Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 00:39:32 Player: Lo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2416) 2416 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 5334 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 220/220 System Corruption 5% Temperature Cool (303) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- Gauss Rifle Mini Assault Cannon > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core High-capacity Battery (400) Improved Sensor Array Target Analyzer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg High-capacity Battery Improved Sensor Array Improved Light Armor Plating Heavy Laser Gatling Laser Heavy Ion Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Seismic Analyzer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 129 | 9 23 34 6 57 Power 17 | 2 1 3 2 9 Engine 13 | 2 1 3 1 6 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 34 | 2 6 6 3 17 Treads . | . . . . . Leg 30 | 2 6 6 3 13 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 3 | . . . . 3 Utility 25 | 3 3 7 . 12 Device 10 | 1 1 3 . 5 Storage 5 | 1 1 2 . 1 Processor 4 | 1 . 1 . 2 Hackware . | . . . . . Protection 6 | . 1 1 . 4 Artifact . | . . . . . Weapon 53 | 2 13 18 1 19 Energy Gun 19 | 2 5 6 . 6 Energy Cannon 3 | . . . . 3 Ballistic Gun 17 | . 5 6 . 6 Ballistic Cannon 2 | . . . . 2 Launcher 7 | . 3 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 4 . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 40 | . 5 7 . 28 Power 5 | . . . . 5 Propulsion 10 | . 1 1 . 8 Utility 6 | . 1 1 . 4 Weapon 19 | . 3 5 . 11 Highest Loss Streak 14 | . 3 3 . 14 Average Slot Usage (%) 91 | . 95 91 99 87 Engine 11 | . 14 11 14 9 Core 1 | . . . 3 3 Leg 24 | . 27 22 26 23 Device 9 | . 10 13 9 4 Storage 8 | . 4 13 9 7 Processor 4 | . 9 1 9 2 Protection 2 | . 2 . . 5 Energy Gun 9 | . 11 9 18 6 Ballistic Gun 13 | . 12 16 1 16 Launcher 1 | . . 1 7 . Naked Turns . | . . . . . Heaviest Build 63 | 10 26 36 42 63 Greatest Support 60 | 20 20 20 35 60 Greatest Overweight (x) 5 | . 2 2 1 5 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 16 | 4 10 16 10 10 Average Capacity 8 | 4 6 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 7 | 3 4 9 9 8 Final Capacity 10 | 4 10 10 10 10 Final Carried 10 | 3 9 10 10 6 Class Distribution -------------------- 22% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Tank 19% | Scavenger-Skirmisher 11% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2516 | 295 387 546 95 1193 Remotely . | . . . . . Salvage Created 3092 | 164 626 776 188 1338 Parts 226 | 12 50 67 10 87 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 62 | 1 15 16 5 25 Guns 41 | 1 10 12 1 17 Cannons 6 | . . . . 6 AOE 15 | . 5 4 4 2 Classes Destroyed 11 | 3 2 2 1 3 Worker 13 | 1 6 5 . 1 Builder 3 | . . . 1 2 Tunneler 4 | 4 . . . . Recycler 3 | . 1 1 . 1 Watcher 4 | . . 2 . 2 Swarmer 21 | . 6 5 4 6 Grunt 30 | 1 9 7 1 12 Duelist 3 | . . . . 3 Sentry 5 | . . 4 . 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 9 | 4 5 6 4 9 Combat Bots Only 7 | 1 3 4 4 7 Max Kills in Single Turn 3 | 1 2 3 3 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 3 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5450 | 23 836 741 89 3761 Core 1054 | . 198 128 17 711 Absorbed by Shields 64 | . . . . 64 Core Remaining (%) 71 | 100 20 68 96 . Volleys Fired 243 | 9 80 64 11 79 Largest 4 | 2 2 3 3 4 Hottest 206 | 80 80 103 116 206 Shots Fired 610 | 18 131 172 26 263 Gun 554 | 18 126 169 22 219 Cannon 36 | . . . . 36 Launcher 20 | . 5 3 4 8 Special . | . . . . . Kinetic 376 | . 83 112 . 181 Thermal 98 | . 13 51 . 34 Explosive 8 | . 5 3 . . Electromagnetic 128 | 18 30 6 26 48 Robot Hit Streak 11 | 5 11 8 3 11 Robot Miss Streak 13 | 3 4 4 8 13 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . 1 . . 7 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 348 | 9 79 101 8 151 Core Hits 175 | 7 35 41 11 81 Critical Hits 3 | . 2 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5807 | 194 1308 1184 233 2888 Guns 3995 | 136 825 971 123 1940 Cannons 570 | . . . . 570 Explosions 1242 | 58 483 213 110 378 Melee . | . . . . . Ramming . | . . . . . Kinetic 2881 | . 513 596 . 1772 Thermal 967 | 58 88 359 12 450 Explosive 766 | . 483 180 . 103 Electromagnetic 1193 | 136 224 49 221 563 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 21 | . . . . 21 Message Errors 5 | . . . . 5 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Targeting Errors 6 | . . . . 6 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 106 | . 31 . . 75 Projectiles 17 | . . . . 17 Explosions 89 | . 31 . . 58 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 159 | . 68 24 2 65 Shots 7 | . 2 1 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 642 | 66 119 123 144 642 Average Temperature 126 | 22 51 36 55 218 Received Heat Transfer 1392 | 12 306 255 18 801 Effects 34 | . . . . 34 Shutdowns 10 | . . . . 10 Energy Bleed 5 | . . . . 5 Interference 10 | . . . . 10 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1892 | 100 200 800 50 742 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 1 . 1 1 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 482 | 45 417 449 316 482 Initial 143 | . 29 125 126 143 Average 266 | 30 219 298 246 334 Maximum Alert Level 2 | . 2 2 1 2 Low Security (%) 21 | 100 31 4 23 8 Level 1 75 | . 64 92 76 85 Level 2 3 | . 3 2 . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 3 . 6 Investigation 3 | . 3 . . . Extermination 1 | . . . . 1 Reinforcement 7 | . 1 3 . 3 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | 1 22 29 8 41 Peak Tracking Total 10 | 1 4 6 4 10 Tactical Retreats 7 | . 3 2 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 11 | . 2 . 3 6 Max in Single Turn 2 | . 1 . 1 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 3 3 2 5 Terminals 7 | . 1 3 2 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 42 | . 13 14 7 8 Successful 29 | . 10 10 6 3 Failed 13 | . 3 4 1 5 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 26 | . 4 14 7 1 Fabricators 2 | . . . . 2 Repair Stations 6 | . 5 . . 1 Recycling Units 6 | . 4 . . 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 18 | . 2 10 6 . Record 12 | . 2 5 5 . Prototype ID Bank 2 | . . 2 . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 5 | . 4 . . 1 Process 1 | . 1 . . . Report Inventory 3 | . 2 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 2 2 5 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 3 | . . . . 3 Programmers 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3677 | 327 699 1030 372 1249 Spaces Moved 1849 | 235 328 493 211 582 Core 20 | 16 . . . 4 Treads . | . . . . . Legs 1788 | 219 328 493 211 537 Wheels . | . . . . . Hover 17 | . . . . 17 Flight 24 | . . . . 24 Fastest Speed 50 | 50 120 150 150 60 Average Speed 140 | 115 130 150 150 143 Slowest Speed 300 | 120 180 180 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 53 42 21 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 173 | 7 91 35 3 37 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 169 | 7 91 35 3 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2479 | 274 476 659 245 825 Wait 76 | 2 14 22 6 32 Move 1845 | 234 327 492 210 582 Hop . | . . . . . Pick Up 114 | 15 22 26 6 45 Fast Attach 13 | . 2 5 2 4 Attach 64 | 7 10 9 2 36 Detach 5 | . . . . 5 Swap 52 | 2 11 20 2 17 Drop 67 | 5 10 21 6 25 Fire 243 | 9 80 64 11 79 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 328 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 416 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Repaired Aluminum Leg 589 | -10/Materials | Core integrity fell below 50% 598 | -10/Materials | Repaired Lgt. Assault Rifle 751 | -10/Materials | Discovered new exit (range 12) 843 | -10/Materials | Build established: Scavenger-Mutant 953 | -10/Materials | Lost 3 parts (1n1u1w) 1027 | -10/Materials | Entered another Materials area 1027 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1353 | -9/Materials | Lost 3 parts (1n1u1w) 1369 | -9/Materials | Build established: Scavenger-Skirmisher 1996 | -9/Materials | Discovered new exit (range 15) 2026 | -9/Materials | Identified exit to Materials 2057 | -9/Materials | Entered another Materials area 2057 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2329 | -8/Materials | Discovered new exit (range 16) 2428 | -8/Materials | Identified exit to Factory 2429 | -8/Materials | Entered Factory 2429 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2626 | -7/Factory | Lost 5 parts (1p2n2w) 3177 | -7/Factory | Build established: Scavenger-Tank 3265 | -7/Factory | Core integrity fell below 50% 3327 | -7/Factory | Lost 14 parts (2p4n3u5w) 3334 | -7/Factory | Destroyed 7 combat bots 3603 | -7/Factory | Identified exit to Garrison 3617 | -7/Factory | Core integrity fell below 20% 3678 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates G-47 Trooper. System corrupted: Mni. Assault Cannon targeting data glitched. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Tesla Rifle destroyed. U-05 Engineer builds a Wall. Overheating: System interference. Mni. Assault Cannon temporarily disabled. Imp. Heat Sink temporarily disabled. System corrupted: Gauss Rifle targeting data glitched. Slug penetrates Wall. Imp. Light Armor Plating destroyed. Slug penetrates G-47 Trooper. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer lays Concrete. K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????+^^ +?????????????????? | | ?????????????????????????# ^ #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ################### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????########## ###########+######## | | ?????????????????# # #???????? ?????? | | ?????????????????# " """ # #?????? ##### | | ?????????????????# "" """ u #???? # | | ?????????????????# G> """k#g #??# # | | ?????????????????# ""*% ;s #??# # | | ?????????????????# " """@# #??# # | | ?????????????????# """ #% #??# # | | ?????????????????# [ """ # % #??# # | | ?????????????????# # #??# # | | ?????????????????########## #??# # | | ??????????????????????????# #??# # ? | | ??????????????????????????# ??+ # ??? | | ?????????????????????????? ?? #???? | | ??????????????????????????# ?????############# | | ???????????????????????????#+## ?????# | | ??????????????????????????? ?????# ########## | | ??????????????????????????? ????# #????????? | | ??????????????????????????? ? ????# #????????? | | ??????????????????????????? ????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ????????????????????????????????#######+######???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 690 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 225 Evasion (%) 53 Targeting Accuracy 5 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ElectronPortableStick Manual? 0 Play Time 02:23:59 Cumulative 4.7 hours Start 2020.11.03 @ 21:43:52 End 2020.11.04 @ 00:39:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 183x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 019ca7e5-ee2b-4130-88e3-caf3b716d705