Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 14:51:10 Player: frazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (29) 145 Value Destroyed (787) 787 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 7001 Bonus ------- Follower Combat Kills 589 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 100/100 System Corruption 6% Temperature Cool (72) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved EM Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Seismic Detector Modified TNC Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Fission Core Insulated Plating Improved EM Shotgun Flak Gun Grenade Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power 2 | . . . . . . . 1 1 . . . Propulsion 3 | . . . 1 . . . . 1 1 . . Utility 5 | . . . 1 . . . 1 . 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 42 | 7 1 1 1 9 1 . 10 1 8 . 3 Power 8 | 1 . 1 . 1 . . 3 . 1 . 1 Engine 6 | 1 . 1 . 1 . . 3 . . . . Core 2 | . . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 . . . 4 . . 2 . 3 . 2 Treads 2 | . . . . . . . . . 2 . . Leg 11 | 2 . . . 4 . . 2 . 1 . 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 9 | 2 . . 1 1 1 . 2 . 2 . . Device 5 | 1 . . 1 1 . . 2 . . . . Storage 1 | 1 . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 1 . . 3 . . 3 1 2 . . Energy Gun 2 | 1 . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 6 | 1 . . . 1 . . 2 . 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 2 | . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 13 | . . . . 1 . . 1 . 4 6 1 Power 2 | . . . . . . . . . 1 . 1 Propulsion 4 | . . . . . . . . . 3 1 . Utility 5 | . . . . 1 . . . . . 4 . Weapon 2 | . . . . . . . 1 . . 1 . Highest Loss Streak 4 | . . . . 1 . . 1 . 3 4 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 2 3 6 7 7 7 7 7 4 5 7 3 Power 1 | . 1 1 1 1 2 2 1 . . 1 . Propulsion . | . . . . . 1 1 1 . . 1 . Utility 1 | . 1 1 1 1 1 1 1 2 1 1 . Weapon 3 | 1 1 4 5 4 3 3 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . . 2 . . 5 . 2 . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 2 | . . . . . . . 1 . . . 1 Weapon 7 | . . . . 2 . . 2 . 2 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 88 88 95 100 98 99 80 45 16 Engine 10 | . 14 14 11 11 11 11 18 22 13 3 . Leg 21 | . 28 28 22 30 33 33 27 30 19 8 6 Device 10 | . 14 14 22 14 11 11 17 15 11 2 . Storage 7 | . 14 14 11 11 11 11 9 7 6 4 . Processor 5 | . . . . . 6 11 9 7 7 10 5 Protection 1 | . . . . . . . . . 6 2 . Energy Gun 4 | . 8 12 11 10 11 11 2 . . . . Energy Cannon 1 | . . . . . . . 5 . . . . Ballistic Gun 7 | . 14 14 11 11 11 11 8 7 7 8 . Peak Build Rating 41 | 7 7 7 9 16 17 17 33 37 41 34 16 Average Rating 20 | 4 7 7 8 11 14 17 24 34 35 28 12 On Entrance 15 | . 7 7 7 9 11 17 17 31 37 34 6 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 13 14 14 14 20 17 17 32 43 46 26 7 Greatest Support 50 | 20 20 20 20 30 30 30 40 50 50 30 30 Greatest Overweight (x) 2 | . . . . . . . 1 . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 6 8 8 8 8 7 8 5 8 8 5 Average Carried 6 | 2 3 6 7 7 7 7 7 4 5 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 6 7 8 7 7 7 6 5 8 5 3 Class Distribution -------------------- 58% | Scavenger-Mutant 33% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Matter Collected 1066 | 284 4 60 51 163 . . 18 . 154 . 332 Remotely 146 | . . . 51 95 . . . . . . . Salvage Created 760 | 90 35 61 51 57 . . 278 21 167 . . Parts 68 | 5 8 3 3 3 . . 34 . 12 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 24 | . 3 2 . 2 . . 11 1 5 . . Guns 4 | . . 1 . . . . 2 . 1 . . Cannons 8 | . . . . . . . 3 1 4 . . AOE 12 | . 3 1 . 2 . . 6 . . . . Classes Destroyed 10 | 2 2 1 1 1 . . 2 . 1 . . Worker 1 | . . . . . . . 1 . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Swarmer 13 | . 3 . . . . . 8 . 2 . . Grunt 2 | . . 2 . . . . . . . . . Sentry 6 | . . . . 2 . . 1 1 2 . . Specialist 2 | . . . . . . . 2 . . . . Programmer 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | 1 4 6 1 2 . . 5 1 2 . . Combat Bots Only 5 | . 3 5 . 2 . . 4 1 2 . . Max Kills in Single Turn 3 | 1 3 1 1 2 . . 3 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 . 2 . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Hostile Shots Fired 287 | . 10 6 . 19 . 2 29 45 83 80 13 Missed 95 | . 5 2 . 3 . 1 6 14 33 28 3 Hits 192 | . 5 4 . 16 . 1 23 31 50 52 10 Melee 1 | . . . . . . . . . . . 1 Projectile 191 | . 5 4 . 16 . 1 23 31 50 52 9 AOE 2 | . . . . . . . . . . 2 . Critical Strikes 5 | . . . . 1 . . . . . 4 . Part Disruptions 2 | . . . . . . . 2 . . . . Damage Taken 3177 | . 87 71 . 286 . 10 430 231 566 1195 301 Core 1314 | . . 34 . 58 . 10 48 43 114 813 194 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 86 . . . 83 91 93 86 . . Volleys Fired 59 | 12 5 3 4 6 . . 12 6 11 . . Largest 2 | 2 2 2 2 2 . . 2 2 2 . . Hottest 70 | 70 50 50 70 65 . . 65 65 65 . . Shots Fired 110 | 24 9 6 8 12 . . 17 12 22 . . Gun 74 | 24 5 3 8 9 . . 8 6 11 . . Cannon 24 | . . . . . . . 7 6 11 . . Launcher 12 | . 4 3 . 3 . . 2 . . . . Special . | . . . . . . . . . . . . Kinetic 69 | 12 5 3 4 6 . . 5 12 22 . . Thermal 16 | 12 . . 4 . . . . . . . . Explosive 12 | . 4 3 . 3 . . 2 . . . . Electromagnetic 13 | . . . . 3 . . 10 . . . . Robot Hit Streak 9 | 3 1 4 7 4 . . 7 8 9 . . Robot Miss Streak 5 | 4 3 . 1 3 . . 2 3 5 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 65 | 13 1 3 5 7 . . 10 11 15 . . Core Hits 50 | 3 4 3 2 6 . . 18 3 10 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . 1 2 . . Blast 3 | . . . . . . . . 1 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1794 | 193 164 140 67 175 . . 427 268 359 . 1 Guns 660 | 193 . 26 67 47 . . 56 132 139 . . Cannons 490 | . . . . . . . 134 136 220 . . Explosions 643 | . 164 114 . 128 . . 237 . . . . Melee . | . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . 1 Kinetic 873 | 118 . 26 29 26 . . 47 268 359 . . Thermal 121 | 75 . . 38 . . . 8 . . . . Explosive 599 | . 164 114 . 128 . . 193 . . . . Electromagnetic 200 | . . . . 21 . . 179 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 1 6 6 Average Corruption 3 | . . . . . . . . . 1 5 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . . . . . . . 7 1 36 Message Errors 14 | . . . . . . . . . 3 . 11 Matter Fused 11 | . . . . . . . . . 1 . 10 Heat Flow Errors 7 | . . . . . . . . . 1 1 5 Energy Discharges 6 | . . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 2 . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 188 | . 47 16 . 19 . . 106 . . . . Shots 7 | . 2 1 . 1 . . 3 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 249 | 27 . 6 . 42 . . 4 10 143 249 191 Average Temperature 39 | 10 . 3 . 16 . . 4 5 60 132 82 Received Heat Transfer 543 | . . 33 . 78 . . 45 72 105 138 72 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 383 | 222 . . 111 . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 165 | 5 92 96 13 111 . . 165 72 55 15 129 Initial 72 | . . 31 13 . . . . 72 21 . . Average 17 | . 34 64 2 24 . . 20 49 8 1 22 Influence Increases 1514 | 10 110 65 7 297 . . 342 32 211 30 410 Destroy 0b10 Robot/C 840 | . 60 40 . 240 . . 220 20 100 . 160 Destroy 0b10 Robot/NC 35 | 10 5 . 5 5 . . 5 . . . 5 Destroy Leader 122 | . 10 10 2 10 . . 40 10 30 . 10 Allied During Kill 112 | . . . . 20 . . . . . . 92 Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . Successful Hack 83 | . 8 . . . . . 12 . 35 . 28 Disable Machine 60 | . . . . . . . 15 . 15 . 30 Destroy Structure 102 | . 27 15 . 22 . . 25 2 1 . 10 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 135 | . . . . . . . 15 . 30 30 60 Influence Decreases 1491 | 10 28 111 43 297 . . 181 149 255 30 387 Entered New Map 186 | . . 51 23 . . . . 89 23 . . Time Decay 1109 | 10 28 60 20 257 . . 170 60 222 25 257 Lost Part 25 | . . . . . . . . . 10 5 10 Lost Ally 160 | . . . . 40 . . . . . . 120 Purge Threat 11 | . . . . . . . 11 . . . . Squads Dispatched 12 | . . . . . . . 3 1 4 2 2 Investigation 2 | . . . . . . . 1 . . 1 . Extermination 4 | . . . . . . . . . 3 1 . Reinforcement 5 | . . . . . . . 2 . 1 . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Distress Signals 5 | . . . 1 1 . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 74 | . 4 4 1 6 . 3 15 1 11 12 17 Peak Tracking Total 8 | . 3 2 2 2 . 3 4 1 4 8 6 Tactical Retreats 8 | . . . . 1 . . 1 . 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Traps Triggered 4 | . . . . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . Reused 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Machines Disabled 6 | . . . . 2 . . 1 . 1 . 2 Max in Single Turn 2 | . . . . 2 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Machines Accessed 21 | . 1 . 1 1 1 . 4 . 5 2 6 Terminals 14 | . 1 . 1 . . . 4 . 2 . 6 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . 3 . 2 1 1 . 13 . 10 5 17 Successful 25 | . 1 . 1 1 1 . 7 . 5 3 6 Failed 27 | . 2 . 1 . . . 6 . 5 2 11 Catastrophic 6 | . 1 . . . . . 2 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 3 . . . 1 . . . . 1 . Terminals 40 | . 3 . 2 . . . 13 . 5 . 17 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 3 5 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 1 . 1 1 1 . 7 . 1 . 6 Record 2 | . . . . . . . . . 1 . 1 Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . 4 Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 2 3 . Process 1 | . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . . . 1 2 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . 1 . . . 3 . 4 2 4 Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 13 | . . . . . . . . . . 13 . Retrieved Matter 13 | . . . . . . . . . . 13 . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Total Allies 15 | . . . . 3 . . . . 2 . 10 Largest Group 9 | . . . . 3 . . . . 2 . 9 Highest-Rated Group 252 | . . . . 40 . . . . 20 . 252 Highest-Rated Ally 39 | . . . . 16 . . . . 10 . 39 Total Orders 6 | . . . . . . . . . 6 . . STAY 4 | . . . . . . . . . 4 . . FOLLOW 2 | . . . . . . . . . 2 . . Ally Attacks 120 | . . . . 56 . . . . . . 64 Total Damage 2080 | . . . . 606 . . . . . . 1474 Kills 20 | . . . . 11 . . . . . . 9 Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Active Infowar (turns) 7354 | 10 60 133 174 1407 492 107 1419 120 1506 532 1394 Optics 2220 | . . . . . . . . . 294 532 1394 Seismic 5697 | 10 60 133 174 1407 492 107 1419 120 1506 269 . T.N.C. 3983 | . . . . . 317 107 1419 120 1506 514 . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Turns Passed 7537 | 193 60 133 174 1407 492 107 1419 120 1506 532 1394 Spaces Moved 4037 | 135 35 99 133 471 409 90 450 87 569 428 1131 Core 647 | 31 . . . . . . . . . 53 563 Treads . | . . . . . . . . . . . . Legs 3390 | 104 35 99 133 471 409 90 450 87 569 375 568 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 110 112 105 50 50 Average Speed 107 | 103 120 120 120 120 120 120 122 112 118 98 85 Slowest Speed 270 | 120 120 120 120 120 120 120 190 112 270 180 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 13 35 17 83 86 33 42 5 14 13 49 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 113 | . 32 21 . 34 . . 23 2 1 . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . 2 1 . . AOE 110 | . 32 21 . 34 . . 23 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Total 7150 | 163 43 106 139 1309 410 89 1307 97 1386 538 1563 Wait 2868 | . . . . 802 . . 811 1 772 110 372 Move 4026 | 134 34 98 132 470 408 89 449 86 568 427 1131 Hop . | . . . . . . . . . . . . Pick Up 56 | 10 3 2 2 11 1 . 13 1 10 . 3 Fast Attach . | . . . . . . . . . . . . Attach 30 | 7 . . 1 2 1 . 5 2 9 . 3 Detach 7 | . . . . . . . . . 7 . . Swap 20 | . 1 2 . 7 . . 6 1 3 . . Drop 32 | . . 1 . 11 . . 11 . 6 1 2 Fire 59 | 12 5 3 4 6 . . 12 6 11 . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . 50 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 194 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 254 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 378 | -10/Mines | Discovered new exit (range 7) 387 | -10/Mines | Entered Materials 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 388 | -9/Materials | Identified exit to Mines 561 | -9/Materials | Entered Mines 619 | -9/Mines | Discovered new exit (range 11) 733 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 756 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 992 | -9/Mines | Excavation squad dispatched 992 | -9/Mines | A large section of the Mines collapsed 1221 | -9/Mines | Build established: Scavenger-Mutant 1242 | -9/Mines | Excavation squad dispatched 1591 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1602 | -9/Mines | Identified exit to Materials 1688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1697 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1963 | -9/Mines | Discovered new exit (range 5) 1968 | -9/Mines | Entered Exiles 1996 | -9/Exiles | Met 8R-AWN 2018 | -9/Exiles | Met EX-HEX 2069 | -9/Exiles | Met EX-BIN 2086 | -9/Exiles | Aligned with FarCom system 2087 | -9/Exiles | Given EX-Vault access code 2134 | -9/Exiles | Opened EX-Vault 2142 | -9/Exiles | Found Modified TNC 2168 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2202 | -9/Exiles | Met EX-DEC 2252 | -9/Exiles | Visited The Gauntlet 2449 | -9/Exiles | Discovered new exit (range 11) 2460 | -9/Exiles | Left Exiles lab with Modified TNC 2460 | -9/Exiles | Entered Mines 2552 | -8/Mines | Discovered exit to Materials (range 14) 2567 | -8/Mines | Entered Materials 2567 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3957 | -8/Materials | Discovered new exit (range 14) 3986 | -8/Materials | Entered Factory 3986 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4070 | -7/Factory | Discovered new exit (range 15) 4087 | -7/Factory | Garrison activated, responded to threat 4106 | -7/Factory | Entered another Factory area 4106 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4165 | -6/Factory | Fabricated T-07 Excavator (x2) 4980 | -6/Factory | Lost 3 parts (1p2n) 5600 | -6/Factory | Discovered new exit (range 12) 5612 | -6/Factory | Build established: Scavenger-Skirmisher 5612 | -6/Factory | Entered another Factory area 5612 | -5/Factory | Evolved 2 slots: Utility x2 6116 | -5/Factory | Spotted B-75 Beast 6126 | -5/Factory | Core integrity fell below 50% 6133 | -5/Factory | Discovered new exit (range 19) 6142 | -5/Factory | Core integrity fell below 20% 6144 | -5/Factory | Entered Extension 6160 | -5/Extension | Lost 4 parts (1n2u1w) 6207 | -5/Extension | Rescued a captive Derelict 6208 | -5/Extension | Rescued a captive Derelict 6273 | -5/Extension | Spotted B-75 Beast 6276 | -5/Extension | Build established: Mutant 6420 | -5/Extension | Rescued a captive Derelict 6438 | -5/Extension | Rescued a captive Derelict 6438 | -5/Extension | Rescued a captive Derelict 6445 | -5/Extension | Rescued a captive Derelict 6445 | -5/Extension | Rescued a captive Derelict 7065 | -5/Extension | Spotted B-75 Beast 7118 | -5/Extension | Lost 8 allies 7538 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Carbon-fiber Leg rejected. Acquired Carbon-fiber Leg. P4-UI9(l) destroyed. R-10 Processor collects Melee Analysis Suite. System corrupted: Component data lost. R-10 Processor exits Transfer Station. K-01 Serf exits Transfer Station. A-15 Conveyor exits Transfer Station. U-05 Engineer exits Transfer Station. R-10 Processor exits Transfer Station. R-10 Processor enters Transfer Station. System corrupted: Component data lost. U6ZS#NJDCBPAP>K8X%FBG3O1IPOSW0R System corrupted: Heat flow error (+179). System corrupted: Matter fused (-9). 1LS EEJLPG6AZ=OHWC=UAMO<7AG0Y6NPE7V System corrupted: Matter fused (-7). Kicked G-50 Soldier. System corrupted: Heat flow error (+223). Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###########??????????????????????????????? | | ??####### #??????????????????????????????? | | ?## ## #??????????????????????????????? | | ######### #??????????????????????????????? | | + #??????????????????????????????? | | ##########+#####??????????????????????????????? | | # # #??????????????????????????????????? | | ###### #??????????????????????????????????? | | #????# #############??????????????????????? | | ! ###### #??????????????????????? | | ! ########### #??????????????????????? | | #?????????# #??????????????????????? | | #?????????# #??????????????????????? | | # ########## ##?????????# #??????????????????????? | | T#??????# T#?????????# #??????????????????????? | | # ##??????# ##?????????# #??????????????????????? | | # #???????# #??????????# #??????????????????????? | | ####???????###??????????#l#??????????????????????? | | ????????????????????????#l#??????????????????????? | | ????????????????????????#l#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ??????????????????????###!###????????????????????? | | ??????????????????????#%#%# #????????????????????? | | ??????????????????????"=+%#*#????????????????????? | | ??????????????????????#%#=###????????????????????? | | ??????????????????????#%#g#??????????????????????? | | ??????????????????????###u#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ??????????????????????? !%%"?????????????????????? | | ?????????????????????# %!g%! %???????????????????? | | ?????????????????????## !h=%=w ?????????????????? | | ??????????????????????# |!] ???????????????? | | +###################### ! ?????????????? | | ???????????? | | ?????????? | | ??????????? | | % ??????????? | | ??????????? | | ####################### B % % #?????????? | | ??????????????????????# B #?????????? | | ??????????????????????# % ??????????? | | ??????????????????????# ???????????? | | ??????????????????????# ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Insider Info Challenges ------------ None Game ------ Seed OvertunedMultinovaLog Manual? 0 Play Time 00:54:42 Cumulative 20.2 hours Start 2026.09.06 @ 13:56:28 End 2026.09.06 @ 14:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 31 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 131c240e-f949-42c1-8fd9-487e0c92b20e