Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 13:58:55 Player: Petvaria Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (99) 495 Value Destroyed (2344) 2344 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (12683) 12683 TOTAL SCORE: 26782 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 64 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 37/100 System Corruption 6% Temperature Cool (0) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array > --- UTILITY (11) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Experimental Reaction Control System Experimental Power Shielding Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON ----------- Warlord Statue > --- INVENTORY -------- Advanced Hacking Suite [Rating: 169] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Phase Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Proton Missile Launcher Special Weapon Warlord Statue Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . Utility 9 | . . . 1 1 2 . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 150 | 6 4 2 31 16 3 4 1 . . 6 1 3 1 2 . 8 1 3 . . 5 . 14 6 27 1 5 Power 13 | 1 . 1 3 2 . . . . . . . 1 . 1 . . . 1 . . . . 1 . 2 . . Engine 5 | 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 1 1 . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Propulsion 45 | 2 . . 13 7 . . . . . 2 . 1 . . . 2 . 1 . . 1 . 4 1 9 . 2 Treads 18 | 2 . . 13 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 25 | . . . . 4 . . . . . 2 . 1 . . . 2 . 1 . . 1 . 4 1 7 . 2 Utility 59 | 1 4 1 5 5 3 4 . . . 3 . 1 1 . . 6 1 1 . . 3 . 7 2 9 . 2 Device 24 | . 1 . . 1 . 1 . . . 1 . 1 . . . 4 1 . . . 2 . 3 1 8 . . Storage 6 | 1 2 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Processor 4 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . Hackware 9 | . . . 1 1 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . 2 Protection 16 | . 1 . 4 3 1 2 . . . . . . 1 . . . . . . . 1 . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . . 10 2 . . 1 . . 1 1 . . 1 . . . . . . 1 . 2 3 7 1 1 Energy Gun 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . . 10 . . . . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 . . Unidentified Prototypes 36 | . . . 2 . . . . . . . 1 . . . . 5 . . . . 4 . 3 3 18 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Lost 44 | . . . 1 5 . . . . 2 3 . 1 . 5 2 . . 1 . . . . 1 . 2 . 21 Power 6 | . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 15 | . . . . . . . . . 1 2 . . . 2 . . . 1 . . . . 1 . . . 8 Utility 17 | . . . . 2 . . . . 1 . . . . 1 2 . . . . . . . . . 2 . 9 Weapon 6 | . . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . 2 Highest Loss Streak 21 | . . . 1 2 . . . . 2 1 . 1 . 4 1 . . 1 . . . . 1 . 1 . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 6 10 14 13 4 4 5 5 5 4 5 4 3 4 4 4 5 4 5 5 5 5 4 4 3 2 2 Power . | . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 . . . . Propulsion 1 | 1 2 4 2 4 . . . . . . . . . . . . . . . . . 2 2 2 1 1 1 Utility 3 | . . 2 5 4 3 3 4 4 4 2 4 3 2 3 3 3 4 3 3 3 2 2 1 2 1 1 . Weapon 1 | . 1 1 5 1 . . . . . . . . . . 1 1 1 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . . 14 1 1 . . . . . . 1 . . . . . . . . 1 . 1 . 4 . . Power 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . Propulsion 6 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . 1 . . Utility 5 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 . . Weapon 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 99 93 99 100 100 100 96 81 86 84 86 82 62 75 83 86 84 84 86 89 89 90 92 81 83 Engine 5 | . 14 13 10 3 7 7 7 7 7 6 6 3 . . . . . . . . . . . . . . . Core 1 | . . . . 5 . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 7 8 6 Treads 15 | . 28 28 33 30 . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 4 30 30 30 30 27 19 20 20 21 19 11 20 23 23 21 21 23 26 26 28 29 28 25 Device 7 | . 11 14 5 1 7 7 7 7 6 5 6 6 11 8 3 4 6 10 10 10 10 10 13 14 11 8 6 Storage 5 | . 14 14 11 7 . . . . . . . . . . . 3 5 5 5 5 2 . . . . . . Processor 2 | . . . . . . 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 . 4 4 4 4 Hackware 15 | . . . 5 10 29 23 23 23 23 26 26 26 23 23 23 23 23 25 26 26 26 26 28 28 22 20 25 Protection 7 | . . . 10 11 7 7 7 7 7 4 6 6 10 9 4 3 5 5 5 5 7 10 8 4 7 8 4 Ballistic Gun 10 | . 28 28 21 15 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 7 7 6 6 6 5 5 5 5 5 5 5 5 2 . . . . . . Special Melee Weapon 1 | . . . . 1 7 7 7 7 7 4 6 3 . 1 . . . . . . . . . . 3 3 3 Peak Build Rating 169 | 6 8 9 26 33 38 40 41 41 41 51 52 49 54 57 38 81 79 97 94 94 102 101 134 134 160 169 164 Average Rating 55 | 4 7 8 21 29 36 38 40 41 38 42 47 47 52 49 37 64 73 93 94 94 97 101 123 125 148 147 145 On Entrance 61 | . 6 8 9 26 31 38 40 41 41 34 48 48 49 54 38 34 72 79 94 94 94 101 101 124 125 151 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 20 28 42 39 17 17 17 17 17 13 13 14 19 20 10 19 22 23 23 23 25 25 32 31 46 45 50 Greatest Support 80 | 40 40 40 60 80 20 20 20 20 20 22 17 22 22 22 11 25 25 40 35 35 41 41 63 56 56 55 57 Greatest Overweight (x) 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 9 12 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 9 12 15 15 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 6 10 14 13 4 4 5 5 5 4 5 4 3 4 4 4 5 4 5 5 4 5 4 4 3 4 4 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 9 12 15 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 44% | Mutant 32% | Hacker-Sprinter 19% | Wizard-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 4107 | 216 306 214 1055 713 20 50 10 . 5 . 95 . 22 48 . . 321 . 134 . 40 9 . 16 746 . 87 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3796 | . 387 196 1643 1026 27 29 . . . . . 212 22 . . . . . . . 55 . . . 199 . . Parts 225 | . 22 19 117 54 4 2 . . . . . 3 3 . . . . . . . 1 . . . . . . Haulers Intercepted 14 | . 1 . 6 3 . . . . . . . 1 . . . . . . . . . . . . 3 . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 . . . . . 3 . . . . . . 2 . . . . . Prevented 6 | . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 64 | . 9 7 32 16 . . . . . . . . . . . . . . . . . . . . . . . Guns 64 | . 9 7 32 16 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 5 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . Worker 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 6 3 . . . . . . . 1 . . . . . . . . . . . . 3 . . Recycler 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 23 | . 3 5 15 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 26 | . 6 2 8 10 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 4 6 4 1 . . . . . . 1 1 . . . . . . . . . . . 1 . . Combat Bots Only 6 | . 3 3 6 3 . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . . . . . 1 1 . . . . . . . . . . . 1 . . Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Hostile Shots Fired 891 | . 24 35 166 147 3 3 2 . 20 54 . 9 1 51 9 1 . 42 4 2 . 16 24 16 24 12 226 Missed 356 | . 7 9 33 37 2 . 2 . 11 35 . 7 1 17 3 1 . 30 3 2 . 12 16 10 10 5 103 Hits 535 | . 17 26 133 110 1 3 . . 9 19 . 2 . 34 6 . . 12 1 . . 4 8 6 14 7 123 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 533 | . 17 26 133 109 1 3 . . 9 19 . 2 . 34 6 . . 12 1 . . 4 8 6 13 7 123 AOE 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 18 | . . 1 3 3 . . . . . . . . . . . . . 2 . . . . 1 . . . 8 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9681 | . 176 273 1472 1916 13 49 . . 134 286 . 21 . 624 128 . . 408 22 . . 81 190 90 406 167 3225 Core 2704 | . 77 22 249 244 . 18 . . 42 49 . . . 103 91 . . 74 22 . . 17 23 . 67 50 1556 Absorbed by Shields 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 356 Redirected to Shielding 214 | . . . . . . . . . . . . . . 43 8 . . . . . . . . . 33 19 111 Regen/Repaired (Parts) 117 | . . . . 74 . . . . . . . 17 14 . . 8 . . . . . . . . 4 . . Core Remaining (%) 80 | 100 . 60 37 55 . . . . 91 . . 94 . . . . 80 . . . . 90 . 98 95 . . Volleys Fired 256 | . 39 20 105 88 . . . . . . . . . . . . . . . . . . . . . . 4 Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 Hottest 58 | . 40 40 46 46 . . . . . . . . . . . . . . . . . . . . . . 58 Shots Fired 506 | . 77 39 210 176 . . . . . . . . . . . . . . . . . . . . . . 4 Gun 502 | . 77 39 210 176 . . . . . . . . . . . . . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 506 | . 77 39 210 176 . . . . . . . . . . . . . . . . . . . . . . 4 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 19 12 17 15 . . . . . . . . . . . . . . . . . . . . . . 2 Robot Miss Streak 5 | . 4 5 4 2 . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 399 | . 46 20 159 138 4 1 . 1 . 2 . 9 1 . . . . 2 . . 1 . . . 12 . 3 Core Hits 151 | . 21 11 65 50 1 1 . . . . . 2 . . . . . . . . . . . . . . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 8 | . . . 2 2 . . . . . . . . 1 . . . . 1 . . . . . . 2 . . Destroy 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impale 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Melee Attacks 132 | . . . . 5 10 1 2 1 . 9 . 12 9 2 8 . . 14 . . 1 . 21 4 24 . 9 Impact 58 | . . . . . . . . . . . . . . . . . . . . . 1 . 21 4 24 . 8 Slashing 13 | . . . . 2 8 1 2 . . . . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . 8 . 7 9 2 8 . . 14 . . . . . . . . . Sneak Attacks 22 | . . . . 4 2 1 . 1 . 2 . 7 1 . . . . . . . . . . . 3 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7077 | . 593 274 2404 2133 112 75 . . . 58 . 200 77 . . . . 97 . . 79 . . . 882 . 93 Guns 5328 | . 593 274 2404 2057 . . . . . . . . . . . . . . . . . . . . . . . Cannons 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1656 | . . . . 76 112 75 . . . 58 . 200 77 . . . . 97 . . 79 . . . 882 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5421 | . 593 274 2404 2057 . . . . . . . . . . . . . . . . . . . . . . 93 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 961 | . . . . . . . . . . . . . . . . . . . . . 79 . . . 882 . . Slashing 263 | . . . . 76 112 75 . . . . . . . . . . . . . . . . . . . . . Piercing 432 | . . . . . . . . . . 58 . 200 77 . . . . 97 . . . . . . . . . Highest Corruption 7 | . 3 3 3 1 . . . . . . . . . . . . . 4 4 4 4 4 1 1 7 . 6 Average Corruption 3 | . 2 3 3 1 . . . . . . . . . . . . . 1 4 4 4 4 1 1 6 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . 7 7 55 4 . . . . . . . . . . . . . 2 1 1 1 3 . 1 26 . 1 Message Errors 25 | . 1 2 15 1 . . . . . . . . . . . . . . . . . . . . 5 . 1 Matter Fused 36 | . 4 3 16 2 . . . . . . . . . . . . . 2 1 1 . 1 . . 6 . . Heat Flow Errors 8 | . . . 5 . . . . . . . . . . . . . . . . . . 1 . . 2 . . Energy Discharges 13 | . 1 . 7 1 . . . . . . . . . . . . . . . . 1 . . . 3 . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . 5 . . . . . . . . . . . . . . . . . . 1 . . 3 . . Data Loss (major) 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . Misfires 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Weapon Failures 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 560 | . . . . . 27 . . . . . . 16 119 . . . . 66 . . 75 . . . 257 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 560 | . . . . . 27 . . . . . . 16 119 . . . . 66 . . 75 . . . 257 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 250 | . 2 29 194 194 6 15 . . 1 5 . 1 . . . 1 1 196 1 1 1 154 . . 250 . . Average Temperature 54 | . 2 16 46 56 2 7 . . 1 5 . 1 . . . 1 1 82 1 1 1 86 . . 50 . . Received Heat Transfer 1884 | . 66 111 435 810 9 27 . . 48 27 . 12 . 27 9 . . 87 . . . 9 . . 9 9 189 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 7 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Maximum Alert Level 2 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Low Security (%) 63 | 100 100 100 22 100 100 . . . . 100 100 100 100 . . . . 89 . . . . 100 100 50 100 90 Level 1 33 | . . . 70 . . . . . . . . . . . . . . 10 . . . . . . 49 . 9 Level 2 2 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 425 | . 126 95 425 186 82 . . . . 135 . 82 30 . . . . 269 . . . . 60 51 303 149 230 Initial 90 | . . . 13 90 7 . . . . 56 . . 30 . . . . 21 . . . . 60 8 . 54 88 Average 135 | . 38 44 222 89 34 . . . . 47 . 17 16 . . . . 87 . . . . 10 24 182 88 129 Influence Increases 5629 | . 246 175 955 516 183 120 75 . 90 220 . 145 47 330 110 60 45 477 15 . . 120 118 124 877 105 476 Destroy 0b10 Robot/C 1560 | . 180 140 640 320 . . . . . . . . . . 20 . . . . . . . . . 120 . 140 Destroy 0b10 Robot/NC 195 | . 15 5 80 35 5 . . . . . . 10 10 . . . . . . . . . . . 25 . 10 Destroy Leader 420 | . 44 30 170 96 . . . . . . . 2 2 . . . . . . . . . . . 26 . 50 Allied During Kill 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Successful Hack 251 | . 6 . 18 . 10 . . . . 20 . 42 4 . . . . 37 . . . . 20 43 . . 51 Disable Machine 105 | . . . 15 . 15 . . . . 30 . . . . . . . . . . . . 15 . . . 30 Destroy Structure 181 | . 1 . 2 5 3 . . . . 5 . 1 16 . . . . 20 . . . . 38 6 24 . 60 Partial Spotted 615 | . . . . 15 75 . . . . 75 . 15 . . . . . 60 . . . . 15 15 300 . 45 Lose Combat Pursuer 2295 | . . . 30 45 75 120 75 . 90 90 . 75 15 330 90 60 45 360 15 . . 120 30 60 375 105 90 Influence Decreases 5533 | . 246 140 776 713 128 127 133 7 . 310 . 82 103 137 268 62 50 243 130 50 104 30 193 139 786 57 519 Entered New Map 767 | . . . 22 124 10 27 13 7 . 34 . . 33 4 38 42 40 14 100 30 104 . 30 7 . 37 51 Time Decay 3202 | . 246 140 604 404 80 100 120 . . 80 . 77 70 63 213 20 10 140 30 20 . 30 88 66 471 20 110 Lost Part 382 | . . . . 35 . . . . . 30 . 5 . 50 17 . . 10 . . . . 5 . 20 . 210 Lost Ally 382 | . . . . . . . . . . . . . . 20 . . . 23 . . . . 10 14 295 . 20 Purge Threat 800 | . . . 150 150 38 . . . . 166 . . . . . . . 56 . . . . 60 52 . . 128 Squads Dispatched 26 | . 2 . 2 4 2 . . . . 2 . 3 1 . . . . 2 . . . . 1 1 2 . 4 Investigation 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . 2 Reinforcement 14 | . 1 . 2 1 1 . . . . 1 . 2 1 . . . . 2 . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 25 | . . . 1 7 . . . . 1 1 . . 1 . . . . 2 . . . . . . 10 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 24 8 46 34 9 7 4 . 15 11 . 7 . 23 6 7 2 42 1 1 . 9 13 15 36 9 41 Peak Tracking Total 30 | . 4 3 5 6 3 4 5 . 15 8 . 5 1 9 3 8 4 12 1 1 . 6 7 7 8 8 30 Tactical Retreats 61 | . . . 2 1 3 2 2 . 1 2 . 2 1 6 4 2 1 9 1 . . 3 1 2 12 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 18 | . 2 . . 1 . . . . . 3 . . . . . . . 3 . . . . . . . . 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 7 | . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 . . . 2 Max in Single Turn 1 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 Garrison Access 6 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 95 | . 4 . 7 4 5 . 1 3 . 11 . 6 2 1 1 5 . 12 . . 4 . 7 11 2 1 8 Terminals 59 | . 4 . 6 2 5 . . . . 7 . 4 1 . . . . 7 . . . . 5 10 . . 8 Fabricators 9 | . . . . . . . . . . 3 . . . . . . . 4 . . . . 2 . . . . Repair Stations 4 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 2 1 . Total Hacks 256 | . 7 . 15 13 12 . 1 19 . 26 . 14 5 1 1 10 . 24 . . 16 . 24 47 2 3 16 Successful 165 | . 1 . 6 5 4 . 1 19 . 11 . 9 3 1 1 10 . 19 . . 16 . 15 32 2 1 9 Failed 89 | . 6 . 9 8 8 . . . . 15 . 5 2 . . . . 5 . . . . 9 13 . 2 7 Catastrophic 8 | . 2 . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 3 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Manual 135 | . 7 . 13 7 8 . . . . 25 . 6 . . . 1 . 17 . . . . 18 20 . . 13 Terminals 166 | . 7 . 13 7 12 . . . . 20 . 10 2 . . . . 15 . . . . 20 44 . . 16 Fabricators 17 | . . . . . . . . . . 5 . . . . . . . 8 . . . . 4 . . . . Repair Stations 11 | . . . . 3 . . . . . . . 2 3 . . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 . . . . . 1 . . . . . . . 1 . . . . . . 2 3 . Terminal Hacks 116 | . . . 1 1 3 . 1 19 . 8 . 4 1 1 1 10 . 6 . . 16 . 11 26 . . 7 Record 25 | . . . . . . . . 2 . . . . . . . 8 . . . . 4 . . 11 . . . Part Schematic 14 | . . . . . . . . 9 . . . . . . . . . 1 . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . 1 . . . . . . 1 1 2 . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . . . 1 . . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Terminal Index 6 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 1 . . 1 Unreport Threat 15 | . . . 1 1 1 . . . . 3 . 1 . . . . . 1 . . . . 2 4 . . 1 Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Registered Components 5 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . 1 Registered Prototypes 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . 1 Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . 2 . . . . . . . 2 2 . . . . . . . . . . 1 . . . Scan Component 4 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 . . . Repair 3 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 2 1 . Seal Access 6 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 2 1 . Unauthorized Hacks 30 | . 1 . 3 1 1 . . . . 2 . 1 . . . . . 10 . . . . 4 5 . . 2 Terminals 19 | . 1 . 3 1 1 . . . . . . 1 . . . . . 4 . . . . 1 5 . . 2 Assimilate 12 | . . . 2 . 1 . . . . . . . . . . . . 3 . . . . 1 5 . . . Botnet 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . 2 . . . . . . . 6 . . . . 3 . . . . Fabnet 8 | . . . . . . . . . . 2 . . . . . . . 4 . . . . 2 . . . . Haulers 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 . 4 4 4 . . . . 10 . 5 2 . . . . 8 . . . . 6 6 . . 6 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . 9 . . . 1 . . . . . 1 . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Parts Repaired 3 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Time 76 | . . . . 32 . . . . . . . 19 25 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 37 | . . . . 2 . . . 1 . 1 . 3 1 1 1 . . . . . . . 2 . 23 . 2 Non-combat 6 | . . . . 2 . . . . . 1 . 3 . . . . . . . . . . . . . . . Combat 30 | . . . . . . . . 1 . . . . 1 1 1 . . . . . . . 2 . 23 . 1 Robot Hacks Applied 8 | . . . . 2 . . . 1 . 1 . 4 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . no_distress 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . 6 6 6 6 2 2 2 2 2 9 9 9 9 2 2 Autooverrided 29 | . . . . . . . . . . . . . 1 1 1 . . . . . . . 2 . 23 . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 38 | . . . . . 1 . . . . . . . 1 1 1 . . 3 . . . . 3 3 23 . 2 Largest Group 4 | . . . . . 1 1 . . . . . . 1 1 1 . . 2 . . . . 2 2 4 . 2 Highest-Rated Group 322 | . . . . . 26 26 . . . . . . 54 29 49 . . 51 . . . . 164 49 322 . 277 Highest-Rated Ally 219 | . . . . . 26 26 . . . . . . 54 29 49 . . 41 . . . . 82 26 148 . 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 96 | . . . . . . . . . . . . . 4 4 3 . . . . . . . 6 . 59 . 20 Total Damage 3247 | . . . . . . . . . . . . . 105 77 91 . . . . . . . 134 . 1587 . 1253 Kills 19 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 8 . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Active Infowar (turns) 5656 | . 617 298 1610 . . 216 248 29 61 53 125 244 155 181 363 106 6 . 1 . 1 . 6 165 1171 . . Sensors 3017 | . . . . . . 216 248 29 61 53 125 244 155 181 363 . . . . . . . 6 165 1171 . . Seismic 2525 | . 617 298 1610 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 114 | . . . . . . . . . . . . . . . . 106 6 . 1 . 1 . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 Derelict Logs Recovered 13 | . . 1 . . . 2 2 . . . . . . 3 1 . 2 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 10397 | 77 765 298 3000 978 169 218 248 29 76 193 125 245 155 181 470 230 386 284 63 46 53 99 275 165 1270 43 256 Spaces Moved 18105 | 41 349 140 1450 515 486 717 611 106 267 538 402 741 469 380 641 713 441 1071 263 189 144 450 877 633 3914 241 1316 Core 6 | 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Treads 2185 | 38 349 140 1450 208 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15914 | . . . . 307 486 717 611 106 267 537 402 741 469 380 641 713 441 1071 263 189 144 450 877 633 3914 241 1314 Fastest Speed 13 | 50 160 160 160 26 26 26 26 26 26 27 30 27 27 27 32 23 23 22 24 24 22 22 18 13 14 14 14 Average Speed 39 | 151 160 160 165 83 26 26 26 26 27 29 30 29 27 29 32 25 23 22 24 24 23 22 20 19 15 14 15 Slowest Speed 250 | 160 160 160 170 170 26 26 26 26 29 250 30 30 29 32 32 32 23 24 24 24 24 22 22 22 19 14 50 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . . 2 9 . . . 3 11 . 9 3 2 . . . 15 . . . . 4 7 19 5 28 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 41 33 90 39 14 74 83 74 46 20 96 20 12 62 76 83 52 25 49 48 58 71 20 78 80 9 34 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 10 | . . . . . . 1 1 1 . . . . . . 1 1 1 . . 1 3 . . . . . . Known Exits Taken 21 | . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . . . 2 2 . 1 . . . . 1 1 . 5 . 2 . . 1 . . . . . Spaces Dug 73 | . . . . 1 3 . 2 . . 5 . 1 8 2 5 . . 10 . . . . 19 3 6 . 8 Terrain Destroyed 73 | . . . . 1 3 . 2 . . 5 . 1 8 2 5 . . 10 . . . . 19 3 6 . 8 Melee 73 | . . . . 1 3 . 2 . . 5 . 1 8 2 5 . . 10 . . . . 19 3 6 . 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 20676 | 56 477 175 1859 885 507 746 696 106 266 551 405 752 481 443 897 760 724 1082 262 188 161 449 946 667 4561 245 1329 Wait 1820 | . 75 9 203 241 9 22 82 . 2 . . . . 59 249 31 283 2 . . . . 15 19 509 . 10 Move 17855 | 40 348 139 1449 510 467 716 610 105 261 516 401 722 462 375 640 712 440 1040 262 188 143 449 869 618 3876 231 1266 Hop 106 | . . . . 2 9 . . . 2 11 . 9 3 2 . . . 15 . . . . 3 7 18 4 21 Pick Up 122 | 10 8 4 25 9 5 1 . . . 4 . 3 3 1 . 4 . 4 . . 2 . 8 4 22 4 1 Fast Attach 89 | . . . 10 1 1 . 1 . . 2 2 1 . . . 5 1 1 . . 7 . 9 4 37 . 7 Attach 66 | 6 2 1 4 15 2 . . . . 5 . 1 3 2 . 4 . 2 . . 1 . 4 1 6 3 4 Detach 8 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 4 . 1 Swap 46 | . 3 1 18 2 . 4 . . 1 2 . 1 1 1 . . . 1 . . . . 2 1 8 . . Drop 170 | . 2 1 45 12 4 2 1 . . 1 2 3 . 1 . 3 . 3 . . 7 . 14 9 57 3 . Fire 256 | . 39 20 105 88 . . . . . . . . . . . . . . . . . . . . . . 4 Melee 132 | . . . . 5 10 1 2 1 . 9 . 12 9 2 8 . . 14 . . 1 . 21 4 24 . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 12) 78 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 724 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Entered Mines 930 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1044 | -10/Mines | Discovered new exit (range 15) 1092 | -10/Mines | Learned 8 Materials zone layouts 1141 | -10/Mines | Entered Materials 1141 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1142 | -9/Materials | Identified exit to Mines 1142 | -9/Materials | Identified exit to Materials 2576 | -9/Materials | Discovered new exit (range 13) 2602 | -9/Materials | Core integrity fell below 50% 3500 | -9/Materials | Discovered exit to Materials (range 16) 3934 | -9/Materials | Discovered exit to Materials (range 13) 4141 | -9/Materials | Entered another Materials area 4141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4536 | -8/Materials | Garrison activated, responded to threat 5026 | -8/Materials | Repaired Hrd. Light Armor Plating 5117 | -8/Materials | Discovered new exit (range 7) 5119 | -8/Materials | Entered Factory 5119 | -7/Factory | Evolved 2 slots: Utility x2 5127 | -7/Factory | Identified exit to Lower Caves 5272 | -7/Factory | Build established: Hacker-Sprinter 5288 | -7/Factory | Entered Lower Caves 5288 | -7/Lower Caves | Accompanied by 1 ally 5435 | -7/Lower Caves | Encountered a Warlord checkpoint 5438 | -7/Lower Caves | Learned 4 Factory zone layouts 5459 | -7/Lower Caves | Learned location of Zion (-6) 5497 | -7/Lower Caves | Discovered new exit (range 15) 5506 | -7/Lower Caves | Identified exit to Lower Caves 5506 | -7/Lower Caves | Entered another Lower Caves area 5536 | -7/Lower Caves | Discovered new exit (range 15) 5598 | -7/Lower Caves | Learned Factory stockpile data 5603 | -7/Lower Caves | Encountered a Warlord checkpoint 5699 | -7/Lower Caves | Discovered new exit (range 13) 5751 | -7/Lower Caves | Identified exit to Data Miner 5754 | -7/Lower Caves | Entered Data Miner 5754 | -7/Data Miner | Discovered new exit (range 6) 5759 | -7/Data Miner | Met Data Miner 5766 | -7/Data Miner | Learned location of Section 7 (-2) 5766 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5769 | -7/Data Miner | Received God Mode back door access code from Data Miner 5783 | -7/Data Miner | Identified exit to Proximity Caves 5783 | -7/Data Miner | Entered Proximity Caves 5827 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5840 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5854 | -6/Proximity Caves | Discovered new exit (range 10) 5856 | -6/Proximity Caves | Identified exit to Factory 5859 | -6/Proximity Caves | Entered Factory 5859 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5860 | -6/Factory | Identified exit to Lower Caves 6052 | -6/Factory | Sucked down chute 6052 | -6/Factory | Entered Waste 6052 | -6/Waste | The area was eerily silent 6137 | -6/Waste | Discovered new exit (range 13) 6175 | -6/Waste | Identified exit to Factory 6177 | -6/Waste | Entered Factory 6187 | -6/Factory | Discovered new exit (range 9) 6190 | -6/Factory | Identified exit to Factory 6215 | -6/Factory | Repaired Reaction Control System? 6339 | -6/Factory | Spotted B-75 Beast 6356 | -6/Factory | Discovered exit to Factory (range 14) 6422 | -6/Factory | Entered another Factory area 6422 | -5/Factory | Evolved 2 slots: Utility x2 6426 | -5/Factory | Identified exit to Upper Caves 6426 | -5/Factory | Identified exit to Extension 6496 | -5/Factory | Repaired Nuclear Pulse Thruster? 6577 | -5/Factory | Entered Upper Caves 6710 | -5/Upper Caves | Identified exit to Upper Caves 6714 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 6715 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6731 | -5/Upper Caves | Learned Factory stockpile data 6758 | -5/Upper Caves | Entered another Upper Caves area 6876 | -5/Upper Caves | Discovered new exit (range 6) 7014 | -5/Upper Caves | Identified exit to Factory 7034 | -5/Upper Caves | Learned location of Warlord (-5) 7036 | -5/Upper Caves | Spotted B-75 Beast 7225 | -5/Upper Caves | Discovered new exit (range 12) 7228 | -5/Upper Caves | Identified exit to Warlord 7228 | -5/Upper Caves | Entered Warlord 7274 | -5/Warlord | Opened Warlord's prototype stash 7281 | -5/Warlord | Found Ghost Barrier 7291 | -5/Warlord | Found Prototype Processor 7291 | -5/Warlord | Identified Exp. Targeting Computer 7330 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7355 | -5/Warlord | Found Prototype Device 7355 | -5/Warlord | Identified Minesniffer Drone Bay 7379 | -5/Warlord | Learned location of Testing (-2) 7379 | -5/Warlord | Learned Quarantine emergency access door positions 7379 | -5/Warlord | Learned 4 Research zone layouts 7379 | -5/Warlord | Learned 4 Testing zone layouts 7379 | -5/Warlord | Learned 4 Command zone layouts 7379 | -5/Warlord | Learned Armory security intel 7379 | -5/Warlord | Learned Armory fabricator intel 7379 | -5/Warlord | Learned Research fabricator intel 7384 | -5/Warlord | Met Warlord 7396 | -5/Warlord | Warlord's base attacked by MAIN.C 7418 | -5/Warlord | Opened side exit 7455 | -5/Warlord | Discovered new exit (range 12) 7457 | -5/Warlord | Identified exit to Proximity Caves 7458 | -5/Warlord | Entered Proximity Caves 7459 | -4/Proximity Caves | Spotted B-86 Titan 7663 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7809 | -4/Proximity Caves | Discovered exit to Factory (range 15) 7840 | -4/Proximity Caves | Learned Research stockpile data 7844 | -4/Proximity Caves | Entered Factory 7844 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7845 | -4/Factory | Identified exit to Upper Caves 7942 | -4/Factory | Identified exit to Armory 8018 | -4/Factory | Fabricated Biometal Heavy Treads? 8051 | -4/Factory | Noticed a derelict Sapper rigging charges 8128 | -4/Factory | Entered Upper Caves 8129 | -4/Upper Caves | Learned 4 Research zone layouts 8187 | -4/Upper Caves | Discovered new exit (range 11) 8189 | -4/Upper Caves | Identified exit to Upper Caves 8191 | -4/Upper Caves | Entered another Upper Caves area 8204 | -4/Upper Caves | Learned location of Armory (-4) 8226 | -4/Upper Caves | Encountered a Warlord checkpoint 8235 | -4/Upper Caves | Discovered new exit (range 7) 8236 | -4/Upper Caves | Identified exit to Zhirov 8237 | -4/Upper Caves | Entered Zhirov 8237 | -4/Zhirov | Discovered new exit (range 3) 8242 | -4/Zhirov | Met Zhirov 8246 | -4/Zhirov | Learned location of Quarantine (-3) 8246 | -4/Zhirov | Learned location of Command (-1) 8248 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8253 | -4/Zhirov | Found Alien Artifact 8253 | -4/Zhirov | Identified Integrated Dissipator 8253 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8289 | -4/Zhirov | Identified exit to Proximity Caves 8290 | -4/Zhirov | Entered Proximity Caves 8386 | -3/Proximity Caves | Discovered new exit (range 15) 8389 | -3/Proximity Caves | Identified exit to Research 8389 | -3/Proximity Caves | Entered Research 8389 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8392 | -3/Research | Loaded intel: 3 fabricator locations 8392 | -3/Research | Identified exit to Quarantine 8587 | -3/Research | Found Prototype Launcher 8587 | -3/Research | Identified Mni. Smartbomb Launcher 8664 | -3/Research | Entered Quarantine 8671 | -3/Quarantine | Found Prototype Launcher 8671 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 8676 | -3/Quarantine | Identified exit to Research 8746 | -3/Quarantine | Build established: Wizard-Sprinter 8772 | -3/Quarantine | Central database locked down 8772 | -3/Quarantine | Central database locked down 8829 | -3/Quarantine | Entered Research 8829 | -2/Research | Warlord forces began assault on 0b10 8829 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8867 | -2/Research | Local machine network offline 8962 | -2/Research | Lost 4 allies 9011 | -2/Research | Borebot progress halted 9088 | -2/Research | Found Prototype Device 9088 | -2/Research | Identified Exp. Transmission Jammer 9095 | -2/Research | Discovered new exit (range 11) 9122 | -2/Research | Identified exit to Access 9123 | -2/Research | Spotted B-90 Cyclops 9164 | -2/Research | Borebot progress halted 9183 | -2/Research | Discovered exit to Access (range 13) 9253 | -2/Research | Found Prototype Device 9253 | -2/Research | Identified Exp. Shock Absorption System 9281 | -2/Research | Met up with Warlord 9305 | -2/Research | Discovered exit to Access (range 15) 9306 | -2/Research | Found Prototype Device 9306 | -2/Research | Identified Exp. EM Shield 9340 | -2/Research | Met DD-05H 9395 | -2/Research | Spotted Striker 9454 | -2/Research | Lost 3 allies 9608 | -2/Research | Spotted Striker 9608 | -2/Research | Spotted Striker 9615 | -2/Research | Found Warlord Statue 9646 | -2/Research | Lost 3 allies 9791 | -2/Research | Spotted Striker 9829 | -2/Research | Warlord invited to help at Command 9829 | -2/Research | Given Cave Seal Controls access code 9999 | -2/Research | Spotted Striker 10001 | -2/Research | Spotted Striker 10016 | -2/Research | Found Prototype Launcher 10016 | -2/Research | Identified Enh. Gamma Bomb Array 10034 | -2/Research | Borebot progress halted 10081 | -2/Research | Spotted Executioner 10081 | -2/Research | Spotted Executioner 10099 | -2/Research | Entered Access 10099 | -1/Access | Evolved 2 slots: Weapon x2 10141 | -1/Access | Discovered new exit (range 7) 10141 | -1/Access | Identified exit to Command 10142 | -1/Access | Entered Command 10190 | -1/Command | Spotted B-99 Colossus 10199 | -1/Command | Ran a Watcher feed algorithm 10206 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 10222 | -1/Command | Disengaged cave seal 10222 | -1/Command | Derelicts emerged from the dark tunnel 10222 | -1/Command | Welcomed Warlord to Command 10296 | -1/Command | Spotted M Guard 10296 | -1/Command | Spotted M Guard 10296 | -1/Command | Spotted Combat Programmer 10297 | -1/Command | Spotted Combat Programmer 10344 | -1/Command | Met MAIN.C 10344 | -1/Command | 0b10 Conduit disabled 10385 | -1/Command | Spotted Striker 10385 | -1/Command | Spotted Alpha 7 10385 | -1/Command | Spotted Striker 10385 | -1/Command | Spotted Executioner 10385 | -1/Command | Spotted Executioner 10386 | -1/Command | Spotted Alpha 7 10386 | -1/Command | Spotted Executioner 10386 | -1/Command | Spotted Executioner 10386 | -1/Command | Spotted B-99 Colossus 10386 | -1/Command | Spotted B-99 Colossus 10392 | -1/Command | Core integrity fell below 50% 10395 | -1/Command | Core integrity fell below 20% 10397 | -1/Command | Discovered new exit (range 8) 10398 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Field strength at 12. Field strength at 45. Knocked back. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Field strength at 42. Field strength at 3. Field strength at 7. Field strength at 15. Knocked back. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????+ #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# #??###??????????????? | | ????????????????????????# #? ???????????????? | | ?????# ############### #? ????????????????? | | ?????+ # ?????????????????? | | ?????# ####### # ??????????????????? | | ????????????????# "???????????????????? | | ????????????????# #???????????????????? | | ??????????#####?# g #???????????????????? | | ??????????# ### ####### g% ##??????????????????? | | ??????????# #????##7g//;#??????????????????? | | ??????????# #####????# ^ ^#??????????????????? | | ??????????## ##???????##^%K^% ##?????????????????? | | ???????????# #????????# lb % #?????????????????? | | ???????????# #????????#; % 7 ##?????????????????? | | ???????????# #????????# #?????????????????? | | ???????????# #????????#; E ##?????????????????? | | ???????????# #????????# gKEE #?????????????????? | | ???????????# #????????##BBEg ##?????????????????? | | ???????????# #????????# BBg #?????????????????? | | ???????????# #??????#### ^^^ ####???????????????? | | ???????????# #??????# @ BB #???????????????? | | ???????????# #??????# % BB #???????????????# | | ???????????# #??????# ^ #?????????????? # | | ???????????# #??????# #?????????????? # | | ?????#######+##?????# #?????????????? # | | ?????# #?????# "" #?????????????? # | | ?????# #?????# "< #?????????????? # | | ?????# "" #?????; ^ #?????????????? # | | ?????#"""" #????## #?????????????# # | | ?????#"""" #?????# #?????######### # | | ##???# "" #?????# #?????# # | | ##??# #?????# #?????# # | | ##?# #?????##############?????# # | | #?# #????????????????????????# | | ####+################################# | | | | % | | | | """" """ | | """" ""T" | | # ###/##############+#########+### """" "" " | | ## #??# #? # """" | | # ## #??# ## # | | ## #??# ## # | | ##### #??# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 54 Energy Capacity 280 Matter Stores 598 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 15 Power Shielding 90 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 81 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Propulsion Shielding | -6/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 58% | -8/Materials Reaction Control System | 43% | -6/Factory Nuclear Pulse Thruster | 53% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Woof! Challenges ------------ None Game ------ Seed AbsorptionCooledPod Manual? 0 Play Time 03:27:44 Cumulative 141.6 hours Start 2025.08.26 @ 10:16:16 End 2025.08.26 @ 13:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/0/0/1 Lore% 81 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 465e754b-0711-46be-8a29-209d9aa72839