Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 19:20:40 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (201) 1005 Value Destroyed (7920) 7920 Prototype IDs (238) 4760 Alien Tech Used (0) 0 Bonus (7782) 7782 TOTAL SCORE: 27567 Bonus ------- High Alert Combat Kills 961 Follower Combat Kills 1186 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -565 Cogmind --------- Core Integrity 0/800 Matter 270/300 Energy 41/300 System Corruption 0% Temperature Cool (214) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Cooled Airjet Cooled Airjet > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Terrain Scanner Modified TNC Improved Particle Charger EM Shield Improved Shield Generator Advanced System Shield Relay Coupler [NC] (34) Relay Coupler [Swarmer] (84) Relay Coupler [Grunt] (34) Relay Coupler [Sentry] (32) > --- WEAPON (3) ------- Force Rifle Wave Gun Remote Datajack > --- INVENTORY (4) ---- Relay Coupler [Hunter] (26) Improved System Backup Module Smartbomb Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Modified TNC Improved Particle Charger EM Shield Improved Shield Generator Advanced System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Wave Gun Smartbomb Launcher > --- INVENTORY -------- Relay Coupler [Hunter] Improved System Backup Module [Rating: 76] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Cooled Airjet Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Modified TNC Device Improved Terrain Scanner Processor Modified TNC Hackware System Shield Weapon Remote Datajack Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Smartbomb Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Slots Evolved 14 | 3 . . . . 4 . 3 1 . 1 . . 1 . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . Utility 11 | 1 . . . . 4 . 2 1 . 1 . . 1 . . . . 1 Weapon 2 | 1 . . . . . . 1 . . . . . . . . . . . Parts Attached 92 | 3 8 . 2 7 20 . 20 6 . 2 6 1 6 . 1 2 . 8 Power 8 | 1 1 . . 1 1 . 4 . . . . . . . . . . . Engine 6 | 1 1 . . . . . 4 . . . . . . . . . . . Core 2 | . . . . 1 1 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 13 | . 3 . . 2 3 . 3 . . . 2 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 9 | . 1 . . 2 3 . 2 . . . 1 . . . . . . . Flight 4 | . 2 . . . . . 1 . . . 1 . . . . . . . Utility 30 | . . . 2 2 7 . 5 2 . 2 4 . 2 . 1 . . 3 Device 15 | . . . 1 2 3 . 3 . . 1 2 . 1 . 1 . . 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . 2 . . . . . 2 . . . . . . 1 Hackware 9 | . . . . . 2 . 2 2 . 1 . . 1 . . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 4 . . 2 9 . 8 4 . . . 1 4 . . 2 . 5 Energy Gun 30 | 2 2 . . 2 8 . 6 2 . . . 1 3 . . 1 . 3 Energy Cannon 3 | . . . . . . . . 2 . . . . 1 . . . . . Ballistic Gun 4 | . 2 . . . 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . 1 . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 . 4 . . . 2 . . . . . . . Parts Lost 6 | . 2 . . . 1 . 2 . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 2 . . . . . . . . . . . Weapon 4 | . 2 . . . 1 . . . . . . . . . . . 1 . Highest Loss Streak 2 | . 2 . . . 1 . 1 . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 51 71 84 100 96 100 97 96 100 100 100 100 94 100 99 100 95 93 Engine 5 | . 14 14 14 . . . 4 6 6 6 6 6 5 5 5 5 5 5 Core 3 | . . . . 13 12 9 2 . . . . . . . . . . . Hover 13 | . 3 . . 15 24 18 14 13 13 12 11 12 11 11 11 11 11 11 Flight 3 | . 6 28 28 12 . . . . . . . . . . . . . . Device 18 | . . . 6 14 17 27 31 20 20 19 18 18 22 23 22 23 23 22 Processor 11 | . . . 6 14 13 18 14 13 13 12 12 12 11 11 11 11 11 11 Hackware 13 | . . . . . 3 9 9 18 26 26 31 31 23 29 29 29 29 27 Energy Gun 16 | . 25 28 28 28 23 18 14 6 13 12 12 12 10 11 11 9 6 10 Special Weapon 3 | . . . . . . . 4 6 6 6 6 6 5 5 5 6 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 9 11 11 13 15 14 14 31 33 27 30 33 34 36 36 36 39 36 37 Greatest Support 54 | 13 18 18 18 54 54 28 36 36 36 36 36 48 48 36 36 36 48 48 Greatest Overweight (x) 2 | . . . . . . . 2 . . . 1 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 4 Average Capacity 2 | . . . . 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 4 | . . . 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 4 Average Carried 2 | . . . . 1 1 2 3 2 3 2 3 3 3 3 3 3 2 3 Final Capacity 4 | . . . 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 4 Final Carried 4 | . . . 1 1 2 3 3 3 3 3 3 3 3 3 3 3 2 4 Class Distribution -------------------- 48% | Hacker-Scout 24% | Bothacker-Scout 13% | Mutant 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hacker-Scout | -9/Mines Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Bothacker-Scout | -6/Factory Bothacker-Scout | -6/Lower Caves Bothacker-Scout | -6/Lower Caves Bothacker-Scout | -6/Data Miner Bothacker-Scout | -5/Proximity Caves Bothacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Matter Collected 1560 | 230 60 20 . 60 297 . 267 120 . 67 97 . 180 . 37 31 18 76 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6996 | . 511 71 . 308 1332 322 924 858 34 304 145 . 1067 . 266 . 349 505 Parts 385 | . 39 . . 9 78 19 52 46 . 27 10 . 54 . 14 . 16 21 Haulers Intercepted 4 | . 1 . . . 2 . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . . 10 . 17 . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 173 | . 16 4 . 13 39 11 16 25 . 10 6 . 13 . 6 . 4 10 Guns 146 | . 12 4 . 12 39 11 15 9 . 9 4 . 12 . 6 . 4 9 Cannons 14 | . . . . . . . . 14 . . . . . . . . . . AOE 8 | . 4 . . . . . . . . 1 2 . 1 . . . . . Classes Destroyed 16 | . 6 . . 1 2 . 3 1 . 1 . . 2 . . . . . Worker 2 | . . . . . . . . . . . . . 2 . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . Hauler 4 | . 1 . . . 2 . 1 . . . . . . . . . . . Recycler 6 | . 1 . . . . . 2 . . . . . 3 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . . . 3 . 3 . 1 . . . 2 . . . . . Swarmer 63 | . 12 4 . . 13 . 4 13 . 5 2 . 7 . 1 . 1 1 Grunt 64 | . 4 . . 4 17 10 5 7 . 1 4 . 3 . 1 . 3 5 Brawler 4 | . . . . . . . . 2 . . . . 1 . 1 . . . Duelist 6 | . . . . . . . 1 2 . . . . . . 2 . . 1 Sentry 19 | . . . . . 8 . 4 1 . . . . 2 . 1 . 1 2 Specialist 1 | . . . . . . . . . . 1 . . . . . . . . Hunter 7 | . . . . . 1 1 . . . 3 . . 1 . . . . 1 Programmer 2 | . . . . . . . 2 . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . Best Kill Streak 9 | . 5 2 . 4 8 7 5 8 1 4 3 . 9 . 4 . 3 4 Combat Bots Only 8 | . 3 2 . 4 8 7 3 8 . 4 3 . 4 . 4 . 3 4 Max Kills in Single Turn 2 | . 2 1 . 2 2 1 2 1 1 2 2 . 2 . 1 . 1 1 Gunslinging 1 | . 1 . . 1 1 . 1 . . 1 . . 1 . . . . . Exploded 2 | . 2 . . . . . . . . 1 2 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Damage Taken 10188 | . 807 169 . 645 1875 503 1125 937 . 769 97 . 627 . 485 243 204 1702 Core 8356 | . 694 128 . 529 1562 408 900 771 . 640 83 . 503 . 405 191 168 1374 Absorbed by Shields 1170 | . . . . . . . 24 . . 246 37 . 191 . 167 84 77 344 Redirected to Core 6222 | . 359 122 . 405 1058 337 764 562 . 424 39 . 399 . 286 191 123 1153 Core Remaining (%) 95 | 100 . . . 77 . 100 . . . 100 . . . . . . 100 . Volleys Fired 645 | . 47 14 . 48 146 35 83 58 6 38 15 . 56 . 24 9 15 51 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 Hottest 161 | . 90 112 . 112 145 122 122 138 110 110 110 . 160 . 160 160 160 161 Shots Fired 1183 | . 93 28 . 96 265 65 146 105 9 73 25 1 93 . 49 13 23 99 Gun 1090 | . 93 28 . 96 265 65 128 54 6 73 20 1 83 . 49 8 23 98 Cannon 51 | . . . . . . . . 50 . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 42 | . . . . . . . 18 1 3 . 5 . 9 . . 5 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 784 | . 46 28 . 64 265 65 77 . . . . . 66 . 49 8 23 93 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 357 | . 47 . . 32 . . 51 104 6 73 20 1 18 . . . . 5 Robot Hit Streak 32 | . 9 9 . 9 23 32 20 20 11 5 14 3 8 . 12 6 11 25 Robot Miss Streak 5 | . 4 4 . 3 5 1 4 2 1 3 2 . 4 . 3 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 26 | . 3 . . 2 7 1 3 2 . 1 . . 4 . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . 1 . . 1 . 1 . . 1 Shots Hit Robots 847 | . 55 16 . 58 212 56 106 75 8 40 18 1 60 . 36 9 15 82 Core Hits 348 | . 28 4 . 24 83 23 43 36 2 22 7 . 31 . 11 3 6 25 Critical Hits 12 | . . . . . . . . . . . . . 4 . 1 . 3 4 Critical Kills 3 | . . . . . . . . . . . . . 1 . . . 2 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . 3 . 1 . 1 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17784 | . 1114 261 . 744 3961 1163 1904 1521 200 778 337 1 1779 . 1033 122 432 2434 Guns 15686 | . 614 261 . 744 3961 1163 1831 628 145 686 225 1 1406 . 1033 122 432 2434 Cannons 844 | . . . . . . . . 844 . . . . . . . . . . Explosions 1222 | . 500 . . . . . 73 49 55 92 107 . 346 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 32 | . . . . . . . . . . . 5 . 27 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 13389 | . 714 261 . 482 3961 1163 1368 49 55 92 107 . 1179 . 1033 122 432 2371 Explosive 346 | . . . . . . . . . . . . . 346 . . . . . Electromagnetic 4017 | . 400 . . 262 . . 536 1472 145 686 225 1 227 . . . . 63 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 3 3 3 3 3 3 2 10 10 10 10 10 10 . Average Corruption 4 | . 1 1 1 1 3 3 2 3 3 3 2 8 10 10 10 10 10 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 189 | . 2 3 1 2 33 6 10 13 3 15 2 5 43 7 17 8 19 . Message Errors 38 | . 1 1 1 1 5 2 4 6 1 2 . 1 9 . . 3 1 . Matter Fused 38 | . . . . . 9 1 2 2 1 5 . 1 7 1 3 1 5 . Heat Flow Errors 16 | . . . . . 3 . . . . 2 1 . 5 2 . . 3 . Energy Discharges 11 | . . 1 . . 2 . 1 2 . 1 . . . . 1 . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . 1 . . 2 . 1 1 1 1 1 . 2 1 1 1 1 . Data Loss (major) 3 | . . . . . . . . . . . . . 1 . 2 . . . Misfires 4 | . . . . . . . . . . . . 1 2 . 1 . . . Misdirections 19 | . . . . . . . . . . . . 2 6 3 2 2 4 . Targeting Errors 41 | . . . . 1 11 2 2 1 . 4 . . 11 . 6 1 2 . Weapon Failures 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 67 | . 39 . . . . . . 5 23 . . . . . . . . . Projectiles 5 | . . . . . . . . 5 . . . . . . . . . . Explosions 62 | . 39 . . . . . . . 23 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 465 | . 294 . . . . . 44 . . . 2 . 125 . . . . . Shots 9 | . 7 . . . . . 1 . . . . . 1 . . . . . Rammed 3 | . . . . . . . . . . . 1 . 2 . . . . . Targets Rammed 3 | . . . . . . . . . . . 1 . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . 212 399 . 18 327 321 214 172 56 239 107 . 475 184 473 192 301 477 Average Temperature 99 | . 68 186 . 7 84 137 53 65 28 42 70 . 116 92 194 97 128 147 Received Heat Transfer 2192 | . 72 6 . 176 774 252 201 168 . 60 . . 85 . 108 28 73 189 Effects 13 | . . 1 . . 2 . . . . . . . 2 . 6 . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 6 | . . . . . 1 . . . . . . . 1 . 2 . . 2 Interference 4 | . . . . . 1 . . . . . . . . . 3 . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . Parts Fried 31 | . 2 . . . . . 5 18 3 2 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 1 . 1 . . . . . . . . . . 1 Combat Hostiles 3 | . . . . 1 . . 1 . . . . . . . . . . 1 Parts Melted 46 | . . 3 . 3 16 1 2 . . . . . 3 . 7 . . 11 Heat Transferred 21744 | . 1229 629 . 1221 7744 1924 2283 50 50 100 150 . 1517 . 1295 222 518 2812 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 6 . . . . . 1 1 1 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Peak Influence 1060 | . 435 279 . 229 523 565 548 1060 610 1046 925 353 376 . . . . 810 Average Influence 388 | . 282 210 . 105 288 374 435 698 581 700 762 337 248 . . . . 417 Maximum Alert Level 3 | . 2 1 . 1 2 2 2 3 2 3 3 1 1 . . . . 3 Low Security (%) 19 | 100 12 48 . 91 21 . . . . . . . 23 . . . . 25 Level 1 38 | . 86 51 . 8 63 60 22 10 . . . 100 76 . . . . 13 Level 2 29 | . 1 . . . 15 39 77 44 100 46 25 . . . . . . 56 Level 3 11 | . . . . . . . . 45 . 53 74 . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 6 . 5 . . . 3 . . . 1 . . 2 Investigation 7 | . 1 . . . 4 . 2 . . . . . . . . . . . Extermination 3 | . . . . . . . 2 . . . 1 . . . . . . . Reinforcement 5 | . 1 . . . 1 . 1 . . . 2 . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 . . . 4 . 2 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 24 6 . 22 58 15 35 26 2 22 11 6 23 . 7 5 10 23 Peak Tracking Total 7 | . 3 3 . 3 6 4 7 5 1 7 4 6 5 . 7 3 5 5 Tactical Retreats 18 | . 3 . . 2 2 3 3 1 . 1 . . . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Traps Triggered 15 | . 2 . . . . 2 2 2 . 2 3 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Machines Disabled 21 | . 2 1 . . 3 1 . 3 . 2 . . 8 . . . . 1 Max in Single Turn 3 | . 2 1 . . 1 1 . 1 . 1 . . 3 . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . Garrison Relay 6 | . . . . . . 1 . 3 . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Machines Accessed 45 | . 6 . 1 1 12 . 8 . 3 . 2 . 6 . 1 4 1 . Terminals 28 | . 5 . . . 9 . 6 . 2 . 1 . 4 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . Total Hacks 125 | . 13 . 1 1 36 . 18 . 8 . 7 . 12 . 1 26 2 . Successful 89 | . 12 . 1 1 19 . 12 . 6 . 4 . 5 . 1 26 2 . Failed 36 | . 1 . . . 17 . 6 . 2 . 3 . 7 . . . . . Catastrophic 9 | . 1 . . . 3 . 1 . . . 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 60 | . 11 . 1 . 32 . 3 . 4 . 3 . 6 . . . . . Terminals 80 | . 12 . . . 33 . 14 . 6 . 5 . 8 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 2 . 2 . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 2 . 2 . 2 . 2 . . . . . Terminal Hacks 64 | . 8 . 1 1 13 . 8 . 1 . 1 . 2 . 1 26 2 . Record 15 | . 1 . . . 1 . . . . . . . . . . 11 2 . Part Schematic 8 | . . . . . . . 1 . . . . . . . . 7 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . Robot Analysis 10 | . 5 . . . 2 . 2 . . . 1 . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . 1 . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . Garrison Index 2 | . . . . . 1 . 1 . . . . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 2 . 2 . 2 . 2 . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . 1 . . . . . Coupler Status 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Unauthorized Hacks 35 | . 8 . . . 16 . 2 . 7 . 2 . . . . . . . Terminals 11 | . 3 . . . 3 . 1 . 3 . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . 1 . . . . . . . . . Botnet 6 | . 1 . . . 2 . 1 . 1 . 1 . . . . . . . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . . . 9 . 8 . 1 . 1 . 4 . . . . . Full Trace Events 3 | . . . . . 2 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . . . . . 7 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 3 . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 26 | . . . . . . . 10 . 2 . 3 . 5 . 1 1 1 3 Non-combat 14 | . . . . . . . 8 . 2 . 2 . 2 . . . . . Combat 12 | . . . . . . . 2 . . . 1 . 3 . 1 1 1 3 Autooverrided 6 | . . . . . . . . . . . . . 2 . 1 . 1 2 Robot Hacks Applied 28 | . . . . . . . 13 . 3 . 3 . 7 . . 1 . 1 parse_system 7 | . . . . . . . 4 . 1 . . . . . . 1 . 1 no_distress 1 | . . . . . . . 1 . . . . . . . . . . . generate_echo 1 | . . . . . . . . . 1 . . . . . . . . . find_chute 6 | . . . . . . . 5 . . . 1 . . . . . . . ignore_repairs 1 | . . . . . . . 1 . . . . . . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . ignore_parts 2 | . . . . . . . 2 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . 1 . . . . . purge_threat 2 | . . . . . . . . . . . . . 2 . . . . . locate_traps 1 | . . . . . . . . . . . . . 1 . . . . . block_reporting 2 | . . . . . . . . . . . 1 . 1 . . . . . wipe_record 1 | . . . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 14 | . . . . . . 2 . 6 . 4 . . 2 . . . . . Machine Destruction 14 | . . . . . . 2 . 6 . 4 . . 2 . . . . . Attached 4 | . . . . . . . . 2 . 1 . . 1 . . . . . Robots Rewired 7 | . . . . . . . . . . 6 1 . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Total Allies 23 | . . 4 . . . . 3 . 1 6 1 . 2 . 1 2 1 2 Largest Group 5 | . . 4 3 3 . . 3 . 1 4 5 1 2 . . 2 2 3 Highest-Rated Group 188 | . . 71 40 40 . . 93 . 26 84 125 41 33 . . 188 143 152 Highest-Rated Ally 94 | . . 31 16 16 . . 31 . 26 21 41 41 32 . . 94 94 94 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 239 | . . 4 . 35 . . 5 . . 49 32 4 7 . 1 17 23 62 Total Damage 5903 | . . 36 . 324 . . 79 . . 888 906 193 148 . 13 370 793 2153 Kills 47 | . . 1 . 5 . . . . . 11 8 . . . . 2 4 16 Allies Corrupted 3 | . . . . . . . . . . . 2 . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 125 | . 5 . . . 2 . 2 . . . 1 . . . . 115 . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Turns Passed 8219 | 33 572 446 218 596 1306 394 931 604 147 481 332 100 616 123 202 120 516 482 Spaces Moved 8584 | 35 677 635 421 567 960 276 891 583 264 348 394 203 855 260 203 105 392 515 Core 681 | 35 477 . . 1 166 . 2 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 6344 | . 7 . . 257 794 276 888 583 264 348 394 203 855 260 203 105 392 515 Flight 1559 | . 193 635 421 309 . . 1 . . . . . . . . . . . Fastest Speed 37 | 50 37 37 37 37 50 56 46 46 46 46 46 38 38 46 46 46 38 38 Average Speed 48 | 50 46 37 37 54 63 56 50 46 46 46 46 39 45 46 46 54 42 46 Slowest Speed 150 | 50 60 37 37 76 76 56 150 46 46 46 110 46 46 46 46 106 46 106 Overloaded Moves 334 | . . . . . . . . . . . . 154 3 . . . 155 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . 11 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 84 99 89 93 80 35 26 61 9 55 17 99 26 42 34 70 63 17 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 33 | . 1 2 . 1 2 . . . . . . . . . . 27 . . Known Exits Taken 9 | . 1 . . . 1 . 1 . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 3 . . . . . . . . . 3 2 . 1 . Spaces Dug 4 | . . . . . . . . . . . . . 1 . . . . 3 Terrain Destroyed 156 | . 50 . . . . . 10 5 7 9 . . 48 . 8 1 6 12 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 37 | . . . . . . . . . . . . . 10 . 8 1 6 12 AOE 119 | . 50 . . . . . 10 5 7 9 . . 38 . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Total 11624 | 48 838 806 481 756 1445 464 1263 836 283 611 521 221 990 262 262 151 716 670 Wait 1714 | 11 99 165 58 77 219 109 211 105 14 122 90 17 28 3 27 25 286 48 Move 8544 | 34 676 614 420 566 959 274 890 581 263 346 394 202 854 259 202 104 391 515 Hop 9 | . . 9 . . . . . . . . . . . . . . . . Pick Up 13 | . . . 1 . 2 2 . 2 . 1 . . . . . . . 5 Fast Attach 81 | 3 7 . 2 7 19 . 20 5 . 1 5 1 6 . 1 . . 4 Attach 5 | . . . . . . . . 1 . 1 . . . . . . . 3 Detach . | . . . . . . . . . . . . . . . . . . . Swap 6 | . 1 . . . 1 . . . . . 1 . . . . 2 . 1 Drop 67 | . 4 . . 7 16 1 15 5 . 1 5 1 5 . . . . 7 Fire 645 | . 47 14 . 48 146 35 83 58 6 38 15 . 56 . 24 9 15 51 Melee . | . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 1 . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 12 . 26 . 21 . . 13 . . . . . Rewire 50 | . . . . . . . . . . 50 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 415 | . 4 4 . 51 83 31 44 53 . 30 10 . 26 . 8 11 24 36 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [Sto] / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 5) 173 | -10/Materials | Core integrity fell below 50% 212 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Reached level 2 378 | -10/Materials | Identified exit to Mines 409 | -10/Materials | Core integrity fell below 20% 543 | -10/Materials | Discovered new exit (range 5) 606 | -10/Materials | Entered Mines 617 | -10/Mines | Learned Materials garrison access intel 623 | -10/Mines | Received a Mining Laser from a helpful Derelict 704 | -10/Mines | Reached level 3 704 | -10/Mines | Discovered new exit (range 11) 720 | -10/Mines | Learned location of Zion (-7) 741 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -10/Mines | Discovered new exit (range 5) 983 | -10/Mines | Discovered new exit (range 7) 1052 | -10/Mines | Entered Exiles 1052 | -10/Exiles | Accompanied by 3 allies 1058 | -10/Exiles | Discovered new exit (range 15) 1062 | -10/Exiles | Met 8R-AWN 1068 | -10/Exiles | Met EX-HEX 1089 | -10/Exiles | Met EX-DEC 1098 | -10/Exiles | Visited The Gauntlet 1151 | -10/Exiles | Met EX-BIN 1156 | -10/Exiles | Aligned with FarCom system 1156 | -10/Exiles | Given EX-Vault access code 1167 | -10/Exiles | Opened EX-Vault 1169 | -10/Exiles | Found Field Lobotomy Kit 1172 | -10/Exiles | Found Modified TNC 1174 | -10/Exiles | Found Skeleton Box 1183 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1207 | -10/Exiles | Discovered new exit (range 15) 1270 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, Modified TNC, Skeleton Box 1270 | -10/Exiles | Entered Mines 1270 | -9/Mines | Accompanied by 3 allies 1294 | -9/Mines | Reached level 4 1392 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1406 | -9/Mines | Discovered new exit (range 8) 1479 | -9/Mines | Assembled infested the area 1484 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1545 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1560 | -9/Mines | Build established: Hacker-Scout 1823 | -9/Mines | Discovered new exit (range 8) 1833 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1866 | -9/Mines | Entered Materials 1867 | -8/Materials | Loaded intel: 1 garrison access location 1868 | -8/Materials | Reached level 5 1945 | -8/Materials | Reached level 6 2133 | -8/Materials | Build established: Scout 2146 | -8/Materials | Core integrity fell below 50% 2314 | -8/Materials | Reached level 7 2337 | -8/Materials | Discovered new exit (range 15) 2661 | -8/Materials | Reached level 8 2685 | -8/Materials | Upgraded with Utility slot (x4) 2743 | -8/Materials | Destroyed 8 combat bots 2749 | -8/Materials | Discovered new exit (range 16) 2963 | -8/Materials | Discovered new exit (range 10) 3049 | -8/Materials | Build established: Hacker-Scout 3087 | -8/Materials | Garrison activated, responded to threat 3090 | -8/Materials | Reached level 9 3172 | -8/Materials | Identified exit to Garrison 3172 | -8/Materials | Entered Garrison 3175 | -8/Garrison | Installed Relay Interface Framework 3327 | -8/Garrison | Reached level 10 3444 | -8/Garrison | Triggered checkpoint 3457 | -8/Garrison | Destroyed 7 combat bots 3466 | -8/Garrison | Discovered new exit (range 12) 3493 | -8/Garrison | Garrison Relay disabled 3502 | -8/Garrison | Triggered checkpoint 3565 | -8/Garrison | Identified exit to Factory 3566 | -8/Garrison | Entered Factory 3568 | -7/Factory | FarCom data flow suspended 3568 | -7/Factory | Reached level 11 3597 | -7/Factory | Upgraded with Utility slot (x2) 3636 | -7/Factory | Reached level 12 3867 | -7/Factory | Upgraded with Weapon slot (x1) 4156 | -7/Factory | Allied Derelicts emerged from ambush trap array 4192 | -7/Factory | Reached level 13 4496 | -7/Factory | Identified exit to Garrison 4497 | -7/Factory | Entered Garrison 4499 | -7/Garrison | Reached level 14 4621 | -7/Garrison | Spotted B-75 Beast 4622 | -7/Garrison | Spotted B-75 Beast 4652 | -7/Garrison | Triggered checkpoint 4690 | -7/Garrison | Discovered new exit (range 16) 4726 | -7/Garrison | Triggered checkpoint 4740 | -7/Garrison | Garrison Relay disabled 4778 | -7/Garrison | Triggered checkpoint 4796 | -7/Garrison | Triggered checkpoint 4845 | -7/Garrison | Reached level 15 4885 | -7/Garrison | Destroyed 8 combat bots 4953 | -7/Garrison | Garrison Relay disabled 4968 | -7/Garrison | Triggered checkpoint 4978 | -7/Garrison | Discovered new exit (range 16) 5035 | -7/Garrison | Garrison Relay disabled 5037 | -7/Garrison | Upgraded with Utility slot (x1) 5062 | -7/Garrison | Identified exit to Factory 5066 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5101 | -7/Garrison | Entered Factory 5111 | -7/Factory | Discovered new exit (range 10) 5242 | -7/Factory | Identified exit to Garrison 5248 | -7/Factory | Entered Garrison 5248 | -7/Garrison | Accompanied by 1 ally 5252 | -7/Garrison | Expanded RIF knowledge: Autooverride 5294 | -7/Garrison | Triggered checkpoint 5297 | -7/Garrison | Triggered checkpoint 5441 | -7/Garrison | Reached level 16 5457 | -7/Garrison | Garrison Relay disabled 5458 | -7/Garrison | Triggered checkpoint 5578 | -7/Garrison | Triggered checkpoint 5619 | -7/Garrison | Discovered new exit (range 16) 5650 | -7/Garrison | Triggered checkpoint 5667 | -7/Garrison | Garrison Relay disabled 5669 | -7/Garrison | Upgraded with Utility slot (x1) 5701 | -7/Garrison | Identified exit to Factory 5729 | -7/Garrison | Entered Factory 5729 | -6/Factory | Accompanied by 4 allies 5731 | -6/Factory | Reached level 17 5846 | -6/Factory | Reached level 18 5930 | -6/Factory | Found Prototype Processor 5930 | -6/Factory | Identified Exp. Targeting Computer 6050 | -6/Factory | Discovered new exit (range 16) 6061 | -6/Factory | Sucked down chute 6061 | -6/Factory | Entered Waste 6066 | -6/Waste | Spotted C-40 Crusher 6068 | -6/Waste | Spotted C-40 Crusher 6076 | -6/Waste | EMP discharged 6076 | -6/Waste | System corruption reached 10% 6083 | -6/Waste | Spotted C-40 Crusher 6084 | -6/Waste | Spotted C-40 Crusher 6125 | -6/Waste | Spotted C-40 Crusher 6128 | -6/Waste | Spotted C-40 Crusher 6139 | -6/Waste | Discovered new exit (range 15) 6161 | -6/Waste | Identified exit to Factory 6161 | -6/Waste | Entered Factory 6210 | -6/Factory | 2 allies followed down the chute 6212 | -6/Factory | Upgraded with Utility slot (x1) 6431 | -6/Factory | Identified exit to Lower Caves 6452 | -6/Factory | Build established: Bothacker-Scout 6471 | -6/Factory | Discovered new exit (range 14) 6580 | -6/Factory | Reached level 19 6649 | -6/Factory | Discovered new exit (range 8) 6777 | -6/Factory | Entered Lower Caves 6803 | -6/Lower Caves | Learned location of 1 exit from Factory 6896 | -6/Lower Caves | Discovered new exit (range 7) 6899 | -6/Lower Caves | Identified exit to Lower Caves 6900 | -6/Lower Caves | Entered another Lower Caves area 6949 | -6/Lower Caves | Learned Factory security intel 6962 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6990 | -6/Lower Caves | Discovered new exit (range 13) 7051 | -6/Lower Caves | Core integrity fell below 50% 7100 | -6/Lower Caves | Identified exit to Data Miner 7102 | -6/Lower Caves | Entered Data Miner 7102 | -6/Data Miner | Discovered new exit (range 6) 7111 | -6/Data Miner | Met Data Miner 7123 | -6/Data Miner | Learned location of Section 7 (-2) 7123 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7128 | -6/Data Miner | Received God Mode back door access code from Data Miner 7141 | -6/Data Miner | Interfaced with the Data Conduit 7161 | -6/Data Miner | Assimilated Enhanced Grunt with FLK Orb 7164 | -6/Data Miner | Assimilated Enhanced Grunt with FLK Orb 7217 | -6/Data Miner | Identified exit to Proximity Caves 7222 | -6/Data Miner | Entered Proximity Caves 7222 | -5/Proximity Caves | Accompanied by 1 ally 7223 | -5/Proximity Caves | Reached level 20 7425 | -5/Proximity Caves | Spotted P1-VST(f) 7428 | -5/Proximity Caves | Encountered a Master Thief 7433 | -5/Proximity Caves | Field Lobotomy Kit stolen by Master Thief 7480 | -5/Proximity Caves | Discovered new exit (range 9) 7631 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7735 | -5/Proximity Caves | Identified exit to Factory 7738 | -5/Proximity Caves | Entered Factory 7738 | -5/Factory | Accompanied by 1 ally 7739 | -5/Factory | Identified exit to Upper Caves 7740 | -5/Factory | Reached level 21 7741 | -5/Factory | Loaded intel: 270 machine locations 7773 | -5/Factory | Upgraded with Utility slot (x1) 7883 | -5/Factory | Reached level 22 8176 | -5/Factory | Spotted B-75 Beast 8179 | -5/Factory | Intercept squad dispatched 8197 | -5/Factory | Spotted Tracker 8212 | -5/Factory | Core integrity fell below 50% 8218 | -5/Factory | Core integrity fell below 20% 8220 | -5/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 08138_ Used Protomatter to restore core integrity (+171, depleted) 08159_ Dropped Remote Datajack. 08159_ Dropped Force Rifle. 08161_ Acquired Remote Datajack. 08163_ Acquired Force Rifle. 08168_ Dropped Smartbomb Launcher. 08170_ Acquired Smartbomb Launcher. 08176_ Knocked back. 08179_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 08179_ Knocked back. 08195_ U-05 Engineer builds a Wall. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 08198_ Cld. Airjet temporarily disabled. 08201_ U-05 Engineer builds a Wall. 08210_ Tracker suffers critical hit. 08210_ Destroyed Prototype Energy Gun. 08213_ U-05 Engineer builds a Wall. 08220_ Overheating: Energy bleed (-11). 08220_ Knocked back. Map ----- +----------------------------------------------------+ | ################## ????? ?? ???????????? | | #### """ """ #??????????? | | #### ##?# """ """ #???? """??? | | #### #### """ """ ## ?"""""??? | | # ## ^ + """""??? | | # """ """ ## ??? | | "" # """ """ #######+###? | | "" # """"""""" """ """ ##?### #? | | "" # ###### ## | | #^ /// %* ###### ## | | " # /// !%= ]= #? | | " # // [ = "T" ## | | + ## | | *# ! ## | | "=%# / !##+#########BB# #? | | ""!# * # ! = ##BB# ## | | ####+#### ! ##;;# ## | | * ## ## + =% ## | | "" "# ## """"""" ##u%= ## | | "" ## ! !## """"""" ##*;;#### #? | | ## ## """"""" #;=;;#### #? | | !##"" ## """"""" #; s # #? | | #####"" ## ## /= # ## | | #""" ## """"""" ## == + ## | | " #""" !## """"""" ## == # ########## | | " #""" ## """"""" #; k@ # ######?##? | | " # ## """"""" ## ### # ? # | | " !# ## ###;####### # ? ? | | " ################### # # ?? | | " ###### # # # ? ?# | | " + + # # + ? ? ? | | # # # # # ? ? | | ##### # # ? # # ? ? | | %%= # # # # ?? # | | ==! # # # # ? ? ? | | !%* + #! # ##??#?#??? | | %[ # # ! + #?? ? ???? | | # ##+"##?### ?????""""? | | #### # ? ##u#####?# ???????""""? | | # # ## ######?????????""""? | | # # ? ???#??????????????""""? | | # #??#########+??????????????????""""? | | # ##?##???#????R?????????????????""""? | | # ####?####??#???????????????????????? | | # ###?#?????#????????????????????????? | | Y" # ##?##??#???#???????????????????????? | | "" # #?#??###???????????"""?????????????? | | # ???? ? ??????????"""?????????????? | | ##?# ?? ??????????????"""?????????????? | | ? ??????##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 710 Cloak Strength 2 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 62 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Nuclear Pulse Array | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Levels Raised 21 | . 1 1 . 1 5 1 3 2 . 1 2 . 1 . . . 1 2 XP Earned 35480 | 3000 2307 1213 350 1623 7096 2330 4024 2910 44 1422 2682 97 1040 170 368 755 1548 2501 XP Spent 32925 | 3000 60 1520 250 . 6975 1050 5970 3200 . 2900 . . 3500 . . . . 4500 Upgrades 54 | 9 2 14 1 . 13 2 6 2 . 1 . . 2 . . . . 2 Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . Utility Slot 11 | 1 . . . . 4 . 2 1 . 1 . . 1 . . . . 1 Weapon Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . Core Integrity 4 | . 2 2 . . . . . . . . . . . . . . . . Heat Dissipation 4 | . . 4 . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . 1 1 . . . . . . . . . . . Mass Support 2 | 2 . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | . . . 1 . 1 1 . . . . . . . . . . . 1 Sensor Range 11 | . . 8 . . 2 . . . . . . . 1 . . . . . Terrain Scan Density 7 | . . . . . 5 . 2 . . . . . . . . . . . Ranged Accuracy 2 | 1 . . . . 1 . . . . . . . . . . . . . Hack Attack % 3 | 2 . . . . . . . 1 . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . . . . . Protomatter Created 3017 | . 63 14 . 108 624 291 300 447 . 164 206 . 261 . 177 . 68 294 Integrity Restored 8735 | . 78 84 . 1073 1774 677 936 1042 . 646 190 . 535 . 189 264 507 740 Core 7539 | . 78 84 . 1011 1638 510 900 771 . 640 83 . 399 . 189 264 415 557 Parts 1196 | . . . . 62 136 167 36 271 . 6 107 . 136 . . . 92 183 Protomatter Decayed 1225 | . 15 . . 39 30 47 29 83 . 223 262 . 67 . 114 . 128 188 Game ------ Seed ModifiedShadingWand Manual? 0 Play Time 01:57:34 Cumulative 91.7 hours Start 2019.12.18 @ 16:26:36 End 2019.12.18 @ 19:20:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26d7c649-55e9-4b0d-8d80-598719490e21