Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 14:55:21 // Halloween2019/Abominations Player: TBExtent Result: Destroyed by Lesser Abomination with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (220) 220 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1195 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 30/100 System Corruption 5% Temperature Cool (9) Movement Walking (210) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Light Treads Light Treads Compact Wheel Compact Wheel Cooling System Cooling System Cooling System Cooling System Improved EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Compact Wheel Cooling System Cooling System Cooling System Cooling System Improved EM Shotgun Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | . 2 12 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . . 6 Energy Gun 2 | . . 2 Energy Cannon 2 | . . 2 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 5 | . . 5 Utility . | . . . Weapon 8 | . . 8 Highest Loss Streak 14 | . . 14 Average Slot Usage (%) 94 | . 92 96 Engine 11 | . 14 9 Leg 30 | . 28 32 Storage 28 | . 21 33 Energy Gun 11 | . 14 9 Ballistic Gun 11 | . 14 10 Naked Turns . | . . . Heaviest Build 55 | 10 38 55 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 22 | . 16 22 Average Capacity 17 | . 10 21 Most Carried 22 | . 16 22 Average Carried 14 | . 9 18 Final Capacity 22 | 6 16 22 Final Carried 16 | 6 16 13 Class Distribution -------------------- 57% | Hauler-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 315 | 200 . 115 Remotely . | . . . Salvage Created 251 | . 73 178 Parts 12 | . 2 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Guns 6 | . 1 5 Classes Destroyed 2 | . 2 . Swarmer 4 | . 1 3 Abomination 3 | . 1 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1914 | . 113 1801 Core 414 | . 10 404 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 40 | . 6 34 Largest 2 | . 2 2 Hottest 106 | . 60 106 Shots Fired 68 | . 10 58 Gun 62 | . 10 52 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 36 | . 6 30 Thermal 26 | . 4 22 Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 14 | . 2 14 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 3 50 Core Hits 14 | . 2 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 628 | . 52 576 Guns 598 | . 52 546 Cannons 27 | . . 27 Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 305 | . 27 278 Thermal 293 | . 25 268 Explosive . | . . . Electromagnetic 27 | . . 27 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 9 | . . 9 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 3 | . . 3 Energy Discharges 2 | . . 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 247 | . . 247 Average Temperature 115 | . . 115 Received Heat Transfer 27 | . . 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 253 | . 31 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 97 | . 55 97 Average Influence 49 | . 44 53 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 3 5 Investigation 5 | . 3 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 4 9 Peak Tracking Total 6 | . 2 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 13 2 Successful 7 | . 7 . Failed 8 | . 6 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 15 | . 13 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . . 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 612 | . 243 369 Spaces Moved 318 | 1 147 170 Core . | . . . Treads . | . . . Legs 318 | 1 147 170 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 142 | 120 133 150 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 2 25 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 411 | . 183 228 Wait 18 | . 17 1 Move 316 | . 146 170 Hop . | . . . Pick Up 20 | . 11 9 Fast Attach 1 | . 1 . Attach 12 | . . 12 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 40 | . 6 34 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 13) 58 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 545 | -9/Materials | Build established: Hauler-Mutant 572 | -9/Materials | Core integrity fell below 50% 587 | -9/Materials | Core integrity fell below 20% 613 | -9/Materials | Destroyed by Lesser Abomination with Beam Rifle Last Messages --------------- 00554_ System corrupted: Lgt. EM Pulse Cannon targeting data glitched. 00557_ Lgt. EM Pulse Cannon destroyed. 00559_ Lgt. Ion Engine destroyed. 00559_ Med. Laser destroyed. 00561_ 44 Matter blinks away. 00562_ 66 Matter blinks away. 00567_ Critical hit. 00567_ Aluminum Leg destroyed. 00576_ Imp. Aluminum Leg destroyed. 00578_ System corrupted: Energy discharge (-9). 00580_ Ion Engine destroyed. 00585_ Lgt. Assault Rifle destroyed. 00597_ Imp. Aluminum Leg destroyed. 00602_ Warp Anomaly forced to warp away. 00609_ Med. Laser destroyed. 00610_ Imp. Aluminum Leg destroyed. 00610_ Kicked Lesser Abomination out of the way. 00611_ Critical hit. 00611_ Lgt. EM Pulse Cannon destroyed. 00613_ Slammed into Lesser Abomination. 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"???????????? | | ???????????????????????????????????" ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeGreatBiocell Manual? 0 Play Time 00:13:44 Cumulative 211.2 hours Start 2020.04.02 @ 14:44:21 End 2020.04.02 @ 14:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 121 Rogue 113 Adventurer 8 Explorer 0 Win Type - Total 9 Types 7/0/0/2/0/0/0 Lore% 73 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f23249c0-79af-42b2-8027-ae226aa2dfc5