Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 21:28:13 Player: anastasia Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (126) 630 Value Destroyed (3980) 3980 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 8057 Bonus ------- High Alert Combat Kills 307 Cogmind --------- Core Integrity 0/850 Matter 83/300 Energy 123/125 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Airjet Gravmag System Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Targeting Computer Microactuators Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Airjet Heavy Particle Cannon Heavy Assault Rifle Rocket Launcher Plasma Cutter Heavy Hammer [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . 1 1 Utility 2 | . . 2 . . . Weapon 2 | . . . 1 1 . Parts Attached 127 | 5 8 41 18 45 10 Power 19 | . 2 4 3 6 4 Engine 17 | . 2 4 3 4 4 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 32 | 2 1 9 2 17 1 Treads . | . . . . . . Leg 18 | 2 1 5 . 9 1 Wheel 2 | . . 2 . . . Hover 10 | . . 2 2 6 . Flight 2 | . . . . 2 . Utility 20 | 1 2 4 4 9 . Device 8 | . . 2 1 5 . Storage 4 | 1 1 . . 2 . Processor 4 | . 1 1 1 1 . Hackware 2 | . . 1 1 . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 56 | 2 3 24 9 13 5 Energy Gun 16 | 1 1 7 1 5 1 Energy Cannon 4 | . . 1 1 1 1 Ballistic Gun 26 | 1 2 12 6 5 . Ballistic Cannon . | . . . . . . Launcher 8 | . . 4 . 2 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 51 | . 3 7 3 18 20 Power 13 | . 1 3 . 4 5 Propulsion 12 | . . 3 . 6 3 Utility 7 | . . . 1 3 3 Weapon 19 | . 2 1 2 5 9 Highest Loss Streak 15 | . 1 3 3 4 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 93 95 96 92 62 Engine 11 | . 11 10 16 10 13 Leg 15 | . 27 17 . 9 6 Hover 3 | . . . 12 9 . Device 5 | . . 5 5 8 9 Storage 10 | . 14 11 9 7 5 Processor 15 | . 12 21 9 8 6 Hackware 3 | . . 5 9 . . Energy Gun 4 | . 12 1 . 8 1 Energy Cannon 1 | . . 1 3 2 3 Ballistic Gun 16 | . 14 17 21 15 5 Launcher 1 | . . . . 2 7 Naked Turns . | . . . . . . Heaviest Build 51 | 9 20 23 33 51 50 Greatest Support 42 | 20 20 24 24 42 30 Greatest Overweight (x) 9 | . . 7 9 7 8 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 9 Most Carried 10 | 5 9 10 10 10 6 Average Carried 6 | 2 4 7 8 7 2 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 3 9 9 9 7 . Class Distribution -------------------- 34% | Mutant 31% | Scavenger-Mutant 18% | Scavenger-Gunner 9% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2963 | 250 248 829 463 1132 41 Remotely . | . . . . . . Salvage Created 4211 | . 540 1364 554 1467 286 Parts 255 | . 36 102 29 71 17 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 88 | . 13 31 11 28 5 Guns 64 | . 12 22 10 18 2 Cannons 5 | . . 3 . 2 . AOE 17 | . 1 6 . 7 3 Classes Destroyed 15 | . 5 4 . 4 2 Worker 7 | . . 1 1 5 . Builder 5 | . . 2 . 2 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . 1 . . . Recycler 9 | . 1 3 . 5 . Mechanic 1 | . . . . . 1 Operator 3 | . 2 1 . . . Watcher 11 | . 3 4 2 1 1 Swarmer 22 | . 6 12 . 4 . Grunt 39 | . 7 10 8 10 4 Protector 1 | . . . . 1 . Sentry 18 | . . 9 3 5 1 Hunter 3 | . . . . 3 . Programmer 4 | . . . . 4 . Heavy 1 | . . . . 1 . Best Kill Streak 9 | . 3 9 3 7 4 Combat Bots Only 5 | . 3 3 3 5 3 Max Kills in Single Turn 4 | . 1 3 2 4 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 2 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 642 | . 56 156 66 229 135 Missed 192 | . 21 41 15 74 41 Damage Taken 7024 | . 513 1451 793 2309 1958 Core 1644 | . 111 319 85 279 850 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 23 | . 23 . . . . Core Remaining (%) 63 | 100 55 20 84 60 . Volleys Fired 260 | . 49 99 39 60 13 Largest 4 | . 2 2 3 4 4 Hottest 255 | . 65 130 106 255 216 Shots Fired 655 | . 94 193 111 211 46 Gun 567 | . 94 172 100 180 21 Cannon 55 | . . 15 11 19 10 Launcher 33 | . . 6 . 12 15 Special . | . . . . . . Kinetic 411 | . 62 148 93 93 15 Thermal 163 | . . 30 11 106 16 Explosive 33 | . . 6 . 12 15 Electromagnetic 48 | . 32 9 7 . . Robot Hit Streak 21 | . 8 19 11 21 8 Robot Miss Streak 14 | . 3 5 9 14 11 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 424 | . 58 118 78 137 33 Core Hits 299 | . 28 60 52 119 40 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . Critical Strikes 6 | . . 2 2 2 . Burn 3 | . . 1 . 2 . Destroy 1 | . . 1 . . . Smash 2 | . . . 2 . . Melee Attacks 11 | . . . 3 . 8 Impact 11 | . . . 3 . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9368 | . 779 2410 1294 3435 1450 Guns 6299 | . 731 1623 1096 2546 303 Cannons 751 | . . 195 90 281 185 Explosions 1940 | . 40 585 . 595 720 Melee 338 | . . . 106 . 232 Ramming 40 | . 8 7 2 13 10 Kinetic 4053 | . 446 1367 1026 1022 192 Thermal 2787 | . 40 467 90 1805 385 Explosive 1680 | . . 454 . 595 631 Electromagnetic 470 | . 285 115 70 . . Impact 338 | . . . 106 . 232 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 6 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . 2 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 281 | . 1 48 46 12 174 Projectiles . | . . . . . . Explosions 203 | . 1 48 . 12 142 Melee 78 | . . . 46 . 32 Knockbacks 3 | . . . 1 . 2 Impact 3 | . . . 1 . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 713 | . 126 200 1 63 323 Shots 12 | . 2 3 . 1 6 Rammed 6 | . . 1 1 . 4 Targets Rammed 13 | . 2 3 1 3 4 Kicked 7 | . 2 2 . 3 . Crushed . | . . . . . . Highest Temperature 522 | . 78 129 222 522 340 Average Temperature 93 | . 30 29 64 120 126 Received Heat Transfer 2143 | . 204 321 441 504 673 Effects 14 | . . . 1 12 1 Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . 1 1 . Interference 9 | . . . . 8 1 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 3 | . . . 2 . 1 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . 1 2 2 1 Heat Transferred 5613 | . . 1014 185 3731 683 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 713 | . 256 612 441 591 713 Initial 258 | . . 93 258 180 249 Average 313 | . 154 358 344 277 588 Maximum Alert Level 3 | . 1 2 2 2 3 Low Security (%) 29 | 100 72 21 . 32 . Level 1 36 | . 27 27 83 45 13 Level 2 33 | . . 51 16 22 86 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 3 2 2 10 5 Investigation 6 | . 2 . 1 2 1 Extermination 2 | . . . . 2 . Reinforcement 9 | . 1 2 1 3 2 Assault 1 | . . . . . 1 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 5 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 23 42 21 34 17 Peak Tracking Total 9 | . 3 4 4 5 9 Tactical Retreats 10 | . 3 3 1 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 20 | . 3 5 . . 12 Max in Single Turn 11 | . 2 2 . . 11 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 21 | . 7 8 1 4 1 Terminals 11 | . 5 6 . . . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 1 . . . Recycling Units 4 | . 1 1 . 1 1 Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 14 19 3 8 2 Successful 24 | . 11 10 2 1 . Failed 22 | . 3 9 1 7 2 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 10 13 . . . Fabricators 2 | . . . . 2 . Repair Stations 5 | . 3 2 . . . Recycling Units 8 | . 1 4 . 1 2 Scanalyzers 6 | . . . 3 3 . Garrison Access 2 | . . . . 2 . Terminal Hacks 16 | . 8 8 . . . Prototype ID Bank 3 | . 1 2 . . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 1 . . . Recycling Unit Index 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 1 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer 3 | . . . 2 1 . Insert Component 2 | . . . 1 1 . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 14 | . 2 6 1 4 1 Full Trace Events 5 | . 1 . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6059 | 55 1061 2745 666 1223 309 Spaces Moved 2990 | 41 694 1137 381 594 143 Core 206 | 9 . 122 2 . 73 Treads . | . . . . . . Legs 2012 | 32 694 954 . 262 70 Wheels 147 | . . 24 123 . . Hover 620 | . . 37 256 327 . Flight 5 | . . . . 5 . Fastest Speed 50 | 50 120 90 90 112 50 Average Speed 159 | 104 120 202 123 151 155 Slowest Speed 600 | 120 120 400 500 600 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 80 84 27 15 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 339 | . 28 86 . 155 70 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 337 | . 28 86 . 153 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3709 | 53 829 1378 502 766 181 Wait 138 | . 59 50 20 9 . Move 2985 | 40 693 1136 380 593 143 Hop . | . . . . . . Pick Up 107 | 8 15 25 21 35 3 Fast Attach 9 | . . 5 2 2 . Attach 76 | 5 7 9 14 31 10 Detach 6 | . . . 2 4 . Swap 42 | . 1 27 2 12 . Drop 62 | . 3 24 18 17 . Fire 260 | . 49 99 39 60 13 Melee 11 | . . . 3 . 8 Ram 6 | . . 1 1 . 4 Kick 7 | . 2 2 . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 452 | -10/Materials | Repaired Aluminum Leg 459 | -10/Materials | Identified exit to Mines 502 | -10/Materials | Discovered new exit (range 10) 510 | -10/Materials | Identified exit to Materials 946 | -10/Materials | Discovered exit to Materials (range 11) 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Utility x2 1769 | -9/Materials | Build established: Scavenger-Mutant 1844 | -9/Materials | Discovered new exit (range 8) 1857 | -9/Materials | Identified exit to Materials 2633 | -9/Materials | Discovered new exit (range 14) 2688 | -9/Materials | Identified exit to Mines 2720 | -9/Materials | Core integrity fell below 50% 2765 | -9/Materials | Lost 3 parts (1p2n) 3010 | -9/Materials | Build established: Mutant 3159 | -9/Materials | Discovered exit to Materials (range 15) 3482 | -9/Materials | Build established: Scavenger-Mutant 3806 | -9/Materials | Discovered exit to Materials (range 16) 3862 | -9/Materials | Entered another Materials area 3862 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3963 | -8/Materials | Lost 3 parts (1u2w) 4446 | -8/Materials | Discovered new exit (range 10) 4528 | -8/Materials | Entered Factory 4528 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4627 | -7/Factory | Build established: Gunner 4855 | -7/Factory | Discovered new exit (range 14) 4928 | -7/Factory | Lost 4 parts (1p2n1u) 5084 | -7/Factory | Discovered new exit (range 6) 5206 | -7/Factory | Build established: Scavenger-Gunner 5301 | -7/Factory | Lost 3 parts (1p1u1w) 5517 | -7/Factory | Discovered new exit (range 15) 5641 | -7/Factory | Lost 4 parts (2n2w) 5751 | -7/Factory | Entered another Factory area 5751 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5775 | -6/Factory | Garrison activated, responded to threat 5823 | -6/Factory | Lost 5 parts (1p1n3w) 6006 | -6/Factory | Core integrity fell below 50% 6021 | -6/Factory | Core integrity fell below 20% 6054 | -6/Factory | Lost 15 parts (4p2n3u6w) 6060 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06021_ K-01 Serf collects debris. 06023_ Critical hit (Burn: +50). 06023_ Pulse Rifle destroyed. 06024_ U-05 Engineer builds a Door. 06025_ K-01 Serf collects debris. 06027_ Slammed into U-05 Engineer. 06028_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06030_ Slammed into U-05 Engineer. 06035_ K-01 Serf cleans the Fabricator. 06035_ U-05 Engineer lays Concrete. 06048_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06052_ O-16 Technician uses terminal to summon reinforcements. 06052_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 06052_ O-16 Technician locks terminal. 06053_ K-01 Serf cleans the Subcomponent Replicator. 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Y ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 35 Energy Capacity 380 Matter Stores 325 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- Flak Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear More Dakka Please Challenges ------------ None Game ------ Seed LinkedLatentGreatsword Manual? 0 Play Time 01:08:22 Cumulative 8.6 hours Start 2024.07.25 @ 20:20:02 End 2024.07.25 @ 21:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 5 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 058593b5-4451-4781-942e-ca654ee7c662