Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.11 @ 11:31:47 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (118) 118 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1088 Bonus ------- None Cogmind --------- Core Integrity 349/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Aluminum Leg High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 9 12 1 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 13 | 6 6 1 Treads 2 | 2 . . Leg 2 | . 2 . Wheel 9 | 4 4 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | 1 . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 93 | . 94 80 Engine 13 | . 13 11 Leg 1 | . 1 . Wheel 26 | . 26 33 Storage 13 | . 13 11 Processor 10 | . 10 11 Energy Gun 26 | . 27 14 Naked Turns . | . . . Heaviest Build 38 | 3 38 18 Greatest Support 40 | 40 20 30 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 4 16 8 Average Capacity 7 | 4 8 8 Most Carried 8 | 4 8 7 Average Carried 5 | 1 6 7 Final Capacity 8 | 4 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 369 | 234 135 . Remotely . | . . . Salvage Created 308 | 135 173 . Parts 30 | 10 20 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . 2 . Guns 2 | . 2 . Classes Destroyed 6 | 2 4 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 3 | 2 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Grunt 2 | . 2 . Best Kill Streak 3 | 3 2 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 322 | . 143 179 Core 84 | . 33 51 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 38 | 4 29 5 Largest 2 | 1 2 2 Hottest 80 | 40 80 80 Shots Fired 59 | 4 47 8 Gun 59 | 4 47 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 36 | . 28 8 Explosive . | . . . Electromagnetic 23 | 4 19 . Robot Hit Streak 9 | 3 9 6 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | 3 32 6 Core Hits 18 | 6 11 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 455 | 60 331 64 Guns 445 | 50 331 64 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | 10 . . Kinetic . | . . . Thermal 215 | . 151 64 Explosive . | . . . Electromagnetic 230 | 50 180 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 11 | 11 . . Targets Rammed 11 | 11 . . Kicked . | . . . Crushed . | . . . Highest Temperature 218 | . 218 48 Average Temperature 69 | . 75 33 Received Heat Transfer 108 | . 78 30 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 475 | . 325 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 134 | 15 134 56 Initial 56 | . 9 56 Average 45 | 3 61 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 5 4 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 514 | 137 342 35 Spaces Moved 420 | 115 280 25 Core 104 | 85 19 . Treads 30 | 30 . . Legs 10 | . 10 . Wheels 276 | . 251 25 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 80 Average Speed 80 | 78 81 80 Slowest Speed 160 | 160 150 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 5 39 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 526 | 149 346 31 Wait 9 | . 9 . Move 418 | 114 279 25 Hop . | . . . Pick Up 10 | 4 6 . Fast Attach 18 | 9 9 . Attach 2 | . 1 1 Detach 4 | 2 2 . Swap 2 | . 2 . Drop 14 | 5 9 . Fire 38 | 4 29 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 11 | 11 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 4) 325 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Build established: Mutant 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 515 | -9/Materials | Self-destructed Last Messages --------------- 00446_ T-07 Excavator is excavating. 00449_ U-05 Engineer lays Concrete. 00456_ T-07 Excavator destroyed. 00457_ U-05 Engineer lays Concrete. 00463_ Dropped Wheel. 00465_ Dropped Lgt. Ion Engine. 00469_ Acquired 36 matter. 00473_ Dropped Wheel. 00473_ Acquired Wheel. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 00498_ K-01 Serf collects debris. 00504_ Sml. Laser destroyed. 00509_ K-01 Serf collects debris. 00509_ Sml. Laser destroyed. 00512_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00512_ K-01 Serf collects debris. 00513_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????? #??????????????????? | | ???? ????? #??????????????????? | | ???#+##### #######????????????? | | ???# # u????????????? | | ???# # #????????????? | | ???# # a#????????????? | | ???# # ???????????? | | ???# # ???????????? | | ???# +????????????? | | ???# #????????????? | | ???# #????????????? | | ???# k #????????????? | | ???#"" """ #????????????? | | ???#"T@ l """ #????????????? | | ???#"" g """ #?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???########### #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ???????####### #?????????????? | | ???????""""" # #?????????????? | | ??????"""""" # ##????????????? | | ?????""""""" # #????????????? | | ???? """"""" + #????????????? | | ???# """"""" # #????????????? | | ???# # #????????????? | | ???# # #????????????? | | ???# # #????????????? | | ???########### #????????????? | | ?????????????#####????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSignalBlaster Manual? 0 Play Time 00:06:41 Cumulative 117.0 hours Start 2021.03.11 @ 11:21:14 End 2021.03.11 @ 11:31:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc909e63-4405-4120-bbd8-42bed2c27097