Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 00:13:39 Player: Reflectatory Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (1325) 1325 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 4205 Bonus ------- High Alert Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Core Shielding > --- WEAPON (2) ------- Gauss Rifle Katana > --- INVENTORY (5) ---- Advanced Visual Processing Unit System Shield Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Powered Hammer Power Maul > --- INVENTORY -------- Advanced Visual Processing Unit Improved Light Armor Plating System Shield Improved Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Improved Light Armor Plating Device Structural Scanner Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 40 | 5 8 . 1 12 14 Power 5 | 1 2 . . 1 1 Engine 4 | 1 2 . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 . . 5 5 Treads . | . . . . . . Leg 4 | . . . . . 4 Wheel 5 | 2 . . . 2 1 Hover . | . . . . . . Flight 5 | . 2 . . 3 . Utility 11 | . 2 . 1 3 5 Device 3 | . 1 . 1 1 . Storage . | . . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 6 | . 1 . . . 5 Artifact . | . . . . . . Weapon 10 | 2 2 . . 3 3 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 3 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 22 | . 2 . . 6 14 Power 1 | . . . . 1 . Propulsion 9 | . 1 . . 3 5 Utility 8 | . . . . 2 6 Weapon 4 | . 1 . . . 3 Highest Loss Streak 5 | . 2 . . 3 5 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 5 5 4 4 Power . | . 1 1 1 . . Propulsion . | . 2 2 2 . . Utility 1 | . . 2 2 . 2 Weapon . | . . . . 2 . Tool/Special . | . . . . . . Unused Backups 8 | . 2 . . 1 5 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 3 | . . . . . 3 Weapon 2 | . . . . 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 72 | . 72 85 85 82 65 Engine 6 | . 14 14 14 8 . Leg 3 | . . . . . 7 Wheel 10 | . 13 . . 7 12 Flight 9 | . 14 28 28 17 . Device 6 | . 3 14 21 17 . Processor 6 | . . . . 8 8 Protection 11 | . 4 14 7 6 18 Energy Gun 1 | . 7 . . . . Ballistic Gun 2 | . 10 . . . 1 Impact Weapon 7 | . . . . 10 11 Slashing Weapon 1 | . . . . . 4 Special Melee Weapon 3 | . 4 14 14 5 . Peak Build Rating 37 | 5 7 6 6 35 37 Average Rating 21 | 3 5 6 6 23 30 On Entrance 8 | . 5 6 6 6 29 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 18 | 6 10 8 8 18 15 Greatest Support 56 | 20 20 8 8 56 56 Greatest Overweight (x) 3 | . 1 . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 Class Distribution -------------------- 63% | Mutant 15% | Scavenger-Mutant 8% | Assassin 7% | Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Assassin | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 669 | 187 90 57 . 175 160 Remotely . | . . . . . . Salvage Created 943 | . 90 . . 252 601 Parts 35 | . 9 . . 6 20 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 24 | . 3 . . 8 13 Melee 15 | . . . . 5 10 Guns 3 | . 3 . . . . Classes Destroyed 6 | . 2 . . 2 2 Hauler 1 | . 1 . . . . Swarmer 6 | . 3 . . 3 . Grunt 8 | . . . . 2 6 Duelist 2 | . . . . . 2 Sentry 7 | . . . . 3 4 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 3 . . 2 6 Combat Bots Only 6 | . 3 . . 2 6 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 309 | . 33 . . 94 182 Missed 72 | . 3 . . 26 43 Hits 237 | . 30 . . 68 139 Melee 16 | . . . . . 16 Projectile 221 | . 30 . . 68 123 Critical Strikes 16 | . . . . 7 9 Damage Taken 3441 | . 248 . . 905 2288 Core 609 | . 59 . . 253 297 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . . . . 22 Regen/Repaired (Parts) 37 | . . . . 37 . Core Remaining (%) 88 | 100 . . 76 . . Volleys Fired 18 | . 18 . . . . Largest 2 | . 2 . . . . Hottest 70 | . 70 . . . . Shots Fired 28 | . 28 . . . . Gun 28 | . 28 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 14 | . 14 . . . . Thermal 14 | . 14 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 . . . . Robot Miss Streak 4 | . 4 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 110 | . 23 . . 25 62 Core Hits 23 | . 6 . . 4 13 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 4 | . . . . 2 2 Critical Strikes 10 | . 1 . . 4 5 Burn 1 | . 1 . . . . Smash 6 | . . . . 4 2 Sever 3 | . . . . . 3 Melee Attacks 140 | . 9 . . 38 93 Impact 95 | . . . . 38 57 Slashing 36 | . . . . . 36 Piercing . | . . . . . . Sneak Attacks 8 | . 8 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . 2 4 Damage Inflicted 3179 | . 150 . . 933 2096 Guns 150 | . 150 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 3029 | . . . . 933 2096 Ramming . | . . . . . . Kinetic 49 | . 49 . . . . Thermal 101 | . 101 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 2358 | . . . . 933 1425 Slashing 671 | . . . . . 671 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 325 | . . . . 196 129 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 325 | . . . . 196 129 Knockbacks 9 | . . . . 4 5 Impact 9 | . . . . 4 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 160 | . 160 . . 14 11 Average Temperature 69 | . 80 . . 6 6 Received Heat Transfer 1323 | . . . . 504 819 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . 3 3 Combat Hostiles 6 | . . . . 3 3 Parts Fried 6 | . . . . 3 3 Impact Corruptions 16 | . . . . 8 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . 370 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Maximum Alert Level 2 | . . . . . 2 Low Security (%) 66 | 100 100 100 . 100 27 Level 1 12 | . . . . . 27 Level 2 21 | . . . . . 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 470 | . 50 15 . 145 470 Initial 77 | . . 3 . . 77 Average 165 | . 11 6 . 55 320 Influence Increases 966 | . 110 15 . 348 493 Destroy 0b10 Robot/C 480 | . 60 . . 160 260 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 92 | . 12 . . 50 30 Successful Hack 33 | . 18 . . 15 . Select Force Hacks 30 | . . . . 30 . Disable Machine 30 | . . . . 30 . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 16 | . . . . 3 13 Partial Spotted 45 | . 15 15 . 15 . Lose Combat Pursuer 135 | . . . . 45 90 Influence Decreases 536 | . 102 23 . 229 182 Entered New Map 47 | . . 5 . . 42 Time Decay 269 | . 82 18 . 169 . Lost Part 220 | . 20 . . 60 140 Squads Dispatched 2 | . . . . 2 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 5 1 . 18 21 Peak Tracking Total 9 | . 3 2 . 9 5 Tactical Retreats 7 | . . . . 3 4 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 4 | . . . . 2 2 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 12 | . 4 . . 8 . Terminals 8 | . 4 . . 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 18 . . 21 . Successful 22 | . 13 . . 9 . Failed 16 | . 5 . . 11 . Catastrophic 2 | . . . . 2 . Database Lockouts 1 | . . . . 1 . Manual 26 | . 8 . . 18 . Terminals 32 | . 18 . . 14 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access 3 | . . . . 3 . Terminal Hacks 8 | . 7 . . 1 . Record 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Locate Traps 2 | . 1 . . 1 . Disarm Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 12 | . 6 . . 6 . Terminals 10 | . 6 . . 4 . Track 1 | . 1 . . . . Botnet 8 | . 4 . . 4 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Patch 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . . 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 3 | . 3 . . . . Non-combat 3 | . 3 . . . . Combat . | . . . . . . Robot Hacks Applied 5 | . 5 . . . . parse_system 3 | . 3 . . . . no_distress 2 | . 2 . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Active Infowar (turns) 648 | . 85 60 59 401 43 Sensors 569 | . 85 60 59 365 . Structural 480 | . . . 36 401 43 T.N.C. 120 | . . . . 120 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 1585 | 41 317 60 59 401 707 Spaces Moved 1488 | 39 402 90 156 395 406 Core 6 | 4 . . . . 2 Treads . | . . . . . . Legs 106 | . . . . . 106 Wheels 525 | 35 76 . . 116 298 Hover . | . . . . . . Flight 851 | . 326 90 156 279 . Fastest Speed 31 | 50 37 37 37 31 100 Average Speed 63 | 76 45 37 37 53 105 Slowest Speed 200 | 80 117 37 37 112 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 5 . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 64 18 22 40 47 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . 3 3 Terrain Destroyed 6 | . . . . 3 3 Melee 6 | . . . . 3 3 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 1872 | 47 501 116 156 518 534 Wait 153 | . 58 27 . 52 16 Move 1469 | 38 391 89 155 390 406 Hop 7 | . 5 . . 2 . Pick Up 22 | 4 5 . . 8 5 Fast Attach 28 | 5 5 . . 4 14 Attach 12 | . 1 . . 6 5 Detach 2 | . . . . 2 . Swap 13 | . 2 . 1 9 1 Drop 18 | . 7 . . 10 1 Fire 18 | . 18 . . . . Melee 130 | . 9 . . 35 86 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 254 | -10/Materials | Discovered new exit (range 9) 333 | -10/Materials | Discovered new exit (range 13) 337 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 360 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 366 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 379 | -10/Mines | Learned Materials interactive machine intel 408 | -10/Mines | Discovered new exit (range 5) 419 | -10/Mines | Entered Subcaves 470 | -10/Subcaves | Shifting Twisted Machinery released Flamer 475 | -10/Subcaves | Discovered new exit (range 3) 477 | -10/Subcaves | Discovered new exit (range 14) 478 | -10/Subcaves | Entered Materials 478 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 479 | -8/Materials | Loaded intel: 16 interactive machine locations 609 | -8/Materials | Central database locked down 876 | -8/Materials | Identified exit to Garrison 879 | -8/Materials | Entered Garrison 882 | -8/Garrison | Lost 3 parts (1p2u) 897 | -8/Garrison | Triggered checkpoint 911 | -8/Garrison | Core integrity fell below 50% 1005 | -8/Garrison | Garrison Relay disabled 1073 | -8/Garrison | Triggered checkpoint 1187 | -8/Garrison | Discovered new exit (range 14) 1199 | -8/Garrison | Identified exit to Materials 1219 | -8/Garrison | Triggered checkpoint 1262 | -8/Garrison | Garrison Relay disabled 1353 | -8/Garrison | Triggered checkpoint 1392 | -8/Garrison | Core integrity fell below 20% 1415 | -8/Garrison | Lost 5 parts (1n2u2w) 1429 | -8/Garrison | Triggered checkpoint 1533 | -8/Garrison | Triggered checkpoint 1549 | -8/Garrison | Installed Relay Interface Framework 1586 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- Acquired 10 matter. Acquired Gauss Rifle. Acquired 10 matter. Acquired Gauss Rifle. L-31 Rogue springs to life. Beams of light sweep through the air. An alarm sounds. Initiating installation procedure... Relay Interface Framework installed. Imp. Aluminum Leg severed. Acquired Imp. Aluminum Leg. Imp. Signal Interpreter destroyed. Imp. Light Armor Plating destroyed. Imp. Aluminum Leg destroyed. L-31 Rogue Imp. Aluminum Leg severed. Destroyed Melee Analysis Suite. Imp. Aluminum Leg destroyed. Lgt. Nuclear Core severed. Destroyed Imp. Aluminum Leg. Destroyed Imp. Ion Engine. 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