Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 06:49:04 Player: Scringis Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (188) 940 Value Destroyed (6244) 6244 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 11091 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 107 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 55/150 System Corruption 2% Temperature Critical (851) Movement Walking (470) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Armored Leg > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Plasma Cannon Compact Ion Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (20) --- Light Nuclear Core Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Surge Thruster Launcher Loader Weapon Cycler Experimental Propulsion Shielding Graphene Brace System Restoration Module System Restoration Module Improved Field Recycling Unit (0) High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle Heavy Plasma Cannon Compact Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Surge Thruster Launcher Loader Weapon Cycler Experimental Propulsion Shielding Hardened Medium Armor Plating Graphene Brace System Restoration Module System Restoration Module Improved Field Recycling Unit Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . . . . 2 1 Weapon 2 | . . 2 . . . . Parts Attached 107 | 5 1 21 . 29 22 29 Power 17 | 1 . 2 . 6 4 4 Engine 12 | 1 . 2 . 5 2 2 Core 5 | . . . . 1 2 2 Reactor . | . . . . . . . Propulsion 27 | 2 . 3 . 7 6 9 Treads 5 | 2 . 3 . . . . Leg 17 | . . . . 6 6 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . . 1 . 4 Utility 22 | . 1 2 . 5 6 8 Device 14 | . . 2 . 3 5 4 Storage 3 | . 1 . . 2 . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . 1 . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 41 | 2 . 14 . 11 6 8 Energy Gun 15 | 1 . 7 . 2 4 1 Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 18 | 1 . 7 . 7 2 1 Ballistic Cannon 4 | . . . . 1 . 3 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 13 | . . 4 . 4 2 3 Parts Lost 52 | . . 6 . 16 12 18 Power 13 | . . 1 . 5 3 4 Propulsion 15 | . . 2 . 3 5 5 Utility 5 | . . . . 1 1 3 Weapon 19 | . . 3 . 7 3 6 Highest Loss Streak 7 | . . 3 . 6 6 7 To Critical Strikes 1 | . . 1 . . . . Average Backups 10 | 1 2 7 11 11 9 12 Power . | 1 1 2 2 . . 1 Propulsion 3 | . . 1 2 4 4 4 Utility 4 | . 1 2 3 3 4 6 Weapon 1 | . . . 4 2 . . Tool/Special . | . . . . . . . Unused Backups 23 | . 1 4 . 9 3 6 Power 6 | . . 3 . 2 1 . Propulsion 4 | . . 1 . 2 . 1 Utility 9 | . 1 . . 3 . 5 Weapon 4 | . . . . 2 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 78 86 100 92 90 86 Engine 9 | . 14 10 11 11 11 3 Core 1 | . . . . 1 . 4 Treads 5 | . 27 21 22 . . . Leg 15 | . . . . 26 17 20 Device 12 | . . 10 11 8 19 12 Storage 8 | . 10 11 11 9 7 6 Processor 2 | . . . . . . 12 Hackware 1 | . . . . . 3 . Energy Gun 11 | . 13 13 11 9 15 5 Energy Cannon 1 | . . . . . . 7 Ballistic Gun 16 | . 12 18 33 22 13 6 Peak Build Rating 72 | 5 6 22 22 38 54 72 Average Rating 36 | 3 5 13 22 31 44 57 On Entrance 19 | . 5 6 22 22 28 52 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 83 | 9 29 41 41 67 83 81 Greatest Support 66 | 40 40 43 43 51 48 66 Greatest Overweight (x) 19 | . 1 1 . 2 4 19 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 5 15 15 15 20 20 20 Average Capacity 18 | 5 12 15 15 18 20 20 Most Carried 19 | 5 6 11 11 15 15 19 Average Carried 10 | 1 3 7 11 12 9 13 Final Capacity 20 | 5 15 15 15 20 20 20 Final Carried 16 | 1 4 11 11 11 12 16 Class Distribution -------------------- 33% | Gunner 16% | Scavenger-Gunner 15% | Scavenger-Tank 13% | Scavenger-Skirmisher 12% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 3557 | 230 78 561 19 1369 765 535 Remotely . | . . . . . . . Salvage Created 7428 | . 104 1598 17 2692 1729 1288 Parts 392 | . 8 94 4 143 79 64 Haulers Intercepted 14 | . 2 5 . 6 1 . Recyclers Shooed 4 | . . . . 1 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 142 | . . 37 1 45 33 26 Guns 116 | . . 31 1 41 33 10 Cannons 16 | . . . . 2 . 14 AOE 10 | . . 6 . 2 . 2 Classes Destroyed 17 | . 2 8 . 6 1 . Worker 10 | . 1 3 . 5 . 1 Builder 8 | . . 2 . 3 2 1 Tunneler 1 | . . 1 . . . . Hauler 14 | . 2 5 . 6 1 . Recycler 6 | . . . . 2 3 1 Operator 3 | . . 1 . 2 . . Watcher 4 | . . 1 . 1 . 2 Swarmer 27 | . . 14 1 7 . 5 Cutter 2 | . . . . 2 . . Grunt 69 | . . 17 . 23 15 14 Brawler 1 | . . . . 1 . . Duelist 3 | . . 1 . 1 . 1 Sentry 20 | . . 5 . 6 7 2 Specialist 5 | . . . . 3 2 . Hunter 5 | . . . . 1 3 1 Programmer 8 | . . . . . 5 3 Heavy 2 | . . . . 1 1 . Best Kill Streak 10 | . 2 9 1 8 10 7 Combat Bots Only 9 | . . 8 1 6 9 7 Max Kills in Single Turn 3 | . 1 3 1 3 2 2 Gunslinging 1 | . . 1 . . 1 . Exploded 2 | . . 2 . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 899 | . . 169 7 222 314 187 Missed 263 | . . 51 . 63 112 37 Hits 636 | . . 118 7 159 202 150 Melee 7 | . . . . 6 . 1 Projectile 629 | . . 118 7 153 202 149 AOE 2 | . . . . 2 . . Critical Strikes 28 | . . 1 . 11 3 13 Part Disruptions 1 | . . . . . 1 . Damage Taken 9147 | . . 1323 63 2650 1932 3179 Core 1759 | . . 289 10 317 292 851 Absorbed by Shields 214 | . . . . . 214 . Core Remaining (%) 65 | 100 100 . 25 42 58 . Volleys Fired 359 | . 6 98 1 116 70 68 Largest 4 | . 2 4 4 4 4 4 Hottest 268 | . 60 175 114 174 233 268 Shots Fired 1089 | . 12 255 4 427 255 136 Gun 977 | . 12 255 4 395 255 56 Cannon 109 | . . . . 32 . 77 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 655 | . 6 131 3 316 122 77 Thermal 280 | . . 56 . 65 113 46 Explosive 3 | . . . . . . 3 Electromagnetic 151 | . 6 68 1 46 20 10 Robot Hit Streak 19 | . 3 17 2 14 19 12 Robot Miss Streak 8 | . 2 6 . 7 8 5 Penetration Max 1 | . . . . . 1 1 Secondary Targets 25 | . . 11 . 7 5 2 Max Gunslinging Chain 2 | . . 2 . 1 1 1 Shots Hit Robots 720 | . 6 160 1 266 204 83 Core Hits 445 | . 5 73 1 113 186 67 Critical Kills 5 | . . . . 1 1 3 Critical Parts Destroyed 6 | . . . . 1 . 5 Critical Strikes 21 | . . 3 . 8 1 9 Burn 8 | . . 3 . 5 . . Destroy 12 | . . . . 3 1 8 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14785 | . 78 3276 22 5322 3634 2453 Guns 11112 | . 78 2280 22 4481 3624 627 Cannons 1945 | . . . . 489 . 1456 Explosions 1630 | . . 944 . 316 . 370 Melee . | . . . . . . . Ramming 98 | . . 52 . 36 10 . Kinetic 7032 | . 24 1050 . 3386 1479 1093 Thermal 5273 | . . 1137 . 1198 2023 915 Explosive 614 | . . 244 . . . 370 Electromagnetic 1768 | . 54 793 22 702 122 75 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 4 5 2 Average Corruption 3 | . . . . 4 3 1 Corruption Purged 7 | . . . . . 5 2 Corruption Blocked . | . . . . . . . Effects 48 | . . . . 10 30 8 Message Errors 10 | . . . . 4 4 2 Matter Fused 9 | . . . . 2 6 1 Heat Flow Errors 5 | . . . . . 3 2 Energy Discharges 6 | . . . . 2 4 . Data Loss (minor) 6 | . . . . 2 4 . Data Loss (major) 3 | . . . . . 3 . Misfires 5 | . . . . . 5 . Alerts 2 | . . . . . 1 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 53 | . . 41 . . . 12 Projectiles 12 | . . . . . . 12 Explosions 41 | . . 41 . . . . Melee . | . . . . . . . Knockbacks 18 | . . . . 4 . 14 Impact . | . . . . . . . Kinetic 16 | . . . . 4 . 12 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 190 | . . 139 . 51 . . Shots 7 | . . 5 . 2 . . Rammed 8 | . . 8 . . . . Targets Rammed 15 | . . 8 . 5 2 . Kicked 7 | . . . . 5 2 . Crushed . | . . . . . . . Highest Temperature 851 | . . 447 18 379 434 851 Average Temperature 133 | . . 119 12 70 125 273 Received Heat Transfer 2912 | . . 363 9 1008 521 1011 Effects 62 | . . 14 . 1 2 45 Shutdowns 10 | . . . . . 1 9 Energy Bleed 9 | . . 1 . . 1 7 Interference 20 | . . 7 . . . 13 Matter Decay 4 | . . 1 . . . 3 Short Circuit 6 | . . 3 . 1 . 2 Damage (minor) 4 | . . . . . . 4 Damage (major) 5 | . . 2 . . . 3 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 4 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 2 . 2 2 1 Heat Transferred 7827 | . . 2343 . 2287 1990 1207 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 13 | . . 9 . 4 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 3 | . . 2 1 3 2 1 Low Security (%) 61 | 100 100 31 85 38 86 64 Level 1 20 | . . 22 14 23 11 35 Level 2 17 | . . 45 . 35 2 . Level 3 . | . . . . 1 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 722 | . 7 572 218 722 544 315 Initial 327 | . . . 217 63 327 265 Average 202 | . 1 300 165 320 97 176 Influence Increases 4563 | . 19 1160 181 1486 924 793 Destroy 0b10 Robot/C 2940 | . . 740 100 920 660 520 Destroy 0b10 Robot/NC 235 | . 15 65 . 100 30 25 Destroy Leader 726 | . 4 162 20 224 192 124 Allied During Kill 20 | . . . 16 4 . . Successful Hack 87 | . . 32 . 26 12 17 Disable Machine 210 | . . 45 . 105 . 60 Destroy Structure 120 | . . 41 . 32 . 47 Lose Combat Pursuer 225 | . . 75 45 75 30 . Influence Decreases 4290 | . 19 603 574 930 1102 1062 Entered New Map 1111 | . . . 340 101 393 277 Time Decay 2619 | . 19 543 214 629 609 605 Lost Part 500 | . . 60 . 160 100 180 Lost Ally 60 | . . . 20 40 . . Squads Dispatched 44 | . 1 5 . 11 17 10 Investigation 9 | . 1 3 . 2 . 3 Extermination 8 | . . . . . 5 3 Reinforcement 17 | . . 2 . 8 6 1 Assault 1 | . . . . 1 . . Garrison 9 | . . . . . 6 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 1 1 Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 23 | . . 6 . 9 5 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 224 | . 1 64 6 66 47 40 Peak Tracking Total 7 | . 1 7 4 7 7 7 Tactical Retreats 12 | . . 4 2 4 2 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 12 | . 1 1 . 2 3 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 14 | . . 3 . 7 . 4 Max in Single Turn 4 | . . 2 . 1 . 4 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 33 | . 2 6 . 9 9 7 Terminals 23 | . 2 6 . 8 4 3 Fabricators 3 | . . . . . 1 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 1 2 1 Garrison Access 3 | . . . . . 2 1 Total Hacks 69 | . 8 17 . 22 13 9 Successful 36 | . 4 12 . 14 3 3 Failed 30 | . 3 4 . 7 10 6 Catastrophic 6 | . . . . 1 2 3 Database Lockouts 3 | . 1 1 . 1 . . Manual 52 | . 8 16 . 19 4 5 Terminals 53 | . 8 17 . 19 4 5 Fabricators 4 | . . . . . 2 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . 3 3 1 Garrison Access 5 | . . . . . 4 1 Terminal Hacks 11 | . 2 6 . 3 . . Record 1 | . . 1 . . . . Robot Analysis 5 | . 1 2 . 2 . . Branch Access Points 1 | . . 1 . . . . Terminal Index 2 | . 1 1 . . . . Scanalyzer Index 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 1 1 Network Status 1 | . . . . . 1 . Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 2 1 . Retrieve Study 3 | . . . . 2 1 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 18 | . 2 6 . 9 . 1 Terminals 18 | . 2 6 . 9 . 1 Assimilate 1 | . . . . 1 . . Botnet 17 | . 2 6 . 8 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 1 3 . 7 6 4 Full Trace Events 5 | . 1 1 . 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired 2 | . . . . 1 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 32 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders 2 | . . . . 2 . . ROAM 2 | . . . . 2 . . Ally Attacks 32 | . . . 28 4 . . Total Damage 304 | . . . 245 59 . . Kills 6 | . . . 4 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1683 | . . . . . . 1683 Sensors 1683 | . . . . . . 1683 Robot Analysis Total 5 | . 1 2 . 2 . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 10091 | 48 213 1751 458 2408 3185 2028 Spaces Moved 4359 | 30 113 831 259 1053 1149 924 Core 10 | 9 . . . . . 1 Treads 1248 | 21 113 831 259 24 . . Legs 2950 | . . . . 1029 1149 772 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 151 | . . . . . . 151 Fastest Speed 50 | 50 160 160 160 130 190 111 Average Speed 182 | 127 162 160 160 168 221 179 Slowest Speed 1000 | 160 240 240 160 260 410 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 31 62 72 75 30 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 109 | . . 36 . 28 . 45 Melee . | . . . . . . . Projectile 21 | . . . . 5 . 16 AOE 88 | . . 36 . 23 . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 5798 | 40 131 1058 300 1428 1652 1189 Wait 740 | . . 54 41 153 365 127 Move 4353 | 29 112 830 258 1052 1148 924 Hop . | . . . . . . . Pick Up 137 | 6 8 31 . 41 27 24 Fast Attach . | . . . . . . . Attach 95 | 5 4 18 . 24 20 24 Detach 9 | . . . . 1 2 6 Swap 38 | . . 4 . 15 8 11 Drop 52 | . 1 15 . 21 10 5 Fire 359 | . 6 98 1 116 70 68 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . 5 2 . Crush 8 | . . 8 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Central database locked down 253 | -10/Materials | Discovered new exit (range 6) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Weapon x2 311 | -9/Materials | Build established: Mutant 502 | -9/Materials | Central database locked down 672 | -9/Materials | Destroyed 7 combat bots 702 | -9/Materials | Discovered new exit (range 16) 875 | -9/Materials | Lost 3 parts (2n1w) 908 | -9/Materials | Core integrity fell below 50% 1040 | -9/Materials | Identified exit to Mines 1243 | -9/Materials | Destroyed 8 combat bots 1358 | -9/Materials | Discovered new exit (range 8) 1381 | -9/Materials | Build established: Scavenger-Gunner 1967 | -9/Materials | Build established: Gunner 2013 | -9/Materials | Entered Mines 2034 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2081 | -9/Mines | Learned location of Zion (-7) 2178 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2245 | -9/Mines | Learned Materials terminal intel 2286 | -9/Mines | Learned Materials stockpile data 2451 | -9/Mines | Discovered new exit (range 10) 2471 | -9/Mines | Entered Materials 2471 | -8/Materials | Accompanied by 2 allies 2471 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2473 | -8/Materials | Loaded intel: 12 terminal locations 3037 | -8/Materials | Discovered new exit (range 16) 3262 | -8/Materials | Central database locked down 3574 | -8/Materials | Lost 4 parts (2p2w) 4083 | -8/Materials | Lost 6 parts (1p1n1u3w) 4752 | -8/Materials | Core integrity fell below 50% 4840 | -8/Materials | Discovered new exit (range 10) 4871 | -8/Materials | First assault squad dispatched 4879 | -8/Materials | Entered Factory 4879 | -7/Factory | Evolved 2 slots: Utility x2 4887 | -7/Factory | Build established: Scavenger-Gunner 5217 | -7/Factory | Build established: Scavenger-Tank 5979 | -7/Factory | Build established: Scavenger-Gunner 6724 | -7/Factory | Build established: Tank 6862 | -7/Factory | Garrison activated, responded to threat 7335 | -7/Factory | Build established: Scavenger-Tank 7852 | -7/Factory | Garrison activated, responded to threat 7954 | -7/Factory | Lost 6 parts (2p2n1u1w) 7959 | -7/Factory | Destroyed 9 combat bots 8025 | -7/Factory | Destroyed 7 combat bots 8028 | -7/Factory | Discovered new exit (range 6) 8064 | -7/Factory | Entered another Factory area 8064 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8282 | -6/Factory | Build established: Scavenger-Gunner 8621 | -6/Factory | Garrison activated, responded to threat 8708 | -6/Factory | Lost 3 parts (1p2w) 8717 | -6/Factory | Destroyed 7 combat bots 8783 | -6/Factory | Lost 7 parts (2p3n2w) 9118 | -6/Factory | Discovered new exit (range 5) 9124 | -6/Factory | Identified exit to Factory 9295 | -6/Factory | Build established: Scavenger-Skirmisher 9374 | -6/Factory | Found Launcher Loader 9664 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 10078 | -6/Factory | Core integrity fell below 50% 10088 | -6/Factory | Core integrity fell below 20% 10093 | -6/Factory | Core destroyed Last Messages --------------- 10084_ Hyp. Gauss Cannon temporarily disabled. 10085_ Overheating: Adv. Heat Sink damaged (-1). 10085_ K-01 Serf collects debris. 10085_ Critical hit (Burn: +37). 10086_ Power failure, Mic. Nuclear Core shutdown. 10086_ Overheating: Core damaged (-102). 10088_ Overheating: Core damaged (-170). 10088_ K-01 Serf collects debris. 10089_ Carbon-fiber Leg broken. 10089_ Overheating: Short circuit. 10089_ Critical hit (Burn: +37). 10090_ Overheating: System interference. 10090_ Hvy. Plasma Cannon temporarily disabled. 10090_ U-05 Engineer builds a Wall. 10091_ Overheating: Energy bleed (-14). 10091_ K-01 Serf collects debris. 10092_ Power failure, Mic. Nuclear Core shutdown. 10093_ Overheating: Core damaged (-127). Map ----- +----------------------------------------------------+ | ##+#?# #?????????????# #???????????????? | | # #????# #?????????????# #???????????????? | | # #????# #?????????????# #???????????????? | | # #????# #?????????????# """ #???????????????? | | # #????# ##########????# """ #???????????????? | | # #????# #????# """ #???????????????? | | + #????# ###### #???????????????? | | # #????# + """ #???????????????? | | # #????# # """ #???????????????? | | # # """ #???????????????? | | # [ + #???????????????? | | # =%= # #???????????????? | | # %##+####???????????????? | | # """"""" #???###????????????? | | """"""" #?? ?????????????? | | """"""" %=## #???????????? | | """"""" ! " ???????? | | ? #####+## #???????????? | | "???""" # =%* #? #???????????? | | ""??""" + """" #?? ##???????????? | | ""??""" ### """" #??? #????????????? | | """"""" #?# """" #????#????????????? | | ##???? #?# """" #?????????????????? | | #?????"""""" #?# #?????????????????? | | #????????""" *#####;#### #???????????? | | #????????""" =[%=%@%! % ; "?????????? | | #????????""" **k!!!* == g u/ "?????????? | | #??????? %%=|= [%%%=% # "?????????? | | #????? [########## % ###?????????? | | ##??????###+### #?????##????+###???????????? | | #???? #???????### #####??????????????????????????? | | ### ##????????# ???????????????????????????????? | | #????????# ???????????????????????????????? | | ###### #???????? ????????????????????????????????? | | #??????????????? ????????????????????????????????? | | #??????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. EM Pulse Gun | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Challenges ------------ None Game ------ Seed VisualZhirovArchive Manual? 0 Play Time 00:55:46 Cumulative 58.3 hours Start 2025.11.21 @ 05:56:18 End 2025.11.21 @ 06:49:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 015374e6-d1ed-49d4-bcf7-9a840c5b8a23