Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.22 @ 21:52:41 Player: Nanni Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (759) 759 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 2772 Bonus ------- Follower Combat Kills 519 Friendly Fire -346 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (2) Improved Flight Unit Utility (4) Small Storage Unit Large Storage Unit Weapon (2) Battle Rifle Inventory (12) Aluminum Leg Improved Heat Sink Tactical Coordination Suite Small Laser Remote Datajack Ripper Peak State ------------ Power Improved Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Improved Heat Sink Small Storage Unit Large Storage Unit Medium Battery Weapon Particle Gun Battle Rifle Inventory Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Flight Unit Improved Heat Sink Tactical Coordination Suite Riot Gun Small Laser Battle Cannon Remote Datajack Ripper [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 33 | 6 2 3 10 . 2 10 Power 5 | 1 1 1 . . . 2 Engine 5 | 1 1 1 . . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 6 . . 3 Treads 1 | . . . 1 . . . Leg 7 | 2 . . 5 . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . . . . . . 1 Utility 8 | 1 1 1 3 . 1 1 Device 4 | . 1 . 2 . . 1 Storage 4 | 1 . 1 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 1 1 . 1 4 Energy Gun 3 | . . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . 1 . . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 1 . 4 . . 12 Power 3 | . 1 . . . . 2 Propulsion 6 | . . . 2 . . 4 Utility 3 | . . . 1 . . 2 Weapon 5 | . . . 1 . . 4 Highest Loss Streak 5 | . 1 . 3 . . 5 Average Slot Usage (%) 96 | . 95 100 85 100 100 95 Engine 11 | . 13 14 11 11 11 9 Leg 22 | . 28 28 19 22 22 18 Device 9 | . 10 6 5 11 11 10 Storage 28 | . 14 21 33 33 33 31 Energy Gun 7 | . . . 3 11 11 10 Ballistic Gun 14 | . 28 28 12 11 11 9 Naked Turns . | . . . . . . . Heaviest Build 36 | 10 12 20 23 22 31 36 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 7 | 2 . . 6 1 1 7 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 12 | 6 6 10 10 10 12 12 Average Capacity 10 | 5 6 8 10 10 11 12 Most Carried 12 | 4 6 6 8 5 11 12 Average Carried 6 | 2 4 4 2 5 7 10 Final Capacity 12 | . . . . . . 12 Final Carried 6 | . . . . . . 6 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 726 | 172 203 50 77 . 70 154 Remotely . | . . . . . . . Salvage Created 822 | . 304 46 339 . . 133 Parts 49 | . 23 4 20 . . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 24 | . . . . . . 24 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 9 3 7 . . 4 Guns 21 | . 9 3 7 . . 2 Cannons 2 | . . . . . . 2 Classes Destroyed 5 | . 3 . 2 . . . Watcher 1 | . 1 . . . . . Swarmer 7 | . 3 3 . . . 1 Grunt 13 | . 6 . 4 . . 3 Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 4 | . 3 3 4 . . 1 Combat Bots Only 4 | . 3 3 4 . . 1 Max Kills in Single Turn 2 | . 2 2 1 . . 1 Gunslinging 1 | . 1 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2115 | . 266 140 366 . . 1343 Core 462 | . 36 12 31 . . 383 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 103 | . 26 7 35 . . 35 Largest 2 | . 2 2 2 . . 2 Hottest 104 | . 40 40 60 . . 104 Shots Fired 169 | . 52 14 43 . . 60 Gun 151 | . 52 14 43 . . 42 Cannon 18 | . . . . . . 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 137 | . 52 14 36 . . 35 Thermal 30 | . . . 7 . . 23 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 28 | . 15 9 28 . . 6 Robot Miss Streak 3 | . 1 3 1 . . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 132 | . 44 8 37 . . 43 Core Hits 59 | . 19 3 18 . . 19 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1680 | . 449 88 339 . . 804 Guns 1342 | . 449 88 329 . . 476 Cannons 327 | . . . . . . 327 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 11 | . . . 10 . . 1 Kinetic 1348 | . 449 88 270 . . 541 Thermal 275 | . . . 59 . . 216 Explosive . | . . . . . . . Electromagnetic 46 | . . . . . . 46 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 3 3 3 . Average Corruption 2 | . 1 1 3 3 3 . Corruption Purged . | . . . . . . . Effects 15 | . 1 4 3 7 . . Message Errors 4 | . 1 3 . . . . Matter Fused 4 | . . . . 4 . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 4 | . . 1 1 2 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . Shots . | . . . . . . . Rammed 2 | . . . 1 . . 1 Targets Rammed 4 | . . . 3 . . 1 Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 230 | . 12 . 230 . . 49 Average Temperature 37 | . 7 . 61 . . 18 Received Heat Transfer 882 | . 168 . 174 . . 540 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 695 | . . . 125 . . 570 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 238 | . 238 91 160 52 . . Average Influence 69 | . 78 69 94 52 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | . . . . . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 18 3 8 . . 30 Peak Tracking Total 9 | . 4 3 4 . . 9 Tactical Retreats 8 | . 5 . . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 3 | . 1 . 2 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 5 . 7 . . . Successful 8 | . 3 . 5 . . . Failed 4 | . 2 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 3 . . . . . Record 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 5 | . . . . 3 2 . Largest Group 5 | . . . . 3 5 5 Highest-Rated Group 228 | . . . . 40 228 228 Highest-Rated Ally 94 | . . . . 16 94 94 Total Orders . | . . . . . . . Ally Attacks 68 | . . . . . . 68 Total Damage 2222 | . . . . . . 2222 Kills 14 | . . . . . . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3593 | 78 431 417 366 381 1027 893 Spaces Moved 2317 | 59 290 324 182 255 679 528 Core 42 | 31 . . 10 . . 1 Treads . | . . . . . . . Legs 2197 | 28 290 324 172 255 679 449 Wheels . | . . . . . . . Hover 77 | . . . . . . 77 Flight 1 | . . . . . . 1 Fastest Speed 50 | 50 120 120 120 150 150 116 Average Speed 139 | 105 120 120 148 150 150 146 Slowest Speed 400 | 150 120 120 350 150 150 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 27 66 13 44 71 64 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2518 | 75 328 341 242 254 688 590 Wait 10 | 2 . . . . . 8 Move 2311 | 58 289 323 181 254 678 528 Hop . | . . . . . . . Pick Up 42 | 9 8 3 10 . 6 6 Fast Attach . | . . . . . . . Attach 26 | 6 2 2 8 . . 8 Detach . | . . . . . . . Swap 7 | . . 1 2 . 2 2 Drop 15 | . 3 5 3 . 2 2 Fire 103 | . 26 7 35 . . 35 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 3 | . . . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 510 | -10/Materials | Entered Mines 575 | -10/Mines | Met a Derelict bent on vengeance 915 | -10/Mines | Discovered new exit (range 8) 927 | -10/Mines | Entered Materials 927 | -9/Materials | Evolved 2 slots: Utility x2 1037 | -9/Materials | Lost 3 parts (1n1u1w) 1263 | -9/Materials | Discovered new exit (range 13) 1293 | -9/Materials | Entered Mines 1436 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1484 | -9/Mines | Build established: Scavenger-Mutant 1665 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1674 | -9/Mines | Entered Zion 1674 | -7/Zion | Accompanied by 3 allies 1760 | -7/Zion | System corruption cleaned by Quarantine Array 1814 | -7/Zion | Given A8's code to call for help 2029 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2039 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2677 | -7/Zion | Discovered new exit (range 10) 2701 | -7/Zion | Entered Proximity Caves 2701 | -6/Proximity Caves | Accompanied by 5 allies 2715 | -6/Proximity Caves | Spotted B-75 Beast 2731 | -6/Proximity Caves | Allies destroyed B-75 Beast 3309 | -6/Proximity Caves | Learned Factory terminal intel 3502 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 3556 | -6/Proximity Caves | Core integrity fell below 50% 3580 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3589 | -6/Proximity Caves | Core integrity fell below 20% 3594 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03467_ Aluminum Leg destroyed. 03469_ Med. Battery destroyed. 03471_ Imp. Ion Engine destroyed. 03476_ G-67 Veteran destroyed. 03478_ G-50 Soldier knocked back. 03495_ G-50 Soldier misfires. 03496_ Acquired 33 matter. 03515_ Acquired 24 matter. 03516_ Acquired 17 matter. 03563_ Destroyed Lgt. Angular Momentum Engine. 03563_ G-50 Soldier destroyed. 03571_ Battle Cannon destroyed. 03580_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03580_ Slug penetrates Wall. 03582_ Imp. Hover Unit destroyed. 03583_ Riot Gun destroyed. 03584_ Y-64 Sentinel: "REQUESTING BACKUP." 03586_ Imp. Heat Sink destroyed. 03587_ Slammed into S-27 Virus. 03589_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????##???????????? | | ???????????????????????###?????????## ???????####? | | ??????????????????? ? ????????? ??????## ## | | ??????????????????? ##??????? ????### # | | ???????????????????? $ # ??????? #???# | | ????????????????????? # ??###??# #??## # | | ?????????????????????? ??"""??# #??# #? | | ??????????????????#????# ?? ???# ##### ## | | ??????????????????# ???# # ?? ???/ # | | ??????????????????# ??# # ##+#???# % # | | ??????????????????# ##?# #???# ### # | | ??????????????????# ## ????# #?##### | | ??????????????????# ## ###### #?????# | | ???????????????????# ### ##?????## | | ????????????????????# ### g g #???????### | | ?????????????????????# @lss b #????????## | | ?????????????????????# g #?????????# | | ?????????????????# Y ####?????????# | | ?????????????????# ##????????????# | | ?????????????????# ### #?????????????# | | ?????????????????## ## #?####?????????????# | | ??????????????????# ###?#####??????????????????? | | ??????????????????## #???????????????????????????? | | ???????????????????##??????????????????????????### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ????????????????????????????????#####?????????# | | ????????????????????????????????# #????????## | | ??????????????????????????????### ?????????# | | ?????????????????????????# ??? ???????## | | ????????????????????????## ??? ????#### | | ????????????????????????# ????# ??## ### | | ??????????????????????? ?????# ### ## | | ????????????????????????? #?????# | | ??????????????????????????# #??????# | | ??????????????????????????# #?????### | | ?????????????????????? ### ######?## ##### | | ????????????????????? #### ###?? | | ????????????????????? # ##? | | ????????????????????? " ### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 10 Evasion (%) 50 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Safety First Challenges ------------ None Game ------ Seed EtherialLinearRedirector Manual? 0 Play Time 00:36:41 Cumulative 10.0 hours Start 2019.10.22 @ 21:16:25 End 2019.10.22 @ 21:52:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76bc5423-5a2b-4be2-a334-c4c7200df8a2