Cogmind - Beta 11 X10 *** ADVENTURER MODE // 2022.02.05 @ 21:35:39 Player: Moredread Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (786) 786 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 3291 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Sensor Array Hardened Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Cooling System High-capacity Storage Unit Large Matter Pod Sensor Array Phase Shifter Light Armor Plating High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Light Assault Rifle Light Cannon Self-destruct Interrupter [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 32 | . 12 5 10 . 4 1 Power 3 | . . 1 1 . 1 . Engine 2 | . . 1 1 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 7 | . 2 . 4 . . 1 Treads . | . . . . . . . Leg 6 | . 1 . 4 . . 1 Wheel 1 | . 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 5 1 2 . 2 . Device 6 | . 2 . 2 . 2 . Storage 3 | . 3 . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | . 5 3 3 . 1 . Energy Gun 2 | . . 1 1 . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon 4 | . 1 2 1 . . . Launcher 2 | . 1 . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 5 | . . 1 . . . 4 Power 1 | . . 1 . . . . Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 4 | . . 1 . . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 100 96 100 100 88 Engine 10 | . 14 14 11 11 1 . Core 2 | . . . . . 9 9 Leg 29 | . 26 28 32 33 33 28 Device 9 | . 12 7 8 11 11 9 Storage 12 | . 14 14 11 11 11 9 Processor 7 | . . 6 11 11 11 9 Energy Gun 1 | . . 2 2 . . . Energy Cannon 1 | . . . . . 4 9 Ballistic Gun 7 | . 24 7 . . . . Ballistic Cannon 10 | . 1 13 19 11 11 9 Launcher 3 | . . 4 . 11 6 . Naked Turns 16 | . . . . . . 16 Heaviest Build 39 | 10 28 29 36 36 39 39 Greatest Support 40 | 20 20 20 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 . . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | . 20 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 14 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 14 | . 11 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 1072 | 200 314 239 269 . 50 . Remotely . | . . . . . . . Salvage Created 858 | . 358 225 275 . . . Parts 60 | . 21 14 25 . . . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 26 | . 7 9 10 . . . Guns 8 | . 7 1 . . . . Cannons 10 | . . . 10 . . . AOE 8 | . . 8 . . . . Classes Destroyed 9 | . 5 1 3 . . . Worker 4 | . 1 2 1 . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 11 | . 3 3 5 . . . Grunt 13 | . 4 6 3 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 5 | . 5 3 4 . . . Combat Bots Only 3 | . 3 3 3 . . . Max Kills in Single Turn 3 | . 2 3 1 . . . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 1334 | . 206 173 221 . . 734 Core 474 | . 48 20 14 . . 392 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 71 | . . . 71 . . . Core Remaining (%) 86 | 100 . 72 . . . . Volleys Fired 86 | . 41 14 28 . . 3 Largest 2 | . 2 2 2 . . 2 Hottest 100 | . 100 70 70 . . 100 Shots Fired 154 | . 73 21 54 . . 6 Gun 68 | . 64 4 . . . . Cannon 76 | . 8 8 54 . . 6 Launcher 9 | . . 9 . . . . Special 1 | . 1 . . . . . Kinetic 139 | . 72 10 54 . . 3 Thermal 4 | . 1 . . . . 3 Explosive 9 | . . 9 . . . . Electromagnetic 2 | . . 2 . . . . Robot Hit Streak 15 | . 14 5 15 . . 3 Robot Miss Streak 3 | . 3 1 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 95 | . 44 12 35 . . 4 Core Hits 56 | . 25 16 15 . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . 4 . . . Destroy 1 | . 1 . . . . . Blast 4 | . . . 4 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1813 | . 407 690 640 . . 76 Guns 420 | . 390 30 . . . . Cannons 803 | . 17 70 640 . . 76 Explosions 572 | . . 572 . . . . Melee . | . . . . . . . Ramming 18 | . . 18 . . . . Kinetic 1181 | . 407 85 640 . . 49 Thermal 27 | . . . . . . 27 Explosive 572 | . . 572 . . . . Electromagnetic 15 | . . 15 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . 5 10 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 5 | . 1 4 . . . . Heat Flow Errors 3 | . 2 1 . . . . Energy Discharges 3 | . 2 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 34 | . . 34 . . . . Projectiles . | . . . . . . . Explosions 34 | . . 34 . . . . Melee . | . . . . . . . Knockbacks 5 | . 1 . 4 . . . Impact . | . . . . . . . Kinetic 5 | . 1 . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . 47 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed 6 | . . 6 . . . . Kicked 6 | . . 6 . . . . Crushed . | . . . . . . . Highest Temperature 299 | . 299 201 39 . . 180 Average Temperature 58 | . 115 55 11 . . 92 Received Heat Transfer 552 | . 117 99 75 . . 261 Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 9 | . . . . . . 9 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 227 | . 106 210 227 6 . . Initial 21 | . . 21 1 6 . . Average 46 | . 53 33 87 6 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 93 | . 100 94 77 100 . . Level 1 6 | . . 5 22 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 13 9 18 . . 8 Peak Tracking Total 8 | . 3 2 3 . . 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 8 | . 4 1 3 . . . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 13 1 8 . . . Successful 17 | . 9 1 7 . . . Failed 5 | . 4 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 7 . 2 . 4 . Terminals 17 | . 13 . 4 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 1 3 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 2 | . 2 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . 1 . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 2 . 4 2 Highest-Rated Group 154 | . . 45 45 . 154 74 Highest-Rated Ally 41 | . . 31 31 . 41 37 Total Orders . | . . . . . . . Ally Attacks 7 | . . 3 4 . . . Total Damage 108 | . . 65 43 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 4662 | . 899 1928 527 72 1036 200 Spaces Moved 2791 | 1 434 987 282 61 852 174 Core 31 | . . . . . . 31 Treads . | . . . . . . . Legs 2754 | 1 428 987 282 61 852 143 Wheels 6 | . 6 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 110 190 120 120 120 50 Average Speed 152 | 120 174 190 121 120 120 108 Slowest Speed 260 | 120 260 190 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 2 67 99 32 16 84 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 5 | . . 2 . . 3 . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 68 | . 1 67 . . . . Melee . | . . . . . . . Projectile 1 | . 1 . . . . . AOE 67 | . . 67 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 3056 | . 516 1015 420 60 867 178 Wait 81 | . . 1 80 . . . Move 2785 | . 433 986 281 60 851 174 Hop . | . . . . . . . Pick Up 38 | . 20 2 10 . 6 . Fast Attach 3 | . 1 . 2 . . . Attach 6 | . 2 1 2 . . 1 Detach . | . . . . . . . Swap 23 | . 9 4 6 . 4 . Drop 28 | . 10 1 11 . 6 . Fire 86 | . 41 14 28 . . 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . 6 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 13) 900 | -10/Materials | Entered Mines 901 | -10/Mines | Learned location of Storage (-9) 1042 | -10/Mines | Discovered new exit (range 11) 1511 | -10/Mines | Build established: Scavenger-Mutant 1872 | -10/Mines | Discovered new exit (range 12) 1907 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1937 | -10/Mines | Identified exit to Materials 2226 | -10/Mines | Build established: Mutant 2828 | -10/Mines | Entered Materials 2828 | -9/Materials | Accompanied by 2 allies 2828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2907 | -9/Materials | Discovered new exit (range 16) 2923 | -9/Materials | Identified exit to Storage 3197 | -9/Materials | Repaired Carbon-fiber Leg 3230 | -9/Materials | Build established: Scavenger-Mutant 3291 | -9/Materials | Repaired Sensor Array 3307 | -9/Materials | Identified exit to Mines 3355 | -9/Materials | Entered Mines 3408 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3414 | -9/Mines | Identified exit to Zion 3427 | -9/Mines | Entered Zion 3457 | -7/Zion | Given the Hacking Drone Bay 3463 | -7/Zion | Found Prototype Device 3464 | -7/Zion | Identified Hacking Drone Bay 3648 | -7/Zion | Discovered new exit (range 10) 3750 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3838 | -7/Zion | Build established: Mutant 4111 | -7/Zion | Learned Factory terminal intel 4308 | -7/Zion | Imprinted 4310 | -7/Zion | Declared Zion's savior 4437 | -7/Zion | Opened final containment barrier to the Deep Caves 4454 | -7/Zion | Discovered new exit (range 5) 4457 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4461 | -7/Zion | Identified exit to Deep Caves 4463 | -7/Zion | Entered Deep Caves 4463 | -7/Deep Caves | Accompanied by 3 allies 4625 | -7/Deep Caves | Attacked by Z-Imprinter 4629 | -7/Deep Caves | Z-Facility disabled 4647 | -7/Deep Caves | Released all parts (6) 4650 | -7/Deep Caves | Core integrity fell below 50% 4659 | -7/Deep Caves | Core integrity fell below 20% 4663 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04465_ H1-ZLF(M) slips into the shadows. 04466_ 8S-10J(M) slips into the shadows. 04467_ N1-UWB(M) slips into the shadows. 04614_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04629_ Z-Facility disabled. 04636_ Carbon-fiber Leg destroyed. 04639_ Aluminum Leg destroyed. 04645_ Phase Shifter destroyed. 04647_ Carbon-fiber Leg destroyed. 04647_ Released Hvy. Ion Cannon. 04647_ Released Lrg. Storage Unit. 04647_ Released Signal Interpreter. 04647_ Released Lgt. Cannon. 04647_ Released Lgt. Fission Core. 04647_ Released Aluminum Leg. 04648_ Self-destruct Interrupter emitting active interruption sequence. 04654_ Self-destruct Interrupter emitting active interruption sequence. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# =??#### | | ????????????????????????????????????# !?## | | ????????????????????????????######??# ### | | ????????????????????????##### # ### ## | | ??????????????????????? # ## | | ?????????????????????? | | ????????????????????? | | ???????????????????? | | ???????????????????## | | ???????????????????# """" " | | ?????????????????### """"""""" | | ????????????????? # """"""""" | | ????????????????? 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Storage Unit | -10/Materials | Hacked Fusion Compressor | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed SystemGuidanceThermoblaster Manual? 0 Play Time 00:36:25 Cumulative 18.2 hours Start 2022.02.05 @ 21:00:43 End 2022.02.05 @ 21:35:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 15 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(120)|SHIFT_HUE(340) Filters BRIGHTNESS(120)|SHIFT_HUE(20) Steam 1 RUN: c7bfed5c-131a-4474-a5b1-be547b83a227