Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 19:47:17 Player: Plexion Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (4483) 4483 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2044) 2044 TOTAL SCORE: 11732 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 134 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -152 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 100/100 System Corruption 0% Temperature Critical (517) Movement Walking (210) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Light Treads Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I > --- UTILITY (5) ------ Large Storage Unit Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON (3) ------- Zionite Phaser-S Improved EM Pulse Cannon > --- INVENTORY (15) --- Hover Unit Zionite Biocell (600) Encrypted Comm Array Improved Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Hacking Suite Makeshift Hacking Suite XL Autogun Array Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Improved EM Pulse Cannon > --- INVENTORY -------- Zionite Light DM Reactor Hover Unit Zionite Biocell Encrypted Comm Array Improved Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Hacking Suite Makeshift Hacking Suite XL Autogun Array Improved Plasma Cutter [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Hover Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 3 | . . . . . 2 . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 157 | 6 1 3 . 6 8 19 22 14 18 6 23 31 Power 13 | 1 . . . . 2 1 . 3 . 1 2 3 Engine 4 | 1 . . . . 1 . . 1 . . . 1 Core 5 | . . . . . 1 1 . 2 . 1 . . Reactor 4 | . . . . . . . . . . . 2 2 Propulsion 43 | 2 . . . 2 3 5 10 2 6 3 . 10 Treads 35 | 2 . . . 2 3 5 10 2 6 3 . 2 Leg 3 | . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . Utility 39 | 1 1 1 . . 2 2 5 8 4 . 8 7 Device 8 | . . . . . 1 . 1 4 . . 2 . Storage 4 | 1 1 . . . . . . . . . 1 1 Processor 2 | . . . . . 1 . . 1 . . . . Hackware 2 | . . . . . . . . . . . . 2 Protection 23 | . . 1 . . . 2 4 3 4 . 5 4 Artifact . | . . . . . . . . . . . . . Weapon 62 | 2 . 2 . 4 1 11 7 1 8 2 13 11 Energy Gun 2 | 1 . . . . . . . . . . . 1 Energy Cannon 10 | . . . . . 1 5 . . 2 . . 2 Ballistic Gun 27 | 1 . 2 . 2 . 1 4 1 3 1 9 3 Ballistic Cannon 2 | . . . . . . . 2 . . . . . Launcher 14 | . . . . 2 . 5 1 . 1 1 . 4 Special Weapon 2 | . . . . . . . . . 2 . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . 1 1 . . . 7 Parts Lost 38 | . . . . 2 1 3 2 . 3 3 . 24 Power 4 | . . . . . . 1 . . . 1 . 2 Propulsion 13 | . . . . 2 . . . . . 2 . 9 Utility 13 | . . . . . 1 1 2 . 3 . . 6 Weapon 8 | . . . . . . 1 . . . . . 7 Highest Loss Streak 13 | . . . . 2 1 2 2 . 3 3 . 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 85 92 100 99 87 92 99 100 98 99 94 73 Engine 4 | . 14 14 14 14 7 5 . 1 . . . . Core 3 | . . . . . 1 3 9 5 7 6 . . Reactor 1 | . . . . . . . . . . . 5 4 Treads 28 | . 28 28 28 27 28 36 35 30 29 30 30 12 Device 5 | . . . . . 6 9 8 7 7 7 6 4 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 6 8 Processor 2 | . . . . . 8 7 . 7 4 . . . Protection 14 | . . 6 14 14 8 4 17 15 17 23 21 10 Energy Cannon 1 | . . . . . 7 10 4 . . . . 1 Ballistic Gun 17 | . 14 19 28 27 10 7 11 23 20 23 19 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 12 27 31 31 31 40 48 58 56 57 63 63 59 Greatest Support 91 | 40 40 40 40 40 80 80 83 85 91 88 80 80 Greatest Overweight (x) 8 | . . . . . . . . . . . 1 8 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 14 15 Most Carried 15 | 2 7 14 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 3 11 13 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 13 15 13 15 15 15 15 15 14 15 14 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Mutant 21% | Scavenger-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 4239 | 200 69 53 . 67 272 372 489 799 698 585 246 389 Remotely . | . . . . . . . . . . . . . Salvage Created 5020 | . 198 58 . 173 294 600 896 686 796 895 . 424 Parts 310 | . 13 4 . 23 15 53 63 34 56 28 . 21 Haulers Intercepted 9 | . 1 . . . 1 . 5 2 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 13 29 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 3 1 . 7 4 24 15 10 12 17 . 18 Melee 1 | . . . . . . . . . . . . 1 Guns 53 | . 3 1 . 5 . 3 4 10 7 14 . 6 Cannons 18 | . . . . . 3 6 5 . 1 . . 3 AOE 37 | . . . . 2 . 15 5 . 4 3 . 8 Classes Destroyed 22 | . 4 1 . 3 . 3 5 . 3 1 . 2 Worker 4 | . . . . . . . 3 1 . . . . Builder 2 | . . . . . . . 2 . . . . . Tunneler 3 | . . . . 2 . . 1 . . . . . Hauler 9 | . 1 . . . 1 . 5 2 . . . . Recycler 1 | . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 2 | . 1 . . . 1 . . . . . . . Operator 2 | . . . . . . . 1 1 . . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 21 | . 3 . . 1 . 11 3 . . 3 . . Cutter 2 | . . . . . . 2 . . . . . . Grunt 28 | . . . . 5 2 2 5 5 3 6 . . Brawler 5 | . . . . . . . . . . 5 . . Duelist 4 | . . . . 1 . . . 1 1 1 . . Sentry 17 | . . 1 . . 2 4 6 2 1 1 . . Specialist 4 | . . . . . . 4 . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . Programmer 3 | . . . . . . 1 . 2 . . . . Z-Technician 5 | . . . . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . . . . 8 Samaritan 2 | . . . . . . . . . 2 . . . Assembled 9 | . . . . . . . . . . . . 9 Thug 1 | . . . . . . . . . 1 . . . Savage 3 | . . . . . . . . . 3 . . . Butcher 3 | . . . . . . . . . 3 . . . Mutant 2 | . . . . . . . . . 2 . . . Best Kill Streak 7 | . 3 1 . 4 1 5 7 3 5 6 . 4 Combat Bots Only 6 | . 3 1 . 2 1 5 5 3 5 6 . 4 Max Kills in Single Turn 3 | . 2 1 . 2 1 3 2 1 1 3 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 2 . 1 3 . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Damage Taken 7957 | . 115 319 . 430 159 1079 623 791 1013 470 . 2958 Core 1200 | . 17 92 . 59 . 170 30 65 28 20 . 719 Absorbed by Shields 197 | . . . . . . . . . . . . 197 Redirected to Shielding 145 | . . . . . . . . . . . . 145 Core Remaining (%) 65 | 100 . . . 32 . . 63 . . . . . Volleys Fired 400 | . 14 10 . 34 25 51 51 41 78 43 . 53 Largest 3 | . 2 2 . 2 2 2 2 3 3 3 . 3 Hottest 166 | . 60 60 . 40 88 166 166 75 119 75 . 129 Shots Fired 794 | . 27 20 . 59 50 84 92 123 127 126 . 86 Gun 582 | . 27 20 . 50 26 26 44 123 78 125 . 63 Cannon 119 | . . . . . 24 45 40 . 2 . . 8 Launcher 52 | . . . . 9 . 13 8 . 6 1 . 15 Special 41 | . . . . . . . . . 41 . . . Kinetic 552 | . 14 10 . 50 26 26 58 123 78 125 . 42 Thermal 159 | . 13 10 . . 24 45 26 . 41 . . . Explosive 52 | . . . . 9 . 13 8 . 6 1 . 15 Electromagnetic 10 | . . . . . . . . . 2 . . 8 Phasic 21 | . . . . . . . . . . . . 21 Robot Hit Streak 16 | . 7 10 . 8 7 12 12 14 15 16 . 5 Robot Miss Streak 7 | . 3 1 . 2 2 2 5 3 3 3 . 7 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 6 | . 1 . . 1 . . 1 . 1 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . 1 1 . . Shots Hit Robots 500 | . 16 16 . 34 31 46 50 84 91 85 . 47 Core Hits 289 | . 9 4 . 23 14 43 38 31 44 41 . 42 Critical Kills 2 | . . . . . 1 . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 12 | . . . . . 1 . 3 . 5 1 . 2 Meltdown 1 | . . . . . 1 . . . . . . . Destroy 2 | . . . . . . . . . . 1 . 1 Blast 3 | . . . . . . . 3 . . . . . Sever 5 | . . . . . . . . . 5 . . . Intensify 1 | . . . . . . . . . . . . 1 Melee Attacks 25 | . . . . . . . . . . . 13 12 Impact 12 | . . . . . . . . . . . 12 . Slashing . | . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . 1 12 Sneak Attacks 6 | . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13699 | . 160 150 . 810 490 1879 1768 1595 2386 1794 . 2667 Guns 6213 | . 151 147 . 354 121 161 505 1589 930 1580 . 675 Cannons 1945 | . . . . . 369 637 730 . 61 . . 148 Explosions 4525 | . . . . 417 . 1081 520 . 875 214 . 1418 Melee 426 | . . . . . . . . . . . . 426 Ramming 70 | . 9 3 . 39 . . 13 6 . . . . Kinetic 5932 | . 61 59 . 354 121 161 765 1589 930 1580 . 312 Thermal 2174 | . 90 88 . . 369 637 470 . 520 . . . Explosive 4525 | . . . . 417 . 1081 520 . 875 214 . 1418 Electromagnetic 209 | . . . . . . . . . 61 . . 148 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 426 | . . . . . . . . . . . . 426 Phasic 363 | . . . . . . . . . . . . 363 Highest Corruption 6 | . . . . . . 1 1 . 2 6 6 . Average Corruption 2 | . . . . . . 1 1 . 2 3 6 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . . . 2 12 . 6 15 3 . Message Errors 14 | . . . . . . 1 4 . 1 7 1 . Matter Fused 8 | . . . . . . . 3 . . 4 1 . Heat Flow Errors 6 | . . . . . . 1 1 . 3 1 . . Energy Discharges 3 | . . . . . . . 1 . 1 . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 2 . . 1 . . Misfires 1 | . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 256 | . . . . 1 . 52 5 . 37 . . 161 Projectiles 30 | . . . . . . 1 5 . 24 . . . Explosions 130 | . . . . 1 . 51 . . 13 . . 65 Melee 96 | . . . . . . . . . . . . 96 Knockbacks 1 | . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 471 | . . . . 90 . 140 9 . 203 . . 29 Shots 15 | . . . . 3 . 6 1 . 4 . . 1 Rammed 7 | . 1 1 . 3 . . 1 1 . . . . Targets Rammed 8 | . 1 1 . 3 . . 1 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . Highest Temperature 609 | . 40 186 . 28 92 369 278 198 227 297 . 609 Average Temperature 90 | . 17 105 . 10 13 121 75 74 77 73 . 224 Received Heat Transfer 2325 | . . 144 . 177 90 270 261 276 216 198 . 693 Effects 19 | . . . . . . 1 . . . . . 18 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . 1 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . . 8 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . Parts Melted 7 | . . . . . 1 . 2 . 1 3 . . Heat Transferred 4038 | . 200 200 . . 666 1064 724 . 1184 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Peak Influence 741 | . 87 69 . 166 110 741 541 262 . . . . Initial 360 | . . 33 . . 64 42 360 229 . . . . Average 187 | . 29 52 . 46 40 366 422 95 . . . . Maximum Alert Level 3 | . . . . . . 3 2 1 . . . . Low Security (%) 63 | 100 100 100 . 100 100 25 . 85 . . . . Level 1 18 | . . . . . . 34 46 14 . . . . Level 2 14 | . . . . . . 22 53 . . . . . Level 3 3 | . . . . . . 17 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 2 . 1 3 . 1 . . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 2 | . . . . . . . 1 1 . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 9 | . 1 . . . 2 1 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 144 | . 6 2 . 13 9 24 22 15 13 21 . 19 Peak Tracking Total 8 | . 4 2 . 3 2 5 7 5 5 8 . 4 Tactical Retreats 13 | . . . . 1 2 2 . 2 . 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . . . 1 2 . . 1 . . . Max in Single Turn 1 | . . . . . 1 1 . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 13 | . 1 . 2 . 3 2 1 3 . . 1 . Terminals 6 | . 1 . . . 1 2 . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 29 | . 5 . 2 . 4 2 3 9 . . 4 . Successful 16 | . 2 . 2 . 2 1 . 5 . . 4 . Failed 13 | . 3 . . . 2 1 3 4 . . . . Catastrophic 3 | . . . . . 1 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . 5 . 1 . 2 . . 1 . . . . Terminals 15 | . 5 . . . 2 2 . 6 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . . . . Terminal Hacks 13 | . 2 . 2 . 1 1 . 3 . . 4 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 2 | . 2 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 3 1 1 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . Part Schematics Acquired 20 | . . . . . . . . . . . 20 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 3 . . 4 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 14 | . . . . 4 . 3 . 1 4 2 . . Largest Group 4 | . . . . 4 . 3 3 1 4 4 . . Highest-Rated Group 124 | . . . . 71 . 48 48 26 124 124 . . Highest-Rated Ally 31 | . . . . 31 . 16 16 26 31 31 . . Total Orders 2 | . . . . . . 2 . . . . . . STAY 1 | . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . Ally Attacks 74 | . . . . 19 . . 14 . . 41 . . Total Damage 1054 | . . . . 249 . . 139 . . 666 . . Kills 7 | . . . . 5 . . 1 . . 1 . . Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 10916 | 75 272 354 570 1028 573 1040 1077 1143 1182 851 1658 1093 Spaces Moved 5647 | 44 141 193 353 422 290 497 543 626 582 454 1005 497 Core 60 | 5 . . . . . . . . . . 54 1 Treads 5317 | 39 141 193 353 422 290 497 543 626 582 454 951 226 Legs 186 | . . . . . . . . . . . . 186 Wheels . | . . . . . . . . . . . . . Hover 84 | . . . . . . . . . . . . 84 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 160 160 156 156 160 50 48 Average Speed 159 | 147 160 160 160 160 160 160 160 157 159 160 154 172 Slowest Speed 450 | 160 160 160 160 160 160 160 160 160 160 160 160 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 21 30 70 73 24 56 46 19 75 67 83 62 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . . . . 2 . 3 . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . . 2 1 4 . Spaces Dug 10 | . . . . . . 7 . . . . 3 . Terrain Destroyed 252 | . . . . 18 . 9 45 . 42 14 3 121 Melee 3 | . . . . . . . . . . . 3 . Projectile 23 | . . . . . . . 13 . . . . 10 AOE 226 | . . . . 18 . 9 32 . 42 14 . 111 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total 6932 | 51 163 219 361 717 353 661 686 745 715 531 1085 645 Wait 418 | . . 6 . 253 24 15 37 44 3 6 2 28 Move 5636 | 43 140 192 352 421 290 496 542 625 581 453 1004 497 Hop . | . . . . . . . . . . . . . Pick Up 72 | 2 5 6 4 . 2 6 10 5 1 . 19 12 Fast Attach 58 | 6 1 1 . . 4 1 7 3 5 1 12 17 Attach 27 | . . . . 2 1 3 1 2 1 2 5 10 Detach 9 | . 1 . . . 1 . . . . . 2 5 Swap 72 | . . 2 . 4 3 15 14 9 12 3 6 4 Drop 91 | . 1 1 5 . 3 9 23 14 6 . 22 7 Fire 400 | . 14 10 . 34 25 51 51 41 78 43 . 53 Melee 25 | . . . . . . . . . . . 13 12 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . 1 1 . 3 . . 1 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 116 | . . . . . . 65 . . 28 23 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 348 | -10/Materials | Entered Mines 379 | -10/Mines | Found a hidden stash of uninstalled traps 528 | -10/Mines | Learned Materials emergency access door positions 696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 696 | -10/Mines | Discovered new exit (range 5) 702 | -10/Mines | Entered Exiles 741 | -10/Exiles | Met 8R-AWN 765 | -10/Exiles | Met EX-HEX 827 | -10/Exiles | Met EX-DEC 856 | -10/Exiles | Learned location of Zion (-7) 890 | -10/Exiles | Met EX-BIN 912 | -10/Exiles | Aligned with FarCom system 914 | -10/Exiles | Given EX-Vault access code 954 | -10/Exiles | Opened EX-Vault 966 | -10/Exiles | Found XL Autogun Array 1004 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1253 | -10/Exiles | Discovered new exit (range 14) 1272 | -10/Exiles | Left Exiles lab with XL Autogun Array 1272 | -10/Exiles | Entered Mines 1836 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1924 | -9/Mines | Received a Mining Laser from a helpful Derelict 2096 | -9/Mines | Excavation squad dispatched 2096 | -9/Mines | A large section of the Mines collapsed 2245 | -9/Mines | Core integrity fell below 50% 2276 | -9/Mines | Discovered new exit (range 7) 2300 | -9/Mines | Entered Materials 2300 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2590 | -8/Materials | Garrison activated, responded to threat 2705 | -8/Materials | Discovered new exit (range 5) 2794 | -8/Materials | Garrison activated, responded to threat 2873 | -8/Materials | Identified exit to Garrison 2873 | -8/Materials | Entered Garrison 2932 | -8/Garrison | Build established: Scavenger-Mutant 2938 | -8/Garrison | Triggered checkpoint 2965 | -8/Garrison | Garrison Relay disabled 3039 | -8/Garrison | Triggered checkpoint 3117 | -8/Garrison | Discovered new exit (range 10) 3138 | -8/Garrison | Triggered checkpoint 3159 | -8/Garrison | Discovered new exit (range 3) 3374 | -8/Garrison | Triggered checkpoint 3501 | -8/Garrison | Discovered new exit (range 18) 3501 | -8/Garrison | Discovered new exit (range 34) 3501 | -8/Garrison | Discovered new exit (range 55) 3501 | -8/Garrison | Discovered new exit (range 61) 3592 | -8/Garrison | Triggered checkpoint 3913 | -8/Garrison | Entered Materials 3913 | -8/Materials | Accompanied by 3 allies 4257 | -8/Materials | Discovered new exit (range 8) 4990 | -8/Materials | Entered Factory 4990 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5115 | -7/Factory | Identified exit to Storage 5115 | -7/Factory | Identified exit to Lower Caves 5156 | -7/Factory | Fabricated O-24 Administrator? 5300 | -7/Factory | Build established: Scavenger-Tank 6133 | -7/Factory | Entered Lower Caves 6135 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6223 | -7/Lower Caves | Met a Warlord Commander 6224 | -7/Lower Caves | Learned location of Warlord (-4) 6234 | -7/Lower Caves | Found Encrypted Comm Array 6311 | -7/Lower Caves | Build established: Tank 6812 | -7/Lower Caves | Attacked by a faux Warlord 6862 | -7/Lower Caves | Lost 3 parts (3u) 7068 | -7/Lower Caves | Encountered a Warlord checkpoint 7147 | -7/Lower Caves | Discovered new exit (range 11) 7209 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7315 | -7/Lower Caves | Entered another Lower Caves area 7315 | -7/Lower Caves | Accompanied by 4 allies 7387 | -7/Lower Caves | Discovered new exit (range 15) 7732 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7786 | -7/Lower Caves | Lost 3 parts (1p2n) 7967 | -7/Lower Caves | Encountered a Warlord checkpoint 8049 | -7/Lower Caves | Build established: Scavenger-Tank 8102 | -7/Lower Caves | Discovered new exit (range 5) 8166 | -7/Lower Caves | Entered Zion 8255 | -7/Zion | System corruption cleaned by Quarantine Array 8476 | -7/Zion | Build established: Scavenger-Mutant 8492 | -7/Zion | Learned location of Quarantine (-2) 8840 | -7/Zion | Build established: Scavenger-Tank 8845 | -7/Zion | Given the Hacking Drone Bay 8882 | -7/Zion | Rebuked by Imprinter 8966 | -7/Zion | Found CR-A16's Pointy Stick 9024 | -7/Zion | Learned location of Recycling (-7) 9689 | -7/Zion | Discovered new exit (range 5) 9691 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9824 | -7/Zion | Entered Deep Caves 10043 | -7/Deep Caves | Build established: Tank 10136 | -7/Deep Caves | Attacked by Z-Imprinter 10194 | -7/Deep Caves | Destroyed Z-Imprinter 10220 | -7/Deep Caves | Lost 13 parts (1p4n4u4w) 10395 | -7/Deep Caves | Z-Facility disabled 10438 | -7/Deep Caves | Lost 4 parts (1p2n1w) 10528 | -7/Deep Caves | Found Prototype Protection 10528 | -7/Deep Caves | Identified Zio. Weapon Casing 10530 | -7/Deep Caves | Core integrity fell below 50% 10577 | -7/Deep Caves | Lost 6 parts (3n1u2w) 10608 | -7/Deep Caves | Found Zio. Weapon Casing 10613 | -7/Deep Caves | Found Zio. Weapon Casing 10620 | -7/Deep Caves | Found Prototype Protection 10620 | -7/Deep Caves | Identified Zio. Heavy Carapace 10641 | -7/Deep Caves | Found Zio. Weapon Casing 10681 | -7/Deep Caves | Found Zio. Weapon Casing 10878 | -7/Deep Caves | Build established: Mutant 10908 | -7/Deep Caves | Core integrity fell below 20% 10918 | -7/Deep Caves | Core destroyed Last Messages --------------- 10681_ Acquired Hacking Suite. 10685_ Acquired Zio. Weapon Casing. 10686_ Dropped Broken Zio. Light DM Reactor. 10893_ as-80713 destroyed. 10896_ as-50133 destroyed. 10902_ Zio. Biocell destroyed. 10908_ Overheating: Core damaged (-105). 10908_ as-66410 destroyed. 10909_ Overheating: System interference. 10909_ Zio. Phaser-S temporarily disabled. 10909_ Imp. EM Pulse Cannon temporarily disabled. 10911_ Overheating: Zio. Glidesys I damaged (-12). 10911_ Overheating: Zio. Phaser-S damaged (-13). 10911_ Overheating: Zio. Heavy Carapace damaged (-41). 10911_ Overheating: Lgt. Treads damaged (-22). 10911_ Acquired 15 matter. 10913_ Overheating: Core damaged (-133). 10913_ Acquired 20 matter. 10917_ Overheating: Zio. Weapon Casing damaged (-85). 10918_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????# ????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????? ?????????????? | | ??????????????????????????????? "??????????????? | | ?????????????????????????????## "???????????????? | | ????????????????????????????# ???? ??????????? | | ????????????????????????#### ?????? ??????????? | | ??????????????????????### ??????? ##### ????? | | ??????????????????????# # ????????? ????? | | ???????????????????????#; #?????????? ?????? | | ????????????????????????# ##????????? # ?????? | | ??????????????????????###@ ;##????????# # ?????? | | ??????????????????????# ; ##???????# # #?????? | | ??????????????????????### ### #???# # #?????? | | ???????????????????????# #???# # ####### | | ???????????????????????# ######???# # | | ???????????????????????## #???????## | | ????????????????????????#### ####????# ### | | ???????????????????????????# #????# #?## | | ???????????????? ########## #????## ##??## | | ???????????????? #?????## ####????# | | ???????????????? #??????# #???????? | | ???????????????? #??????# ###?????? | | ???????????????? ########## ######## ##????? | | ??????????????????????????????# #????? | | ??????????????????????????????########## #? | | ???????????????????????????????????????## ##? | | ?????????????????????????????????????????# ##?? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Mak. Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Fission Core | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Remote Shield | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightSupercompositeBeam Manual? 0 Play Time 00:53:40 Cumulative 363.2 hours Start 2023.03.23 @ 18:47:09 End 2023.03.23 @ 19:47:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 368 Adventurer 87 Explorer 0 Win Type - Total 16 Types 7/0/7/1/1/0/0/0/0 Lore% 86 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0fa2dbd-b83c-42a7-88de-0bd284a89214