Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.09 @ 21:27:20 Player: Cracklepappy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (548) 2740 Value Destroyed (23197) 23197 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (12612) 12612 TOTAL SCORE: 47149 Bonus ------- High Alert Combat Kills 5606 Follower Combat Kills 3041 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -935 Cogmind --------- Core Integrity 0/1150 Matter 111/300 Energy 95/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Recoil Stabilizer Relay Coupler [NC] (41) Advanced Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Optical Array Experimental Core Analyzer Improved Weapon Cycler Hardened Medium Armor Plating Graphene Brace Relay Coupler [Sentry] > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Railgun Railgun > --- INVENTORY -------- Medium Armored Exoskeleton Medium Armored Exoskeleton Matter Compressor Advanced Recoil Stabilizer Improved Kinecellerator Improved Transmission Jammer Graphene Brace Advanced Point Defense System Authchip [Propulsion] Authchip [Propulsion] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Long-range Tractor Beam Long-range Proton Cannon Enhanced Nova Cannon KE Penetrator Railgun Linear Accelerator Enhanced Hardcell Cannon Improved Remote Datajack [Rating: 141] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Medium Armored Exoskeleton Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Core Analyzer Device Graphene Brace Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . 2 . 2 . . . . . 2 . . . 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 1 . 1 . . . . . . . . . 2 . . . . . 2 . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 328 | 8 15 4 28 1 12 9 34 . 7 11 11 15 19 5 42 17 26 6 10 10 2 16 20 . Power 41 | 1 1 2 2 . 1 2 7 . . 1 2 1 4 1 6 4 3 . . 1 . . 2 . Engine 14 | 1 1 . 2 . 1 2 1 . . . . . 3 . . 3 . . . . . . . . Core 24 | . . 2 . . . . 6 . . 1 2 1 1 1 5 1 2 . . . . . 2 . Reactor 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Propulsion 52 | 2 4 . 11 . . 1 5 . 5 . 2 1 4 1 6 . . 4 . 4 . 1 1 . Treads 25 | 2 3 . 11 . . 1 . . . . . . . . . . . 3 . 4 . 1 . . Leg 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Flight 22 | . 1 . . . . . 5 . 5 . 2 1 2 1 4 . . . . . . . 1 . Utility 121 | 3 4 . 5 . 7 1 7 . 1 7 4 5 4 1 15 8 16 2 9 2 2 10 8 . Device 47 | 2 1 . 2 . 3 . 1 . . 1 4 2 . 1 6 6 4 1 4 1 1 5 2 . Storage 9 | 1 1 . 1 . 1 . . . . . . . . . 2 . . 1 1 . 1 . . . Processor 8 | . . . . . . . 2 . . . . . 2 . 2 . . . . . . 2 . . Hackware 42 | . . . 1 . . 1 2 . 1 6 . 3 2 . 5 2 9 . 2 . . 3 5 . Protection 15 | . 2 . 1 . 3 . 2 . . . . . . . . . 3 . 2 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 6 2 10 1 4 5 15 . 1 3 3 8 7 2 15 5 7 . 1 3 . 5 9 . Energy Gun 11 | 1 . . 2 . . . 1 . . . . 3 . . . . . . . 1 . . 3 . Energy Cannon 8 | . . . 1 . . 1 1 . . . . . . . 1 . 1 . . 1 . 1 1 . Ballistic Gun 62 | 1 4 . 6 1 4 3 8 . 1 2 2 5 4 . 6 4 4 . 1 1 . 2 3 . Ballistic Cannon 13 | . 2 1 1 . . . . . . . . . 1 2 3 . 1 . . . . 2 . . Launcher 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Special Weapon 10 | . . 1 . . . . 3 . . . 1 . 1 . 1 1 1 . . . . . 1 . Impact Weapon 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 1 . 1 . 4 . . . . . 4 . 3 1 2 . 1 . . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Lost 59 | . 3 . . . 2 1 6 . . . . 4 1 . 15 3 2 . 1 . . . 20 1 Power 6 | . . . . . . . 1 . . . . . . . 2 1 . . . . . . 2 . Propulsion 9 | . . . . . . 1 1 . . . . . . . 3 . . . . . . . 3 1 Utility 19 | . 1 . . . 2 . . . . . . 1 1 . 6 1 1 . 1 . . . 5 . Weapon 25 | . 2 . . . . . 4 . . . . 3 . . 4 1 1 . . . . . 10 . Highest Loss Streak 7 | . 2 . . . 1 1 2 . . . . 3 1 . 5 2 2 . 1 . . . 7 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 14 | 5 11 15 14 15 19 24 5 5 4 4 4 4 1 2 4 16 16 17 20 20 21 20 18 4 Power . | . 1 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . . . . 1 Propulsion 4 | 3 4 7 7 8 10 10 . 2 1 1 1 . 1 1 . 3 3 2 1 2 2 2 1 . Utility 5 | . 1 2 1 1 2 6 1 . . . . . . . 1 8 8 9 12 14 15 14 11 2 Weapon 3 | 1 3 5 4 4 4 5 1 1 1 2 2 1 . 1 1 3 3 3 3 3 3 3 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 8 . 7 2 7 3 9 1 1 . . . . . . 10 6 1 4 6 . 1 10 3 Power 7 | . . . 1 . . . . . . . . . . . . 2 . . . . . . 3 1 Propulsion 20 | . 5 . . . 4 2 5 1 1 . . . . . . . . 1 1 . . . . . Utility 30 | . 2 . 3 . . . 3 . . . . . . . . 6 1 . 2 5 . 1 6 1 Weapon 21 | . 1 . 3 2 3 1 1 . . . . . . . . 2 5 . 1 1 . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 99 100 99 99 93 84 92 99 98 97 91 99 84 72 72 72 77 77 75 80 74 6 Engine 4 | . 14 13 10 11 9 9 . . . . . . 1 . . 2 . . . . . . . . Core 2 | . . . . . . . 5 7 7 7 6 7 3 5 5 1 3 . . . . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . 1 1 5 5 5 5 5 1 . Treads 14 | . 28 28 32 33 27 26 . . . . . . . . . . . 6 17 17 17 17 10 . Leg 2 | . . . . . . . . . . . . . . . 3 13 11 6 . . . . 2 . Flight 7 | . . . . . . . 29 30 30 30 28 30 31 40 26 . . . . . . . . 4 Device 7 | . 9 . 7 11 11 11 6 7 7 3 7 12 . 3 2 6 7 . 1 5 4 5 15 . Storage 6 | . 14 14 11 11 9 9 . . . . . . . . 1 6 5 5 5 5 5 5 4 . Processor 4 | . . . . . . . 6 7 7 7 7 7 12 13 13 6 5 5 5 5 5 10 7 . Hackware 6 | . . . . . . 6 7 7 10 18 14 9 11 9 6 5 7 11 12 7 5 7 6 . Protection 2 | . 4 14 3 . 5 . 6 . . . . . . . . . 2 4 3 3 5 1 2 . Ballistic Gun 23 | . 9 . 29 33 35 32 21 23 26 25 25 19 19 19 18 23 21 23 21 18 17 20 11 . Ballistic Cannon 1 | . 10 26 . . . . . . . . . . . . . . . . . . . . 1 . Peak Build Rating 141 | 9 13 15 22 22 35 36 44 39 55 58 55 55 75 83 93 97 105 112 112 125 124 134 141 12 Average Rating 62 | 6 8 12 19 22 31 34 38 38 48 56 52 52 64 78 75 91 101 104 108 117 123 127 122 9 On Entrance 59 | . 8 12 15 22 22 35 34 38 39 55 54 53 55 75 82 93 89 101 112 110 124 124 128 9 Naked Turns 48 | . . . . . . . . . . . . . . . . . . . . . . . 48 . Heaviest Build 142 | 15 36 36 42 39 108 108 24 18 22 23 23 23 28 25 76 77 122 128 137 142 136 140 136 3 Greatest Support 230 | 40 46 46 69 69 69 69 20 19 24 24 24 25 37 35 100 100 100 210 210 230 210 210 195 7 Greatest Overweight (x) 7 | . . . . . 1 4 7 . . . 4 . . . 1 . 1 . . . . . 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 5 5 5 20 20 20 25 25 25 25 25 25 5 Average Capacity 16 | 7 12 15 15 15 21 25 5 5 5 5 5 5 5 5 8 20 20 21 25 25 25 25 24 5 Most Carried 25 | 8 15 15 15 15 25 25 24 5 5 5 5 5 5 5 18 20 20 25 25 25 25 25 25 5 Average Carried 15 | 5 11 14 14 15 19 24 5 4 4 4 4 4 4 4 5 19 19 21 24 24 25 24 21 4 Final Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 5 5 20 20 20 25 25 25 25 25 5 5 Final Carried 25 | 8 15 15 15 15 25 24 5 5 5 5 5 5 5 5 18 20 20 25 25 25 25 25 5 4 Class Distribution -------------------- 26% | Tank 18% | Sprinter 9% | Gunner 9% | Mutant 8% | Botlord-Gunner 7% | Scavenger-Tank 6% | Bothacker-Tank 4% | Commander-Tank 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Botlord-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Gunner | -5/Waste Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Tank | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Matter Collected 19963 | 307 465 61 1199 37 882 943 1305 . 351 1048 917 685 786 313 1776 1438 2286 199 1495 . 109 1470 1891 . Remotely 3186 | . . . . . . . . . . . . . . . . . 920 . 738 . . 244 1284 . Salvage Created 26211 | 161 957 10 1950 44 1715 1365 1553 . 522 828 860 923 934 337 2689 2586 2473 676 2047 . 26 879 2657 19 Parts 1279 | 13 62 1 131 5 95 78 74 . 26 38 36 51 42 10 124 103 112 5 97 . 4 49 122 1 Haulers Intercepted 22 | . 2 . 5 . 5 . 4 . . . . . 2 . 2 . 2 . . . . . . . Recyclers Shooed 28 | . . . 3 . 4 . 2 . . . . . 5 . 1 . 7 . 4 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 390 | . 24 2 35 3 24 29 24 . 8 18 11 15 10 1 42 30 29 1 31 . . 18 34 1 Guns 359 | . 16 . 35 3 24 29 24 . 8 18 11 15 10 1 40 30 29 1 31 . . 16 18 . Cannons 25 | . 7 2 . . . . . . . . . . . . . . . . . . . 2 14 . AOE 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Classes Destroyed 21 | 2 6 . 3 . 2 2 . . . . . . . 2 2 . . . . . . 1 1 . Worker 32 | . 1 . 1 . 1 . 1 . 1 . 2 . 3 . 1 . 10 . 4 . 1 . 6 . Builder 16 | . . . 2 . 1 . . . . . . . . . 2 . 5 . 2 . . . 4 . Tunneler 8 | 4 . . . . . . 2 . . . . . 2 . . . . . . . . . . . Hauler 22 | . 2 . 5 . 5 . 4 . . . . . 2 . 2 . 2 . . . . . . . Recycler 27 | 1 1 . 2 . 3 . 3 . 2 . 3 . 1 . 3 . 4 . 2 . . . 2 . Mechanic 5 | . 1 . . . . . . . . . 1 . . . 2 . . . 1 . . . . . Operator 8 | . . . 2 . 2 . 1 . 1 . . . . . 1 . . . 1 . . . . . Watcher 32 | . 3 . 5 . 3 . 1 . . . 3 2 4 . 5 . 1 . 5 . . . . . Swarmer 118 | . 8 2 9 3 3 5 8 . 4 2 3 3 7 . 19 7 11 . 12 . . 9 2 1 Grunt 161 | . 16 . 17 . 12 12 10 . 2 15 4 8 2 . 12 16 8 . 13 . . 3 11 . Brawler 11 | . . . . . 1 1 . . . . . . . . 2 1 . . 1 . . . 5 . Duelist 10 | . . . . . . 4 . . . . . . . . 2 1 . . . . . . 3 . Protector 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Sentry 36 | . . . 9 . 5 5 3 . 2 1 2 . 1 . 1 2 3 . 2 . . . . . Specialist 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Hunter 18 | . . . . . 3 . 2 . . . 1 1 . . . 1 4 . . . . 2 4 . Programmer 31 | . . . . . . 3 1 . . . 1 4 . . 4 2 4 . 3 . . 2 7 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Compactor 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 13 | 2 5 2 4 3 5 3 6 . 5 3 5 4 6 1 8 10 6 1 13 . 1 4 13 1 Combat Bots Only 10 | . 4 2 4 3 3 3 4 . 3 3 3 4 3 1 8 10 5 1 5 . . 4 9 1 Max Kills in Single Turn 4 | 1 1 1 2 2 1 2 1 . 2 1 2 1 2 1 4 2 3 1 3 . 1 2 4 1 Gunslinging 2 | . . . 1 1 . . . . . . 1 . 1 . 1 1 1 . 2 . . 1 1 . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Hostile Shots Fired 2225 | . 143 10 102 7 80 67 200 . 48 71 73 71 47 . 319 154 172 . 120 . . 64 450 27 Missed 752 | . 32 2 26 5 18 19 92 . 34 33 37 24 20 . 131 47 50 . 36 . . 24 113 9 Damage Taken 23846 | . 1137 66 829 13 734 667 1387 . 153 501 396 698 384 16 2883 1696 2276 . 1572 . . 991 7183 264 Core 3029 | . 195 20 62 . 29 72 271 . 25 56 51 174 70 16 424 87 116 . 57 . . 149 1010 145 Absorbed by Shields 384 | . . . 113 6 73 140 . . . 17 . . . . . 35 . . . . . . . . Reduced by Siege Mode 631 | . . . . . . . . . . . . . . . . . . . 52 . . 30 549 . Redirected to Shielding 199 | . . . . . 190 . 9 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3575 | . 74 . 59 . . . 126 . . . 235 . 24 . 9 . 1099 . 1934 . . . 15 . Core Remaining (%) 56 | 100 . 14 . 84 . 81 . . . . . 17 . . . 29 . . . . . 67 . . Volleys Fired 1312 | 9 119 12 103 3 61 65 84 . 22 67 44 57 51 32 87 92 120 6 65 16 . 69 128 . Largest 4 | 2 2 1 3 3 4 4 4 . 4 4 4 4 3 3 4 4 4 4 4 1 . 4 4 . Hottest 288 | 70 70 100 102 69 92 92 99 . 112 114 114 190 86 63 130 140 136 132 134 120 . 182 288 . Shots Fired 3551 | 18 225 12 307 9 244 218 250 . 59 149 108 131 124 43 290 253 358 27 224 17 . 164 321 . Gun 3213 | 18 189 . 307 9 244 215 244 . 54 130 89 126 114 40 289 231 322 27 212 4 . 124 225 . Cannon 179 | . 36 7 . . . 3 3 . . . 2 . 2 . 1 . 5 . 7 13 . 26 74 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 159 | . . 5 . . . . 3 . 5 19 17 5 8 3 . 22 31 . 5 . . 14 22 . Kinetic 3150 | 9 131 7 282 9 244 215 244 . 54 130 89 96 116 40 290 231 322 27 212 4 . 140 258 . Thermal 243 | 9 94 5 25 . . 3 3 . . . 2 30 . . . . 5 . 7 13 . 10 37 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 41 | 4 14 5 27 4 22 16 41 . 15 20 10 10 10 8 20 33 35 8 15 . . 18 27 . Robot Miss Streak 10 | 1 4 1 5 2 6 4 4 . 1 4 4 3 5 2 5 4 10 3 4 . . 4 6 . Penetration Max 2 | . . . . . . . . . . 1 2 2 1 1 1 2 1 . 1 . . 1 2 . Secondary Targets 79 | . 2 . 5 2 3 5 6 . . 4 4 3 5 . 11 5 9 . 7 . . 2 6 . Max Gunslinging Chain 2 | . 1 . 1 2 1 1 1 . . 1 1 1 1 . 1 1 2 . 2 . . 1 1 . Shots Hit Robots 2159 | 10 140 5 191 5 157 133 182 . 41 82 62 86 75 28 180 164 181 17 113 . . 93 212 2 Core Hits 994 | 6 51 3 79 4 72 59 71 . 18 35 26 38 38 19 90 68 86 4 92 . 1 35 99 . Critical Kills 32 | . . . . . 1 1 3 . . 1 . . 3 . 4 6 3 . 4 . . 1 5 . Critical Parts Destroyed 44 | . . . 1 . 2 . 4 . . . 3 4 1 . 1 6 9 . 2 . . 3 8 . Critical Strikes 97 | 1 5 . 3 . 3 1 7 . . 1 3 5 4 1 6 13 12 . 7 . . 5 20 . Burn 9 | 1 5 . 2 . . . . . . . . 1 . . . . . . . . . . . . Destroy 76 | . . . 1 . 3 1 7 . . 1 . 2 4 1 5 12 12 . 7 . . 5 15 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Smash 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Melee Attacks 136 | . . . . . . 24 16 . . 22 12 12 . . 25 16 . . . . . . 1 8 Impact 58 | . . . . . . . 3 . . 22 12 12 . . . . . . . . . . 1 8 Slashing 74 | . . . . . . 24 9 . . . . . . . 25 16 . . . . . . . . Piercing 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 2 . . . 5 2 . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49599 | 123 1646 109 3054 116 2432 2201 2974 . 845 1435 1715 2258 1576 871 5859 4844 4860 429 3475 . 29 2127 6525 96 Guns 40511 | 123 1188 . 2956 80 2412 2165 2794 . 706 1435 1046 1626 1576 871 4360 3382 4755 429 3089 . . 1445 4073 . Cannons 3430 | . 453 81 . . . . . . . . . . . . . . . . . . . 682 2214 . Explosions 1759 | . . . . . . . . . 139 . . . . . 880 140 . . 367 . . . 233 . Melee 3536 | . . . . . . 34 180 . . . 669 632 . . 614 1311 . . . . . . . 96 Ramming 363 | . 5 28 98 36 20 2 . . . . . . . . 5 11 105 . 19 . 29 . 5 . Kinetic 41720 | 86 1009 81 2696 80 2412 2165 2794 . 706 1435 1046 1335 1576 871 4360 3382 4755 429 3089 . . 2045 5368 . Thermal 3437 | 37 632 . 260 . . . . . 139 . . 291 . . 880 . . . . . . 82 1116 . Explosive 151 | . . . . . . . . . . . . . . . . 140 . . 11 . . . . . Electromagnetic 392 | . . . . . . . . . . . . . . . . . . . 356 . . . 36 . Impact 1432 | . . . . . . . 35 . . . 669 632 . . . . . . . . . . . 96 Slashing 2104 | . . . . . . 34 145 . . . . . . . 614 1311 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 1 11 11 11 13 18 4 4 4 4 2 2 2 2 2 2 24 24 Average Corruption 4 | . . . . . . 1 1 8 11 11 11 15 2 4 2 3 1 2 1 2 2 2 11 24 Corruption Purged 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 354 | . . . . . . 11 5 4 17 54 47 24 17 8 35 28 20 9 6 12 4 28 22 3 Message Errors 88 | . . . . . . 4 1 1 4 11 9 7 3 . 11 7 6 1 3 4 2 6 7 1 Matter Fused 77 | . . . . . . 2 1 . 2 12 16 4 5 . 11 5 5 2 . 2 1 6 1 2 Heat Flow Errors 36 | . . . . . . 1 . . 1 6 3 1 3 4 5 1 2 . 1 1 . 5 2 . Energy Discharges 45 | . . . . . . 2 . 2 2 6 6 2 2 . 4 7 2 1 1 2 1 1 4 . Parts Rejected 6 | . . . . . . . 1 . . 1 1 . . . 1 1 . . . . . . 1 . Parts Fused 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Data Loss (minor) 35 | . . . . . . 2 . . 2 5 . 4 1 2 1 4 3 1 1 2 . 6 1 . Data Loss (major) 15 | . . . . . . . 1 . . 1 2 1 2 . 2 2 2 1 . . . 1 . . Misfires 14 | . . . . . . . . . 1 2 2 2 . 1 . . . 3 . 1 . 1 1 . Alerts 7 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . 2 2 . Misdirections 8 | . . . . . . . . 1 . 2 4 1 . . . . . . . . . . . . Weapon Failures 21 | . . . . . . . . . 4 7 4 2 . . . 1 . . . . . . 3 . Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 1214 | . 6 13 . . . . 65 . 33 . 463 245 . . 293 17 10 . . . . . 41 28 Projectiles 56 | . 6 13 . . . . . . . . . . . . . . . . . . . . 37 . Explosions 254 | . . . . . . . . . 33 . . . . . 200 17 . . . . . . 4 . Melee 904 | . . . . . . . 65 . . . 463 245 . . 93 . 10 . . . . . . 28 Knockbacks 27 | . 7 2 1 . 1 . . . . . 3 . . . . . 2 . . . . . 11 . Impact 7 | . . . 1 . 1 . . . . . 3 . . . . . 2 . . . . . . . Kinetic 17 | . 5 2 . . . . . . . . . . . . . . . . . . . . 10 . Secondary 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 201 | . . . . . . . . . . . . . . . 62 55 . . . . . . 84 . Shots 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Rammed 35 | . 2 4 17 3 5 1 . . . . . . . . . . . . 2 . 1 . . . Targets Rammed 52 | . 2 4 17 3 6 1 . . . . . . . . 1 1 12 . 2 . 1 . 2 . Kicked 16 | . . . . . . . . . . . . . . . 1 1 12 . . . . . 2 . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | 18 272 89 217 9 48 196 145 . 256 456 219 363 269 308 261 201 385 73 258 183 . 276 309 . Average Temperature 61 | 10 85 41 43 5 14 22 40 . 54 79 31 102 59 83 51 73 78 34 34 68 . 52 67 . Received Heat Transfer 4737 | . 459 . 301 . 279 152 276 . 84 200 129 189 90 9 769 396 369 . 279 . . 57 699 . Effects 15 | . 1 . 3 . . . . . . 2 . 1 1 1 . . 4 . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 13 | . 1 . 3 . . . . . . 2 . . 1 . . . 4 . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 1 . . 4 2 . Total Turns 182 | . . . . . . . . . . . . . . . . . . . 19 . . 39 124 . Longest Duration 63 | . . . . . . . . . . . . . . . . . . . 19 . . 14 63 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 8 | . . . . . . . . . . . 3 3 . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . . . . . . 3 4 . . . . . . 1 . . . . 2 Impact Corruptions 26 | . . . . . . . . . . . 15 7 . . . . 3 . . . . . . 1 Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | 2 2 . 4 . . . . . . . . 2 . . 1 . 5 . . . . 1 1 . Heat Transferred 5862 | 185 2257 . 814 . . . . . 100 . . 666 . . 500 . . . . . . 74 1266 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . 1 . 1 . 1 5 4 2 2 4 3 3 2 . 4 5 3 1 3 4 3 5 4 3 Low Security (%) 31 | 100 90 100 37 100 81 5 . . 16 . . . 45 100 5 . 10 77 71 . . . . . Level 1 21 | . 9 . 62 . 18 23 . . 69 14 9 26 37 . 15 . 44 22 14 . . . . . Level 2 12 | . . . . . . 8 2 100 13 39 76 40 17 . 45 . 29 . 4 . 6 7 . . Level 3 19 | . . . . . . 19 61 . . 30 13 32 . . 29 27 16 . 8 71 93 35 57 100 Level 4 11 | . . . . . . 32 35 . . 15 . . . . 4 36 . . . 28 . 36 42 . Level 5 3 | . . . . . . 10 . . . . . . . . . 36 . . . . . 20 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2050 | 5 238 83 344 130 256 1820 1533 535 460 1175 731 919 517 110 1134 2050 1075 271 1038 1462 870 1751 1467 1027 Initial 1075 | . . 83 2 130 18 141 955 535 360 266 616 319 482 110 . 786 1075 271 . 721 767 567 919 1007 Average 549 | . 58 16 216 32 96 926 1068 525 319 745 577 586 239 39 611 1451 424 109 231 1055 773 1193 1063 1013 Influence Increases 20671 | 25 767 55 1138 81 852 1809 1590 . 485 969 791 660 709 31 2674 1354 1353 2 1514 741 213 1374 1464 20 Destroy 0b10 Robot/C 8940 | . 480 40 700 60 500 840 480 . 200 480 240 340 220 . 980 680 680 . 620 . 20 640 720 20 Destroy 0b10 Robot/NC 845 | 25 40 . 85 . 75 . 60 . 20 . 45 30 60 . 90 40 110 . 75 . 5 5 80 . Destroy Leader 1434 | . 100 . 220 10 146 20 100 . 30 10 66 40 52 . 144 50 124 . 130 . 10 60 122 . Allied During Kill 1299 | . . . . 11 3 230 . . . 55 18 13 . . 278 25 98 . 44 . 30 397 97 . Successful Hack 521 | . 11 . 32 . 19 14 82 . 67 26 98 12 71 . 38 . 9 . 42 . . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1185 | . . . . . 15 . . . 60 15 30 . 60 . 210 45 120 . 390 15 120 15 90 . Anti-Garrison Action 2400 | . . . . . . 550 . . . 250 . 100 . . . 450 . . . 700 . 200 150 . Destroy Structure 972 | . 1 . 11 . 4 110 13 . 18 43 9 20 6 16 64 49 122 2 198 26 28 42 190 . Partial Spotted 555 | . 15 . . . . . 45 . 45 75 75 15 90 15 165 . 15 . . . . . . . Lose Combat Pursuer 2400 | . 60 15 30 . 90 45 810 . 45 15 210 90 150 . 705 15 75 . 15 . . 15 15 . Influence Decreases 11408 | 25 553 131 806 162 652 130 1016 20 465 60 950 60 876 141 1550 90 1651 273 483 . 170 190 944 10 Time Decay 6235 | 25 523 131 656 162 499 . 506 20 180 . 440 . 386 81 600 . 676 273 453 . 150 . 474 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . Lost Part 590 | . 30 . . . 20 10 60 . . . . 40 10 . 150 30 20 . 10 . . . 200 10 Lost Ally 1260 | . . . . . 20 120 . . 10 60 60 20 30 60 90 60 380 . 20 . 20 190 120 . Purge Threat 3173 | . . . 150 . 113 . 450 . 275 . 450 . 450 . 560 . 575 . . . . . 150 . Squads Dispatched 98 | . 6 1 6 . 5 . 17 . 2 . 8 . 6 . 13 . 16 . 8 . 1 . 9 . Investigation 43 | . 5 1 4 . 3 . 6 . 2 . 2 . 3 . 8 . 4 . 3 . 1 . 1 . Extermination 14 | . . . . . . . 2 . . . 2 . 1 . 2 . 3 . 2 . . . 2 . Reinforcement 26 | . 1 . 2 . 2 . 3 . . . 3 . 2 . 2 . 8 . 1 . . . 2 . Assault 10 | . . . . . . . 3 . . . 1 . . . 1 . 1 . . . . . 4 . Garrison 5 | . . . . . . . 3 . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Haulers Reinforced 9 | . . . . . . . 3 . . . . . 2 . 1 . 2 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert ID Control Effect 39 | . . . . . . . . . . . . 1 . . . 1 16 . 9 . . 6 6 . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Distress Signals 25 | . 3 . 1 . 5 . 5 . . . . . 1 . 2 . 5 . 1 . . . 2 . Communications Jammed 20 | . . . . . . . . . . . 4 . 5 . . . 1 . 2 . . . 8 . Distress Signals 17 | . . . . . . . . . . . 4 . 5 . . . 1 . 2 . . . 5 . Times Spotted 781 | . 35 4 48 3 42 40 89 5 17 24 34 20 34 6 112 40 69 1 42 . . 37 76 3 Peak Tracking Total 14 | . 5 3 4 3 5 4 11 5 6 3 4 6 5 6 14 9 6 1 6 . 1 6 11 3 Tactical Retreats 83 | . 2 1 2 . 4 3 22 . 2 1 8 3 5 . 23 1 3 . 1 . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Traps Triggered 58 | . 3 . 2 . 2 8 5 . . 8 3 2 2 . 5 9 1 . 1 5 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Machines Disabled 108 | . . . . . 1 2 . . 4 6 2 2 4 . 14 12 8 . 26 5 8 7 7 . Max in Single Turn 4 | . . . . . 1 1 . . 3 1 1 1 1 . 4 1 2 . 3 1 . 1 1 . Garrison Access 6 | . . . . . . . 1 . . . . . . . 2 . 1 . 1 . . . 1 . Garrison Relay 18 | . . . . . . 1 . . . 5 . 2 . . . 5 . . . 3 . 2 . . Phase Generator 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Machines Accessed 173 | . 8 1 15 . 12 3 21 . 16 3 19 1 18 . 25 1 10 . 8 1 3 . 7 1 Terminals 89 | . 5 . 10 . 6 3 11 . 10 3 8 1 9 . 11 1 4 . 2 1 . . 3 1 Fabricators 18 | . . . . . . . 1 . 2 . 3 . 1 . 5 . 2 . 2 . 1 . 1 . Repair Stations 18 | . 1 . 1 . 2 . 3 . . . 4 . 2 . 1 . 3 . 1 . . . . . Recycling Units 16 | . 2 . 2 . 1 . 1 . 2 . 2 . 3 . 2 . . . 1 . . . . . Scanalyzers 17 | . . . 2 . 2 . 4 . 1 . 1 . 3 . 2 . . . . . 1 . 1 . Garrison Access 14 | . . . . . 1 . 1 . 1 . 1 . . . 4 . 1 . 2 . 1 . 2 . Total Hacks 451 | . 20 1 56 . 26 6 50 . 34 7 53 1 53 . 64 2 25 . 29 1 7 . 14 2 Successful 205 | . 7 1 26 . 12 3 26 . 13 2 26 1 23 . 31 . 7 . 18 1 4 . 4 . Failed 245 | . 13 . 30 . 14 3 23 . 21 5 27 . 30 . 33 2 18 . 11 . 3 . 10 2 Catastrophic 43 | . 2 . 3 . 3 2 5 . 2 . 5 . 8 . 6 1 3 . 1 . . . 2 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 132 | . 12 . 23 . 9 2 17 . 6 1 9 . 11 . 19 . 10 . 9 . . . 4 . Terminals 230 | . 12 . 35 . 18 6 28 . 21 7 14 1 24 . 30 2 15 . 6 1 . . 8 2 Fabricators 60 | . . . . . . . 2 . 7 . 13 . 2 . 19 . 3 . 8 . 3 . 3 . Repair Stations 54 | . 3 . 4 . 2 . 4 . . . 17 . 7 . 3 . 6 . 8 . . . . . Recycling Units 33 | . 5 . 5 . 1 . 3 . 3 . 3 . 5 . 3 . . . 5 . . . . . Scanalyzers 58 | . . . 12 . 4 . 12 . 2 . 5 . 15 . 4 . . . . . 3 . 1 . Garrison Access 15 | . . . . . 1 . 1 . 1 . 1 . . . 5 . 1 . 2 . 1 . 2 . Terminal Hacks 72 | . 4 1 8 . 6 3 13 . 6 2 6 1 9 . 6 . 4 . 1 1 . . 1 . Part Schematic 7 | . 1 . 1 . 1 . 2 . 1 . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . 1 . . 1 . . 1 1 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 17 | . . . 1 . 1 . 3 . . . 2 . 3 . 4 . 2 . . . . . 1 . Locate Traps 11 | . . . . . 1 . 2 . 1 . 1 . 3 . 1 . 1 . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . 1 . . . 1 . 1 . 2 . 1 . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . 1 . 3 . 4 . . . 11 . . . 3 . 1 . 1 . Network Status 6 | . . . . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . . . Load Schematic 12 | . . . . . . . . . . . 2 . . . 7 . . . 2 . . . 1 . Build 6 | . . . . . . . . . 2 . 1 . . . 3 . . . . . . . . . Repair Station Hacks 22 | . . . 4 . . . . . . . 9 . 2 . 1 . . . 6 . . . . . Scan Component 13 | . . . 2 . . . . . . . 5 . 2 . 1 . . . 3 . . . . . Repair 9 | . . . 2 . . . . . . . 4 . . . . . . . 3 . . . . . Recycling Unit Hacks 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . . . Retrieve Components 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . . . Scanalyzer 38 | . . . 11 . 4 . 7 . 1 . 2 . 9 . 2 . . . . . 2 . . . Insert Component 20 | . . . 5 . 2 . 5 . 1 . 1 . 4 . 1 . . . . . 1 . . . Analyze 18 | . . . 6 . 2 . 2 . . . 1 . 5 . 1 . . . . . 1 . . . Garrison Access Hacks 15 | . . . . . 1 . 1 . 1 . 1 . . . 5 . 1 . 2 . 1 . 2 . Unlock Access 9 | . . . . . 1 . . . 1 . 1 . . . 2 . . . 1 . 1 . 2 . Seal Access 5 | . . . . . . . 1 . . . . . . . 2 . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 27 | . 3 . 2 . . . 3 . 1 . 3 . 2 . 6 . 2 . 5 . . . . . Terminals 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . Assimilate 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . 3 . . . 2 . . . . . Haulers 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . Repair Stations 10 | . 1 . . . . . 2 . . . 2 . 1 . 1 . 2 . 1 . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Patch 9 | . 1 . . . . . 2 . . . 1 . 1 . 1 . 2 . 1 . . . . . Recycling Units 8 | . 2 . 2 . . . 1 . . . . . . . 1 . . . 2 . . . . . Reject 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Mask 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 139 | . 7 . 11 . 10 2 17 . 16 3 15 . 15 . 19 1 8 . 4 . 3 . 7 1 Full Trace Events 17 | . . . . . 1 . 2 . 1 . 1 . 2 . 5 1 2 . . . 1 . 1 . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 250 | . . . . . . . . . 250 . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . 6 . 3 . 4 . 1 . 1 . 4 . 2 . . . . . 1 . . . Parts Built 6 | . . . . . . . . . . . 2 . . . 4 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Time 424 | . . . . . . . . . . . 73 . . . 351 . . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . 6 . . . 27 . . . . . . . . . Parts Repaired 9 | . . . 2 . . . . . . . 4 . . . . . . . 3 . . . . . Time 483 | . . . 83 . . . . . . . 232 . . . . . . . 168 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 10 . 1 . 3 . 1 . 3 . 1 . . . . . 3 . . . . . Parts Scanalyzed 19 | . . . 5 . 2 . 5 . . . 1 . 4 . 1 . . . . . 1 . . . Part Schematics Acquired 16 | . . . 5 . 2 . 2 . . . 1 . 4 . 1 . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Used RIF Installer 7 | . . . . . . 1 . . . 2 . 1 . . . 1 . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 78 | . . . . . . . 3 . 2 8 7 2 5 3 . 5 21 . 3 . . 9 10 . Non-combat 27 | . . . . . . . 3 . 2 . 6 . 5 . . . 4 . 1 . . 2 4 . Combat 51 | . . . . . . . . . . 8 1 2 . 3 . 5 17 . 2 . . 7 6 . Autoassimilated 7 | . . . . . . . . . . . . . . . . 1 5 . . . . 1 . . Robot Hacks Applied 82 | . . . . . . . 3 . 4 8 8 2 5 3 . 5 18 . 3 . . 9 14 . parse_system 6 | . . . . . . . . . . . 1 . 1 . . 2 1 . . . . 1 . . find_chute 7 | . . . . . . . 2 . . . . . 1 . . . 3 . . . . . 1 . drop_inventory 10 | . . . . . . . 1 . 1 . 5 . 1 . . . . . 1 . . . 1 . purge_threat 5 | . . . . . . . . . 2 . 1 . . . . . 2 . . . . . . . block_reporting 4 | . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . ignore_targets 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 10 | . . . . . . . . . . 3 . . . . . 2 1 . . . . 2 2 . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . go_dormant 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . formatsys_high 22 | . . . . . . . . . . 4 . 2 . . . 1 8 . 1 . . 4 2 . Relay Couplers Released 76 | . . . . . . 4 . . . 22 . 8 . . . 20 . . . 13 . 9 . . Machine Destruction 76 | . . . . . . 4 . . . 22 . 8 . . . 20 . . . 13 . 9 . . Attached 28 | . . . . . . . 1 . . 6 . 2 . . . 2 8 . 2 . . 3 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 35 | . . . . . . 10 . . . . . . 1 . . 13 . . 1 7 . 3 . . Allies Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Total Allies 98 | . . . . 3 . 11 . . 3 6 . 2 2 19 1 15 14 . 2 7 . 10 3 . Largest Group 19 | . . . . 3 3 9 . . 2 6 3 2 1 19 12 8 11 . 2 8 8 10 7 . Highest-Rated Group 684 | . . . . 40 40 155 . . 42 143 84 32 29 684 457 248 330 . 78 381 381 373 359 . Highest-Rated Ally 119 | . . . . 16 16 25 . . 21 32 32 16 29 50 46 40 47 . 49 119 119 119 116 . Total Orders 17 | . . . . . . . . . . 2 2 3 . . . . 3 . . . . 6 1 . STAY 9 | . . . . . . . . . . 1 1 2 . . . . 2 . . . . 3 . . FOLLOW 7 | . . . . . . . . . . 1 1 1 . . . . 1 . . . . 3 . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 728 | . . . . 1 8 79 . . 6 25 13 12 8 127 52 13 196 . 22 . 12 99 55 . Total Damage 18015 | . . . . . 73 1458 . . 88 598 485 121 116 2961 1425 361 3853 . 1292 . 201 2518 2465 . Kills 115 | . . . . . 1 16 . . 2 6 1 3 1 6 10 6 21 . 9 . 1 20 12 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Active Infowar (turns) 4247 | 115 1188 . . . . . . . . . . . . 2 425 . . . . . . 1370 1147 . Optics 2818 | . . . . . . . . . . . . . . . 301 . . . . . . 1370 1147 . Terrain 76 | 76 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1227 | 39 1188 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . Jamming 163 | . . . . . . . . . . . . . . 2 56 . . . . . . . 105 . ECM 51 | . . . . . . . . . . . . . . . 51 . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Turns Passed 31309 | 223 1807 644 4075 699 2463 2516 1375 57 379 1137 1082 508 908 345 2088 1615 2657 709 1605 1270 300 1599 1203 45 Spaces Moved 26877 | 113 819 193 2032 426 944 859 2624 180 964 1905 2032 712 2261 681 4296 832 1504 449 786 725 186 812 505 37 Core 108 | 5 . . . . . . 1 . . . 10 . . . . . . . . . . . 92 . Treads 8393 | 108 819 193 2032 426 944 859 . . . . . . . . . . . 163 786 725 186 812 340 . Legs 2897 | . . . . . . . . . . . . . . . 209 832 1504 286 . . . . 66 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15479 | . . . . . . . 2623 180 964 1905 2022 712 2261 681 4087 . . . . . . . 7 37 Fastest Speed 18 | 50 160 160 160 160 160 240 29 29 26 26 26 23 18 21 20 140 140 140 163 150 153 153 40 40 Average Speed 85 | 155 160 160 160 160 208 240 31 29 27 26 28 25 24 21 31 140 140 148 163 157 153 153 150 40 Slowest Speed 480 | 160 160 160 160 160 240 480 400 29 29 26 250 26 27 24 250 140 250 163 163 163 153 161 250 40 Overloaded Moves 15 | . . . . . . . . . . . . 9 6 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 142 | . . . . . . . 25 . 17 . 22 . 33 6 39 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 97 46 98 95 66 91 55 79 37 92 40 46 50 95 79 82 43 94 21 88 8 89 19 5 Regions Visited 24 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 70 | . . 1 . . . . 13 . . 13 6 . 2 . 10 3 5 . 7 2 . 6 2 . Terrain Destroyed 453 | . . 2 . . . . 13 . 14 18 8 4 5 2 67 85 62 2 74 14 . 19 64 . Melee 43 | . . . . . . . 12 . . 13 5 . . . 9 3 . . . . . . 1 . Projectile 239 | . . 2 . . . . 1 . . 5 3 4 5 2 39 13 60 2 32 6 . 19 46 . AOE 168 | . . . . . . . . . 14 . . . . . 19 69 . . 42 8 . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Total 32438 | 139 1110 503 2625 436 1290 1120 2971 184 1022 2369 2417 909 2492 837 4761 1098 1821 479 964 841 201 1049 745 55 Wait 2513 | 1 107 285 382 . 229 27 122 3 34 174 302 66 149 112 243 24 63 . 39 11 8 84 39 9 Move 26584 | 112 818 192 2031 425 943 858 2574 179 931 1904 1988 711 2197 672 4219 831 1504 448 786 723 186 810 505 37 Hop 132 | . . . . . . . 25 . 16 . 21 . 31 2 37 . . . . . . . . . Pick Up 238 | 9 23 2 20 2 20 5 10 1 2 2 2 4 4 2 24 26 22 9 12 10 . 9 18 . Fast Attach 225 | 6 4 . 11 . 6 3 19 . 3 11 15 11 24 6 37 9 11 3 13 11 2 15 5 . Attach 98 | 1 2 . 4 . 1 1 14 . 1 . 1 3 3 . 5 7 9 4 7 2 . 6 26 1 Detach 32 | . 2 . . . . . 7 . 1 1 . 1 2 . 5 2 1 . 4 . . 1 5 . Swap 295 | 1 13 5 21 1 9 27 17 . 6 26 18 11 3 3 10 11 49 1 17 2 1 30 13 . Drop 390 | . 20 3 36 2 15 6 47 1 6 12 14 15 28 8 38 34 30 8 19 21 3 21 3 . Fire 1312 | 9 119 12 103 3 61 65 84 . 22 67 44 57 51 32 87 92 120 6 65 16 . 69 128 . Melee 136 | . . . . . . 24 16 . . 22 12 12 . . 25 16 . . . . . . 1 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . . . . . . . . . . . . . 1 1 12 . . . . . 2 . Crush 36 | . 2 4 17 3 6 1 . . . . . . . . . . . . 2 . 1 . . . Escape Stasis 249 | . . . . . . 10 36 . . 141 . 18 . . 30 14 . . . . . . . . Rewire 174 | . . . . . . 93 . . . 1 . . . . . 31 . . . 45 . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / [*Low x2] / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: [*Res x2] / Gar) -4/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Discovered new exit (range 6) 947 | -10/Materials | Discovered new exit (range 10) 1035 | -10/Materials | Discovered new exit (range 15) 1093 | -10/Materials | Core integrity fell below 50% 2031 | -10/Materials | Entered Mines 2181 | -10/Mines | Assembled infested the area 2566 | -10/Mines | Core integrity fell below 20% 2631 | -10/Mines | Discovered new exit (range 8) 2644 | -10/Mines | Met a Derelict shopkeep closing up shop 2675 | -10/Mines | Entered Materials 2675 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3172 | -9/Materials | Build established: Tank 4007 | -9/Materials | Build established: Scavenger-Tank 4567 | -9/Materials | Discovered new exit (range 9) 5058 | -9/Materials | Discovered new exit (range 8) 5351 | -9/Materials | Discovered new exit (range 15) 6041 | -9/Materials | Discovered new exit (range 4) 6393 | -9/Materials | Repaired Shield Generator 6478 | -9/Materials | Repaired Hvy. Ion Engine 6689 | -9/Materials | Build established: Tank 6750 | -9/Materials | Entered Mines 6784 | -9/Mines | Learned Materials stockpile data 6799 | -9/Mines | Met a Derelict bent on vengeance 6808 | -9/Mines | Learned Materials emergency access door positions 6810 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7117 | -9/Mines | Discovered new exit (range 11) 7242 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7365 | -9/Mines | Discovered new exit (range 11) 7449 | -9/Mines | Entered Materials 7449 | -8/Materials | Accompanied by 3 allies 7449 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7494 | -8/Materials | Identified exit to Storage 7747 | -8/Materials | Lost 3 allies 8383 | -8/Materials | Build established: Gunner 9096 | -8/Materials | Build established: Tank 9571 | -8/Materials | Discovered new exit (range 16) 9839 | -8/Materials | Identified exit to Garrison 9912 | -8/Materials | Entered Garrison 9915 | -8/Garrison | Triggered checkpoint 10645 | -8/Garrison | Triggered checkpoint 10660 | -8/Garrison | Triggered checkpoint 10751 | -8/Garrison | Build established: Commander-Tank 10816 | -8/Garrison | Rescued a captive Derelict 10858 | -8/Garrison | Triggered checkpoint 10976 | -8/Garrison | Discovered new exit (range 3) 11023 | -8/Garrison | P-60 Hacker assimilated allied Defender 3a 11268 | -8/Garrison | Triggered checkpoint 11394 | -8/Garrison | Triggered checkpoint 11448 | -8/Garrison | Lost 3 allies 11532 | -8/Garrison | Discovered new exit (range 10) 11661 | -8/Garrison | Build established: Tank 11724 | -8/Garrison | Triggered checkpoint 11740 | -8/Garrison | Garrison Relay disabled 12110 | -8/Garrison | Triggered checkpoint 12193 | -8/Garrison | Learned Factory security intel 12273 | -8/Garrison | Installed Relay Interface Framework 12309 | -8/Garrison | Discovered new exit (range 10) 12428 | -8/Garrison | Entered Factory 12428 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12582 | -7/Factory | Central database locked down 12750 | -7/Factory | Garrison activated, responded to threat 12781 | -7/Factory | Build established: Sprinter 13228 | -7/Factory | First assault squad dispatched 13460 | -7/Factory | Discovered new exit (range 16) 13516 | -7/Factory | Discovered new exit (range 4) 13553 | -7/Factory | Discovered new exit (range 5) 13563 | -7/Factory | Discovered new exit (range 15) 13803 | -7/Factory | Manually triggered Chute Trap 13803 | -7/Factory | Sucked down chute 13803 | -7/Factory | Entered Waste 13808 | -7/Waste | Spotted C-40 Crusher 13813 | -7/Waste | Spotted C-40 Crusher 13816 | -7/Waste | Spotted C-40 Crusher 13818 | -7/Waste | EMP discharged 13818 | -7/Waste | System corruption reached 10% 13819 | -7/Waste | Spotted C-40 Crusher 13821 | -7/Waste | Spotted C-40 Crusher 13827 | -7/Waste | Spotted C-40 Crusher 13827 | -7/Waste | Discovered new exit (range 10) 13860 | -7/Waste | Entered Factory 13951 | -7/Factory | Discovered new exit (range 11) 14193 | -7/Factory | Fabricated H-55 Commando? 14239 | -7/Factory | Identified exit to Garrison 14239 | -7/Factory | Entered Garrison 14255 | -7/Garrison | Triggered checkpoint 14321 | -7/Garrison | Triggered checkpoint 14333 | -7/Garrison | Discovered new exit (range 10) 14339 | -7/Garrison | Triggered checkpoint 14406 | -7/Garrison | Garrison Relay disabled 14407 | -7/Garrison | Triggered checkpoint 14474 | -7/Garrison | Triggered checkpoint 14502 | -7/Garrison | Garrison Relay disabled 14706 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 14774 | -7/Garrison | Garrison Relay disabled 14786 | -7/Garrison | Triggered checkpoint 14872 | -7/Garrison | Core integrity fell below 50% 14890 | -7/Garrison | Discovered new exit (range 13) 14899 | -7/Garrison | Triggered checkpoint 14934 | -7/Garrison | Garrison Relay disabled 14973 | -7/Garrison | Rescued a captive Derelict 14978 | -7/Garrison | Rescued a captive Derelict 15021 | -7/Garrison | Triggered checkpoint 15047 | -7/Garrison | Discovered new exit (range 15) 15053 | -7/Garrison | Triggered checkpoint 15059 | -7/Garrison | Discovered new exit (range 5) 15106 | -7/Garrison | Learned Factory security intel 15113 | -7/Garrison | Triggered checkpoint 15147 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 15198 | -7/Garrison | Garrison Relay disabled 15279 | -7/Garrison | Triggered checkpoint 15376 | -7/Garrison | Entered Factory 15376 | -7/Factory | Accompanied by 3 allies 15595 | -7/Factory | Repaired Imp. Cesium-ion Thruster 15673 | -7/Factory | Repaired Imp. Cesium-ion Thruster 15772 | -7/Factory | Repaired Prc. Assault Rifle 15776 | -7/Factory | First assault squad dispatched 15925 | -7/Factory | Discovered new exit (range 15) 15977 | -7/Factory | Fabricated Recoil Stabilizer? 15995 | -7/Factory | Discovered new exit (range 14) 16343 | -7/Factory | Repaired Mic. Nuclear Core? 16445 | -7/Factory | Identified exit to Garrison 16458 | -7/Factory | Entered Garrison 16516 | -7/Garrison | Triggered checkpoint 16595 | -7/Garrison | Garrison Relay disabled 16612 | -7/Garrison | Discovered new exit (range 88) 16612 | -7/Garrison | Discovered new exit (range 67) 16612 | -7/Garrison | Discovered new exit (range 61) 16744 | -7/Garrison | Lost 3 parts (1u2w) 16779 | -7/Garrison | Triggered checkpoint 16830 | -7/Garrison | Core integrity fell below 20% 16868 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 16889 | -7/Garrison | Triggered checkpoint 16917 | -7/Garrison | Garrison Relay disabled 16966 | -7/Garrison | Entered Factory 16966 | -6/Factory | Evolved 2 slots: Propulsion x2 16969 | -6/Factory | Found Prototype Processor 16969 | -6/Factory | Identified Exp. Targeting Computer 16972 | -6/Factory | Found Exp. Targeting Computer 16975 | -6/Factory | Spotted B-75 Beast 17004 | -6/Factory | Discovered new exit (range 3) 17005 | -6/Factory | Discovered new exit (range 5) 17305 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 17578 | -6/Factory | Discovered new exit (range 15) 17691 | -6/Factory | Found Prototype Launcher 17691 | -6/Factory | Identified Rocket Array 17874 | -6/Factory | Sucked down chute 17874 | -6/Factory | Entered Waste 17894 | -6/Waste | Spotted C-40 Crusher 17898 | -6/Waste | Spotted C-40 Crusher 17899 | -6/Waste | Spotted C-40 Crusher 17920 | -6/Waste | Spotted C-40 Crusher 17921 | -6/Waste | Spotted C-40 Crusher 17940 | -6/Waste | Warlord forces began an assault 17961 | -6/Waste | Spotted C-40 Crusher 17964 | -6/Waste | Allies destroyed C-40 Crusher 17965 | -6/Waste | Allies destroyed C-40 Crusher 17972 | -6/Waste | Allies destroyed C-40 Crusher 18003 | -6/Waste | Lost 3 allies 18035 | -6/Waste | Discovered new exit (range 13) 18062 | -6/Waste | Allies destroyed C-40 Crusher 18081 | -6/Waste | Destroyed C-40 Crusher 18219 | -6/Waste | Entered Factory 18219 | -6/Factory | Accompanied by 12 allies 18368 | -6/Factory | Lost 3 allies 18414 | -6/Factory | Spotted B-75 Beast 18426 | -6/Factory | Lost 6 allies 18515 | -6/Factory | Discovered new exit (range 15) 18616 | -6/Factory | Lost 4 parts (1p2u1w) 18623 | -6/Factory | Destroyed 8 combat bots 18664 | -6/Factory | Identified exit to Garrison 18856 | -6/Factory | Discovered new exit (range 15) 18876 | -6/Factory | Discovered new exit (range 5) 19196 | -6/Factory | Identified exit to Garrison 19268 | -6/Factory | Fabricated Med. Armored Exoskeleton (x1) 19397 | -6/Factory | Cargo convoy interrupted 19460 | -6/Factory | Discovered new exit (range 4) 19484 | -6/Factory | Lost 5 parts (2n3w) 19528 | -6/Factory | Fabricated Railgun? 19619 | -6/Factory | Search patrols dispatched 19802 | -6/Factory | Core integrity fell below 50% 19969 | -6/Factory | First assault squad dispatched 20050 | -6/Factory | Build established: Gunner 20150 | -6/Factory | Fabricated Adv. KE Penetrator? 20307 | -6/Factory | Entered Garrison 20326 | -6/Garrison | Triggered checkpoint 20372 | -6/Garrison | Garrison Relay disabled 20657 | -6/Garrison | Triggered checkpoint 20801 | -6/Garrison | Destroyed 10 combat bots 20866 | -6/Garrison | Garrison Relay disabled 20933 | -6/Garrison | Discovered new exit (range 8) 20943 | -6/Garrison | Build established: Bothacker-Gunner 21051 | -6/Garrison | Discovered new exit (range 12) 21068 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 21105 | -6/Garrison | Triggered checkpoint 21129 | -6/Garrison | Garrison Relay disabled 21332 | -6/Garrison | Phase Generator disabled 21359 | -6/Garrison | Build established: Botlord-Gunner 21400 | -6/Garrison | Triggered checkpoint 21452 | -6/Garrison | Discovered new exit (range 14) 21533 | -6/Garrison | Triggered checkpoint 21534 | -6/Garrison | Triggered checkpoint 21534 | -6/Garrison | Garrison Relay disabled 21571 | -6/Garrison | Lost 3 allies 21621 | -6/Garrison | Garrison Relay disabled 21922 | -6/Garrison | Entered Factory 21922 | -5/Factory | Accompanied by 8 allies 21922 | -5/Factory | Evolved 2 slots: Utility x2 22222 | -5/Factory | First assault squad dispatched 22463 | -5/Factory | Lost 9 allies 22785 | -5/Factory | Lost 3 allies 22804 | -5/Factory | Build established: Bothacker-Gunner 23485 | -5/Factory | Build established: Commander-Tank 23926 | -5/Factory | P-70 Sage assimilated allied Veteran 6a 24001 | -5/Factory | Build established: Tank 24341 | -5/Factory | Build established: Gunner 24579 | -5/Factory | Sucked down chute 24579 | -5/Factory | Entered Waste 24579 | -5/Waste | The area was eerily silent 24861 | -5/Waste | Discovered new exit (range 16) 24909 | -5/Waste | A Compactor rumbled back to life 24923 | -5/Waste | Destroyed C-40 Crusher 25288 | -5/Waste | Entered Factory 25321 | -5/Factory | Build established: Tank 26565 | -5/Factory | Repaired Med. Armored Exoskeleton 26623 | -5/Factory | Repaired Med. Armored Exoskeleton? 26706 | -5/Factory | Repaired KE Penetrator? 26742 | -5/Factory | Garrison activated, responded to threat 26893 | -5/Factory | Identified exit to Garrison 26893 | -5/Factory | Entered Garrison 26893 | -5/Garrison | Discovered recently destroyed garrison 26893 | -5/Garrison | Accompanied by 1 ally 27071 | -5/Garrison | Discovered new exit (range 8) 27111 | -5/Garrison | Rewired Executioner 27145 | -5/Garrison | Garrison Relay disabled 27179 | -5/Garrison | Garrison Relay disabled 27257 | -5/Garrison | Garrison Relay disabled 27447 | -5/Garrison | Build established: Bothacker-Tank 27559 | -5/Garrison | Heavy support dispatched to Factory 27677 | -5/Garrison | Discovered new exit (range 9) 27719 | -5/Garrison | H-XX Assembler disabled 27806 | -5/Garrison | Phase Generator disabled 28025 | -5/Garrison | Discovered new exit (range 12) 28036 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 28163 | -5/Garrison | Entered Factory 28163 | -5/Factory | Accompanied by 8 allies 28455 | -5/Factory | Identified exit to Garrison 28463 | -5/Factory | Entered Garrison 28463 | -5/Garrison | Accompanied by 7 allies 28565 | -5/Garrison | Triggered checkpoint 28688 | -5/Garrison | Found Prototype Processor 28688 | -5/Garrison | Identified Exp. Core Analyzer 28729 | -5/Garrison | Spotted B-75 Beast 28743 | -5/Garrison | Destroyed B-75 Beast 28774 | -5/Garrison | Lost 3 allies 28799 | -5/Garrison | Triggered checkpoint 28861 | -5/Garrison | Triggered checkpoint 28893 | -5/Garrison | Garrison Relay disabled 29055 | -5/Garrison | Discovered new exit (range 14) 29149 | -5/Garrison | Triggered checkpoint 29224 | -5/Garrison | Discovered new exit (range 10) 29243 | -5/Garrison | Triggered checkpoint 29284 | -5/Garrison | Garrison Relay disabled 29326 | -5/Garrison | Build established: Botlord-Gunner 29677 | -5/Garrison | Triggered checkpoint 29755 | -5/Garrison | Triggered checkpoint 29755 | -5/Garrison | Lost 3 allies 29788 | -5/Garrison | Expanded RIF knowledge: Structural Interface 29929 | -5/Garrison | Spotted B-86 Titan 29932 | -5/Garrison | Discovered new exit (range 12) 29953 | -5/Garrison | Allies destroyed B-86 Titan 30004 | -5/Garrison | Rewired B-86 Titan 30062 | -5/Garrison | Entered Factory 30062 | -4/Factory | Accompanied by 6 allies 30062 | -4/Factory | Evolved 2 slots: Utility x2 30115 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 30259 | -4/Factory | Discovered new exit (range 5) 30457 | -4/Factory | Discovered new exit (range 43) 30476 | -4/Factory | Build established: Botlord-Tank 30492 | -4/Factory | Identified exit to Garrison 30555 | -4/Factory | Destroyed Titan 6a 30715 | -4/Factory | Lost 5 allies 30718 | -4/Factory | Destroyed 9 combat bots 30743 | -4/Factory | Lost 3 parts (3u) 30812 | -4/Factory | First assault squad dispatched 30860 | -4/Factory | System corruption reached 10% 30899 | -4/Factory | Lost 7 parts (1p2n4w) 30906 | -4/Factory | Destroyed 9 combat bots 31209 | -4/Factory | Released all parts (13) 31216 | -4/Factory | Core integrity fell below 50% 31228 | -4/Factory | Lost 3 parts (1u2w) 31251 | -4/Factory | Spotted B-86 Titan 31259 | -4/Factory | Core integrity fell below 20% 31265 | -4/Factory | Identified exit to Garrison 31265 | -4/Factory | Entered Garrison 31273 | -4/Garrison | Triggered checkpoint 31310 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 31263_ Door malfunctions. 31263_ Slug penetrates Wall. 31265_ Connecting with Garrison Access... >>Unlock Access door unlocked. 31265_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 31266_ RIF reveals location of phase wall. 31269_ System corrupted: Matter fused (-10). 31270_ RIF reveals location of phase wall. 31274_ Connecting with Garrison Terminal... 31284_ System corrupted: Matter fused (-5). 31293_ Destroyed VTOL Module. 31293_ S-27 Virus system corrupted by crushing effect. 31294_ S-27 Virus system terminally corrupted. 31294_ Lgt. Nuclear Core fried. 31294_ VTOL Module fried. 31299_ SEFHR6CTV A%JE01LOAME 31304_ Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????###??????????????? | | ???????????????????????# ??????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? #?????????????? | | ??????????????????????? #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# ##????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ?????????????? | | ???????????????????????#s #??#####??????? | | ??????????????# ####+##s ####"T"#??????? | | ??????????????# %@ "#??????? | | ??????????????# ########??????? | | ??????????????#######+## #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????+ +?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# ###+####??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????####### #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????#####??????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 EM Shielding 3 Armor Coverage 1200 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 7 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 54 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Utility Shielding | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Hacked Remote Datajack | -7/Factory | Scanalyzed Imp. Coolant Injector | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Med. Armored Exoskeleton | -6/Factory | Scanalyzed Hvy. Mass Driver | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed KE Penetrator | -6/Factory | Scanalyzed Adv. KE Penetrator | -6/Factory | Hacked Cloaking Device | -6/Factory | Scanalyzed Enh. Hardcell Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Recoil Stabilizer | x2 | -7/Factory Med. Armored Exoskeleton | x1 | -6/Factory | Authchip Railgun | x2 | -6/Factory | Preloaded Adv. KE Penetrator | x1 | -6/Factory | Authchip Repaired ---------- Shield Generator | 56% | -9/Materials Hvy. Ion Engine | 58% | -9/Materials Imp. Cesium-ion Thruster | 48% | -7/Factory Imp. Cesium-ion Thruster | 50% | -7/Factory Prc. Assault Rifle | 42% | -7/Factory Mic. Nuclear Core | 64% | -7/Factory Med. Armored Exoskeleton | 27% | -5/Factory Med. Armored Exoskeleton | 37% | -5/Factory KE Penetrator | 13% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingHelicalCannon Manual? 0 Play Time 06:27:12 Cumulative 741.0 hours Start 2025.03.09 @ 10:41:31 End 2025.03.09 @ 21:27:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 444 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0/0 Lore% 66 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de737ad1-d2cc-433a-9877-4f1af0591615