Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 01:15:22 Player: Scringis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (180) 900 Value Destroyed (6206) 6206 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1619) 1619 TOTAL SCORE: 11125 Bonus ------- High Alert Combat Kills 1619 Cogmind --------- Core Integrity 0/700 Matter 41/300 Energy 100/100 System Corruption 4% Temperature Cool (27) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Large Storage Unit Advanced Weight Redist. System Core Analyzer Hardened Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Autogun Mini Assault Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Core Analyzer Hardened Light Armor Plating Missile Launcher Plasma Cutter [Rating: 48] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Storage] Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 2 | . . 2 . . Parts Attached 72 | 6 1 19 28 18 Power 7 | 1 . 2 2 2 Engine 4 | 1 . 1 2 . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 19 | 2 . 4 7 6 Treads 10 | 2 . 4 4 . Leg 9 | . . . 3 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 4 5 4 Device 6 | . . 2 1 3 Storage 3 | 1 1 1 . . Processor 3 | . . . 2 1 Hackware 1 | . . 1 . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 31 | 2 . 9 14 6 Energy Gun 5 | 1 . 1 3 . Energy Cannon 3 | . . 3 . . Ballistic Gun 17 | 1 . 5 9 2 Ballistic Cannon 4 | . . . 1 3 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 44 | . . 11 9 24 Power 4 | . . 2 . 2 Propulsion 11 | . . 2 2 7 Utility 10 | . . 2 3 5 Weapon 19 | . . 5 4 10 Highest Loss Streak 14 | . . 6 2 14 To Critical Strikes 1 | . . 1 . . Average Backups 11 | 1 5 9 12 12 Power 1 | . 1 . 2 1 Propulsion 1 | . . 2 . 1 Utility 3 | . 2 3 3 5 Weapon 3 | . . 2 5 2 Tool/Special . | . . . . . Unused Backups 16 | . 3 2 2 9 Power 3 | . . 1 1 1 Propulsion 3 | . 1 . . 2 Utility 7 | . 2 1 . 4 Weapon 2 | . . . 1 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 90 | . 85 92 93 85 Engine 7 | . 14 9 8 3 Core 1 | . . 1 . 3 Treads 17 | . 28 21 22 . Leg 5 | . . . 2 19 Device 6 | . . 6 7 9 Storage 9 | . 14 11 9 7 Processor 4 | . . . 1 17 Protection 3 | . . . 7 . Energy Gun 4 | . 14 3 2 6 Energy Cannon 5 | . . 11 5 . Ballistic Gun 20 | . 14 27 24 8 Ballistic Cannon 2 | . . . 2 7 Peak Build Rating 48 | 6 7 19 39 48 Average Rating 26 | 4 6 13 32 39 On Entrance 13 | . 6 7 16 36 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 59 | 13 18 42 59 57 Greatest Support 62 | 40 40 40 62 45 Greatest Overweight (x) 13 | . . 1 3 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 14 | 7 9 13 15 15 Most Carried 15 | 3 9 13 15 15 Average Carried 11 | . 5 9 12 12 Final Capacity 15 | 8 10 15 15 15 Final Carried 13 | 1 9 8 13 7 Class Distribution -------------------- 33% | Gunner 31% | Tank 15% | Scavenger-Gunner 14% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3709 | 188 99 744 1717 961 Remotely . | . . . . . Salvage Created 6766 | . 254 1939 2720 1853 Parts 388 | . 18 132 145 93 Haulers Intercepted 11 | . 2 5 3 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 141 | . 5 40 50 46 Guns 70 | . 4 21 32 13 Cannons 49 | . . 19 9 21 AOE 21 | . 1 . 8 12 Classes Destroyed 17 | . 3 7 5 2 Worker 8 | . . 1 5 2 Builder 3 | . . . 2 1 Tunneler 2 | . . 1 . 1 Hauler 11 | . 2 5 3 1 Recycler 4 | . . 1 1 2 Mechanic 4 | . . . 1 3 Operator 1 | . . . . 1 Watcher 6 | . . 2 3 1 Swarmer 29 | . 3 13 7 6 Grunt 64 | . 2 14 26 22 Brawler 6 | . . 2 2 2 Duelist 6 | . . . 3 3 Protector 3 | . . 1 . 2 Sentry 20 | . . 10 9 1 Hunter 9 | . . . 2 7 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 15 | . 3 8 9 15 Combat Bots Only 10 | . 3 7 7 10 Max Kills in Single Turn 6 | . 1 1 6 6 Gunslinging . | . . . . . Exploded 4 | . 1 . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 579 | . 18 141 155 265 Missed 174 | . 6 37 35 96 Hits 405 | . 12 104 120 169 Melee 29 | . . 5 10 14 Projectile 376 | . 12 99 110 155 Critical Strikes 17 | . . 4 4 9 Part Disruptions 3 | . . . 1 2 Damage Taken 7020 | . 174 1336 2438 3072 Core 1034 | . . 216 107 711 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 104 | . . . . 104 Core Remaining (%) 81 | 100 100 46 80 . Volleys Fired 346 | . 20 98 127 101 Largest 4 | . 2 4 4 4 Hottest 211 | . 60 129 211 150 Shots Fired 1038 | . 40 350 431 217 Gun 777 | . 40 280 343 114 Cannon 254 | . . 70 88 96 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 804 | . 20 267 350 167 Thermal . | . . . . . Explosive 7 | . . . . 7 Electromagnetic 227 | . 20 83 81 43 Robot Hit Streak 19 | . 9 15 17 19 Robot Miss Streak 6 | . 4 6 4 6 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 2 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 618 | . 23 190 258 147 Core Hits 299 | . 10 74 110 105 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . . . 5 10 Destroy 2 | . . . 2 . Blast 8 | . . . . 8 Corrupt 5 | . . . 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 16542 | . 310 3008 6338 6886 Guns 6608 | . 255 1505 3470 1378 Cannons 4968 | . . 1417 1255 2296 Explosions 4959 | . 55 83 1609 3212 Melee . | . . . . . Ramming 7 | . . 3 4 . Kinetic 7886 | . 84 1355 3409 3038 Thermal 3090 | . 55 83 1436 1516 Explosive 1869 | . . . 173 1696 Electromagnetic 3690 | . 171 1567 1316 636 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 3 5 4 Average Corruption 3 | . . 3 5 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . 6 25 20 Message Errors 10 | . . 2 4 4 Matter Fused 17 | . . 2 8 7 Heat Flow Errors 4 | . . . 1 3 Energy Discharges 4 | . . . 3 1 Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . . 2 . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 3 | . . . 1 2 Misfires 2 | . . . 2 . Alerts 2 | . . 2 . . Weapon Failures 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 361 | . . 20 27 314 Projectiles 138 | . . 18 . 120 Explosions 223 | . . 2 27 194 Melee . | . . . . . Knockbacks 10 | . . . 1 9 Impact . | . . . . . Kinetic 10 | . . . 1 9 Secondary . | . . . . . Self-Inflicted Damage 551 | . 54 62 327 108 Shots 10 | . 1 2 5 2 Rammed 2 | . . . 2 . Targets Rammed 3 | . . 1 2 . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 412 | . 61 412 387 329 Average Temperature 87 | . 18 74 107 87 Received Heat Transfer 1893 | . 24 390 567 912 Effects 11 | . . 4 4 3 Energy Bleed 2 | . . 1 1 . Interference 9 | . . 3 3 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . 1 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2250 | . 50 100 1000 1100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 1 2 4 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . . 2 4 4 Low Security (%) 16 | 100 100 22 4 . Level 1 18 | . . 24 27 1 Level 2 40 | . . 53 28 64 Level 3 20 | . . . 33 27 Level 4 3 | . . . 5 6 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 1332 | . 85 566 1152 1332 Initial 520 | . . 19 213 520 Average 510 | . 28 361 625 659 Influence Increases 4544 | . 154 1145 1701 1544 Destroy 0b10 Robot/C 2760 | . 100 780 1000 880 Destroy 0b10 Robot/NC 210 | . 10 55 75 70 Destroy Leader 654 | . 24 214 252 164 Successful Hack 24 | . . 4 6 14 Disable Machine 375 | . . 30 210 135 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 266 | . 5 17 128 116 Lose Combat Pursuer 105 | . 15 45 30 15 Influence Decreases 3230 | . 107 686 1061 1376 Entered New Map 947 | . . 28 293 626 Time Decay 1843 | . 107 548 678 510 Lost Part 440 | . . 110 90 240 Squads Dispatched 31 | . . 8 9 14 Investigation 6 | . . 2 2 2 Extermination 2 | . . . . 2 Reinforcement 9 | . . 4 3 2 Assault 9 | . . 2 2 5 Garrison 5 | . . . 2 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 12 | . . 6 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 202 | . 11 59 70 62 Peak Tracking Total 10 | . 3 5 6 10 Tactical Retreats 7 | . 1 3 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 26 | . . 2 14 10 Max in Single Turn 8 | . . 1 8 5 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . . 1 3 3 Terminals . | . . . . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 3 | . . 1 2 . Garrison Access 2 | . . . 1 1 Total Hacks 26 | . . 5 10 11 Successful 13 | . . 3 7 3 Failed 13 | . . 2 3 8 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators 3 | . . . . 3 Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers 12 | . . 5 7 . Garrison Access 7 | . . . 3 4 Terminal Hacks . | . . . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 3 5 . Retrieve Study 8 | . . 3 5 . Garrison Access Hacks 2 | . . . 2 . Seal Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 1 2 3 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 58 | . . . . 58 Total Part Build Rating 14 | . . . . 14 Part Studies Acquired 7 | . . 2 5 . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6247 | 61 482 1654 2665 1385 Spaces Moved 2869 | 34 234 709 1266 626 Core 11 | 6 . . . 5 Treads 2104 | 28 234 709 1133 . Legs 754 | . . . 133 621 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 123 120 Average Speed 166 | 140 160 172 170 156 Slowest Speed 700 | 160 160 240 330 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 45 63 94 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 246 | . 4 7 118 117 Melee . | . . . . . Projectile 23 | . . . . 23 AOE 223 | . 4 7 118 94 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3807 | 48 308 957 1618 876 Wait 364 | . 36 94 136 98 Move 2865 | 33 233 708 1265 626 Hop . | . . . . . Pick Up 102 | 8 13 24 38 19 Fast Attach . | . . . . . Attach 70 | 6 1 15 25 23 Detach 3 | . . . 1 2 Swap 14 | . . 5 6 3 Drop 40 | 1 5 12 18 4 Fire 346 | . 20 98 127 101 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 12) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Weapon x2 969 | -9/Materials | Discovered new exit (range 13) 1147 | -9/Materials | Discovered new exit (range 15) 1338 | -9/Materials | Destroyed 7 combat bots 1398 | -9/Materials | Build established: Gunner 1610 | -9/Materials | Lost 3 parts (1p2w) 1716 | -9/Materials | Build established: Scavenger-Gunner 1744 | -9/Materials | First assault squad dispatched 1932 | -9/Materials | Core integrity fell below 50% 1960 | -9/Materials | Lost 6 parts (1p1n1u3w) 2198 | -9/Materials | Entered another Materials area 2198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2546 | -8/Materials | Build established: Tank 2838 | -8/Materials | Discovered new exit (range 5) 3095 | -8/Materials | Destroyed 7 combat bots 3503 | -8/Materials | Discovered new exit (range 7) 4198 | -8/Materials | First assault squad dispatched 4306 | -8/Materials | Garrison activated, responded to threat 4394 | -8/Materials | Discovered new exit (range 9) 4822 | -8/Materials | Build established: Gunner 4848 | -8/Materials | Sterilization system engaged 4848 | -8/Materials | Non-combat units ordered to evacuate 4863 | -8/Materials | Entered Factory 4863 | -7/Factory | Evolved 2 slots: Utility x2 5105 | -7/Factory | Repaired Carbon-fiber Leg 5193 | -7/Factory | Discovered new exit (range 12) 5200 | -7/Factory | Discovered new exit (range 7) 5263 | -7/Factory | First assault squad dispatched 5389 | -7/Factory | Garrison activated, responded to threat 5420 | -7/Factory | Fabricated Hvy. Gauss Cannon (x2) 5545 | -7/Factory | Lost 6 parts (1p1n1u3w) 5553 | -7/Factory | Destroyed 8 combat bots 6064 | -7/Factory | Cargo convoy interrupted 6065 | -7/Factory | Garrison activated, responded to threat 6102 | -7/Factory | Destroyed 9 combat bots 6112 | -7/Factory | Lost 3 parts (2n1w) 6176 | -7/Factory | Core integrity fell below 50% 6226 | -7/Factory | Core integrity fell below 20% 6231 | -7/Factory | Destroyed 10 combat bots 6248 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06235_ Imp. Heat Sink destroyed. 06236_ U-05 Engineer lays Concrete. 06236_ K-01 Serf collects debris. 06237_ M-28 Smith repairs G-47 Trooper. 06237_ U-05 Engineer lays Concrete. 06237_ G-47 Trooper knocked back. 06239_ U-05 Engineer builds a Wall. 06239_ System corrupted: Mni. Assault Cannon jammed. 06239_ U-05 Engineer builds a Wall. 06240_ System corrupted: Matter fused (-7). 06240_ K-01 Serf collects debris. 06241_ G-47 Trooper destroyed. 06243_ U-05 Engineer lays Concrete. 06243_ K-01 Serf collects debris. 06244_ U-05 Engineer lays Concrete. 06245_ Acquired 36 matter. 06245_ Mni. Assault Cannon destroyed. 06246_ K-01 Serf collects debris. 06248_ Critical hit (Burn: +37). 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Gauss Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 5% | -7/Factory Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlTargetingBank Manual? 0 Play Time 00:37:28 Cumulative 38.2 hours Start 2025.11.01 @ 02:55:32 End 2025.11.02 @ 01:15:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de0a6f4b-9591-4c05-8578-093c86227fb3