Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:33:39 Player: EYE-VY Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (5065) 5065 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 10226 Bonus ------- High Alert Combat Kills 82 Friendly Fire -136 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 13/100 System Corruption 3% Temperature Hot (246) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Coil Gun > --- INVENTORY (5) ---- Force Field Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Improved Signal Interpreter Cloaking Device Improved Hardlight Generator > --- WEAPON ----------- Shock Rifle Force Rifle Force Rifle Phase Cannon Heavy Pick > --- INVENTORY -------- Nuclear Core Structural Scanner Force Field Recalibrator Long-range Missile Launcher [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 2 . 2 . . . . 2 . . Power 1 | . . . 1 . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 3 | . . 2 . . 1 . . . . . . . Weapon 3 | . . . 1 . . . . . . 2 . . Parts Attached 193 | 7 6 22 31 25 15 7 4 4 10 56 . 6 Power 20 | 1 . 3 3 2 . 1 . . 1 8 . 1 Engine 11 | 1 . 3 2 1 . . . . . 4 . . Core 9 | . . . 1 1 . 1 . . 1 4 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 3 5 6 8 1 . . 1 2 8 . 1 Treads 3 | . . . . 2 . . . . . 1 . . Leg 34 | 2 3 5 6 6 1 . . 1 2 7 . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 64 | 1 1 9 9 4 8 4 4 3 . 20 . 1 Device 44 | . 1 7 6 . 5 3 3 2 . 16 . 1 Storage 2 | 1 . . 1 . . . . . . . . . Processor 4 | . . . 1 . 1 . . . . 2 . . Hackware . | . . . . . . . . . . . . . Protection 14 | . . 2 1 4 2 1 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 72 | 3 2 5 13 11 6 2 . . 7 20 . 3 Energy Gun 29 | 1 . . 9 6 2 . . . . 9 . 2 Energy Cannon 5 | . . . . 1 . . . . 1 3 . . Ballistic Gun 26 | 2 2 5 4 1 1 2 . . 5 3 . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 7 | . . . . 3 2 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . 1 . . . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . 3 . . Parts Lost 69 | . 1 9 5 4 . . . 4 12 26 3 5 Power 11 | . . 1 1 1 . . . 1 2 3 1 1 Propulsion 13 | . . 2 . 2 . . . . 3 4 1 1 Utility 21 | . . 4 2 1 . . . 3 3 7 . 1 Weapon 24 | . 1 2 2 . . . . . 4 12 1 2 Highest Loss Streak 15 | . 1 6 3 2 . . . 4 10 15 3 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 94 94 97 97 99 99 100 89 77 90 40 21 Engine 10 | . 14 10 13 14 15 13 7 7 3 7 . . Core 2 | . . . 3 2 . 1 7 3 . 2 4 4 Leg 19 | . 28 21 18 17 23 23 23 23 19 17 7 4 Device 13 | . 10 22 17 9 13 14 15 9 11 12 8 5 Storage 7 | . 14 11 9 9 7 7 7 7 7 4 . . Processor 6 | . . . 5 9 7 7 7 7 7 12 5 . Protection 5 | . . 8 4 7 7 7 6 5 4 . . . Energy Gun 7 | . . . 17 19 9 5 . . . 6 8 4 Energy Cannon 2 | . . . . 6 7 5 . . 2 2 2 . Ballistic Gun 11 | . 26 20 6 . 1 10 23 23 15 14 . . Naked Turns 105 | . . . . . . . . . . . 104 1 Heaviest Build 62 | 14 15 23 37 48 57 56 40 40 43 62 46 16 Greatest Support 58 | 20 20 20 36 40 51 51 51 51 51 58 46 15 Greatest Overweight (x) 3 | . . 2 1 2 1 1 . . . 3 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 8 5 5 Most Carried 10 | 4 7 8 10 10 10 10 9 8 6 10 5 5 Average Carried 7 | 2 5 6 6 9 9 9 8 6 4 5 4 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 6 6 10 10 10 8 8 4 2 4 5 2 Class Distribution -------------------- 36% | Scavenger-Tank 18% | Scavenger-Skirmisher 17% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Matter Collected 4305 | 226 227 668 401 469 199 79 164 3 610 1079 . 180 Remotely 10 | . . . . . . . 10 . . . . . Salvage Created 5379 | . 321 986 629 792 577 . 67 57 778 1172 . . Parts 299 | . 19 78 42 41 24 . 5 1 37 52 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 9 . 36 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 123 | . 9 28 17 18 8 . 2 1 20 20 . . Guns 87 | . 9 28 16 8 1 . 2 1 11 11 . . Cannons 19 | . . . . 4 5 . . . 5 5 . . AOE 10 | . . . . 1 2 . . . 4 3 . . Classes Destroyed 13 | . 2 5 . . 2 . 1 . 2 1 . . Worker 3 | . . 1 . . 1 . . . . 1 . . Builder 7 | . . 1 . 1 . . . . . 5 . . Recycler 2 | . . . . . 2 . . . . . . . Watcher 7 | . . 1 2 2 1 . . . . 1 . . Swarmer 36 | . 3 12 8 4 . . 1 . 8 . . . Grunt 40 | . 6 8 5 5 6 . . . 6 4 . . Brawler 2 | . . 1 . . . . . . . 1 . . Duelist 3 | . . . . . . . . . 3 . . . Sentry 27 | . . 7 4 9 1 . . . 1 5 . . Specialist 6 | . . . . . . . . . . 6 . . Hunter 3 | . . . . . . . 1 . . 2 . . Programmer 4 | . . . . . 1 . . . 1 2 . . Behemoth 1 | . . . . . . . . . 1 . . . Thug 2 | . . . . . 1 . . 1 . . . . Best Kill Streak 10 | . 4 10 4 5 7 . 1 1 9 4 . . Combat Bots Only 9 | . 4 6 4 5 4 . 1 1 9 3 . . Max Kills in Single Turn 3 | . 1 2 2 2 3 . 1 1 3 2 . . Gunslinging 1 | . . 1 1 . . . . . 1 . . . Exploded 3 | . . . . 1 1 . . . 3 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 1033 | . 77 173 108 74 32 7 9 15 137 267 5 129 Missed 307 | . 29 42 31 22 10 2 4 5 49 78 . 35 Damage Taken 9872 | . 592 1431 996 894 185 33 77 191 1581 3003 213 676 Core 1628 | . 93 212 122 177 23 . . 18 129 391 171 292 Absorbed by Shields 501 | . . . . . 58 12 . 4 157 264 6 . Core Remaining (%) 65 | 100 62 47 . 45 . . . . 75 . . . Volleys Fired 364 | . 35 82 47 48 10 6 6 4 53 64 . 9 Largest 5 | . 2 2 3 3 3 3 3 3 3 5 . 2 Hottest 368 | . 40 46 182 231 231 135 75 75 130 368 . 150 Shots Fired 879 | . 61 146 125 118 29 17 18 13 117 220 . 15 Gun 770 | . 61 146 125 94 15 11 18 13 101 171 . 15 Cannon 86 | . . . . 15 10 6 . . 12 43 . . Launcher 23 | . . . . 9 4 . . . 4 6 . . Special . | . . . . . . . . . . . . . Kinetic 546 | . 61 146 34 . 1 6 18 13 101 165 . 1 Thermal 301 | . . . 91 109 24 11 . . 12 40 . 14 Explosive 23 | . . . . 9 4 . . . 4 6 . . Electromagnetic 9 | . . . . . . . . . . 9 . . Robot Hit Streak 20 | . 7 11 16 20 9 4 9 3 9 8 . 15 Robot Miss Streak 11 | . 4 4 5 4 3 3 4 3 4 11 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 12 | . 3 3 3 . . . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 . . . Shots Hit Robots 537 | . 36 86 81 80 18 6 12 6 70 129 . 13 Core Hits 272 | . 17 41 38 28 20 . 7 3 46 71 . 1 Critical Kills 3 | . . 1 . 1 . . . . 1 . . . Critical Parts Destroyed 4 | . . 1 . . . . . . 1 2 . . Critical Strikes 20 | . . 2 4 9 . . . . 2 2 . 1 Burn 13 | . . . 4 8 . . . . . . . 1 Meltdown 1 | . . . . 1 . . . . . . . . Destroy 6 | . . 2 . . . . . . 2 2 . . Melee Attacks 1 | . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11678 | . 439 1337 1209 1689 946 185 150 120 2023 3299 . 281 Guns 8227 | . 439 1337 1209 1102 162 92 150 120 1192 2143 . 281 Cannons 1863 | . . . . 416 341 93 . . 361 652 . . Explosions 1554 | . . . . 171 443 . . . 470 470 . . Melee . | . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . 34 . . Kinetic 5582 | . 439 1337 387 . . 51 150 120 1192 1888 . 18 Thermal 4450 | . . . 822 1518 503 134 . . 361 849 . 263 Explosive 1554 | . . . . 171 443 . . . 470 470 . . Electromagnetic 58 | . . . . . . . . . . 58 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 2 2 2 2 2 3 3 3 Average Corruption 2 | . . . 2 3 2 2 2 2 2 2 3 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 73 | . . . 12 15 1 9 7 2 9 13 4 1 Message Errors 13 | . . . 1 4 . 1 1 . 2 3 1 . Matter Fused 24 | . . . 5 5 1 4 2 . 1 3 2 1 Heat Flow Errors 9 | . . . . . . 2 2 . 2 2 1 . Energy Discharges 7 | . . . 1 2 . . 1 . 2 1 . . Data Loss (minor) 12 | . . . 4 3 . 1 . 1 1 2 . . Data Loss (major) 3 | . . . . . . . 1 . 1 1 . . Misfires 2 | . . . . . . 1 . 1 . . . . Alerts 1 | . . . . 1 . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . 1 . . Overload Shots 16 | . . . . 4 3 . . . 3 6 . . Overflow Damage 201 | . . . . 14 59 3 . . . 125 . . Projectiles 68 | . . . . 11 48 3 . . . 6 . . Explosions 133 | . . . . 3 11 . . . . 119 . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . 5 . . Impact 2 | . . . . . . . . . . 2 . . Kinetic 3 | . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 492 | . . . . 152 13 . . . 46 281 . . Shots 10 | . . . . 5 1 . . . 1 3 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 5 | . . 1 . . . . . . . 4 . . Kicked 5 | . . 1 . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 626 | . 16 20 401 626 169 294 282 137 176 611 90 422 Average Temperature 153 | . 5 8 96 186 56 139 105 69 34 201 47 251 Received Heat Transfer 2766 | . 309 411 306 279 78 . . 47 438 712 . 186 Effects 50 | . . . 2 14 . . 2 . . 32 . . Shutdowns 17 | . . . 1 7 . . . . . 9 . . Energy Bleed 3 | . . . . 2 . . . . . 1 . . Interference 6 | . . . . . . . 2 . . 4 . . Matter Decay 5 | . . . . 2 . . . . . 3 . . Damage (minor) 6 | . . . 1 1 . . . . . 4 . . Damage (major) 11 | . . . . 1 . . . . . 10 . . Damage (core) 2 | . . . . 1 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 7 | . . . 1 5 . . . . . 1 . . Combat Hostiles 7 | . . . 1 5 . . . . . 1 . . Parts Melted 22 | . . . 4 13 2 . . . 1 2 . . Heat Transferred 9758 | . . . 2331 3718 793 224 . . 490 1502 . 700 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Peak Influence 568 | . 244 568 406 430 308 . . . . 317 81 54 Initial 239 | . . 102 239 49 56 . . . . 91 81 35 Average 205 | . 93 320 254 205 214 . . . . 155 61 36 Maximum Alert Level 2 | . 1 2 2 2 1 . . . . 1 . . Low Security (%) 46 | 100 85 10 11 61 28 . . . . 65 100 100 Level 1 48 | . 14 61 88 33 71 . . . . 34 . . Level 2 5 | . . 27 . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 2 1 5 1 . . . 1 10 . 1 Investigation 1 | . . . . . . . . . . 1 . . Extermination 3 | . . . . . 1 . . . . 2 . . Reinforcement 8 | . 1 2 . . . . . . . 4 . 1 Assault 3 | . . . . 2 . . . . 1 . . . Garrison 7 | . . . 1 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Distress Signals 13 | . 2 5 3 2 . . . . . 1 . . Communications Jammed 5 | . . . . . . . . . . 5 . . Distress Signals 3 | . . . . . . . . . . 3 . . Times Spotted 183 | . 12 38 25 24 9 2 4 2 24 34 7 2 Peak Tracking Total 10 | . 5 10 5 4 4 2 3 2 9 7 6 3 Tactical Retreats 9 | . . 2 1 2 . . . . 1 2 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Traps Triggered 5 | . . . 1 2 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 10 | . . . 10 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Machines Disabled 7 | . . . . 2 . . . . . 5 . . Max in Single Turn 2 | . . . . 2 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Machines Accessed 22 | . 2 . 8 6 1 . . . . 4 . 1 Terminals 17 | . 2 . 6 6 1 . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 49 | . 4 . 16 16 2 . . . . 10 . 1 Successful 26 | . 1 . 13 9 . . . . . 2 . 1 Failed 23 | . 3 . 3 7 2 . . . . 8 . . Catastrophic 5 | . 1 . . 2 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 40 | . 4 . 11 16 2 . . . . 7 . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 5 | . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 19 | . 1 . 8 9 . . . . . 1 . . Open Door 3 | . . . . 3 . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 2 . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . Zone Layout 4 | . . . 3 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . 5 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 4 2 1 . . . . 4 . . Full Trace Events 2 | . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . Highest-Rated Group 62 | . . . . 62 62 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . . . . . Total Damage 65 | . . . . . 65 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Turns Passed 8754 | 68 381 988 1229 1402 357 864 770 95 709 1625 168 98 Spaces Moved 4527 | 46 215 280 562 548 200 500 609 69 469 769 213 47 Core 162 | 2 . . . . . . . . . . 160 . Treads 1 | . . . . 1 . . . . . . . . Legs 4364 | 44 215 280 562 547 200 500 609 69 469 769 53 47 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 105 50 120 Average Speed 148 | 116 120 171 176 187 147 167 120 120 120 158 66 124 Slowest Speed 330 | 120 120 260 190 260 190 190 120 120 120 330 260 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 32 31 47 83 8 70 71 10 60 15 70 2 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . 3 1 . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 243 | . . . . 54 23 3 . . 11 152 . . Melee 1 | . . . . . . . . . . 1 . . Projectile 26 | . . . . 4 . 3 . . 5 14 . . AOE 216 | . . . . 50 23 . . . 6 137 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Total 5843 | 57 277 640 699 825 237 512 640 77 543 1027 238 71 Wait 617 | . 10 237 25 182 . . 20 . 9 103 25 6 Move 4516 | 45 214 279 561 547 199 499 608 68 468 769 212 47 Hop . | . . . . . . . . . . . . . Pick Up 75 | 4 6 9 15 9 7 . 1 . 3 17 1 3 Fast Attach 48 | 6 2 5 3 8 . . . . 2 22 . . Attach 46 | 1 . 7 6 1 2 2 . 3 5 13 . 6 Detach 3 | 1 . . . 1 . . . . . 1 . . Swap 99 | . 4 10 22 16 13 5 4 1 3 21 . . Drop 69 | . 6 10 20 13 6 . 1 1 . 12 . . Fire 364 | . 35 82 47 48 10 6 6 4 53 64 . 9 Melee 1 | . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . Kick 5 | . . 1 . . . . . . . 4 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x2 811 | -9/Materials | Build established: Scavenger-Mutant 1140 | -9/Materials | Lost 6 parts (1p2n3u) 1265 | -9/Materials | Discovered new exit (range 16) 1337 | -9/Materials | Core integrity fell below 50% 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1720 | -8/Materials | Lost 3 parts (1u2w) 1956 | -8/Materials | Discovered new exit (range 15) 1984 | -8/Materials | Identified exit to Factory 2239 | -8/Materials | Garrison activated, responded to threat 2435 | -8/Materials | Discovered exit to Factory (range 5) 2621 | -8/Materials | Discovered new exit (range 4) 2627 | -8/Materials | Identified exit to Storage 2650 | -8/Materials | Build established: Scavenger-Tank 2667 | -8/Materials | Entered Storage 2907 | -8/Storage | Garrison activated, responded to threat 3052 | -8/Storage | Core integrity fell below 50% 3737 | -8/Storage | Build established: Tank 4024 | -8/Storage | Discovered exit to Factory (range 6) 4035 | -8/Storage | Met a pair of Derelict thieves 4069 | -8/Storage | Entered Factory 4069 | -7/Factory | Accompanied by 2 allies 4069 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4418 | -7/Factory | Discovered new exit (range 6) 4424 | -7/Factory | Identified exit to Lower Caves 4426 | -7/Factory | Entered Lower Caves 4631 | -7/Lower Caves | Build established: Scavenger-Tank 5262 | -7/Lower Caves | Learned Factory emergency access door positions 5274 | -7/Lower Caves | Discovered new exit (range 12) 5278 | -7/Lower Caves | Encountered a Warlord checkpoint 5288 | -7/Lower Caves | Identified exit to Lower Caves 5290 | -7/Lower Caves | Entered another Lower Caves area 5405 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5504 | -7/Lower Caves | Encountered a Warlord checkpoint 6047 | -7/Lower Caves | Discovered new exit (range 6) 6055 | -7/Lower Caves | Identified exit to Zion 6060 | -7/Lower Caves | Entered Zion 6102 | -7/Zion | Attacked by Zionites 6138 | -7/Zion | Discovered new exit (range 13) 6151 | -7/Zion | Lost 4 parts (1p3u) 6154 | -7/Zion | Identified exit to Proximity Caves 6155 | -7/Zion | Entered Proximity Caves 6242 | -6/Proximity Caves | Learned Factory terminal intel 6262 | -6/Proximity Caves | Spotted B-75 Beast 6315 | -6/Proximity Caves | Destroyed B-75 Beast 6441 | -6/Proximity Caves | Build established: Scavenger-Tank 6534 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6592 | -6/Proximity Caves | Destroyed 9 combat bots 6633 | -6/Proximity Caves | Lost 10 parts (2p3n2u3w) 6849 | -6/Proximity Caves | Discovered new exit (range 8) 6858 | -6/Proximity Caves | Identified exit to Factory 6864 | -6/Proximity Caves | Entered Factory 6864 | -6/Factory | Evolved 2 slots: Weapon x2 6866 | -6/Factory | Loaded intel: 26 terminal locations 7449 | -6/Factory | Garrison activated, responded to threat 7755 | -6/Factory | Build established: Scavenger-Skirmisher 7820 | -6/Factory | Lost 4 parts (1p1n1u1w) 8020 | -6/Factory | Lost 15 parts (1p2n4u8w) 8204 | -6/Factory | Lost 4 parts (1p1n1u1w) 8489 | -6/Factory | Sucked down chute 8489 | -6/Factory | Entered Waste 8521 | -6/Waste | Spotted C-40 Crusher 8530 | -6/Waste | Spotted C-40 Crusher 8541 | -6/Waste | Spotted C-40 Crusher 8543 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8543 | -6/Waste | Spotted C-40 Crusher 8551 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8553 | -6/Waste | Released all parts (9) 8553 | -6/Waste | Spotted C-40 Crusher 8555 | -6/Waste | Core integrity fell below 50% 8582 | -6/Waste | Lost 3 parts (1p1n1w) 8617 | -6/Waste | Spotted C-40 Crusher 8650 | -6/Waste | Discovered new exit (range 15) 8657 | -6/Waste | Entered Factory 8746 | -6/Factory | Core integrity fell below 20% 8755 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Plating. Carbon-fiber Leg destroyed. Y-54 Guardian heat spikes uncontrollably. Y-54 Guardian suffers critical hit (Burn). Y-54 Guardian heat short circuits Lgt. Treads. Nuclear Core destroyed. Y-54 Guardian heat spikes uncontrollably. Plasma Rifle destroyed. Y-54 Guardian heat damages Lgt. Treads. Y-54 Guardian heat damages Imp. Heat Sink. Y-54 Guardian heat damages Flak Gun. Recalibrator destroyed. Y-54 Guardian heat damages Gatling Laser. Plasma Rifle destroyed. Slug penetrates Y-54 Guardian. Y-54 Guardian heat short circuits Imp. Heat Sink. Y-54 Guardian heat short circuits Flak Gun. Y-54 Guardian heat damages Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????##############??????????????????????? | | ???????????# #?????##???????????????? | | ???????????# " " " #??? #???????????????? | | ???????????# " " " Y ## #???????????????? | | ???????????# " " " + #???????????????? | | ???????????# " " " Y ## #???????????????? | | ???????????# " " " @#??? #???????????????? | | ???????????# " " " #?????##???????????????? | | ???????????# " " " #??????????????????????? | | ???????????# " " " #?????#????????????????? | | ???????????# " " " "F"" #???? #????????????????? | | ???????????# """" #??? #????????????????? | | ???????????# #?? #????????????????? | | ???????????#######+######## ####?????????????? | | ???????????????#^ ????????????? | | ???????????????# #?????????????? | | ?????????#?????# [[! #?????????????? | | ?????????# ### [!! #?????????????? | | ?????????+ [! #?????????????? | | ?????????# ### ####### ##?????????????? | | ?????????##????# #??????????????????????? | | ???????????????# [[/ #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# / #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #####??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# """ +??????????????????? | | ???????????????+ """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed FlakRelayShockpuncher Manual? 0 Play Time 01:25:16 Cumulative 21.6 hours Start 2024.04.23 @ 22:09:48 End 2024.04.23 @ 23:33:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0386317-2bc5-4e0f-b3f6-fa39bb714fe0