Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.14 @ 16:30:38 Player: maxwell Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (222) 222 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-689) -689 TOTAL SCORE: 873 Bonus ------- Aligned with FarCom 300 Friendly Fire -989 Cogmind --------- Core Integrity 0/250 Matter 14/300 Energy 121/125 System Corruption 1% Temperature Cool (2) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink High-capacity Matter Pod (119) YI-UF0's Bottomless Matter Pit (0) Weapon Shielding EM Pulse Gun AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit YI-UF0's Bottomless Matter Pit > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink High-capacity Matter Pod Power Shielding Weapon Shielding AWS/Autocannon Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Power Shielding Storage High-capacity Storage Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | . 4 . 1 5 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . . . 2 Treads 2 | . . . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 . 1 2 Device . | . . . . . Storage 2 | . . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 4 | . 3 . . 1 Energy Gun 3 | . 3 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . 1 . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . 1 . . 2 Highest Loss Streak 2 | . 1 . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 97 100 100 100 Engine 14 | . 14 14 14 14 Treads 15 | . . . . 25 Leg 12 | . 28 28 28 2 Storage 14 | . 14 14 14 14 Protection 13 | . 11 14 14 14 Energy Gun 26 | . 28 28 28 25 Launcher 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 48 | 11 12 12 47 48 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | . 8 8 20 20 Average Capacity 17 | . 8 8 18 20 Most Carried 15 | . 8 8 11 15 Average Carried 12 | . 6 8 9 14 Final Capacity 20 | 8 8 8 20 20 Final Carried 15 | 6 8 8 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 362 | 200 35 . . 127 Remotely . | . . . . . Salvage Created 409 | . 307 . . 102 Parts 26 | . 23 . . 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 7 | . 7 . . . Guns 6 | . 6 . . . Classes Destroyed 5 | . 5 . . . Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 4 | . 4 . . . Best Kill Streak 5 | . 5 . . . Combat Bots Only 4 | . 4 . . . Max Kills in Single Turn 2 | . 2 . . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 763 | . 423 . . 340 Core 262 | . 151 . . 111 Absorbed by Shields . | . . . . . Redirected to Shielding 2 | . 2 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 77 | . 30 . . 47 Largest 2 | . 2 . . 1 Hottest 90 | . 90 . . 40 Shots Fired 103 | . 56 . . 47 Gun 76 | . 56 . . 20 Cannon . | . . . . . Launcher 27 | . . . . 27 Special . | . . . . . Kinetic . | . . . . . Thermal 70 | . 50 . . 20 Explosive 27 | . . . . 27 Electromagnetic 6 | . 6 . . . Robot Hit Streak 7 | . 7 . . 7 Robot Miss Streak 3 | . 3 . . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 49 | . 35 . . 14 Core Hits 23 | . 16 . . 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 661 | . 491 . . 170 Guns 645 | . 491 . . 154 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic . | . . . . . Thermal 588 | . 434 . . 154 Explosive . | . . . . . Electromagnetic 57 | . 57 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . . . . 33 Shots 2 | . . . . 2 Rammed 3 | . . . . 3 Targets Rammed 7 | . . . . 7 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 328 | . 328 . . . Average Temperature 99 | . 99 . . . Received Heat Transfer 177 | . 177 . . . Effects 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 3 . . . Heat Transferred 1627 | . 1277 . . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 229 | . 229 88 . 8 Initial 88 | . . 88 . . Average 22 | . 119 88 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | . 76 100 . 100 Level 1 4 | . 23 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 11 | . 11 . . . Peak Tracking Total 4 | . 4 . . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 . 2 . Successful 2 | . . . 2 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 . 2 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 2888 | . 386 21 717 1764 Spaces Moved 906 | 1 232 18 316 339 Core . | . . . . . Treads 281 | . . . . 281 Legs 625 | 1 232 18 316 58 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 240 Average Speed 203 | 120 120 120 226 243 Slowest Speed 260 | 120 120 120 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 37 | 2 59 5 68 55 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 7 | . . . . 7 Terrain Destroyed 128 | . . . . 128 Melee . | . . . . . Projectile . | . . . . . AOE 128 | . . . . 128 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 1836 | . 282 17 318 1219 Wait 832 | . 14 . . 818 Move 901 | . 231 17 315 338 Hop . | . . . . . Pick Up 8 | . 3 . 1 4 Fast Attach 2 | . 2 . . . Attach 1 | . 1 . . . Detach . | . . . . . Swap 7 | . 1 . 1 5 Drop 1 | . . . 1 . Fire 77 | . 30 . . 47 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . . 4 Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 8) 208 | -10/Materials | Core integrity fell below 50% 287 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered Mines 388 | -10/Mines | Learned location of Storage (-9) 403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 403 | -10/Mines | Discovered new exit (range 5) 408 | -10/Mines | Entered Exiles 426 | -10/Exiles | Discovered new exit (range 15) 441 | -10/Exiles | Met 8R-AWN 458 | -10/Exiles | Met EX-HEX 542 | -10/Exiles | Met EX-DEC 583 | -10/Exiles | Learned location of Zion (-6) 757 | -10/Exiles | Met EX-BIN 794 | -10/Exiles | Aligned with FarCom system 796 | -10/Exiles | Given EX-Vault access code 856 | -10/Exiles | Opened EX-Vault 874 | -10/Exiles | Found AWS/Autocannon 927 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1089 | -10/Exiles | Discovered new exit (range 14) 1125 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1125 | -10/Exiles | Entered Mines 1273 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1375 | -9/Mines | Destroyed YI-UF0 1380 | -9/Mines | Found Prototype Storage 1403 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1584 | -9/Mines | Learned Materials terminal intel 2889 | -9/Mines | Crushed by falling debris 2889 | -9/Mines | Smashed by cave-in Last Messages --------------- 02803_ U-05 Engineer lays Concrete. 02805_ U-05 Engineer builds a Wall. 02821_ U-05 Engineer lays Concrete. 02867_ U-05 Engineer builds a Wall. 02867_ U-05 Engineer lays Concrete. 02871_ U-05 Engineer builds a Wall. 02875_ U-05 Engineer lays Concrete. 02877_ U-05 Engineer builds a Wall. 02877_ U-05 Engineer forms the Earth. 02881_ U-05 Engineer builds a Wall. 02881_ Sml. Laser destroyed. 02881_ Destroyed Sml. Laser. 02882_ U-05 Engineer lays Concrete. 02885_ U-05 Engineer builds a Wall. 02887_ The unstable cave ceiling collapses. 02887_ U-05 Engineer forms the Earth. 02889_ The unstable cave ceiling collapses. 02889_ Crushed by falling debris. 02889_ Grenade Launcher destroyed. 02889_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????????? | | ???????????????????????????########???????????? | | #####??????????????????????# ???????????? | | ##?????????????????????# ##?????????? | | ??##??????????????????# ##???????? | | ? #??????????????????## ###?????? | | " #?? ##?????????????????# #?????? | | " #??? ##????????????????# #?????? | | " ##?# ##????????????????# ##?????? | | ## #??????????????????# ###???? | | #????????????????????# # ##??? | | #??????????????????????# #??? | | #?????????????????????????## # ##?? | | #???????????????######??????### #?? | | #?????????????### #??????# #?? | | ##????????????? #??########### #??? | | # #?????????????# #?## # ##??? | | # #????????????## ### # #???? | | # ##???????????## ## ####???? | | # ############## # # # #????? | | # ## ##????? | | ## ########## ## @ ##???? | | ?## ##????????# ### #u # ## #???? | | ??####?????????# #?## #u## #### #???? | | ???????????????# #??# # ##??# #???? | | ???????????????# #??##### ##??## #???? | | ???????????????# #????#### ##??## ##???? | | ???????????????# #???????## #??## ##????? | | ???????????????# #????????# #??# ##?????? | | ???????????????# #????????# #### ##??????? | | ?? ##### #####????# ## #???????? | | ?? #????# #???????? | | ?? ######## ###### #???????? | | ???????????????????# + ##???????? | | ???????????????????# + ##????????? | | ???????????????????## ###### ##?????????? | | ????????????????????# #????## ##??????????? | | ????????????????????# #?????#######???????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????###???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreHellfireReactor Manual? 0 Play Time 00:10:41 Cumulative 371.2 hours Start 2023.07.14 @ 14:48:53 End 2023.07.14 @ 16:30:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 547 Rogue 520 Adventurer 4 Explorer 23 Win Type - Total 20 Types 14/0/2/2/1/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58e31db4-78aa-4a38-94fb-6d078a7d24af