally 140 | . . . . 100 39 39 . . . . 41 . . . 50 50 140 47 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 244 | . . . . 40 . 32 . . . . 1 . . . . 111 41 19 Total Damage 7856 | . . . . 1957 . 578 . . . . 28 . . . . 4130 695 468 Kills 41 | . . . . 19 . 7 . . . . . . . . . 10 4 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Turns Passed 13381 | 24 569 422 323 726 2381 1235 2019 123 42 230 1157 339 21 823 938 452 188 1369 Spaces Moved 5908 | 16 318 278 193 291 856 448 849 48 17 75 494 239 42 456 441 236 94 517 Core 207 | . . . . . . . . . . . 11 33 42 76 10 . . 35 Treads 3538 | . 5 1 . 250 856 448 624 . . 17 92 . . 112 328 236 94 475 Legs 1152 | 16 215 . . . . . 225 48 17 58 298 . . 268 . . . 7 Wheels 908 | . 98 277 193 41 . . . . . . 93 206 . . . . . . Hover 103 | . . . . . . . . . . . . . . . 103 . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 115 120 135 160 155 190 260 260 152 50 50 50 50 50 160 180 50 Average Speed 184 | 120 124 126 134 218 235 219 222 260 260 200 152 86 50 145 205 174 181 170 Slowest Speed 400 | 120 240 240 135 312 240 235 260 260 260 232 400 110 50 260 240 180 270 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 47 26 14 42 74 10 86 6 1 52 13 40 10 16 89 7 14 12 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . . 3 1 . . . . . . . . 1 . Spaces Dug 8 | . . . . . . . 8 . . . . . . . . . . . Terrain Destroyed 236 | . . . . . 6 . 15 . . . 7 1 . 160 . 1 . 46 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 29 | . . . . . . . 5 . . . 7 . . 9 . 1 . 7 AOE 206 | . . . . . 6 . 10 . . . . . . 151 . . . 39 Terrain Rammed 1 | . . . . . . . . . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Gar Fac Low Low Fac DSF Fac Upp Upp Fac Was Fac Upp Res Total 7432 | 17 411 321 234 361 1102 610 926 47 16 118 730 301 41 573 473 271 106 774 Wait 135 | . 8 1 . 9 8 24 8 . . . 22 . . 4 . 2 5 44 Move 5890 | 15 317 277 192 290 854 447 848 47 16 74 493 238 41 456 440 235 93 517 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 196 | . 18 9 11 12 15 26 12 . . 5 26 3 . 16 14 8 . 21 Fast Attach 90 | . 3 5 2 3 4 7 1 . . 4 18 2 . 20 6 5 2 8 Attach 148 | . 9 3 4 6 13 16 13 . . 6 39 4 . 7 5 . . 23 Detach 16 | . . . 1 1 . . 2 . . 2 7 . . 1 1 . . 1 Swap 13 | . . . 1 1 . 4 1 . . 1 1 . . 2 . 1 . 1 Drop 160 | . 11 12 11 15 13 21 6 . . 3 20 3 . 11 7 13 1 13 Fire 688 | 2 45 14 12 24 107 65 35 . . 23 102 51 . 54 . 7 5 142 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . . . . Kick 6 | . . . . . . . . . . . 1 . . 2 . . . 3 Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis 14 | . . . . . 14 . . . . . . . . . . . . . Rewire 74 | . . . . . 74 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 25 | -11/Junkyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 501 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Discovered new exit (range 9) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 868 | -9/Materials | Discovered new exit (range 15) 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Utility x2 1261 | -8/Materials | Discovered new exit (range 6) 1339 | -8/Materials | Entered Storage 1496 | -8/Storage | Met 01-MTF 1987 | -8/Storage | Garrison activated, responded to threat 2062 | -8/Storage | Identified exit to Garrison 2065 | -8/Storage | Entered Garrison 2183 | -8/Garrison | Triggered checkpoint 2758 | -8/Garrison | Triggered checkpoint 2780 | -8/Garrison | Destroyed 7 combat bots 2804 | -8/Garrison | Triggered checkpoint 3080 | -8/Garrison | Discovered new exit (range 10) 3109 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3218 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Garrison Relay disabled 3503 | -8/Garrison | Build established: Tank 3554 | -8/Garrison | Discovered new exit (range 12) 3610 | -8/Garrison | Triggered checkpoint 3624 | -8/Garrison | Core integrity fell below 50% 3650 | -8/Garrison | Garrison Relay disabled 3703 | -8/Garrison | Garrison Relay disabled 3950 | -8/Garrison | Triggered checkpoint 3997 | -8/Garrison | Build established: Mutant 4043 | -8/Garrison | Learned Factory security intel 4090 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Installed Relay Interface Framework 4412 | -8/Garrison | Discovered new exit (range 13) 4446 | -8/Garrison | Entered Factory 4446 | -7/Factory | Accompanied by 3 allies 4446 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4649 | -7/Factory | Build established: Scavenger-Mutant 4846 | -7/Factory | First assault squad dispatched 5320 | -7/Factory | Build established: Scavenger-Gunner 5492 | -7/Factory | Lost 6 parts (2n2u2w) 5672 | -7/Factory | Discovered new exit (range 4) 5681 | -7/Factory | Entered Lower Caves 5720 | -7/Lower Caves | Build established: Scavenger-Tank 5964 | -7/Lower Caves | Spotted B-75 Beast 6001 | -7/Lower Caves | Destroyed B-75 Beast 6013 | -7/Lower Caves | Encountered a Warlord checkpoint 6028 | -7/Lower Caves | Lost 4 parts (2n1u1w) 6150 | -7/Lower Caves | Learned Factory emergency access door positions 7428 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7669 | -7/Lower Caves | Discovered new exit (range 10) 7700 | -7/Lower Caves | Entered another Lower Caves area 7700 | -7/Lower Caves | Discovered new exit (range 11) 7730 | -7/Lower Caves | Build established: Scavenger-Mutant 7823 | -7/Lower Caves | Entered Factory 7823 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7862 | -6/Factory | Identified exit to DSF 7865 | -6/Factory | Entered DSF 7924 | -6/DSF | Discovered new exit (range 20) 7950 | -6/DSF | Additional patrols routed to DSF 7982 | -6/DSF | Lost 3 parts (1n1u1w) 8077 | -6/DSF | Lost 5 parts (2n2u1w) 8095 | -6/DSF | Entered Factory 8095 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8400 | -5/Factory | Garrison activated, responded to threat 8511 | -5/Factory | Lost 11 parts (2p3n2u4w) 8516 | -5/Factory | Destroyed 10 combat bots 8611 | -5/Factory | Lost 8 parts (2p2n1u3w) 8877 | -5/Factory | Build established: Scavenger-Gunner 9006 | -5/Factory | Core integrity fell below 50% 9061 | -5/Factory | Discovered new exit (range 9) 9122 | -5/Factory | Lost 4 parts (2n1u1w) 9252 | -5/Factory | Entered Upper Caves 9387 | -5/Upper Caves | Build established: Scavenger-Mutant 9495 | -5/Upper Caves | Lost 4 parts (1p2n1w) 9575 | -5/Upper Caves | Core integrity fell below 20% 9585 | -5/Upper Caves | Spotted B-75 Beast 9586 | -5/Upper Caves | Discovered new exit (range 11) 9591 | -5/Upper Caves | Entered another Upper Caves area 9602 | -5/Upper Caves | Discovered new exit (range 15) 9612 | -5/Upper Caves | Lost 10 parts (1p2n5u2w) 9612 | -5/Upper Caves | Entered Factory 9612 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10139 | -4/Factory | Destroyed 7 combat bots 10143 | -4/Factory | Lost 4 parts (1p1u2w) 10380 | -4/Factory | Lost 3 parts (1n1u1w) 10381 | -4/Factory | Spotted B-86 Titan 10393 | -4/Factory | First assault squad dispatched 10403 | -4/Factory | Core integrity fell below 50% 10435 | -4/Factory | Sucked down chute 10435 | -4/Factory | Entered Waste 10436 | -4/Waste | Joined by Warlord forces that had cleared the area 10442 | -4/Waste | Lost 10 parts (1p4n2u3w) 10457 | -4/Waste | Found Adv. Force Booster 10753 | -4/Waste | Build established: Gunner 10792 | -4/Waste | Found Damper Plating 10814 | -4/Waste | Found Damper Plating 10890 | -4/Waste | Found Damper Plating 11184 | -4/Waste | Build established: Mutant 11201 | -4/Waste | Discovered new exit (range 12) 11219 | -4/Waste | Found Damper Plating 11373 | -4/Waste | Entered Factory 11373 | -4/Factory | Accompanied by 20 allies 11505 | -4/Factory | Spotted B-86 Titan 11524 | -4/Factory | Allies destroyed B-86 Titan 11804 | -4/Factory | Discovered new exit (range 6) 11825 | -4/Factory | Entered Upper Caves 11825 | -4/Upper Caves | Accompanied by 9 allies 11912 | -4/Upper Caves | 1C-UTU showed up to help 11914 | -4/Upper Caves | 1C-UTU revealed a hidden path 12013 | -4/Upper Caves | Entered Research 12013 | -3/Research | Accompanied by 5 allies 12013 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12632 | -3/Research | Build established: Scavenger-Gunner 12709 | -3/Research | P-80 Master assimilated allied 6D-C55(g) 12785 | -3/Research | Destroyed 8 combat bots 12786 | -3/Research | Garrison activated, responded to threat 12873 | -3/Research | Lost 3 parts (2u1w) 13094 | -3/Research | System corruption reached 10% 13117 | -3/Research | Garrison activated, responded to threat 13154 | -3/Research | Lost 13 parts (6n3u4w) 13214 | -3/Research | Lost 6 parts (1p3n1u1w) 13263 | -3/Research | First assault squad dispatched 13338 | -3/Research | Build established: Scavenger-Mutant 13347 | -3/Research | Core integrity fell below 50% 13367 | -3/Research | Core integrity fell below 20% 13380 | -3/Research | Spotted B-86 Titan 13382 | -3/Research | Lost 6 parts (1n3u2w) 13382 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13346_ E-15 Imp destroyed. 13348_ Integrated Corrupted Hvy. Machine Gun (+2). 13348_ Complication: Energy sink damages Corrupted Hvy. Machine Gun (-56). 13349_ Hvy. Siege Treads destroyed. 13349_ K-01 Serf collects debris. 13351_ Hvy. Machine Gun destroyed. 13351_ Dropped Corrupted Flexi-carbon Leg. 13351_ Adv. Heat Sink destroyed. 13351_ Dropped Corrupted Wheel. 13352_ U-05 Engineer destroyed. 13352_ K-01 Serf collects debris. 13353_ Acquired 11 matter. 13355_ K Z,JLLPLJK,YD0O|UGA#9D2 TX 13355_ K-01 Serf collects debris. 13362_ Acquired Biometal Leg. 13363_ K-01 Serf collects debris. 13367_ K-01 Serf destroyed. 13367_ Kicked S-43 Plague. 13369_ Kicked S-43 Plague out of the way. 13375_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????? ????????? | | ?????????????????????###########+### ????????? | | ??????????????????????# ???????? | | ??????????????????????+ ???????? | | ??????????????????????# ????????? | | ??????????????????????# =u ?????????? | | ??????????????????????# = ??????????? | | ??????????????????????# "" "???????????? | | ######################### ""F""??????????? | | !%%! =!%!% ^k """"" +?????? | | !!==! l*s% #?????? | | |!== s s! BB????? | | *!!%% gs ^ @ BB????? | | =########### ############/######+########????????? | | ###########/#????????? ?????????????????????? | | !# =%#????????# ???????????????????? | | !# =#????????# "" #?????????????????? | | # #????????# """#?????????????????? | | |# #????????# S"#?????????????????? | | " #????????# """#?????????????????? | | =# #????????# """#?????????????????? | | =# #????????# #?????????????????? | | *#############????????# ] #?????????????????? | | =# #?????????????##########?????????????????? | | =# #????????????????????????????????????????? | | # ""#????????????????????????????????????????? | | =# ""#????????????????????????????????????????? | | *# ""#????????????????????????????????????????? | | %# T#????????????????????????????????????????? | | # ""#????????????????????????????????????????? | | # ""###########?##???????????????????????????? | | # ""# #???????????????????????????? | | # # #???????????????????????????? | | + # """ """ #???????????????????????????? | | # # """ """ #???????????????????????????? | | # # """ """ #???????????????????????????? | | #####+## """ """ #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 200 Energy Generation 45 Energy Capacity 730 Matter Stores 317 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 3200 Resistance: KI 20 Resistance: EM 90 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Force Boost 40 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed CooledSeismicSpear Manual? 0 Play Time 03:10:37 Cumulative 142.5 hours Start 2023.03.07 @ 19:53:26 End 2023.03.22 @ 21:49:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f3940c3-5a88-4f0e-8262-033b16fad044