Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 18:16:46 Player: kasaphescent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (326) 1630 Value Destroyed (19052) 19052 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (12594) 12594 TOTAL SCORE: 44116 Bonus ------- High Alert Combat Kills 4288 Follower Combat Kills 242 Entered Garrisons 200 Entered DSFs 500 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2740 Met Warlord at Research 2000 Friendly Fire -376 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (15) Energy Well (0) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Plasma Lance > --- INVENTORY -------- Centrium Leg Armored Huge Wheel Energy Well AEGIS Remote Shield GOLEM Unit GOLEM Unit GOLEM Unit Dimensional Node Initializer Disruptor Cannon Heavy Shock Bomb Launcher Tiamat Missile Launcher [Rating: 232] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Improved Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . 2 . . . . . . . 2 . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . 2 . . . . 2 . . . . . . . 2 . . 2 . . . . 2 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 6 8 12 3 16 9 11 8 3 4 10 4 8 31 3 6 2 3 3 1 . 3 4 4 5 3 12 16 Power 13 | 1 2 1 . 1 2 1 2 . . 1 . . 1 . . . . . . . . . . . . 1 . Engine 11 | 1 2 1 . 1 1 1 2 . . 1 . . 1 . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 47 | 2 2 . 2 4 . 3 . 1 2 . 2 . 5 . 2 . 3 1 . . . . 3 2 2 7 4 Treads 14 | . 2 . . 4 . 1 . . 2 . 2 . 3 . . . . . . . . . . . . . . Leg 22 | . . . . . . . . . . . . . . . 2 . 3 . . . . . 3 2 2 6 4 Wheel 11 | 2 . . 2 . . 2 . 1 . . . . 2 . . . . 1 . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 53 | 1 2 6 1 5 3 2 3 . . 6 . . 7 . 2 . . 1 1 . 1 . 1 . 1 4 6 Device 22 | . 2 1 . 1 1 . 2 . . 5 . . 1 . 1 . . 1 1 . . . 1 . 1 2 2 Storage 11 | 1 . 1 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . . 2 3 Processor 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Protection 16 | . . 2 . 4 2 2 . . . 1 . . 5 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 2 5 . 6 4 5 3 2 2 3 2 8 18 3 2 2 . 1 . . 2 4 . 3 . . 6 Energy Gun 45 | 1 2 4 . 5 3 5 1 . 2 2 1 5 8 3 . . . . . . . . . . . . 3 Energy Cannon 7 | . . 1 . . . . 1 . . . 1 1 3 . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 1 1 . 1 2 . . . . 5 . 1 1 . . . . 1 1 . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . . 1 . 1 2 . . . . . . . . 1 . 1 . . 2 Slashing Weapon 6 | . . . . . . . . . . . . . . . 1 1 . 1 . . 1 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 2 2 . 1 . . 2 . 1 2 . 2 . . 1 . . 1 . . 2 1 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 5 Parts Lost 129 | . 2 1 . 7 . 4 . . . 1 . . 19 6 . 4 1 . . . 1 2 2 1 6 41 31 Power 7 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 2 1 Propulsion 13 | . . . . . . 1 . . . . . . 4 . . 1 . . . . . . . . . 2 5 Utility 71 | . . . . 4 . 1 . . . . . . 9 2 . 2 1 . . . 1 1 1 1 4 27 17 Weapon 38 | . 2 . . 3 . 2 . . . 1 . . 4 4 . 1 . . . . . 1 1 . 1 10 8 Highest Loss Streak 28 | . 2 1 . 7 . 2 . . . 1 . . 9 4 . 2 1 . . . 1 1 1 1 2 9 28 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 97 100 99 100 92 91 90 86 92 92 88 78 78 86 83 85 85 84 85 84 84 86 87 90 79 82 Engine 4 | . 14 10 11 9 13 7 11 13 13 12 12 12 8 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 6 5 4 5 5 4 5 5 5 4 4 4 3 2 Treads 5 | . 4 22 1 18 15 15 13 7 13 12 11 12 9 . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . . 1 12 20 17 18 10 10 10 10 10 15 16 16 11 13 Wheel 4 | . 23 . 20 18 15 15 13 16 6 6 6 6 7 12 1 . . 4 5 5 5 5 1 . . 1 . Device 22 | . 11 11 11 8 10 7 15 20 20 24 25 25 11 16 21 22 22 29 29 30 29 30 26 28 28 27 26 Storage 9 | . 14 11 11 9 7 7 6 6 6 6 6 6 8 11 11 11 11 10 10 10 10 10 12 12 12 10 10 Processor 1 | . . 10 11 6 . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . 10 11 11 11 8 6 6 6 5 6 6 9 . 5 5 5 5 5 5 5 4 9 11 12 9 13 Energy Gun 5 | . 19 19 22 17 22 21 17 . 13 12 12 14 9 . . . . . . . . . . . . . . Energy Cannon 9 | . . 1 . . . . 2 6 6 6 6 4 4 16 16 15 15 15 15 15 14 15 13 11 12 9 9 Slashing Weapon 1 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 4 4 2 . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 177 | 12 15 59 99 109 117 135 146 152 146 146 139 139 155 177 174 118 118 121 135 121 126 126 127 132 132 138 123 Greatest Support 140 | 26 40 40 40 24 24 24 24 52 28 28 28 28 52 60 88 76 60 80 50 50 48 48 120 140 140 140 138 Greatest Overweight (x) 15 | . . 1 4 4 4 5 6 6 5 5 4 4 7 7 7 2 1 2 4 2 4 4 2 1 1 4 15 Average Overweight (x) 2 | . . . 3 4 4 4 5 3 5 4 4 4 3 6 1 1 1 1 2 2 2 2 1 . . 1 . Largest Inventory Capacity 25 | 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 17 | 7 8 16 24 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 11 5 Most Carried 25 | 6 8 19 24 25 25 25 25 25 25 25 25 25 25 23 24 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 16 | 2 6 9 21 23 23 24 24 24 25 24 24 24 22 21 15 14 14 14 14 15 14 14 14 14 13 10 4 Final Capacity 25 | 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 25 | 6 7 19 24 22 25 25 25 25 25 24 25 25 23 23 15 14 15 15 15 15 15 15 15 14 15 3 3 Class Distribution -------------------- 63% | Golem 20% | Tank 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Garrison Golem | -5/Factory Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Golem | -2/Testing Golem | -1/Access Golem | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 3022 | 227 129 120 49 263 20 190 80 192 . 263 46 63 288 288 60 65 25 30 10 26 53 101 48 50 30 81 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22434 | . 266 991 . 653 24 646 931 820 . 269 . . 1218 171 325 1758 513 523 92 394 1231 364 927 374 2289 4905 2750 Parts 880 | . 12 60 . 22 1 26 30 . . 9 . . 22 9 19 82 14 32 6 18 24 12 48 12 87 225 110 Haulers Intercepted 6 | . 1 . . 2 . . . . . . . . . . . . 1 1 . . . . . . 1 . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . . . . 10 . . . . 6 31 . 8 . . . . . Prevented 15 | . . . . . . . . . . 9 . . . 3 . . . . . 1 . 2 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 337 | . 7 21 . 8 . 11 11 3 . 4 . . 55 4 4 38 7 5 1 7 18 5 10 5 19 59 35 Melee 23 | . . . . . . . . . . . . . 6 . . 1 . 1 . 1 . . . . 2 10 2 Guns 49 | . 7 16 . 7 . 8 1 . . . . . 7 2 . . . . . . . . . . . . 1 Cannons 193 | . . 2 . . . . 5 . . 4 . . 7 2 4 33 7 4 1 6 7 4 10 5 17 48 27 AOE 46 | . . 2 . 1 . 1 1 3 . . . . 27 . . 4 . . . . 6 1 . . . . . Classes Destroyed 27 | . 3 4 . 2 . 1 2 1 . . . . 5 1 . . 1 . . 1 2 . . 1 . 2 1 Worker 4 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Builder 9 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 3 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 6 | . 1 . . 2 . . . . . . . . . . . . 1 1 . . . . . . 1 . . Recycler 9 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 4 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 12 | . . 4 . . . . 1 . . . . . . . 1 . . 1 . . . . 3 . . . 2 Swarmer 52 | . 3 6 . . . 3 . . . . . . . 3 . 19 . . . 2 1 1 3 . . 6 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 118 | . 4 11 . 6 . 7 6 . . 3 . . . . 3 12 4 . . 1 6 1 . . 12 26 16 Brawler 10 | . . . . 1 . . . . . 1 . . . . . 2 . . . 1 3 . . . 1 . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 26 | . . 4 . 1 . . . . . . . . . . . 4 1 4 . 1 . . 2 . 3 2 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 5 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . Hunter 21 | . . . . . . . 2 . . . . . . . . . . . . . 1 2 2 1 . 11 2 Programmer 24 | . . . . . . . . . . . . . . . . . 2 1 . 1 . . 2 . 3 10 5 Heavy 5 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 1 Behemoth 6 | . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 1 . . . . Compactor 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . Z-Technician 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 48 | . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 40 | . 3 4 . 4 1 4 5 3 . 4 . . 40 3 4 6 4 2 1 4 10 2 3 2 8 12 5 Combat Bots Only 39 | . 3 4 . 3 . 4 5 3 . 4 . . 39 3 4 6 4 2 1 4 10 2 3 2 5 11 5 Max Kills in Single Turn 21 | . 1 2 . 2 1 1 1 1 . 1 . . 21 2 1 3 1 1 1 1 4 1 1 1 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 19 | . . 1 . 1 . 1 1 1 . . . . 19 . . 3 . . . . 3 1 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Damage Taken 31029 | . 511 618 . 949 50 864 394 . . 118 74 . 3643 1113 527 1668 603 208 389 491 935 667 849 252 1412 8192 6502 Core 3270 | . 246 49 . 72 . 79 . . . 15 9 . 346 37 62 81 29 . 41 87 102 139 100 50 107 510 1109 Absorbed by Shields 361 | . . . . . 19 16 . . . 35 28 . 147 . . 16 . . 100 . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . . . . . . . 28 . . . . . . . . 62 . . . . . . Core Remaining (%) 74 | 100 1 . 87 86 . 88 . . . . . . . 52 . . 82 . . . . 67 92 . 89 . . Volleys Fired 771 | . 45 54 . 30 5 23 26 5 . 8 1 1 55 20 10 72 19 14 7 15 33 24 31 17 45 140 71 Largest 3 | . 2 2 . 2 3 3 3 2 . 3 3 1 3 3 3 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 289 | . 105 100 . 113 177 165 185 78 . 191 191 61 289 171 75 50 50 75 75 75 75 75 75 75 75 75 150 Shots Fired 1665 | . 72 98 . 59 11 68 78 11 . 26 2 1 117 42 22 134 38 29 18 36 62 46 85 42 116 271 181 Gun 473 | . 72 88 . 59 9 68 59 . . 18 2 1 78 10 . . . . . . . . . . . . 9 Cannon 1150 | . . 10 . . . . 19 . . 8 . . 23 32 22 132 38 29 18 36 58 41 85 42 116 271 170 Launcher 32 | . . . . . 2 . . 11 . . . . 6 . . 2 . . . . 4 5 . . . . 2 Special 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Kinetic 21 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1238 | . 51 20 . 11 8 . . . . 3 1 1 51 34 22 132 38 29 18 36 58 41 85 42 116 271 170 Explosive 23 | . . . . . 2 . . 11 . . . . 6 . . 2 . . . . . . . . . . 2 Electromagnetic 373 | . . 78 . 48 1 68 78 . . 23 1 . 50 8 . . . . . . 4 5 . . . . 9 Robot Hit Streak 61 | . 10 11 . 9 6 16 14 14 . 9 . . 17 14 18 17 15 21 38 42 19 26 20 10 24 61 32 Robot Miss Streak 6 | . 4 2 . 2 . 3 1 1 . 1 . . 6 3 1 5 2 1 . 1 2 3 2 2 1 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 1 4 . 1 . 5 1 . . . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1284 | . 45 68 . 40 2 48 65 8 . 20 . . 84 29 20 95 30 24 17 33 43 34 56 28 95 239 161 Core Hits 669 | . 16 35 . 19 1 23 27 5 . 8 . . 117 8 9 47 10 11 3 7 45 15 26 15 44 114 64 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 7 Critical Strikes 21 | . . . . 2 . 2 2 . . . . . 4 . . . . . . 1 . . . . . 3 7 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 7 | . . . . 1 . 2 2 . . . . . 2 . . . . . . . . . . . . . . Smash 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 7 Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 186 | . . . . . . . . . . 1 . 6 22 . 3 18 2 7 . 6 5 . 3 . 9 54 50 Impact 79 | . . . . . . . . . . 1 . 6 22 . . . . . . . . . . . . . 50 Slashing 44 | . . . . . . . . . . . . . . . 3 18 2 7 . 6 5 . 3 . . . . Piercing 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 54 . Sneak Attacks 11 | . . . . . . . . . . . . . 1 . 2 . 1 1 . . . . 1 . 1 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56993 | . 474 1454 . 977 40 1046 1516 1274 . 468 . . 4222 1242 1031 4889 1645 1200 716 1472 3902 1631 2587 1179 4621 11509 7898 Guns 5762 | . 474 1009 . 740 40 991 953 . . 230 . . 973 150 . . . . . . . . . . . . 202 Cannons 38778 | . . 208 . . . . 449 . . 238 . . 558 1092 794 4184 1447 1056 716 1219 2099 1474 2394 1179 4362 9704 5605 Explosions 7055 | . . 236 . 237 . 55 114 1274 . . . . 2202 . . 391 111 . . . 1803 157 . . . . 475 Melee 5323 | . . . . . . . . . . . . . 439 . 237 314 87 144 . 253 . . 179 . 259 1805 1606 Ramming 75 | . . 1 . . . . . . . . . . 50 . . . . . . . . . 14 . . . 10 Kinetic 108 | . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 41798 | . 366 377 . 365 20 55 114 . . 40 . . 1897 1145 794 4184 1447 1056 716 1219 3053 1474 2394 1179 4362 9704 5837 Explosive 3104 | . . . . . . . . 1274 . . . . 1085 . . 391 111 . . . . . . . . . 243 Electromagnetic 6585 | . . 1076 . 612 20 991 1402 . . 428 . . 751 97 . . . . . . 849 157 . . . . 202 Impact 2045 | . . . . . . . . . . . . . 439 . . . . . . . . . . . . . 1606 Slashing 1214 | . . . . . . . . . . . . . . . 237 314 87 144 . 253 . . 179 . . . . Piercing 2064 | . . . . . . . . . . . . . . . . . . . . . . . . . 259 1805 . Highest Corruption 27 | . . . . 4 1 1 1 18 18 18 18 18 7 7 . . . . . 3 7 7 2 . . 5 27 Average Corruption 7 | . . . . 3 1 1 1 11 18 18 18 18 7 7 . . . . . 2 3 7 1 . . 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Effects 207 | . . . . 6 2 3 . 6 7 29 18 4 10 27 . . . . . 9 . 18 7 . . 26 35 Message Errors 48 | . . . . 4 . . . . 1 5 4 1 1 8 . . . . . 3 . 5 1 . . 9 6 Matter Fused 56 | . . . . 1 . 1 . 1 . 11 5 1 3 5 . . . . . 4 . 4 1 . . 5 14 Heat Flow Errors 25 | . . . . . . 2 . . 4 2 1 . 2 3 . . . . . . . 3 1 . . 4 3 Energy Discharges 21 | . . . . . 1 . . . 1 2 1 . 1 3 . . . . . 1 . 3 2 . . 1 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 19 | . . . . . 1 . . 2 1 3 3 1 2 1 . . . . . . . 3 . . . . 2 Data Loss (major) 11 | . . . . . . . . . . 2 1 1 . 2 . . . . . . . . 1 . . 3 1 Misfires 11 | . . . . 1 . . . 1 . 2 . . 1 4 . . . . . . . . . . . 2 . Alerts 4 | . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2262 | . . 20 . 3 . . 1 . . 29 . . 132 14 104 239 109 76 . 96 100 29 84 . 258 523 445 Projectiles 1102 | . . . . . . . 1 . . 29 . . . 14 3 171 86 6 . 71 44 29 44 . 188 364 52 Explosions 203 | . . 20 . 3 . . . . . . . . 55 . . 26 23 . . . 56 . . . . . 20 Melee 957 | . . . . . . . . . . . . . 77 . 101 42 . 70 . 25 . . 40 . 70 159 373 Knockbacks 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Impact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 293 | . . 26 . 47 23 . . . . . . . 102 . . 33 45 . . . 15 . . . . . 2 Shots 11 | . . 1 . 2 1 . . . . . . . 3 . . 1 1 . . . 1 . . . . . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . 80 25 . 189 126 367 225 . 195 347 483 . 537 237 . . . . . . . 200 148 . . 144 142 Average Temperature 104 | . 27 11 . 80 55 106 54 . 92 134 210 . 201 75 . . . . . . . 89 108 . . 53 76 Received Heat Transfer 5318 | . 213 216 . 531 . 162 45 . . 51 . . 464 84 180 522 165 18 30 27 126 54 81 9 279 1152 909 Effects 9 | . . . . . . 1 . . . 1 2 . 5 . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . 1 . . . 2 4 . . . . . 5 . . . . . . . 2 . . . . . 1 Combat Hostiles 15 | . . 1 . . . 2 4 . . . . . 5 . . . . . . . 2 . . . . . 1 Parts Fried 54 | . . 9 . . . 11 18 . . . . . 5 . . . . . . . 2 . . . . . 9 Impact Corruptions 17 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 13 Robots Melted 5 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . Parts Melted 35 | . 1 1 . . . . . . . . . . . 1 1 . 3 . 1 1 6 . . . 8 7 5 Heat Transferred 32275 | . 860 725 . 483 37 50 100 . . 74 . . 8920 698 425 2200 750 575 425 700 2036 825 1325 559 2325 5175 3008 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . 5 . 4 . 1 1 . . . . . 1 . . . . . . . 3 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Peak Influence 1643 | . 187 425 165 169 81 252 367 116 81 . . . . . 167 1643 1079 713 . . . . 311 277 471 1216 1303 Initial 862 | . . 78 165 64 76 9 132 75 81 . . . . . . 8 862 443 . . . . . 174 155 210 739 Average 483 | . 130 153 165 95 64 132 169 99 81 . . . . . 21 889 920 607 . . . . 81 93 336 846 1068 Maximum Alert Level 5 | . . 2 . . . 1 1 . . . . . . . . 5 3 3 . . . . 1 1 2 4 4 Low Security (%) 43 | 100 100 79 100 100 100 76 71 100 100 . . . . . 100 10 . . . . . . 81 90 2 . . Level 1 12 | . . 13 . . . 23 28 . . . . . . . . 11 . . . . . . 18 9 81 6 . Level 2 13 | . . 7 . . . . . . . . . . . . . 19 . 98 . . . . . . 15 30 . Level 3 16 | . . . . . . . . . . . . . . . . 22 100 1 . . . . . . . 22 59 Level 4 14 | . . . . . . . . . . . . . . . . 35 . . . . . . . . . 39 40 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 3 . . . 1 5 . . . . . . . 3 . 3 1 . . . . 3 4 6 15 8 Investigation 10 | . 1 . . . . . 1 . . . . . . . 2 . . . . . . . 1 1 1 3 . Extermination 14 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . 2 5 3 Reinforcement 20 | . 2 3 . . . 1 3 . . . . . . . 1 . . . . . . . 1 3 2 2 2 Assault 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 4 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 21 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 10 1 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 475 | . 13 29 . 10 . 13 12 4 . 5 . . 64 5 7 39 8 10 1 14 47 6 15 16 28 76 53 Peak Tracking Total 37 | . 5 4 . 3 . 4 3 3 . 4 . . 37 4 3 5 4 3 1 8 13 3 3 8 6 7 12 Tactical Retreats 24 | . . 2 . 1 . . 1 1 . . . . 2 . 1 2 . . . 4 1 . . . . 5 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 22 | . 1 . . . 1 1 2 . . . 2 . . . . 7 . 3 . . . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 1 . . . 2 . . . . . 1 10 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 38 | . . 1 . 3 . 1 . . . . 1 . 3 1 . 6 2 5 . . 2 . 2 1 2 6 2 Max in Single Turn 5 | . . 1 . 2 . 1 . . . . 1 . 1 1 . 1 1 5 . . 1 . 2 1 1 1 1 Garrison Access 7 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 2 1 1 . Garrison Relay 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 40 | . 3 1 . 1 2 . 2 . 1 . 1 . . . 3 1 1 4 2 . . . 4 . 3 8 3 Terminals 27 | . 3 1 . . 2 . 1 . . . . . . . 1 1 1 1 1 . . . 3 . 2 7 3 Fabricators 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . 1 . 1 . . . . . 1 . . 1 . . . . 1 . 1 1 . Total Hacks 86 | . 5 3 . 1 9 . 4 . 3 . 1 . . . 8 1 1 10 2 . . . 7 . 9 17 5 Successful 27 | . 2 1 . . 1 . . . 1 . 1 . . . 5 1 . 5 2 . . . 1 . 4 2 1 Failed 59 | . 3 2 . 1 8 . 4 . 2 . . . . . 3 . 1 5 . . . . 6 . 5 15 4 Catastrophic 22 | . 1 . . 1 1 . 1 . . . . . . . . . 1 3 . . . . 2 . 2 8 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . . . 4 . . . . . 1 . . . 1 . . 4 . . . . 3 . 1 4 3 Terminals 59 | . 5 3 . . 9 . 2 . . . . . . . 3 1 1 1 1 . . . 5 . 8 15 5 Fabricators 8 | . . . . . . . . . . . . . . . 2 . . 6 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . 1 . . 2 . 3 . . . . . 3 . . 3 . . . . 2 . 1 2 . Terminal Hacks 15 | . 2 1 . . 1 . . . . . 1 . . . 1 1 . 1 2 . . . . . 2 2 1 Record 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Open Door 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . Open DSF 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . Terminals 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . . 1 2 . 2 . 1 . . . . . 3 . 1 2 . . . . 3 . 2 7 3 Full Trace Events 7 | . . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . . . . . . . . . 16 . . . . . . . 9 . 1 . Machine Destruction 19 | . . . . . . . . . . . . . . . . 16 . . . . . . . 2 . 1 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 9 | . . . . . 1 . 3 . . . . . . . 2 . . . . . . 1 . 2 . . . Largest Group 3 | . . . . . 1 . 3 . . . . . . . 2 2 . . . . . 1 . 1 . . . Highest-Rated Group 93 | . . . . . 12 . 93 . . . . . . . 82 82 . . . . . 64 . 82 . . . Highest-Rated Ally 82 | . . . . . 12 . 31 . . . . . . . 41 41 . . . . . 64 . 82 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . 25 . . . . . . . . 17 . . . . . 3 . 5 . . . Total Damage 1064 | . . . . . . . 338 . . . . . . . . 585 . . . . . 85 . 56 . . . Kills 7 | . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 23586 | 54 361 1584 361 641 503 357 819 141 153 689 431 1580 1226 907 596 2120 691 737 991 474 1101 634 736 1058 976 2366 1299 Spaces Moved 11070 | 45 221 624 227 333 298 152 400 80 84 392 261 965 512 368 277 865 338 490 252 244 627 263 380 674 344 673 681 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 673 | . 35 624 14 . . . . . . . . . . . . . . . . . . . . . . . . Legs 4139 | . . . . . . . . . . . . . 26 10 270 865 338 26 1 94 . . 225 674 344 586 680 Wheels 6256 | 44 186 . 213 333 298 152 400 80 84 392 261 965 486 358 7 . . 464 251 150 627 263 155 . . 87 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 150 150 150 150 165 123 175 160 160 160 108 180 180 180 180 130 130 130 115 130 130 127 135 104 105 Average Speed 155 | 87 101 211 155 150 150 163 168 147 175 160 160 160 163 194 181 182 180 132 131 160 130 130 160 136 138 147 116 Slowest Speed 800 | 90 160 240 240 150 150 165 180 180 175 175 160 160 270 210 226 235 180 180 210 210 160 160 182 182 186 210 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 42 57 50 29 10 89 14 75 3 70 36 82 73 54 7 60 12 18 50 45 78 49 19 27 41 17 30 Regions Visited 27 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 . . . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . 2 . . . . . . 2 2 1 . 1 . . . . 2 1 . 2 . . . . . Spaces Dug 42 | . . . . . 9 . . . . 1 . 3 . . . 2 . 3 . . 2 . 9 . 6 3 4 Terrain Destroyed 482 | . . 13 . 3 9 2 5 100 . 1 . 3 . 5 4 57 13 67 1 8 16 10 25 11 22 35 72 Melee 19 | . . . . . . . . . . 1 . 3 . . . 2 . 3 . . 1 . . . 4 2 3 Projectile 179 | . . . . . . . . . . . . . . 5 4 18 4 5 1 8 2 8 25 11 18 33 37 AOE 284 | . . 13 . 3 9 2 5 100 . . . . . . . 37 9 59 . . 13 2 . . . . 32 Terrain Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp War Pro Res Res Tes Acc Com Total 15730 | 56 292 788 233 432 350 218 493 91 88 431 276 990 754 529 349 1251 383 540 903 287 847 513 437 775 740 1730 954 Wait 3104 | . 10 69 . 22 1 1 34 . 1 14 2 2 111 129 37 249 13 20 629 21 169 213 14 71 327 826 119 Move 11044 | 44 220 623 226 332 297 151 400 79 83 391 260 964 511 367 277 863 337 489 251 243 626 262 379 673 343 672 681 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 6 3 18 4 16 9 10 10 2 . 3 4 1 8 5 . 3 3 2 2 1 2 2 1 1 4 5 3 Fast Attach 75 | 6 2 7 . 2 2 5 4 . . 3 . 5 3 . 5 . 1 2 1 . 2 2 3 3 2 5 10 Attach 58 | . 3 1 . 10 2 5 3 1 . 4 2 . 16 3 . . . 1 . . . . . . . 5 2 Detach 80 | . 1 1 . 2 1 1 2 . . . . 2 7 2 5 6 2 1 10 . 6 4 . 3 4 13 7 Swap 67 | . 3 4 3 4 5 1 1 2 4 4 2 3 12 . 1 2 2 . . . 1 2 1 2 1 3 4 Drop 151 | . 5 10 . 14 8 13 13 2 . 3 5 6 8 3 11 4 4 4 3 1 3 4 4 5 5 7 6 Fire 771 | . 45 54 . 30 5 23 26 5 . 8 1 1 55 20 10 72 19 14 7 15 33 24 31 17 45 140 71 Melee 186 | . . . . . . . . . . 1 . 6 22 . 3 18 2 7 . 6 5 . 3 . 9 54 50 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . 8 . . . . . . . . . 34 . . . . . . . . . . . Rewire 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Core integrity fell below 50% 343 | -10/Materials | Core integrity fell below 20% 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Utility x2 730 | -9/Materials | Discovered new exit (range 3) 1623 | -9/Materials | Discovered new exit (range 10) 1972 | -9/Materials | Discovered new exit (range 12) 2000 | -9/Materials | Entered Mines 2072 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2149 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2152 | -9/Mines | Found Prototype Device 2260 | -9/Mines | Learned Materials security intel 2341 | -9/Mines | Discovered new exit (range 10) 2345 | -9/Mines | Assembled infested the area 2361 | -9/Mines | Entered Materials 2361 | -8/Materials | Evolved 2 slots: Propulsion x2 2884 | -8/Materials | Lost 7 parts (4u3w) 2942 | -8/Materials | Discovered new exit (range 9) 3002 | -8/Materials | Entered Factory 3002 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3285 | -7/Factory | Build established: Tank 3483 | -7/Factory | Identified exit to DSF 3505 | -7/Factory | Entered DSF 3547 | -7/DSF | Additional patrols routed to DSF 3771 | -7/DSF | Sterilization system engaged 3791 | -7/DSF | Ambient heat levels rising (+10) 3806 | -7/DSF | Ambient heat levels rising (+10) 3821 | -7/DSF | Ambient heat levels rising (+10) 3834 | -7/DSF | Discovered new exit (range 16) 3836 | -7/DSF | Ambient heat levels rising (+10) 3851 | -7/DSF | Ambient heat levels rising (+10) 3862 | -7/DSF | Entered Factory 3862 | -6/Factory | Evolved 2 slots: Utility x2 4237 | -6/Factory | Allied Derelicts emerged from ambush trap array 4681 | -6/Factory | Sucked down chute 4681 | -6/Factory | Entered Waste 4696 | -6/Waste | EMP discharged 4696 | -6/Waste | System corruption reached 10% 4742 | -6/Waste | Spotted C-40 Crusher 4749 | -6/Waste | Spotted C-40 Crusher 4749 | -6/Waste | Destroyed C-40 Crusher 4752 | -6/Waste | Destroyed C-40 Crusher 4756 | -6/Waste | Spotted C-40 Crusher 4759 | -6/Waste | Destroyed C-40 Crusher 4777 | -6/Waste | Spotted C-40 Crusher 4796 | -6/Waste | EMP discharged 4810 | -6/Waste | Discovered new exit (range 11) 4822 | -6/Waste | Entered Factory 4954 | -6/Factory | Discovered new exit (range 11) 4975 | -6/Factory | Entered Lower Caves 4985 | -6/Lower Caves | Met a Warlord Commander 4986 | -6/Lower Caves | Learned location of Warlord (-4) 5031 | -6/Lower Caves | Found Encrypted Comm Array 5095 | -6/Lower Caves | Identified Exp. Sensor Array 5117 | -6/Lower Caves | Found Alien Artifact 5117 | -6/Lower Caves | Identified Core Expander 5117 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 5599 | -6/Lower Caves | Encountered a Warlord checkpoint 5605 | -6/Lower Caves | Discovered new exit (range 14) 5629 | -6/Lower Caves | Learned 4 Factory zone layouts 5664 | -6/Lower Caves | Entered another Lower Caves area 5958 | -6/Lower Caves | Identified exit to Factory 5989 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6014 | -6/Lower Caves | Found Prototype Special Weapon 6025 | -6/Lower Caves | Spotted B-75 Beast 6052 | -6/Lower Caves | Discovered new exit (range 11) 6095 | -6/Lower Caves | Entered Zion 6152 | -6/Zion | Discovered new exit (range 15) 6221 | -6/Zion | System corruption cleaned by Quarantine Array 6395 | -6/Zion | Build established: Mutant 6712 | -6/Zion | Build established: Tank 7220 | -6/Zion | Given A8's code to call for help 7302 | -6/Zion | Discovered new exit (range 4) 7305 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7637 | -6/Zion | Identified Molecular Deconstructor 7675 | -6/Zion | Entered Deep Caves 7777 | -6/Deep Caves | Attacked by Z-Imprinter 7826 | -6/Deep Caves | Destroyed Z-Imprinter 7844 | -6/Deep Caves | Lost 3 parts (3u) 7896 | -6/Deep Caves | Z-Facility disabled 8137 | -6/Deep Caves | Discovered new exit (range 14) 8330 | -6/Deep Caves | Spotted as-01195 8344 | -6/Deep Caves | Destroyed as-01195 8425 | -6/Deep Caves | Spotted as-25054 8436 | -6/Deep Caves | Destroyed as-25054 8465 | -6/Deep Caves | Found Prototype Energy Cannon 8465 | -6/Deep Caves | Identified Firepult 8495 | -6/Deep Caves | Triggered Deep Caves wall 8495 | -6/Deep Caves | Spotted AS-39187 8495 | -6/Deep Caves | Spotted AS-11669 8502 | -6/Deep Caves | Destroyed AS-11669 8530 | -6/Deep Caves | Exposed GOLEM chamber 8547 | -6/Deep Caves | Lost 9 parts (2p1n4u2w) 8551 | -6/Deep Caves | Destroyed 39 combat bots 8558 | -6/Deep Caves | Destroyed AS-39187 8608 | -6/Deep Caves | Found GOLEM Unit 8613 | -6/Deep Caves | Found GOLEM Unit 8619 | -6/Deep Caves | Found GOLEM Unit 8626 | -6/Deep Caves | Found GOLEM Unit 8629 | -6/Deep Caves | Found GOLEM Unit 8630 | -6/Deep Caves | Lost 6 parts (3n1u2w) 8891 | -6/Deep Caves | Build established: Golem 8901 | -6/Deep Caves | Entered Proximity Caves 9040 | -5/Proximity Caves | Lost 4 parts (4w) 9235 | -5/Proximity Caves | Spotted B-75 Beast 9299 | -5/Proximity Caves | Destroyed B-75 Beast 9325 | -5/Proximity Caves | Learned Factory emergency access door positions 9766 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9797 | -5/Proximity Caves | Found Alien Artifact 9808 | -5/Proximity Caves | Entered Factory 9808 | -5/Factory | Evolved 2 slots: Utility x2 10026 | -5/Factory | Identified exit to Upper Caves 10150 | -5/Factory | Discovered new exit (range 12) 10300 | -5/Factory | Fabricated H-66 Slayer? 10404 | -5/Factory | Identified exit to Garrison 10404 | -5/Factory | Entered Garrison 10404 | -5/Garrison | Accompanied by 2 allies 10424 | -5/Garrison | Triggered checkpoint 10615 | -5/Garrison | Garrison Relay disabled 10622 | -5/Garrison | Triggered checkpoint 10770 | -5/Garrison | Spotted B-75 Beast 10790 | -5/Garrison | Triggered checkpoint 10818 | -5/Garrison | Garrison Relay disabled 10870 | -5/Garrison | Destroyed B-75 Beast 10878 | -5/Garrison | Triggered checkpoint 11087 | -5/Garrison | Discovered new exit (range 10) 11252 | -5/Garrison | Triggered checkpoint 11340 | -5/Garrison | Garrison Relay disabled 11464 | -5/Garrison | Spotted B-90 Cyclops 11492 | -5/Garrison | Discovered new exit (range 9) 11544 | -5/Garrison | Triggered checkpoint 11574 | -5/Garrison | Garrison Relay disabled 11660 | -5/Garrison | Triggered checkpoint 11760 | -5/Garrison | Garrison Relay disabled 11764 | -5/Garrison | Triggered checkpoint 11888 | -5/Garrison | Triggered checkpoint 11956 | -5/Garrison | Discovered new exit (range 11) 12362 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12524 | -5/Garrison | Entered Factory 13124 | -5/Factory | First assault squad dispatched 13179 | -5/Factory | Discovered new exit (range 15) 13215 | -5/Factory | Entered another Factory area 13215 | -4/Factory | Evolved 2 slots: Utility x2 13356 | -4/Factory | Found Prototype Slashing Weapon 13356 | -4/Factory | Identified Vibroblade 13939 | -4/Factory | Discovered new exit (range 11) 13952 | -4/Factory | Entered Upper Caves 14165 | -4/Upper Caves | Spotted B-86 Titan 14196 | -4/Upper Caves | Destroyed B-86 Titan 14413 | -4/Upper Caves | Discovered new exit (range 9) 14943 | -4/Upper Caves | Entered another Upper Caves area 14945 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15387 | -4/Upper Caves | Discovered new exit (range 8) 15417 | -4/Upper Caves | Entered Warlord 15461 | -4/Warlord | System corruption cleaned by Quarantine Array 15968 | -4/Warlord | Met Warlord 15993 | -4/Warlord | Warlord's base attacked by MAIN.C 16101 | -4/Warlord | Spotted B-86 Titan 16343 | -4/Warlord | Warlord forces counterattacked 16350 | -4/Warlord | Spotted Striker 16350 | -4/Warlord | Spotted B-86 Titan 16355 | -4/Warlord | Destroyed B-86 Titan 16422 | -4/Warlord | Spotted B-90 Cyclops 16422 | -4/Warlord | Spotted Striker 16422 | -4/Warlord | Spotted B-86 Titan 16429 | -4/Warlord | Spotted Striker 16438 | -4/Warlord | Destroyed Striker 16461 | -4/Warlord | Discovered new exit (range 15) 16497 | -4/Warlord | Spotted Striker 16497 | -4/Warlord | Spotted Striker 16501 | -4/Warlord | Destroyed Striker 16505 | -4/Warlord | Destroyed Striker 16518 | -4/Warlord | Entered Proximity Caves 16526 | -3/Proximity Caves | Destroyed 10 combat bots 16684 | -3/Proximity Caves | Spotted B-86 Titan 16712 | -3/Proximity Caves | Destroyed B-86 Titan 16724 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16923 | -3/Proximity Caves | Discovered new exit (range 11) 17152 | -3/Proximity Caves | Entered Research 17152 | -3/Research | Evolved 2 slots: Utility x2 17725 | -3/Research | Spotted B-86 Titan 17738 | -3/Research | Destroyed B-86 Titan 17868 | -3/Research | Discovered new exit (range 10) 17888 | -3/Research | Entered another Research area 17888 | -2/Research | Warlord forces began assault on 0b10 17888 | -2/Research | Evolved 2 slots: Utility x2 17913 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 17913 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 17945 | -2/Research | Found Prototype Launcher 17945 | -2/Research | Identified Hellfire Missile Launcher 17998 | -2/Research | Research machine network offline 18061 | -2/Research | Met up with Warlord 18413 | -2/Research | Borebot progress halted 18775 | -2/Research | Borebot progress halted 18782 | -2/Research | Spotted Striker 18785 | -2/Research | Spotted Striker 18786 | -2/Research | Spotted Striker 18787 | -2/Research | Spotted OB-WWD(B) 18787 | -2/Research | Spotted Striker 18795 | -2/Research | Destroyed OB-WWD(B) 18802 | -2/Research | Destroyed Striker 18893 | -2/Research | Spotted Striker 18897 | -2/Research | Destroyed Striker 18917 | -2/Research | Discovered new exit (range 15) 18946 | -2/Research | Entered Testing 19587 | -2/Testing | Discovered new exit (range 13) 19672 | -2/Testing | Found Prototype Device 19672 | -2/Testing | Identified AEGIS Remote Shield 19696 | -2/Testing | First assault squad dispatched 19922 | -2/Testing | Entered Access 19922 | -1/Access | Evolved 2 slots: Utility x2 20015 | -1/Access | Garrison activated, responded to threat 20168 | -1/Access | Lost 9 parts (1p1n5u2w) 20177 | -1/Access | Destroyed 7 combat bots 20368 | -1/Access | Lost 4 parts (4u) 20723 | -1/Access | Destroyed 11 combat bots 20978 | -1/Access | Lost 3 parts (1u2w) 21117 | -1/Access | Lost 4 parts (3u1w) 21224 | -1/Access | Lost 3 parts (1n2u) 21593 | -1/Access | Identified Dimensional Node Initializer 21593 | -1/Access | Initialized slip node 21627 | -1/Access | Lost 9 parts (7u2w) 21704 | -1/Access | Discovered new exit (range 10) 21705 | -1/Access | Spotted B-99 Colossus 21706 | -1/Access | Spotted B-99 Colossus 22172 | -1/Access | First assault squad dispatched 22288 | -1/Access | Entered Command 22574 | -1/Command | First assault squad dispatched 22627 | -1/Command | Spotted B-99 Colossus 23343 | -1/Command | System corruption reached 10% 23459 | -1/Command | Core integrity fell below 50% 23533 | -1/Command | Core integrity fell below 20% 23584 | -1/Command | Released all parts (5) 23587 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23558_ Gamma Rifle destroyed. 23559_ The unstable cave ceiling collapses. 23559_ K-01 Serf collects debris. 23563_ Penetrated by Slug. 23563_ Slug penetrates Wall. 23564_ Asb. Flux Generator integration complete. 23565_ GOLEM Unit beginning Asb. Alloy Leg integration. 23565_ H-88 Terminator destroyed. 23566_ Wall collapses. 23566_ P-80 Master resets K-01 Serf, system corruption cleaned. 23571_ 0TO0&S 5ANJR8H78&#D3L 23571_ The unstable cave ceiling collapses. 23572_ ALERT: Significant disruption in Zone 4O, assault force dispatched. 23580_ GOLEM Unit destroyed. 23584_ Gamma Rifle destroyed. 23584_ Released Asb. Nanovents. 23584_ Released Asb. Biocell Array. 23584_ Released Asb. Flux Generator. 23584_ Released Myomer Leg. 23584_ Released Asb. Alloy Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ???????????????????????????????????????#######? ?? | | ???????????????????????????????????????# ? ?? | | ???????????????????????????????????????# * # #? | | ???????????????????????????????????????# # ## | | ????????#############??????????????????# # # | | ????????# ## #?###?##???????????#= # # | | ??????### #? ? ????????????# # # | | ??????? # #? ????????????# % # # | | ??????? % ## ?????????????# # # | | ???????? # # ?????????????? # # # | | ?????????# " =% [ # ??????????????? # + + | | ?????????# "*%=[%= %###????????????? # # # | | ?????????## [ = ##=%"########???### ######## ## | | ?????????# % = %%=%!/* ^ | | ?????????# ! !="############## #### ### | | ????????### #% # "=#?#= #?# #??# #?# | | ????????# %% # #?# #?# #??# #?# | | ????????# % # #?# #?# #??# #?# | | ????????# " " # #?# ### #### #?# | | ????????# ""T"" # #########+### "# #?# | | ????????# "" "" # p @ !!!#% #?# # | | ????????# ; p *!%!;" #?##### | | ????????# # !!!;" #? # | | ????????# "" ####+######+### #" #? # | | ????????# """" #? ?? ###+#### # # | | ????????# = """" ## = # # ?# # # | | ????????# "" ## # # ## + ***# | | ????????# ## # # #" # ***# | | ????????# ! /## # # ## # ** # | | ????????####?######### # # ## #?##### | | ?????????????????????# ######## ## #?????? | | ?????????????????????# #?????? ## #?????? | | ?????????????????????# #??????# ##[#?????? | | ?????????????????????# #??????########%#?????? | | ?????????????????????# #??????????????!??????? | | ?????????????????????# #??????????????%??????? | | ?????????????????????#######??????????????=??????? | | ??????????????????????????????????????????"??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 45 Energy Capacity 2450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 20 Armor Coverage 775 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Enh. Optical Array | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Force Field | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- Boltbath Deconstruction Full Golem Challenges ------------ None Game ------ Seed InsulationMediumCleaver Manual? 0 Play Time 02:30:35 Cumulative 344.3 hours Start 2023.04.10 @ 19:58:17 End 2023.04.11 @ 18:16:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 23 Types 20/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7537d78a-2be4-4260-96c6-fb6d03308807