Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 23:43:05 Player: m1m1c Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (52) 52 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 477 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Hover Unit Flight Unit Flight Unit Flight Unit Flight Unit Seismic Detector Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 1 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 95 Engine 13 | . 14 13 Leg 27 | . 28 26 Device 11 | . 12 10 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 14 13 Naked Turns . | . . . Heaviest Build 14 | 13 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 3 8 Average Carried 4 | 1 2 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 3 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 348 | 206 12 130 Remotely . | . . . Salvage Created 182 | . 12 170 Parts 12 | . 2 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . . 6 Guns 6 | . . 6 Classes Destroyed 4 | . 1 3 Recycler 1 | . . 1 Operator 1 | . 1 . Swarmer 3 | . . 3 Assembled 3 | . . 3 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 45 | . 5 40 Missed 10 | . 3 7 Damage Taken 671 | . 22 649 Core 266 | . 10 256 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 23 | . 4 19 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 46 | . 8 38 Gun 46 | . 8 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 23 | . 4 19 Thermal 23 | . 4 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 3 5 Robot Miss Streak 10 | . 2 10 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | . 5 14 Core Hits 14 | . 2 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 216 | . 57 159 Guns 212 | . 53 159 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 63 | . 15 48 Thermal 149 | . 38 111 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 130 | . 60 130 Average Temperature 43 | . 25 47 Received Heat Transfer 12 | . 12 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 111 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 106 | . 5 106 Initial 1 | . . 1 Average 43 | . 1 75 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 7 8 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 656 | 71 211 374 Spaces Moved 468 | 51 164 253 Core 17 | 17 . . Treads . | . . . Legs 449 | 34 164 251 Wheels . | . . . Hover . | . . . Flight 2 | . . 2 Fastest Speed 50 | 50 120 117 Average Speed 119 | 119 120 119 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 34 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 517 | 58 170 289 Wait . | . . . Move 466 | 50 163 253 Hop . | . . . Pick Up 7 | 2 1 4 Fast Attach 10 | 6 1 3 Attach 2 | . . 2 Detach 3 | . . 3 Swap 2 | . . 2 Drop 3 | . . 3 Fire 23 | . 4 19 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 13) 283 | -10/Materials | Entered Mines 284 | -10/Mines | Learned location of Storage (-8) 317 | -10/Mines | Build established: Mutant 455 | -10/Mines | Found a hidden stash of uninstalled traps 520 | -10/Mines | Assembled infested the area 649 | -10/Mines | Core integrity fell below 50% 653 | -10/Mines | Core integrity fell below 20% 657 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." Acquired 19 matter. as-28309 destroyed. Acquired 22 matter. Acquired 20 matter. Acquired 3 matter. as-46663 destroyed. Acquired 4 matter. Dropped Ion Engine. Acquired Lgt. Ion Engine. Aluminum Leg destroyed. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????$#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ??#######?????????????? | | ????????????????????????# #?## ##????????????? | | ??????????# ####### #?# #????????????? | | ?????????# #??# #????????????? | | ?????????# ######## #??# ##????????????? | | ????????????????????????# #??## ##?????????????? | | ????????????????????????# #???### #??????????????? | | ????????????????????????# #?????# #??????????????? | | ????????????????######### ####### #??????????????? | | ????????????????# [=! #??????????????? | | ????????????????# ####%a##### #####??????????????? | | ?????????????????????#=!#?### #??????????????????? | | ?????????????????????#=%#?# #??????????????????? | | ?????????????????????#!% ## ###?????????????????? | | ?????????????????????# ##????????????????? | | ?????????????????????# #????????????????? | | ????????????????????## @ ##???????????????? | | ???????????????????## #???????????????? | | ???????????????????# ##??????????????? | | ???????????????????# ##?????????????? | | ???????????????????## d ##????????????? | | ????????????????????#### ##???????????? | | ???????????????????????# d ##??????????? | | ???????????????????????# #???? | | ???????????????????????# # # # #???? | | ???????????????????????# ##### ######### ### ????? | | ???????????????????????# #???# #?????????????????? | | ???????????????####????# #???# #?????????????????? | | ??????????????## ##???# #???#!#?????????????????? | | ?????????????## #???# #???#%#?????????????????? | | ????????????## ##??# #???#*##????????????????? | | ????????????# #??# #??## ##???????????????? | | ????????????# #### #??# #?????#####?????? | | ???????????## ## #?##=| #????## ##????? | | ???????????# ############ = !##????# ##???? | | ???????????# #??????## !##?????## ##??? | | ???????????## ##?????# #???????### ##?? | | ????????????## ####### ##?????????## ##? | | ?????????????# ##?????????## #? | | ?????????????## && #????###### #? | | ?????????????##& & ##### #???## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed PrecisionCobblerSteel Manual? 0 Play Time 00:06:00 Cumulative 14.2 hours Start 2024.04.13 @ 23:37:03 End 2024.04.13 @ 23:43:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89fbcd73-5506-4c15-b674-51d5d5ea50dc