Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 15:44:24 Player: Caricature Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (2656) 2656 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 10404 Bonus ------- High Alert Combat Kills 520 Follower Combat Kills 163 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 137/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Corruption Screen Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Antimatter Reactor Particle Reactor Micro Antimatter Reactor Stasis Canceller Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Experimental System Shield Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Stasis Canceller Railgun [Rating: 107] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Particle Reactor Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Experimental System Shield Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Precision Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . 2 . . 2 2 Power 2 | . . . . 1 . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . Utility 8 | . . . . 1 1 1 . 2 . . 1 2 Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 79 | 8 8 6 9 11 5 . 4 3 4 3 . 18 Power 13 | 1 1 . 3 2 1 . . . 1 . . 4 Engine 9 | 1 1 . 3 2 1 . . . 1 . . . Core . | . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 25 | 2 4 2 1 5 . . 4 1 . . . 6 Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 16 | . 4 2 1 5 . . . . . . . 4 Flight 7 | . . . . . . . 4 1 . . . 2 Utility 24 | 3 1 1 3 3 1 . . 1 2 3 . 6 Device 8 | 2 . . 2 1 1 . . . 1 1 . . Storage 1 | 1 . . . . . . . . . . . . Processor 8 | . . . 1 . . . . . . 2 . 5 Hackware 3 | . . . . 1 . . . . 1 . . 1 Protection 4 | . 1 1 . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 2 3 2 1 3 . . 1 1 . . 2 Energy Gun 1 | . . . . 1 . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 8 | 2 . 3 1 . . . . . 1 . . 1 Ballistic Cannon 4 | . . . . . 3 . . . . . . 1 Launcher 2 | . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 . . . 1 . . . 3 Parts Lost 44 | . 2 . 1 5 12 . 4 2 . . 1 17 Power 3 | . . . . . 2 . 1 . . . . . Propulsion 18 | . 1 . 1 3 3 . 2 2 . . . 6 Utility 14 | . . . . 2 2 . 1 . . . 1 8 Weapon 9 | . 1 . . . 5 . . . . . . 3 Highest Loss Streak 14 | . 1 . 1 2 12 . 3 2 . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 2 7 4 4 4 4 5 4 3 4 5 5 4 Power 1 | . 1 2 1 1 1 1 . . . . . . Propulsion . | . 3 . . . . . . . . . . . Utility 1 | . 1 . 1 1 2 2 1 1 1 1 2 1 Weapon 1 | 1 1 1 1 1 1 2 2 2 2 4 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . 2 1 2 . . . . . . 1 1 2 Power 1 | . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon 7 | . 2 1 1 . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 90 98 98 85 54 13 19 17 20 41 40 45 Engine 7 | . 13 11 10 9 7 . . . 1 5 5 2 Hover 22 | . 25 43 43 34 13 . . . . . . 4 Flight 2 | . . . . . . . 7 7 5 5 5 4 Device 4 | . 7 1 4 8 6 . . . 1 5 5 2 Storage 1 | . 14 . . . . . . . . . . . Processor 7 | . . . 4 9 7 6 6 5 5 11 15 17 Hackware 1 | . . . . . 7 6 4 . . 5 3 3 Protection 6 | . 7 20 11 6 . . . 2 . . . . Ballistic Gun 7 | . 7 20 16 4 . . . . 1 5 5 2 Launcher 3 | . 5 . 5 9 3 . . . . . . . Peak Build Rating 107 | 9 9 15 22 27 35 6 12 14 31 41 41 107 Average Rating 24 | 5 6 13 17 23 21 6 8 10 17 36 38 57 On Entrance 16 | . 9 7 14 18 27 6 6 9 14 31 40 35 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 14 14 13 23 22 25 . 5 8 15 15 15 46 Greatest Support 49 | 20 20 24 24 26 20 3 10 10 15 15 15 49 Greatest Overweight (x) 4 | 2 1 . . 1 4 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 7 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 2 7 4 4 4 4 5 4 3 4 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 5 4 5 5 3 4 5 5 5 5 Class Distribution -------------------- 63% | Mutant 19% | Derelict-Mutant 8% | Commander-Mutant 5% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Matter Collected 2204 | 298 114 190 494 515 2 . 15 129 199 51 . 197 Remotely . | . . . . . . . . . . . . . Salvage Created 2284 | 100 159 190 587 874 124 . . . . . . 250 Parts 162 | 8 9 8 41 68 10 . . . . . . 18 Haulers Intercepted 5 | . . . 4 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Combat Hostiles Destroyed 54 | . 5 2 8 33 3 . . . . . . 3 Guns 15 | . . 2 7 4 . . . . . . . 2 Cannons 7 | . 5 . . . 1 . . . . . . 1 AOE 32 | . . . 1 29 2 . . . . . . . Classes Destroyed 13 | 2 3 . 6 1 . . . . . . . 1 Worker 7 | . . . 2 2 3 . . . . . . . Builder 4 | . 1 . 2 1 . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . Hauler 5 | . . . 4 1 . . . . . . . . Recycler 6 | 1 1 2 1 1 . . . . . . . . Mechanic 3 | . . . . 3 . . . . . . . . Operator 3 | . . . 1 2 . . . . . . . . Watcher 4 | . . . 1 2 . . . . . . . 1 Swarmer 17 | . 3 . . 14 . . . . . . . . Grunt 24 | . 2 2 2 15 2 . . . . . . 1 Brawler 2 | . . . 1 1 . . . . . . . . Sentry 9 | . . . 5 3 1 . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 16 | 2 3 2 9 16 6 . . . . . . 2 Combat Bots Only 10 | . 2 2 7 10 2 . . . . . . 2 Max Kills in Single Turn 5 | 1 1 1 4 5 2 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 4 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Hostile Shots Fired 544 | . 40 5 18 57 135 . 16 48 . . 15 210 Missed 218 | . 9 . 6 24 58 . 7 25 . . 8 81 Hits 326 | . 31 5 12 33 77 . 9 23 . . 7 129 Melee 3 | . . . . . . . . . . . . 3 Projectile 323 | . 31 5 12 33 77 . 9 23 . . 7 126 AOE 1 | . . . . . . . 1 . . . . . Critical Strikes 16 | . . . . 2 1 . 1 1 . . 1 10 Damage Taken 5922 | . 313 55 212 633 883 . 429 339 . . 165 2893 Core 2315 | . 89 . 25 93 231 . 335 185 . . 52 1305 Absorbed by Shields 75 | . . . . . . . 75 . . . . . Redirected to Shielding 24 | . 24 . . . . . . . . . . . Regen/Repaired (Parts) 119 | . . . 62 57 . . . . . . . . Core Remaining (%) 80 | 100 64 . 93 83 67 . 60 . . 81 95 . Volleys Fired 148 | 12 34 10 30 38 6 . . . . . 1 17 Largest 2 | 2 2 2 2 2 2 . . . . . 1 2 Hottest 98 | 40 60 50 68 98 98 . . . . . 35 86 Shots Fired 244 | 24 35 20 59 66 11 . . . . . 1 28 Gun 149 | 24 2 20 54 33 3 . . . . . 1 12 Cannon 48 | . 27 . . . 5 . . . . . . 16 Launcher 47 | . 6 . 5 33 3 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 147 | 24 2 20 54 13 5 . . . . . 1 28 Thermal 50 | . 27 . . 20 3 . . . . . . . Explosive 47 | . 6 . 5 33 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | 11 3 4 6 8 19 . . . . . . 8 Robot Miss Streak 5 | 2 4 4 5 3 . . . . . . 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 146 | 18 14 12 41 36 11 . . . . . . 14 Core Hits 141 | 5 12 6 30 71 9 . . . . . . 8 Critical Kills 4 | . . . . . . . . . . . . 4 Critical Parts Destroyed 6 | . . 1 . . . . . . . . . 5 Critical Strikes 12 | . . 1 . 2 . . . . . . . 9 Burn 2 | . . . . 2 . . . . . . . . Destroy 10 | . . 1 . . . . . . . . . 9 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6667 | 191 441 184 1070 3920 574 . . . . . . 287 Guns 1683 | 191 . 184 800 396 57 . . . . . . 55 Cannons 607 | . 261 . . . 143 . . . . . . 203 Explosions 4348 | . 180 . 270 3524 374 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 29 | . . . . . . . . . . . . 29 Kinetic 1713 | 191 . 184 800 137 143 . . . . . . 258 Thermal 577 | . 261 . . 259 57 . . . . . . . Explosive 4348 | . 180 . 270 3524 374 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . . . . . Average Corruption 4 | . . . . 4 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . 25 Effects 7 | . . . . 7 . . . . . . . . Matter Fused 3 | . . . . 3 . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 212 | . 15 . 41 133 23 . . . . . . . Projectiles 15 | . 15 . . . . . . . . . . . Explosions 197 | . . . 41 133 23 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . 43 71 207 . . . . . . 14 Shots 6 | . . . 1 2 3 . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 318 | . 318 30 23 249 158 . . . . . . 61 Average Temperature 73 | . 143 12 10 83 61 . . . . . . 20 Received Heat Transfer 813 | . 114 30 54 216 165 . . 9 . . 21 204 Effects 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1295 | . 555 . . 629 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Maximum Alert Level 4 | . . . 1 4 3 2 1 1 . . . . Low Security (%) 72 | 100 100 100 79 5 . . . 71 . . 100 100 Level 1 8 | . . . 20 . . . 100 28 . . . . Level 2 6 | . . . . 25 46 100 . . . . . . Level 3 6 | . . . . 25 54 . . . . . . . Level 4 6 | . . . . 43 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1409 | 10 116 50 343 1409 948 429 305 294 . . 129 151 Initial 632 | . . 44 . 125 632 425 300 144 . . 74 62 Average 240 | . 37 18 167 900 771 425 289 191 . . 94 21 Influence Increases 3667 | 15 215 79 569 1674 407 4 15 210 75 . 125 279 Destroy 0b10 Robot/C 1180 | . 100 40 180 740 60 . . . . . . 60 Destroy 0b10 Robot/NC 185 | 15 10 10 60 70 15 . . . . . . 5 Destroy Leader 288 | . 20 10 80 146 20 . . . . . . 12 Allied During Kill 128 | . . . 36 92 . . . . . . . . Successful Hack 130 | . 5 4 19 26 . 4 . . . . 50 22 Disable Machine 495 | . 15 . 90 105 285 . . . . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . Destroy Structure 451 | . 35 . 74 315 27 . . . . . . . Partial Spotted 75 | . 15 15 15 . . . . . . . 30 . Lose Combat Pursuer 585 | . 15 . 15 30 . . 15 210 75 . 45 180 Influence Decreases 3516 | 15 109 185 272 580 929 444 169 191 210 41 124 247 Entered New Map 1939 | . . 62 . 172 759 444 129 131 110 31 44 57 Time Decay 1012 | 15 89 123 212 198 50 . . 40 100 10 70 105 Lost Part 355 | . 20 . 10 50 120 . 40 20 . . 10 85 Lost Ally 210 | . . . 50 160 . . . . . . . . Squads Dispatched 26 | . . 1 . 9 5 . 1 . . . 5 5 Investigation 8 | . . . . 2 2 . . . . . 2 2 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . . 1 . 2 . . 1 . . . 1 2 Assault 4 | . . . . 4 . . . . . . . . Garrison 6 | . . . . 1 3 . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Distress Signals 5 | . . . . 2 . . . 1 . . 2 . Communications Jammed 25 | . . . . . 25 . . . . . . . Distress Signals 25 | . . . . . 25 . . . . . . . Times Spotted 135 | . 9 3 12 44 6 . 4 19 4 . 11 23 Peak Tracking Total 18 | . 4 3 5 10 3 . 3 14 4 . 9 18 Tactical Retreats 15 | . 1 . 1 2 . . 1 3 2 . 2 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Traps Triggered 9 | . . . 6 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Machines Disabled 34 | . 1 . 6 8 19 . . . . . . . Max in Single Turn 8 | . 1 . 3 2 8 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Machines Accessed 40 | . 6 4 10 7 4 1 . . . . 3 5 Terminals 27 | . 4 3 7 5 2 1 . . . . 3 2 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 4 | . 1 . 2 1 . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 Total Hacks 106 | . 15 11 17 25 10 1 . . . . 13 14 Successful 55 | . 7 6 10 12 6 1 . . . . 6 7 Failed 51 | . 8 5 7 13 4 . . . . . 7 7 Catastrophic 12 | . . 2 3 2 1 . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 1 4 2 5 1 . . . . . 1 6 Terminals 76 | . 10 8 12 19 4 1 . . . . 13 9 Fabricators 3 | . . . . . . . . . . . . 3 Repair Stations 11 | . 3 . 4 4 . . . . . . . . Recycling Units 7 | . 2 . 1 . 4 . . . . . . . Scanalyzers 5 | . . 3 . 2 . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . 2 Terminal Hacks 36 | . 4 3 6 8 3 1 . . . . 6 5 Record 10 | . . 3 . . . . . . . . 2 5 Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 3 | . . . 1 1 1 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . 1 . . . . . . . . Emergency Access Points 4 | . 1 . . 1 . . . . . . 2 . Alert Level 2 | . . . . 2 . . . . . . . . Locate Traps 3 | . . . 1 . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . . . 1 2 . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 1 . 3 2 . . . . . . . . Scan Component 4 | . 1 . 2 1 . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . 3 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Report Inventory 3 | . 1 . 1 . 1 . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . . . Scanalyzer 5 | . . 3 . 2 . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . Analyze 3 | . . 2 . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 4 3 6 4 4 1 . . . . 3 4 Full Trace Events 9 | . 1 . . 2 2 . . . . . 2 2 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . 18 Parts Repaired 2 | . . . 1 1 . . . . . . . . Time 52 | . . . 26 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 10 | . . . . . 10 . . . . . . . Retrieved Matter 10 | . . . . . 10 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 8 . . . . . . . . Highest-Rated Group 88 | . . . 88 71 . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 70 | . . . 18 52 . . . . . . . . Total Damage 655 | . . . 159 496 . . . . . . . . Kills 7 | . . . 2 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Active Infowar (turns) 1267 | 45 135 32 21 398 80 . . . . 14 149 393 Sensors 208 | . . . . 165 43 . . . . . . . Terrain 338 | 11 41 32 21 233 . . . . . . . . Seismic 128 | 34 94 . . . . . . . . . . . Decoding 554 | . . . . . . . . . . 12 149 393 Jamming 54 | . . . . . 54 . . . . . . . ECM 2 | . . . . . . . . . . 2 . . Robot Analysis Total 3 | . . . 1 1 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches 3 | . . . 3 . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . 5 7 Garrisons 2 | . . . . . . . . . . . 2 . Patrols 3 | . . . . . . . . . . . . 3 Reinforcements 1 | . . . . . . . . . . . . 1 Guards 6 | . . . . . . . . . . . 3 3 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Turns Passed 2726 | 114 291 320 469 400 100 5 84 98 207 21 149 468 Spaces Moved 3523 | 61 232 373 535 470 123 9 104 274 449 40 367 486 Core 182 | 18 . . . . 42 9 16 6 . . . 91 Treads . | . . . . . . . . . . . . . Legs 53 | 43 10 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1928 | . 222 373 535 470 81 . . . . . . 247 Flight 1360 | . . . . . . . 88 268 449 40 367 148 Fastest Speed 32 | 50 56 48 48 45 48 50 32 32 35 35 35 35 Average Speed 46 | 100 69 48 48 47 60 50 38 33 35 35 35 49 Slowest Speed 250 | 150 120 48 52 112 250 50 100 50 35 35 35 157 Overloaded Moves 22 | . . . . . . . . 22 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 33 22 68 50 5 . 95 9 59 12 14 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . 1 . . Scrap Searched 6 | . . . . . . . . . 5 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 534 | . 35 . 81 382 36 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . AOE 533 | . 35 . 81 382 35 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Upp Fac Res Total 4356 | 90 330 496 687 577 134 8 145 278 498 45 386 682 Wait 447 | 2 32 93 85 30 . . 10 . 41 . 17 137 Move 3507 | 60 231 372 534 469 122 8 101 273 448 39 366 484 Hop 2 | . . . . . . . 1 . . . . 1 Pick Up 55 | 7 13 6 10 7 1 . 2 1 3 1 1 3 Fast Attach 54 | 4 1 2 6 9 5 . 2 2 2 3 . 18 Attach 44 | 4 7 5 11 4 . . 3 1 2 . . 7 Detach 16 | 1 2 . 2 2 . . . 1 1 . . 7 Swap 9 | . 1 . 2 6 . . . . . . . . Drop 48 | . 9 8 7 12 . . 1 . 1 2 1 7 Fire 148 | 12 34 10 30 38 6 . . . . . 1 17 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 25 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 3) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x2 651 | -9/Materials | Discovered new exit (range 4) 726 | -9/Materials | Entered Storage 837 | -9/Storage | Destroyed 7 combat bots 926 | -9/Storage | Repaired Lgt. Armor Plating 941 | -9/Storage | Learned location of Armory (-3) 1077 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1119 | -9/Storage | Discovered new exit (range 16) 1195 | -9/Storage | Entered Materials 1195 | -8/Materials | Accompanied by 8 allies 1195 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1290 | -8/Materials | Repaired Lgt. Armor Plating 1335 | -8/Materials | Lost 8 allies 1352 | -8/Materials | Destroyed 10 combat bots 1435 | -8/Materials | Destroyed 7 combat bots 1559 | -8/Materials | Discovered new exit (range 15) 1595 | -8/Materials | First assault squad dispatched 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1613 | -7/Factory | Discovered new exit (range 12) 1695 | -7/Factory | Entered another Factory area 1695 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1699 | -6/Factory | Identified exit to DSF 1700 | -6/Factory | Entered DSF 1707 | -6/DSF | Lost 12 parts (2p3n2u5w) 1731 | -6/DSF | Additional patrols routed to DSF 1754 | -6/DSF | Discovered new exit (range 15) 1783 | -6/DSF | Lost 3 parts (2n1u) 1784 | -6/DSF | Entered Factory 1784 | -5/Factory | Evolved 2 slots: Utility x2 1880 | -5/Factory | Discovered new exit (range 8) 1882 | -5/Factory | Entered Upper Caves 1904 | -5/Upper Caves | Identified exit to Upper Caves 2048 | -5/Upper Caves | Encountered a Warlord checkpoint 2089 | -5/Upper Caves | Entered another Upper Caves area 2094 | -5/Upper Caves | Discovered new exit (range 16) 2110 | -5/Upper Caves | Entered Factory 2110 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2114 | -4/Factory | Identified exit to Research 2138 | -4/Factory | Spotted B-86 Titan 2219 | -4/Factory | Noticed a derelict Sapper rigging charges 2259 | -4/Factory | Entered Research 2259 | -3/Research | Evolved 2 slots: Utility x2 2278 | -3/Research | Found Prototype Hackware 2278 | -3/Research | Identified Exp. System Shield 2365 | -3/Research | Found Prototype Processor 2365 | -3/Research | Identified Spectral Analyzer 2405 | -3/Research | Build established: Derelict-Mutant 2439 | -3/Research | Fabricated Cmb. Linear Gravjet? 2690 | -3/Research | Core integrity fell below 50% 2699 | -3/Research | Lost 14 parts (5n6u3w) 2711 | -3/Research | Core integrity fell below 20% 2727 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02716_ ALERT: Suspicious activity at Terminal R002. Dispatching Investigation squad. 02716_ Imp. Corruption Screen intercepted 1% system corruption. 02719_ Connecting with Terminal... >>Query(DSF) Distributed [Storage] Facility. An area designated for storage of materials and components. Distribution serves two purposes, making local access to resources easier while also minimizing losses in the event that one is compromised. DSF entrances are temporarily sealed in the event that potential threats appear in the areas they serve. Feedback: System corruption (+1%). 02719_ Imp. Corruption Screen intercepted 1% system corruption. 02719_ ALERT: Suspicious activity at Terminal R018. Dispatching Investigation squad. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | #?????????????#############?????? | | #####?????????#"""""""""""#?????? | | +??????#### """"T"""" ###???? | | #??????# #???? | | #??????# #???? | | ######## #???? | | """ #???? | | """ #???? | | p """ #???? | | """ #???? | | p s """ #???? | | ###### "T" """ #???? | | #????# """ s """ #???? | | #????# s #???? | | #????# #???? | | +##+#????# #???? | | ?????????# ########## #???? | | ?????????# #????????# @ #???? | | ?????????# +????????# #???? | | ?????????# #????????# #???? | | ?????????# #????????# #???? | | ?????????### ##????????# #???? | | ???????????# #?????????# #???? | | ???????"???#+#?????????# #???? | | ??? ""??????????????? #???? | | | ""???????????????#### #???? | | #????????????????? #???? | | #????????????????? #???? | | ?????????????????? #???? | | ?########?????????????????? #???? | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Corruption Block 40 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed VTOL Module | -9/Storage | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Armor Plating | 31% | -9/Storage Lgt. Armor Plating | 36% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Dangerous Findings Please Form A Line Respectable Loadout Serviceable Loadout Significant Disruption Total Silence Challenges ------------ None Game ------ Seed ControlArmageddonMount Manual? 0 Play Time 01:36:11 Cumulative 8.1 hours Start 2025.06.08 @ 14:07:46 End 2025.06.08 @ 15:44:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d0d2fc-331a-4e9b-9179-5aeef7b0745d