Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:00:09 Player: ANickel Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (1574) 1574 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 7078 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Xenon Bombardment Thruster Advanced ECM Suite Skeleton Box Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced ECM Suite Reaction Control System Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Proton Missile Launcher Axe > --- INVENTORY -------- Improved Ion Engine Xenon Bombardment Thruster Advanced ECM Suite Improved Light Armor Plating Skeleton Box Compact HERF Cannon Improved Remote Datajack [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . 1 1 1 . . Utility 5 | . . . . . 3 1 . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 92 | 7 2 . 5 6 25 2 22 23 . Power 10 | 1 . . . 1 3 . 3 2 . Engine 6 | 1 . . . 1 3 . . 1 . Core 4 | . . . . . . . 3 1 . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . . 1 1 5 . 10 6 . Treads 3 | . . . . . 1 . 1 1 . Leg . | . . . . . . . . . . Wheel 13 | 2 . . 1 1 1 . 6 2 . Hover 5 | . . . . . . . 3 2 . Flight 4 | . . . . . 3 . . 1 . Utility 29 | 2 2 . 2 1 10 1 5 6 . Device 15 | 1 1 . 2 1 3 1 2 4 . Storage 3 | 1 . . . . 1 . 1 . . Processor 3 | . 1 . . . 1 . 1 . . Hackware 3 | . . . . . 2 . . 1 . Protection 5 | . . . . . 3 . 1 1 . Artifact . | . . . . . . . . . . Weapon 28 | 2 . . 2 3 7 1 4 9 . Energy Gun 4 | . . . 1 . 2 . . 1 . Energy Cannon 5 | . . . 1 . . . . 4 . Ballistic Gun 4 | 2 . . . 1 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 8 | . . . . 2 1 . 3 2 . Special Weapon 2 | . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 17 | . . . . 1 1 . 7 8 . Power 1 | . . . . . . . . 1 . Propulsion 7 | . . . . . 1 . 3 3 . Utility 6 | . . . . . . . 4 2 . Weapon 3 | . . . . 1 . . . 2 . Highest Loss Streak 5 | . . . . 1 1 . 4 5 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 98 100 96 90 73 60 34 Engine 8 | . 14 14 14 14 9 7 . 1 . Core 1 | . . . . . . . 6 3 3 Treads 2 | . . . . . 8 . 1 1 3 Wheel 18 | . 28 28 28 28 16 . 10 4 7 Hover 2 | . . . . . . . 4 12 . Flight 1 | . . . . . 1 23 5 . . Device 12 | . 13 . 5 14 23 13 3 8 11 Storage 4 | . 14 14 9 . . . 3 3 . Processor 7 | . . 14 14 14 9 15 9 3 . Hackware 5 | . . . . . 5 15 13 9 . Protection 1 | . . . . . 3 . . . . Energy Gun 2 | . . . 4 9 3 . . . 3 Ballistic Gun 8 | . 28 28 22 9 . . . . . Launcher 3 | . . . . 9 5 . 4 1 . Slashing Weapon 3 | . . . . . 7 7 6 3 . Naked Turns 68 | . . . . . . . . 50 18 Heaviest Build 38 | 13 13 12 20 10 18 18 30 38 25 Greatest Support 68 | 20 20 20 20 20 26 18 68 50 20 Greatest Overweight (x) 2 | 1 . . . . 2 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 5 25 5 10 10 5 Average Capacity 6 | 6 8 8 6 5 5 5 8 8 5 Most Carried 8 | 1 6 6 7 5 5 5 8 8 4 Average Carried 4 | . 1 6 5 4 4 4 6 5 4 Final Capacity 10 | 8 8 8 5 5 5 5 10 5 5 Final Carried 7 | 1 6 6 4 5 5 4 7 4 4 Class Distribution -------------------- 46% | Mutant 19% | Scavenger-Assassin 13% | Scavenger-Mutant 12% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Skirmisher | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Matter Collected 2002 | 269 90 39 50 221 320 . 664 349 . Remotely . | . . . . . . . . . . Salvage Created 2555 | 22 163 20 . 122 566 . 1047 615 . Parts 173 | 2 11 . . 12 49 . 73 26 . Haulers Intercepted 5 | . . . . . 2 . 2 1 . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Combat Hostiles Destroyed 33 | . 3 1 . 5 9 . 7 8 . Melee 7 | . . . . . 5 . 2 . . Guns 6 | . 3 1 . 1 1 . . . . AOE 20 | . . . . 4 3 . 5 8 . Classes Destroyed 14 | 1 2 1 . 4 3 . 3 . . Worker 11 | . . . . 2 5 . 3 1 . Builder 8 | . . . . . 1 . 7 . . Tunneler 5 | 1 . . . 1 1 . 1 1 . Hauler 5 | . . . . . 2 . 2 1 . Recycler 8 | . . . . 1 1 . 3 3 . Mechanic 1 | . . . . . . . 1 . . Operator 4 | . . . . . 3 . 1 . . Watcher 4 | . 2 . . . 1 . 1 . . Swarmer 22 | . . . . 3 7 . 4 8 . Grunt 4 | . 3 . . . . . 1 . . Sentry 4 | . . . . 2 2 . . . . Demolisher 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 7 | 1 3 1 . 3 5 . 7 4 . Combat Bots Only 5 | . 2 1 . 3 4 . 5 4 . Max Kills in Single Turn 4 | 1 1 1 . 2 3 . 3 4 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 2 3 . 3 4 . Melee 1 | . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Hostile Shots Fired 186 | . 9 1 . 23 47 17 32 55 2 Missed 64 | . 2 1 . 8 13 11 6 23 . Damage Taken 3253 | . 70 . . 237 399 38 796 1614 99 Core 1281 | . 11 . . 21 45 . 184 921 99 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 124 | . . . . . 124 . . . . Core Remaining (%) 91 | 100 . . . 87 91 100 78 . . Volleys Fired 100 | 2 13 3 . 26 13 . 12 31 . Largest 2 | 2 2 2 . 2 2 . 1 2 . Hottest 315 | 40 40 40 . 60 93 . 48 315 . Shots Fired 141 | 4 26 6 . 36 18 . 14 37 . Gun 75 | 4 26 6 . 24 10 . . 5 . Cannon 23 | . . . . . . . 2 21 . Launcher 39 | . . . . 12 8 . 12 7 . Special 4 | . . . . . . . . 4 . Kinetic 52 | 4 26 6 . 14 . . 2 . . Thermal 42 | . . . . 10 10 . . 22 . Explosive 22 | . . . . 12 8 . 2 . . Electromagnetic 21 | . . . . . . . 10 11 . Robot Hit Streak 7 | 1 5 3 . 7 3 . 2 7 . Robot Miss Streak 5 | 1 5 2 . 2 1 . 2 4 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 132 | 2 14 4 . 21 40 . 31 20 . Core Hits 85 | 1 7 3 . 15 18 . 27 14 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . . 4 . 3 . . Sever 7 | . . . . . 4 . 3 . . Melee Attacks 120 | . . . . . 55 1 47 17 . Impact . | . . . . . . . . . . Slashing 120 | . . . . . 55 1 47 17 . Piercing . | . . . . . . . . . . Sneak Attacks 30 | . . . . . 13 . 12 5 . Combat Hostiles 2 | . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6827 | 23 178 58 . 585 2000 . 2491 1492 . Guns 697 | 23 178 58 . 203 71 . . 164 . Cannons 285 | . . . . . . . . 285 . Explosions 2274 | . . . . 378 207 . 990 699 . Melee 3559 | . . . . . 1717 . 1501 341 . Ramming 12 | . . . . 4 5 . . 3 . Kinetic 384 | 23 178 58 . 125 . . . . . Thermal 1050 | . . . . 78 71 . 200 701 . Explosive 1442 | . . . . 378 207 . 545 312 . Electromagnetic 380 | . . . . . . . 245 135 . Impact . | . . . . . . . . . . Slashing 3559 | . . . . . 1717 . 1501 341 . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 2 . 6 5 15 Average Corruption 3 | . . . . . 2 . 5 3 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 67 | . . . . . 26 . 22 16 3 Message Errors 16 | . . . . . 6 . 4 3 3 Matter Fused 13 | . . . . . 6 . 5 2 . Heat Flow Errors 10 | . . . . . 3 . 3 4 . Energy Discharges 6 | . . . . . 3 . 2 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . 2 . 5 2 . Data Loss (major) 5 | . . . . . 1 . 1 3 . Misfires 5 | . . . . . 3 . 2 . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots 5 | . . . . . . . . 5 . Overflow Damage 847 | . . . . 35 292 . 327 193 . Projectiles 12 | . . . . . . . . 12 . Explosions 237 | . . . . 35 15 . 53 134 . Melee 598 | . . . . . 277 . 274 47 . Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 304 | . . . . 32 2 . 45 225 . Shots 9 | . . . . 1 . . 2 6 . Rammed 3 | . . . . 1 1 . . 1 . Targets Rammed 3 | . . . . 1 1 . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 561 | 6 . 6 . 23 133 . 146 561 . Average Temperature 83 | 6 . 6 . 11 35 . 48 117 . Received Heat Transfer 255 | . 30 . . 72 99 12 . 42 . Effects 4 | . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . Heat Transferred 1082 | . . . . 175 148 . 150 609 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Peak Influence 669 | 5 139 135 . 158 351 38 391 669 175 Initial 158 | . 3 54 . . 61 7 18 158 145 Average 162 | . 14 70 . 19 144 12 219 412 155 Maximum Alert Level 2 | . . . . . 1 . 1 2 . Low Security (%) 70 | 100 100 100 . 100 82 100 39 19 100 Level 1 18 | . . . . . 17 . 60 21 . Level 2 10 | . . . . . . . . 58 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 1 1 7 5 . Investigation 8 | . 2 . . . 1 1 3 1 . Extermination 2 | . . . . . . . 1 1 . Reinforcement 5 | . . . . . . . 3 2 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Distress Signals 6 | . 2 . . . 2 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 9 2 . 5 14 3 10 21 4 Peak Tracking Total 6 | . 6 2 . 3 5 3 5 6 5 Tactical Retreats 11 | . 1 1 . . 2 . 2 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Traps Triggered 6 | . 1 . . . 1 . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Machines Disabled 32 | . . . . 5 4 . 11 12 . Max in Single Turn 7 | . . . . 2 1 . 7 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Machines Accessed 22 | . 1 . 1 . 9 1 6 4 . Terminals 13 | . 1 . . . 5 1 4 2 . Fabricators 2 | . . . . . . . 1 1 . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 . 1 . . Scanalyzers 3 | . . . . . 2 . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 69 | . 2 . 1 . 31 3 22 10 . Successful 40 | . 1 . 1 . 23 . 13 2 . Failed 29 | . 1 . . . 8 3 9 8 . Catastrophic 4 | . 1 . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 28 | . 2 . 2 . 11 . 7 6 . Terminals 38 | . 2 . . . 13 3 14 6 . Fabricators 6 | . . . . . . . 3 3 . Repair Stations 6 | . . . . . 6 . . . . Recycling Units 11 | . . . . . 6 . 5 . . Scanalyzers 7 | . . . . . 6 . . 1 . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 1 . 1 . 5 . 3 1 . Record 2 | . . . . . . . 2 . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Patrol Status 2 | . 1 . . . 1 . . . . Zone Layout 2 | . . . . . 1 . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 5 | . . . . . 5 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 2 . 1 . . Retrieve Matter 1 | . . . . . 1 . . . . Retrieve Components 2 | . . . . . 1 . 1 . . Scanalyzer 5 | . . . . . 5 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . . . . . 6 . 6 1 . Terminals 7 | . . . . . 2 . 4 1 . Track 1 | . . . . . . . 1 . . Botnet 2 | . . . . . 1 . 1 . . Disrupt 1 | . . . . . . . 1 . . Operators 3 | . . . . . 1 . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . 4 . 2 . . Monitor 1 | . . . . . 1 . . . . Reject 2 | . . . . . 1 . 1 . . Recyclers 2 | . . . . . 1 . 1 . . Mask 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 . . . 6 1 6 4 . Full Trace Events 6 | . 1 . . . . 1 3 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . 6 . . Parts Repaired 2 | . . . . . 2 . . . . Time 70 | . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . Non-combat 2 | . . . . . . . . 2 . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . 3 . parse_system 2 | . . . . . . . . 2 . no_distress 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . 1 Highest-Rated Group 40 | . . 40 40 . . . . . 31 Highest-Rated Ally 31 | . . 16 16 . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . 17 . . . . . . 16 Total Damage 377 | . . 105 . . . . . . 272 Kills 4 | . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 1 | . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Turns Passed 6190 | 65 1043 198 555 634 1674 46 881 1042 52 Spaces Moved 4587 | 62 252 186 676 639 942 102 671 986 71 Core 180 | 17 . . . . . . 31 95 37 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3086 | 45 252 186 676 639 874 . 240 140 34 Hover 787 | . . . . . . . 92 695 . Flight 534 | . . . . . 68 102 308 56 . Fastest Speed 34 | 50 80 80 80 80 34 34 34 40 50 Average Speed 72 | 77 80 80 80 80 80 34 63 59 71 Slowest Speed 225 | 100 80 80 80 80 225 34 175 120 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 39 | 4 38 47 79 89 51 5 16 20 43 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 47 | . . . . 7 14 1 14 11 . Terrain Destroyed 309 | . . . . 49 80 1 117 62 . Melee 38 | . . . . . 14 1 14 9 . Projectile 8 | . . . . . . . . 8 . AOE 263 | . . . . 49 66 . 103 45 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Total 7101 | 71 1067 228 691 725 1745 110 1024 1368 72 Wait 2105 | . 794 40 1 45 674 4 252 294 1 Move 4575 | 61 251 185 671 638 941 101 670 986 71 Hop 2 | . . . 2 . . . . . . Pick Up 33 | 1 5 . 3 5 11 . 6 2 . Fast Attach 65 | 7 2 . 3 . 16 2 19 16 . Attach 12 | . . . 1 1 2 . 2 6 . Detach 5 | . . . . . 1 . 1 3 . Swap 15 | . . . 1 5 7 . 1 1 . Drop 60 | . 2 . 9 4 24 2 14 5 . Fire 100 | 2 13 3 . 26 13 . 12 31 . Melee 120 | . . . . . 55 1 47 17 . Ram 3 | . . . . 1 1 . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 1085 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Identified exit to Mines 1109 | -10/Materials | Entered Mines 1110 | -10/Mines | Identified exit to Exiles 1115 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1158 | -10/Mines | Assembled infested the area 1263 | -10/Mines | Discovered new exit (range 4) 1279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1307 | -10/Mines | Entered Exiles 1307 | -10/Exiles | Accompanied by 3 allies 1327 | -10/Exiles | Met 8R-AWN 1340 | -10/Exiles | Met EX-HEX 1363 | -10/Exiles | Met EX-BIN 1373 | -10/Exiles | Aligned with FarCom system 1374 | -10/Exiles | Given EX-Vault access code 1392 | -10/Exiles | Opened EX-Vault 1398 | -10/Exiles | Found Deploy-a-Sentry 1400 | -10/Exiles | DAS Turret deployed 1417 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1448 | -10/Exiles | Met EX-DEC 1476 | -10/Exiles | Discovered new exit (range 10) 1483 | -10/Exiles | Identified exit to Mines 1568 | -10/Exiles | Discovered exit to Mines (range 14) 1650 | -10/Exiles | Found Latent Energy Streamer 1665 | -10/Exiles | Found Skeleton Box 1797 | -10/Exiles | Visited The Gauntlet 1862 | -10/Exiles | Left Exiles lab with Skeleton Box 1862 | -10/Exiles | Entered Mines 1974 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2109 | -9/Mines | Learned Materials emergency access door positions 2484 | -9/Mines | Discovered new exit (range 15) 2495 | -9/Mines | Identified exit to Materials 2496 | -9/Mines | Entered Materials 2496 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3092 | -8/Materials | Build established: Scavenger-Assassin 3379 | -8/Materials | Repaired Hrd. Light Armor Plating 3419 | -8/Materials | Repaired Axe 4145 | -8/Materials | Discovered new exit (range 12) 4169 | -8/Materials | Identified exit to Factory 4170 | -8/Materials | Entered Factory 4170 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4203 | -7/Factory | Discovered new exit (range 14) 4215 | -7/Factory | Identified exit to Factory 4216 | -7/Factory | Entered another Factory area 4216 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4439 | -6/Factory | Crushed by falling debris 4462 | -6/Factory | Build established: Hacker-Mutant 4470 | -6/Factory | Lost 4 parts (2n2u) 4677 | -6/Factory | Lost 3 parts (1n2u) 4826 | -6/Factory | Build established: Scavenger-Mutant 5001 | -6/Factory | Fabricated Axe? 5094 | -6/Factory | Discovered new exit (range 6) 5097 | -6/Factory | Identified exit to Factory 5097 | -6/Factory | Entered another Factory area 5097 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5397 | -5/Factory | First assault squad dispatched 5626 | -5/Factory | Build established: Hacker-Mutant 5759 | -5/Factory | Released all parts (11) 5787 | -5/Factory | Lost 5 parts (1p2n2u) 5806 | -5/Factory | Core integrity fell below 50% 6116 | -5/Factory | Core integrity fell below 20% 6139 | -5/Factory | Sucked down chute 6139 | -5/Factory | Entered Waste 6140 | -5/Waste | Met a frightened Derelict 6154 | -5/Waste | EMP discharged 6154 | -5/Waste | System corruption reached 10% 6160 | -5/Waste | Spotted C-40 Crusher 6169 | -5/Waste | Spotted C-40 Crusher 6170 | -5/Waste | Spotted C-40 Crusher 6172 | -5/Waste | Spotted C-40 Crusher 6173 | -5/Waste | Released all parts (9) 6173 | -5/Waste | Spotted C-40 Crusher 6191 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06139_ Receiving FarCom transmissions... 06140_ LD-K6X(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 06142_ AJKRXTJJ&=IZYUSRHSHBDWWN:H2UT 06144_ ALERT: Foreign system detected. Charging EMP. 06154_ System corrupted (+10). 06157_ UXNUQUU9&POU4OJLQNSSGKWLZA#9RF 06173_ Released EM Disruption Field. 06173_ Released Med. Treads. 06173_ Released Adv. Sensor Array. 06173_ Released Adv. Terrain Scanner. 06173_ Released Wheel. 06173_ Released Hvy. Phase Cannon. 06173_ Released Wheel. 06173_ Released Variable Charge Gun. 06173_ Released Lgt. Fission Core. 06174_ TD MAGHMJPVKCGR QYO%4T S1C [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????### ###?????????????????? | | ????????????????????????# #???????????????????? | | ????????????? ???????# #???????????????????? | | ????????????# ???????# #???????????????????? | | ???????????## ???????# #???????????????????? | | ??????????? = #??????# #???????????????????? | | ??????????? #??????# #???????????????????? | | ???????????? #??????# CC #???????????????????? | | ???????????? #??????# CC #???????????????????? | | ????????????# ] #??????# #???????????????????? | | ????????????# #??????#@ #???????????????????? | | ????????????# * #??????# CC #???????????????????? | | ????????????# #??????# CC #???????????????????? | | ??????????### #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# CC#???????????????????? | | ??????????### #??????# CC#???????????????????? | | ##########??# #??????# CC#???????????????????? | | #??# #??????# CC#???????????????????? | | #??# #??????# #???????????????????? | | #### ########= ####????????????????? | | *=!! ?????????? | | ]!= ????????? | | [ ?????????? | | ] ?????????? | | #### ######## [ ######## ??????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ???????????? ???????#####???????????????????? | | ??????????? ??????????????????????????????? | | ??????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 34 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Axe | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Just Browsing Just What I Needed Significant Disruption Challenges ------------ None Game ------ Seed WeightTacticalMount Manual? 0 Play Time 01:12:28 Cumulative 13.4 hours Start 2024.04.01 @ 11:05:58 End 2024.04.01 @ 18:00:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9afba5fe-1c0f-470d-afd4-b43d9298c46e