Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.17 @ 22:17:20 Player: AnotherZach Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (4433) 4433 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 9691 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 318 Met Imprinter 300 Friendly Fire -103 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying XBT-Titanium Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Advanced Weight Redist. System Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Visual Processing Unit Makeshift Hacking Suite System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Flying XBT-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Advanced Weight Redist. System Advanced Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Flak Ballistic Construct/G Chainsword > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit Energy Filter Improved Powered Armor System Shield System Restoration Module [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . . 6 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 3 | . . . . 3 . . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 96 | 7 9 4 9 29 12 11 6 6 3 . Power 7 | 1 1 . 2 1 . 1 . 1 . . Engine 6 | 1 1 . 2 1 . 1 . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 4 1 2 5 . . . 1 . . Treads 8 | . 3 1 2 1 . . . 1 . . Leg . | . . . . . . . . . . . Wheel 7 | 2 1 . . 4 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 2 2 2 1 15 8 4 4 2 2 . Device 15 | 1 . . . 4 3 1 2 2 2 . Storage 7 | 1 1 . . 1 . 2 2 . . . Processor 5 | . . 1 . 1 3 . . . . . Hackware 9 | . . . 1 7 . 1 . . . . Protection 6 | . 1 1 . 2 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 1 4 8 4 6 2 2 1 . Energy Gun 1 | . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 7 | 2 . . 2 1 . 1 1 . . . Ballistic Cannon 12 | . 2 . 2 4 3 . . 1 . . Launcher 4 | . . 1 . . . 3 . . . . Special Weapon 2 | . . . . . . . . 1 1 . Impact Weapon 2 | . . . . 1 . 1 . . . . Slashing Weapon 3 | . . . . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . Corrupted Parts 2 | . . . . 2 . . . . . . System Corruption 4 | . . . . 4 . . . . . . Parts Lost 20 | . 2 2 . . 4 2 5 4 . 1 Power 4 | . . . . . . 1 1 1 . 1 Propulsion 5 | . 1 1 . . . 1 1 1 . . Utility 4 | . 1 . . . 3 . . . . . Weapon 7 | . . 1 . . 1 . 3 2 . . Highest Loss Streak 4 | . 2 2 . . 3 2 4 2 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 99 100 80 61 62 56 56 55 43 Engine 8 | . 14 14 14 6 7 5 7 4 . . Treads 10 | . 19 27 28 4 . . 6 6 . . Wheel 6 | . 8 . . 14 . . . . . . Flight 1 | . . . . . 7 7 . . 7 7 Device 8 | . 3 . . 8 10 15 15 15 15 15 Storage 8 | . 14 14 14 7 1 6 6 7 7 3 Processor 1 | . . 4 . 1 10 . . . . . Hackware 6 | . . . 11 7 . 6 7 7 7 7 Protection 3 | . 10 9 2 2 4 . . . . . Energy Gun 2 | . . . . 4 9 4 . . . . Energy Cannon 1 | . . . . 1 3 1 1 6 . . Ballistic Gun 3 | . 8 . 10 3 . . 3 . . . Ballistic Cannon 11 | . 19 27 17 10 3 . . 3 7 3 Slashing Weapon 1 | . . . . . . 5 5 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 109 | 14 38 38 38 109 106 31 40 46 37 37 Greatest Support 62 | 32 40 40 40 60 45 33 62 53 37 37 Greatest Overweight (x) 4 | . . . . 4 2 . 1 1 . . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 15 15 15 Average Capacity 16 | 7 11 15 15 23 10 8 10 15 15 10 Most Carried 25 | 8 15 15 15 25 24 8 10 15 15 15 Average Carried 14 | 3 10 14 14 19 8 6 7 11 14 10 Final Capacity 25 | 8 15 15 15 25 5 8 15 15 15 5 Final Carried 25 | 7 15 13 15 25 5 6 10 14 15 5 Scrap Engine Consumption 220 | . . . . 158 2 47 6 5 2 . Constructs Created 11 | . . . . 8 . 1 2 . . . Constructs Modified 44 | . . . . 15 11 12 5 1 . . Class Distribution -------------------- 28% | Hacker-Mutant 18% | Mutant 14% | Hacker-Construct 14% | Commander-Mutant 8% | Hacker-Tank 5% | Hacker-Gunner 3% | Construct 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Hacker-Tank | -7/Factory Construct | -7/Waste Hacker-Construct | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Matter Collected 3986 | 204 457 198 742 1270 88 538 236 192 61 . Remotely 407 | 139 268 . . . . . . . . . Salvage Created 6247 | 95 481 55 1474 1940 828 904 325 145 . . Parts 286 | 6 32 9 44 109 5 60 18 3 . . Haulers Intercepted 8 | . 1 . . 5 . 2 . . . . Recyclers Shooed 7 | . 1 . 4 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . 5 . . . . 11 2 . . Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 89 | . 5 8 7 32 3 21 8 5 . . Melee 4 | . . . . . . 3 1 . . . Guns 25 | . 3 . . 13 1 2 6 . . . Cannons 36 | . 2 5 7 15 1 1 1 4 . . AOE 22 | . . 3 . 3 1 15 . . . . Classes Destroyed 20 | 2 4 3 2 4 1 . 2 2 . . Worker 10 | . . . . 7 . 3 . . . . Builder 5 | . 2 . 1 2 . . . . . . Tunneler 4 | 1 . . . 1 . 2 . . . . Hauler 8 | . 1 . . 5 . 2 . . . . Recycler 16 | 1 2 . 9 3 . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . Operator 1 | . . . . 1 . . . . . . Turret 1 | . . 1 . . . . . . . . Watcher 8 | . 3 . . 1 . 4 . . . . Swarmer 27 | . . 3 . 10 . 8 6 . . . Grunt 26 | . 5 . . 10 . 9 . 2 . . Brawler 1 | . . . . . . . . 1 . . Duelist 3 | . . . . 2 . . . 1 . . Sentry 12 | . . . 5 3 . 3 1 . . . Hunter 2 | . . . . 1 . . 1 . . . Programmer 9 | . . . 2 6 . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . Compactor 3 | . . . . . 3 . . . . . Subdweller 5 | . . 5 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 2 3 4 6 6 1 8 3 3 . . Combat Bots Only 6 | . 2 3 3 6 1 6 3 3 . . Max Kills in Single Turn 4 | 1 1 2 1 3 1 4 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 . 2 1 4 . . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Hostile Shots Fired 834 | . 31 140 10 148 10 240 116 92 . 47 Missed 315 | . 9 55 1 38 3 133 30 24 . 22 Damage Taken 6198 | . 244 749 110 1426 212 1021 925 1164 . 347 Core 862 | . 49 76 30 120 . 210 101 170 . 106 Absorbed by Shields 44 | . . . 17 27 . . . . . . Ignored by Resistances 1827 | . 73 233 35 423 57 305 279 325 . 97 Regen/Repaired (Parts) 1406 | . . . . 443 85 416 150 212 100 . Core Remaining (%) 69 | 100 . . 38 . . . . . . . Volleys Fired 383 | 2 37 39 50 96 49 44 36 26 4 . Largest 3 | 2 2 2 2 3 3 2 1 2 1 . Hottest 199 | 40 78 78 78 179 199 77 63 133 5 . Shots Fired 736 | 4 74 78 86 259 97 54 36 44 4 . Gun 309 | 4 62 . 18 120 49 22 34 . . . Cannon 396 | . 12 73 68 139 48 13 2 41 . . Launcher 24 | . . 5 . . . 19 . . . . Special 7 | . . . . . . . . 3 4 . Kinetic 541 | 4 74 73 86 217 24 3 34 26 . . Thermal 98 | . . . . 14 49 32 . 3 . . Explosive 24 | . . 5 . . . 19 . . . . Electromagnetic 69 | . . . . 28 24 . 2 15 . . Robot Hit Streak 52 | 2 17 19 15 12 52 21 24 28 12 . Robot Miss Streak 5 | . 1 1 2 4 3 5 1 1 . . Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 547 | 2 55 50 67 157 92 44 35 41 4 . Core Hits 278 | 2 22 18 33 73 44 63 13 10 . . Critical Kills 3 | . 1 . . 1 . . 1 . . . Critical Parts Destroyed 3 | . . . . 2 . 1 . . . . Critical Strikes 15 | . 3 . 4 4 1 2 1 . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 5 | . 1 . . 2 . 1 1 . . . Blast 7 | . 2 . 4 1 . . . . . . Corrupt 1 | . . . . . 1 . . . . . Sever 1 | . . . . . . 1 . . . . Melee Attacks 34 | . . . . 10 . 18 6 . . . Impact 9 | . . . . 4 . 5 . . . . Slashing 25 | . . . . 6 . 13 6 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14464 | 34 663 1324 1431 4101 2170 2689 872 1180 . . Guns 4841 | 34 460 . 233 1760 1466 338 550 . . . Cannons 6001 | . 203 954 1198 1843 616 177 22 988 . . Explosions 2853 | . . 370 . 364 88 1863 . 168 . . Melee 745 | . . . . 134 . 311 300 . . . Ramming . | . . . . . . . . . . . Kinetic 7916 | 34 663 954 1431 2992 555 37 550 700 . . Thermal 2849 | . . . . 448 1554 655 . 192 . . Explosive 2163 | . . 370 . 107 . 1686 . . . . Electromagnetic 791 | . . . . 420 61 . 22 288 . . Impact 134 | . . . . 134 . . . . . . Slashing 611 | . . . . . . 311 300 . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 3 1 1 1 1 1 . Average Corruption 1 | . . . . 1 1 1 1 1 1 . Corruption Purged 8 | . . . . 6 1 . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . 8 5 1 1 . . . Message Errors 2 | . . . . 2 . . . . . . Matter Fused 4 | . . . . 2 2 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 2 | . . . . 2 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . Alerts 2 | . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 283 | . . 2 41 95 . 102 34 9 . . Projectiles 100 | . . . 41 50 . . . 9 . . Explosions 86 | . . 2 . 23 . 61 . . . . Melee 97 | . . . . 22 . 41 34 . . . Knockbacks 46 | . 1 15 8 19 . . . 3 . . Impact 2 | . . . . 2 . . . . . . Kinetic 43 | . 1 15 8 16 . . . 3 . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 186 | . . . . 145 . 41 . . . . Shots 5 | . . . . 3 . 2 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 467 | . 171 6 132 297 467 48 12 225 . . Average Temperature 92 | . 46 6 27 79 182 19 7 77 . . Received Heat Transfer 2124 | . 219 342 35 430 . 525 18 513 . 42 Effects 7 | . . . . . 7 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . Interference 3 | . . . . . 3 . . . . . Damage (major) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . 1 . . Parts Fried 8 | . . . . 6 . . . 2 . . Impact Corruptions 2 | . . . . 2 . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . 3 . 2 . . . . Heat Transferred 3191 | . . . . 640 1120 1121 . 310 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . 3 1 . . 2 . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Peak Influence 1196 | 10 174 . 501 289 67 1196 . . . . Initial 358 | . 5 . 358 101 45 . . . . . Average 145 | 3 32 . 193 104 43 455 . . . . Maximum Alert Level 4 | . . . 2 1 . 4 . . . . Low Security (%) 79 | 100 100 . 62 87 100 30 . . . . Level 1 12 | . . . 22 12 . 23 . . . . Level 2 4 | . . . 14 . . 19 . . . . Level 3 2 | . . . . . . 19 . . . . Level 4 . | . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . . . . 16 . 15 . . . . Investigation 16 | . . . . 7 . 9 . . . . Extermination 7 | . . . . 6 . 1 . . . . Reinforcement 3 | . . . . 1 . 2 . . . . Assault 2 | . . . . 1 . 1 . . . . Garrison 3 | . . . . 1 . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Distress Signals 2 | . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 199 | . 8 55 8 42 6 52 8 11 . 9 Peak Tracking Total 14 | . 2 7 3 4 4 14 4 4 . 9 Tactical Retreats 14 | . . 3 . 1 1 6 . 3 . . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Traps Triggered 3 | . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . Triggered 2 | . . . . . . . . 2 . . Most Traps Carried 3 | . . . . . . . 3 3 1 1 Machines | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Machines Disabled 18 | . . 4 . 9 . 5 . . . . Max in Single Turn 3 | . . 2 . 2 . 3 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Machines Accessed 48 | . 9 . 11 15 . 12 . 1 . . Terminals 26 | . 7 . 6 6 . 7 . . . . Fabricators 4 | . . . . 3 . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 9 | . 2 . 5 1 . 1 . . . . Scanalyzers 4 | . . . . 2 . 2 . . . . Garrison Access 3 | . . . . 2 . 1 . . . . Total Hacks 173 | . 24 . 42 70 . 36 . 1 . . Successful 121 | . 12 . 32 51 . 25 . 1 . . Failed 51 | . 11 . 10 19 . 11 . . . . Catastrophic 7 | . 2 . . 3 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 104 | . 20 . 33 29 . 22 . . . . Terminals 84 | . 18 . 26 20 . 20 . . . . Fabricators 22 | . . . . 19 . 3 . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 29 | . 6 . 16 3 . 4 . . . . Scanalyzers 28 | . . . . 20 . 8 . . . . Garrison Access 7 | . . . . 6 . 1 . . . . Terminal Hacks 26 | . 5 . 10 3 . 7 . 1 . . Part Schematic 5 | . 1 . 2 2 . . . . . . Robot Schematic 5 | . . . 2 1 . 2 . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 3 | . 1 . 2 . . . . . . . Fabricator Hacks 15 | . . . . 14 . 1 . . . . Load Schematic 7 | . . . . 7 . . . . . . Build 8 | . . . . 7 . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 9 | . 2 . 5 1 . 1 . . . . Retrieve Components 9 | . 2 . 5 1 . 1 . . . . Scanalyzer 22 | . . . . 17 . 5 . . . . Insert Component 10 | . . . . 7 . 3 . . . . Analyze 12 | . . . . 10 . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 47 | . 5 . 17 14 . 11 . . . . Terminals 16 | . 3 . 6 3 . 4 . . . . Assimilate 2 | . . . . . . 2 . . . . Botnet 14 | . 3 . 6 3 . 2 . . . . Fabricators 4 | . . . . 3 . 1 . . . . Prioritize 1 | . . . . 1 . . . . . . Liberate 2 | . . . . 1 . 1 . . . . Recompile 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 18 | . 2 . 11 2 . 3 . . . . Reject 9 | . 2 . 5 1 . 1 . . . . Recyclers 4 | . . . 3 . . 1 . . . . Mask 5 | . . . 3 1 . 1 . . . . Scanalyzers 4 | . . . . 2 . 2 . . . . Extract 4 | . . . . 2 . 2 . . . . Garrison Access 5 | . . . . 4 . 1 . . . . Decoy 1 | . . . . 1 . . . . . . Redirect 1 | . . . . 1 . . . . . . Reprogram 2 | . . . . 1 . 1 . . . . Intercept 1 | . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 7 . 5 12 . 10 . . . . Full Trace Events 11 | . 1 . 2 2 . 6 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 2 1 . 2 . . . . Robots Built 12 | . . . . 11 . 1 . . . . Authchips 4 | . . . . 4 . . . . . . Time 388 | . . . . 330 . 58 . . . . Total Robot Build Rating 33 | . . . . 30 . 3 . . . . Part Schematics Acquired 42 | . 1 . 2 27 . 12 . . . . Parts Built 1 | . . . . 1 . . . . . . Authchips 1 | . . . . 1 . . . . . . Time 36 | . . . . 36 . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 22 | . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 33 | . . . 13 10 . 10 . . . . Parts Scanalyzed 9 | . . . . 7 . 2 . . . . Part Schematics Acquired 7 | . . . . 5 . 2 . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 . Non-combat 1 | . . . . . . . . . 1 . Combat 2 | . . . . . . . . . 2 . Robot Hacks Applied 3 | . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . 3 . Relay Couplers Released 10 | . . . . 7 . 3 . . . . Machine Destruction 6 | . . . . 3 . 3 . . . . Programmers 4 | . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 15 | . . . 15 . . . . . . . Allies Hacked 3 | . . . . 3 . . . . . . Hacks Repelled 1 | . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Total Allies 32 | . . . 15 12 . 5 . . . . Largest Group 11 | . . . 11 11 1 3 . . . . Highest-Rated Group 171 | . . . 138 171 18 78 . . . . Highest-Rated Ally 27 | . . . 27 27 18 26 . . . . Total Orders 4 | . . . 2 2 . . . . . . AID 2 | . . . . 2 . . . . . . PICKUP 2 | . . . 2 . . . . . . . Ally Attacks 99 | . . . 33 59 . 7 . . . . Total Damage 1743 | . . . 314 1336 . 93 . . . . Kills 13 | . . . 4 8 . 1 . . . . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Robot Analysis Total 5 | . 3 . 2 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Turns Passed 11029 | 77 1191 717 1510 3945 429 896 652 632 908 72 Spaces Moved 8550 | 53 753 369 721 2441 494 1495 469 478 1170 107 Core 66 | 5 . . . . . . . . . 61 Treads 2835 | . 497 369 721 374 . . 448 426 . . Legs 328 | . . . . 319 2 . 7 . . . Wheels 2045 | 48 256 . . 1739 . . 2 . . . Hover . | . . . . . . . . . . . Flight 3276 | . . . . 9 492 1495 12 52 1170 46 Fastest Speed 34 | 50 90 160 160 101 41 34 100 64 64 50 Average Speed 101 | 95 139 160 160 128 50 42 107 106 64 56 Slowest Speed 275 | 100 160 160 160 275 141 111 196 175 64 64 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 3 91 25 99 34 84 32 64 71 86 28 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . . . . . . 4 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 8 | . . . . . . . 3 2 3 . Spaces Dug 30 | . . . . 6 . 24 . . . . Terrain Destroyed 341 | . 1 20 2 46 15 257 . . . . Melee 12 | . . . . 6 . 6 . . . . Projectile 9 | . 1 . 2 5 . 1 . . . . AOE 320 | . . 20 . 35 15 250 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Zio Pro Total 10167 | 75 831 418 992 3022 582 1677 571 552 1326 121 Wait 796 | . . 1 82 387 7 92 43 30 144 10 Move 8531 | 52 752 368 720 2441 491 1486 468 477 1169 107 Hop 5 | . . . . . 1 4 . . . . Pick Up 130 | 14 21 3 10 32 16 12 9 9 4 . Fast Attach . | . . . . . . . . . . . Attach 55 | 7 8 1 2 15 7 7 3 4 1 . Detach 9 | . 1 . . 6 . 1 . . . 1 Swap 41 | . 1 3 7 14 5 4 3 2 2 . Drop 68 | . 11 3 8 21 6 9 3 2 2 3 Fire 383 | 2 37 39 50 96 49 44 36 26 4 . Melee 34 | . . . . 10 . 18 6 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 113 | . . . 113 . . . . . . . Trap 2 | . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 7) 679 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Discovered new exit (range 16) 1189 | -10/Materials | Central database locked down 1256 | -10/Materials | Discovered new exit (range 8) 1269 | -10/Materials | Entered Subcaves 1278 | -10/Subcaves | Learned location of Zion (-7) 1278 | -10/Subcaves | Met a Zionite searching for "candidates" 1348 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1349 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1496 | -10/Subcaves | Discovered new exit (range 11) 1609 | -10/Subcaves | Identified exit to Materials 1955 | -10/Subcaves | Discovered new exit (range 15) 1986 | -10/Subcaves | Entered Recycling 2036 | -9/Recycling | Found Scrap Engine 2400 | -9/Recycling | Build established: Commander-Mutant 2675 | -9/Recycling | Core integrity fell below 50% 3052 | -9/Recycling | Discovered new exit (range 16) 3496 | -9/Recycling | Entered Factory 3496 | -7/Factory | Accompanied by 11 allies 3496 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3619 | -7/Factory | Lost 6 allies 3921 | -7/Factory | Build established: Hacker-Tank 3922 | -7/Factory | Discovered new exit (range 16) 4406 | -7/Factory | Discovered new exit (range 10) 4859 | -7/Factory | Fabricated B-48 Gladiator? 4905 | -7/Factory | Build established: Hacker-Mutant 4916 | -7/Factory | Fabricated Y-45 Defender (x2) 4971 | -7/Factory | Fabricated Y-45 Defender (x2) 5037 | -7/Factory | Fabricated M-28 Smith? 5102 | -7/Factory | Fabricated M-28 Smith (x1) 5231 | -7/Factory | Garrison activated, responded to threat 5638 | -7/Factory | Fabricated Hacking Suite? 5655 | -7/Factory | Lost 3 allies 6333 | -7/Factory | Fabricated Y-45 Defender? 6461 | -7/Factory | Build established: Hacker-Gunner 6488 | -7/Factory | Repaired Arm. Huge Wheel 7025 | -7/Factory | Build established: Hacker-Construct 7441 | -7/Factory | Sucked down chute 7441 | -7/Factory | Entered Waste 7451 | -7/Waste | Spotted C-40 Crusher 7455 | -7/Waste | Spotted C-40 Crusher 7458 | -7/Waste | Destroyed C-40 Crusher 7461 | -7/Waste | 1 allies followed down the chute 7502 | -7/Waste | Spotted C-40 Crusher 7511 | -7/Waste | Spotted C-40 Crusher 7524 | -7/Waste | Crushed by Compactor (1 part destroyed) 7526 | -7/Waste | Spotted C-40 Crusher 7550 | -7/Waste | Crushed by Compactor (1 part destroyed) 7553 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7584 | -7/Waste | Lost 3 parts (3u) 7639 | -7/Waste | Crushed by Compactor (1 part destroyed) 7646 | -7/Waste | Destroyed C-40 Crusher 7748 | -7/Waste | Destroyed C-40 Crusher 7763 | -7/Waste | Build established: Construct 7775 | -7/Waste | Spotted C-40 Crusher 7818 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7837 | -7/Waste | Found Imp. Powered Armor 7853 | -7/Waste | Discovered new exit (range 13) 7870 | -7/Waste | Entered Factory 7875 | -7/Factory | Identified exit to DSF 7905 | -7/Factory | Garrison activated, responded to threat 8180 | -7/Factory | Build established: Hacker-Construct 8413 | -7/Factory | Discovered new exit (range 11) 8522 | -7/Factory | Fabricated O-24 Administrator (x1) 8532 | -7/Factory | Garrison activated, responded to threat 8564 | -7/Factory | Identified exit to Lower Caves 8632 | -7/Factory | Discovered new exit (range 12) 8766 | -7/Factory | Entered Lower Caves 9055 | -7/Lower Caves | Build established: Hacker-Mutant 9179 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9187 | -7/Lower Caves | Core integrity fell below 50% 9326 | -7/Lower Caves | Lost 4 parts (1p1n2w) 9392 | -7/Lower Caves | Learned Factory garrison access intel 9396 | -7/Lower Caves | Discovered new exit (range 2) 9418 | -7/Lower Caves | Entered another Lower Caves area 9477 | -7/Lower Caves | Learned 8 Factory zone layouts 9745 | -7/Lower Caves | Spotted B-75 Beast 9803 | -7/Lower Caves | Destroyed B-75 Beast 10000 | -7/Lower Caves | Core integrity fell below 20% 10028 | -7/Lower Caves | Identified exit to Factory 10036 | -7/Lower Caves | Discovered new exit (range 5) 10050 | -7/Lower Caves | Entered Zion 10071 | -7/Zion | System corruption cleaned by Quarantine Array 10199 | -7/Zion | Learned Factory emergency access door positions 10208 | -7/Zion | Given the Hacking Drone Bay 10211 | -7/Zion | Found Prototype Device 10212 | -7/Zion | Identified Hacking Drone Bay 10315 | -7/Zion | Learned location of Warlord (-4) 10336 | -7/Zion | Received a visual enhancement algorithm 10394 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10431 | -7/Zion | Learned location of Data Miner (-6) 10942 | -7/Zion | Discovered new exit (range 10) 10958 | -7/Zion | Entered Proximity Caves 10972 | -6/Proximity Caves | Spotted B-75 Beast 11030 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- I like to jab them with a pointy stick until they fall over. I take your silence as disbelief. That's what they all say, but we'll prove them wrong! Take my pointy stick, and go forth to remind everyone that CR-A16 the Behemoth Slayer is no myth! 10922_ CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." 10942_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 10977_ Lgt. Nuclear Core destroyed. 10994_ Dropped Remote Datajack. 10995_ Dropped Med. Treads. 10998_ Dropped Lrg. Storage Unit. 11008_ LG-7EW(k) destroyed. 11014_ HD-2RS(k) destroyed. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ??????? ???#### #????? ??????????????????????? | | ??????? ??## ##???????????????????????????? | | ???????#% #?# #???????????????????????????? | | ???????# #?# #???????????????????????????? | | ???????? ### #???????????????????????????? | | ???????? ### #???????????????????????????? | | ???????? #?# #???????????????????????????? | | ??????????## ### #???????????????????????????? | | ??????? ### ??# #???????????????????????????? | | ?????# ## #???????????????????????????? | | ????? ##??????????????????????????? | | ????? ### ##????????##???????????????? | | ?????? ###????# ss##??????# ##??????????????? | | ???????????????# ##????# #??????????????? | | ???????????????# ##??# #??????????????? | | ???????????????## ### #### ???????? | | ????????????????## ## ???????? | | ?????????????????##?# ???????? | | ????????????????????# ########??????????? | | ???????????????????## ####?????????????????? | | ??????????????????## ##????????????????????? | | ??????????????????# ##????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????## #????????????????????? | | ???????????????????## ##????????????????????? | | ????????????????????## @##?????????????????????? | | ?????????????????????### #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? #??????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 526 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 11 Authchip Count 5 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Recycling | Hacked Huge Storage Unit | -9/Recycling | Hacked Med. Treads | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Arm. Wheel | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Dynamic Insulation System | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Mace | -7/Factory | Extracted Imp. Light Armor Plating | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Cesium-ion Thruster | -7/Factory | Extracted Target Analyzer | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Hvy. EM Shotgun | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Missile Launcher | -7/Factory | Extracted Imp. Weapon Shielding | -7/Factory | Extracted Imp. Sensor Array | -7/Factory | Extracted Proton Missile Launcher | -7/Factory | Extracted Gatling Laser | -7/Factory | Extracted Cld. Pulse Rifle | -7/Factory | Extracted Adv. Beam Rifle | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Energy Filter | -7/Factory | Extracted Imp. Field Recycling Unit | -7/Factory | Extracted Recalibrator | -7/Factory | Extracted Trap Extractor | -7/Factory | Extracted Field Recycling Unit | -7/Factory | Extracted Flak Cannon | -7/Factory | Extracted Lyr. Light Armor Plating | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted System Shield | -7/Factory | Scanalyzed Imp. Powered Armor | -7/Factory | Scanalyzed Chainsword | -7/Factory | Extracted Assault Cannon | -7/Factory | Extracted ECM Suite | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Impact Mace | -7/Factory | Extracted Imp. Trap Extractor | -7/Factory | Extracted Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked A-02 Transporter | -9/Recycling | Hacked M-28 Smith | -7/Factory | Hacked G-50 Soldier | -7/Factory | Hacked O-24 Administrator | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Y-45 Defender | x2 | -7/Factory | Authchip Y-45 Defender | x2 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory Hacking Suite | x1 | -7/Factory | Authchip Y-45 Defender | x2 | -7/Factory | Authchip O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed MissileArcRay Manual? 0 Play Time 01:49:21 Cumulative 366.6 hours Start 2024.06.17 @ 20:29:50 End 2024.06.17 @ 22:17:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 0 Adventurer 61 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c19d773-7b65-4bc9-8a1c-fc323b059992