Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 15:17:33 // Winter2019/RPGLIKE Player: stormcleaver5 Result: Destroyed by DR-D5R(Y) with Heavy Autocannon Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (471) 2355 Value Destroyed (22398) 22398 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (13318) 13318 TOTAL SCORE: 47051 Bonus ------- High Alert Combat Kills 9624 Follower Combat Kills 374 Entered Garrisons 1000 Used RIF Installer 2500 Met Data Miner 300 Friendly Fire -480 Cogmind --------- Core Integrity 0/900 Matter 425/450 Energy 815/840 System Corruption 0% Temperature Cool (119) Movement Flying (24) Location -4/Warlord Parts ------- > --- POWER (3) -------- F-cell Engine Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY (6) ------ Advanced Coolant Injector Experimental Sensor Array Advanced Signal Interpreter Improved Phase Shifter Experimental System Shield Improved System Restoration Module > --- WEAPON (6) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (5) ---- Protomatter-92 Improved Weapon Cycler Improved Force Field Molecular Deconstructor Peak State ------------ > --- POWER ------------ F-cell Engine Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Coolant Injector Experimental Sensor Array Advanced Signal Interpreter Improved Phase Shifter Experimental System Shield Improved System Restoration Module > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Protomatter Improved Weapon Cycler Improved Force Field Molecular Deconstructor [Rating: 124] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Improved Cesium-ion Thruster Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Reactive Plating Weapon Hypervelocity Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Slots Evolved 16 | . 2 1 1 2 1 . . 2 . 4 . . . . 1 . . . . . 1 . 1 . . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . Utility 5 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . . 1 . . . Weapon 5 | . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Parts Attached 172 | 5 13 2 12 20 3 . . 21 5 11 . . . 10 1 1 16 . 8 4 19 . 19 . . 2 Power 25 | 1 3 1 5 4 . . . 3 . 2 . . . . . . . . . 1 3 . 2 . . . Engine 16 | 1 3 . 3 3 . . . 3 . 1 . . . . . . . . . . 1 . 1 . . . Core 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 . . . Propulsion 21 | 2 1 1 2 5 . . . 2 . 2 . . . . . . 2 . . 1 2 . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . 2 5 . . . 2 . 2 . . . . . . 2 . . 1 2 . 1 . . . Utility 54 | . 1 . 1 4 1 . . 6 . 2 . . . 2 1 1 11 . 1 2 10 . 9 . . 2 Device 45 | . . . 1 2 . . . 4 . 2 . . . 2 1 . 11 . . 2 10 . 8 . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Hackware 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Protection 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 8 . 4 7 2 . . 10 5 5 . . . 8 . . 3 . 7 . 4 . 7 . . . Energy Gun 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 56 | 1 8 . 3 5 1 . . 8 3 5 . . . 5 . . 3 . 4 . 3 . 7 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 2 2 . . . . 1 . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 4 . . . 4 . 2 . . . 2 . . . . 2 . . . 1 . . . Parts Lost 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 95 100 99 99 100 100 100 98 100 99 100 100 100 99 100 100 99 100 99 100 99 100 100 100 100 100 Engine 8 | . 16 13 8 8 . . . 6 7 6 11 11 11 11 11 11 11 11 11 5 5 5 5 5 5 5 Core 1 | . . 1 3 2 9 9 9 1 . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 7 10 10 10 10 10 Hover 1 | . 13 24 5 . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . 19 27 28 27 27 23 23 23 29 29 29 29 27 27 27 27 27 27 26 26 25 25 25 25 Device 16 | . . . 11 12 18 18 18 22 23 20 17 17 17 17 21 21 16 16 14 14 16 21 20 20 20 20 Processor 7 | . 13 14 12 11 9 9 9 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Hackware 1 | . . . . . . . . . . . . . . . . . 5 5 6 6 4 . . 5 5 5 Energy Gun 1 | . 3 . 7 10 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 32 | . 42 44 29 24 28 27 27 33 36 39 35 35 35 33 33 33 32 33 32 33 32 31 30 30 30 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 7 14 19 20 22 32 32 32 43 40 60 60 60 60 60 61 61 66 66 66 75 87 84 91 91 91 91 Greatest Support 91 | 16 13 21 22 28 33 33 33 43 43 64 64 64 64 64 64 64 68 68 68 78 86 86 91 91 91 91 Greatest Overweight (x) 1 | 1 1 1 1 . . . . 1 . . . . . . . . 1 . 1 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Average Capacity 3 | . 1 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 4 5 5 5 5 Average Carried 3 | . 1 1 1 2 2 2 3 2 3 3 4 4 4 3 4 3 3 4 5 5 4 4 4 5 5 5 Final Capacity 5 | . 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 4 4 5 5 5 5 Class Distribution -------------------- 52% | Sprinter 13% | Machinist-Scout 10% | Machinist-Sprinter 7% | Generator-Scout 7% | Gunner 3% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Garrison Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Garrison Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/Garrison Machinist-Scout | -4/Factory Machinist-Executioner | -4/Waste Machinist-Scout | -4/Factory Generator-Scout | -4/Garrison Machinist-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Warlord Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Matter Collected 16066 | 250 430 164 611 988 265 558 . 759 822 888 142 . . 804 799 753 1485 899 1274 322 1537 961 1325 . 30 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21427 | . 433 287 611 1409 357 870 89 786 1124 1354 201 . . 703 1111 753 1593 1743 2173 . 1848 1534 2448 . . . Parts 1254 | . 23 15 35 105 28 66 4 48 64 49 10 8 . 35 67 65 101 74 121 2 145 63 121 . 5 . Haulers Intercepted 9 | . 1 . 1 5 . . . . . 1 . . . . . . . . 1 . . . . . . . Recyclers Shooed 9 | . . . . 1 . . . . . 3 . . . . 2 . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . 10 8 . 35 . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 390 | . 7 5 15 30 9 33 2 11 22 17 3 3 . 15 17 26 29 29 25 . 37 29 25 . 1 . Guns 388 | . 7 5 15 29 9 33 2 11 22 16 3 3 . 15 17 26 29 29 25 . 37 29 25 . 1 . AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | . 5 2 4 1 . . 1 2 1 . . . . 1 . . . . . . 1 . 1 . . . Worker 22 | . . . 1 2 . . . 1 . . . . . . 4 . 4 . 4 . 3 . 3 . . . Builder 10 | . . 1 . . . . . . . 3 . . . . 2 . . . 1 . 2 . 1 . . . Tunneler 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 9 | . 1 . 1 5 . . . . . 1 . . . . . . . . 1 . . . . . . . Recycler 12 | . 2 . . . . . 1 1 . 3 . . . . 1 . 2 . 1 . . . 1 . . . Operator 6 | . . . . . . . . 1 . 2 . . . . 1 . . . 1 . . . 1 . . . Drone 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 . 1 5 . . . 2 . . . . . . 1 . 1 . 3 . 2 . . . . . Swarmer 109 | . 3 . . 7 . 21 . . 7 1 . 1 . 3 4 17 10 14 5 . 8 8 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 162 | . 4 4 7 12 2 10 . 7 9 12 2 . . 4 9 6 6 10 8 . 18 19 13 . . . Brawler 17 | . . . 1 1 2 . . . . 1 . 1 . 2 . . 4 . . . 1 2 2 . . . Duelist 10 | . . . . 2 1 . . . . . 1 . . 4 . . 1 . . . 1 . . . . . Protector 5 | . . . . . . . . . . . . . . 1 . 1 1 1 . . 1 . . . . . Sentry 53 | . . . 7 8 4 2 . 3 3 2 . . . 1 3 1 5 3 4 . 4 . 3 . . . Demolisher 3 | . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . Hunter 13 | . . . . . . . . . 2 1 . 1 . . 1 . 2 . 4 . . . 2 . . . Programmer 15 | . . . . . . . . 1 1 . . . . . . . . . 4 . 4 . 4 . 1 . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 2 2 4 9 5 11 3 4 14 6 3 2 . 12 9 9 7 12 11 . 10 11 9 . 1 . Combat Bots Only 14 | . 2 2 3 9 5 11 2 4 14 5 3 2 . 12 5 9 7 12 9 . 9 11 9 . 1 . Max Kills in Single Turn 4 | . 1 1 1 2 1 2 1 2 3 4 1 1 . 3 4 3 3 3 3 1 3 3 4 . 1 . Gunslinging 2 | . . . . 1 . 1 . . 2 1 . . . 1 . 2 1 1 1 . . 1 . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Damage Taken 10385 | . 179 691 635 864 94 323 . 144 501 296 54 116 . 299 579 475 351 562 1086 . 851 899 629 . 113 644 Core 8290 | . 141 558 508 721 74 249 . 105 402 222 43 92 . 233 485 371 276 437 861 . 674 718 494 . 89 537 Absorbed by Shields 2613 | . . . . . 35 134 . 58 194 114 20 45 . 115 211 182 290 431 629 . 104 16 19 . . 16 Redirected to Core 6769 | . 120 438 430 453 65 217 . 99 292 200 33 74 . 227 290 341 227 375 747 . 601 619 454 . 89 378 Core Remaining (%) 84 | 100 . 7 100 . . . 100 . . . . . . 100 . . . 98 . . . . . . . . Volleys Fired 778 | . 39 16 56 89 25 60 3 30 44 33 4 6 . 25 39 38 52 37 54 4 51 34 38 . 1 . Largest 6 | . 3 3 3 3 3 3 3 5 5 6 6 6 . 6 6 6 6 6 6 6 6 6 6 . 6 . Hottest 204 | . 69 69 95 95 75 75 75 149 149 149 144 144 . 144 144 144 164 164 164 164 164 164 204 . 204 . Shots Fired 3317 | . 89 48 167 267 63 168 9 94 185 177 24 36 . 121 204 183 254 187 294 24 304 187 225 . 7 . Gun 3313 | . 89 48 167 267 63 168 9 94 185 177 24 36 . 117 204 183 254 187 294 24 304 187 225 . 7 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kinetic 3178 | . 75 48 135 178 63 168 9 94 185 177 24 36 . 117 204 183 254 187 294 24 304 187 225 . 7 . Thermal 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 121 | . . . 32 89 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 78 | . 7 8 12 12 13 30 21 70 26 21 12 15 . 15 21 39 22 22 56 22 54 78 61 . 9 . Robot Miss Streak 8 | . 3 3 8 8 4 3 . 1 3 3 1 4 . 7 4 2 3 2 3 2 2 3 2 . . . Penetration Max 3 | . . . . . . . . 3 1 1 . 2 . 2 1 3 2 2 2 1 3 2 3 . . . Secondary Targets 96 | . . 3 2 5 1 8 . . 10 1 2 1 . 6 3 9 11 9 6 . 8 6 5 . . . Max Gunslinging Chain 3 | . . 1 1 1 1 2 . . 2 1 1 1 . 2 1 3 2 2 1 . 1 2 1 . . . Shots Hit Robots 2281 | . 55 30 110 175 39 102 7 68 132 107 16 22 . 84 131 104 172 123 231 21 240 144 164 . 4 . Core Hits 1070 | . 18 14 34 85 13 44 3 37 61 59 6 8 . 44 53 51 72 64 96 5 139 78 85 . 1 . Critical Hits 515 | . 1 . 1 2 1 1 . 16 24 31 5 6 . 24 22 31 44 41 63 3 73 48 75 . 3 . Critical Kills 203 | . . . . 1 . . . 7 9 13 2 1 . 5 9 17 19 21 24 1 30 18 25 . 1 . Critical Parts Destroyed 280 | . 1 . 1 1 1 1 . 8 14 18 3 5 . 14 12 12 20 20 37 1 40 22 47 . 2 . Melee Attacks 7 | . . . . . . . . 1 4 . . . . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . 1 4 . . . . 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34375 | . 732 428 1655 3051 712 1906 141 1163 1720 2326 165 285 . 1269 2487 1164 2330 1578 2874 349 3713 2287 2007 . 33 . Guns 32803 | . 732 428 1608 2819 712 1906 141 1139 1687 1537 165 285 . 1269 2083 1164 2330 1578 2874 349 3713 2287 1964 . 33 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1515 | . . . 47 232 . . . . . 789 . . . . 404 . . . . . . . 43 . . . Melee 33 | . . . . . . . . . 33 . . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . Kinetic 31158 | . 606 428 1257 1651 712 1906 141 1139 1687 1537 165 285 . 1269 2083 1164 2330 1578 2874 349 3713 2287 1964 . 33 . Thermal 1598 | . 126 . 47 232 . . . . . 789 . . . . 404 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1562 | . . . 351 1168 . . . . . . . . . . . . . . . . . . 43 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . 33 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . . . 1 1 4 4 7 6 5 5 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . 1 1 2 4 5 5 4 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Effects 63 | . . . . . . . . . . . . . . . . . . . . 4 13 10 32 2 2 . Message Errors 13 | . . . . . . . . . . . . . . . . . . . . 2 5 2 3 1 . . Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . 2 1 3 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . 2 1 2 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Targeting Errors 22 | . . . . . . . . . . . . . . . . . . . . . 3 5 14 . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 344 | . . . . 9 . . . . . 151 . . . . 184 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 344 | . . . . 9 . . . . . 151 . . . . 184 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . . 86 . . . 11 . . . . . . 167 . . . . . . . . . . . Shots 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Rammed 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 176 174 369 225 385 372 46 143 194 394 194 196 3 199 198 199 396 198 288 168 457 198 504 198 198 198 Average Temperature 103 | . 61 59 120 59 190 100 22 54 102 73 69 42 2 103 92 92 107 95 124 54 113 114 138 129 107 131 Received Heat Transfer 2272 | . 87 57 264 414 36 120 . 74 86 133 30 18 . 26 114 36 64 48 93 . 217 255 63 . 9 28 Effects 19 | . . . 2 . 2 4 . . . . . . . . . . 7 . . . 2 . 2 . . . Shutdowns 6 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . 2 . . . Energy Bleed 8 | . . . 2 . 1 1 . . . . . . . . . . 4 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . Heat Transferred 1520 | . 370 . 50 250 . . . . . 550 . . . . 300 . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Peak Influence 2090 | . 193 157 441 958 720 1438 724 916 1267 1207 . . . . 933 1343 1814 2090 1945 706 1203 1542 1336 . . . Average Influence 843 | . 77 92 285 701 553 1028 680 764 975 991 . . . . 583 1067 1151 1594 1611 675 789 1229 1016 . . . Maximum Alert Level 5 | . . . 2 3 3 4 3 3 4 4 . . . . 3 4 5 5 5 3 4 4 4 . . . Low Security (%) 10 | 100 100 100 17 5 . . . . . . . . . . . . . . . . . . . . . . Level 1 7 | . . . 77 7 18 . . . . . . . . . 30 . . . . . 3 . . . . . Level 2 16 | . . . 4 18 57 10 65 19 19 2 . . . . 27 5 . . . 98 45 . . . . . Level 3 40 | . . . . 68 24 53 34 80 52 70 . . . . 42 51 59 . 1 1 34 26 71 . . . Level 4 17 | . . . . . . 36 . . 27 27 . . . . . 42 21 49 46 . 17 73 28 . . . Level 5 6 | . . . . . . . . . . . . . . . . . 19 50 51 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . . 1 1 . . 3 . 6 . . . 1 3 . 3 . 11 . 7 . 11 . . . Investigation 10 | . . . . . . . . 2 . 1 . . . . . . 1 . 1 . . . 5 . . . Extermination 6 | . . . . . . . . 1 . 1 . . . . . . . . 1 . 2 . 1 . . . Reinforcement 10 | . . . . 1 . . . . . 3 . . . . 2 . . . 2 . 1 . 1 . . . Assault 9 | . . . . . . . . . . 1 . . . 1 . . 1 . 2 . 2 . 2 . . . Garrison 12 | . . . . . 1 . . . . . . . . . 1 . 1 . 5 . 2 . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Distress Signals 20 | . 4 . 2 4 1 . . . . 2 . . . . . . 1 . 3 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 590 | . 16 7 23 49 12 36 3 13 33 23 4 7 . 17 18 27 41 38 57 6 46 35 43 . 2 34 Peak Tracking Total 37 | . 4 3 5 6 7 6 2 4 7 5 4 6 . 12 5 7 6 10 11 3 8 13 8 . 1 37 Tactical Retreats 57 | . 3 . 1 3 . 5 . . 6 1 1 1 . . . 1 5 5 11 . 3 5 5 . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Traps Triggered 45 | . 3 . . . . 7 . 2 6 3 . . . . . 6 1 11 2 . 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Machines Disabled 41 | . 2 . . 2 3 3 . 1 4 3 . . . 2 5 3 3 6 . . 1 1 2 . . . Max in Single Turn 3 | . 1 . . 1 1 1 . 1 1 2 . . . 1 3 1 1 1 . . 1 1 1 . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . Garrison Relay 16 | . . . . . . 3 . . 4 . . . . . . 3 . 5 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Machines Accessed 91 | . 2 1 8 8 4 . 2 18 . 7 . 1 4 . 5 . 9 . 4 . 9 . 6 2 . 1 Terminals 53 | . 2 1 5 6 3 . 2 11 . 5 . . . . 3 . 4 . 3 . 4 . 4 . . . Fabricators 11 | . . . . . . . . 4 . 2 . . . . . . 2 . . . 2 . 1 . . . Repair Stations 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . 2 1 . . . . . . . . . . . . 1 . . . 2 . . . . . Garrison Access 9 | . . . . . 1 . . 2 . . . . . . 2 . 1 . 1 . 1 . 1 . . . Total Hacks 253 | . 6 4 22 26 10 . 6 45 . 15 . 1 28 . 10 . 24 . 8 . 24 . 18 5 . 1 Successful 140 | . 4 1 11 16 7 . 2 21 . 7 . 1 28 . 4 . 11 . 3 . 12 . 6 5 . 1 Failed 113 | . 2 3 11 10 3 . 4 24 . 8 . . . . 6 . 13 . 5 . 12 . 12 . . . Catastrophic 21 | . . 1 2 . 1 . 1 4 . 2 . . . . 2 . 1 . 1 . 2 . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 5 . 15 17 8 . 6 28 . 10 . . . 1 5 . 5 . 6 . 7 . 6 . . . Terminals 149 | . 6 4 15 22 9 . 6 29 . 11 . . . . 8 . 9 . 7 . 11 . 12 . . . Fabricators 32 | . . . . . . . . 10 . 4 . . . . . . 8 . . . 6 . 4 . . . Repair Stations 6 | . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 18 | . . . 5 2 . . . . . . . . . . . . 5 . . . 6 . . . . . Garrison Access 12 | . . . . . 1 . . 4 . . . . . . 2 . 1 . 1 . 1 . 2 . . . Terminal Hacks 73 | . 2 1 3 8 5 . 1 8 . 1 . 1 28 . 1 . 2 . 1 . 3 . 2 5 . 1 Record 19 | . . . . . . . . . . . . . 11 . . . . . . . 3 . 1 4 . . Part Schematic 9 | . . . . . 1 . . 1 . . . . 7 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . 1 . 1 . . 3 . . . 1 . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 2 . 4 . . . . . . 3 . . . 2 . 2 . . . Load Schematic 7 | . . . . . . . . 2 . 2 . . . . . . 1 . . . 1 . 1 . . . Build 6 | . . . . . . . . . . 2 . . . . . . 2 . . . 1 . 1 . . . Repair Station Hacks 6 | . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 15 | . . . 4 2 . . . . . . . . . . . . 4 . . . 5 . . . . . Insert Component 6 | . . . 2 1 . . . . . . . . . . . . 1 . . . 2 . . . . . Analyze 9 | . . . 2 1 . . . . . . . . . . . . 3 . . . 3 . . . . . Garrison Access Hacks 11 | . . . . . 1 . . 3 . . . . . . 2 . 1 . 1 . 1 . 2 . . . Unlock Access 6 | . . . . . 1 . . 1 . . . . . . 2 . 1 . . . 1 . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Coupler Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 63 | . 4 . 6 9 2 . 3 21 . 8 . . . . 2 . 2 . 3 . 3 . . . . . Terminals 19 | . 2 . 2 4 1 . 1 4 . 2 . . . . 1 . . . 1 . 1 . . . . . Track 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Botnet 12 | . . . . 2 1 . 1 4 . 2 . . . . 1 . . . . . 1 . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Used 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Hacking Detections 71 | . 2 1 6 6 3 . 2 18 . 6 . . . . 4 . 7 . 3 . 8 . 5 . . . Full Trace Events 11 | . . 1 . . . . . 2 . 1 . . . . . . 1 . 1 . . . 5 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 1 1 . . 1 . . . . 7 . . . 1 . . . 2 . . . . . Parts Built 8 | . . . . . . . . . . 2 . . . . . . 2 . . . 2 . 2 . . . Matter 1454 | . . . . . . . . . . 504 . . . . . . 504 . . . 234 . 212 . . . Time 566 | . . . . . . . . . . 268 . . . . . . 134 . . . 58 . 106 . . . Total Part Build Rating 42 | . . . . . . . . . . 8 . . . . . . 8 . . . 14 . 12 . . . Parts Repaired 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Time 153 | . . . 50 70 . . . 33 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 1 . . . . . . . . . . . . 1 . . . 2 . . . . . Part Schematics Acquired 6 | . . . 2 1 . . . . . . . . . . . . 1 . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Used RIF Installer 5 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . Autooverrided 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . 6 . . 8 . . . . . . 6 . 9 . . . 2 . . . . Machine Destruction 31 | . . . . . . 6 . . 8 . . . . . . 6 . 9 . . . 2 . . . . Attached 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Total Allies 26 | . . . . 1 . . . . . . . . . 1 . . 2 1 . 20 1 . . . . . Largest Group 20 | . . . . 1 . . . . . . . . . 1 . . 1 1 . 20 13 . . . . . Highest-Rated Group 742 | . . . . 26 . . . . . . . . . 94 . . 29 26 . 742 486 . . . . . Highest-Rated Ally 94 | . . . . 26 . . . . . . . . . 94 . . 29 26 . 50 47 . . . . . Total Orders 6 | . . . . 1 . . . . . . . . . . . . . . . . 2 . 3 . . . GOTO 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Ally Attacks 208 | . . . . . . . . . . . . . . 12 . . 13 2 . 129 52 . . . . . Total Damage 6235 | . . . . . . . . . . . . . . 444 . . 212 18 . 4368 1193 . . . . . Kills 18 | . . . . . . . . . . . . . . 1 . . . . . 11 6 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Robot Analysis Total 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . 1 2 . 2 . . . . . . . . . 2 2 . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . 2 . 9 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Turns Passed 10770 | 44 648 191 688 1179 188 509 55 864 455 509 115 135 19 299 302 354 818 500 534 412 866 292 550 67 103 74 Spaces Moved 16413 | 44 461 172 567 1457 290 659 159 1815 617 888 401 395 83 584 682 503 1518 544 702 349 1035 446 1145 278 330 289 Core 18 | 7 . . . . . . . . . . . . . . . . . . 9 . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 113 | 37 76 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 688 | . 385 172 131 . . . . . . . . . . . . . . . . . . . . . . . Flight 15594 | . . . 436 1457 290 659 159 1815 617 888 401 395 83 584 682 503 1518 544 693 349 1033 446 1145 278 330 289 Fastest Speed 23 | 50 60 56 32 29 29 29 29 29 29 23 23 23 23 23 23 23 23 23 23 23 23 24 24 24 24 24 Average Speed 29 | 81 112 69 37 30 29 29 29 31 29 27 23 23 23 23 23 23 23 23 23 37 24 24 24 24 24 24 Slowest Speed 120 | 100 120 120 105 35 29 29 29 102 29 29 23 23 23 23 23 23 91 23 100 89 100 24 92 24 24 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 132 | . . . 3 27 3 . 2 6 . 2 . 1 . 2 4 3 17 . 16 . 18 1 13 2 1 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 68 34 50 76 32 79 38 28 81 18 70 57 64 59 23 60 45 66 26 95 22 55 39 47 45 53 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . 2 . . Known Exits Taken 18 | . 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . . . 3 . . 1 . . . . . . . . . 2 1 . Spaces Dug 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 136 | . . . 7 5 2 . . 1 . 49 2 4 . 8 34 1 8 . 9 . 2 . 4 . . . Melee 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Projectile 55 | . . . . . 2 . . . . 6 2 4 . 7 10 1 8 . 9 . 2 . 4 . . . AOE 79 | . . . 7 5 . . . . . 43 . . . . 24 . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Total 20629 | 50 531 216 927 1968 363 906 161 2047 809 1073 413 424 82 688 759 682 1868 833 921 617 1506 568 1312 275 349 281 Wait 2135 | . 3 25 230 357 33 36 . 126 9 79 6 15 . 42 16 5 263 50 134 237 339 11 98 . 20 1 Move 16132 | 43 460 171 560 1402 284 657 154 1802 615 883 400 392 82 580 673 495 1487 542 673 348 999 442 1119 273 327 269 Hop 119 | . . . 3 27 2 . 2 6 . 2 . 1 . 1 4 3 13 . 13 . 17 1 12 2 1 9 Pick Up 39 | . 2 1 2 5 3 2 . 6 2 . . 1 . 2 . 1 4 1 2 . 3 . 2 . . . Fast Attach 121 | 5 12 1 8 18 1 . . 16 1 9 . . . 8 1 . 5 . 7 3 13 . 13 . . . Attach 9 | . . 1 1 1 . . . . . 2 . . . 1 . . 1 . . . 2 . . . . . Detach 16 | . . . 4 3 . . . 2 . 2 . . . . . . 1 . . 1 2 . 1 . . . Swap 45 | . 1 . 3 2 2 . . 6 4 1 . . . 1 . 1 10 . 1 1 4 . 6 . . 2 Drop 111 | 2 4 1 9 18 3 2 . 14 2 5 . 1 . 11 . 1 8 . 9 2 10 . 9 . . . Fire 778 | . 39 16 56 89 25 60 3 30 44 33 4 6 . 25 39 38 52 37 54 4 51 34 38 . 1 . Melee 7 | . . . . . . . . 1 4 . . . . 2 . . . . . . . . . . . . Ram 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 605 | . . . . . . 126 . 18 102 36 . . . . . 108 . 181 . . . 34 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 508 | . 10 . 50 46 10 23 2 17 26 21 3 8 . 15 26 30 24 22 28 21 66 46 14 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Gar / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 12) 140 | -10/Materials | Upgraded with Weapon slot (x2) 209 | -10/Materials | Identified exit to Mines 342 | -10/Materials | Discovered new exit (range 4) 440 | -10/Materials | Build established: Gunner 454 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Entered Mines 695 | -10/Mines | Reached level 2 701 | -10/Mines | Met a Derelict bent on vengeance 757 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 759 | -10/Mines | Upgraded with Propulsion slot (x1) 760 | -10/Mines | Found Prototype Device 790 | -10/Mines | Discovered new exit (range 11) 795 | -10/Mines | Identified exit to Materials 840 | -10/Mines | Discovered exit to Materials (range 14) 857 | -10/Mines | Assembled infested the area 862 | -10/Mines | Assisted by a Guerilla fighting off Assembled 875 | -10/Mines | Core integrity fell below 50% 881 | -10/Mines | Core integrity fell below 20% 884 | -10/Mines | Entered Materials 885 | -9/Materials | Core integrity fell below 50% 885 | -9/Materials | Core integrity fell below 20% 886 | -9/Materials | Reached level 3 921 | -9/Materials | Identified Exp. Sensor Array 921 | -9/Materials | Upgraded with Utility slot (x1) 1108 | -9/Materials | Reached level 4 1244 | -9/Materials | Discovered new exit (range 4) 1246 | -9/Materials | Identified exit to Materials 1363 | -9/Materials | Build established: Sprinter 1493 | -9/Materials | Repaired Fission Core 1502 | -9/Materials | Discovered exit to Materials (range 10) 1572 | -9/Materials | Entered another Materials area 1574 | -8/Materials | Reached level 5 1647 | -8/Materials | Reached level 6 1693 | -8/Materials | Destroyed 7 combat bots 1812 | -8/Materials | Reached level 7 1885 | -8/Materials | Identified exit to Storage 1890 | -8/Materials | Destroyed 9 combat bots 1923 | -8/Materials | Discovered new exit (range 15) 2011 | -8/Materials | Reached level 8 2050 | -8/Materials | Identified exit to Factory 2371 | -8/Materials | Upgraded with Propulsion slot (x1) 2444 | -8/Materials | Repaired Broken Fission Core? 2544 | -8/Materials | Upgraded with Utility slot (x1) 2686 | -8/Materials | Discovered exit to Factory (range 5) 2751 | -8/Materials | Entered Storage 2753 | -8/Storage | Reached level 9 2820 | -8/Storage | Upgraded with Utility slot (x1) 2833 | -8/Storage | Discovered new exit (range 15) 2844 | -8/Storage | Garrison activated, responded to threat 2851 | -8/Storage | Reached level 10 2938 | -8/Storage | Identified exit to Garrison 2939 | -8/Storage | Entered Garrison 2954 | -8/Garrison | Reached level 11 2958 | -8/Garrison | Triggered checkpoint 3012 | -8/Garrison | Destroyed 11 combat bots 3042 | -8/Garrison | Discovered new exit (range 8) 3044 | -8/Garrison | Identified exit to Recycling 3050 | -8/Garrison | Triggered checkpoint 3108 | -8/Garrison | Triggered checkpoint 3122 | -8/Garrison | Discovered exit to Recycling (range 8) 3126 | -8/Garrison | Installed Relay Interface Framework 3148 | -8/Garrison | Triggered checkpoint 3155 | -8/Garrison | Reached level 12 3262 | -8/Garrison | Garrison Relay disabled 3264 | -8/Garrison | Triggered checkpoint 3296 | -8/Garrison | Discovered exit to Recycling (range 12) 3310 | -8/Garrison | Triggered checkpoint 3362 | -8/Garrison | Triggered checkpoint 3363 | -8/Garrison | Garrison Relay disabled 3411 | -8/Garrison | Triggered checkpoint 3438 | -8/Garrison | Garrison Relay disabled 3448 | -8/Garrison | Entered Recycling 3450 | -8/Recycling | Reached level 13 3453 | -8/Recycling | Identified exit to Factory 3477 | -8/Recycling | Spotter reported a threat 3500 | -8/Recycling | Spotter reported a threat 3503 | -8/Recycling | Entered Factory 3505 | -6/Factory | Reached level 14 3716 | -6/Factory | Discovered new exit (range 12) 3736 | -6/Factory | Identified exit to Factory 3774 | -6/Factory | Upgraded with Weapon slot (x2) 3788 | -6/Factory | Identified exit to Garrison 3969 | -6/Factory | Found Prototype Processor 3969 | -6/Factory | Identified Exp. Targeting Computer 3985 | -6/Factory | Found Prototype Processor 3985 | -6/Factory | Identified Exp. Terrain Scan Processor 4005 | -6/Factory | Discovered new exit (range 11) 4013 | -6/Factory | Reached level 15 4018 | -6/Factory | Identified exit to Extension 4272 | -6/Factory | Repaired Broken F-cell Engine 4367 | -6/Factory | Entered Garrison 4369 | -6/Garrison | Reached level 16 4369 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 4382 | -6/Garrison | Triggered checkpoint 4408 | -6/Garrison | Garrison Relay disabled 4414 | -6/Garrison | Triggered checkpoint 4479 | -6/Garrison | Reached level 17 4500 | -6/Garrison | Triggered checkpoint 4511 | -6/Garrison | Triggered checkpoint 4557 | -6/Garrison | Destroyed 14 combat bots 4598 | -6/Garrison | Discovered new exit (range 10) 4600 | -6/Garrison | Identified exit to Factory 4604 | -6/Garrison | Triggered checkpoint 4622 | -6/Garrison | Garrison Relay disabled 4685 | -6/Garrison | Discovered exit to Factory (range 14) 4698 | -6/Garrison | Garrison Relay disabled 4703 | -6/Garrison | Triggered checkpoint 4752 | -6/Garrison | Reached level 18 4760 | -6/Garrison | Triggered checkpoint 4782 | -6/Garrison | Discovered exit to Factory (range 9) 4809 | -6/Garrison | Garrison Relay disabled 4822 | -6/Garrison | Entered Factory 4838 | -6/Factory | Discovered new exit (range 15) 4848 | -6/Factory | Identified exit to Lower Caves 4929 | -6/Factory | Upgraded with Weapon slot (x1) 5113 | -6/Factory | Discovered exit to Extension (range 11) 5169 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 5172 | -6/Factory | First assault squad dispatched 5177 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 5189 | -6/Factory | Upgraded with Propulsion slot (x1) 5197 | -6/Factory | Upgraded with Propulsion slot (x1) 5205 | -6/Factory | Upgraded with Power slot (x1) 5320 | -6/Factory | Discovered exit to Factory (range 15) 5331 | -6/Factory | Entered Lower Caves 5333 | -6/Lower Caves | Reached level 19 5377 | -6/Lower Caves | Spotted B-75 Beast 5391 | -6/Lower Caves | Learned Factory stockpile data 5427 | -6/Lower Caves | Discovered new exit (range 16) 5430 | -6/Lower Caves | Identified exit to Lower Caves 5446 | -6/Lower Caves | Entered another Lower Caves area 5473 | -6/Lower Caves | Discovered exit to Factory (range 4) 5580 | -6/Lower Caves | Discovered new exit (range 5) 5581 | -6/Lower Caves | Identified exit to Data Miner 5581 | -6/Lower Caves | Entered Data Miner 5581 | -6/Data Miner | Discovered new exit (range 6) 5586 | -6/Data Miner | Met Data Miner 5591 | -6/Data Miner | Learned location of Section 7 (-3) 5591 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5595 | -6/Data Miner | Received God Mode back door access code from Data Miner 5600 | -6/Data Miner | Identified exit to Proximity Caves 5600 | -6/Data Miner | Entered Proximity Caves 5602 | -5/Proximity Caves | Reached level 20 5646 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5651 | -5/Proximity Caves | Found Prototype Special Weapon 5651 | -5/Proximity Caves | Identified Molecular Deconstructor 5699 | -5/Proximity Caves | Escorted by Enhanced Grunt 5803 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5810 | -5/Proximity Caves | Discovered exit to Factory (range 14) 5858 | -5/Proximity Caves | Reached level 21 5886 | -5/Proximity Caves | Destroyed 12 combat bots 5889 | -5/Proximity Caves | Learned Factory trap positions 5892 | -5/Proximity Caves | Found Prototype Device 5892 | -5/Proximity Caves | Identified Exp. Thermal Shield 5899 | -5/Proximity Caves | Entered Factory 5900 | -5/Factory | Loaded intel: 74 trap records 5939 | -5/Factory | Discovered new exit (range 13) 5946 | -5/Factory | Identified exit to Factory 5947 | -5/Factory | Upgraded with Utility slot (x1) 5973 | -5/Factory | Identified exit to Garrison 6063 | -5/Factory | Reached level 22 6155 | -5/Factory | Identified exit to Garrison 6157 | -5/Factory | Garrison activated, responded to threat 6201 | -5/Factory | Entered Garrison 6203 | -5/Garrison | Expanded RIF knowledge: Autooverride 6222 | -5/Garrison | Garrison Relay disabled 6226 | -5/Garrison | Triggered checkpoint 6284 | -5/Garrison | Destroyed 8 combat bots 6306 | -5/Garrison | Triggered checkpoint 6325 | -5/Garrison | Garrison Relay disabled 6330 | -5/Garrison | Triggered checkpoint 6371 | -5/Garrison | Discovered new exit (range 11) 6373 | -5/Garrison | Identified exit to Factory 6402 | -5/Garrison | Triggered checkpoint 6421 | -5/Garrison | Reached level 23 6451 | -5/Garrison | Destroyed 9 combat bots 6452 | -5/Garrison | Triggered checkpoint 6502 | -5/Garrison | Garrison Relay disabled 6549 | -5/Garrison | Discovered exit to Factory (range 9) 6555 | -5/Garrison | Entered Factory 6569 | -5/Factory | Spotted B-75 Beast 6773 | -5/Factory | Discovered exit to Factory (range 16) 6870 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 6939 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 6945 | -5/Factory | Found Imp. Powered Armor 6968 | -5/Factory | Discovered exit to Factory (range 16) 7040 | -5/Factory | Local fabrication network quarantined 7155 | -5/Factory | First assault squad dispatched 7237 | -5/Factory | Build established: Machinist-Sprinter 7327 | -5/Factory | Garrison activated, responded to threat 7372 | -5/Factory | Identified exit to Garrison 7373 | -5/Factory | Entered Garrison 7382 | -5/Garrison | Destroyed 7 combat bots 7451 | -5/Garrison | Garrison Relay disabled 7478 | -5/Garrison | Triggered checkpoint 7480 | -5/Garrison | Triggered checkpoint 7489 | -5/Garrison | Reached level 24 7514 | -5/Garrison | Destroyed 9 combat bots 7527 | -5/Garrison | Discovered exit to Factory (range 9) 7552 | -5/Garrison | Triggered checkpoint 7563 | -5/Garrison | Garrison Relay disabled 7601 | -5/Garrison | Triggered checkpoint 7683 | -5/Garrison | Discovered exit to Factory (range 8) 7690 | -5/Garrison | Garrison Relay disabled 7692 | -5/Garrison | Triggered checkpoint 7770 | -5/Garrison | Triggered checkpoint 7827 | -5/Garrison | Garrison Relay disabled 7830 | -5/Garrison | Destroyed 12 combat bots 7840 | -5/Garrison | Garrison Relay disabled 7852 | -5/Garrison | Triggered checkpoint 7867 | -5/Garrison | Discovered exit to Factory (range 11) 7868 | -5/Garrison | Triggered checkpoint 7872 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 7873 | -5/Garrison | Entered Factory 7885 | -4/Factory | Reached level 25 7927 | -4/Factory | Discovered new exit (range 13) 7936 | -4/Factory | Identified exit to Upper Caves 7948 | -4/Factory | Garrison activated, responded to threat 7980 | -4/Factory | Incoming investigation squad redirected 8069 | -4/Factory | Garrison activated, responded to threat 8072 | -4/Factory | Core integrity fell below 50% 8084 | -4/Factory | Discovered exit to Upper Caves (range 17) 8121 | -4/Factory | Garrison activated, responded to threat 8123 | -4/Factory | First assault squad dispatched 8134 | -4/Factory | Core integrity fell below 20% 8140 | -4/Factory | Incoming assault squad redirected 8195 | -4/Factory | Destroyed 9 combat bots 8260 | -4/Factory | Spotted B-86 Titan 8395 | -4/Factory | Discovered new exit (range 17) 8407 | -4/Factory | Sucked down chute 8407 | -4/Factory | Entered Waste 8408 | -4/Waste | Met a frightened Derelict 8411 | -4/Waste | Spotted C-40 Crusher 8412 | -4/Waste | Spotted C-40 Crusher 8417 | -4/Waste | Spotted C-40 Crusher 8421 | -4/Waste | Warlord forces began an assault 8437 | -4/Waste | Build established: Machinist-Scout 8446 | -4/Waste | Allies destroyed C-40 Crusher 8449 | -4/Waste | Spotted C-40 Crusher 8454 | -4/Waste | Spotted C-40 Crusher 8459 | -4/Waste | Spotted C-40 Crusher 8473 | -4/Waste | Allies destroyed C-40 Crusher 8498 | -4/Waste | Discovered new exit (range 18) 8498 | -4/Waste | Allies destroyed C-40 Crusher 8784 | -4/Waste | Identified exit to Factory 8819 | -4/Waste | Entered Factory 8819 | -4/Factory | Accompanied by 13 allies 8845 | -4/Factory | Garrison activated, responded to threat 8853 | -4/Factory | Reached level 26 8937 | -4/Factory | Incoming assault squad redirected 9232 | -4/Factory | Destroyed 9 combat bots 9319 | -4/Factory | First assault squad dispatched 9339 | -4/Factory | Upgraded with Power slot (x1) 9366 | -4/Factory | Discovered new exit (range 4) 9377 | -4/Factory | Identified exit to Research 9578 | -4/Factory | Fabricated Quantum Capacitor? 9626 | -4/Factory | Build established: Generator-Scout 9669 | -4/Factory | Garrison activated, responded to threat 9685 | -4/Factory | Identified exit to Garrison 9685 | -4/Factory | Entered Garrison 9690 | -4/Garrison | Reached level 27 9692 | -4/Garrison | Triggered checkpoint 9710 | -4/Garrison | Garrison Relay disabled 9720 | -4/Garrison | Destroyed 9 combat bots 9740 | -4/Garrison | Triggered checkpoint 9740 | -4/Garrison | Spotted B-86 Titan 9810 | -4/Garrison | Destroyed 8 combat bots 9868 | -4/Garrison | Discovered new exit (range 13) 9871 | -4/Garrison | Identified exit to Factory 9896 | -4/Garrison | Triggered checkpoint 9920 | -4/Garrison | Triggered checkpoint 9971 | -4/Garrison | Discovered exit to Factory (range 13) 9976 | -4/Garrison | Expanded RIF knowledge: Robot Detection 9977 | -4/Garrison | Entered Factory 9982 | -4/Factory | Destroyed 11 combat bots 10113 | -4/Factory | Incoming investigation squad redirected 10179 | -4/Factory | Fabricated Hyp. Coil Gun? 10227 | -4/Factory | First assault squad dispatched 10240 | -4/Factory | Incoming investigation squad redirected 10321 | -4/Factory | Discovered exit to Research (range 17) 10332 | -4/Factory | Incoming investigation squad redirected 10349 | -4/Factory | Garrison activated, responded to threat 10376 | -4/Factory | Destroyed 9 combat bots 10451 | -4/Factory | Incoming investigation squad redirected 10457 | -4/Factory | Discovered exit to Upper Caves (range 12) 10459 | -4/Factory | Found Prototype Hackware 10459 | -4/Factory | Identified Exp. System Shield 10463 | -4/Factory | Upgraded with Utility slot (x1) 10484 | -4/Factory | Build established: Machinist-Scout 10527 | -4/Factory | Entered Upper Caves 10557 | -4/Upper Caves | Identified exit to Upper Caves 10578 | -4/Upper Caves | Learned Factory terminal intel 10590 | -4/Upper Caves | Learned location of Testing (-2) 10594 | -4/Upper Caves | Entered another Upper Caves area 10622 | -4/Upper Caves | Learned 12 Research zone layouts 10628 | -4/Upper Caves | Spotted B-86 Titan 10690 | -4/Upper Caves | Discovered new exit (range 7) 10691 | -4/Upper Caves | Identified exit to Warlord 10697 | -4/Upper Caves | Entered Warlord 10713 | -4/Warlord | Discovered new exit (range 8) 10725 | -4/Warlord | System corruption cleaned by Quarantine Array 10727 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 10727 | -4/Warlord | Attacked by Warlord forces 10728 | -4/Warlord | Spotted JO-GD7(B) 10728 | -4/Warlord | Spotted FW-JLW(B) 10771 | -4/Warlord | Destroyed by DR-D5R(Y) with Heavy Autocannon Last Messages --------------- 10713_ EXIT=FOUND 10725_ System quarantine in progress... 10725_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 10727_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 10729_ Penetrated by Slug. 10729_ System Quarantine Field Array disabled. 10731_ Knocked back. [Achievement: Hunted] 10757_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 10766_ HV Slug penetrates Wall. 10768_ Knocked back. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ????????????????????# X###?""""#????????# | | ????????????????????# ### X X "#????????# | | ?###########????????# #?# X"#??????? # | | ?# ####?????# #?# "??????? # """ "" | | ?# ## #####?# #??X X?????g? # """ "" | | ?# + ### ##?# #??????? # """ "" | | ?# # ## ###/#######? # | | + """ """ # ## # #+##+### | | # """ """ / g %/ # | | ?# """ """p###### ## M l # # | | ?# g Y#????# ## ##### ##??????# | | ?########p##????#+########???#g #???????# | | ????????#p#?????????M????????# ######### | | ????????#p#??????????????????# + + | | ????????#M#??????????????????# ## # | | ????????#g#??????????????????# ## # | | ????#???#g###????????????????# ## # | | ??### ### #;##############+### ; # | | ?## Y # # Y | | ?# Y b + # | | ?#" M M b # # | | ?## # + | | ??# Y ## #### ### | | ??+ s ## #??# #?# | | ??# Y Y ## #??? #?? | | ??# M ### ###+#####@gg ## #??? #?? | | ??# M ?### ## # ### #########??? #?? | | ??# #???# !! ## ##??# ???????????????? | | ??# #???# / ! ## #???#+++???????????????? | | ??# #???# // + #??????????????????????? | | ??# i#???# ####??????????????????????? | | ??# #???# #?????????????????????????? | | ? #???########?????????????????????????? | | ? ???????????????????????g?????????????? | | ?### ?????????????????????????????????????? | | ???# ???????Mg??????????????g?????????????? | | ?????? b ???????l?????????????????????????????? | | ???????g?? ??????????????????g?????g?????????????? | | M????????????b??????????????????W????????????????? | | ??????????????????????????????K???K??????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????m? | | ?????????????????????????????????????????????????m | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 59 Energy Capacity 900 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 75 Defensive Hacking 16 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Fission Core | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Reactive Plating | -8/Storage | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hyp. Coil Gun | -5/Factory | Scanalyzed Imp. Weapon Cycler | -4/Factory | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Quantum Capacitor | x2 | -4/Factory | Preloaded Hyp. Coil Gun | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 30k Club 40k Club 5k Club Armchair Analyst Backstab Can't Catch Me Can't Touch This Close Call Dodgeball, But With Guns Dynamic Key Explorer Gun Specialist Gunslinger Hey, That's Mine! Hunted I Spy I Survived The Infestation I'm Back, Baby! Infiltrator It's Just You Just What I Needed Knowing Is Half The Battle Librarian Made in Tau Ceti IV Novice Programmer Oh No You Don't! Oops Part-time Mechanic Party Time Please Form A Line Prolific Hacker Punisher Quantum Hacking Release The Drones! Respectable Loadout Safety First Serviceable Loadout Shopping List Significant Disruption Storm Trooper The More The Merrier The Oracle Troublemaker We Are Legion \\IAMDERELICT root@ Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Levels Raised 26 | . . 1 2 4 2 2 1 2 3 . 1 . . 2 1 1 . 1 1 . 1 1 . . . . XP Earned 43408 | 3000 1040 1100 3605 5982 2563 3349 525 3816 3672 1239 367 323 220 2261 1842 1341 977 878 2084 87 1557 771 539 82 106 82 XP Spent 39245 | . 2650 1200 760 7400 3600 1860 . 4075 1000 5300 . 100 . . 1400 . 2100 1250 650 1500 1700 . 2700 . . . Upgrades 66 | . 7 3 4 12 6 4 . 7 1 5 . 1 . . 1 . 2 1 6 2 2 . 2 . . . Power Slot 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion Slot 4 | . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . Utility Slot 5 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . . 1 . . . Weapon Slot 5 | . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Core Integrity 6 | . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . Heat Dissipation 4 | . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . Matter Storage 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Mass Support 10 | . 1 . 1 . 1 . . 2 . 1 . . . . . . . . . 2 1 . 1 . . . Inventory Capacity 5 | . 2 . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Sight Range 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Ranged Accuracy 8 | . . . . . 4 2 . . . . . . . . . . 2 . . . . . . . . . KI Resistance % 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 8301 | . 66 . 361 514 216 266 16 323 334 498 60 160 . 419 351 520 797 314 475 63 1407 711 372 . 58 . Integrity Restored 10089 | . 195 . 1081 984 155 409 21 301 512 403 56 118 . 312 548 562 381 470 636 470 1320 936 219 . . . Core 7362 | . 141 . 1066 684 111 233 16 105 402 222 43 92 . 233 485 371 276 429 603 266 674 718 192 . . . Parts 2727 | . 54 . 15 300 44 176 5 196 110 181 13 26 . 79 63 191 105 41 33 204 646 218 27 . . . Protomatter Decayed 4657 | . . . . 155 63 110 . 168 150 423 . 111 . 398 163 307 474 153 263 99 1064 269 229 . 58 . Game ------ Seed AntigravDiametricPit Manual? 0 Play Time 04:41:19 Cumulative 10.1 hours Start 2019.12.20 @ 23:34:54 End 2019.12.21 @ 15:17:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0159f6eb-eaa6-49dd-b0a8-c914b4c980ac