Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 10:50:44 Player: BionicBot Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4973) 4973 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1008) 1008 TOTAL SCORE: 10871 Bonus ------- High Alert Combat Kills 508 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 99/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Antimatter Reactor Medium Storage Unit Energy Well (350) Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Energy Well Advanced Targeting Computer Force Field Point Defense System > --- WEAPON ----------- Long-range Proton Cannon Disruptor Cannon Heavy Plasma Cannon > --- INVENTORY -------- F-cell Engine Fusion Compressor Improved Coolant Injector Medium Storage Unit Energy Well Improved Reaction Control System Component Analysis Suite Heavy Plasma Cannon Heavy Plasma Cannon Proton Missile Launcher [Rating: 80] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Force Field Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Heavy Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 2 . . . . 1 . Utility 5 | . . . 2 2 . 1 . . Weapon 1 | . . . . . . . 1 . Parts Attached 130 | 7 8 12 6 2 22 37 32 4 Power 25 | 1 2 1 . . 4 10 6 1 Engine 5 | 1 2 1 . . . 1 . . Core 14 | . . . . . 4 5 5 . Reactor 6 | . . . . . . 4 1 1 Propulsion 44 | 2 2 6 1 2 12 5 12 2 Treads 9 | . . . . . 9 . . . Leg 30 | 2 2 6 1 . 3 3 11 2 Wheel 5 | . . . . 2 . 2 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 2 1 3 . . 15 7 1 Device 11 | 1 . . 2 . . 4 4 . Storage 8 | 1 1 . . . . 3 3 . Processor 9 | . 1 1 1 . . 5 . 1 Hackware . | . . . . . . . . . Protection 3 | . . . . . . 3 . . Artifact . | . . . . . . . . . Weapon 30 | 2 2 4 2 . 6 7 7 . Energy Gun 11 | 2 . 2 1 . 3 3 . . Energy Cannon 15 | . 2 2 1 . 2 2 6 . Ballistic Gun 3 | . . . . . 1 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 32 | . . 2 7 . 6 8 9 . Power 5 | . . . 1 . 2 1 1 . Propulsion 10 | . . 1 3 . . 2 4 . Utility 9 | . . . 2 . . 3 4 . Weapon 8 | . . 1 1 . 4 2 . . Highest Loss Streak 7 | . . 1 7 . 3 2 6 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 99 99 64 9 35 73 76 4 Engine 3 | . 14 11 6 . . . . . Core 2 | . . . . . 5 4 3 . Reactor 2 | . . . . . . 3 3 1 Treads 3 | . . . . . 18 6 . . Leg 15 | . 28 43 22 . . 2 18 2 Wheel 2 | . . . . 2 . 5 2 . Device 8 | . . . 10 . . 9 14 . Storage 9 | . 14 11 6 . . 9 9 . Processor 8 | . 14 11 6 . . 11 4 1 Protection 2 | . . . . . . 5 2 . Energy Gun 5 | . 16 11 4 7 6 4 2 . Energy Cannon 8 | . 11 11 7 . . 5 10 . Naked Turns 371 | . . . 45 . 44 . 166 116 Heaviest Build 85 | 15 20 26 30 2 13 68 85 16 Greatest Support 112 | 20 20 49 53 56 112 56 80 30 Greatest Overweight (x) 7 | . . . . . 2 3 7 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 10 10 5 Average Capacity 8 | 7 9 10 8 5 5 8 9 5 Most Carried 10 | 5 10 10 9 5 5 10 10 5 Average Carried 7 | . 6 9 6 4 3 7 8 4 Final Capacity 10 | 8 10 10 5 5 5 10 5 5 Final Carried 10 | . 10 10 4 5 . 10 5 5 Class Distribution -------------------- 74% | Mutant 17% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Matter Collected 2184 | 217 133 120 15 . 220 456 1023 . Remotely . | . . . . . . . . . Salvage Created 6339 | 131 451 1682 115 . 514 1098 2348 . Parts 294 | 9 36 81 2 . 29 46 91 . Haulers Intercepted 5 | . 1 3 . . . . 1 . Recyclers Shooed 4 | . . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Combat Hostiles Destroyed 93 | . 6 20 2 . 11 22 32 . Guns 32 | . 3 5 . . 9 11 4 . Cannons 53 | . 3 13 2 . 1 10 24 . AOE 4 | . . 1 . . . . 3 . Classes Destroyed 17 | 2 7 1 . . 2 3 2 . Worker 6 | . 1 2 . . . . 3 . Builder 5 | . 1 1 . . . . 3 . Tunneler 2 | 2 . . . . . . . . Hauler 5 | . 1 3 . . . . 1 . Recycler 8 | 1 1 5 . . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 3 | . 1 2 . . . . . . Watcher 11 | . 3 5 . . . 1 2 . Swarmer 12 | . 3 2 . . 4 3 . . Grunt 50 | . 3 14 2 . 3 9 19 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . Sentry 8 | . . 4 . . . 2 2 . Specialist 3 | . . . . . 3 . . . Hunter 7 | . . . . . . 1 6 . Programmer 10 | . . . . . . 6 4 . Heavy 1 | . . . . . 1 . . . Best Kill Streak 8 | 3 5 8 1 . 4 5 7 . Combat Bots Only 5 | . 4 5 1 . 4 4 5 . Max Kills in Single Turn 3 | 2 1 2 1 . 1 2 3 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Hostile Shots Fired 767 | . 26 61 71 . 113 191 304 1 Missed 241 | . 6 20 17 . 27 45 126 . Damage Taken 7983 | . 221 537 793 . 1832 1970 2599 31 Core 2290 | . 53 87 232 . 676 228 983 31 Absorbed by Shields 1231 | . . . . . . 172 1059 . Redirected to Shielding 149 | . . . . . . 63 86 . Ignored by Resistances 60 | . . . . . . 60 . . Regen/Repaired (Parts) 182 | . 28 . . . . 63 91 . Core Remaining (%) 64 | 100 78 78 57 . 3 73 . . Volleys Fired 317 | 4 27 74 18 . 37 68 89 . Largest 3 | 2 2 2 2 . 2 2 3 . Hottest 256 | 90 100 113 120 . 126 160 256 . Shots Fired 672 | 8 54 148 27 . 63 124 248 . Gun 284 | 8 31 74 6 . 52 66 47 . Cannon 387 | . 23 74 21 . 11 58 200 . Launcher 1 | . . . . . . . 1 . Special . | . . . . . . . . . Kinetic 32 | . . . . . 5 27 . . Thermal 478 | 4 27 74 21 . 58 93 201 . Explosive . | . . . . . . . . . Electromagnetic 162 | 4 27 74 6 . . 4 47 . Robot Hit Streak 19 | 1 12 8 12 . 10 11 19 . Robot Miss Streak 5 | 1 5 4 1 . 4 4 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 451 | 4 33 90 23 . 44 96 161 . Core Hits 229 | 4 17 44 6 . 18 61 79 . Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 2 . . . 1 4 . Burn 4 | . 1 . . . . 1 2 . Meltdown 2 | . . . . . . . 2 . Corrupt 2 | . . 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12103 | 65 518 2106 516 . 792 2627 5479 . Guns 3610 | 65 289 787 80 . 610 1067 712 . Cannons 7342 | . 229 966 436 . 182 1397 4132 . Explosions 1151 | . . 353 . . . 163 635 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 461 | . . . . . 18 443 . . Thermal 9411 | 50 253 1319 436 . 774 2127 4452 . Explosive 251 | . . . . . . . 251 . Electromagnetic 1980 | 15 265 787 80 . . 57 776 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 3 9 9 Average Corruption 2 | . . . . . . 1 2 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . . . 14 27 4 Message Errors 11 | . . . . . . 3 8 . Matter Fused 13 | . . . . . . 5 7 1 Heat Flow Errors 4 | . . . . . . 2 1 1 Energy Discharges 7 | . . . . . . 2 5 . Data Loss (minor) 5 | . . . . . . . 4 1 Data Loss (major) 2 | . . . . . . 1 1 . Misfires 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 88 | . . 8 . . . 47 33 . Projectiles 52 | . . 1 . . . 47 4 . Explosions 36 | . . 7 . . . . 29 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 305 | . . 9 . . . 65 231 . Shots 7 | . . 1 . . . 1 5 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1057 | 90 288 345 362 . 1057 529 314 94 Average Temperature 123 | 41 94 95 172 . 310 165 69 54 Received Heat Transfer 1850 | . 78 258 387 . 144 545 426 12 Effects 42 | . 1 1 1 . 19 19 1 . Shutdowns 11 | . . . . . 3 8 . . Energy Bleed 5 | . 1 . . . 3 . 1 . Interference 8 | . . . 1 . 1 6 . . Matter Decay 4 | . . . . . 1 3 . . Short Circuit 2 | . . . . . 2 . . . Damage (minor) 6 | . . 1 . . 3 2 . . Damage (major) 5 | . . . . . 5 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 8 | . 1 6 . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . 1 1 2 . Combat Hostiles 3 | . . . . . 1 1 1 . Parts Melted 42 | . . 2 1 . 5 6 28 . Heat Transferred 15127 | 148 629 2376 666 . 1591 3193 6524 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . 6 . . . 1 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Peak Influence 960 | 15 185 683 183 74 406 286 960 515 Initial 470 | . 9 35 161 71 51 212 140 470 Average 307 | 2 75 365 157 73 216 139 560 489 Maximum Alert Level 3 | . . 2 . . 2 1 3 2 Low Security (%) 46 | 100 100 15 100 100 47 73 10 . Level 1 21 | . . 50 . . 51 26 12 . Level 2 18 | . . 33 . . 1 . 38 100 Level 3 12 | . . . . . . . 39 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Squads Dispatched 39 | . 1 4 . 1 3 12 18 . Investigation 7 | . . 2 . 1 . 1 3 . Extermination 10 | . . . . . . 6 4 . Reinforcement 11 | . 1 1 . . 3 4 2 . Assault 4 | . . 1 . . . . 3 . Garrison 7 | . . . . . . 1 6 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . 1 . . . 2 1 . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Distress Signals 6 | . 1 2 . . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 181 | . 10 34 13 . 21 26 73 4 Peak Tracking Total 12 | . 5 5 10 . 6 4 12 4 Tactical Retreats 17 | . . 1 1 . 7 . 7 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Traps Triggered 8 | . . . . . 1 2 5 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . 1 . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Machines Disabled 18 | . . 6 . . . 1 11 . Max in Single Turn 4 | . . 1 . . . 1 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Machines Accessed 33 | . 6 6 1 2 . 7 9 2 Terminals 20 | . 5 5 . 1 . 3 4 2 Fabricators 4 | . . . . 1 . 2 1 . Repair Stations 5 | . 1 . . . . 2 2 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 3 | . . 1 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 95 | . 13 24 4 4 . 18 29 3 Successful 53 | . 9 15 4 3 . 7 13 2 Failed 42 | . 4 9 . 1 . 11 16 1 Catastrophic 9 | . 1 2 . . . 4 2 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 43 | . 11 11 . 1 . 7 10 3 Fabricators 9 | . . . . 3 . 5 1 . Repair Stations 19 | . 2 . . . . 6 11 . Recycling Units 5 | . . . . . . . 5 . Scanalyzers 19 | . . 13 4 . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 7 3 . 1 . 2 3 2 Prototype ID Bank 4 | . 1 2 . . . . 1 . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . Alert Level 1 | . . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 4 | . 2 . . . . 1 . 1 Fabricator Hacks 6 | . . . . 2 . 3 1 . Network Status 1 | . . . . . . . 1 . Load Schematic 2 | . . . . 1 . 1 . . Build 3 | . . . . 1 . 2 . . Repair Station Hacks 11 | . 2 . . . . 2 7 . Scan Component 7 | . 1 . . . . 1 5 . Repair 4 | . 1 . . . . 1 2 . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 16 | . . 12 4 . . . . . Insert Component 8 | . . 6 2 . . . . . Analyze 8 | . . 6 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 5 5 . 1 . 6 7 1 Full Trace Events 6 | . 1 2 . 1 . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . 6 2 . . . . . Parts Built 7 | . . . . 3 . 4 . . Authchips . | . . . . . . . . . Time 263 | . . . . 51 . 212 . . Total Part Build Rating 27 | . . . . 3 . 24 . . Parts Repaired 3 | . 1 . . . . 1 1 . Time 169 | . 26 . . . . 19 124 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed 8 | . . 6 2 . . . . . Part Schematics Acquired 8 | . . 6 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Turns Passed 7115 | 61 792 864 147 72 382 2317 2324 156 Spaces Moved 4473 | 37 511 462 132 122 214 1323 1447 225 Core 844 | 12 . . 93 119 118 . 307 195 Treads 518 | . . . . . 95 423 . . Legs 2110 | 25 511 462 39 . 1 145 897 30 Wheels 1001 | . . . . 3 . 755 243 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 50 100 50 50 Average Speed 110 | 97 120 120 70 51 113 125 108 55 Slowest Speed 400 | 120 120 120 122 100 160 330 400 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 82 56 19 3 92 32 21 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 103 | . . 14 2 . . 13 74 . Melee . | . . . . . . . . . Projectile 44 | . . 1 2 . . 7 34 . AOE 59 | . . 13 . . . 6 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Total 5999 | 54 635 625 157 130 288 1850 2005 255 Wait 952 | . 69 60 2 4 5 384 403 25 Move 4465 | 36 510 461 131 121 213 1322 1446 225 Hop . | . . . . . . . . . Pick Up 51 | 7 15 8 . 1 5 11 4 . Fast Attach 55 | . . 1 . 2 8 25 16 3 Attach 39 | 7 1 4 4 . 9 7 6 1 Detach 14 | . . 1 . . 1 9 2 1 Swap 36 | . 7 7 2 . 5 5 10 . Drop 47 | . 6 9 . 2 5 11 14 . Fire 317 | 4 27 74 18 . 37 68 89 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 23 | . . . . . . 8 15 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 490 | -10/Materials | Repaired Beam Cannon 573 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Identified exit to Materials 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x2 1144 | -9/Materials | Discovered new exit (range 9) 1168 | -9/Materials | Discovered new exit (range 4) 1654 | -9/Materials | First assault squad dispatched 1666 | -9/Materials | Discovered new exit (range 12) 1718 | -9/Materials | Entered another Materials area 1718 | -8/Materials | Evolved 2 slots: Utility x2 1814 | -8/Materials | Released all parts (5) 1845 | -8/Materials | Lost 7 parts (1p3n2u1w) 1856 | -8/Materials | Discovered new exit (range 10) 1865 | -8/Materials | Entered Factory 1865 | -7/Factory | Evolved 2 slots: Utility x2 1933 | -7/Factory | Fabricated Aluminum Leg? 1935 | -7/Factory | Identified exit to DSF 1937 | -7/Factory | Entered DSF 1963 | -7/DSF | Additional patrols routed to DSF 2014 | -7/DSF | Core integrity fell below 50% 2021 | -7/DSF | Released all parts (2) 2057 | -7/DSF | Discovered new exit (range 11) 2195 | -7/DSF | Sterilization system engaged 2215 | -7/DSF | Ambient heat levels rising (+10) 2230 | -7/DSF | Ambient heat levels rising (+10) 2245 | -7/DSF | Ambient heat levels rising (+10) 2260 | -7/DSF | Ambient heat levels rising (+10) 2267 | -7/DSF | Lost 3 parts (1p2w) 2275 | -7/DSF | Ambient heat levels rising (+10) 2290 | -7/DSF | Ambient heat levels rising (+10) 2305 | -7/DSF | Ambient heat levels rising (+10) 2313 | -7/DSF | Core integrity fell below 20% 2319 | -7/DSF | Entered Factory 2319 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2457 | -6/Factory | Repaired Nuclear Core 2504 | -6/Factory | Discovered new exit (range 13) 3018 | -6/Factory | Fabricated Antimatter Reactor (x2) 3367 | -6/Factory | Fabricated Arm. Leg (x2) 3713 | -6/Factory | Identified exit to Lower Caves 3886 | -6/Factory | Discovered new exit (range 5) 4085 | -6/Factory | Discovered new exit (range 12) 4574 | -6/Factory | Garrison activated, responded to threat 4636 | -6/Factory | Entered another Factory area 4636 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4951 | -5/Factory | Garrison activated, responded to threat 5066 | -5/Factory | Build established: Tank 5436 | -5/Factory | Build established: Scavenger-Tank 5536 | -5/Factory | First assault squad dispatched 6282 | -5/Factory | Repaired Carbon-fiber Leg 6567 | -5/Factory | Released all parts (11) 6588 | -5/Factory | Lost 6 parts (3n3u) 6857 | -5/Factory | Released all parts (4) 6864 | -5/Factory | Core integrity fell below 50% 6874 | -5/Factory | Build established: Mutant 6932 | -5/Factory | Core integrity fell below 20% 6956 | -5/Factory | Discovered new exit (range 10) 6960 | -5/Factory | Entered Extension 7038 | -5/Extension | Released all parts (3) 7115 | -5/Extension | Spotted B-75 Beast 7116 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07010_ Current location identified: Extension >>Layout(Zone) Retrieving Zone 5A layout... Downloaded map data. >>Alert(Check) Current Alert Level: 2-G 07020_ Connecting with Terminal... 07027_ System corrupted: IFF burst signal emitted. 07038_ Released Adv. Signal Interpreter. 07038_ Released Imp. VSS Leg. 07055_ T-07 Excavator enters Transfer Station. 07055_ U-05 Engineer enters Transfer Station. 07058_ T-07 Excavator exits Transfer Station. 07058_ K-01 Serf exits Transfer Station. 07058_ K-01 Serf enters Transfer Station. 07059_ U-05 Engineer exits Transfer Station. 07063_ System corrupted: Component data lost. 07099_ System corrupted: Heat flow error (+134). 07106_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????# ?????#????????????????????????????????????? | | #######+#####+###################### ?????????? | | bw ????????? | | ????????? | | u @ ????????? | | ????????? | | R k tkk R ????????? | | #################################### B?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 41 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 32 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aluminum Leg | x3 | -7/Factory Antimatter Reactor | x2 | -6/Factory | Preloaded Arm. Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Just What I Needed Let's See Who's Tougher Power Corrupts Challenges ------------ None Game ------ Seed VortexAssaultMallet Manual? 0 Play Time 02:14:04 Cumulative 14.4 hours Start 2024.04.30 @ 07:58:22 End 2024.04.30 @ 10:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 486baa24-b929-409a-9dc7-4c637bbcb9b2