Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 13:39:04 Player: cptwinky Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (286) 1430 Value Destroyed (11233) 11233 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (4338) 4338 TOTAL SCORE: 27941 Bonus ------- High Alert Combat Kills 2069 Follower Combat Kills 3328 Entered Garrisons 600 Used RIF Installer 2000 Registered with UFD 300 Met Data Miner 300 Friendly Fire -4259 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Z-bomb Delivery System Ionic Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Weapon Mount Advanced Target Analyzer Armor Integrity Analyzer Advanced Reaction Control System Improved Core Shielding Layered Medium Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Ionic Axe > --- INVENTORY -------- Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Z-bomb Delivery System [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Overtuned Huge Scrapsphere Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Active Cooling Armor Weapon Cooled Phase Gun Energy Gun Cooled Phase Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Ionic Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . 2 . Utility 10 | . . . 1 . 1 . . . 3 . . . . 2 . . . 1 . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | 6 17 2 29 4 20 27 . 4 43 10 12 1 7 11 10 . 4 13 16 24 7 31 7 11 31 Power 26 | 1 1 . 1 . 1 . . . . 1 1 . 1 . 1 . 1 3 . 2 2 4 1 . 5 Engine 5 | 1 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 . 1 . . . 1 1 . . 1 1 . . . Reactor 15 | . . . . . . . . . . . . . . . 1 . . 2 . 2 1 3 1 . 5 Propulsion 53 | 2 3 . 6 . 3 3 . . 11 . . . 2 . . . . . 1 1 1 11 . 1 8 Treads 9 | 2 3 . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . Leg 26 | . . . 6 . 3 3 . . 11 . . . 1 . . . . . . . 1 . . . 1 Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 127 | 1 4 2 8 2 1 4 . 2 19 4 9 . 1 5 5 . 1 5 6 12 1 11 3 7 14 Device 66 | . . 1 1 2 . . . 1 7 4 8 . 1 3 4 . . 4 4 6 1 7 1 5 6 Storage 13 | 1 1 . 4 . . . . . 4 . . . . . . . . . . 1 . 1 . 1 . Processor 11 | . . . 1 . . . . . 3 . . . . . . . . . . 2 . 1 . 1 3 Hackware 8 | . . . . . 1 . . . . . . . . . . . . 1 1 1 . . 2 . 2 Protection 29 | . 3 1 2 . . 4 . 1 5 . 1 . . 2 1 . 1 . 1 2 . 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 9 . 14 2 15 20 . 2 13 5 2 1 3 6 4 . 2 5 9 9 3 5 3 3 4 Energy Gun 54 | . 1 . 4 . . 11 . 1 9 3 1 . 3 3 3 . 1 3 4 4 1 1 1 . . Energy Cannon 22 | . 3 . 4 1 8 3 . . . . . . . . . . . . . . . . 1 . 2 Ballistic Gun 8 | 2 3 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Launcher 25 | . 1 . 5 . 4 2 . . 2 . . . . 2 1 . 1 1 2 2 . . . 2 . Special Weapon 4 | . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . . Impact Weapon 9 | . . . 1 . 1 1 . . 1 2 1 . . 1 . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 12 | . 1 . . 1 1 2 . 1 1 . . 1 . . . . . . 1 2 . . 1 . . Unidentified Prototypes 31 | . . 1 1 . . 5 . . 13 . 1 . . 1 . . . . 1 2 . 3 1 . 2 Parts Lost 51 | . 2 . 6 . 3 . . . . . . . . . . . . . . 14 . 1 1 6 18 Power 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 Propulsion 16 | . . . 3 . 3 . . . . . . . . . . . . . . 2 . . . 1 7 Utility 21 | . 1 . 1 . . . . . . . . . . . . . . . . 6 . 1 1 3 8 Weapon 9 | . 1 . 2 . . . . . . . . . . . . . . . . 3 . . . 1 2 Highest Loss Streak 17 | . 1 . 2 . 2 . . . . . . . . . . . . . . 14 . 1 2 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 99 100 97 100 99 100 100 99 81 79 80 68 68 68 71 72 72 74 74 72 28 69 97 59 48 Engine 6 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 . . . . . . . . . Core 1 | . . . . . . . . . . . 2 6 6 5 3 . 4 4 5 4 3 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 10 10 9 3 3 11 7 3 Treads 2 | . 28 28 . . . . . . . . . . . . . . . . 2 4 . . . . . Leg 16 | . . . 31 33 27 27 27 27 21 20 18 18 6 5 5 5 5 5 2 . 3 . . . . Wheel 1 | . . . . . . . . . . . . . 5 5 5 5 5 5 5 4 . . . . . Device 9 | . . . 4 11 9 9 9 9 7 6 7 6 11 16 15 16 16 19 17 18 9 20 26 11 8 Storage 7 | . 14 14 11 11 9 9 9 9 7 6 6 6 6 5 5 5 5 5 5 4 . . . 2 . Processor 4 | . . . 8 . . . . . 11 13 12 12 . . . . . . . . 5 7 9 6 7 Hackware 1 | . . . . . 9 9 9 2 . . . . . . . . . . 1 . . . 1 5 1 Protection 8 | . 13 14 7 11 9 9 9 15 5 6 4 6 6 6 11 11 11 10 10 9 . 5 4 1 5 Energy Gun 13 | . . . 4 11 5 12 27 23 19 19 15 . 18 15 15 16 15 14 14 13 1 3 4 1 . Energy Cannon 4 | . 12 28 17 10 14 14 . . . . . . . . . . . . . . . . 3 2 2 Ballistic Gun 1 | . 14 . . . 5 . . . . . . . . . . . . . . . . . . 1 . Naked Turns 114 | . . . . . . . . . . . . . . . . . . . . . . . . 79 35 Heaviest Build 138 | 11 28 28 41 41 54 55 41 46 81 91 96 73 97 119 110 110 116 134 138 138 58 80 80 79 65 Greatest Support 94 | 40 40 40 40 33 51 51 51 51 78 78 78 78 78 20 30 20 30 20 70 20 20 82 82 94 72 Greatest Overweight (x) 6 | . . . 1 1 1 1 . . 1 1 1 . 4 5 5 5 5 6 6 6 2 2 . 1 2 Average Overweight (x) 1 | . . . . 1 . . . . . . . . 3 5 4 5 4 6 5 5 . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 5 10 5 Average Capacity 13 | 6 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 7 5 Most Carried 15 | 6 10 10 14 14 15 15 15 15 15 15 15 14 15 15 15 14 15 15 15 15 5 7 5 10 5 Average Carried 12 | 3 8 9 9 14 13 14 15 14 14 14 14 13 14 13 13 13 14 14 14 14 4 5 4 6 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 10 10 14 14 14 15 15 15 15 15 12 14 14 15 13 14 15 14 15 5 5 5 5 3 5 Class Distribution -------------------- 32% | Mutant 24% | Tank 18% | Gunner 13% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Commander-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Tank | -3/Research Infiltrator-Gunner | -3/Testing Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Matter Collected 6538 | 220 407 1 369 . 299 288 . . 509 166 955 . 110 145 150 . 115 187 370 451 644 306 207 287 352 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12505 | . 552 1 1758 . 534 987 164 . 2290 291 355 . . 390 755 . 321 323 580 1699 296 246 218 295 450 Parts 597 | . 42 1 109 . 38 49 8 . 102 17 12 . . 11 34 . 15 23 22 36 11 13 11 16 27 Haulers Intercepted 16 | . 2 . 3 . 2 5 . . 1 . . . . 1 . . . . . 1 . . . . 1 Recyclers Shooed 10 | . . . 1 . . . . . . . . . . . . . . . . 5 . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . 2 11 . 13 . . . . . . . 19 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Combat Hostiles Destroyed 221 | . 14 . 44 . 16 13 3 . 34 2 2 . . 5 12 . 7 9 15 19 4 9 2 9 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 95 | . 13 . 3 . 2 2 3 . 25 2 2 . . 4 8 . 3 5 5 12 . 5 1 . . Cannons 46 | . . . 22 . 2 8 . . . . . . . . . . . . . . 4 4 1 3 2 AOE 66 | . 1 . 15 . 11 2 . . 6 . . . . 1 4 . 3 4 9 4 . . . 6 . Classes Destroyed 27 | . 5 . 6 . . 1 . . 6 3 3 . . . 1 . . . 1 . . . . 1 . Worker 9 | . 2 1 . . 2 1 . . . . . . . . . . . . . 1 . 1 . . 1 Builder 8 | . . . 1 . 1 . . . . . . . . 1 . . . . . 3 . 1 1 . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hauler 16 | . 2 . 3 . 2 5 . . 1 . . . . 1 . . . . . 1 . . . . 1 Recycler 8 | . . . 2 . . 1 . . 1 . . . . . . . . . . 2 . . . 1 1 Mechanic 5 | . . . 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 Operator 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 Watcher 5 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . Swarmer 60 | . 3 . 12 . 7 2 . . 3 . 2 . . 1 4 . 2 4 8 . . 8 . 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Saboteur 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Grunt 78 | . 11 . 22 . 7 3 . . 8 . . . . 3 3 . 3 . 1 11 4 . 2 . . Brawler 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Protector 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 26 | . . . 9 . 2 8 3 . 1 . . . . . 1 . . . 1 1 . . . . . Specialist 8 | . . . . . . . . . 6 . . . . . 1 . . . . 1 . . . . . Hunter 6 | . . . . . . . . . 4 . . . . . 1 . . 1 . . . . . . . Programmer 20 | . . . . . . . . . 7 . . . . 1 1 . . 4 2 1 . . . 2 2 Heavy 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Commander 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 5 1 13 . 8 6 1 . 6 1 2 . . 2 7 . 3 5 11 8 4 3 2 4 2 Combat Bots Only 11 | . 3 . 11 . 5 6 1 . 6 1 2 . . 2 7 . 3 4 11 7 4 3 1 4 2 Max Kills in Single Turn 5 | . 2 1 5 . 5 2 1 . 3 1 1 . . 1 3 . 1 3 4 3 1 1 1 3 1 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . Exploded 4 | . 1 . 4 . 3 1 . . 3 . . . . 1 3 . 1 3 4 2 . . . 3 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Hostile Shots Fired 1435 | . 52 . 152 . 40 36 2 . 203 13 10 . 12 3 36 . 21 2 44 280 6 100 13 116 294 Missed 529 | . 12 . 55 . 13 12 1 . 61 5 4 . 4 1 14 . 12 1 12 83 4 43 5 38 149 Damage Taken 18264 | . 477 . 1168 . 326 369 16 . 2719 185 148 . 203 70 519 . 188 44 664 3761 46 1197 125 2518 3521 Core 4422 | . 44 . 148 . 22 16 . . 171 . . . . . . . . . 15 917 20 137 . 1327 1605 Absorbed by Shields 27 | . . . . . . . . . . . . . . . 6 . . . 21 . . . . . . Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . Redirected to Shielding 154 | . 52 . . . . . . . . . . . . . . . . . . . . . . . 102 Ignored by Resistances 487 | . . . . . . . . . . . . . . . . . 12 . 32 271 . 153 19 . . Regen/Repaired (Parts) 629 | . . . 71 . 91 209 . . 10 . . . . . . . . . 24 224 . . . . . Core Remaining (%) 70 | 100 . 82 . 63 . . . 93 . . . . 79 . . . 100 . . . 17 . 89 8 . Volleys Fired 745 | . 52 . 86 . 23 46 4 . 87 30 16 . 4 8 48 . 34 12 39 69 48 57 28 28 26 Largest 3 | . 2 . 2 . 3 3 3 . 3 3 3 . 3 3 3 . 3 3 3 3 1 3 2 2 1 Hottest 201 | . 120 . 120 . 136 166 171 . 186 132 102 . 102 102 152 . 152 152 152 152 83 201 120 143 120 Shots Fired 1416 | . 99 . 163 . 51 97 12 . 231 49 37 . 12 19 109 . 66 28 69 175 49 65 31 28 26 Gun 991 | . 86 . 21 . 22 24 12 . 227 49 37 . 12 18 107 . 63 25 60 163 2 44 16 3 . Cannon 367 | . 8 . 134 . 23 71 . . . . . . . . . . . . . . 47 21 15 22 26 Launcher 52 | . 5 . 8 . 6 2 . . 4 . . . . 1 2 . 3 2 7 9 . . . 3 . Special 6 | . . . . . . . . . . . . . . . . . . 1 2 3 . . . . . Kinetic 169 | . 83 . . . 11 . . . . . . . . . . . . . . . 47 21 6 1 . Thermal 1189 | . 11 . 155 . 34 95 12 . 227 49 37 . 12 18 107 . 63 25 60 163 2 44 25 24 26 Explosive 52 | . 5 . 8 . 6 2 . . 4 . . . . 1 2 . 3 2 7 9 . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 14 . 16 . 8 10 10 . 20 26 18 . 23 5 18 . 16 9 11 27 13 6 11 16 6 Robot Miss Streak 4 | . 4 . 4 . 3 2 1 . 3 2 1 . . 2 4 . 2 2 2 4 3 2 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . . . . . . . 4 . . . . . 2 . . 1 1 7 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . 1 . . 1 1 1 . . . . . Shots Hit Robots 977 | . 66 . 125 1 27 55 9 1 176 36 30 2 12 11 81 . 33 17 38 132 38 43 16 13 15 Core Hits 472 | . 32 . 63 . 28 27 3 . 77 14 15 . 1 9 30 . 11 11 31 68 10 17 10 9 6 Critical Kills 7 | . 1 . . . . 1 . . 3 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 14 | . 2 . 3 . . . . . 7 . . . . . . . . . . . . . 2 . . Critical Strikes 74 | . 4 . 6 . . 1 2 . 12 2 1 . 3 . 8 . 3 1 4 14 5 3 2 . 3 Burn 44 | . 1 . 3 . . . 2 . 2 . 1 . 3 . 8 . 3 1 4 14 . 2 . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 17 | . 3 . . . . . . . 10 2 . . . . . . . . . . . . 2 . . Blast 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Smash 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 86 | . . . 12 1 3 2 . 1 3 25 1 2 . 3 . . . . 5 3 . . 2 . 23 Impact 47 | . . . 12 . 3 . . . 1 25 1 . . 3 . . . . 2 . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 Sneak Attacks 12 | . . . . 1 . 1 . 1 . . . 2 . 1 . . . . . 3 . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36155 | . 1100 15 3338 . 1411 1744 231 . 4936 986 765 . 299 408 2672 . 1251 927 2677 5495 2878 1585 598 1976 863 Guns 17529 | . 650 . 247 . 140 255 215 . 4136 986 765 . 299 243 2313 . 891 519 1226 3317 . 850 390 87 . Cannons 7848 | . 70 . 1683 . 383 1080 . . . . . . . . . . . . . . 2878 690 208 565 291 Explosions 9621 | . 372 . 1048 . 806 400 . . 763 . . . . 52 359 . 360 408 1451 2147 . . . 1316 139 Melee 934 | . . . 311 . 77 . . . . . . . . 113 . . . . . . . . . . 433 Ramming 223 | . 8 15 49 . 5 9 16 . 37 . . . . . . . . . . 31 . 45 . 8 . Kinetic 4409 | . 624 . . . 24 . . . . . . . . . . . . . . . 2878 690 171 22 . Thermal 21107 | . 96 . 1930 . 499 1335 215 . 4136 986 765 . 299 243 2313 . 891 519 1226 3317 . 850 427 630 430 Explosive 9482 | . 372 . 1048 . 806 400 . . 763 . . . . 52 359 . 360 408 1451 2147 . . . 1316 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 501 | . . . 311 . 77 . . . . . . . . 113 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 433 | . . . . . . . . . . . . . . . . . . . . . . . . . 433 Highest Corruption 7 | . . . . . . . . . 2 2 2 2 2 . . . . . 3 5 5 . . 7 5 Average Corruption 2 | . . . . . . . . . 1 2 2 2 2 . . . . . 2 3 5 . . 1 1 Corruption Purged 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . . . . . . 20 23 22 1 7 . . . . . 12 10 17 . . 5 6 Message Errors 24 | . . . . . . . . . 2 4 4 . 3 . . . . . 3 2 2 . . 1 3 Matter Fused 26 | . . . . . . . . . 4 5 7 . 1 . . . . . 3 3 1 . . 1 1 Heat Flow Errors 23 | . . . . . . . . . 5 5 2 . 3 . . . . . 4 1 1 . . 1 1 Energy Discharges 16 | . . . . . . . . . 3 2 5 1 . . . . . . . 1 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . . . . . 5 4 1 . . . . . . . 1 . 4 . . 1 . Data Loss (major) 6 | . . . . . . . . . . 1 2 . . . . . . . 1 1 . . . . 1 Misfires 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Alerts 4 | . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Overflow Damage 1302 | . . . 118 . 69 26 . . 35 . . . . 93 . . 16 . 106 35 245 81 13 298 167 Projectiles 450 | . . . 6 . 2 11 . . . . . . . . . . . . . . 245 71 13 82 20 Explosions 457 | . . . 6 . 30 15 . . 35 . . . . . . . 16 . 106 27 . . . 216 6 Melee 395 | . . . 106 . 37 . . . . . . . . 93 . . . . . 8 . 10 . . 141 Knockbacks 24 | . . . 4 . . . . . . . . . . . . . . . . . 16 4 . . . Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . 15 4 . . . Secondary 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 334 | . . . . . . 10 . . . . . . . . . . . . . 67 . 22 . 173 62 Shots 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 1 Rammed 14 | . 3 1 . . . . . . . . . . . . . . . . . 3 . 2 . 5 . Targets Rammed 34 | . 3 2 11 . 1 2 1 . 4 . . . . . . . . . . 3 . 2 . 5 . Kicked 19 | . . . 11 . 1 2 1 . 4 . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 276 . 308 . 18 72 60 . 186 182 201 . 160 . 189 . 44 26 222 272 139 313 344 193 236 Average Temperature 72 | . 49 . 94 . 11 20 26 . 52 77 98 . 92 . 64 . 24 9 33 88 72 106 63 57 78 Received Heat Transfer 3034 | . 243 . 489 . 135 117 . . 243 20 12 . 24 18 66 . 39 . 48 967 . 69 82 63 399 Effects 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . 3 Energy Bleed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Turns 32 | . . . . . . . . . . . . . . . . . . . 11 21 . . . . . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . 11 21 . . . . . Robots Corrupted 6 | . . . 3 . . . . . . . . . . 1 . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 3 . . . . . . . . . . 2 . . . . . 2 . 2 . . . Impact Corruptions 13 | . . . 6 . 1 . . . . . . . . 4 . . . . . 1 . 1 . . . Robots Melted 11 | . . . 2 . . 1 . . 3 . . . . . . . 1 . 1 3 . . . . . Combat Hostiles 11 | . . . 2 . . 1 . . 3 . . . . . . . 1 . 1 3 . . . . . Parts Melted 135 | . . . 16 . 1 5 2 . 44 2 1 . 1 4 10 . 1 2 13 28 . 2 3 . . Heat Transferred 35102 | . 296 . 4403 . 925 1998 518 . 6199 1480 1221 . 666 333 3780 . 1614 733 1679 6395 . 1443 592 555 272 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Peak Influence 1361 | . 264 16 1059 394 313 469 208 . 768 . . . . 308 567 391 1059 678 1361 1229 . 856 561 686 697 Initial 714 | . . 11 5 394 75 87 106 . . . . . . . 78 297 273 555 329 714 . 469 475 283 376 Average 400 | . 83 12 493 386 193 261 95 . 351 . . . . 123 407 370 705 604 930 792 . 583 482 495 458 Maximum Alert Level 4 | . 1 . 3 1 1 2 1 . 3 . . . . 1 2 1 3 2 4 4 . 3 2 2 3 Low Security (%) 29 | 100 79 100 44 3 39 11 97 . 28 . . . . 82 20 . . . . . . . . . 7 Level 1 28 | . 20 . 5 96 60 86 2 . 27 . . . . 17 5 100 8 . 18 . . . . 36 29 Level 2 24 | . . . 6 . . 1 . . 32 . . . . . 74 . 22 100 16 41 . 85 100 63 63 Level 3 13 | . . . 43 . . . . . 11 . . . . . . . 68 . 9 52 . 14 . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . 55 6 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . 4 . 3 1 . . 13 . . . . 2 . . . . . 9 . 3 . 2 8 Investigation 12 | . 1 . 2 . . 1 . . 1 . . . . . . . . . . 2 . 1 . . 4 Extermination 8 | . . . . . . . . . 5 . . . . . . . . . . 1 . . . . 2 Reinforcement 20 | . 1 . 1 . 3 . . . 6 . . . . 1 . . . . . 3 . 1 . 2 2 Assault 6 | . . . 1 . . . . . 1 . . . . . . . . . . 3 . 1 . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Distress Signals 29 | . 5 . 6 . 2 3 . . 3 . . . . . . . . . . 3 . 3 . 2 2 Communications Jammed 55 | . . . . . . . . . . . . . . . 12 . . . . 25 . 10 1 7 . Distress Signals 51 | . . . . . . . . . . . . . . . 12 . . . . 22 . 10 . 7 . Times Spotted 501 | . 31 . 69 . 25 25 1 . 67 4 3 . 3 6 16 1 17 7 22 51 8 35 8 30 72 Peak Tracking Total 25 | . 5 . 8 . 5 5 . . 8 3 1 . 3 2 4 1 5 2 10 11 4 11 2 14 25 Tactical Retreats 32 | . 2 . 6 . . 1 . . 2 . . . . . . . . . . 2 . 7 . . 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Traps Triggered 23 | . . . . . . 1 . . . 1 . . . . 4 . 4 . 9 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 139 | . 34 . . . 31 30 . . 22 . . . . . . . . . . 22 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 2 . . . 2 . . . 2 . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . 10 . . . . . . . . . . . . . 8 . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Machines Disabled 34 | . . . 1 . . 6 . . 2 3 . . . 3 5 . 1 . 3 2 1 . 4 . 3 Max in Single Turn 1 | . . . 1 . . 1 . . 1 1 . . . 1 1 . 1 . 1 1 1 . 1 . 1 Garrison Access 10 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 2 3 Garrison Relay 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Machines Accessed 134 | . 7 1 14 . 2 14 8 5 10 3 1 4 . 4 2 5 2 4 1 12 2 5 4 4 20 Terminals 69 | . 5 . 10 . 1 10 6 . 4 . . . . 1 2 1 2 2 1 6 . 2 2 1 13 Fabricators 12 | . . . . . . . . . 3 . . . . 1 . 3 . 1 . 1 . 2 . . 1 Repair Stations 10 | . . . 1 . 1 2 . . 2 . . . . . . . . . . 2 . . . . 2 Recycling Units 10 | . 2 . 2 . . 1 2 . . . . . . . . . . . . 1 . . . 1 1 Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 14 | . . . . . . 1 . . 1 . . . . 2 . 1 . 1 . 1 . 1 1 2 3 Total Hacks 353 | . 24 1 38 . 6 37 19 33 21 6 1 32 . 8 4 16 3 9 2 24 6 9 9 7 38 Successful 204 | . 13 1 14 . 4 22 12 33 5 6 1 32 . 5 1 9 . 4 1 13 6 4 3 6 9 Failed 146 | . 10 . 24 . 2 14 6 . 16 . . . . 3 3 7 3 5 1 11 . 5 6 1 29 Catastrophic 35 | . 1 . 5 . . 1 2 . 4 . . . . 2 . 3 1 2 . 3 . 2 1 . 8 Database Lockouts 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Manual 145 | . 19 . 31 . 2 19 15 . 9 . . . . 4 1 7 . 6 . 12 . 5 4 2 9 Terminals 170 | . 20 . 31 . 2 28 14 . 9 . . . . 1 4 3 3 4 2 11 . 3 6 2 27 Fabricators 30 | . . . . . . . . . 5 . . . . 3 . 11 . 3 . 2 . 5 . . 1 Repair Stations 23 | . . . 2 . 4 5 . . 3 . . . . . . . . . . 5 . . . . 4 Recycling Units 21 | . 4 . 4 . . 3 5 . . . . . . . . . . . . 1 . . . 1 3 Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . . 1 . . Garrison Access 25 | . . . . . . 1 . . 4 . . . . 4 . 2 . 2 . 2 . 1 2 4 3 Terminal Hacks 107 | . 3 1 1 . . 9 3 33 1 6 1 32 . . 1 . . 1 1 3 6 1 1 . 3 Record 46 | . . . . . . . . 26 . 4 . 11 . . . . . . . . 5 . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 10 | . 1 . . . . 1 2 6 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . 2 1 . . . . 3 . . . . . . . . . . . . . Open Door 7 | . . 1 . . . 2 . . . 2 1 . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 6 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 2 Locate Traps 5 | . 1 . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Registry 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 1 . . . . 1 . 3 . 2 . . . 1 . . . Network Status 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Repair Station Hacks 12 | . . . 2 . 4 4 . . . . . . . . . . . . . 2 . . . . . Scan Component 6 | . . . 1 . 2 2 . . . . . . . . . . . . . 1 . . . . . Repair 6 | . . . 1 . 2 2 . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . 2 . 2 . . 1 2 . . . . . . . . . . . . . . . . 1 . Retrieve Components 8 | . 2 . 2 . . 1 2 . . . . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 17 | . . . . . . 1 . . . . . . . 2 . 1 . 1 . 2 . 1 2 4 3 Unlock Access 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Seal Access 10 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 2 3 Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Unauthorized Hacks 48 | . 8 . 8 . . 7 7 . 3 . . . . 2 . 5 . . . 3 . 1 . 1 3 Terminals 29 | . 6 . 7 . . 6 5 . 1 . . . . . . 1 . . . . . . . 1 2 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Botnet 5 | . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . Skim 22 | . 5 . 7 . . 5 5 . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . 2 . . . . 2 . 4 . . . 1 . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 7 | . . . . . . . . . 2 . . . . 1 . 2 . . . 1 . 1 . . . Haulers 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . 2 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Reject 4 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 5 . 11 . 1 10 6 . 10 . . . . 3 2 4 2 4 1 10 . 4 4 1 17 Full Trace Events 9 | . . . 2 . . 1 1 . 1 . . . . . . . . . . . . 1 . . 3 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . Robots Built 9 | . . . . . . . . . . . . . . . . 7 . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 280 | . . . . . . . . . . . . . . . . 218 . 62 . . . . . . . Total Robot Build Rating 48 | . . . . . . . . . . . . . . . . 34 . 14 . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 . 2 2 . . . . . . . . . . . . . 1 . . . . . Time 222 | . . . 32 . 83 70 . . . . . . . . . . . . . 37 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 14 . 11 . . 7 5 . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Used RIF Installer 4 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 15 | . . . . 1 . 1 . 1 1 . . 2 . . . . . . 3 4 . . 2 . . Non-combat 9 | . . . . 1 . 1 . 1 1 . . . . . . . . . . 4 . . 1 . . Combat 6 | . . . . . . . . . . . . 2 . . . . . . 3 . . . 1 . . Robot Hacks Applied 17 | . . . . 1 . 1 . 1 1 . . 2 . . . . . . 3 6 . . 2 . . parse_system 5 | . . . . 1 . . . 1 1 . . 2 . . . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . 4 . 4 . . 2 . . 1 1 . Machine Destruction 12 | . . . . . . . . . . . . . . . 4 . 4 . . 2 . . 1 1 . Attached 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 1 . . 1 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Total Allies 50 | . . . . . . 3 . 1 3 . 5 . . . 4 7 . 3 6 6 3 . 1 1 7 Largest Group 10 | . . . . . . 3 . 1 3 1 6 6 6 4 3 10 10 4 6 5 2 . 1 1 5 Highest-Rated Group 402 | . . . . . . 93 . 64 128 83 318 318 318 224 264 402 402 223 325 238 167 . 49 80 320 Highest-Rated Ally 167 | . . . . . . 31 . 64 83 83 83 83 83 83 99 99 99 99 99 86 167 . 49 80 64 Total Orders 29 | . . . . 1 . . . . . 3 5 . . 1 5 2 1 3 3 4 . . . 1 . STAY 10 | . . . . . . . . . . 1 1 . . . 1 1 . 2 2 2 . . . . . ROAM 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . FOLLOW 9 | . . . . . . . . . . 1 1 . . . 2 1 . 1 1 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 7 | . . . . 1 . . . . . 1 3 . . 1 1 . . . . . . . . . . Ally Attacks 540 | . . . . . . 45 . . 49 8 4 . 33 38 32 1 85 15 65 114 14 . . 11 26 Total Damage 14731 | . . . . . . 654 . . 1257 257 114 . 737 601 941 35 2729 475 2020 3104 819 . . 235 753 Kills 106 | . . . . . . 13 . . 14 2 2 . 4 4 6 1 19 1 17 15 4 . . 1 3 Allies Corrupted 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Robot Analysis Total 10 | . 1 . . . . 1 2 6 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Drone Launches 9 | . . . . 1 . . . . . 1 3 . . 2 . . . . . . . . . 2 . Drone Recoveries 9 | . . . . 1 . . . . . 1 3 . . 1 1 . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Turns Passed 27214 | 112 1831 167 2582 414 983 2630 674 3306 2679 1672 1784 129 467 400 1146 236 656 498 986 1084 674 609 312 334 849 Spaces Moved 17057 | 64 835 73 1248 134 417 1098 462 2484 1468 797 905 92 329 276 717 163 414 272 531 631 450 607 442 460 1688 Core 487 | 4 . . . . . . . . . . . . . . . . . . . 26 245 . . 110 102 Treads 1002 | 60 835 73 34 . . . . . . . . . . . . . . . . . . . . . . Legs 9350 | . . . 1214 134 417 1098 462 2484 1468 797 905 92 7 . . . . . 1 . 205 66 . . . Wheels 3299 | . . . . . . . . . . . . . 322 276 717 163 414 272 530 605 . . . . . Hover 1333 | . . . . . . . . . . . . . . . . . . . . . . 541 442 350 . Flight 1586 | . . . . . . . . . . . . . . . . . . . . . . . . . 1586 Fastest Speed 27 | 50 160 160 120 190 126 130 130 130 120 126 126 126 110 120 120 120 120 130 130 50 50 39 39 30 27 Average Speed 124 | 153 160 160 139 190 169 161 130 130 147 190 183 126 112 120 120 120 120 130 130 124 115 66 39 42 37 Slowest Speed 580 | 160 160 160 190 190 200 200 130 130 209 209 209 126 209 120 120 120 120 130 580 200 260 260 39 100 150 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 27 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 86 10 91 15 22 97 96 90 29 88 67 74 45 11 54 4 57 10 65 20 31 27 61 11 55 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 10 | . 1 . . . . 2 3 3 . . . 1 . . . . . . . . . . . . . Known Exits Taken 16 | . . 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 . 1 . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . Scrap Searched 10 | . . . . . . . . 5 . 3 1 . 1 . . . . . . . . . . . . Spaces Dug 93 | . . . 24 . . . . . . 20 1 . . 2 . . 1 1 4 . . 1 1 15 23 Terrain Destroyed 520 | . 22 . 66 . 44 35 . . 41 20 1 . . 2 19 . 38 22 53 62 11 6 3 29 46 Melee 33 | . . . . . . . . . . 20 1 . . 2 . . . . 2 . . . . . 8 Projectile 73 | . . . . . 1 13 . . . . . . . . . . 1 4 5 4 11 6 3 8 17 AOE 414 | . 22 . 66 . 43 22 . . 41 . . . . . 19 . 37 18 46 58 . . . 21 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Upp Res Tes Res Acc Total 21613 | 75 1245 123 1904 291 643 1847 526 2572 1805 884 993 105 420 323 920 203 533 395 772 818 531 752 549 570 1814 Wait 2679 | . 268 44 481 153 138 607 60 41 94 15 48 9 70 19 75 39 58 92 86 52 25 36 64 49 56 Move 16988 | 63 834 72 1247 133 416 1097 461 2483 1467 796 904 91 328 276 716 163 413 272 530 628 449 607 441 459 1642 Hop 20 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 19 Pick Up 160 | 6 17 . 24 . 7 7 . 20 27 4 4 . 3 3 11 1 3 3 2 5 . 2 2 5 4 Fast Attach 157 | 6 4 2 5 . 3 10 . 1 27 1 4 . 3 1 5 . 1 2 4 7 5 28 4 5 29 Attach 45 | . 2 . 7 . 5 2 . 1 3 . 2 . 3 3 . . . 3 . 5 2 1 1 3 2 Detach 36 | . . 1 1 . . 2 . 1 4 . . 2 5 2 4 . . . 1 . 2 3 . 5 3 Swap 146 | . 11 . 17 4 12 15 . 2 13 9 7 1 1 7 5 . 3 8 12 12 . 2 2 3 . Drop 220 | . 20 2 13 . 4 17 . 22 54 4 7 . 3 1 16 . 3 3 6 10 . 15 4 6 10 Fire 745 | . 52 . 86 . 23 46 4 . 87 30 16 . 4 8 48 . 34 12 39 69 48 57 28 28 26 Melee 86 | . . . 12 1 3 2 . 1 3 25 1 2 . 3 . . . . 5 3 . . 2 . 23 Ram 9 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 5 . Kick 19 | . . . 11 . 1 2 1 . 4 . . . . . . . . . . . . . . . . Crush 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . . . . . . . 22 . 18 . 26 . . . . . . Rewire 85 | . . . . . . 2 . . . . . . . . 18 . . . 61 1 . . 1 2 . Trap 139 | . 34 . . . 31 30 . . 22 . . . . . . . . . . 22 . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac / *Low / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: Res x4 / Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: Upp / *Res) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 12) 739 | -10/Materials | Discovered new exit (range 14) 1099 | -10/Materials | Central database locked down 1371 | -10/Materials | Discovered new exit (range 15) 1697 | -10/Materials | Identified exit to Materials 1727 | -10/Materials | Identified exit to Subcaves 1745 | -10/Materials | Learned location of 1 exit from Storage 1753 | -10/Materials | Learned Storage stockpile data 1761 | -10/Materials | Learned Storage emergency access door positions 1944 | -10/Materials | Entered Mines 1952 | -10/Mines | Learned Materials trap positions 1963 | -10/Mines | Found the Drone Emporium 1974 | -10/Mines | Found Prototype Device 1974 | -10/Mines | Identified Sensor Drone Bay 2000 | -10/Mines | Assembled infested the area 2111 | -10/Mines | Entered Materials 2111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2112 | -9/Materials | Identified exit to Mines 2113 | -9/Materials | Loaded intel: 30 trap records 2545 | -9/Materials | Repaired Med. Armor Plating 3485 | -9/Materials | Destroyed 11 combat bots 3894 | -9/Materials | Discovered new exit (range 15) 4095 | -9/Materials | Identified exit to Materials 4111 | -9/Materials | First assault squad dispatched 4180 | -9/Materials | Learned Storage emergency access door positions 4693 | -9/Materials | Entered Mines 4694 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5107 | -9/Mines | Entered Materials 5107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5406 | -8/Materials | Discovered new exit (range 16) 5742 | -8/Materials | Build established: Tank 5833 | -8/Materials | Repaired Rocket Launcher 5885 | -8/Materials | Repaired Cld. Ion Engine 6090 | -8/Materials | Entered Storage 6091 | -8/Storage | Identified exit to Recycling 6388 | -8/Storage | Central database locked down 6565 | -8/Storage | Allied Derelicts emerged from ambush trap array 6651 | -8/Storage | Repaired Titanium Leg 6684 | -8/Storage | Repaired Hrd. Light Armor Plating 6806 | -8/Storage | Discovered new exit (range 15) 7352 | -8/Storage | Learned location of 1 exit from Storage 7427 | -8/Storage | Learned Factory stockpile data 7592 | -8/Storage | Loaded intel: 15 trap records 7625 | -8/Storage | Learned 4 Factory zone layouts 7647 | -8/Storage | Learned Factory trap positions 7678 | -8/Storage | Learned location of Recycling (-8) 7832 | -8/Storage | Learned location of Zion (-7) 8022 | -8/Storage | Used back door to open Recycling access 8493 | -8/Storage | Found Prototype Processor 8720 | -8/Storage | Entered Recycling 8721 | -8/Recycling | Identified exit to Factory 9178 | -8/Recycling | Learned Factory fabricator intel 9231 | -8/Recycling | Learned location of Storage (-8) 9242 | -8/Recycling | Learned 4 Lower Caves zone layouts 9243 | -8/Recycling | Identified exit to Scraptown 9252 | -8/Recycling | Learned location of 1 exit from Lower Caves 9269 | -8/Recycling | Learned location of 1 exit from Extension 9321 | -8/Recycling | Scanned before Scraplab entrance 9340 | -8/Recycling | Entered Scraplab 9394 | -8/Recycling | Entered Scraptown 9604 | -8/Scraptown | Discovered exit to Factory (range 13) 9693 | -8/Scraptown | Visited Symbiants 9807 | -8/Scraptown | Visited Scrapoid Research Area 9827 | -8/Scraptown | Visited Assassins FH 9843 | -8/Scraptown | Visited Artisan Demo Area 9906 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9963 | -8/Scraptown | Visited Shadow of the Wyrm 9977 | -8/Scraptown | Visited Junk Repository 10222 | -8/Scraptown | Visited UFD Registry 10222 | -8/Scraptown | Registered with UFD as "Carbonchassis" 10270 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10282 | -8/Scraptown | Found DCF Scrap (31 items) 10309 | -8/Scraptown | Visited Analyses Database 10343 | -8/Scraptown | Visited Scrap Suit Storage 10366 | -8/Scraptown | Visited Cartography Club 10380 | -8/Scraptown | Visited Supply Room 10425 | -8/Scraptown | Found Surveybot 17 Chip 10515 | -8/Scraptown | Learned 12 Materials zone layouts 10515 | -8/Scraptown | Learned 8 Factory zone layouts 10515 | -8/Scraptown | Learned 12 Factory zone layouts 10515 | -8/Scraptown | Learned 16 Upper Caves zone layouts 10515 | -8/Scraptown | Learned 20 Upper Caves zone layouts 10515 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 10515 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 10515 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 10515 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 10515 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 10515 | -8/Scraptown | Learned Research emergency access door positions 10515 | -8/Scraptown | Learned location of 1 exit from Factory 10515 | -8/Scraptown | Learned location of 1 exit from Lower Caves 10515 | -8/Scraptown | Learned location of 3 exits from Lower Caves 10546 | -8/Scraptown | Found Deep Structural Scanner 10615 | -8/Scraptown | Visited Infowarlord's Domain 10635 | -8/Scraptown | Found Exp. Terrain Scanner 10664 | -8/Scraptown | Visited Scrapoid Pod Storage 10684 | -8/Scraptown | Visited Abandonware Association 10702 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10704 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 10734 | -8/Scraptown | Visited Botcube Research 10758 | -8/Scraptown | Visited Science Guys 10937 | -8/Scraptown | Build established: Mutant 11205 | -8/Scraptown | Found Botcube 11530 | -8/Scraptown | Found Scrap Suit 11981 | -8/Scraptown | Botcube activated 12001 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 12169 | -8/Scraptown | Build established: Tank 12601 | -8/Scraptown | Found Scrapoid Pod 12672 | -8/Scraptown | Found Scrap Suit 12700 | -8/Scraptown | Entered Factory 12700 | -6/Factory | Accompanied by 1 ally 12700 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12701 | -6/Factory | Identified exit to Extension 12701 | -6/Factory | Identified Exp. Targeting Computer 12703 | -6/Factory | Identified exit to Factory 12704 | -6/Factory | Loaded intel: 105 trap records 12706 | -6/Factory | Loaded intel: 6 fabricator locations 12994 | -6/Factory | Build established: Gunner 13779 | -6/Factory | Cargo convoy interrupted 13846 | -6/Factory | Lost 3 allies 13868 | -6/Factory | Found Prototype Protection 13868 | -6/Factory | Identified Active Cooling Armor 14023 | -6/Factory | Found Botcube 14468 | -6/Factory | Botcube activated 14800 | -6/Factory | First assault squad dispatched 15359 | -6/Factory | Discovered new exit (range 13) 15379 | -6/Factory | Entered Lower Caves 15379 | -6/Lower Caves | Accompanied by 1 ally 15380 | -6/Lower Caves | Identified exit to Lower Caves 15407 | -6/Lower Caves | Learned Armory terminal intel 15887 | -6/Lower Caves | Destroyed 8U-NRH(g) 16051 | -6/Lower Caves | Murdered Warlord Statue 16196 | -6/Lower Caves | Encountered a Warlord checkpoint 16760 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17051 | -6/Lower Caves | Entered another Lower Caves area 17051 | -6/Lower Caves | Accompanied by 1 ally 17053 | -6/Lower Caves | Identified exit to Data Miner 17306 | -6/Lower Caves | Spotted B-75 Beast 17315 | -6/Lower Caves | Allies destroyed B-75 Beast 17913 | -6/Lower Caves | Found Alien Artifact 17913 | -6/Lower Caves | Identified Core Expander 17913 | -6/Lower Caves | Installed Core Expander, added new Power slot 18203 | -6/Lower Caves | Build established: Mutant 18384 | -6/Lower Caves | Scrapoid Pod released 06L07-D (x5) 18835 | -6/Lower Caves | Entered Data Miner 18835 | -6/Data Miner | Accompanied by 6 allies 18836 | -6/Data Miner | Identified exit to Proximity Caves 18862 | -6/Data Miner | Met Data Miner 18904 | -6/Data Miner | Learned location of Section 7 (-2) 18904 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18926 | -6/Data Miner | Received God Mode back door access code from Data Miner 18964 | -6/Data Miner | Entered Proximity Caves 18964 | -5/Proximity Caves | Accompanied by 6 allies 18989 | -5/Proximity Caves | Found Scrap Suit 19002 | -5/Proximity Caves | Found Scrap Suit 19012 | -5/Proximity Caves | Spotted B-75 Beast 19026 | -5/Proximity Caves | Allies destroyed B-75 Beast 19288 | -5/Proximity Caves | Build established: Scavenger-Gunner 19431 | -5/Proximity Caves | Entered Factory 19431 | -5/Factory | Accompanied by 4 allies 19431 | -5/Factory | Evolved 2 slots: Utility x2 19432 | -5/Factory | Identified exit to Factory 19446 | -5/Factory | Found Prototype Launcher 19446 | -5/Factory | Identified Mni. Smartbomb Launcher 19449 | -5/Factory | Found Mni. Smartbomb Launcher 19754 | -5/Factory | Garrison activated, responded to threat 19831 | -5/Factory | Identified exit to Garrison 19831 | -5/Factory | Entered Garrison 19831 | -5/Garrison | Accompanied by 4 allies 19878 | -5/Garrison | Discovered new exit (range 69) 19878 | -5/Garrison | Discovered new exit (range 65) 19878 | -5/Garrison | Discovered new exit (range 40) 19970 | -5/Garrison | Triggered checkpoint 19983 | -5/Garrison | Triggered checkpoint 20020 | -5/Garrison | Found Scrap Suit 20041 | -5/Garrison | Build established: Scavenger-Tank 20113 | -5/Garrison | Installed Relay Interface Framework 20119 | -5/Garrison | Destroyed 7 combat bots 20203 | -5/Garrison | Triggered checkpoint 20220 | -5/Garrison | Found Botcube 20309 | -5/Garrison | Spotted B-75 Beast 20584 | -5/Garrison | Botcube activated 20604 | -5/Garrison | Botcube completed mutation into treaded form, armed with 2 guns. 20737 | -5/Garrison | Spotted B-75 Beast 20763 | -5/Garrison | Found embedded Infiltrators 20768 | -5/Garrison | Triggered checkpoint 20784 | -5/Garrison | Garrison Relay disabled 20831 | -5/Garrison | Destroyed B-75 Beast 20875 | -5/Garrison | Rewired B-75 Beast 20977 | -5/Garrison | Entered Factory 20977 | -5/Factory | Accompanied by 3 allies 21098 | -5/Factory | Fabricated S-27 Virus? 21127 | -5/Factory | Fabricated B-60 Warrior? 21211 | -5/Factory | Identified exit to Garrison 21213 | -5/Factory | Entered Garrison 21213 | -5/Garrison | Accompanied by 10 allies 21243 | -5/Garrison | Triggered checkpoint 21296 | -5/Garrison | Lost 3 allies 21302 | -5/Garrison | Garrison Relay disabled 21368 | -5/Garrison | Triggered checkpoint 21405 | -5/Garrison | Triggered checkpoint 21413 | -5/Garrison | Triggered checkpoint 21459 | -5/Garrison | Lost 4 allies 21541 | -5/Garrison | Discovered exit to Factory (range 12) 21646 | -5/Garrison | Spotted B-75 Beast 21651 | -5/Garrison | Spotted B-75 Beast 21656 | -5/Garrison | Destroyed B-75 Beast 21668 | -5/Garrison | Allies destroyed B-75 Beast 21718 | -5/Garrison | Expanded RIF knowledge: Hotswap 21745 | -5/Garrison | Triggered checkpoint 21830 | -5/Garrison | Discovered exit to Factory (range 15) 21869 | -5/Garrison | Entered Factory 21869 | -4/Factory | Accompanied by 2 allies 21869 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21870 | -4/Factory | Identified exit to Research 21870 | -4/Factory | Identified exit to Armory 22266 | -4/Factory | Fabricated H-77 Assassin? 22316 | -4/Factory | Lost 3 allies 22367 | -4/Factory | Identified exit to Garrison 22367 | -4/Factory | Entered Garrison 22367 | -4/Garrison | Accompanied by 1 ally 22531 | -4/Garrison | Triggered checkpoint 22682 | -4/Garrison | Triggered checkpoint 22690 | -4/Garrison | Spotted B-86 Titan 22699 | -4/Garrison | Destroyed B-86 Titan 22710 | -4/Garrison | Triggered checkpoint 22760 | -4/Garrison | Destroyed 11 combat bots 22885 | -4/Garrison | Discovered new exit (range 64) 22885 | -4/Garrison | Discovered new exit (range 71) 22885 | -4/Garrison | Discovered new exit (range 12) 22982 | -4/Garrison | Build established: Scavenger-Gunner 23016 | -4/Garrison | Spotted Striker 23031 | -4/Garrison | Destroyed Striker 23057 | -4/Garrison | Rewired Striker 23168 | -4/Garrison | Found Hvy. Reflective Plating 23221 | -4/Garrison | Expanded RIF knowledge: Autooverride 23247 | -4/Garrison | Triggered checkpoint 23299 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 23353 | -4/Garrison | Entered Factory 23353 | -4/Factory | Accompanied by 2 allies 23433 | -4/Factory | Spotted B-86 Titan 23452 | -4/Factory | Destroyed B-86 Titan 23456 | -4/Factory | Build established: Scavenger-Tank 23471 | -4/Factory | Found Hvy. Reflective Plating 23579 | -4/Factory | Found Botcube 23603 | -4/Factory | First assault squad dispatched 23703 | -4/Factory | Scrapoids reinforcements arrived? 23936 | -4/Factory | Identified exit to Upper Caves 23949 | -4/Factory | Repaired Lgt. Quantum Reactor? 24082 | -4/Factory | Discovered exit to Research (range 8) 24423 | -4/Factory | Core integrity fell below 50% 24425 | -4/Factory | Destroyed 7 combat bots 24432 | -4/Factory | Core integrity fell below 20% 24437 | -4/Factory | Entered Upper Caves 24438 | -4/Upper Caves | P1-3CE showed up to help 24438 | -4/Upper Caves | Identified exit to Upper Caves 24440 | -4/Upper Caves | P1-3CE revealed a hidden path 24456 | -4/Upper Caves | Lost 14 parts (3p2n6u3w) 24504 | -4/Upper Caves | A Commander dispatched an escort 24510 | -4/Upper Caves | Learned Extension trap positions 24510 | -4/Upper Caves | Learned Factory emergency access door positions 24510 | -4/Upper Caves | Learned Factory stockpile data 24510 | -4/Upper Caves | Learned Research garrison access intel 24687 | -4/Upper Caves | Build established: Mutant 24815 | -4/Upper Caves | Destroyed 9V-K9L(g) 24948 | -4/Upper Caves | Murdered 3 allies 25111 | -4/Upper Caves | Entered Research 25111 | -3/Research | Evolved 2 slots: Propulsion x2 25112 | -3/Research | Identified exit to Testing 25114 | -3/Research | Loaded intel: 4 garrison access locations 25227 | -3/Research | Build established: Scavenger-Mutant 25309 | -3/Research | Found Prototype Device 25309 | -3/Research | Identified Exp. Thermal Shield 25361 | -3/Research | First assault squad dispatched 25608 | -3/Research | Build established: Tank 25710 | -3/Research | Discovered new exit (range 5) 25720 | -3/Research | Entered Testing 25792 | -3/Testing | Found Prototype Energy Gun 25792 | -3/Testing | Identified Warp Gun 25839 | -3/Testing | Found Prototype Launcher 25935 | -3/Testing | Discovered new exit (range 16) 26020 | -3/Testing | Spotted PD-M8NS17G829 26023 | -3/Testing | Identified Z-bomb Delivery System 26029 | -3/Testing | Found Ghost Barrier 26032 | -3/Testing | Entered Research 26032 | -2/Research | Accompanied by 1 ally 26032 | -2/Research | Evolved 2 slots: Propulsion x2 26033 | -2/Research | Identified exit to Quarantine 26186 | -2/Research | Found Quantum Capacitor 26239 | -2/Research | Discovered new exit (range 20) 26267 | -2/Research | Released all parts (14) 26271 | -2/Research | Botcube activated 26282 | -2/Research | Search patrols dispatched 26344 | -2/Research | Core integrity fell below 50% 26364 | -2/Research | Core integrity fell below 20% 26366 | -2/Research | Entered Access 26366 | -1/Access | Evolved 2 slots: Utility x2 26472 | -1/Access | Found Fusion Bomb Launcher 26559 | -1/Access | Build established: Mutant 26616 | -1/Access | Search patrols dispatched 26696 | -1/Access | Found Prototype Device 26696 | -1/Access | Identified Exp. Shock Absorption System 26750 | -1/Access | Energy Cycler disabled 26908 | -1/Access | Search patrols dispatched 27035 | -1/Access | Spotted B-99 Colossus 27074 | -1/Access | Spotted B-99 Colossus 27172 | -1/Access | Spotted B-99 Colossus 27190 | -1/Access | Scrapoids reinforcements arrived? 27200 | -1/Access | Core integrity fell below 50% 27207 | -1/Access | Core integrity fell below 20% 27215 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 27198_ K-01 Serf cleans the Repair Station. 27198_ M-28 Smith repairs G-73 Enforcer. 27199_ K-01 Serf collects debris. 27199_ Dropped Weapon Mount. 27200_ G-73 Enforcer destroyed. 27200_ Acquired Myomer Leg. 27202_ Myomer Leg destroyed. 27202_ K-01 Serf collects debris. 27204_ Penetrated by Slug. 27205_ Detecting nearby Garrison Access. 27205_ U-05 Engineer builds a Wall. 27206_ Armor Integrity Analyzer destroyed. 27206_ K-01 Serf collects debris. 27209_ Penetrated by Slug. 27209_ K-01 Serf suffers critical hit (Destroy). 27209_ K-01 Serf destroyed. 27210_ U-05 Engineer destroyed. 27210_ Acquired 25 matter. 27212_ Slug penetrates Wall. 27212_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??? ?????????????????????????????????????????? | | #? ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # = ??????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | ""######?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | [ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "####################################A#??????????? | | ??????????? | | t ??????????? | | h ?????????? | | h ?????????? | | % ????????? | | | = ????????? | | ! @ ????????? | | ##/######################## " ??"??????"? | | ????????????????????????????? """ ?"""????""" | | ??????????????????????????????? """????"""????"" | | ????????????????????????????????? " ?????"??????" | | ??????????????????????????????????? ????????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"""S"""?? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ????????????????????????????????"""T"""???????? | | ?? ????????????????????????????????"""?"""???????? | | ##+##????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 120 Energy Generation 61 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 75 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Stealth Drone Bay | -2/Research | Archive Spectral Analyzer | -2/Research | Archive Centrium Heavy Armor Plating | -2/Research | Archive Exp. Terrain Scanner | -2/Research | Archive Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-43 Plague | -2/Research | Archive Fabricated ------------ S-27 Virus | x4 | -5/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded H-77 Assassin | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateOmegaBooster Manual? 0 Play Time 03:24:17 Cumulative 1609.5 hours Start 2024.07.30 @ 13:23:44 End 2024.07.31 @ 13:39:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1108 Rogue 1104 Adventurer 4 Explorer 0 Win Type - Total 205 Types 153/11/14/9/2/1/3/8/4 Lore% 96 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8dd4dd-aa62-4221-8027-52f02b31462d