Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.11 @ 22:51:43 Player: RIFtreads-w-DMCRM Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (454) 2270 Value Destroyed (26330) 26330 Prototype IDs (84) 1680 Alien Tech Used (13) 2600 Bonus (51776) 51776 TOTAL SCORE: 95956 Bonus ------- High Alert Combat Kills 4003 Follower Combat Kills 789 Entered Garrisons 800 Used RIF Installer 1500 Network Hubs Disabled 200 Met Data Miner 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1316 Cogmind --------- Core Integrity 745/1600 Matter 875/925 Energy 945/1065 System Corruption 9% Temperature Cool (17) Movement Treading (161) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Antimatter Reactor Zero-point Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (13) ----- Desublimator Experimental Power Amplifier Large Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Heavy Regenerative Plating Advanced Focal Shield AEGIS Remote Shield > --- WEAPON (4) ------- Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator > --- INVENTORY (15) --- Antimatter Reactor Compact Particle Reactor High-density Centrium Wheel High-density Centrium Wheel Experimental Coolant Injector Experimental Matter Compressor (500) High-powered Transdimensional Reconstructor Neutron Cannon Heavy Hardcell Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Graviton Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Desublimator Experimental Coolant Injector Large Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Advanced Particle Charger Advanced Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Multirail Hypervelocity Linear Accelerator Graviton Cannon > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Quantum Reactor Zero-point Reactor Improved Heavy Siege Treads Biometal Heavy Treads Experimental Matter Compressor Compact HERF Cannon Neutron Cannon Heavy Hardcell Cannon Hypervelocity Linear Accelerator Graviton Cannon [Rating: 240] Favorites ----------- Power Zero-point Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Heavy Regenerative Plating Device Advanced Weapon Cycler Storage Huge Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Heavy Regenerative Plating Artifact Matter Drive Weapon Cooled Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Linear Accelerator Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Gravity Flail Slashing Weapon Ripper Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 4 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . 2 . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . 2 . 2 . . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 926 | 9 36 9 22 3 . 13 18 10 25 10 . 8 41 24 33 13 . 4 16 14 37 26 34 1 34 83 13 60 6 27 39 3 174 81 Power 82 | 1 1 2 3 . . 1 . 2 . 1 . . 3 2 3 . . . 1 4 6 2 4 . 4 14 1 10 1 3 2 . 8 3 Engine 25 | 1 1 2 3 . . 1 . 2 . . . . 2 1 2 . . . 1 . 2 1 2 . . . 1 3 . . . . . . Core 38 | . . . . . . . . . . 1 . . 1 1 1 . . . . 4 4 1 . . 4 10 . 5 . 3 1 . 2 . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . 2 1 . 1 . 6 3 Propulsion 173 | 4 10 . 6 . . 2 3 1 2 2 . 3 7 8 8 1 . . . . 13 8 7 . 8 26 2 10 1 4 1 1 26 9 Treads 68 | 2 2 . 2 . . 1 1 . 2 . . 2 4 2 . . . . . . 3 1 4 . 1 5 . 2 1 4 1 1 22 5 Leg 45 | 2 4 . . . . . . . . . . 1 1 4 3 . . . . . 5 6 . . . 14 . . . . . . 2 3 Wheel 31 | . 4 . 4 . . 1 2 1 . 2 . . 2 2 5 1 . . . . 5 1 . . . . . . . . . . . 1 Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 2 . 5 . . . . . . Flight 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 3 . . . . 2 . Utility 343 | 2 8 4 3 1 . 2 3 4 6 . . 2 17 3 12 1 . 4 7 6 9 15 15 1 16 14 5 19 3 15 23 2 92 29 Device 193 | 1 1 . 1 1 . . 2 3 2 . . . 11 2 6 1 . 3 6 5 7 10 4 . 9 9 . 10 2 12 10 . 51 24 Storage 39 | . 2 1 . . . 1 1 . . . . . 3 . 2 . . . . . . 1 1 . . . 1 3 1 . 1 . 18 3 Processor 31 | 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . . 3 . 1 4 . 1 6 . 9 2 Hackware 26 | . . 1 . . . . . . . . . . 2 . 2 . . . . . . . 8 1 2 4 3 1 . . . 2 . . Protection 44 | . 4 1 2 . . 1 . 1 4 . . 2 1 1 2 . . 1 1 1 2 2 2 . 2 1 . 1 . . 2 . 10 . Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 4 . Weapon 328 | 2 17 3 10 2 . 8 12 3 17 7 . 3 14 11 10 11 . . 8 4 9 1 8 . 6 29 5 21 1 5 13 . 48 40 Energy Gun 51 | 1 5 2 3 . . . . . . . . . . . 1 3 . . 2 . . . 3 . . 10 . 2 . . 6 . 13 . Energy Cannon 84 | . . . 3 1 . . 4 1 1 1 . 1 11 6 3 3 . . 2 1 2 . . . . 1 . 3 . 1 5 . 14 20 Ballistic Gun 74 | 1 6 . 4 . . 6 8 2 9 3 . . . 3 2 5 . . . 2 1 1 3 . . 5 . 2 . . . . 5 6 Ballistic Cannon 37 | . 2 . . . . . . . . . . . . . . . . . 1 1 2 . . . . 2 . 5 . 2 . . 8 14 Launcher 40 | . . . . 1 . 2 . . 7 3 . 2 3 2 2 . . . 2 . 1 . . . . . . 6 1 . 1 . 7 . Special Weapon 12 | . 4 1 . . . . . . . . . . . . 2 . . . 1 . . . . . 2 1 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 24 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 4 10 2 1 . 1 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . . . . Unidentified Prototypes 63 | . . . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . 7 . 2 8 . 27 13 Parts Lost 198 | . 1 1 6 1 . 1 1 1 5 4 . 5 6 11 5 . . . 7 2 24 23 8 2 7 40 . 10 3 . 4 . 11 9 Power 23 | . . . 2 . . . . . . 1 . . . 1 1 . . . 1 1 4 4 1 . . 4 . 2 . . . . . 1 Propulsion 51 | . . . . . . 1 1 . 1 . . 2 2 2 1 . . . . . 7 9 3 . 3 15 . 1 . . . . 1 2 Utility 58 | . 1 . . 1 . . . 1 3 . . 2 2 2 . . . . 1 . 6 7 4 1 4 8 . 3 2 . 3 . 6 1 Weapon 66 | . . 1 4 . . . . . 1 3 . 1 2 6 3 . . . 5 1 7 3 . 1 . 13 . 4 1 . 1 . 4 5 Highest Loss Streak 13 | . 1 1 3 1 . 1 1 1 3 2 . 3 1 4 3 . . . 3 1 10 13 6 2 2 9 . 4 2 . 2 . 5 3 Average Slot Usage (%) 86 | . 99 98 99 100 100 100 100 99 99 99 100 92 97 94 94 86 86 82 81 86 93 77 75 87 94 83 75 82 80 80 70 70 75 80 Engine 4 | . 14 11 11 11 11 15 15 15 15 11 7 7 8 7 5 6 6 6 6 3 . 1 3 5 . . 2 . . . . . . . Core 3 | . . . . . . . . . . 2 7 7 3 3 6 6 6 6 6 6 10 4 . . 9 5 1 6 6 6 3 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 4 1 1 1 2 4 6 6 Treads 6 | . 1 . . . . . . . 4 12 . 4 14 8 . . . . . . . . 10 . . 1 . 4 8 7 8 11 11 11 Leg 4 | . 25 . . . . . . . . . . 4 6 8 14 . . . . . 16 20 1 . . 8 2 . . . . . . . Wheel 3 | . 1 22 21 22 22 14 14 15 10 2 15 3 4 8 7 13 13 13 13 11 2 . . . . . . . . . . . . . Device 14 | . 11 . 2 11 11 7 15 21 18 7 7 7 14 9 16 13 13 11 17 23 26 18 14 . 9 15 11 15 9 15 17 14 13 18 Storage 7 | . . 12 11 11 11 7 9 8 7 7 7 7 6 13 8 13 13 13 13 11 6 7 . . . . 2 7 10 9 7 8 8 10 Processor 6 | . 9 9 8 . . . . . . . . . . . . . . . . . . 3 10 . 9 6 8 12 17 14 9 16 13 10 Hackware 3 | . . 7 11 11 11 7 4 . . . . . 1 . 2 . . . . . . . 1 40 21 20 28 12 4 4 1 4 1 . Protection 6 | . 5 13 11 11 11 14 7 7 11 23 23 20 8 5 3 6 6 3 . 4 4 2 4 . 3 1 . . 3 . 1 . 6 6 Energy Gun 1 | . 12 7 6 . . . . . . . . . . . . 1 . . 10 5 . . 5 . . 4 . 1 . . . . . . Energy Cannon 4 | . . . 6 21 22 . 3 . . . . . 25 15 17 6 6 6 6 12 4 1 . . . . . 1 . . 2 . 2 2 Ballistic Gun 6 | . 12 2 8 . . 29 26 29 26 26 23 17 . 6 6 18 20 20 2 1 3 2 4 11 5 2 . . . . . . . 2 Ballistic Cannon 3 | . 1 11 . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 16 10 . . 5 11 Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 11 9 5 5 12 6 1 2 . 1 3 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 6 93 101 111 111 111 119 140 130 133 137 129 129 157 153 137 137 132 150 155 144 159 144 154 25 40 48 43 89 118 135 121 68 166 182 Greatest Support 250 | 40 40 32 32 32 32 32 26 26 40 40 26 28 100 70 70 56 56 56 56 56 71 71 84 27 44 140 40 120 135 135 145 220 250 245 Greatest Overweight (x) 45 | . 4 3 3 3 3 7 7 6 8 4 4 12 9 7 8 2 2 2 2 2 13 12 19 . 1 3 2 1 . 2 1 . 45 1 Average Overweight (x) 1 | . . 2 2 3 3 3 5 5 3 3 4 6 3 4 1 2 2 2 1 2 1 1 5 . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 10 10 10 10 10 10 15 15 Average Capacity 16 | 5 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 8 5 5 5 8 10 10 10 10 10 10 15 Most Carried 25 | 5 9 15 25 25 25 25 25 25 25 23 20 21 25 25 25 25 25 25 25 25 25 25 19 5 5 5 10 10 10 10 10 10 15 15 Average Carried 14 | 1 5 10 17 24 24 24 24 23 23 21 20 19 22 19 24 24 25 24 22 23 20 13 5 3 4 4 7 9 9 9 8 9 10 13 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 10 10 10 10 10 10 15 15 Final Carried 25 | 5 8 15 25 24 25 25 25 23 23 20 20 18 23 22 24 25 25 25 24 24 25 5 4 5 4 5 10 10 9 10 10 10 14 14 Class Distribution -------------------- 18% | Scavenger-Mutant 16% | Scavenger-Tank 14% | Scavenger-Gunner 12% | Alien-Mutant 11% | Mutant 5% | Alien-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Tank | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Zion Gunner | -5/Proximity Caves Tank | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Wizard-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Bothacker-Mutant | -3/Research Scavenger-Ninja | -3/Armory Skirmisher | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Matter Collected 20486 | 314 479 213 489 . 36 135 858 244 606 434 . 261 468 516 1014 306 . 77 423 202 1721 435 394 . 410 1072 92 1194 103 621 1049 152 3843 2325 Remotely 3401 | . . . . . . . . . . . . . . . . . . . . . 357 79 38 . . . . . . 277 583 . 1382 685 Salvage Created 22965 | 123 508 268 1106 255 114 208 281 244 435 222 . 460 1704 800 859 369 . 29 205 552 1382 56 660 . 606 1400 92 1158 143 552 1605 . 3609 2960 Parts 1051 | 7 39 23 70 16 5 20 24 17 25 8 . 17 45 33 30 19 . . 5 16 67 5 31 . 33 49 4 45 9 31 96 . 148 114 Haulers Intercepted 11 | . 1 1 1 . . . . 1 . . . . 2 . 1 . . . . . 1 . . . . . 1 . . 1 1 . . . Recyclers Shooed 12 | 1 . . . . 1 . . . . . . . 2 . 1 . . . . 1 3 . . . . . . . 1 . . . 2 . Parts Field Recycled 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 1 2 . . . Retrieved Matter 410 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314 . 24 72 . . . Parts Self-Destructed 64 | . . . . . . . . . 19 13 . 12 . . . 16 . . 4 . . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . 1 . . . . . . 1 . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 362 | . 11 5 18 6 . 4 10 2 14 5 . 12 17 20 9 10 . . 4 6 26 1 4 . 9 20 . 20 5 9 19 . 53 43 Melee 29 | . . 1 . . . . . . . . . . . . . . . . . . . 1 4 . 5 11 . . . 3 3 . 1 . Guns 90 | . 6 1 12 . . 1 10 2 4 3 . 2 . 1 1 7 . . 2 3 6 . . . 4 7 . 1 . . 1 . 13 3 Cannons 121 | . 5 3 6 3 . . . . 1 . . 1 11 8 6 3 . . 1 3 11 . . . . . . 4 1 6 2 . 18 28 AOE 86 | . . . . 3 . 3 . . 9 2 . 9 4 11 1 . . . . . 9 . . . . . . 8 4 . 4 . 19 . Classes Destroyed 20 | 2 7 1 1 . . 2 . . 1 . . . 1 . . . . 1 1 . . . . . . . . . . . 2 . 1 . Worker 22 | . 1 . . . . 3 . 1 . . . . 4 . 2 . . . . 1 2 . . . 1 . 1 . . . 2 . 4 . Builder 15 | . 1 . 2 . . 3 . . . . . . . . 2 . . . . . 3 . . . . . . . 1 . 3 . . . Tunneler 6 | 2 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Hauler 11 | . 1 1 1 . . . . 1 . . . . 2 . 1 . . . . . 1 . . . . . 1 . . 1 1 . . . Recycler 17 | 1 . . 1 . 2 . . 1 . . . . 4 . 1 . . . . 1 1 . . . . . . . 1 1 . . 3 . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Operator 10 | . 1 . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Watcher 6 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Swarmer 74 | . 3 . . . . . 8 . 5 . . 5 . 4 . 7 . . . . 5 . . . 1 3 . 7 5 . . . 21 . Grunt 92 | . 8 2 8 3 . 3 . . 4 2 . 5 7 11 5 1 . . 1 2 6 . . . . 11 . 3 . . . . 10 . Brawler 12 | . . . 1 . . . . . 2 1 . 1 2 . 1 . . . 1 . . . . . . 2 . 1 . . . . . . Duelist 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . . . . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 47 | . . 3 9 3 . . . 1 2 1 . 1 2 2 . 1 . . 1 3 6 . 4 . 1 . . 2 . 1 1 . 3 . Hunter 21 | . . . . . . . . . . . . . 2 3 1 . . . . . 4 1 . . . . . . . . 6 . 4 . Programmer 43 | . . . . . . 1 2 1 . . . . 3 . 1 . . . . 1 . . . . 7 . . 6 . 8 7 . 6 . Behemoth 8 | . . . . . . . . . 1 1 . . 1 . 1 1 . . . . 2 . . . . 1 . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 24 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 3 6 3 2 6 5 2 5 2 . 4 7 8 3 3 . . 1 4 13 1 2 . 2 2 2 6 6 3 12 . 9 5 Combat Bots Only 9 | . 4 1 5 3 . 3 5 1 5 2 . 4 3 8 3 3 . . 1 3 9 1 1 . 2 2 . 6 5 3 7 . 7 5 Max Kills in Single Turn 7 | 1 1 1 2 3 1 4 2 1 2 2 . 2 3 3 1 1 . 1 1 2 7 1 1 . 1 1 1 4 4 1 2 . 4 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 6 | . . . . 3 . 1 . . 2 2 . 2 1 3 1 . . . . . 6 . . . . . . 4 4 . 1 . 4 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . 1 1 . 1 . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Damage Taken 51547 | . 449 260 804 59 . 240 463 144 883 833 . 535 1036 1529 821 340 . 84 893 306 3275 2693 1174 121 1149 4700 . 2821 1173 1697 4385 . 8309 10371 Core 4544 | . 106 21 163 9 . 12 64 17 153 97 . 17 27 125 54 27 . 9 103 12 312 270 128 . 312 597 . 449 37 66 332 . 393 632 Absorbed by Shields 11925 | . . . 35 21 . 86 176 55 287 . . . 228 109 135 127 . 30 49 109 112 . . . . 27 . . . . . . 2854 7485 Reduced by Siege Mode 2018 | . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . 52 . 50 187 . 717 915 Core Remaining (%) 52 | 100 57 . . . 51 . . . . . . 48 . . . . . . 59 . . . . 27 . 20 . 65 . . 54 . . 46 Volleys Fired 1304 | 29 63 16 61 4 5 10 21 14 27 20 . 28 47 38 44 14 . 3 13 18 73 . . . 9 68 1 64 9 35 76 . 166 328 Largest 4 | 1 2 2 2 2 2 4 4 4 4 4 . 4 4 4 4 4 . 1 4 4 4 . . . 2 4 1 4 4 4 3 . 4 4 Hottest 421 | 20 100 100 112 70 70 92 92 97 130 109 . 112 420 140 140 235 . 35 291 311 199 . . . 70 264 40 264 264 264 421 . 313 415 Shots Fired 3131 | 29 103 18 112 7 10 34 84 50 78 52 . 43 163 123 136 56 . 3 38 49 204 . 2 . 18 163 1 68 26 109 81 . 378 893 Gun 1199 | 29 73 3 86 . . 28 84 48 58 44 . 12 . 36 38 38 . . 21 16 123 . 2 . 18 153 . 21 . . 34 . 111 123 Cannon 1789 | . 21 14 26 6 10 . . 2 4 1 . 12 155 64 87 18 . 3 16 33 76 . . . . 8 . 37 23 109 37 . 257 770 Launcher 122 | . . . . 1 . 6 . . 16 7 . 19 8 23 3 . . . 1 . 5 . . . . . . 10 3 . 10 . 10 . Special 21 | . 9 1 . . . . . . . . . . . . 8 . . . . . . . . . . 2 1 . . . . . . . Kinetic 1751 | 29 72 14 49 . . 28 84 48 58 44 . 12 . 36 38 32 . . 19 10 163 . 1 . 18 54 . 17 23 109 . . 161 632 Thermal 1024 | . 20 4 52 6 10 . . 2 . 1 . . 155 64 87 16 . 3 16 25 31 . 1 . . 99 . 35 . . 8 . 185 204 Explosive 114 | . . . . 1 . 6 . . 16 7 . 19 8 23 3 . . . 1 . 5 . . . . . . 2 3 . 10 . 10 . Electromagnetic 231 | . 11 . 11 . . . . . 4 . . 12 . . . 8 . . 2 14 5 . . . . 8 . 14 . . 63 . 22 57 Robot Hit Streak 44 | 15 7 7 31 10 12 5 9 6 13 12 . 12 17 9 11 11 . 12 4 15 13 . . . 9 16 15 18 22 24 10 . 37 44 Robot Miss Streak 12 | 1 3 3 5 . 2 3 6 4 3 2 . 4 5 6 2 6 . . 2 3 12 . 1 . 3 3 . 4 3 2 2 . 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Secondary Targets 11 | . 1 . 3 . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Shots Hit Robots 2363 | 26 63 13 83 6 5 19 46 30 52 42 . 25 93 90 93 23 . 1 28 35 132 1 49 1 48 167 4 53 8 66 68 . 283 710 Core Hits 1160 | 6 22 9 31 7 2 16 17 8 44 26 . 33 50 60 29 13 . 1 12 23 87 1 20 . 20 58 2 41 8 18 39 . 137 320 Critical Hits 239 | . 1 . 1 . . . . . . . . . . . 2 1 . . . . 16 . 1 . 3 2 . 6 . 4 5 . 16 181 Critical Kills 27 | . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . . 1 . . . 2 2 . 3 14 Critical Parts Destroyed 115 | . 1 . . . . . . . . . . . . . . 1 . . . . 8 . . . 3 1 . 6 . 2 3 . 9 81 Melee Attacks 286 | . . . . . . . . . . . . . . . . . . . . . 3 3 62 3 56 76 3 17 . 16 22 . 25 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Slashing 277 | . . . . . . . . . . . . . . . . . . . . . 3 3 62 3 56 76 3 8 . 16 22 . 25 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . . . . . . . . . . . . . . . . . 16 1 3 2 2 4 . . 1 . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . . . . . . Damage Inflicted 91523 | 201 730 240 1495 319 162 1216 610 394 1891 1416 . 1513 4521 2801 2689 459 . 34 539 886 5117 43 3318 139 2059 4049 271 3190 1174 3468 3540 . 16765 26274 Guns 17188 | 199 509 30 925 . . 211 610 394 678 748 . 190 . 362 605 344 . . 200 397 2134 . . . 326 1816 . 670 . . 761 . 1987 3092 Cannons 46173 | . 197 183 570 201 162 . . . 59 . . 187 3457 1087 1707 115 . 34 231 454 1712 . . . . 174 . 950 265 2430 575 . 8479 22944 Explosions 14924 | . . . . 118 . 1005 . . 1154 668 . 1136 1064 1352 377 . . . 97 35 1147 . . . . . . 1501 905 . 1201 . 2996 168 Melee 12832 | . . . . . . . . . . . . . . . . . . . . . 89 43 3318 132 1733 2042 271 47 . 979 990 . 3188 . Ramming 406 | 2 24 27 . . . . . . . . . . . . . . . . 11 . 35 . . 7 . 17 . 22 4 59 13 . 115 70 Kinetic 31403 | 199 581 183 553 . . 211 610 394 678 748 . 190 . 362 605 278 . . 213 68 2870 . . . 326 522 . 497 265 2430 . . 5045 13575 Thermal 28653 | . 56 30 791 201 162 . . . . . . 62 3946 1087 1707 70 . 34 170 710 876 . . . . 1294 . 893 . . 106 . 5190 11268 Explosive 13402 | . . . . 118 . 1005 . . 1154 668 . 1074 575 1352 377 . . . 97 . 1147 . . . . . . 733 905 . 1201 . 2996 . Electromagnetic 4827 | . 69 . 151 . . . . . 59 . . 187 . . . 111 . . 48 108 100 . . . . 174 . 998 . . 1230 . 231 1361 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12832 | . . . . . . . . . . . . . . . . . . . . . 89 43 3318 132 1733 2042 271 47 . 979 990 . 3188 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 4 4 . . . . . 2 2 2 . . . 1 1 4 9 9 . 6 25 . 12 . 6 10 . 33 9 Average Corruption 7 | . . . . . . 3 2 . . . . . 1 2 1 . . . 1 1 3 6 6 . 3 18 . 8 . 4 7 . 13 6 Corruption Purged 54 | . . . . . . . 4 . . . . . 1 . 2 . . . . . . . 9 . . . . . . . . . 38 . Effects 607 | . . . . . . . 11 . . . . . 11 14 8 . . . 3 2 57 7 47 . 7 98 . 27 . 15 43 . 155 102 Message Errors 158 | . . . . . . . 3 . . . . . 2 7 5 . . . 1 . 9 1 11 . 2 24 . 12 . 5 11 . 40 25 Matter Fused 130 | . . . . . . . 3 . . . . . . . . . . . . . 17 3 14 . 2 23 . 5 . 4 11 . 30 18 Heat Flow Errors 67 | . . . . . . . 1 . . . . . 2 2 . . . . . . 14 2 8 . 3 12 . 4 . 1 2 . 11 5 Energy Discharges 73 | . . . . . . . . . . . . . 4 3 2 . . . . 1 9 . 3 . . 4 . 1 . 2 6 . 23 15 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 3 . 1 1 Data Loss (minor) 77 | . . . . . . . 4 . . . . . 3 2 1 . . . 2 1 6 . 7 . . 10 . 2 . 2 7 . 15 15 Data Loss (major) 18 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 2 . 4 7 Misfires 22 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . 1 . . . . 9 6 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . Misdirections 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 1 . . 1 . 9 . Weapon Failures 25 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . 9 10 Overload Shots 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3499 | . . . . 11 3 27 . . 58 39 . 63 289 85 79 . . . 18 . 74 . 1007 . 125 65 82 35 87 388 . . 405 559 Projectiles 943 | . . . . . 3 . . . . . . 5 132 29 21 . . . 13 . . . . . . . . 23 8 148 . . 71 490 Explosions 749 | . . . . 11 . 27 . . 58 39 . 58 157 56 58 . . . 5 . 68 . . . . . . 12 79 . . . 52 69 Melee 1807 | . . . . . . . . . . . . . . . . . . . . . 6 . 1007 . 125 65 82 . . 240 . . 282 . Knockbacks 123 | . 4 . . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . 2 15 . . 11 84 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . 2 . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . 2 15 . . 11 83 Secondary 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Self-Inflicted Damage 1434 | . . 13 . 32 . 87 . . 223 17 . 129 150 104 . . . . 33 15 86 . . 3 . . . 264 . . 130 . 80 68 Shots 49 | . . . . 1 . 1 . . 5 1 . 5 3 3 . . . . 1 1 3 . . . . . . 19 . . 3 . 3 . Rammed 23 | 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 4 1 2 2 . 9 1 Targets Rammed 37 | 1 6 1 . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 5 . 5 1 2 2 . 9 1 Kicked 13 | . 6 . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 802 | . 216 58 238 42 19 204 338 193 195 199 . 195 329 497 68 153 . . 124 29 358 163 189 . 293 438 . 232 360 802 242 . 123 121 Average Temperature 95 | . 77 19 62 16 9 72 101 71 80 86 . 80 96 146 23 80 . . 46 14 121 68 82 . 91 160 . 85 126 202 88 . 56 55 Received Heat Transfer 5283 | . 204 102 271 18 . 36 . 36 110 171 . 132 177 394 249 18 . . 225 66 627 261 153 9 66 747 . 78 216 36 117 . 233 531 Effects 18 | . . . . . . . 1 . . . . . . 4 . . . . . . 1 . . . . 5 . . 1 6 . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 5 7 . 12 29 Total Turns 1120 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 28 . 51 71 . 293 651 Longest Duration 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 23 . 18 27 . 78 150 Robots Corrupted 31 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 6 . . 9 . 2 12 Combat Hostiles 30 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . . 9 . 2 12 Parts Fried 55 | . . . 1 . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . 8 . . 9 . 6 26 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Robots Melted 7 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . 2 . 1 . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 2 . 1 . . . . . . Parts Melted 57 | . . . 4 . . . . . . . . . 18 1 4 1 . . . 1 . . . . . 9 . 7 . . . . 12 . Heat Transferred 24175 | . 125 74 1527 300 250 . . . . . . 50 4810 1650 2500 100 . 50 325 975 1025 . . . . 2889 . 828 . . 74 . 4075 2548 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Peak Influence 1446 | 15 334 264 264 270 151 1446 1272 781 . . . . 590 1005 702 . . . . 278 715 356 122 89 248 513 336 513 241 232 642 493 1371 . Initial 1012 | . 9 120 22 30 121 960 1012 667 . . . . 76 372 527 . . . . . 37 352 52 . 38 77 270 173 54 27 99 293 315 . Average 367 | 10 91 131 126 115 92 1122 1052 686 . . . . 249 718 156 . . . . 113 324 238 19 35 130 319 303 112 24 131 405 440 1008 . Maximum Alert Level 4 | . 1 1 1 1 . 4 4 3 . . . . 2 3 3 . . . . 1 3 1 . . 1 2 1 2 1 1 2 2 4 . Low Security (%) 40 | 100 76 88 80 83 100 . . . . . . . 40 . 77 . . . . 80 21 14 100 100 85 15 . 96 99 88 25 . . . Level 1 17 | . 23 11 19 16 . . . . . . . . 35 4 6 . . . . 19 52 85 . . 14 50 100 1 . 11 16 26 3 . Level 2 12 | . . . . . . . . 62 . . . . 23 39 14 . . . . . 24 . . . . 34 . 2 . . 58 73 4 . Level 3 9 | . . . . . . 60 84 37 . . . . . 56 . . . . . . . . . . . . . . . . . . 13 . Level 4 20 | . . . . . . 39 15 . . . . . . . . . . . . . . . . . . . . . . . . . 79 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . 5 . . 2 . 3 . . . . 7 . 3 . . . . . 3 . . 4 5 . 2 2 . 4 3 1 4 . Investigation 11 | . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 2 . 1 . . . . 1 1 . Extermination 19 | . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . . . . 3 . . 2 . 3 2 . 3 . Reinforcement 14 | . 1 . 1 . . . . . . . . . 4 . 1 . . . . . 2 . . 2 . . 1 . . 1 1 . . . Assault 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Garrison 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Distress Signals 46 | . 1 . 3 . . . . . . . . . 1 . . . . . . 1 4 1 . 1 . . . . . 1 1 . 32 . Communications Jammed 82 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 41 . 13 13 . 1 . Distress Signals 82 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 41 . 13 13 . 1 . Times Spotted 615 | . 22 15 30 5 13 4 11 2 20 8 . 15 19 29 18 10 . 1 11 11 46 18 20 5 21 40 2 31 6 21 23 . 65 73 Peak Tracking Total 13 | . 6 6 6 3 4 3 5 1 6 4 . 4 3 9 5 3 . 1 4 3 13 9 2 4 4 4 1 6 4 4 5 . 8 7 Tactical Retreats 53 | . 2 1 . . . . 1 . 2 . . 2 . 7 5 . . . 5 . 2 1 . . 3 14 . 1 . 4 . . 3 . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Traps Triggered 33 | . 2 . 2 . . 2 . . . . . . 1 5 . . . . 1 . 3 9 . . . 3 . 3 . . . . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . . . . . . 4 1 . 11 . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . Fabricated Traps 21 | . . . . . . . . . . . . . . . . . . 2 4 . 9 6 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Machines Disabled 97 | . 2 . . . 2 19 . 1 1 . . . 17 2 4 . . . . 2 5 . 1 . 3 2 . 4 . 8 11 . 5 8 Max in Single Turn 8 | . 1 . . . 1 8 . 1 1 . . . 6 1 1 . . . . 2 2 . 1 . 1 1 . 1 . 1 2 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Garrison Relay 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Machines Accessed 67 | . 5 4 5 . 6 1 . 2 1 . 3 . 4 . 1 1 . . . 1 4 . . 2 5 . 2 5 2 3 3 2 5 . Terminals 45 | . 3 3 3 . 3 . . 1 . . . . 3 . 1 . . . . 1 4 . . 2 3 . 1 3 2 3 3 1 5 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 190 | . 8 8 13 . 10 1 . 2 1 . 19 . 10 . 2 1 . . . 2 9 . . 8 30 . 4 11 15 9 6 3 18 . Successful 108 | . 7 5 9 . 7 1 . 1 1 . 19 . 7 . 1 1 . . . 1 3 . . 6 14 . 1 4 8 1 2 1 8 . Failed 82 | . 1 3 4 . 3 . . 1 . . . . 3 . 1 . . . . 1 6 . . 2 16 . 3 7 7 8 4 2 10 . Catastrophic 21 | . 1 2 . . 1 . . 1 . . . . 1 . . . . . . . 2 . . . 3 . 1 5 1 . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 4 5 7 . 5 . . 2 . . . . 1 . . . . . . . 3 . . 4 6 . . 7 11 3 . 3 9 . Terminals 137 | . 5 6 10 . 7 . . 1 . . . . 8 . 2 . . . . 2 9 . . 8 20 . 2 7 15 9 6 2 18 . Fabricators 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 9 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . 4 . . . . . . 1 . . Terminal Hacks 70 | . 3 3 4 . 4 . . . 1 . 19 . 5 . 1 1 . . . 1 2 . . 4 7 . . 1 6 1 2 . 5 . Record 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . 1 . . 3 . . . . . 3 . 2 . . . . . . . 1 . . . 2 . . . . . . . 1 . Open Door 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Branch Access Points 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 6 | . . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 7 | . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . Unlock Access 4 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Coupler Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 22 | . 3 . 2 . 3 . . 1 . . . . . . . . . . . . 1 . . 2 3 . . 1 2 . . 1 3 . Terminals 12 | . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . 2 . . . 3 . Track 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 8 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . 3 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 3 4 . 3 . . 1 . . . . 4 . 1 . . . . 1 4 . . 2 5 . 2 4 2 3 2 1 3 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 288 | . . . . . . . . . . . . . . . . . . . . . . . . . 288 . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Used RIF Installer 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 3 . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 1 6 . . . . . . purge_threat 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . formatsys_high 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . . Relay Couplers Released 21 | . . . . . . . . . . . . . . 8 . . . . . . . . . 2 3 8 . . . . . . . . Ejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 18 | . . . . . . . . . . . . . . 8 . . . . . . . . . 2 . 8 . . . . . . . . Attached 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 4 3 . . . . . . . Robots Rewired 9 | . . . . . . . . . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Total Allies 24 | . . . . . . . . . 1 . . 1 . . . . . . . . 17 . . . . 2 1 2 . . . . . . Largest Group 11 | . . . . . . . . . 1 1 . 1 . . . . . . . . 11 2 . . . 2 1 2 . . . . . . Highest-Rated Group 296 | . . . . . . . . . 30 30 . 95 . . . . . . . . 296 57 . . . 94 64 128 . . . . . . Highest-Rated Ally 95 | . . . . . . . . . 30 30 . 95 . . . . . . . . 37 37 . . . 47 64 64 . . . . . . Total Orders 14 | . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . 7 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 213 | . . . . . . . . . . 4 . 6 . . . . . . . . 180 . . . . 1 2 20 . . . . . . Total Damage 4437 | . . . . . . . . . . 129 . 231 . . . . . . . . 3082 . . . . 38 97 860 . . . . . . Kills 30 | . . . . . . . . . . 1 . 2 . . . . . . . . 24 . . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 8 1 . . . Drone Recoveries 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Turns Passed 43614 | 208 2468 661 858 366 281 399 1048 464 1533 1178 119 794 2020 1131 1295 641 346 458 830 424 3210 349 2423 72 818 1966 256 1242 466 1482 1271 253 8565 3719 Spaces Moved 19367 | 99 593 391 359 243 182 227 155 240 683 324 80 216 679 442 673 413 267 276 428 240 1266 137 557 111 722 909 429 1020 262 725 588 174 3762 1495 Core 285 | 5 . . . . . . . . . . . . . . . . . . . . . 46 155 . . 13 . . . . . . 66 . Treads 7975 | 53 35 . . . . . . . 86 197 . 3 107 12 . . . . . . 1 . 209 . . 25 . 307 262 725 588 174 3696 1495 Legs 2960 | 41 492 . . . . . . . . . . 106 241 112 284 . . . . . 990 89 46 . . 520 39 . . . . . . . Wheels 5713 | . 66 391 359 243 182 227 155 240 597 127 80 107 331 318 389 413 267 276 428 240 275 2 . . . . . . . . . . . . Hover 1450 | . . . . . . . . . . . . . . . . . . . . . . . 147 111 722 246 . 224 . . . . . . Flight 984 | . . . . . . . . . . . . . . . . . . . . . . . . . . 105 390 489 . . . . . . Fastest Speed 26 | 50 120 130 130 145 145 145 150 150 150 150 150 150 165 155 130 130 130 130 115 130 130 50 50 52 48 26 42 42 157 157 152 140 140 146 Average Speed 165 | 137 127 142 136 145 145 150 166 160 189 338 150 333 252 201 159 130 130 130 128 130 203 179 362 52 49 101 50 84 161 165 157 143 185 164 Slowest Speed 2300 | 160 440 145 145 145 145 205 205 170 460 460 150 660 440 360 220 130 130 130 130 130 280 280 1000 52 112 200 205 170 170 370 270 152 2300 267 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Exploration Rate (%) 45 | 6 64 37 49 43 57 10 31 6 86 49 69 48 31 84 16 62 48 14 63 10 96 67 95 17 17 68 8 43 12 77 52 7 85 74 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 9 | . 2 . . . 3 . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . . 1 1 . . 1 1 . . . . . Unknown Exits Taken 20 | 1 1 . . . 1 . . 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . . . 1 . . 1 1 1 1 . Scrap Searched 22 | . . . . . . . . . 3 2 . . . . . 4 10 2 1 . . . . . . . . . . . . . . . Spaces Dug 165 | . 6 1 . . . . . . 11 . . . 5 . . . . 1 . 1 . 2 1 2 3 4 . 8 33 15 2 . 60 10 Terrain Destroyed 1836 | . 8 1 7 . 3 86 . 1 84 63 . 156 269 105 81 14 . 2 12 13 99 2 1 2 8 4 . 78 54 51 124 . 158 350 Melee 20 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 3 4 . 4 . . 1 . 3 . Projectile 666 | . 8 1 7 . 3 . . 1 . 1 . . 51 3 28 14 . 2 7 8 35 . . . 5 . . 12 16 51 34 . 47 332 AOE 1150 | . . . . . . 86 . . 84 62 . 156 218 102 53 . . . 5 5 64 . . . . . . 62 38 . 89 . 108 18 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Gar Res Arm Res Qua Sec Acc Com Ac0 Total 28602 | 143 2180 471 616 249 190 264 909 297 875 371 79 257 871 605 815 483 266 376 680 313 1749 242 862 121 1111 1724 462 1320 285 916 846 177 5093 2384 Wait 5613 | . 1456 44 143 . . 5 703 21 91 13 . 2 60 55 4 28 . 78 204 19 282 37 170 3 281 502 2 91 5 70 60 . 772 412 Move 19331 | 98 592 391 359 242 181 227 154 239 682 323 79 215 679 441 672 412 266 275 427 239 1265 136 556 111 721 906 424 1019 261 724 587 173 3761 1494 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Pick Up 318 | 4 8 7 22 . 2 6 3 3 6 3 . 2 20 20 25 7 . 6 6 9 15 5 20 2 3 12 7 12 1 9 13 1 32 27 Fast Attach 452 | 8 9 2 2 . . 1 1 5 5 . . 1 16 3 9 3 . 3 3 7 18 11 25 . 27 61 6 40 3 17 28 1 115 22 Attach 254 | 1 4 2 12 1 . 5 6 3 5 6 . 6 6 17 9 1 . 1 10 5 16 15 8 1 4 15 7 12 2 3 18 1 24 28 Detach 150 | 2 5 1 3 . . 1 4 1 2 . . 2 2 . 5 . . 1 3 . 1 5 6 1 5 13 6 15 . 7 14 . 31 14 Swap 236 | . 23 5 8 2 . 7 11 2 15 4 . 1 19 4 15 9 . . 3 2 3 . 1 . 3 7 . 8 1 9 4 1 37 32 Drop 489 | . 14 3 6 . 1 2 6 9 6 2 . . 22 12 32 9 . 9 6 13 13 19 14 . 17 41 4 35 2 24 22 . 121 25 Fire 1304 | 29 63 16 61 4 5 10 21 14 27 20 . 28 47 38 44 14 . 3 13 18 73 . . . 9 68 1 64 9 35 76 . 166 328 Melee 266 | . . . . . . . . . . . . . . . . . . . . . 3 3 62 3 41 71 3 17 . 16 22 . 25 . Ram 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kick 13 | . 6 . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . Crush 21 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 2 . 9 1 Escape Stasis 49 | . . . . . . . . . . . . . . 15 . . . . . . 13 . . . . 21 . . . . . . . . Rewire 85 | . . . . . 1 . . . 36 . . . . . . . . . . . 45 . . . . 1 . 2 . . . . . . Trap 16 | . . . . . . . . . . . . . . . . . . . 4 1 . 11 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / Upp x2 / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 13) 209 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1911 | -10/Materials | Discovered new exit (range 12) 2312 | -10/Materials | Discovered new exit (range 13) 2418 | -10/Materials | Build established: Scavenger-Mutant 2677 | -10/Materials | Entered another Materials area 2677 | -9/Materials | Evolved 2 slots: Utility x2 2795 | -9/Materials | Build established: Mutant 3254 | -9/Materials | Identified exit to Mines 3254 | -9/Materials | Identified exit to Storage 3273 | -9/Materials | Discovered new exit (range 16) 3338 | -9/Materials | Entered Storage 3447 | -9/Storage | Lost 3 parts (1p2w) 3520 | -9/Storage | Repaired Hrd. Light Armor Plating 3756 | -9/Storage | Build established: Scavenger-Mutant 3808 | -9/Storage | Garrison activated, responded to threat 4160 | -9/Storage | Build established: Mutant 4196 | -9/Storage | Identified exit to Garrison 4196 | -9/Storage | Entered Garrison 4256 | -9/Garrison | Triggered checkpoint 4262 | -9/Garrison | Triggered checkpoint 4297 | -9/Garrison | Discovered new exit (range 10) 4413 | -9/Garrison | Discovered new exit (range 8) 4508 | -9/Garrison | Triggered checkpoint 4536 | -9/Garrison | Discovered new exit (range 10) 4557 | -9/Garrison | Installed Relay Interface Framework 4562 | -9/Garrison | Entered Recycling 4567 | -9/Recycling | Spotter reported a threat 4608 | -9/Recycling | Spotter reported a threat 4658 | -9/Recycling | Spotter reported a threat 4705 | -9/Recycling | Spotter reported a threat 4711 | -9/Recycling | Spotter reported a threat 4711 | -9/Recycling | Spotter reported a threat 4749 | -9/Recycling | Spotter reported a threat 4754 | -9/Recycling | Spotter reported a threat 4781 | -9/Recycling | Spotter reported a threat 4795 | -9/Recycling | Spotter reported a threat 4795 | -9/Recycling | Spotter reported a threat 4807 | -9/Recycling | Spotter reported a threat 4821 | -9/Recycling | Spotter reported a threat 4838 | -9/Recycling | Discovered new exit (range 5) 4843 | -9/Recycling | Entered Factory 4843 | -7/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 5085 | -7/Factory | Garrison activated, responded to threat 5180 | -7/Factory | Build established: Tank 5242 | -7/Factory | Identified exit to Garrison 5242 | -7/Factory | Entered Garrison 6111 | -7/Garrison | Triggered checkpoint 6260 | -7/Garrison | Discovered new exit (range 8) 6283 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6290 | -7/Garrison | Entered Factory 6290 | -7/Factory | Discovered new exit (range 7) 6429 | -7/Factory | Build established: Scavenger-Tank 6690 | -7/Factory | First assault squad dispatched 6754 | -7/Factory | Entered Lower Caves 6843 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6891 | -7/Lower Caves | Encountered a Warlord checkpoint 7305 | -7/Lower Caves | Build established: Scavenger-Mutant 7310 | -7/Lower Caves | Learned location of Zion (-6) 7430 | -7/Lower Caves | Spotted B-75 Beast 7485 | -7/Lower Caves | Destroyed B-75 Beast 7637 | -7/Lower Caves | Build established: Scavenger-Tank 7827 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7873 | -7/Lower Caves | Lost 3 parts (1n2u) 8138 | -7/Lower Caves | Build established: Scavenger-Mutant 8218 | -7/Lower Caves | Discovered new exit (range 15) 8287 | -7/Lower Caves | Entered another Lower Caves area 8287 | -7/Lower Caves | Accompanied by 1 ally 8801 | -7/Lower Caves | Build established: Scavenger-Tank 8903 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8961 | -7/Lower Caves | Spotted B-75 Beast 8990 | -7/Lower Caves | Destroyed B-75 Beast 9295 | -7/Lower Caves | Build established: Scavenger-Mutant 9461 | -7/Lower Caves | Discovered new exit (range 3) 9465 | -7/Lower Caves | Entered Data Miner 9465 | -7/Data Miner | Discovered new exit (range 6) 9494 | -7/Data Miner | Met Data Miner 9521 | -7/Data Miner | Learned location of Section 7 (-2) 9521 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9542 | -7/Data Miner | Received God Mode back door access code from Data Miner 9584 | -7/Data Miner | Entered Proximity Caves 9658 | -6/Proximity Caves | Escorted by Enhanced Grunt 9658 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9892 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 10090 | -6/Proximity Caves | Core integrity fell below 50% 10338 | -6/Proximity Caves | Discovered new exit (range 9) 10378 | -6/Proximity Caves | Entered Factory 10378 | -6/Factory | Evolved 2 slots: Propulsion x2 10776 | -6/Factory | Build established: Scavenger-Tank 11284 | -6/Factory | Discovered new exit (range 16) 11362 | -6/Factory | Spotted B-75 Beast 11367 | -6/Factory | Destroyed B-75 Beast 11987 | -6/Factory | Incoming investigation squad redirected 12141 | -6/Factory | Identified exit to Lower Caves 12398 | -6/Factory | Identified exit to Garrison 12398 | -6/Factory | Entered Garrison 12470 | -6/Garrison | Triggered checkpoint 12523 | -6/Garrison | Garrison Relay disabled 12620 | -6/Garrison | Triggered checkpoint 12668 | -6/Garrison | Lost 3 parts (2u1w) 12704 | -6/Garrison | Discovered new exit (range 10) 12798 | -6/Garrison | Triggered checkpoint 12813 | -6/Garrison | Triggered checkpoint 12858 | -6/Garrison | Lost 4 parts (1p2n1w) 12939 | -6/Garrison | Discovered new exit (range 13) 13142 | -6/Garrison | Lost 3 parts (3w) 13148 | -6/Garrison | Destroyed 8 combat bots 13269 | -6/Garrison | Discovered new exit (range 9) 13313 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 13384 | -6/Garrison | Triggered checkpoint 13439 | -6/Garrison | Garrison Relay disabled 13529 | -6/Garrison | Entered Factory 13744 | -6/Factory | Lost 3 parts (1p2w) 13774 | -6/Factory | Discovered new exit (range 16) 13984 | -6/Factory | Build established: Bothacker-Mutant 14105 | -6/Factory | Discovered exit to Lower Caves (range 6) 14447 | -6/Factory | Spotted B-75 Beast 14471 | -6/Factory | Destroyed B-75 Beast 14537 | -6/Factory | Build established: Bothacker-Tank 14583 | -6/Factory | Discovered new exit (range 16) 14824 | -6/Factory | Entered Lower Caves 14888 | -6/Lower Caves | Build established: Scavenger-Tank 14922 | -6/Lower Caves | Spotted B-75 Beast 14933 | -6/Lower Caves | Encountered a Warlord checkpoint 14978 | -6/Lower Caves | Destroyed B-75 Beast 15059 | -6/Lower Caves | Learned Factory trap positions 15138 | -6/Lower Caves | Learned Factory interactive machine intel 15192 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15445 | -6/Lower Caves | Discovered new exit (range 16) 15465 | -6/Lower Caves | Entered another Lower Caves area 15567 | -6/Lower Caves | Encountered a Warlord checkpoint 15792 | -6/Lower Caves | Discovered new exit (range 9) 15811 | -6/Lower Caves | Entered Zion 15912 | -6/Zion | Discovered new exit (range 11) 15980 | -6/Zion | Found Prototype Device 15980 | -6/Zion | Identified Bomb Factory No. 2 16191 | -6/Zion | RIF detected upon attempting to enter Zion 16191 | -6/Zion | Attacked by Zionites 16241 | -6/Zion | P1-3CE came to Zion's defense 16269 | -6/Zion | Entered Proximity Caves 16370 | -5/Proximity Caves | Lost 3 parts (1u2w) 16373 | -5/Proximity Caves | Learned 4 Factory zone layouts 16525 | -5/Proximity Caves | Spotted B-75 Beast 16709 | -5/Proximity Caves | Build established: Gunner 16797 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17060 | -5/Proximity Caves | Discovered new exit (range 7) 17096 | -5/Proximity Caves | Build established: Mutant 17099 | -5/Proximity Caves | Entered Factory 17099 | -5/Factory | Evolved 2 slots: Utility x2 17100 | -5/Factory | Identified exit to Extension 17101 | -5/Factory | Loaded intel: 110 trap records 17102 | -5/Factory | Loaded intel: 47 interactive machine locations 17523 | -5/Factory | Entered Extension 17800 | -5/Extension | Build established: Scavenger-Tank 17924 | -5/Extension | Rescued a captive Derelict 17925 | -5/Extension | Rescued a captive Derelict 17992 | -5/Extension | Rescued a captive Derelict 17993 | -5/Extension | Rescued a captive Derelict 18013 | -5/Extension | Spotted B-75 Beast 18027 | -5/Extension | Spotted B-75 Beast 18029 | -5/Extension | Destroyed B-75 Beast 18108 | -5/Extension | Destroyed B-75 Beast 18148 | -5/Extension | Disrupted transfer network 18211 | -5/Extension | Lost 7 parts (3n3u1w) 18258 | -5/Extension | Destroyed 9 combat bots 18282 | -5/Extension | Lost 10 parts (2p2n3u3w) 18385 | -5/Extension | Lost 6 parts (2p2n2w) 18562 | -5/Extension | Rescued a captive Derelict 18563 | -5/Extension | Rescued a captive Derelict 18612 | -5/Extension | Build established: Derelict-Mutant 18712 | -5/Extension | Rescued a captive Derelict 18712 | -5/Extension | Rescued a captive Derelict 18774 | -5/Extension | Rescued a captive Derelict 18922 | -5/Extension | Discovered new exit (range 10) 18924 | -5/Extension | Discovered new exit (range 6) 19655 | -5/Extension | Energy Cycler disabled 19657 | -5/Extension | Rescued a captive Derelict 19848 | -5/Extension | Build established: Commander-Mutant 19917 | -5/Extension | Discovered new exit (range 15) 20223 | -5/Extension | First assault squad dispatched 20250 | -5/Extension | Incoming assault squad redirected 20733 | -5/Extension | Entered Cetus 20733 | -5/Cetus | Accompanied by 2 allies 20766 | -5/Cetus | Spotted Cetus Guard 20766 | -5/Cetus | Spotted Cetus Guard 20787 | -5/Cetus | Spotted Cetus Guard 20791 | -5/Cetus | Spotted Cetus Guard 20849 | -5/Cetus | Core integrity fell below 50% 20886 | -5/Cetus | Lost 13 parts (2p5n5u1w) 21073 | -5/Cetus | Lost 10 parts (2p4n2u2w) 21075 | -5/Cetus | Discovered new exit (range 15) 21082 | -5/Cetus | Entered Archives 21106 | -5/Archives | Build established: Scavenger-Mutant 21411 | -5/Archives | Lost 6 parts (3n3u) 22975 | -5/Archives | Discovered new exit (range 15) 23182 | -5/Archives | Discovered new exit (range 16) 23208 | -5/Archives | Build established: Scavenger-Gunner 23241 | -5/Archives | Discovered new exit (range 16) 23505 | -5/Archives | Entered Hub_04(d) 23511 | -5/Hub_04(d) | Identified exit to Factory 23548 | -5/Hub_04(d) | Network Hub disabled 23565 | -5/Hub_04(d) | Incoming assault squad redirected 23573 | -5/Hub_04(d) | Incoming investigation squad redirected 23577 | -5/Hub_04(d) | Entered Factory 23577 | -4/Factory | Evolved 2 slots: Utility x2 23687 | -4/Factory | Discovered new exit (range 7) 23694 | -4/Factory | Identified exit to Upper Caves 23830 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 23881 | -4/Factory | Build established: Scavenger-Mutant 24383 | -4/Factory | Identified exit to Garrison 24395 | -4/Factory | Entered Garrison 24410 | -4/Garrison | Triggered checkpoint 24428 | -4/Garrison | Garrison Relay disabled 24471 | -4/Garrison | Spotted B-86 Titan 24582 | -4/Garrison | Lost 5 parts (2n2u1w) 25019 | -4/Garrison | System corruption reached 10% 25074 | -4/Garrison | Lost 9 parts (2p4n3u) 25382 | -4/Garrison | Build established: Scavenger-Tank 25459 | -4/Garrison | Lost 7 parts (3n1u3w) 25504 | -4/Garrison | Triggered checkpoint 25508 | -4/Garrison | Core integrity fell below 50% 25509 | -4/Garrison | Destroyed B-86 Titan 25516 | -4/Garrison | Triggered checkpoint 25589 | -4/Garrison | Lost 3 parts (1p1n1w) 25676 | -4/Garrison | Triggered checkpoint 25789 | -4/Garrison | Lost 9 parts (1p2n6w) 25973 | -4/Garrison | Discovered new exit (range 14) 26042 | -4/Garrison | Triggered checkpoint 26063 | -4/Garrison | Build established: Scavenger-Mutant 26122 | -4/Garrison | Discovered new exit (range 8) 26166 | -4/Garrison | Triggered checkpoint 26248 | -4/Garrison | Garrison Relay disabled 26259 | -4/Garrison | Lost 4 parts (2n2u) 26361 | -4/Garrison | Entered Research 26361 | -3/Research | Evolved 2 slots: Utility x2 26389 | -3/Research | Discovered new exit (range 8) 26523 | -3/Research | Build established: Bothacker-Mutant 26600 | -3/Research | Spotted B-86 Titan 26617 | -3/Research | Entered Armory 26627 | -3/Armory | Found Unknown Launcher 26627 | -3/Armory | Identified Fusion Bomb Launcher 26637 | -3/Armory | Found Exp. Transmission Jammer 26671 | -3/Armory | Found Gamma Bomb Array 27039 | -3/Armory | Lost 4 parts (1p1n2w) 27147 | -3/Armory | Found Gamma Bomb Array 27689 | -3/Armory | System corruption reached 10% 27702 | -3/Armory | Identified exit to Research 27738 | -3/Armory | Lost 3 parts (2u1w) 27859 | -3/Armory | Entered Research 27859 | -2/Research | Evolved 2 slots: Utility x2 27956 | -2/Research | Identified exit to Quarantine 28130 | -2/Research | Build established: Skirmisher 28294 | -2/Research | Spotted B-90 Cyclops 28325 | -2/Research | Entered Quarantine 28500 | -2/Quarantine | Found Alien Artifact 28500 | -2/Quarantine | Identified Phase Armor 28527 | -2/Quarantine | Cryocooling Duct disabled 28542 | -2/Quarantine | Ambient heat levels rising (+20) 28542 | -2/Quarantine | Non-combat units ordered to evacuate 28832 | -2/Quarantine | Build established: Gunner 29054 | -2/Quarantine | Found Alien Artifact 29054 | -2/Quarantine | Identified Core Reset Matrix 29054 | -2/Quarantine | Used Core Reset Matrix 29058 | -2/Quarantine | Detected hypermatrix surge 29058 | -2/Quarantine | Sensed 14 artifacts in vicinity 29142 | -2/Quarantine | Discovered new exit (range 10) 29186 | -2/Quarantine | Found Sigix Broadsword 29239 | -2/Quarantine | Found Transdimensional Reconstructor 29241 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 29244 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 29252 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 29261 | -2/Quarantine | Warped through subspace 29263 | -2/Quarantine | Found Dimensional Node Initializer 29418 | -2/Quarantine | Found Matter Drive 29484 | -2/Quarantine | Build established: Alien-Mutant 29484 | -2/Quarantine | Found Core Cannon 29525 | -2/Quarantine | Found Subatomic Replicator 29682 | -2/Quarantine | Spotted Fortress 29800 | -2/Quarantine | Discovered new exit (range 5) 29807 | -2/Quarantine | Entered Section 7 29808 | -2/Section 7 | Sensed 21 artifacts in vicinity 29814 | -2/Section 7 | Spotted S7 Guard 29839 | -2/Section 7 | Destroyed S7 Guard 29860 | -2/Section 7 | Found Core Physics Calibrator 29932 | -2/Section 7 | Found Integrated Dissipator 29932 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29968 | -2/Section 7 | Spotted S7 Guard 29976 | -2/Section 7 | Found Integrated Heat Negator 29976 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 30018 | -2/Section 7 | Destroyed S7 Guard 30024 | -2/Section 7 | Found Prototype Protection 30024 | -2/Section 7 | Identified Hvy. Regenerative Plating 30107 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 30108 | -2/Section 7 | Found Integrated Reactor 30108 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30111 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30142 | -2/Section 7 | Spotted S7 Guard 30167 | -2/Section 7 | Found Core Regenerator 30196 | -2/Section 7 | Destroyed S7 Guard 30210 | -2/Section 7 | Found Hvy. Regenerative Plating 30381 | -2/Section 7 | Destroyed 7 combat bots 30381 | -2/Section 7 | Found Integrated Reactor 30381 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30417 | -2/Section 7 | Warped through subspace 30455 | -2/Section 7 | Spotted B-99 Colossus 30502 | -2/Section 7 | Found Integrated Dissipator 30502 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30505 | -2/Section 7 | Found Integrated Dissipator 30505 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30508 | -2/Section 7 | Found Integrated Dissipator 30508 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30561 | -2/Section 7 | Found LRC Matter Compressor 30561 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 30735 | -2/Section 7 | Found Matter Drive 30745 | -2/Section 7 | Found Matter Drive 30750 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 30752 | -2/Section 7 | Found Transdimensional Reconstructor 30756 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 30770 | -2/Section 7 | Found Terrabomb 30773 | -2/Section 7 | Found Terrabomb 30775 | -2/Section 7 | Found Terrabomb 30786 | -2/Section 7 | Spotted Executioner 30790 | -2/Section 7 | Spotted Executioner 30868 | -2/Section 7 | Destroyed Executioner 30871 | -2/Section 7 | System corruption reached 10% 30886 | -2/Section 7 | Found Prototype Device 30886 | -2/Section 7 | Identified Adv. Kinecellerator 30902 | -2/Section 7 | Found Prototype Processor 30922 | -2/Section 7 | Destroyed Executioner 30925 | -2/Section 7 | Identified Exp. Targeting Computer 30929 | -2/Section 7 | Found Exp. Targeting Computer 30941 | -2/Section 7 | Found Adv. Kinecellerator 31070 | -2/Section 7 | Discovered new exit (range 6) 31078 | -2/Section 7 | Entered Access 31078 | -1/Access | Evolved 2 slots: Propulsion x2 31321 | -1/Access | Discovered new exit (range 7) 31331 | -1/Access | Entered Command 31606 | -1/Command | Spotted B-99 Colossus 31746 | -1/Command | Destroyed 7 combat bots 31860 | -1/Command | Spotted B-99 Colossus 31892 | -1/Command | System corruption reached 10% 31932 | -1/Command | Lost 5 parts (1n1u3w) 32222 | -1/Command | Incoming investigation squad redirected 32431 | -1/Command | Found Prototype Slashing Weapon 32431 | -1/Command | Identified Centrium Greatsword 32598 | -1/Command | Spotted M Guard 32600 | -1/Command | Spotted M Guard 32644 | -1/Command | Spotted Combat Programmer 32644 | -1/Command | Spotted Combat Programmer 32664 | -1/Command | Destroyed M Guard 32680 | -1/Command | Destroyed M Guard 32694 | -1/Command | Destroyed Combat Programmer 32707 | -1/Command | Destroyed Combat Programmer 32707 | -1/Command | All MAIN.C guards destroyed 32726 | -1/Command | Lost 5 parts (4u1w) 32736 | -1/Command | Found Prototype Protection 32736 | -1/Command | Identified Hvy. Regenerative Plating 32739 | -1/Command | Found Prototype Reactor 32739 | -1/Command | Identified Zero-point Reactor 32745 | -1/Command | Found Prototype Device 32745 | -1/Command | Identified AEGIS Remote Shield 32776 | -1/Command | Found Zero-point Reactor 32782 | -1/Command | Found AEGIS Remote Shield 32787 | -1/Command | Used Core Regenerator, restored core integrity (+325) 32791 | -1/Command | Found Prototype Launcher 32791 | -1/Command | Identified Adv. Micro-nuke Launcher 32800 | -1/Command | Found Exp. Targeting Computer 32822 | -1/Command | Found Hvy. Regenerative Plating 32968 | -1/Command | 0b10 Conduit disabled 32968 | -1/Command | Met MAIN.C 32976 | -1/Command | System corruption reached 30% 33058 | -1/Command | Build established: Scavenger-Mutant 33265 | -1/Command | Found Prototype Device 33265 | -1/Command | Identified EM Dispersion Field 33269 | -1/Command | Found Prototype Device 33269 | -1/Command | Identified Adv. Particle Accelerator 33272 | -1/Command | Found Prototype Device 33272 | -1/Command | Identified System Purifier 33521 | -1/Command | Build established: Alien-Mutant 34954 | -1/Command | Found Zero-point Reactor 35176 | -1/Command | Destroyed MAIN.C Shell 35178 | -1/Command | MAIN.C activated Command garrisons 35217 | -1/Command | Destroyed MAIN.C 35309 | -1/Command | Found Prototype Device 35309 | -1/Command | Identified Exp. Transmission Jammer 35457 | -1/Command | Build established: Scavenger-Gunner 35585 | -1/Command | Found Prototype Energy Cannon 35585 | -1/Command | Identified Null Cannon 36366 | -1/Command | Found Unknown Device 36366 | -1/Command | Identified Quantum Capacitor 36506 | -1/Command | Discovered new exit (range 10) 36510 | -1/Command | Build established: Alien-Gunner 36702 | -1/Command | Spotted Alpha 7 37578 | -1/Command | Build established: Scavenger-Gunner 37829 | -1/Command | Spotted B-99 Colossus 38691 | -1/Command | Found Prototype Reactor 38691 | -1/Command | Identified Vortex Chain Reactor 38965 | -1/Command | Build established: Alien-Gunner 39154 | -1/Command | Destroyed Alpha 7 39206 | -1/Command | Found Prototype Ballistic Gun 39206 | -1/Command | Identified Multirail 39213 | -1/Command | Found Multirail 39883 | -1/Command | Warped through subspace to slip node 39883 | -1/Command | Discovered new exit (range 4) 39896 | -1/Command | Entered Access_0 39897 | -1/Access_0 | Sensed 4 artifacts in vicinity 39899 | -1/Access_0 | Met Architect 39903 | -1/Access_0 | Architect warped through subspace 39931 | -1/Access_0 | Destroyed A8 39954 | -1/Access_0 | Architect warped through subspace 39993 | -1/Access_0 | Architect warped through subspace 40030 | -1/Access_0 | Architect warped through subspace 40065 | -1/Access_0 | Architect warped through subspace 40094 | -1/Access_0 | Architect warped through subspace 40122 | -1/Access_0 | Architect warped through subspace 40138 | -1/Access_0 | Architect warped through subspace 40140 | -1/Access_0 | Subspace Access Node disabled 40161 | -1/Access_0 | Found Prototype Device 40166 | -1/Access_0 | Architect warped through subspace 40178 | -1/Access_0 | Architect warped through subspace 40217 | -1/Access_0 | Architect warped through subspace 40253 | -1/Access_0 | Architect warped through subspace 40281 | -1/Access_0 | Subspace Access Node disabled 40284 | -1/Access_0 | Architect warped through subspace 40314 | -1/Access_0 | Architect warped through subspace 40348 | -1/Access_0 | Architect warped through subspace 40378 | -1/Access_0 | Architect warped through subspace 40419 | -1/Access_0 | Architect warped through subspace 40421 | -1/Access_0 | Subspace Access Node disabled 40441 | -1/Access_0 | A6 warped into view 40445 | -1/Access_0 | Architect warped through subspace 40457 | -1/Access_0 | Destroyed A6 40474 | -1/Access_0 | Architect warped through subspace 40501 | -1/Access_0 | Architect warped through subspace 40529 | -1/Access_0 | Architect warped through subspace 40557 | -1/Access_0 | Architect warped through subspace 40591 | -1/Access_0 | Architect warped through subspace 40593 | -1/Access_0 | Identified Desublimator 40607 | -1/Access_0 | Architect warped through subspace 40616 | -1/Access_0 | Lost 3 parts (1u2w) 40626 | -1/Access_0 | Architect warped through subspace 40648 | -1/Access_0 | Architect warped through subspace 40664 | -1/Access_0 | Architect warped through subspace 40712 | -1/Access_0 | Architect warped through subspace 40729 | -1/Access_0 | Architect warped through subspace 40730 | -1/Access_0 | Subspace Access Node disabled 40995 | -1/Access_0 | Build established: Scavenger-Gunner 41102 | -1/Access_0 | Found Prototype Processor 41102 | -1/Access_0 | Identified Exp. Signal Interpreter 41106 | -1/Access_0 | Found Prototype Device 41106 | -1/Access_0 | Identified Exp. ECM Suite 41127 | -1/Access_0 | Found Prototype Device 41127 | -1/Access_0 | Identified EM Disruption Field 41186 | -1/Access_0 | A5 warped into view 41215 | -1/Access_0 | Destroyed A5 41792 | -1/Access_0 | Found Exp. Targeting Computer 41867 | -1/Access_0 | Found Prototype Device 41867 | -1/Access_0 | Identified Exp. Weapon Cycler 42014 | -1/Access_0 | A4 warped into view 42053 | -1/Access_0 | Destroyed A4 42234 | -1/Access_0 | Singularity Gate disabled 42428 | -1/Access_0 | Destroyed A2 42536 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43143 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 43212 | -1/Access_0 | Build established: Scavenger-Mutant 43255 | -1/Access_0 | A3 warped into view 43298 | -1/Access_0 | Destroyed A3 43535 | -1/Access_0 | Build established: Scavenger-Gunner 43585 | -1/Access_0 | Destroyed Architect 43600 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 43603 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43603 | -1/Access_0 | Warped through subspace to slip node 43603 | -1/Access_0 | Discovered new exit (range 8) 43604 | -1/Access_0 | Core integrity fell below 50% 43615 | *** | Heading to fleet! Last Messages --------------- 43579_ HV Slug penetrates Earth. 43579_ HV Slug penetrates Architect. 43579_ Architect knocked back. 43579_ HV Slug penetrates Architect. 43582_ Architect suffers critical hit. 43582_ Destroyed Prototype Hover Unit. 43582_ HV Slug penetrates Earth. 43582_ HV Slug penetrates Architect. 43585_ HV Slug penetrates Earth. 43585_ HV Slug penetrates Architect. 43585_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 43585_ Architect destroyed. 43592_ Ended siege mode. 43593_ Dropped Exp. Power Amplifier. 43600_ Acquired data core, extracted unknown sensor trigger ID. 43603_ Acquired Hpw. Transdimensional Reconstructor. 43603_ Warped through subspace, drawn to slip node. 43603_ EXIT=FOUND 43606_ System corrupted: Energy discharge (-229). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Coolant Potential 120 Energy Generation 105 Energy Capacity 2180 Matter Stores 1362 Matter Capacity 1425 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 60 Jamming Range 22 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 32 Launcher Accuracy 40 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 45 Recoil Reduction 6 Particle Charging 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 36 Defensive Hacking 60 Relay Coupler Types 176 Relay Coupler Value 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- Phase Armor Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Matter Drive Core Cannon Integrated Dissipator Integrated Heat Negator Subatomic Replicator Integrated Reactor Core Physics Calibrator LRC Matter Compressor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricUltimateSink Manual? 0 Play Time 04:53:50 Cumulative 1918.6 hours Start 2021.02.11 @ 16:35:45 End 2021.02.11 @ 22:51:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2556 Rogue 2548 Adventurer 0 Explorer 8 Win Type 2 Total 207 Types 42/27/82/3/3/5/42/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ebdb44d-60ea-4fe2-b081-5e27c79100aa