Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 15:09:45 Player: Azktor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1010) 1010 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3500 Bonus ------- None Cogmind --------- Core Integrity 606/700 Matter 145/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Powered Hammer Scythe > --- INVENTORY (15) --- Micro Nuclear Core Wheel Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Medium Storage Unit Field Laser Rocket Array Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Rocket Array Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Improved Aluminum Leg Wheel Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Field Laser Rocket Array Scythe Spear [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 48 | 7 . 8 20 13 Power 6 | 1 . . 3 2 Engine 4 | 1 . . 1 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 15 | 2 . 2 5 6 Treads . | . . . . . Leg 14 | 2 . 2 4 6 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 . 1 7 2 Device 6 | 1 . . 4 1 Storage 3 | 1 . . 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 . 5 5 3 Energy Gun 4 | . . 1 3 . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 19 | . . 5 5 9 Power 3 | . . . 2 1 Propulsion 7 | . . 1 1 5 Utility 3 | . . 1 . 2 Weapon 6 | . . 3 2 1 Highest Loss Streak 6 | . . 3 3 6 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 7 7 11 Power 1 | . 1 1 . 1 Propulsion 2 | . 1 1 1 4 Utility 1 | . 1 2 1 1 Weapon 2 | . 2 2 3 3 Tool/Special . | . . . . . Unused Backups 12 | . 2 . . 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 2 | . 2 . . . Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 98 92 94 Engine 9 | . 14 14 7 5 Leg 30 | . 28 27 31 36 Device 9 | . 14 2 15 13 Storage 10 | . 14 14 9 7 Processor 8 | . . 11 9 7 Protection 1 | . . . . 4 Energy Gun 2 | . . 1 5 . Energy Cannon 4 | . . 10 . . Ballistic Gun 8 | . 28 15 1 . Launcher 2 | . . . 2 6 Slashing Weapon 3 | . . . 7 5 Peak Build Rating 40 | 7 8 12 25 40 Average Rating 18 | 5 7 9 19 34 On Entrance 10 | . 7 8 10 25 Avg Prop Armor Cover (%) 7 | . . . 10 5 Naked Turns . | . . . . . Heaviest Build 43 | 13 13 22 32 43 Greatest Support 83 | 20 20 20 45 83 Greatest Overweight (x) 2 | . . 2 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 10 15 Most Carried 15 | 5 8 8 9 15 Average Carried 8 | 2 7 7 7 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 10 | 5 8 7 8 10 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 768 | 269 21 171 207 100 Remotely . | . . . . . Salvage Created 1111 | 88 . 213 403 407 Parts 62 | 6 . 15 24 17 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 22 | . . 6 9 7 Melee 8 | . . . 6 2 Guns 1 | . . 1 . . Cannons 5 | . . 5 . . AOE 8 | . . . 3 5 Classes Destroyed 10 | 2 . 1 6 1 Worker 1 | . . . . 1 Tunneler 2 | 1 . . 1 . Hauler 1 | . . . 1 . Recycler 2 | 1 . . . 1 Watcher 2 | . . . 1 1 Swarmer 5 | . . . 4 1 Grunt 7 | . . . 3 4 Sentry 2 | . . . 1 1 Hunter 2 | . . . 1 1 Subdweller 6 | . . 6 . . Best Kill Streak 6 | 2 . 2 6 4 Combat Bots Only 5 | . . 2 5 3 Max Kills in Single Turn 4 | 1 . 1 4 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 234 | . 4 43 43 144 Missed 73 | . 1 11 12 49 Hits 161 | . 3 32 31 95 Projectile 161 | . 3 32 31 95 AOE 4 | . . 4 . . Critical Strikes 3 | . . . 1 2 Damage Taken 2447 | . 41 823 496 1087 Core 311 | . . 118 99 94 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 52 82 . Volleys Fired 73 | 7 3 51 8 4 Largest 2 | 2 2 2 2 1 Hottest 113 | 40 40 113 110 45 Shots Fired 136 | 14 6 98 14 4 Gun 96 | 14 6 66 10 . Cannon 31 | . . 28 3 . Launcher 5 | . . . 1 4 Special 4 | . . 4 . . Kinetic 88 | 14 6 62 6 . Thermal 39 | . . 32 7 . Explosive 5 | . . . 1 4 Electromagnetic 4 | . . 4 . . Robot Hit Streak 11 | 3 4 11 4 3 Robot Miss Streak 3 | 2 2 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 112 | 8 3 59 22 20 Core Hits 53 | 5 2 7 16 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Destroy 1 | . . 1 . . Sever 2 | . . . 1 1 Melee Attacks 66 | . . . 26 40 Impact 3 | . . . . 3 Slashing 63 | . . . 26 37 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2936 | 70 35 778 900 1153 Guns 505 | 70 35 290 110 . Cannons 470 | . . 440 30 . Explosions 705 | . . . 184 521 Melee 1208 | . . . 576 632 Ramming . | . . . . . Kinetic 444 | 70 35 280 59 . Thermal 607 | . . 488 81 38 Explosive 667 | . . . 184 483 Electromagnetic 10 | . . 10 . . Impact . | . . . . . Slashing 1208 | . . . 576 632 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 252 | . . . 100 152 Projectiles . | . . . . . Explosions 115 | . . . . 115 Melee 137 | . . . 100 37 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 336 | . . . 8 328 Shots 11 | . . . 1 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 6 46 90 8 Average Temperature 21 | . 6 15 40 8 Received Heat Transfer 504 | . 21 66 207 210 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 890 | . . 692 148 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 . 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 228 | 5 3 . 141 228 Initial 56 | . 3 . . 56 Average 14 | . . . 13 20 Influence Increases 677 | 10 . . 287 380 Destroy 0b10 Robot/C 320 | . . . 180 140 Destroy 0b10 Robot/NC 40 | 10 . . 15 15 Destroy Leader 76 | . . . 44 32 Successful Hack 17 | . . . 5 12 Disable Machine 120 | . . . 30 90 Destroy Structure 104 | . . . 13 91 Influence Decreases 449 | 5 5 . 162 277 Entered New Map 71 | . 2 . . 69 Time Decay 327 | 5 3 . 141 178 Lost Part 51 | . . . 21 30 Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 2 10 12 14 Peak Tracking Total 4 | . 2 2 4 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 8 | . . . 2 6 Max in Single Turn 6 | . . . 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 4 | . . . 2 2 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . . 6 8 Successful 7 | . . . 2 5 Failed 7 | . . . 4 3 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 5 | . . . 1 4 Terminals 14 | . . . 6 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 1 4 Open DSF 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 2 | . . . 1 1 Assimilate 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1682 | 2 163 163 675 679 Sensors 1244 | . . . 565 679 Terrain 110 | . . . 110 . Seismic 328 | 2 163 163 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2847 | 117 163 1050 781 736 Spaces Moved 1595 | 71 123 646 327 428 Core 1 | 1 . . . . Treads . | . . . . . Legs 1585 | 70 123 646 318 428 Wheels 9 | . . . 9 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 95 120 Average Speed 127 | 119 120 132 124 124 Slowest Speed 270 | 120 120 260 190 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 29 38 29 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 4 | . . 4 . . Spaces Dug 20 | . . . 3 17 Terrain Destroyed 113 | . . . 12 101 Melee 20 | . . . 3 17 Projectile 2 | . . . 2 . AOE 91 | . . . 7 84 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2208 | 89 134 743 660 582 Wait 359 | . 2 31 257 69 Move 1591 | 70 122 645 326 428 Hop . | . . . . . Pick Up 37 | 5 5 4 10 13 Fast Attach 21 | 7 . 2 7 5 Attach 23 | . . 5 10 8 Detach 4 | . . 1 2 1 Swap 8 | . . 2 5 1 Drop 22 | . 2 2 9 9 Fire 73 | 7 3 51 8 4 Melee 66 | . . . 26 40 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 211 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Entered Subcaves 282 | -10/Subcaves | Continued accompanying wandering Federalists (3) 282 | -10/Subcaves | Approached by a straggling Scientist 306 | -10/Subcaves | Discovered new exit (range 11) 309 | -10/Subcaves | Build established: Mutant 439 | -10/Subcaves | Lost 3 allies 479 | -10/Subcaves | Lost 3 parts (1u2w) 565 | -10/Subcaves | Discovered new exit (range 13) 610 | -10/Subcaves | Identified exit to Materials 1331 | -10/Subcaves | Entered Materials 1331 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1491 | -8/Materials | Lost 3 parts (1p1n1w) 1756 | -8/Materials | Build established: Scavenger-Mutant 2094 | -8/Materials | Discovered new exit (range 16) 2111 | -8/Materials | Identified exit to Factory 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -7/Factory | Found Prototype Launcher 2126 | -7/Factory | Identified Rocket Array 2129 | -7/Factory | Found Faulty Rocket Array 2131 | -7/Factory | Found Rocket Array 2703 | -7/Factory | Lost 6 parts (4n2u) 2838 | -7/Factory | Garrison activated, responded to threat 2848 | -7/Factory | Self-destructed Last Messages --------------- 02831_ S-27 Virus emerges from a hatch in the floor. 02832_ U-05 Engineer lays Concrete. 02832_ S-27 Virus destroyed. 02832_ G-47 Trooper destroyed. 02833_ U-05 Engineer lays Concrete. 02835_ Rocket Array destroyed. 02835_ Destroyed Rocket Array. 02836_ U-05 Engineer lays Concrete. 02838_ Fusion Modulator explodes. 02838_ Titanium Leg destroyed. 02838_ Destroyed Titanium Leg. 02838_ Fusion Modulator explodes. 02838_ Lgt. Deuterium Engine destroyed. 02838_ Destroyed Lgt. Deuterium Engine. 02838_ Destroyed Axe. 02838_ L-41 Fighter calls for garrison reinforcements. 02838_ ALERT: Activating Garrison Access F002. 02839_ U-05 Engineer lays Concrete. 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