Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 10:38:30 Player: Anting Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (1296) 1296 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1538) 1538 TOTAL SCORE: 8599 Bonus ------- Pacifist 364 Follower Combat Kills 219 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -145 Cogmind --------- Core Integrity 779/1000 Matter 56/300 Energy 16/325 System Corruption 1% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter IFF Parser Hacking Suite > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (10) --- Advanced Heat Sink Experimental Terrain Scan Processor Stasis Canceller Improved System Shield Authchip [Device] Authchip [Device] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Antimatter Reactor Advanced Heat Sink Experimental Terrain Scan Processor Stasis Canceller Makeshift Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Improved System Shield Authchip [Device] Heavy Plasma Cannon [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Falx Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . . Utility 5 | . . . . . 4 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 91 | 2 1 2 4 7 20 . 15 14 17 . 1 8 Power 9 | . . . . 1 3 . 2 . 2 . . 1 Engine 5 | . . . . 1 2 . 1 . 1 . . . Core 2 | . . . . . . . 1 . 1 . . . Reactor 2 | . . . . . 1 . . . . . . 1 Propulsion 32 | 2 . . 2 2 5 . 7 5 7 . . 2 Treads 8 | 2 . . 2 . . . . 4 . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 19 | . . . . 2 5 . 7 1 4 . . . Flight 5 | . . . . . . . . . 3 . . 2 Utility 32 | . . . 1 2 10 . 5 6 4 . 1 3 Device 9 | . . . . 1 2 . 3 1 . . . 2 Storage 6 | . . . 1 1 . . 1 3 . . . . Processor 9 | . . . . . 5 . . 1 3 . . . Hackware 4 | . . . . . 2 . 1 . . . . 1 Protection 4 | . . . . . 1 . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 18 | . 1 2 1 2 2 . 1 3 4 . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . 1 . . . Ballistic Gun 5 | . 1 . 1 . . . . . 3 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 3 | . . 2 . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 2 . . . . Slashing Weapon 3 | . . . . 1 1 . 1 . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 . . . . . . . Parts Lost 47 | . . . . . 5 . 15 8 3 . . 16 Power 4 | . . . . . . . 3 . . . . 1 Propulsion 22 | . . . . . 2 . 8 5 . . . 7 Utility 14 | . . . . . 2 . 3 2 2 . . 5 Weapon 7 | . . . . . 1 . 1 1 1 . . 3 Highest Loss Streak 13 | . . . . . 4 . 9 13 2 . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | . 1 3 11 13 8 9 8 8 9 10 10 9 Power . | . . . . 1 . 1 . . 1 1 1 . Propulsion 1 | . . . 4 3 . . . . . . . . Utility 5 | . . 2 2 5 7 7 6 7 6 7 7 7 Weapon 1 | . . 1 2 2 . . . . 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . . . 2 6 2 . 5 3 . . . 6 Power 2 | . . . . 2 . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 16 | . . . . 2 2 . 3 3 . . . 6 Weapon 3 | . . . 1 1 . . 1 . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 74 | . 34 48 70 72 82 93 88 62 77 100 100 90 Engine 2 | . . . . 1 5 6 5 . 1 6 6 4 Treads 15 | . 28 28 28 27 . . . 8 2 . . . Hover 9 | . . . . . 24 33 33 5 10 26 26 21 Flight 1 | . . . . . . . . . 8 13 13 8 Device 3 | . . . . . 10 13 13 4 1 . . 8 Storage 9 | . . . 13 14 6 6 6 9 6 6 6 5 Processor 7 | . . . . . 12 13 13 17 23 20 20 12 Hackware 1 | . . . . . 6 . 2 3 . . . 5 Protection 1 | . . . . . 1 6 1 2 6 13 13 4 Ballistic Gun 10 | . 6 7 25 17 . . . . 3 13 13 9 Launcher 3 | . . 11 2 5 2 . . . . . . . Impact Weapon 1 | . . . . . . . . 4 5 . . . Slashing Weapon 1 | . . . . . 4 6 6 3 . . . . Piercing Weapon 2 | . . . . 5 1 . . . . . . . Peak Build Rating 80 | 2 5 7 12 20 58 58 67 53 67 67 69 80 Average Rating 29 | 1 3 5 10 13 49 58 57 35 48 67 67 70 On Entrance 33 | . 2 5 6 12 18 58 58 48 31 67 67 69 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | . 3 3 26 29 45 42 42 25 44 44 44 49 Greatest Support 61 | 20 3 3 23 23 56 46 61 56 44 44 44 44 Greatest Overweight (x) 7 | . . . 1 1 1 . 1 7 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 10 10 10 10 10 10 10 10 Average Capacity 12 | 5 5 5 14 14 10 10 10 10 10 10 10 10 Most Carried 15 | . 4 4 14 15 10 10 10 10 10 10 10 10 Average Carried 11 | . 1 3 11 13 9 10 9 9 9 10 9 9 Final Capacity 15 | 5 5 5 15 10 10 10 10 10 10 10 10 10 Final Carried 14 | . 4 3 14 10 10 10 8 10 10 10 10 6 Class Distribution -------------------- 64% | Mutant 11% | Scavenger-Mutant 11% | Scout 4% | Hacker-Mutant 3% | Assassin 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 2057 | 76 . 26 142 66 294 . 216 301 465 . 140 331 Remotely . | . . . . . . . . . . . . . Salvage Created 1621 | . . . . . 322 . 330 355 157 . . 457 Parts 94 | . . . . . 20 . 24 11 8 . . 31 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 47 | . . 8 . . . . . 2 29 . 8 . Prevented 6 | . . . . . . . . 5 1 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 27 | . . . . . 2 . 3 8 3 . . 11 Melee 8 | . . . . . 2 . 3 3 . . . . Guns 9 | . . . . . . . . . 1 . . 8 Cannons 2 | . . . . . . . . . . . . 2 AOE 8 | . . . . . . . . 5 2 . . 1 Classes Destroyed 10 | . . . . . 4 . . 4 1 . . 1 Worker 6 | . . . . . 4 . 1 . . . . 1 Builder 5 | . . . . . 2 . 2 . . . . 1 Recycler 2 | . . . . . 1 . 1 . . . . . Swarmer 15 | . . . . . . . . 5 3 . . 7 Grunt 2 | . . . . . . . . 2 . . . . Sentry 1 | . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 8 | . . . . . 2 . 3 . . . . 3 Ranger 1 | . . . . . . . . . 1 . . . Samaritan 5 | . . . . . . . . 4 1 . . . Best Kill Streak 5 | . . . . . 2 . 2 4 2 . . 5 Combat Bots Only 5 | . . . . . 1 . 2 4 2 . . 5 Max Kills in Single Turn 3 | . . . . . 1 . 1 2 2 . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 2 . . 1 Melee 1 | . . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 511 | . 1 66 . . 52 . 121 117 40 . 5 109 Missed 199 | . . 31 . . 33 . 42 44 15 . 1 33 Hits 312 | . 1 35 . . 19 . 79 73 25 . 4 76 Projectile 312 | . 1 35 . . 19 . 79 73 25 . 4 76 Critical Strikes 7 | . . . . . 1 . 3 . . . . 3 Part Disruptions 2 | . . . . . . . 1 . . . . 1 Damage Taken 5033 | . 12 428 . . 470 . 1261 860 440 . 147 1415 Core 1089 | . . 104 . . 117 . 279 292 58 . 18 221 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 54 | . . . . . 54 . . . . . . . Core Remaining (%) 56 | 100 . . . 58 . . . . . . 10 . Volleys Fired 131 | . . 2 . . 9 . 1 6 45 . 10 58 Largest 2 | . . 1 . . 1 . 1 1 1 . 2 2 Hottest 90 | . . 30 . . 90 . 90 43 90 . 66 90 Shots Fired 178 | . . 2 . . 9 . 3 6 44 . 21 93 Gun 127 | . . . . . . . . . 37 . 21 69 Cannon 40 | . . . . . 9 . 3 . 6 . . 22 Launcher 9 | . . 2 . . . . . 6 1 . . . Special 2 | . . . . . . . . . . . . 2 Kinetic 144 | . . . . . . . . . 37 . 21 86 Thermal 23 | . . . . . 9 . 3 . 6 . . 5 Explosive 9 | . . 2 . . . . . 6 1 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . . . . . . . . 4 7 . 3 10 Robot Miss Streak 4 | . . . . . . . . 1 4 . 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 134 | . . . . . 13 . 12 22 22 . 11 54 Core Hits 63 | . . . . . 6 . 6 11 9 . 6 25 Critical Kills 12 | . . . . . . . . 1 2 . . 9 Critical Parts Destroyed 22 | . . . . . . . . 1 . . 1 20 Critical Strikes 38 | . . . . . 1 . 1 3 2 . 2 29 Destroy 33 | . . . . . . . . . 2 . 2 29 Smash 2 | . . . . . . . . 2 . . . . Sever 3 | . . . . . 1 . 1 1 . . . . Melee Attacks 120 | . . . . . 41 . 56 23 . . . . Impact 6 | . . . . . . . . 6 . . . . Slashing 112 | . . . . . 39 . 56 17 . . . . Piercing 2 | . . . . . 2 . . . . . . . Sneak Attacks 20 | . . . . . 10 . 5 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4881 | . . . 11 . 959 . 690 1793 406 . 67 955 Guns 747 | . . . . . . . . . 304 . 67 376 Cannons 334 | . . . . . . . . . 64 . . 270 Explosions 1170 | . . . . . . . . 823 38 . . 309 Melee 2619 | . . . . . 959 . 690 970 . . . . Ramming 11 | . . . 11 . . . . . . . . . Kinetic 954 | . . . . . . . . . 304 . 67 583 Thermal 436 | . . . . . . . . . 64 . . 372 Explosive 861 | . . . . . . . . 823 38 . . . Electromagnetic . | . . . . . . . . . . . . . Impact 188 | . . . . . . . . 188 . . . . Slashing 2351 | . . . . . 879 . 690 782 . . . . Piercing 80 | . . . . . 80 . . . . . . . Highest Corruption 20 | . . . . . 4 10 20 20 20 20 20 1 Average Corruption 16 | . . . . . 3 7 11 20 20 20 20 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 145 | . . . . . 6 2 32 45 49 2 9 . Message Errors 30 | . . . . . . . 6 11 12 . 1 . Matter Fused 35 | . . . . . . 1 12 10 12 . . . Heat Flow Errors 22 | . . . . . 2 . . 11 8 1 . . Energy Discharges 22 | . . . . . . . 6 6 7 1 2 . Parts Fused 3 | . . . . . . . 2 1 . . . . Data Loss (minor) 17 | . . . . . 2 1 3 4 5 . 2 . Data Loss (major) 3 | . . . . . 1 . . 2 . . . . Misfires 4 | . . . . . . . 2 . . . 2 . Alerts 4 | . . . . . 1 . . . 2 . 1 . Misdirections 3 | . . . . . . . 1 . 2 . . . Weapon Failures 2 | . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 742 | . . . . . 233 . 107 351 . . . 51 Projectiles 2 | . . . . . . . . . . . . 2 Explosions 212 | . . . . . . . 33 130 . . . 49 Melee 528 | . . . . . 233 . 74 221 . . . . Knockbacks 7 | . . . . . . . . 2 . . . 5 Impact 2 | . . . . . . . . 2 . . . . Kinetic 5 | . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 270 | . . . . . . . 127 96 47 . . . Shots 5 | . . . . . . . 2 2 1 . . . Rammed 3 | . . . 3 . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 300 | . . . . . 252 . 39 235 248 255 300 129 Average Temperature 98 | . . . . . 109 . 19 93 82 223 133 35 Received Heat Transfer 561 | . 6 150 . . 24 . 120 153 36 . 63 9 Effects 2 | . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 450 | . . . . . . . . . 100 . . 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 . 100 . 100 100 97 . . . . 100 Level 1 . | . . . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 218 | . . . 20 . 75 17 218 . . . . 146 Initial 18 | . . . 9 . . 17 . . . . . 18 Average 23 | . . . . . 18 12 46 . . . . 41 Influence Increases 2079 | . . 75 37 . 336 . 659 326 70 . 140 436 Destroy 0b10 Robot/C 680 | . . . . . 40 . 60 200 60 . 100 220 Destroy 0b10 Robot/NC 65 | . . . . . 35 . 20 . . . . 10 Destroy Leader 120 | . . . . . 20 . 30 20 10 . . 40 Allied During Kill 41 | . . . . . . . . 16 . . 25 . Successful Hack 85 | . . . 7 . 58 . 20 . . . . . Select Force Hacks 80 | . . . 30 . 50 . . . . . . . Disable Machine 165 | . . . . . 30 . 75 . . . . 60 Destroy Structure 153 | . . . . . 28 . 79 . . . . 46 Partial Spotted 45 | . . . . . 30 . 15 . . . . . Lose Combat Pursuer 645 | . . 75 . . 45 . 360 90 . . 15 60 Influence Decreases 1951 | . . 55 57 . 286 50 457 520 58 20 110 338 Entered New Map 154 | . . . 11 . . 33 . 76 2 20 . 12 Time Decay 1255 | . . 55 36 . 233 10 325 304 36 . 90 166 Lost Part 434 | . . . . . 42 . 132 80 20 . . 160 Lost Ally 97 | . . . . . 10 7 . 60 . . 20 . Purge Threat 11 | . . . 10 . 1 . . . . . . . Squads Dispatched 29 | . 1 . . . 11 . 12 . . . . 5 Investigation 20 | . . . . . 8 . 8 . . . . 4 Extermination 7 | . . . . . 3 . 3 . . . . 1 Reinforcement 2 | . 1 . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 4 | . . . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 117 | . 2 19 . . 7 5 37 13 9 . 5 20 Peak Tracking Total 13 | . 1 9 . . 2 5 13 5 3 . 5 7 Tactical Retreats 24 | . . 4 . . 3 . 10 4 . . 1 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 11 | . . . . . 2 . 5 . . . . 4 Max in Single Turn 3 | . . . . . 1 . 1 . . . . 3 Garrison Access 2 | . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . 3 . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 51 | . . 1 2 4 17 . 16 2 . 4 . 5 Terminals 11 | . . . 1 . 6 . 4 . . . . . Fabricators 4 | . . . . . 2 . . . . . . 2 Repair Stations 3 | . . . . . 1 . 2 . . . . . Recycling Units 16 | . . . 1 . 5 . 8 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . 2 . . . . 1 Total Hacks 147 | . . 4 5 19 36 . 32 8 . 33 . 10 Successful 106 | . . 4 4 19 19 . 13 8 . 33 . 6 Failed 41 | . . . 1 . 17 . 19 . . . . 4 Catastrophic 7 | . . . . . 2 . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . . . 2 . 13 . 20 . . . . 5 Terminals 30 | . . . 4 . 15 . 11 . . . . . Fabricators 10 | . . . . . 4 . . . . . . 6 Repair Stations 10 | . . . . . 7 . 3 . . . . . Recycling Units 24 | . . . 1 . 6 . 15 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 . 3 . . . . 2 Terminal Hacks 74 | . . 4 3 19 5 . 2 8 . 33 . . Record 31 | . . 4 . 9 . . . 7 . 11 . . Part Schematic 14 | . . . . . 1 . . . . 13 . . Robot Schematic 6 | . . . . . . . . . . 6 . . Robot Analysis 9 | . . . . 9 . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . 1 . . 3 . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . 2 Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 Repair Station Hacks 7 | . . . . . 5 . 2 . . . . . Scan Component 4 | . . . . . 3 . 1 . . . . . Repair 3 | . . . . . 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . Unauthorized Hacks 20 | . . . 1 . 7 . 8 . . . . 4 Terminals 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . 2 Overload 1 | . . . . . 1 . . . . . . . Recompile 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 16 | . . . 1 . 5 . 8 . . . . 2 Tunnel 1 | . . . 1 . . . . . . . . . Fedlink 15 | . . . . . 5 . 8 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 12 . 10 . . . . 2 Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . 1 . . . . . Time 140 | . . . . . 70 . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 6 | . . . . . 1 1 . 3 . . 1 . Largest Group 3 | . . . . . 1 1 . 3 . . 1 . Highest-Rated Group 96 | . . . . . 10 31 . 60 . . 96 . Highest-Rated Ally 96 | . . . . . 10 31 . 20 . . 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 10 . 11 . . 16 . Total Damage 1175 | . . . . . . 144 . 275 . . 756 . Kills 7 | . . . . . . . . 2 . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 3108 | . . . . 2 1198 33 857 307 330 . . 381 Sensors 2678 | . . . . . 1162 33 846 307 330 . . . IFF 367 | . . . . . . . . . . . . 367 Terrain 1437 | . . . . . 744 33 660 . . . . . Seismic 28 | . . . . 2 26 . . . . . . . Jamming 14 | . . . . . . . . . . . . 14 ECM 17 | . . . . . . . 12 . . . . 5 Robot Analysis Total 9 | . . . . 9 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 10694 | 14 96 364 900 4347 1213 33 959 1059 1064 37 202 406 Spaces Moved 7629 | 18 181 504 371 1924 1322 68 1238 521 753 76 287 366 Core 721 | 16 181 504 7 . . . . 13 . . . . Treads 2622 | 2 . . 364 1772 . . . 332 152 . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 4286 | . . . . 152 1322 68 1238 176 601 76 287 366 Flight . | . . . . . . . . . . . . . Fastest Speed 43 | 50 50 50 50 56 43 48 43 58 48 48 48 48 Average Speed 120 | 62 50 50 235 224 65 48 50 166 120 48 48 48 Slowest Speed 400 | 160 50 50 240 240 113 48 116 400 240 48 48 108 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 32 32 69 86 41 79 42 66 73 68 41 11 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . 1 . . . . 1 . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . . . 5 . . . 2 3 . . . Spaces Dug 88 | . . 6 . . 26 . 39 15 . . . 2 Terrain Destroyed 220 | . . 15 . . 32 . 97 45 9 . . 22 Melee 62 | . . . . . 24 . 38 . . . . . Projectile 15 | . . . . . 8 . 1 . 4 . . 2 AOE 140 | . . 15 . . . . 58 45 5 . . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Total 8741 | 19 185 613 392 1963 1577 67 1474 675 868 75 331 502 Wait 609 | . . 105 . . 153 . 143 91 33 . 30 54 Move 7616 | 17 180 503 370 1921 1322 67 1237 520 752 75 286 366 Hop 1 | . . . . 1 . . . . . . . . Pick Up 59 | . 4 . 12 12 9 . 8 7 3 . 2 2 Fast Attach 60 | 2 1 . . 4 14 . 7 12 15 . . 5 Attach 33 | . . 2 1 5 7 . 7 2 2 . . 7 Detach 10 | . . 1 . . 1 . 3 2 1 . . 2 Swap 26 | . . . 4 1 5 . 4 2 5 . 1 4 Drop 65 | . . . 2 19 9 . 8 10 11 . 2 4 Fire 131 | . . 2 . . 9 . 1 6 45 . 10 58 Melee 120 | . . . . . 41 . 56 23 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . Escape Stasis 7 | . . . . . 7 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 12) 15 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 10) 54 | -10/Materials | Discovered new exit (range 16) 109 | -10/Materials | Discovered new exit (range 5) 111 | -10/Materials | Entered Subcaves 112 | -10/Subcaves | Approached by a straggling Scientist 114 | -10/Subcaves | Learned Materials emergency access door positions 197 | -10/Subcaves | Learned Materials trap positions 240 | -10/Subcaves | Discovered new exit (range 11) 313 | -10/Subcaves | Build established: Mutant 332 | -10/Subcaves | Discovered new exit (range 9) 340 | -10/Subcaves | Visited Clippyterm 341 | -10/Subcaves | Learned Factory garrison access intel 470 | -10/Subcaves | Discovered new exit (range 10) 475 | -10/Subcaves | Entered Recycling 1317 | -8/Recycling | Scanned before Scraplab entrance 1353 | -8/Recycling | Entered Scraplab 1373 | -8/Recycling | Discovered new exit (range 2) 1375 | -8/Recycling | Entered Scraptown 1595 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1621 | -8/Scraptown | Visited Comm Corps 1744 | -8/Scraptown | Visited Symbiants 1799 | -8/Scraptown | Visited CR-KLE's Repair Center 1823 | -8/Scraptown | Visited SPCMW 1847 | -8/Scraptown | Visited Awakened 1895 | -8/Scraptown | Visited CPS Storage 1924 | -8/Scraptown | Visited Junk Repository 2180 | -8/Scraptown | Discovered new exit (range 13) 2720 | -8/Scraptown | Visited UFD Registry 2720 | -8/Scraptown | Registered with UFD as "Flaksourcer" 2809 | -8/Scraptown | Visited Science Guys 2910 | -8/Scraptown | Visited Abandonware Association 2958 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 3040 | -8/Scraptown | Visited Derelict Rescue Squad 3136 | -8/Scraptown | Visited Infowarlord's Domain 3160 | -8/Scraptown | Visited Analyses Database 3220 | -8/Scraptown | Visited Scrap Suit Storage 3260 | -8/Scraptown | Visited Junk Repository 3352 | -8/Scraptown | Visited Chapter 10 3428 | -8/Scraptown | Visited Botcube Research 3472 | -8/Scraptown | Visited LU-1G1's Boring Crew 5642 | -8/Scraptown | Found DRS Beacon 5656 | -8/Scraptown | Found Exp. Terrain Scan Processor 5676 | -8/Scraptown | Met Optimus 5676 | -8/Scraptown | Accepted into 0bPrime 5718 | -8/Scraptown | Discovered new exit (range 5) 5722 | -8/Scraptown | Entered Factory 5722 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 5723 | -6/Factory | Loaded intel: 4 garrison access locations 5935 | -6/Factory | Repaired Imp. Hover Unit 5975 | -6/Factory | Repaired Airjet 6012 | -6/Factory | Loaded intel: 8 recycling unit locations 6022 | -6/Factory | Build established: Hacker-Mutant 6081 | -6/Factory | Learned location of Protoforge (-2) 6132 | -6/Factory | Discovered new exit (range 10) 6136 | -6/Factory | Identified exit to Lower Caves 6218 | -6/Factory | Lost 4 parts (2n1u1w) 6506 | -6/Factory | Build established: Scout 6511 | -6/Factory | Found Prototype Processor 6511 | -6/Factory | Identified Exp. Targeting Computer 6646 | -6/Factory | Discovered new exit (range 15) 6844 | -6/Factory | Build established: Assassin 6935 | -6/Factory | Sucked down chute 6935 | -6/Factory | Entered Waste 6936 | -6/Waste | Met a frightened Derelict 6940 | -6/Waste | Spotted C-40 Crusher 6940 | -6/Waste | Spotted C-40 Crusher 6946 | -6/Waste | Spotted C-40 Crusher 6946 | -6/Waste | Spotted C-40 Crusher 6950 | -6/Waste | EMP discharged 6950 | -6/Waste | System corruption reached 10% 6951 | -6/Waste | Spotted C-40 Crusher 6952 | -6/Waste | Spotted C-40 Crusher 6962 | -6/Waste | Discovered new exit (range 12) 6967 | -6/Waste | Identified exit to Factory 6968 | -6/Waste | Entered Factory 7307 | -6/Factory | Repaired Broken Lgt. Angular Momentum Engine 7385 | -6/Factory | Loaded intel: 8 recycling unit locations 7426 | -6/Factory | Build established: Scout 7635 | -6/Factory | Discovered exit to Lower Caves (range 15) 7684 | -6/Factory | Discovered new exit (range 15) 7927 | -6/Factory | Entered Lower Caves 7929 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7936 | -6/Lower Caves | Core integrity fell below 50% 8000 | -6/Lower Caves | Lost 13 parts (2p8n2u1w) 8095 | -6/Lower Caves | Build established: Mutant 8233 | -6/Lower Caves | Entered an active Warlord outpost 8250 | -6/Lower Caves | A Commander dispatched an escort 8251 | -6/Lower Caves | Learned Extension garrison access intel 8251 | -6/Lower Caves | Learned Extension stockpile data 8570 | -6/Lower Caves | Core integrity fell below 20% 8577 | -6/Lower Caves | Lost 3 allies 8591 | -6/Lower Caves | Lost 4 parts (2n1u1w) 8922 | -6/Lower Caves | Build established: Scavenger-Gladiator 8950 | -6/Lower Caves | Discovered new exit (range 6) 8962 | -6/Lower Caves | Identified exit to Lower Caves 8986 | -6/Lower Caves | Entered another Lower Caves area 9157 | -6/Lower Caves | Activated DRS Beacon 9310 | -6/Lower Caves | Build established: Mutant 9409 | -6/Lower Caves | Learned location of 1 exit from Factory 9664 | -6/Lower Caves | Discovered new exit (range 11) 9683 | -6/Lower Caves | Build established: Scavenger-Mutant 9730 | -6/Lower Caves | Identified exit to Data Miner 10050 | -6/Lower Caves | Entered Data Miner 10050 | -6/Data Miner | Discovered new exit (range 6) 10060 | -6/Data Miner | Met Data Miner 10069 | -6/Data Miner | Learned location of Section 7 (-2) 10069 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10075 | -6/Data Miner | Received God Mode back door access code from Data Miner 10086 | -6/Data Miner | Identified exit to Proximity Caves 10087 | -6/Data Miner | Entered Proximity Caves 10122 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10123 | -5/Proximity Caves | Escorted by Enhanced Grunt 10261 | -5/Proximity Caves | Spotted B-75 Beast 10284 | -5/Proximity Caves | Discovered new exit (range 6) 10287 | -5/Proximity Caves | Identified exit to Factory 10289 | -5/Proximity Caves | Entered Factory 10289 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10290 | -5/Factory | Identified exit to Factory 10348 | -5/Factory | Incoming investigation squad redirected 10393 | -5/Factory | Loaded intel: 8 recycling unit locations 10412 | -5/Factory | Incoming investigation squad redirected 10449 | -5/Factory | Incoming investigation squad redirected 10622 | -5/Factory | Lost 3 parts (1n1u1w) 10695 | -5/Factory | Self-destructed Last Messages --------------- 10686_ K-01 Serf collects debris. 10687_ Power Conduit explodes. 10687_ U-05 Engineer destroyed. 10687_ Destroyed Lgt. Ion Engine. 10687_ K-01 Serf destroyed. 10687_ Destroyed Lgt. Fission Core. 10687_ Targeting Computer melted. 10687_ H-66 Slayer destroyed. 10687_ Terminal disabled. 10687_ R-10 Processor collects Imp. Remote Datajack. 10688_ P-70 Sage resets R-10 Processor, system corruption cleaned. 10689_ K-01 Serf collects debris. 10689_ Penetrated by Slug. 10689_ Slug penetrates Wall. 10691_ Destroyed Com. Wheel. 10692_ K-01 Serf collects debris. 10693_ Adv. Targeting Computer destroyed. 10694_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????? | | #?????????????????????????? Rp k"??????????????? | | #??????????????????????? = ? ????????????? | | #????????????#######??? " ????????????? | | #?????????? | #???? ?????????????? | | #?????????# """ #??? ?????????????? | | #?????????# """ #####;; #;#+####????????? | | #?????????# """ ## ????????? | | #?????????# ! ## %* ????????? | | #?????????# """ ## """!%h R ???????????? | | #?????????# """ ! ## "Y * """" "??????????????? | | #?????????# """ ## """ %""" ""?????????????? | | #?????????# ##%[ !R """" """"???????????? | | ###############+#####%==%@ ??????? | | *!!%%%" """" """" "?????????? | | % % k%"%"%"""" """????????????? | | p"""" """" ""?????????????? | | m ?????????????? | | w ???????????????? | | ################## #########??????????????? | | #????????????????# #??????????????????????? | | #????????????????# k #??????????????????????? | | #????????????????# #??????????????????????? | | #????????????????# #??????????????????????? | | #????????????????# #??????????????????????" | | #????????????????# #??????????????????????" | | #????????????????# #??????????????????????? | | #????????????????# #??????????????????????? | | #????????????????# #??????????????????????? | | #????????????????? ???????????????????????? | | +?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 13 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Adv. Reaction Control System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 31% | -6/Factory Airjet | 25% | -6/Factory Lgt. Angular Momentum Engine | 99% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingModifiedLegs Manual? 0 Play Time 01:21:46 Cumulative 301.7 hours Start 2025.09.24 @ 18:21:12 End 2025.09.25 @ 10:38:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/0/5/1/1/0/0/1/0/1 Lore% 80 Gallery% 76 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d65a927a-c73e-48b1-8bd0-62772aaaf869