Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 23:34:36 Player: Olafz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (73) 365 Value Destroyed (2572) 2572 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 11871 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 185 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -46 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 7/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Greatsword Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Diametric Drive Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Quantum Shading Machine Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer ECM Suite Advanced Phase Shifter Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield Experimental System Shield > --- WEAPON ----------- Powered Hammer Power Sword Power Sword > --- INVENTORY -------- Quantum Reactor Diametric Drive Diametric Drive Diametric Drive Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Energy Well Gravity Neutralizer Advanced Melee Analysis Suite Fusion Bomb Launcher Centrium Greatsword Force Lance Enhanced Force Lance [Rating: 168] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Diametric Drive Utility Core Analyzer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Core Analyzer Hackware Experimental System Shield Protection Improved Heavy Armor Plating Weapon Power Sword Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Fusion Bomb Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Slots Evolved 18 | . . 2 2 . . 2 2 2 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . 2 . . . Utility 13 | . . 2 1 . . 1 1 2 2 . . . . 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 221 | 6 . 11 1 26 6 4 12 2 37 2 . 34 29 19 32 Power 24 | 1 . 2 . 3 1 1 1 . 4 . . 4 3 1 3 Engine 8 | 1 . 2 . 2 1 . 1 . 1 . . . . . . Core 2 | . . . . 1 . 1 . . . . . . . . . Reactor 14 | . . . . . . . . . 3 . . 4 3 1 3 Propulsion 66 | 2 . 2 . 8 1 1 7 . 17 . . 9 6 2 11 Treads . | . . . . . . . . . . . . . . . . Leg 34 | 2 . 2 . 8 1 1 7 . 13 . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 32 | . . . . . . . . . 4 . . 9 6 2 11 Utility 76 | 1 . 3 1 2 2 1 4 1 13 2 . 11 12 10 13 Device 40 | . . . . . 1 . 1 1 7 . . 6 8 6 10 Storage 4 | 1 . . . . 1 . . . . . . 1 . 1 . Processor 19 | . . 2 . 1 . 1 2 . 2 2 . 4 2 1 2 Hackware 5 | . . . . . . . . . 3 . . . . 1 1 Protection 8 | . . 1 1 1 . . 1 . 1 . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 2 . 4 . 13 2 1 . 1 3 . . 10 8 6 5 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun 26 | 2 . 4 . 10 1 . . . . . . 6 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 7 | . . . . 1 . . . . 1 . . 2 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 . . . . . . . 1 1 2 2 Slashing Weapon 12 | . . . . 1 1 1 . 1 2 . . . 3 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . . . . . 1 . . 5 5 5 3 Parts Lost 99 | . . 3 . 5 1 1 2 . 29 . 1 11 12 6 28 Power 16 | . . . . 2 . . 1 . 5 . . 1 2 2 3 Propulsion 39 | . . 2 . 1 . 1 . . 11 . . 5 3 2 14 Utility 30 | . . . . 1 . . 1 . 9 . . 3 4 2 10 Weapon 14 | . . 1 . 1 1 . . . 4 . 1 2 3 . 1 Highest Loss Streak 27 | . . 2 . 4 1 1 1 . 10 . 1 6 10 5 27 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 84 | . 85 89 83 91 89 83 85 88 79 72 68 76 86 85 84 Engine 4 | . 14 11 9 7 9 3 1 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . 3 3 3 3 Leg 16 | . 28 20 18 23 27 26 25 23 16 . . . . . . Flight 5 | . . . . . . . . . 2 10 10 19 21 17 15 Device 6 | . . . . . 8 7 9 11 9 10 10 6 5 9 12 Storage 6 | . 14 11 9 9 9 7 6 5 4 . . 3 4 4 3 Processor 19 | . . 19 18 18 9 10 18 17 20 30 31 26 27 27 25 Hackware 3 | . . . . . . . . . 5 15 15 9 9 8 14 Protection 4 | . . 5 11 13 9 7 4 5 3 . . . . . . Ballistic Gun 6 | . 28 22 18 16 16 . . . . . . 2 1 . . Slashing Weapon 6 | . . . . . . 15 13 17 10 5 . . 6 8 6 Peak Build Rating 168 | 6 6 17 16 34 35 42 59 61 94 82 82 118 137 151 168 Average Rating 62 | 4 6 13 15 26 30 38 52 56 72 81 79 94 114 131 140 On Entrance 53 | . 6 6 15 16 34 30 41 54 58 73 82 79 112 123 121 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 61 | 10 10 23 22 43 43 38 37 29 42 3 1 61 48 49 59 Greatest Support 90 | 20 20 20 20 35 39 54 81 67 90 22 7 52 52 50 69 Greatest Overweight (x) 3 | . . 2 1 2 1 . . . 1 . . 1 1 3 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 5 5 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 8 10 10 10 9 5 5 14 15 15 13 Most Carried 15 | 1 3 8 8 8 10 10 10 10 10 5 5 15 15 15 15 Average Carried 8 | . 2 6 7 7 8 9 9 9 9 5 5 8 11 14 10 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 5 5 5 15 15 15 5 Final Carried 15 | 1 3 8 8 8 10 10 10 10 5 5 5 15 14 11 4 Class Distribution -------------------- 46% | Scavenger-Mutant 19% | Mutant 9% | Hacker-Sprinter 7% | Hacker-Mutant 6% | Scavenger-Gladiator 3% | Wizard-Ninja 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Matter Collected 3005 | 175 28 405 . 477 222 40 105 30 376 3 . 344 222 274 304 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3815 | . 28 569 . 454 54 366 409 117 523 . . 344 222 385 344 Parts 172 | . 3 27 . 27 4 19 13 9 19 . . 10 8 14 19 Haulers Intercepted 9 | . . 1 . . . . . 1 1 . . 2 . 2 2 Recyclers Shooed 3 | . 1 . . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Combat Hostiles Destroyed 43 | . 2 7 . 12 1 2 2 . 10 . . 2 3 . 2 Melee 12 | . . . . . . 2 2 . 5 . . . 1 . 2 Guns 22 | . 2 7 . 8 1 . . . . . . 2 2 . . AOE 9 | . . . . 4 . . . . 5 . . . . . . Classes Destroyed 13 | . 1 5 . 1 . 2 1 1 1 . . . . 1 . Worker 6 | . . . . . . 1 2 . 2 . . 1 . . . Builder 3 | . . . . . . . . 1 . . . . . . 2 Hauler 9 | . . 1 . . . . . 1 1 . . 2 . 2 2 Recycler 8 | . . 2 . . . 3 2 . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . 1 1 Watcher 2 | . . 1 . . . 1 . . . . . . . . . Swarmer 6 | . 2 . . 2 . 1 . . . . . 1 . . . Grunt 16 | . . 3 . 6 . . . . 7 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 4 | . . . . . . . . . 1 . . . 3 . . Sentry 9 | . . 4 . 3 1 . . . . . . 1 . . . Hunter 2 | . . . . . . . 2 . . . . . . . . Programmer 5 | . . . . . . 1 . . 2 . . . . . 2 Best Kill Streak 6 | . 2 3 . 6 1 2 2 1 5 . . 2 2 2 2 Combat Bots Only 6 | . 2 3 . 6 1 1 1 . 5 . . 1 2 . 1 Max Kills in Single Turn 3 | . 1 1 . 2 1 1 1 1 3 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . 3 . . . . . . Melee 1 | . . . . . . 1 1 . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Hostile Shots Fired 1070 | . 7 59 . 114 6 28 64 . 207 . 21 136 95 44 289 Missed 427 | . 2 16 . 34 1 12 20 . 79 . 9 61 35 21 137 Damage Taken 15133 | . 36 625 . 1478 71 254 952 . 3548 . 172 1852 1855 906 3384 Core 4412 | . 7 91 . 254 . 29 148 . 674 . 97 606 647 244 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 9 | . . . . 9 . . . . . . . . . . . Core Remaining (%) 72 | 100 97 77 . . 53 95 82 100 . . 32 . 3 83 . Volleys Fired 126 | . 5 40 . 42 4 . . . 5 . . 17 12 . 1 Largest 3 | . 2 2 . 2 2 . . . 1 . . 3 2 . 1 Hottest 109 | . 40 46 . 56 53 . . . 49 . . 109 68 . 52 Shots Fired 229 | . 10 79 . 82 5 . . . 6 . . 28 18 . 1 Gun 217 | . 10 79 . 78 5 . . . . . . 27 18 . . Cannon . | . . . . . . . . . . . . . . . . Launcher 12 | . . . . 4 . . . . 6 . . 1 . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 217 | . 10 79 . 78 5 . . . . . . 27 18 . . Thermal . | . . . . . . . . . . . . . . . . Explosive 12 | . . . . 4 . . . . 6 . . 1 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 5 13 . 20 3 . . . 8 . . 11 11 . . Robot Miss Streak 5 | . 2 2 . 5 2 . . . . . . 3 3 . . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . Secondary Targets 5 | . 1 2 . 1 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . 1 . . Shots Hit Robots 275 | . 7 61 . 60 3 8 11 5 56 . 1 19 23 6 15 Core Hits 138 | . 3 22 . 30 2 5 6 3 33 . . 11 12 4 7 Critical Kills 2 | . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 9 | . 1 1 . . . . . . . . . 5 1 . 1 Critical Strikes 23 | . 1 1 . . . . 1 1 7 . . 7 1 . 4 Destroy 8 | . 1 1 . . . . . . . . . 5 1 . . Smash 3 | . . . . . . . . . . . . 2 . . 1 Sever 12 | . . . . . . . 1 1 7 . . . . . 3 Melee Attacks 151 | . . . . 7 . 9 13 6 58 . 1 2 17 11 27 Impact 25 | . . . . 6 . . . . . . . 2 7 2 8 Slashing 124 | . . . . 1 . 9 13 6 58 . 1 . 10 9 17 Piercing 2 | . . . . . . . . . . . . . . . 2 Sneak Attacks 27 | . . . . . . 4 5 4 5 . 1 2 . 3 3 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . 1 Follow-up Attacks 15 | . . . . . . 1 1 . 10 . . . . 1 2 Damage Inflicted 10242 | . 67 808 . 1381 64 479 605 286 3153 . 64 948 770 431 1186 Guns 2885 | . 67 808 . 943 64 . . . . . . 509 494 . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2258 | . . . . 438 . . . . 1311 . . 253 . . 256 Melee 5099 | . . . . . . 479 605 286 1842 . 64 186 276 431 930 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2885 | . 67 808 . 943 64 . . . . . . 509 494 . . Thermal 114 | . . . . . . . . . . . . . . . 114 Explosive 2133 | . . . . 438 . . . . 1300 . . 253 . . 142 Electromagnetic 11 | . . . . . . . . . 11 . . . . . . Impact 558 | . . . . . . . . . . . . 186 97 35 240 Slashing 4541 | . . . . . . 479 605 286 1842 . 64 . 179 396 690 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 . 3 3 3 3 4 . 7 Average Corruption 2 | . . . . . . . 1 . 1 3 3 2 3 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 3 . 6 2 . 4 9 . 4 Message Errors 11 | . . . . . . . 3 . 2 . . 1 3 . 2 Matter Fused 5 | . . . . . . . . . 1 1 . 1 . . 2 Heat Flow Errors 4 | . . . . . . . . . 1 . . 1 2 . . Energy Discharges 3 | . . . . . . . . . 1 . . 1 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 871 | . . . . . . 138 59 . 190 . . 186 3 22 273 Projectiles . | . . . . . . . . . . . . . . . . Explosions 158 | . . . . . . . . . 96 . . . . . 62 Melee 713 | . . . . . . 138 59 . 94 . . 186 3 22 211 Knockbacks 3 | . . . . . . . . . . . . 1 . . 2 Impact 3 | . . . . . . . . . . . . 1 . . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . 14 . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 443 | . . 58 . 206 20 . . . 161 . . 99 195 443 36 Average Temperature 56 | . . 21 . 57 9 . . . 42 . . 30 50 209 16 Received Heat Transfer 1980 | . . 255 . 522 18 27 78 . 456 . . 180 39 63 342 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 1 . . 3 Impact Corruptions 9 | . . . . . . . . . . . . 5 . . 4 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Peak Influence 541 | . 80 313 59 541 315 231 105 41 210 . . 362 352 462 416 Initial 263 | . . 33 59 38 263 142 9 14 . . . 64 100 186 180 Average 151 | . 21 171 59 352 304 135 32 17 12 . . 184 136 324 244 Maximum Alert Level 2 | . . 1 . 2 1 1 . . 1 . . 1 1 2 2 Low Security (%) 65 | 100 100 62 100 19 . 77 100 100 98 . . 58 87 24 23 Level 1 24 | . . 37 . 20 100 22 . . 1 . . 41 12 30 73 Level 2 9 | . . . . 59 . . . . . . . . . 44 3 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 2 1 2 . 9 . . 7 2 5 1 Investigation 6 | . . . . . 1 . . . . . . 1 . 4 . Extermination 2 | . . . . . . 1 . . 1 . . . . . . Reinforcement 16 | . . . . . 1 . 2 . 6 . . 3 2 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . 2 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . . 1 . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Distress Signals 11 | . 1 . . . 1 2 2 . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 274 | . 4 8 . 23 4 19 24 4 37 . 4 29 39 22 57 Peak Tracking Total 27 | . 4 3 . 6 2 6 6 2 6 . 4 8 23 10 27 Tactical Retreats 32 | . 1 1 . 2 . . 2 . 7 . . 8 4 3 4 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Traps Triggered 8 | . . . . 1 1 . . . 1 . . 2 2 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Machines Disabled 6 | . . 1 . . 1 . . . 2 . . . 1 . 1 Max in Single Turn 2 | . . 1 . . . . . . 2 . . . 1 . 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . 3 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Machines Accessed 21 | . . 1 1 1 . . . . 1 . . 1 1 7 8 Terminals 14 | . . 1 . 1 . . . . . . . . 1 7 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . 1 Garrison Access 5 | . . . 1 . . . . . 1 . . . . . 3 Total Hacks 69 | . . 3 1 1 . . . . 1 . . 2 4 25 32 Successful 32 | . . 2 1 1 . . . . 1 . . 1 2 7 17 Failed 37 | . . 1 . . . . . . . . . 1 2 18 15 Catastrophic 10 | . . . . . . . . . . . . . . 5 5 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 36 | . . 1 . . . . . . . . . . 4 16 15 Terminals 58 | . . 3 . 1 . . . . . . . . 4 25 25 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . 2 . . 4 Garrison Access 5 | . . . 1 . . . . . 1 . . . . . 3 Terminal Hacks 16 | . . 1 . 1 . . . . . . . . 1 3 10 Robot Analysis 1 | . . . . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . 1 . . . . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 1 . . 2 Insert Component 3 | . . . . . . . . . . . . 1 . . 2 Garrison Access Hacks 5 | . . . 1 . . . . . 1 . . . . . 3 Unlock Access 1 | . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . 3 Unauthorized Hacks 8 | . . 1 . . . . . . . . . . 1 4 2 Terminals 8 | . . 1 . . . . . . . . . . 1 4 2 Botnet 8 | . . 1 . . . . . . . . . . 1 4 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 13 | . . 1 . 1 . . . . . . . . . 7 4 Full Trace Events 3 | . . . . . . . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . 2 1 1 . . . . . . . . . Highest-Rated Group 62 | . . . . 62 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 60 4 2 . . . . . . . . . Total Damage 954 | . . . . 892 41 21 . . . . . . . . . Kills 8 | . . . . 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Turns Passed 5952 | 55 205 497 86 736 271 512 531 565 846 121 15 521 223 268 500 Spaces Moved 6061 | 39 150 240 45 316 165 365 334 386 713 304 32 770 361 697 1144 Core 28 | 4 . . . . . . . . . 6 . . . . 18 Treads . | . . . . . . . . . . . . . . . . Legs 2465 | 35 150 240 45 316 165 365 334 386 429 . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3568 | . . . . . . . . . 284 298 32 770 361 697 1126 Fastest Speed 20 | 50 120 120 190 120 120 120 120 120 34 37 40 21 21 27 20 Average Speed 73 | 112 120 150 190 164 133 120 120 120 86 38 40 47 27 28 28 Slowest Speed 260 | 120 120 260 190 260 190 120 120 120 120 50 40 108 98 239 103 Overloaded Moves 42 | . . . . . . . . . . . . . . . 42 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 5 . . 1 7 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 32 22 6 42 24 12 12 19 19 56 7 28 32 28 28 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . Spaces Dug 29 | . . . . 2 . . . . 12 . . . 3 3 9 Terrain Destroyed 94 | . . . . 23 . . . . 21 . . 7 4 3 36 Melee 18 | . . . . 2 . . . . 1 . . . 3 3 9 Projectile 2 | . . . . . . . . . . . . 1 1 . . AOE 74 | . . . . 21 . . . . 20 . . 6 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc Total 7101 | 47 167 299 46 443 213 425 449 479 849 305 32 889 432 753 1273 Wait 403 | 2 10 . . 27 26 48 82 82 28 . . 41 2 10 45 Move 6013 | 38 149 239 44 314 164 364 333 385 702 303 31 767 346 696 1138 Hop 16 | . . . . . . . . . 5 . . 1 7 . 3 Pick Up 80 | 1 2 5 1 8 5 1 4 2 14 . . 11 8 5 13 Fast Attach 107 | 6 . 5 . 5 3 2 3 1 21 2 . 18 18 11 12 Attach 67 | . . 2 1 2 1 1 3 1 13 . . 13 9 6 15 Detach 29 | . . 1 . 1 1 . . . 2 . . 14 3 2 5 Swap 48 | . . 4 . 19 2 1 6 . 3 . . 3 2 2 6 Drop 84 | . . 3 . 18 7 . 7 2 9 . . 2 11 12 13 Fire 126 | . 5 40 . 42 4 . . . 5 . . 17 12 . 1 Melee 127 | . . . . 7 . 8 11 6 47 . 1 2 14 9 22 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 4) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 454 | -9/Materials | Discovered new exit (range 9) 588 | -9/Materials | Discovered new exit (range 8) 758 | -9/Materials | Entered another Materials area 758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -8/Materials | Identified exit to Garrison 844 | -8/Materials | Entered Garrison 936 | -8/Garrison | Rescued a captive Derelict 943 | -8/Garrison | Rescued a captive Derelict 984 | -8/Garrison | Triggered checkpoint 1150 | -8/Garrison | Triggered checkpoint 1170 | -8/Garrison | Build established: Scavenger-Mutant 1186 | -8/Garrison | Installed Relay Interface Framework 1199 | -8/Garrison | Spotted B-75 Beast 1230 | -8/Garrison | Allies destroyed B-75 Beast 1258 | -8/Garrison | Lost 4 parts (1p1n1u1w) 1476 | -8/Garrison | Triggered checkpoint 1561 | -8/Garrison | Discovered new exit (range 10) 1580 | -8/Garrison | Entered Materials 1580 | -8/Materials | Accompanied by 1 ally 1729 | -8/Materials | Met 7R-MNS 1821 | -8/Materials | Discovered new exit (range 16) 1851 | -8/Materials | Entered Factory 1851 | -7/Factory | Accompanied by 1 ally 1851 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1852 | -7/Factory | Caught up to 7R-MNS 2360 | -7/Factory | Discovered new exit (range 3) 2362 | -7/Factory | Identified exit to Factory 2363 | -7/Factory | Entered another Factory area 2363 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2364 | -6/Factory | Caught up to 7R-MNS 2878 | -6/Factory | Discovered new exit (range 8) 2892 | -6/Factory | Identified exit to Factory 2894 | -6/Factory | Entered another Factory area 2894 | -5/Factory | Evolved 2 slots: Utility x2 2895 | -5/Factory | Caught up to 7R-MNS 3444 | -5/Factory | Discovered new exit (range 12) 3458 | -5/Factory | Identified exit to Factory 3459 | -5/Factory | Entered another Factory area 3459 | -4/Factory | Evolved 2 slots: Utility x2 3460 | -4/Factory | Caught up to 7R-MNS 3476 | -4/Factory | Found Prototype Hackware 3476 | -4/Factory | Identified Exp. System Shield 3602 | -4/Factory | Garrison activated, responded to threat 3723 | -4/Factory | Lost 6 parts (1p2n2u1w) 3926 | -4/Factory | Spotted B-86 Titan 4005 | -4/Factory | Build established: Scavenger-Gladiator 4095 | -4/Factory | Lost 5 parts (1p2n2u) 4193 | -4/Factory | Lost 10 parts (2p3n2u3w) 4252 | -4/Factory | Found Exp. System Shield 4260 | -4/Factory | Core integrity fell below 50% 4301 | -4/Factory | Discovered new exit (range 9) 4305 | -4/Factory | Identified exit to Upper Caves 4305 | -4/Factory | Entered Upper Caves 4314 | -4/Upper Caves | Lost 5 parts (1p2n2u) 4405 | -4/Upper Caves | Learned 4 Research zone layouts 4419 | -4/Upper Caves | Learned location of 2 exits from Research 4420 | -4/Upper Caves | Discovered new exit (range 11) 4423 | -4/Upper Caves | Identified exit to Upper Caves 4426 | -4/Upper Caves | Entered another Upper Caves area 4429 | -4/Upper Caves | Discovered new exit (range 14) 4441 | -4/Upper Caves | Identified exit to Research 4441 | -4/Upper Caves | Entered Research 4441 | -3/Research | Evolved 2 slots: Propulsion x2 4442 | -3/Research | Identified exit to Quarantine 4557 | -3/Research | Lost 6 parts (1p2n2u1w) 4594 | -3/Research | Found Fusion Bomb Launcher 4914 | -3/Research | Discovered new exit (range 19) 4962 | -3/Research | Identified exit to Armory 4962 | -3/Research | Entered Armory 4998 | -3/Armory | Core integrity fell below 50% 5065 | -3/Armory | Lost 10 parts (2p3n2u3w) 5162 | -3/Armory | Core integrity fell below 20% 5164 | -3/Armory | Identified exit to Research 5178 | -3/Armory | Spotted B-86 Titan 5185 | -3/Armory | Entered Research 5185 | -2/Research | Evolved 2 slots: Utility x2 5248 | -2/Research | Build established: Hacker-Sprinter 5303 | -2/Research | Spotted B-90 Cyclops 5348 | -2/Research | Found Prototype Device 5348 | -2/Research | Identified Beam Splitter 5385 | -2/Research | Found Prototype Device 5385 | -2/Research | Identified Exp. Phase Shifter 5430 | -2/Research | Identified exit to Access 5435 | -2/Research | Search patrols dispatched 5444 | -2/Research | Found Exp. System Shield 5453 | -2/Research | Entered Access 5453 | -1/Access | Evolved 2 slots: Utility x2 5479 | -1/Access | Lost 5 parts (1p2n2u) 5487 | -1/Access | Identified exit to Surface 5487 | -1/Access | Identified exit to Command 5546 | -1/Access | Energy Cycler disabled 5903 | -1/Access | Core integrity fell below 50% 5945 | -1/Access | Core integrity fell below 20% 5953 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. Particle Reactor destroyed. Penetrated by Slug. Core Analyzer destroyed. C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. R-10 Processor collects Energy Well. Slug penetrates Wall. Penetrated by Slug. Exp. System Shield destroyed. K-01 Serf collects debris. Cld. Impulse Thruster destroyed. K-01 Serf collects debris. P-80 Master resets P-80 Master, system corruption cleaned. Anti-Orbital Battery disabled. K-01 Serf destroyed. K-01 Serf collects debris. W-44 Eye sends out distress signal. System corrupted: Matter fused (-6). Adv. Quantum Shading Machine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ???? ""?????????????????????????????????????????? | | ???? "?? #????????????????????????????????????? | | ???# ? #????????????????????????????????????? | | ???# !#????????????????????????????????????? | | ???# " #????????????????????????????????????? | | #### """ #????????????????????????????????????? | | # """ #????????????????????????????????????? | | # " #????????????????????????????????????? | | # #????????????????????????????????????? | | # ???????????????????????????????? ????? | | #? ??????????????????????????????? ????? | | #? ??????????????????????????????? #???? | | ###+#############+################# s s #???? | | s s ss ???? | | s s ??? | | s ??? | | % ??? | | ?? | | m k @ ?? | | ! sk R k*p%p A uk w ?? | | #### #########/#############+#########?????? | | ???# #??????# ! #?????????????????? | | ???# #??????# #?????????????????? | | ???# #??????# """"" #?????????????????? | | ???# #??????# """""""" #?????????????????? | | ???# #??????# """"""" #?????????????????? | | ???# #??????# """"" #?????????????????? | | ???# #??????# #?????????????????? | | ???# % #??????# #?????????????????? | | ???# #??????# ???????????????????? | | ???# #??????# " " ???????????????????? | | ???# #??????# "Y" ! ???????????????????? | | ???# #??????# """ ???????????????????? | | ???# #??????############???????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# " #?????????????????????????????????????? | | #### "%"###############???????????????????????? | | " #???????????????????????? | | #???????????????????????? | | #???????????#???????????? | | #???####### ##??????????? | | % #??"""T""" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 25 Corruption Block 15 Armor Coverage 600 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 28 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveGodLattice Manual? 0 Play Time 02:02:28 Cumulative 239.1 hours Start 2024.08.21 @ 20:56:32 End 2024.08.21 @ 23:34:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 417 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 391ffc46-bcb6-415a-a1f7-99d4bc3b106d