Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.28 @ 00:50:36 Player: Armok Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (61) 305 Value Destroyed (2790) 2790 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 11455 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 306 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 724/1300 Matter 36/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (5) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Medium Treads > --- UTILITY (6) ------ Transport Network Coupler Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Nuclear Pulse Array > --- UTILITY ---------- Weight Redist. System Core Analyzer Improved Transmission Jammer Improved Reaction Control System Advanced Cloaking Device > --- WEAPON ----------- Phase Gun Railgun > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Heavy Disruptor Cannon [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Advanced Cooling System Device Advanced Cooling System Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Backup Plating I Weapon Slug Cannon Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Slots Evolved 14 | . . . 2 . 2 2 . 2 . 2 2 . . . 2 Power 4 | . . . . . 1 1 . 1 . . 1 . . . . Propulsion 5 | . . . 2 . 1 . . 1 . . 1 . . . . Utility 4 | . . . . . . 1 . . . 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 110 | 6 5 1 7 2 4 4 . 11 1 8 9 . 4 29 19 Power 21 | 1 2 . . . . 2 . 1 . 1 1 . 1 9 3 Engine 6 | 1 2 . . . . 1 . 1 . . 1 . . . . Core 9 | . . . . . . 1 . . . 1 . . . 7 . Reactor 6 | . . . . . . . . . . . . . 1 2 3 Propulsion 31 | 2 2 1 6 . 1 . . 2 1 1 2 . 1 6 6 Treads 4 | . . . . . . . . . . . . . . 2 2 Leg 2 | . . . . . . . . . 1 . . . . 1 . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 2 . 1 1 . 1 1 . Flight 17 | . 2 1 6 . 1 . . . . . 1 . . 2 4 Utility 31 | 1 1 . . 1 1 1 . 5 . 4 4 . 1 9 3 Device 19 | . 1 . . . . . . 3 . 4 2 . 1 6 2 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 7 | . . . . . . 1 . 1 . . 2 . . 2 1 Hackware 2 | . . . . . 1 . . 1 . . . . . . . Protection 2 | . . . . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 1 1 2 1 . 3 . 2 2 . 1 5 7 Energy Gun 9 | 2 . . . . . . . 1 . . . . 1 1 4 Energy Cannon 2 | . . . . . . . . . . . 1 . . 1 . Ballistic Gun 5 | . . . . 1 1 . . 1 . . 1 . . 1 . Ballistic Cannon 8 | . . . 1 . 1 1 . . . . . . . 2 3 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 69 | . . . . . 1 . 6 . 13 . . . . 23 26 Power 18 | . . . . . . . 1 . 3 . . . . 7 7 Propulsion 20 | . . . . . 1 . 3 . 4 . . . . 5 7 Utility 18 | . . . . . . . 2 . 3 . . . . 7 6 Weapon 13 | . . . . . . . . . 3 . . . . 4 6 Highest Loss Streak 18 | . . . . . 1 . 6 . 5 . . . . 18 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Backups 3 | 1 2 4 3 3 4 3 3 3 3 3 3 4 2 3 3 Power . | . 1 1 1 1 . 1 . . . . . . 1 . . Propulsion . | . . 2 . 1 . . . . . . . . . . . Utility . | . . 1 . . 1 1 1 1 . 1 1 1 . 1 . Weapon 1 | . . . 1 1 1 1 2 1 2 1 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . . . . 1 . 1 3 . . 3 1 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . 1 . Utility 3 | . . . . . . . . 1 . 1 1 . . . . Weapon 4 | . . . . . . . . . . . 2 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 91 85 94 100 97 91 68 60 35 37 74 78 83 62 58 Engine 7 | . 14 14 11 11 17 15 8 6 6 5 12 15 15 3 . Core 6 | . . . . . . 6 7 5 2 2 5 5 . 12 13 Reactor 1 | . . . . . . . . . . . . . 4 1 2 Treads 1 | . . . . . . . . . . . . . . 4 4 Hover 5 | . . . . . . . . 8 6 7 19 21 23 6 . Flight 11 | . 13 28 43 44 43 37 29 6 1 . 2 5 4 2 . Device 11 | . . . 10 11 9 7 4 11 4 14 18 20 21 14 14 Processor 4 | . . . . . . 6 7 6 6 . 6 5 5 3 8 Protection 2 | . 12 14 11 11 . . . . . . . . . . . Energy Gun 3 | . 28 28 7 2 . . . . . . . . 2 1 . Energy Cannon 1 | . . . . . . . . . . . 2 5 2 1 1 Ballistic Gun 1 | . . . . 8 9 . . 5 . . 2 . 2 1 . Ballistic Cannon 4 | . . . 10 11 9 7 5 5 . . . . . 3 9 Peak Build Rating 99 | 6 7 6 20 21 28 32 32 47 42 47 85 87 99 99 91 Average Rating 47 | 3 6 6 16 20 26 31 22 39 26 25 74 86 94 67 68 On Entrance 35 | . 6 6 6 20 21 26 32 13 42 . 47 85 87 99 71 Avg Prop Armor Cover (%) 3 | . . . . . . . . 1 2 . 4 3 3 4 . Naked Turns 1 | . . . . . . . . . 1 . . . . . . Heaviest Build 97 | 14 15 8 17 20 23 24 24 27 26 17 40 42 45 92 97 Greatest Support 93 | 26 26 8 20 20 25 24 24 27 27 27 43 43 53 93 93 Greatest Overweight (x) 32 | . . . . . . . 1 1 3 . . . 2 10 32 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 2 4 3 3 4 3 3 3 3 3 3 4 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 3 4 5 4 5 3 2 4 5 5 4 3 . Class Distribution -------------------- 42% | Mutant 16% | Scavenger-Gunner 13% | Scavenger-Mutant 8% | Sprinter 7% | Generator-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Generator-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Matter Collected 2233 | 172 48 25 101 195 . . . 24 238 . 51 78 . 762 539 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2174 | . 48 39 98 138 . . . 17 . . . . . 779 1055 Parts 117 | . 8 4 5 7 . . . 1 . . . . . 44 48 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Combat Hostiles Destroyed 55 | . 3 3 2 4 . . . . . . . . . 20 23 Guns 13 | . 3 3 2 2 . . . . . . . . . 2 1 Cannons 40 | . . . . 2 . . . . . . . . . 18 20 Classes Destroyed 10 | . 1 . 1 1 . . . 1 . . . . . 4 2 Worker 2 | . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . 1 Swarmer 25 | . 3 3 . 4 . . . . . . . . . 7 8 Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 12 | . . . 2 . . . . . . . . . . 5 5 Sentry 4 | . . . . . . . . . . . . . . 1 3 Hunter 3 | . . . . . . . . . . . . . . 1 2 Programmer 10 | . . . . . . . . . . . . . . 5 5 Best Kill Streak 11 | . 3 3 2 5 . . . 1 . . . . . 9 11 Combat Bots Only 10 | . 3 3 2 4 . . . . . . . . . 9 10 Max Kills in Single Turn 2 | . 1 1 1 1 . . . 1 . . . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Hostile Shots Fired 1006 | . 11 10 2 19 36 . 23 9 312 . . . . 273 311 Missed 397 | . 5 4 . 12 14 . 7 2 160 . . . . 77 116 Hits 609 | . 6 6 2 7 22 . 16 7 152 . . . . 196 195 Melee 10 | . . . . . . . 9 . . . . . . 1 . Projectile 599 | . 6 6 2 7 22 . 7 7 152 . . . . 195 195 AOE 2 | . . . . . . . 2 . . . . . . . . Critical Strikes 28 | . . . 1 1 . . 5 . 2 . . . . 8 11 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 8218 | . 32 33 22 74 208 . 386 101 1618 . . . . 2995 2749 Core 2095 | . 4 11 . . 38 . 151 14 813 . . . . 488 576 Absorbed by Shields 109 | . . . . . . . . . 20 . . . . 89 . Ignored by Resistances 2369 | . 12 12 7 23 60 . 107 28 485 . . . . 863 772 Regen/Repaired (Parts) 63 | . . . . . . . . 63 . . . . . . . Core Remaining (%) 78 | 100 . 94 . 100 93 . 78 . 2 100 . . . 57 . Volleys Fired 122 | . 3 5 4 11 4 . . 1 1 . . . . 46 47 Largest 3 | . 2 2 2 2 2 . . 2 1 . . . . 2 3 Hottest 199 | . 100 100 90 90 65 . . 70 5 . . . . 160 199 Shots Fired 267 | . 6 10 8 20 8 . . 2 1 . . 1 . 91 120 Gun 85 | . 6 10 4 9 4 . . 1 . . . . . 24 27 Cannon 181 | . . . 4 11 4 . . 1 . . . 1 . 67 93 Launcher . | . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . . . . . . Kinetic 155 | . . . 4 11 8 . . 2 . . . . . 48 82 Thermal 110 | . 6 10 4 9 . . . . . . . . . 43 38 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 . . . Robot Hit Streak 30 | . 3 5 9 4 5 . . 4 5 . . . . 17 30 Robot Miss Streak 5 | . 1 1 1 5 2 . . . . . . . . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 183 | . 4 8 5 8 6 . . 2 1 . . . . 62 87 Core Hits 96 | . 3 3 3 5 2 . . 2 . . . . . 34 44 Critical Kills 2 | . . . . 1 . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . . Critical Strikes 14 | . . 1 . 2 1 . . . . . . . . 3 7 Burn 4 | . . 1 . . . . . . . . . . . 1 2 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 3 | . . . . 2 1 . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . 2 4 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6113 | . 51 101 73 169 145 . . 61 18 . . . . 2252 3243 Guns 1334 | . 51 101 49 49 50 . . 21 . . . . . 567 446 Cannons 4747 | . . . 24 120 95 . . 40 . . . . . 1671 2797 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 32 | . . . . . . . . . 18 . . . . 14 . Kinetic 3899 | . . . 24 120 145 . . 61 . . . . . 1066 2483 Thermal 2182 | . 51 101 49 49 . . . . . . . . . 1172 760 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 4 4 4 3 Average Corruption 3 | . . . . . . . . . . . . 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . . 1 2 19 6 Message Errors 8 | . . . . . . . . . . . . . 1 7 . Matter Fused 3 | . . . . . . . . . . . . . 1 2 . Heat Flow Errors 3 | . . . . . . . . . . . . . . 2 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . 1 . 1 1 Alerts 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 180 | . . . . . . . . . . . . . . 45 135 Projectiles 180 | . . . . . . . . . . . . . . 45 135 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 31 | . . . 1 2 2 . . . . . . . . 3 23 Impact . | . . . . . . . . . . . . . . . . Kinetic 27 | . . . 1 2 2 . . . . . . . . 3 19 Secondary 4 | . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 15 | . . . . . . . . . 9 . . . . 6 . Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . 2 . . . . 2 . Targets Rammed 4 | . . . . . . . . . 2 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 563 | . 126 240 162 362 380 127 . 20 240 . 96 90 312 563 465 Average Temperature 126 | . 65 116 78 100 124 56 . 15 121 . 20 51 151 181 106 Received Heat Transfer 2243 | . . . 33 36 90 . 9 63 888 . . . . 764 360 Effects 29 | . . . . 1 3 . . . . . . . 6 18 1 Shutdowns 13 | . . . . . 2 . . . . . . . . 11 . Energy Bleed 3 | . . . . . 1 . . . . . . . . 2 . Interference 8 | . . . . 1 . . . . . . . . 6 1 . Short Circuit 2 | . . . . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 8 | . . . . . . . . . . . . . . 2 6 Heat Transferred 3404 | . 148 370 148 148 . . . . . . . . . 1295 1295 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 1 Low Security (%) 82 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 49 61 Level 1 10 | . . . . . . . . . . . . . . 15 38 Level 2 7 | . . . . . . . . . . . . . . 34 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 559 | . 70 66 43 93 30 5 . 67 50 16 . . . 559 273 Initial 273 | . . 6 1 10 . 3 . . . 12 . . . 6 273 Average 88 | . 25 34 3 44 5 . . 7 8 3 . . . 225 190 Influence Increases 2131 | . 80 70 58 113 86 5 . 116 244 32 . . 12 711 604 Destroy 0b10 Robot/C 1260 | . 60 60 40 80 . . . . 40 . . . . 520 460 Destroy 0b10 Robot/NC 30 | . . . . 5 . . . 5 . . . . . . 20 Destroy Leader 194 | . 10 10 10 20 . . . 2 . . . . . 60 82 Allied During Kill 24 | . . . 3 3 . . . . 3 . . . . 15 . Successful Hack 112 | . 10 . 5 . 11 5 . 19 6 32 . . 12 12 . Disable Machine 36 | . . . . . . . . . . . . . . 18 18 Destroy Structure 55 | . . . . 5 . . . . . . . . . 26 24 Partial Spotted 90 | . . . . . 75 . . 15 . . . . . . . Lose Combat Pursuer 330 | . . . . . . . . 75 195 . . . . 60 . Influence Decreases 1954 | . 60 84 31 146 76 15 . 116 214 62 . . . 164 986 Entered New Map 359 | . . 14 5 23 . 7 . . . 18 . . . 6 286 Time Decay 957 | . 60 70 26 103 41 8 . 69 106 44 . . . . 430 Lost Part 458 | . . . . . . . . . 60 . . . . 138 260 Lost Ally 113 | . . . . 20 15 . . . 48 . . . . 20 10 Purge Threat 67 | . . . . . 20 . . 47 . . . . . . . Squads Dispatched 8 | . . . . . 2 . 1 2 1 . . . . . 2 Investigation 2 | . . . . . 1 . . 1 . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . . . 2 Reinforcement 3 | . . . . . 1 . 1 . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Distress Signals 7 | . . . . . 3 . . 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 149 | . 7 3 2 7 22 . 7 6 29 . 1 5 . 31 29 Peak Tracking Total 13 | . 4 3 2 4 10 . 4 4 13 . 1 5 . 9 6 Tactical Retreats 19 | . . . . . 6 . 1 2 7 . . . . 3 . ECM-based Alert Blocks 19 | . . . . . 16 . 3 . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Traps Triggered 10 | . . . . . 2 . 1 1 3 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Machines Disabled 4 | . . . . . . . . . . . . . . 2 2 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Machines Accessed 34 | . 4 . 3 . 5 3 . 4 4 4 1 . 1 2 3 Terminals 21 | . 3 . 2 . 4 2 . 1 4 2 . . . 2 1 Fabricators 6 | . . . . . . 1 . 1 . 1 1 . . . 2 Repair Stations 4 | . 1 . . . . . . 2 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . Total Hacks 90 | . 8 . 12 . 22 7 . 12 9 10 1 . 2 3 4 Successful 53 | . 4 . 6 . 17 5 . 8 3 7 . . 1 1 1 Failed 36 | . 4 . 5 . 5 2 . 4 6 3 1 . 1 2 3 Catastrophic 5 | . . . . . . . . 1 1 2 . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 2 | . . . . . . . . 2 . . . . . . . Terminals 63 | . 6 . 10 . 20 4 . 2 9 8 . . . 3 1 Fabricators 10 | . . . . . . 3 . 2 . 1 1 . . . 3 Repair Stations 11 | . 2 . . . . . . 8 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . 2 . . Terminal Hacks 40 | . 3 . 6 . 17 3 . 1 3 6 . . . 1 . Record 14 | . 1 . 4 . 5 . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . 1 . 2 1 . . . 1 . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . 2 . . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . 1 . . . . . . 1 Network Status 1 | . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . 1 . 1 . . . . . . 1 Repair Station Hacks 8 | . 1 . . . . . . 6 . 1 . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . Refit 3 | . 1 . . . . . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 3 . 4 2 . 2 4 3 1 . 1 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 1 . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 227 | . . . . . . . . 40 . . . . . . 187 Total Robot Build Rating 15 | . . . . . . . . 1 . . . . . . 14 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . Time 91 | . . . . . . . . 91 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Total Allies 11 | . . 2 . . . . . 1 3 . . 1 . 2 2 Largest Group 3 | . . 2 2 2 1 . . 1 3 . . 1 . 2 2 Highest-Rated Group 142 | . . 49 49 49 18 . . 10 81 . . 46 . 142 62 Highest-Rated Ally 80 | . . 31 31 31 18 . . 10 31 . . 46 . 80 31 Total Orders 4 | . . . . . . . . 4 . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . Ally Attacks 43 | . . . 5 9 . . . . 11 . . 2 . 16 . Total Damage 1092 | . . . 64 95 . . . . 254 . . 27 . 652 . Kills 8 | . . . . . . . . . 2 . . . . 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Active Infowar (turns) 1561 | . 1 . 90 101 133 143 27 162 126 106 211 102 150 203 6 Sensors 288 | . . . . . . . . 162 126 . . . . . . T.N.C. 6 | . . . . . . . . . . . . . . . 6 Cloaking 295 | . . . . . . . . . . . . . 92 203 . Jamming 722 | . . . . . . . . . . 106 211 102 150 153 . ECM 495 | . 1 . 90 101 133 143 27 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Turns Passed 4539 | 48 164 141 221 220 189 143 48 451 460 202 211 102 150 927 862 Spaces Moved 4531 | 46 256 287 214 388 523 127 119 367 588 257 295 175 135 509 245 Core 417 | 14 . . . . . . . . 126 161 . . . 103 13 Treads 458 | . . . . . . . . . . . . . . 242 216 Legs 26 | . . . . . . . . . 26 . . . . . . Wheels 115 | 32 83 . . . . . . . . . . . . . . Hover 1657 | . . . . . . . . 360 436 96 295 175 134 161 . Flight 1858 | . 173 287 214 388 523 127 119 7 . . . . 1 3 16 Fastest Speed 23 | 50 37 37 26 26 23 24 24 32 50 50 55 55 46 46 34 Average Speed 64 | 77 54 37 26 26 23 24 36 78 62 58 56 55 66 114 218 Slowest Speed 1650 | 90 90 37 31 26 26 24 112 110 200 76 68 55 200 550 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . 1 . 1 4 13 . 4 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 52 58 20 52 58 6 90 10 70 7 9 87 3 52 6 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 28 | . . . . 6 . . . . . . . . . 11 11 Melee . | . . . . . . . . . . . . . . . . Projectile 28 | . . . . 6 . . . . . . . . . 11 11 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Was Fac Gar Res Total 5921 | 58 274 311 370 483 570 241 119 533 678 311 349 181 197 770 476 Wait 879 | . . 16 132 83 27 105 . 117 56 32 12 2 46 129 122 Move 4472 | 45 253 286 211 380 496 127 110 366 587 256 295 174 135 506 245 Hop 22 | . 1 . 1 3 13 . 4 . . . . . . . . Pick Up 135 | 7 6 2 4 2 10 1 3 10 2 11 15 2 5 34 21 Fast Attach . | . . . . . . . . . . . . . . . . Attach 134 | 6 3 . 7 2 8 5 . 16 5 8 10 1 6 33 24 Detach 41 | . 1 . 4 1 5 3 . 7 2 1 5 1 1 5 5 Swap 13 | . 3 1 4 . 1 . . . . . . . . . 4 Drop 60 | . 4 1 3 1 6 . 2 3 . 3 12 1 4 12 8 Fire 122 | . 3 5 4 11 4 . . 1 1 . . . . 46 47 Melee . | . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . 2 . . . . 2 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 13 23 . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Discovered new exit (range 8) 213 | -10/Materials | Entered Mines 261 | -10/Mines | Learned Materials stockpile data 263 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 302 | -10/Mines | Build established: Mutant 335 | -10/Mines | Discovered new exit (range 5) 354 | -10/Mines | Entered Materials 354 | -9/Materials | Accompanied by 2 allies 354 | -9/Materials | Evolved 2 slots: Propulsion x2 359 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 497 | -9/Materials | Central database locked down 525 | -9/Materials | Discovered new exit (range 6) 575 | -9/Materials | Entered Mines 575 | -9/Mines | Accompanied by 2 allies 657 | -9/Mines | Discovered new exit (range 11) 686 | -9/Mines | Met a Derelict bent on vengeance 699 | -9/Mines | Discovered new exit (range 9) 731 | -9/Mines | Build established: Sprinter 795 | -9/Mines | Entered Materials 795 | -8/Materials | Accompanied by 1 ally 795 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 881 | -8/Materials | Identified exit to Factory 984 | -8/Materials | Entered Factory 984 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1016 | -7/Factory | Discovered new exit (range 16) 1106 | -7/Factory | Build established: Hacker-Sprinter 1113 | -7/Factory | Fabricated Imp. Gravmag System (x2) 1127 | -7/Factory | Identified exit to DSF 1127 | -7/Factory | Entered DSF 1139 | -7/DSF | Additional patrols routed to DSF 1171 | -7/DSF | Discovered new exit (range 13) 1174 | -7/DSF | Identified exit to Factory 1175 | -7/DSF | Entered Factory 1175 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1191 | -6/Factory | Lost 6 parts (1p3n2u) 1224 | -6/Factory | Repaired Cesium-ion Thruster? 1323 | -6/Factory | Fabricated A-02 Transporter? 1485 | -6/Factory | Build established: Mutant 1565 | -6/Factory | Repaired Broken Nuclear Core 1617 | -6/Factory | Discovered new exit (range 16) 1626 | -6/Factory | Identified exit to Extension 1626 | -6/Factory | Entered Extension 1683 | -6/Extension | Spotted B-75 Beast 1759 | -6/Extension | Spotted B-75 Beast 1786 | -6/Extension | Rescued a captive Derelict 1786 | -6/Extension | Rescued a captive Derelict 1797 | -6/Extension | Rescued a captive Derelict 1798 | -6/Extension | Lost 5 parts (1p2n2u) 2000 | -6/Extension | Lost 3 parts (1p1n1w) 2041 | -6/Extension | Core integrity fell below 50% 2063 | -6/Extension | Core integrity fell below 20% 2067 | -6/Extension | Lost 3 parts (1p1n1w) 2079 | -6/Extension | Discovered new exit (range 16) 2079 | -6/Extension | Discovered new exit (range 15) 2086 | -6/Extension | Entered Factory 2086 | -5/Factory | Evolved 2 slots: Utility x2 2124 | -5/Factory | Spotted B-75 Beast 2174 | -5/Factory | Discovered new exit (range 13) 2288 | -5/Factory | Entered another Factory area 2288 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2495 | -4/Factory | Found Quantum Capacitor 2499 | -4/Factory | Sucked down chute 2499 | -4/Factory | Entered Waste 2500 | -4/Waste | Met a frightened Derelict 2509 | -4/Waste | Spotted C-40 Crusher 2514 | -4/Waste | EMP discharged 2522 | -4/Waste | Spotted C-40 Crusher 2556 | -4/Waste | Spotted C-40 Crusher 2561 | -4/Waste | Spotted C-40 Crusher 2561 | -4/Waste | Spotted C-40 Crusher 2578 | -4/Waste | Spotted C-40 Crusher 2596 | -4/Waste | Discovered new exit (range 10) 2601 | -4/Waste | Entered Factory 2751 | -4/Factory | Identified exit to Garrison 2751 | -4/Factory | Entered Garrison 2860 | -4/Garrison | Spotted B-86 Titan 2863 | -4/Garrison | Triggered checkpoint 2900 | -4/Garrison | Discovered new exit (range 12) 2917 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2997 | -4/Garrison | Heavy support dispatched to Research 3022 | -4/Garrison | Lost 18 parts (5p5n5u3w) 3047 | -4/Garrison | Triggered checkpoint 3057 | -4/Garrison | Found embedded Infiltrators 3065 | -4/Garrison | Allies destroyed B-86 Titan 3198 | -4/Garrison | P-70 Sage assimilated allied VM-PV8(x) 3303 | -4/Garrison | Triggered checkpoint 3345 | -4/Garrison | Triggered checkpoint 3364 | -4/Garrison | Build established: Scavenger-Mutant 3390 | -4/Garrison | Destroyed 9 combat bots 3393 | -4/Garrison | Lost 3 parts (2p1u) 3431 | -4/Garrison | Triggered checkpoint 3525 | -4/Garrison | Discovered new exit (range 8) 3549 | -4/Garrison | Installed Relay Interface Framework 3603 | -4/Garrison | Triggered checkpoint 3678 | -4/Garrison | Entered Research 3678 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3961 | -3/Research | Fabricated W-44 Eye (x2) 3978 | -3/Research | Build established: Scavenger-Gunner 4410 | -3/Research | Lost 8 parts (4p1n2u1w) 4438 | -3/Research | Destroyed 10 combat bots 4524 | -3/Research | Lost 10 parts (1p4n2u3w) 4540 | -3/Research | Self-destructed Last Messages --------------- 04527_ Penetrated by Slug. 04527_ Slug penetrates Catalytron. 04528_ K-01 Serf collects debris. 04528_ Penetrated by Slug. 04528_ Quantum Rifle destroyed. 04529_ Acquired Med. Treads. 04531_ K-01 Serf collects debris. 04531_ Slug penetrates Catalytron. 04533_ Acquired Transport Network Coupler. 04534_ K-01 Serf collects debris. 04535_ Slug penetrates Terminal. 04535_ Slug penetrates Wall. 04535_ K-01 Serf destroyed. 04538_ ALERT: Security rotation in progress. 04538_ Slug penetrates Terminal. 04538_ Penetrated by Slug. 04538_ Slug penetrates Terminal. 04538_ Penetrated by Slug. 04538_ Slug penetrates Terminal. 04538_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????#+???##+###? ????????????????????? | | ????????????????# ??? # ?? ???????????????????? | | ??????????????### ##### #?? ????????????????????? | | ???????????"??+ #? ????????????????????? | | ??????????"" ?# ! %#? ????????????????????? | | ????????? # mu% ## ?????????????????????? | | ????????? # %! + ?????????????????????? | | ????????? +[* %=%%# ?????????????????????? | | ????????? #%[%h u%=!#??????????????????????? | | ??????????"" +==%h "" *%!+??????????????????????? | | ??????????????#^%%!*T"!!%%#??????????????????????? | | ??????????????#% !%]* !*=#????????##????????????? | | ??????????????#= %=*[!!%!#?????? ?????????????? | | ??????????????# %=% !!*#???? ??????????????? | | ??????????????# !!!*#??! """???????????????? | | ??????????????# !%%%@#[ "Y" ??????????????? | | ??????????????# "" !!=!; " " ?????????????? | | ???????# ?????# """ !! # ! #????????????? | | ???????# ?????# """ # #????????????? | | ????? ?# ????# #? #????????????? | | ?????? # ????# #?###### #?????????????? | | ???????+ ???# #??????????????????????? | | ???????# ???# """ #??????????????????????? | | ???????# ???# """ #??????????????????????? | | ???????# ??# """ #??????????????????????? | | ???????# ??# [= = #??????????????????????? | | ######## ### #??????????????????????? | | = #??????????????????????? | | ^ """ #??????????????????????? | | """ ####???????????????????? | | % " " """#???????????????????? | | ############### % """#???????????????????? | | #?????????????# ] "#???????????????????? | | ###############|=%| "F"#???????????????????? | | # """#???????????????????? | | # == ####???????????????????? | | # % #??????????????????????? | | + #??????????????????????? | | # #################+####??????????????????????? | | # #??#######?????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 80 Energy Generation 72 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Additional Mass Support 6 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gravmag System | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded W-44 Eye | x2 | -3/Research | Preloaded Repaired ---------- Cesium-ion Thruster | 4% | -6/Factory Nuclear Core | 48% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Can't Catch Me Fitting Room For Emergencies Only Heavy Suspicion Join The Dark Side Late Bloomer Let Me Out Of Here Streaker Well Done Window Shopping Challenges ------------ None Game ------ Seed TitaniumResetDrivehammer Manual? 0 Play Time 01:54:57 Cumulative 62.5 hours Start 2026.01.27 @ 22:58:25 End 2026.01.28 @ 00:50:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 103 Rogue 83 Adventurer 19 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 358f66f1-5e23-457c-80fd-b6eaddc15319