Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 08:42:25 Player: AkimboAoki Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1076) 1076 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3821 Bonus ------- None Cogmind --------- Core Integrity 594/700 Matter 24/300 Energy 14/100 System Corruption 1% Temperature Danger (425) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- Plasma Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Deuterium Engine Armored Treads Compact Matter Pod (0) Weapon Cycler Flak Cannon Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Compact Matter Pod Flak Cannon Flak Cannon Flak Cannon Gauss Cannon Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 53 | 7 1 15 6 14 10 Power 7 | 2 . 3 . 2 . Engine 5 | 2 . 2 . 1 . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 21 | 2 . 8 2 6 3 Treads 3 | . . . . 2 1 Leg 15 | 2 . 6 2 3 2 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 9 | 1 1 . . 3 4 Device 2 | . 1 . . 1 . Storage 2 | 1 . . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 16 | 2 . 4 4 3 3 Energy Gun 6 | . . 2 3 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 3 | . . . . 2 1 Launcher 3 | . . 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 17 | . . 3 5 2 7 Power 3 | . . 1 . 1 1 Propulsion 6 | . . . 3 1 2 Utility 3 | . . . . . 3 Weapon 5 | . . 2 2 . 1 Highest Loss Streak 7 | . . 3 5 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 97 98 92 Engine 9 | . 14 9 11 6 . Core 1 | . . 1 . 2 6 Treads 2 | . . . . 8 4 Leg 31 | . 28 43 42 27 23 Device 12 | . 13 11 11 17 7 Storage 10 | . 14 11 11 9 7 Processor 3 | . . . . 9 9 Protection 1 | . . . . . 7 Energy Gun 2 | . . 7 11 . . Ballistic Gun 11 | . 28 8 10 . . Ballistic Cannon 6 | . . . . 17 18 Launcher 1 | . . 6 . . 2 Peak Build Rating 36 | 6 7 16 16 30 36 Average Rating 16 | 4 6 12 15 24 32 On Entrance 11 | . 6 7 16 10 29 Naked Turns . | . . . . . . Heaviest Build 43 | 14 15 17 17 33 43 Greatest Support 59 | 20 20 49 49 42 59 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 9 10 Most Carried 10 | 7 8 8 8 10 10 Average Carried 7 | 4 7 7 7 8 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 5 8 8 5 10 10 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1041 | 174 111 222 218 266 50 Remotely . | . . . . . . Salvage Created 1117 | . 111 474 87 247 198 Parts 63 | . 4 26 5 17 11 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 24 | . 2 9 2 5 6 Guns 12 | . 2 8 2 . . Cannons 8 | . . . . 5 3 AOE 4 | . . 1 . . 3 Classes Destroyed 8 | . 2 2 . 3 1 Worker 1 | . . 1 . . . Builder 2 | . . . . 2 . Hauler 2 | . . 1 . 1 . Watcher 4 | . 1 2 . . 1 Swarmer 3 | . . . . . 3 Grunt 18 | . 2 9 2 2 3 Sentry 1 | . . . . 1 . Hunter 2 | . . . . 2 . Best Kill Streak 5 | . 1 4 2 5 3 Combat Bots Only 3 | . 1 2 2 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 276 | . 24 76 24 34 118 Missed 79 | . 6 22 1 9 41 Damage Taken 3281 | . 276 646 739 365 1255 Core 351 | . 34 83 99 29 106 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 86 . 54 94 . Volleys Fired 134 | . 13 68 10 19 24 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 40 79 79 96 128 Shots Fired 198 | . 26 84 18 38 32 Gun 122 | . 26 79 17 . . Cannon 68 | . . . . 38 30 Launcher 8 | . . 5 1 . 2 Special . | . . . . . . Kinetic 115 | . 26 26 8 38 17 Thermal 71 | . . 53 5 . 13 Explosive 8 | . . 5 1 . 2 Electromagnetic 4 | . . . 4 . . Robot Hit Streak 16 | . 7 16 10 5 12 Robot Miss Streak 4 | . 1 4 2 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 142 | . 20 65 16 20 21 Core Hits 64 | . 6 29 7 11 11 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . Critical Strikes 12 | . 2 5 1 4 . Burn 5 | . . 5 . . . Destroy 3 | . 2 . 1 . . Blast 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2961 | . 255 1011 253 563 879 Guns 1305 | . 255 821 229 . . Cannons 1162 | . . . . 563 599 Explosions 494 | . . 190 24 . 280 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1480 | . 255 234 79 563 349 Thermal 922 | . . 587 85 . 250 Explosive 494 | . . 190 24 . 280 Electromagnetic 65 | . . . 65 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . 1 Average Corruption 1 | . . 2 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 3 3 . 2 Message Errors 1 | . . . 1 . . Matter Fused 5 | . . 3 2 . . Heat Flow Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 57 | . . . . . 57 Projectiles 21 | . . . . . 21 Explosions 36 | . . . . . 36 Melee . | . . . . . . Knockbacks 18 | . . . . 10 8 Impact . | . . . . . . Kinetic 15 | . . . . 8 7 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 94 | . . 15 17 . 62 Shots 4 | . . 1 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 425 | . 28 190 81 28 425 Average Temperature 82 | . 11 59 40 6 152 Received Heat Transfer 1104 | . 192 348 42 135 387 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2707 | . . 2072 185 . 450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 335 | . 154 335 126 215 271 Initial 76 | . . 65 76 30 72 Average 85 | . 24 192 85 82 108 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 89 | 100 100 62 100 97 81 Level 1 10 | . . 37 . 2 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . . 1 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 10 18 4 10 15 Peak Tracking Total 7 | . 5 6 2 4 7 Tactical Retreats 6 | . 2 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 15 | . 5 2 . 6 2 Terminals 12 | . 3 2 . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 15 7 . 17 5 Successful 28 | . 11 5 . 8 4 Failed 16 | . 4 2 . 9 1 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 36 | . 11 7 . 16 2 Terminals 35 | . 9 7 . 17 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 6 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . . 4 1 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . . . 1 . Branch Access Points 2 | . 1 . . 1 . Terminal Index 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 . . . 2 Process 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 7 5 . 4 1 Terminals 14 | . 5 5 . 4 . Track 4 | . 2 2 . . . Botnet 5 | . 2 1 . 2 . Detonate 2 | . . 1 . 1 . Operators 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Mask 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 1 . 5 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 87 | . 6 . . . 81 Retrieved Matter 6 | . 6 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3023 | 94 969 547 300 649 464 Spaces Moved 1871 | 69 661 210 212 430 289 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1865 | 63 661 210 212 430 289 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 Average Speed 121 | 115 120 120 120 120 131 Slowest Speed 193 | 120 120 120 120 123 193 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 69 17 47 42 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . . 20 7 23 18 Melee . | . . . . . . Projectile 26 | . . . . 23 3 AOE 42 | . . 20 7 . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2423 | 81 813 423 241 528 337 Wait 292 | . 126 110 8 40 8 Move 1866 | 68 660 209 211 429 289 Hop . | . . . . . . Pick Up 45 | 6 8 11 3 14 3 Fast Attach 11 | 4 1 1 . 3 2 Attach 17 | 2 . 5 3 5 2 Detach 3 | . . . . 2 1 Swap 25 | 1 . 9 3 6 6 Drop 30 | . 5 10 3 10 2 Fire 134 | . 13 68 10 19 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 13) 940 | -10/Materials | Identified exit to Mines 1064 | -10/Materials | Entered another Materials area 1064 | -9/Materials | Evolved 2 slots: Propulsion x2 1256 | -9/Materials | Lost 3 parts (1p2w) 1431 | -9/Materials | Discovered new exit (range 15) 1611 | -9/Materials | Entered Mines 1783 | -9/Mines | Discovered new exit (range 8) 1870 | -9/Mines | Discovered new exit (range 5) 1883 | -9/Mines | Assembled infested the area 1911 | -9/Mines | Entered Materials 1911 | -8/Materials | Evolved 2 slots: Utility x2 1930 | -8/Materials | Lost 5 parts (3n2w) 2205 | -8/Materials | Build established: Scavenger-Mutant 2290 | -8/Materials | Discovered new exit (range 7) 2545 | -8/Materials | Discovered new exit (range 5) 2549 | -8/Materials | Identified exit to Factory 2560 | -8/Materials | Entered Factory 2560 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2853 | -7/Factory | Build established: Scavenger-Skirmisher 3024 | -7/Factory | Self-destructed Last Messages --------------- 02948_ Overheating: System interference. 02948_ Signal Interpreter temporarily disabled. 02948_ Sensor Array temporarily disabled. 02952_ Acquired 6 matter. 02952_ Critical hit (Burn: +37). 02954_ P-60 Hacker destroyed. 02961_ Lgt. Armor Plating destroyed. 02986_ Carbon-fiber Leg destroyed. 02987_ Acquired Plasma Cannon. 02992_ G-47 Trooper destroyed. 02994_ System corrupted: Plasma Cannon failed to cycle. 02995_ Sensor Array destroyed. 02997_ Imp. Medium Armor Plating destroyed. 02998_ Door malfunctions. 02999_ Gauss Cannon destroyed. 03005_ System corrupted: Heat flow error (+204). 03009_ Nuclear Core destroyed. 03016_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03016_ G-47 Trooper destroyed. 03017_ Overheating: Energy bleed (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##############?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #???????????###???????????? | | ??????????# u###### ] ????????? | | ??????????# *g%@ ! ????????? | | ??????????# g###### kk ????????? | | ??????????# #???????????###???????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# == +?????????????????????????? | | ??????????##+####+######?????????????????????????? | | ???????????# !% #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #???#####????????????????????? | | ?? ###### # ? #????????????????????? | | ? # ? #????????????????????? | | # #????????????????????? | | ?" """ """ """ """ # #????????????????????? | | "" """ """ """ """ # #????????????????????? | | "" """ """ """ """ # """ ?????????????????????? | | / """""??????????????????????? | | # """""??????????????????????? | | # #????????????????????? | | # # """ #????????????????????? | | # # """"" #????????????????????? | | # # """"" #????????????????????? | | # # #????????????????????? | | # %# """ ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Armor Coverage 375 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredEnhancedRay Manual? 0 Play Time 01:05:26 Cumulative 21.5 hours Start 2024.08.08 @ 03:00:19 End 2024.10.07 @ 08:42:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df5565f5-0199-45ce-8856-2b40d8b978e7