Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.29 @ 23:26:29 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (263) 1315 Value Destroyed (6680) 6680 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1535) 1535 TOTAL SCORE: 15390 Bonus ------- High Alert Combat Kills 894 Follower Combat Kills 794 Friendly Fire -153 Cogmind --------- Core Integrity 24/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Wheel Medium Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Coil Gun Advanced Assault Cannon Great Axe Power Sword > --- INVENTORY -------- Cold Fusion Reactor Armored Treads Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Terrain Scanner Improved Hacking Suite Improved Hacking Suite Heart of Steel Improved Assault Rifle Advanced Assault Cannon [Rating: 76] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Improved Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . 1 . . 1 Utility 5 | . . . . . . . 1 2 . . . . 1 . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 384 | 5 13 14 12 2 2 4 28 81 2 3 3 3 122 6 9 75 Power 16 | 1 1 2 . 1 . . 3 2 . . . . 1 . . 5 Engine 9 | 1 1 1 . 1 . . 3 2 . . . . . . . . Core 4 | . . 1 . . . . . . . . . . . . . 3 Reactor 3 | . . . . . . . . . . . . . 1 . . 2 Propulsion 79 | 2 4 7 3 1 1 . 5 13 . . . . 15 . . 28 Treads 16 | . 1 3 2 . . . 2 2 . . . . 1 . . 5 Leg . | . . . . . . . . . . . . . . . . . Wheel 63 | 2 3 4 1 1 1 . 3 11 . . . . 14 . . 23 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 163 | 1 3 . 2 . 1 . 6 29 . . . . 87 4 5 25 Device 121 | . 1 . 2 . 1 . 4 16 . . . . 74 3 4 16 Storage 8 | 1 2 . . . . . . . . . . . 1 . . 4 Processor 6 | . . . . . . . . 3 . . . . 1 . . 2 Hackware 3 | . . . . . . . . . . . . . . . . 3 Protection 25 | . . . . . . . 2 10 . . . . 11 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 126 | 1 5 5 7 . . 4 14 37 2 3 3 3 19 2 4 17 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . Energy Cannon 4 | . . . . . . . . 3 . . . . 1 . . . Ballistic Gun 42 | 1 1 2 5 . . 3 3 11 . . 1 . 7 . . 8 Ballistic Cannon 16 | . 3 . 1 . . . 5 4 . . . . 1 . 1 1 Launcher 23 | . 1 3 1 . . 1 1 7 1 1 1 1 2 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 2 Slashing Weapon 35 | . . . . . . . 5 11 1 2 1 2 8 1 1 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . . 2 . . 2 Parts Lost 51 | . . 1 . . . . . 7 . . . . 3 . 5 35 Power 3 | . . . . . . . . . . . . . . . . 3 Propulsion 21 | . . 1 . . . . . 2 . . . . 1 . 1 16 Utility 13 | . . . . . . . . 2 . . . . 1 . 2 8 Weapon 14 | . . . . . . . . 3 . . . . 1 . 2 8 Highest Loss Streak 7 | . . 1 . . . . . 3 . . . . 2 . 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 99 98 100 100 100 99 95 100 100 100 100 92 93 88 67 Engine 5 | . 14 10 . 7 11 11 8 6 7 7 7 7 5 . . . Treads 7 | . 9 12 10 11 11 11 9 6 7 7 7 7 6 6 6 3 Wheel 13 | . 18 15 11 11 11 11 18 13 15 15 15 15 13 13 11 10 Device 13 | . 3 14 11 11 11 11 8 11 15 15 15 15 17 19 15 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 4 Processor 9 | . . . . . . . . 11 15 15 15 15 13 13 13 10 Protection 1 | . . . . . . . 8 3 . . . . . . 2 . Energy Gun 2 | . . . . . . . . 1 7 7 7 7 2 . . . Energy Cannon 1 | . . . . . . . . 4 . . . . . . . . Ballistic Gun 10 | . 7 27 31 33 33 30 24 8 7 7 7 7 3 6 5 5 Ballistic Cannon 5 | . 17 . 11 11 11 11 9 3 7 7 7 7 6 6 6 1 Slashing Weapon 7 | . . . . . . . 1 11 7 6 7 6 12 13 9 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 83 | 11 33 31 33 33 33 33 47 65 50 50 53 53 83 81 81 74 Greatest Support 66 | 20 20 20 20 10 10 10 23 28 20 20 20 20 38 38 38 66 Greatest Overweight (x) 4 | 1 3 2 3 3 3 3 2 3 2 2 2 2 3 2 2 4 Average Overweight (x) 1 | . 1 1 2 3 3 3 1 1 2 2 2 2 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 6 10 15 15 15 15 15 15 15 15 15 15 15 19 20 20 16 Most Carried 20 | 4 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 18 Average Carried 14 | 2 9 14 14 15 14 15 14 14 14 15 15 14 18 20 20 8 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 4 14 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Class Distribution -------------------- 50% | Mutant 11% | Scavenger-Assassin 11% | Scavenger-Mutant 9% | Gunner 7% | Assassin 4% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Matter Collected 9215 | 250 364 233 413 132 . 78 667 1680 20 108 15 112 3633 63 212 1235 Remotely 4216 | . 69 233 413 132 . 63 518 937 . . . . 1576 63 212 . Salvage Created 10175 | . 608 241 446 201 . 27 369 2425 . 69 . 69 3394 . 140 2186 Parts 551 | . 25 23 23 19 . 4 30 158 . 4 . 6 154 . 10 95 Haulers Intercepted 12 | . 2 . 3 . . . 1 4 . . . . 1 . . 1 Recyclers Shooed 20 | . 2 . . . . . 1 2 . . . . 10 . . 5 Parts Field Recycled 22 | . . . . . . . . . . . . . 22 . . . Retrieved Matter 74 | . . . . . . . . . . . . . 74 . . . Parts Self-Destructed 24 | . . . . . . . . . . 4 . 5 . 7 8 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 135 | . 11 6 8 8 . 4 11 39 . 4 . 2 16 . 4 22 Melee 17 | . . . . . . . . 6 . . . . 7 . . 4 Guns 43 | . . 2 3 6 . . 5 12 . . . 1 6 . . 8 Cannons 27 | . 5 . 3 2 . 1 4 6 . . . . 2 . 1 3 AOE 43 | . 6 4 2 . . 3 2 15 . 4 . 1 1 . 3 2 Classes Destroyed 18 | . 7 1 2 . . . . 5 . . . . 1 . 1 1 Worker 36 | . 2 2 . 2 . . . 8 . . . . 15 . . 7 Builder 32 | . 2 3 . . . . 3 11 . . . . 4 . . 9 Tunneler 3 | . . . . . . . . 1 . . . . 1 . . 1 Hauler 12 | . 2 . 3 . . . 1 4 . . . . 1 . . 1 Recycler 33 | . 4 1 . 1 . . . 5 . . . . 17 . . 5 Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 Watcher 10 | . 1 . . . . . . 5 . . . . 2 . . 2 Swarmer 32 | . . 4 . 8 . 4 3 4 . 4 . . . . 1 4 Grunt 58 | . 11 2 6 . . . 5 24 . . . . 3 . 1 6 Brawler 4 | . . . . . . . . 3 . . . . . . . 1 Duelist 3 | . . . 1 . . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . 1 . . . 3 2 . . . . 2 . . 2 Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 7 | . . . . . . . . 1 . . . 2 . . . 4 Programmer 17 | . . . . . . . . 4 . . . . 9 . 1 3 Decomposer 2 | . . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | . 9 4 3 6 . 3 4 9 . 4 . 2 4 . 3 10 Combat Bots Only 7 | . 6 3 2 4 . 3 3 7 . 4 . 2 4 . 3 6 Max Kills in Single Turn 4 | . 2 4 2 1 . 3 1 3 . 4 . 2 2 . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 2 . . 3 1 2 . 4 . 1 1 . 2 2 Melee 1 | . . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Damage Taken 12021 | . 335 197 163 318 . 72 618 2725 . 16 . 237 1853 . 773 4714 Core 1645 | . 59 35 17 28 . . 40 209 . . . 19 227 . 35 976 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . 101 . . . . . . . . Regen/Repaired (Parts) 983 | . . . 129 . . . 29 115 . . 404 . 306 . . . Core Remaining (%) 79 | 100 . 62 . . . 88 92 . . . . 67 . . 69 . Volleys Fired 356 | . 48 33 21 16 . 5 35 77 . 14 . 2 27 . 4 74 Largest 4 | . 2 2 4 4 . 4 4 4 . 1 . 4 4 . 3 3 Hottest 208 | . 78 40 99 99 . 99 121 208 . 48 . 173 157 . 126 101 Shots Fired 890 | . 85 62 74 64 . 17 125 213 . 14 . 8 71 1 12 144 Gun 561 | . 16 58 53 48 . 12 81 122 . . . 4 35 . 4 128 Cannon 278 | . 58 . 20 16 . 4 39 71 . 13 . 2 33 1 5 16 Launcher 51 | . 11 4 1 . . 1 5 20 . 1 . 2 3 . 3 . Special . | . . . . . . . . . . . . . . . . . Kinetic 784 | . 74 58 73 64 . 16 120 147 . 13 . 4 61 1 9 144 Thermal 55 | . . . . . . . . 46 . . . 2 7 . . . Explosive 51 | . 11 4 1 . . 1 5 20 . 1 . 2 3 . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 10 13 15 18 . 3 13 14 . . . 2 9 . 6 12 Robot Miss Streak 5 | . 4 4 3 3 . 5 4 5 . . . 3 4 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . . . . . . . . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . 1 Shots Hit Robots 687 | . 45 39 46 35 . 8 79 161 . . . 2 125 . 8 139 Core Hits 390 | . 29 22 22 14 . 6 31 129 . 4 . 3 62 . 12 56 Critical Kills 3 | . . . . 1 . . 1 . . . . . . . . 1 Critical Parts Destroyed 9 | . . 1 . . . . . . . . . . 1 . . 7 Critical Strikes 29 | . 5 1 . 1 . . 2 3 . . . . 7 . . 10 Destroy 8 | . . 1 . 1 . . 2 . . . . . 1 . . 3 Blast 8 | . 5 . . . . . . . . . . . 2 . . 1 Smash 5 | . . . . . . . . . . . . . . . . 5 Sever 8 | . . . . . . . . 3 . . . . 4 . . 1 Melee Attacks 407 | . . . . . . . 4 125 . 5 1 9 185 . . 78 Thermal 2 | . . . . . . . . . . . . . . . . 2 Impact 22 | . . . . . . . . . . . . . . . . 22 Slashing 360 | . . . . . . . 4 125 . 5 1 9 185 . . 31 Piercing 23 | . . . . . . . . . . . . . . . . 23 Sneak Attacks 86 | . . . . . . . . 25 . . . . 47 . . 14 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 4 . . . . 6 . . 2 Damage Inflicted 24048 | . 1390 706 581 343 . 314 1560 6766 . 215 . 193 6259 . 661 5060 Guns 5314 | . 59 284 268 242 . 44 634 1084 . . . 16 429 . 68 2186 Cannons 3178 | . 620 . 209 101 . 64 467 848 . . . . 561 . 88 220 Explosions 5758 | . 711 422 104 . . 206 459 2291 . 215 . 177 300 . 496 377 Melee 9789 | . . . . . . . . 2543 . . . . 4969 . . 2277 Ramming 9 | . . . . . . . . . . . . . . . 9 . Kinetic 7770 | . 679 284 477 343 . 108 1101 1329 . . . . 887 . 156 2406 Thermal 1431 | . . . . . . . . 935 . . . 16 103 . . 377 Explosive 5049 | . 711 422 104 . . 206 459 1959 . 215 . 177 300 . 496 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 877 | . . . . . . . . . . . . . . . . 877 Slashing 8262 | . . . . . . . . 2543 . . . . 4969 . . 750 Piercing 650 | . . . . . . . . . . . . . . . . 650 Highest Corruption 18 | . . . . . . . . 3 . . . . 18 18 18 4 Average Corruption 7 | . . . . . . . . 1 . . . . 10 18 18 2 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 149 | . . . . . . . . 26 . . . . 103 10 4 6 Message Errors 38 | . . . . . . . . 3 . . . . 29 3 . 3 Matter Fused 40 | . . . . . . . . 8 . . . . 28 3 1 . Heat Flow Errors 17 | . . . . . . . . 4 . . . . 12 1 . . Energy Discharges 16 | . . . . . . . . 6 . . . . 7 . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . . . . 3 . . . . 17 2 . . Data Loss (major) 6 | . . . . . . . . 2 . . . . 4 . . . Misfires 2 | . . . . . . . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . . . . . . . 3 . . . Weapon Failures 3 | . . . . . . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2451 | . 24 14 . . . 1 2 429 . 5 . 23 931 . 56 966 Projectiles 15 | . . . . . . 1 2 8 . . . . 4 . . . Explosions 356 | . 24 14 . . . . . 55 . 5 . 23 . . 56 179 Melee 2080 | . . . . . . . . 366 . . . . 927 . . 787 Knockbacks 38 | . 7 . 4 4 . . 5 5 . . . . 8 . . 5 Impact 3 | . . . . . . . . . . . . . . . . 3 Kinetic 30 | . 6 . 4 2 . . 5 4 . . . . 7 . . 2 Secondary 5 | . 1 . . 2 . . . 1 . . . . 1 . . . Self-Inflicted Damage 300 | . . 46 . . . 16 37 71 . . . . . . 32 98 Shots 8 | . . 1 . . . 1 1 2 . . . . . . 2 1 Rammed 2 | . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 120 8 180 252 . 116 200 214 . . . . 245 107 16 20 Average Temperature 63 | . 33 4 57 105 . 52 75 66 . . . . 79 70 16 11 Received Heat Transfer 3221 | . 183 48 108 80 . . 234 969 . . . . 252 . 285 1062 Effects 2 | . . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . 9 Impact Corruptions 18 | . . . . . . . . . . . . . . . . 18 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 2 . . . . . . . 2 Heat Transferred 1957 | . . . . . . . . 1472 . . . 37 198 . . 250 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Peak Influence 1033 | . 489 353 252 277 . 184 316 1033 . . . . 661 . . 980 Initial 481 | . . 127 59 81 . . 71 143 . . . . 481 . . 210 Average 422 | . 293 229 155 221 . 139 199 573 . . . . 356 . . 655 Maximum Alert Level 3 | . 2 1 1 1 . . 1 3 . . . . 2 . . 3 Low Security (%) 15 | 100 16 23 65 33 . 100 46 14 . . . . 2 . . . Level 1 41 | . 57 76 34 66 . . 53 17 . . . . 62 . . 21 Level 2 26 | . 25 . . . . . . 38 . . . . 34 . . 18 Level 3 16 | . . . . . . . . 29 . . . . . . . 59 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 1 . . . 4 7 . . . . 13 . 1 14 Investigation 3 | . 1 . . . . . 1 1 . . . . . . . . Extermination 13 | . . . . . . . . 3 . . . . 8 . . 2 Reinforcement 18 | . 2 . 1 . . . . 2 . . . . 5 . . 8 Assault 6 | . . . . . . . . 1 . . . . . . 1 4 Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Distress Signals 10 | . . . 1 . . . 2 1 . . . 1 . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 283 | . 19 6 15 31 . 8 21 61 . 4 . 4 27 . 14 73 Peak Tracking Total 22 | . 4 3 5 22 . 4 5 8 . 4 . 3 3 . 11 8 Tactical Retreats 14 | . 1 1 . 1 . . 1 1 . . . . 2 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Traps Triggered 9 | . 1 . . . . . 1 1 . . . . 3 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 2 1 . Exploded 3 | . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Machines Disabled 17 | . 2 . 1 . . . 3 8 . . . . 1 . . 2 Max in Single Turn 3 | . 1 . 1 . . . 2 3 . . . . 1 . . 1 Garrison Access 5 | . . . . . . . . 2 . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Machines Accessed 67 | . 2 . 6 . 1 . 8 23 1 . . . 19 . . 7 Terminals 27 | . 1 . 4 . . . 5 10 . . . . 6 . . 1 Fabricators 10 | . . . . . . . . 4 . . . . 3 . . 3 Repair Stations 7 | . . . 1 . . . 1 3 . . . . 2 . . . Recycling Units 8 | . 1 . . . . . . 3 . . . . 2 . . 2 Scanalyzers 6 | . . . 1 . . . 1 1 . . . . 3 . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 3 . . 1 Total Hacks 166 | . 4 . 22 . 1 . 27 51 1 . . . 47 . . 13 Successful 94 | . 2 . 18 . 1 . 15 25 1 . . . 24 . . 8 Failed 72 | . 2 . 4 . . . 12 26 . . . . 23 . . 5 Catastrophic 15 | . . . . . . . 1 7 . . . . 7 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . . . 2 . . . 2 4 . . . . 6 . . 2 Terminals 72 | . 2 . 12 . . . 14 25 . . . . 15 . . 4 Fabricators 16 | . . . . . . . . 6 . . . . 5 . . 5 Repair Stations 23 | . . . 6 . . . 2 10 . . . . 5 . . . Recycling Units 13 | . 2 . . . . . . 4 . . . . 4 . . 3 Scanalyzers 31 | . . . 4 . . . 9 4 . . . . 14 . . . Garrison Access 9 | . . . . . . . 2 2 . . . . 4 . . 1 Terminal Hacks 23 | . . . 7 . 1 . 3 8 1 . . . 2 . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 6 | . . . 1 . . . 1 4 . . . . . . . . Hauler Manifests 4 | . . . 2 . . . 1 . . . . . . . . 1 Registered Components 2 | . . . 1 . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 5 . . . . 2 . . 4 Network Status 3 | . . . . . . . . 1 . . . . 1 . . 1 Load Schematic 7 | . . . . . . . . 3 . . . . 1 . . 3 Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 16 | . . . 6 . . . 2 4 . . . . 4 . . . Scan Component 9 | . . . 3 . . . 1 3 . . . . 2 . . . Repair 7 | . . . 3 . . . 1 1 . . . . 2 . . . Recycling Unit Hacks 7 | . 2 . . . . . . 2 . . . . 3 . . . Process 2 | . 1 . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . Retrieve Matter 2 | . 1 . . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . Scanalyzer 27 | . . . 4 . . . 9 3 . . . . 11 . . . Insert Component 14 | . . . 2 . . . 4 2 . . . . 6 . . . Analyze 13 | . . . 2 . . . 5 1 . . . . 5 . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 2 . . 1 Seal Access 4 | . . . . . . . . 1 . . . . 2 . . 1 Unauthorized Hacks 6 | . . . 1 . . . 1 2 . . . . . . . 2 Terminals 6 | . . . 1 . . . 1 2 . . . . . . . 2 Assimilate 2 | . . . . . . . . 1 . . . . . . . 1 Botnet 4 | . . . 1 . . . 1 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 . 4 . . . 7 19 . . . . 15 . . 5 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . 4 1 . . 3 . 3 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . 99 . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . Parts Repaired 7 | . . . 3 . . . 1 1 . . . . 2 . . . Time 249 | . . . 78 . . . 38 70 . . . . 63 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 326 | . 124 . . . . . . . . . . . 202 . . . Retrieved Matter 326 | . 124 . . . . . . . . . . . 202 . . . Retrieved Components 12 | . . . . . . . . 12 . . . . . . . . Parts Scanalyzed 11 | . . . 2 . . . 4 1 . . . . 4 . . . Part Schematics Acquired 10 | . . . 2 . . . 4 1 . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Total Allies 6 | . . . . 3 . . . 1 . . . . . . . 2 Largest Group 3 | . . . . 3 3 3 3 1 1 1 1 1 1 . . 1 Highest-Rated Group 99 | . . . . 40 40 40 40 26 26 26 26 26 26 . . 99 Highest-Rated Ally 99 | . . . . 16 16 16 16 26 26 26 26 26 26 . . 99 Total Orders 7 | . . . . . . . . 2 . 4 . . 1 . . . STAY 4 | . . . . . . . . 1 . 2 . . 1 . . . FOLLOW 3 | . . . . . . . . 1 . 2 . . . . . . Ally Attacks 63 | . . . . 5 . 9 5 . . . . . . . . 44 Total Damage 3290 | . . . . 45 . 97 36 . . . . . . . . 3112 Kills 25 | . . . . 1 . 3 . . . . . . . . . 21 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 1 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Turns Passed 14546 | 45 633 493 641 416 197 51 713 3332 453 699 661 610 3713 231 81 1577 Spaces Moved 10169 | 42 445 352 383 256 152 26 424 2170 408 595 595 502 2495 211 47 1066 Core 215 | 5 . . . . . . . . . . . . . . . 210 Treads 2 | . . . . . . . 2 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 9952 | 37 445 352 383 256 152 26 422 2170 408 595 595 502 2495 211 47 856 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 125 125 125 95 110 110 110 110 110 95 105 105 50 Average Speed 108 | 80 98 108 124 125 125 125 109 112 110 110 110 110 108 105 109 91 Slowest Speed 250 | 100 125 110 125 125 125 125 240 130 110 110 110 110 125 120 130 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 45 82 35 63 55 8 45 71 63 76 77 66 64 42 10 33 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 6 | . . 2 . . 1 . . . 1 . 2 . . . . . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . 2 2 1 2 . 1 . . Spaces Dug 169 | . . . . . . . 4 55 . 15 . 6 67 . . 22 Terrain Destroyed 562 | . 78 51 16 1 . 12 26 133 . 20 . 25 80 . 50 70 Melee 154 | . . . . . . . 4 55 . 5 . 6 65 . . 19 Projectile 51 | . 3 . 2 1 . . . 7 . 12 . 1 3 . 1 21 AOE 357 | . 75 51 14 . . 12 22 71 . 3 . 18 12 . 49 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Total 12401 | 51 559 410 511 321 159 36 591 2709 412 616 600 540 3199 217 62 1408 Wait 807 | . 24 6 78 47 . . 82 210 . . . 21 266 1 1 71 Move 10154 | 41 444 351 382 255 151 25 423 2169 407 594 594 501 2494 210 47 1066 Hop . | . . . . . . . . . . . . . . . . . Pick Up 104 | 5 15 2 9 . 3 . 4 20 1 . 1 2 35 . . 7 Fast Attach 100 | 4 6 1 2 . . . 9 17 . . . . 30 . 1 30 Attach 92 | 1 1 1 2 . . . 1 10 . . . . 40 . . 36 Detach 80 | . 3 1 . . . . 1 8 . . . . 42 . . 25 Swap 192 | . 6 12 8 2 2 4 18 54 2 3 3 3 52 6 8 9 Drop 159 | . 12 3 9 1 3 2 14 34 2 . 1 2 61 . . 15 Fire 356 | . 48 33 21 16 . 5 35 77 . 14 . 2 27 . 4 74 Melee 356 | . . . . . . . 4 110 . 5 1 9 152 . . 75 Ram 1 | . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / [*Ext]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 14) 46 | -11/Junkyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 6) 679 | -10/Materials | Entered Mines 691 | -10/Mines | Discovered new exit (range 13) 716 | -10/Mines | Met a Derelict bent on vengeance 789 | -10/Mines | Learned location of Storage (-7) 1140 | -10/Mines | Discovered new exit (range 7) 1172 | -10/Mines | Entered Materials 1172 | -9/Materials | Evolved 2 slots: Weapon x2 1173 | -9/Materials | Identified exit to Mines 1392 | -9/Materials | Repaired Lgt. Assault Rifle? 1457 | -9/Materials | Repaired Lgt. Assault Rifle 1478 | -9/Materials | Build established: Gunner 1485 | -9/Materials | Repaired Wheel 1813 | -9/Materials | Entered Mines 1823 | -9/Mines | Learned 4 Materials zone layouts 1967 | -9/Mines | Assembled infested the area 1972 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1997 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2218 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2218 | -9/Mines | Discovered new exit (range 5) 2229 | -9/Mines | Entered Exiles 2229 | -9/Exiles | Accompanied by 3 allies 2268 | -9/Exiles | Met 8R-AWN 2288 | -9/Exiles | Met EX-HEX 2344 | -9/Exiles | Met EX-DEC 2366 | -9/Exiles | Learned location of Zion (-7) 2412 | -9/Exiles | Discovered new exit (range 12) 2426 | -9/Exiles | Entered Mines 2426 | -8/Mines | Accompanied by 3 allies 2444 | -8/Mines | Discovered new exit (range 7) 2477 | -8/Mines | Entered Materials 2477 | -8/Materials | Accompanied by 3 allies 2477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2478 | -8/Materials | Identified exit to Factory 2767 | -8/Materials | Build established: Tank 2958 | -8/Materials | Garrison activated, responded to threat 3100 | -8/Materials | Repaired Lrn. Tractor Beam 3165 | -8/Materials | Discovered exit to Factory (range 14) 3190 | -8/Materials | Entered Factory 3190 | -7/Factory | Evolved 2 slots: Utility x2 3486 | -7/Factory | Build established: Scavenger-Mutant 3794 | -7/Factory | Discovered new exit (range 9) 4112 | -7/Factory | Identified exit to Factory 4115 | -7/Factory | Build established: Mutant 4264 | -7/Factory | Destroyed 7 combat bots 4389 | -7/Factory | Lost 3 parts (1n1u1w) 4774 | -7/Factory | Build established: Scavenger-Assassin 5477 | -7/Factory | Fabricated Imp. Assault Rifle? 5924 | -7/Factory | Repaired Cld. Deuterium Engine 6517 | -7/Factory | Identified exit to Lower Caves 6522 | -7/Factory | Entered Lower Caves 6522 | -7/Lower Caves | Accompanied by 1 ally 6657 | -7/Lower Caves | Build established: Mutant 6852 | -7/Lower Caves | Encountered a Warlord checkpoint 6875 | -7/Lower Caves | Found Prototype Device 6893 | -7/Lower Caves | Discovered new exit (range 10) 6902 | -7/Lower Caves | Identified exit to Lower Caves 6975 | -7/Lower Caves | Entered another Lower Caves area 6975 | -7/Lower Caves | Accompanied by 1 ally 6981 | -7/Lower Caves | Discovered exit to Factory (range 4) 7329 | -7/Lower Caves | Spotted B-75 Beast 7528 | -7/Lower Caves | Learned Factory garrison access intel 7660 | -7/Lower Caves | Discovered new exit (range 14) 7673 | -7/Lower Caves | Identified exit to Zion 7674 | -7/Lower Caves | Entered Zion 7674 | -7/Zion | Accompanied by 1 ally 7711 | -7/Zion | Discovered new exit (range 13) 7724 | -7/Zion | Identified exit to Proximity Caves 7948 | -7/Zion | Learned Factory garrison access intel 7952 | -7/Zion | Learned location of Warlord (-4) 7985 | -7/Zion | Learned 4 Factory zone layouts 8018 | -7/Zion | Visited the Megawrench Repair Shop 8018 | -7/Zion | Megawrench repaired 9 parts 8126 | -7/Zion | Learned location of Recycling (-7) 8335 | -7/Zion | Entered Proximity Caves 8335 | -6/Proximity Caves | Accompanied by 1 ally 8626 | -6/Proximity Caves | Learned location of 1 exit from Factory 8637 | -6/Proximity Caves | Spotter reported a threat 8690 | -6/Proximity Caves | Spotter reported a threat 8722 | -6/Proximity Caves | Spotter reported a threat 8912 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8945 | -6/Proximity Caves | Entered Factory 8945 | -6/Factory | Accompanied by 1 ally 8945 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8946 | -6/Factory | Identified exit to Factory 8948 | -6/Factory | Loaded intel: 4 garrison access locations 9295 | -6/Factory | Search patrols dispatched 9316 | -6/Factory | Identified Heart of Steel 9426 | -6/Factory | Repaired Hvy. Missile Launcher 10582 | -6/Factory | Discovered new exit (range 4) 10586 | -6/Factory | Identified exit to Lower Caves 10664 | -6/Factory | System corruption reached 10% 12219 | -6/Factory | Repaired Arm. Treads 12289 | -6/Factory | Discovered exit to Factory (range 16) 12571 | -6/Factory | Discovered exit to Factory (range 20) 12658 | -6/Factory | Entered Lower Caves 12807 | -6/Lower Caves | Discovered new exit (range 15) 12822 | -6/Lower Caves | Identified exit to Lower Caves 12889 | -6/Lower Caves | Entered another Lower Caves area 12901 | -6/Lower Caves | Discovered exit to Factory (range 15) 12950 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12970 | -6/Lower Caves | Entered Factory 12970 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12971 | -5/Factory | Loaded intel: 3 garrison access locations 12998 | -5/Factory | Lost 5 parts (1n2u2w) 13267 | -5/Factory | Build established: Assassin 13270 | -5/Factory | First assault squad dispatched 13299 | -5/Factory | Lost 7 parts (3n1u3w) 13416 | -5/Factory | Heart of Steel transformed into Warbot 13464 | -5/Factory | Lost 5 parts (2n1u2w) 13640 | -5/Factory | Discovered new exit (range 11) 13651 | -5/Factory | Identified exit to Upper Caves 13796 | -5/Factory | Lost 6 parts (2p3n1u) 13827 | -5/Factory | Discovered new exit (range 13) 13993 | -5/Factory | Lost 4 parts (1p1n2u) 14142 | -5/Factory | Core integrity fell below 50% 14203 | -5/Factory | Build established: Hacker-Mutant 14225 | -5/Factory | Lost 5 parts (2n1u2w) 14509 | -5/Factory | Build established: Scavenger-Mutant 14510 | -5/Factory | Core integrity fell below 20% 14547 | -5/Factory | Self-destructed Last Messages --------------- 14518_ Slug penetrates H-66 Slayer. 14518_ H-66 Slayer destroyed. 14520_ Dropped Imp. Treads. 14521_ U-05 Engineer builds a Wall. 14521_ Dropped Mic. Fission Core. 14522_ Dropped KE Penetrator. 14522_ Acquired 53 matter. 14524_ U-05 Engineer lays Concrete. 14525_ U-05 Engineer builds a Wall. 14527_ U-05 Engineer lays Concrete. 14529_ U-05 Engineer builds a Wall. 14531_ U-05 Engineer lays Concrete. 14538_ Imp. System Shield destroyed. 14539_ Slug penetrates Wall. 14540_ S-27 Virus destroyed. 14540_ Penetrated by Slug. 14541_ K-01 Serf collects debris. 14541_ Slug penetrates Wall. 14542_ Penetrated by Slug. 14542_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????"" 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Treads | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Cld. Deuterium Engine | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Hvy. Assault Rifle | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Hacking Suite | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ C-57 Dissector | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive Fabricated ------------ Imp. Assault Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalHeartEngine Manual? 1 Play Time 03:57:15 Cumulative 840.7 hours Start 2023.12.18 @ 21:33:06 End 2023.12.29 @ 23:26:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 218 Adventurer 36 Explorer 0 Win Type - Total 18 Types 18/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7ee65fae-13e4-48d9-91c0-2aa2a3206f66