Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 03:54:38 Player: Geo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1276) 1276 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5496 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 432/850 Matter 26/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Rolling (155) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (7) ------ Scrap Suit High-capacity Storage Unit Machine Analyzer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Scrap Suit Scrap Suit Improved Cooling System Advanced Targeting Computer Remote Shield Hacking Suite Hacking Suite Hacking Suite Welding Torch CPS Tube (2) CPS Tube (2) CPS Tube (2) Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Improved VSS Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Machine Analyzer Transmission Jammer Light Armor Plating System Shield > --- WEAPON ----------- Battle Rifle Power Sword > --- INVENTORY -------- Angular Momentum Engine Scrap Suit Scrap Suit Improved Cooling System Advanced Targeting Computer Hardened Light Armor Plating Remote Shield Hacking Suite Hacking Suite Hacking Suite Mini Grenade Launcher Heavy Missile Launcher CPS Tube CPS Tube CPS Tube Vortex Trap Vortex Trap Vortex Trap [Rating: 52] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Battle Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 32 | . 6 4 2 4 16 Power 5 | . . 1 . 1 3 Engine 4 | . . 1 . . 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | . 2 . . 3 5 Treads 5 | . 2 . . 3 . Leg 2 | . . . . . 2 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 1 1 . 5 Device 3 | . . 1 . . 2 Storage 1 | . 1 . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 8 | . 2 2 1 . 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 3 . . 13 Power 1 | . . . . . 1 Propulsion 6 | . 1 . . . 5 Utility 4 | . . 1 . . 3 Weapon 6 | . . 2 . . 4 Highest Loss Streak 5 | . 1 2 . . 5 To Critical Strikes . | . . . . . . Average Backups 15 | . 10 13 17 17 14 Power 1 | . 1 2 2 1 . Propulsion 3 | . 3 4 4 3 . Utility 3 | . 1 1 1 3 8 Weapon 6 | . 4 6 9 8 1 Tool/Special . | . . . . . . Unused Backups 23 | . . . . 11 12 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 10 | . . . . 2 8 Weapon 8 | . . . . 8 . Tool/Special 4 | . . . . . 4 Average Slot Usage (%) 93 | . 98 91 98 100 66 Engine 11 | . 14 14 14 10 5 Core 1 | . . . . 3 2 Treads 22 | . 6 28 28 28 12 Leg 4 | . 21 . . . 5 Device 2 | . . 6 . . 11 Storage 12 | . 14 14 14 14 6 Processor 2 | . 12 . . . 4 Protection 7 | . . . 13 14 3 Energy Gun 3 | . 14 7 . . . Energy Cannon 7 | . . . 13 14 2 Ballistic Gun 10 | . 9 6 14 14 3 Launcher 3 | . 3 13 . . . Peak Build Rating 52 | . 9 11 11 18 52 Average Rating 14 | . 8 8 10 12 39 On Entrance 9 | 6 6 9 8 11 18 Naked Turns . | . . . . . . Heaviest Build 80 | 14 50 51 53 53 80 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 4 | . 2 1 1 1 4 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 Most Carried 20 | . 14 16 19 20 20 Average Carried 16 | . 10 13 17 18 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 14 14 19 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 704 | 200 147 69 112 . 176 Remotely . | . . . . . . Salvage Created 788 | . 324 69 102 . 293 Parts 54 | . 20 5 7 . 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 26 | . 9 5 2 . 10 Melee 1 | . . 1 . . . Guns 9 | . 7 . 2 . . AOE 16 | . 2 4 . . 10 Classes Destroyed 13 | . 4 2 1 . 6 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Recycler 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 2 4 . . . Grunt 7 | . 7 . . . . Sentry 2 | . . . 2 . . Specialist 3 | . . . . . 3 Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Subdweller 1 | . . 1 . . . Best Kill Streak 9 | . 2 4 1 . 9 Combat Bots Only 7 | . 2 4 1 . 7 Max Kills in Single Turn 4 | . 1 4 1 . 2 Gunslinging . | . . . . . . Exploded 4 | . 1 4 . . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 330 | . 42 99 14 . 175 Missed 138 | . 10 43 5 . 80 Hits 192 | . 32 56 9 . 95 Projectile 192 | . 32 56 9 . 95 Critical Strikes 4 | . . . . . 4 Part Disruptions 1 | . . . . . 1 Damage Taken 3092 | . 436 506 125 . 2025 Core 653 | . 120 100 15 . 418 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 . . . 6 . Volleys Fired 97 | . 56 16 5 . 20 Largest 2 | . 2 1 2 . 1 Hottest 85 | . 70 30 85 . 39 Shots Fired 151 | . 105 16 10 . 20 Gun 110 | . 101 4 5 . . Cannon 5 | . . . 5 . . Launcher 36 | . 4 12 . . 20 Special . | . . . . . . Kinetic 61 | . 52 4 5 . . Thermal 54 | . 49 . 5 . . Explosive 36 | . 4 12 . . 20 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 7 6 . 5 Robot Miss Streak 4 | . 4 2 1 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 98 | . 60 13 8 . 17 Core Hits 74 | . 24 12 4 . 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Burn 3 | . 3 . . . . Melee Attacks 12 | . . 4 . . 8 Impact . | . . . . . . Slashing 12 | . . 4 . . 8 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4046 | . 854 535 134 . 2523 Guns 682 | . 589 27 66 . . Cannons 53 | . . . 53 . . Explosions 2760 | . 232 367 . . 2161 Melee 500 | . . 138 . . 362 Ramming 51 | . 33 3 15 . . Kinetic 347 | . 254 27 66 . . Thermal 551 | . 335 . 53 . 163 Explosive 2597 | . 232 367 . . 1998 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 500 | . . 138 . . 362 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . . 4 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 155 | . . . . . 155 Projectiles . | . . . . . . Explosions 18 | . . . . . 18 Melee 137 | . . . . . 137 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 203 | . 50 33 . . 120 Shots 7 | . 3 2 . . 2 Rammed 4 | . . 1 3 . . Targets Rammed 11 | . 7 1 3 . . Kicked 7 | . 7 . . . . Crushed . | . . . . . . Highest Temperature 236 | . 236 . 116 . 3 Average Temperature 74 | . 78 . 52 . 1 Received Heat Transfer 678 | . 195 318 36 . 129 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1432 | . 1221 . 111 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | . 100 . 100 . 94 Level 1 1 | . . . . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 243 | . 61 . 89 . 243 Initial 79 | . . . 79 . . Average 20 | . 12 . 12 . 36 Influence Increases 957 | . 287 195 73 . 402 Destroy 0b10 Robot/C 540 | . 180 120 40 . 200 Destroy 0b10 Robot/NC 40 | . 10 . . . 30 Destroy Leader 82 | . 42 . . . 40 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 3 | . . . 3 . . Select Force Hacks 30 | . . . 30 . . Disable Machine 60 | . . . . . 60 Destroy Structure 87 | . 25 . . . 62 Lose Combat Pursuer 105 | . 30 75 . . . Influence Decreases 808 | . 287 28 240 . 253 Entered New Map 88 | . . . 88 . . Time Decay 589 | . 277 18 152 . 142 Lost Part 131 | . 10 10 . . 111 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed 8 | . . . . . 8 Distress Signals 8 | . . . . . 8 Times Spotted 51 | . 21 8 2 . 20 Peak Tracking Total 10 | . 3 6 2 . 10 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . 5 . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 8 | . . 4 . . 4 Max in Single Turn 3 | . . 2 . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 8 | . 3 . 3 2 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 7 . 8 5 . Successful 12 | . 2 . 5 5 . Failed 8 | . 5 . 3 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 11 | . 3 . 8 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . . 5 . Record 4 | . . . . 4 . Disarm Traps 2 | . 2 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 5 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Reject 2 | . . . 2 . . Mask 2 | . . . 2 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 3000 | . 1246 896 . . 858 Optics 1246 | . 1246 . . . . Structural 896 | . . 896 . . . Machine Analysis 858 | . . . . . 858 Jamming 790 | . . . . . 790 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8804 | . 1370 1793 1120 3376 1145 Spaces Moved 3450 | 1 489 727 455 1374 404 Core . | . . . . . . Treads 3036 | . 109 727 455 1374 371 Legs 397 | 1 380 . . . 16 Wheels 17 | . . . . . 17 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 101 | 120 120 240 240 240 101 Average Speed 237 | 120 219 240 240 240 241 Slowest Speed 360 | 120 260 240 240 245 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 86 41 49 86 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . 5 6 . . 1 Terrain Destroyed 146 | . 23 32 . . 91 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 145 | . 23 32 . . 90 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3898 | . 678 755 470 1455 540 Wait 228 | . 111 . . 44 73 Move 3445 | . 488 726 454 1373 404 Hop . | . . . . . . Pick Up 37 | . 9 2 6 16 4 Fast Attach 11 | . 1 . 1 . 9 Attach 13 | . 1 2 1 1 8 Detach 2 | . . . . . 2 Swap 11 | . 4 2 . 3 2 Drop 28 | . 1 2 . 18 7 Fire 97 | . 56 16 5 . 20 Melee 12 | . . 4 . . 8 Ram . | . . . . . . Kick 7 | . 7 . . . . Crush 4 | . . 1 3 . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Discovered new exit (range 12) 872 | -10/Materials | Discovered new exit (range 17) 1075 | -10/Materials | Discovered new exit (range 17) 1352 | -10/Materials | Discovered new exit (range 5) 1371 | -10/Materials | Entered Subcaves 1387 | -10/Subcaves | Discovered new exit (range 10) 1682 | -10/Subcaves | Discovered new exit (range 7) 1919 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1919 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1938 | -10/Subcaves | Learned location of Mines (-9) 2257 | -10/Subcaves | Core integrity fell below 50% 3061 | -10/Subcaves | Discovered new exit (range 16) 3090 | -10/Subcaves | Core integrity fell below 20% 3164 | -10/Subcaves | Entered Recycling 3531 | -8/Recycling | Scanned before Scraplab entrance 3586 | -8/Recycling | Entered Scraplab 3605 | -8/Recycling | Discovered new exit (range 4) 4284 | -8/Recycling | Entered Scraptown 4359 | -8/Scraptown | Received an X-ray algorithm 4510 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4596 | -8/Scraptown | Discovered new exit (range 11) 4932 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4940 | -8/Scraptown | Learned location of Testing (-3) 5583 | -8/Scraptown | Visited The Evicted 5626 | -8/Scraptown | Visited Cyclists 5763 | -8/Scraptown | Visited Shadow of the Wyrm 5796 | -8/Scraptown | Visited UFD Registry 5799 | -8/Scraptown | Registered with UFD as "Kinetitank" 6176 | -8/Scraptown | Visited LU-1G1's Boring Crew 6262 | -8/Scraptown | Visited Infowarlord's Domain 6312 | -8/Scraptown | Visited Junk Repository 6377 | -8/Scraptown | Visited Curators Association 6459 | -8/Scraptown | Visited Abandonware Association 6485 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 6485 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 6543 | -8/Scraptown | Visited Science Guys 6663 | -8/Scraptown | Visited Science Testing Area 6696 | -8/Scraptown | Visited Research Penetration Think Tank 6749 | -8/Scraptown | Visited Scrap Suit Storage 6773 | -8/Scraptown | Found Scrap Suit 6777 | -8/Scraptown | Found Scrap Suit 6783 | -8/Scraptown | Found Scrap Suit 7535 | -8/Scraptown | Met Optimus 7535 | -8/Scraptown | Accepted into 0bPrime 7655 | -8/Scraptown | Discovered new exit (range 3) 7660 | -8/Scraptown | Entered Factory 7660 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7937 | -6/Factory | Discovered new exit (range 9) 8428 | -6/Factory | Lost 4 parts (1p2u1w) 8678 | -6/Factory | Cargo convoy interrupted 8727 | -6/Factory | Destroyed 7 combat bots 8805 | -6/Factory | Self-destructed Last Messages --------------- 08778_ K-01 Serf collects debris. 08778_ U-05 Engineer lays Concrete. 08782_ K-01 Serf collects debris. 08782_ U-05 Engineer lays Concrete. 08782_ M-13 Machinist fits Backup Power I on U-05 Engineer. 08782_ U-05 Engineer lays Concrete. 08784_ M-13 Machinist repairs U-05 Engineer Welding Torch. 08784_ U-05 Engineer builds a Wall. 08784_ U-05 Engineer lays Concrete. 08787_ M-13 Machinist repairs U-05 Engineer Structural Scanner. 08787_ U-05 Engineer lays Concrete. 08789_ U-05 Engineer builds a Wall. 08793_ Mni. Grenade Launcher destroyed. 08793_ Com. Wheel destroyed. 08795_ U-05 Engineer builds a Wall. 08798_ U-05 Engineer builds a Door. 08801_ U-05 Engineer builds a Wall. 08803_ Penetrated by Slug. 08803_ Power Sword destroyed. 08803_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????? """?# ] ???????????? | | ??????############# "??????????? | | ??????# ## * "??????????? | | ??????# ##!! 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"""" +?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentCoolingParser Manual? 0 Play Time 00:31:34 Cumulative 487.7 hours Start 2025.05.26 @ 03:11:02 End 2025.05.26 @ 03:54:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 539 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bba727d6-dc33-4342-a8aa-f62a341d5156