Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 18:16:42 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (4214) 4214 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 9804 Bonus ------- Follower Combat Kills 353 Friendly Fire -13 Cogmind --------- Core Integrity 107/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Precision Energy Filter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Fission-FC Core > --- PROPULSION ------- Flying NPA-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Precision Energy Filter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Proton Missile Launcher KE Gauss Construct/G > --- INVENTORY -------- Wheel Wheel Advanced ECM Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Restoration Module Improved Trap Extractor Improved Trap Extractor Heavy Proton Missile Launcher Heavy Proton Missile Launcher Remote Datajack Improved Remote Datajack [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Slots Evolved 10 | . . . . 4 2 . . 4 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . 1 1 . . 1 Utility 5 | . . . . 2 1 . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 101 | 6 1 1 6 22 13 18 27 7 Power 10 | 1 . . 2 1 2 2 2 . Engine 6 | 1 . . 2 . . 1 2 . Core 4 | . . . . 1 2 1 . . Reactor . | . . . . . . . . . Propulsion 30 | 2 . . . 5 5 7 10 1 Treads 16 | 2 . . . 5 5 3 1 . Leg 4 | . . . . . . 4 . . Wheel 6 | . . . . . . . 5 1 Hover . | . . . . . . . . . Flight 4 | . . . . . . . 4 . Utility 29 | 1 . 1 1 8 6 4 6 2 Device 7 | . . 1 . . 1 2 2 1 Storage 5 | 1 . . . 3 1 . . . Processor 3 | . . . . 2 1 . . . Hackware 5 | . . . . 1 2 1 . 1 Protection 9 | . . . 1 2 1 1 4 . Artifact . | . . . . . . . . . Weapon 32 | 2 1 . 3 8 . 5 9 4 Energy Gun 7 | 2 . . 1 2 . 1 1 . Energy Cannon 3 | . . . . 1 . 1 1 . Ballistic Gun 11 | . 1 . 1 4 . 2 3 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 8 | . . . 1 . . 1 3 3 Special Weapon 2 | . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 . 2 1 2 Corrupted Parts 3 | . . . . . 1 1 1 . System Corruption 11 | . . . . . 3 1 7 . Parts Lost 67 | . 1 . 4 . 10 19 15 18 Power 6 | . . . . . 1 2 1 2 Propulsion 25 | . . . 2 . 5 6 6 6 Utility 16 | . . . 1 . 2 5 4 4 Weapon 20 | . 1 . 1 . 2 6 4 6 Highest Loss Streak 16 | . 1 . 3 . 6 7 4 16 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | 2 3 3 2 9 17 14 6 10 Power . | . 1 1 . . . 1 . . Propulsion 2 | . . . . 2 5 6 2 1 Utility 2 | . 1 1 . 4 6 3 3 6 Weapon 1 | . 1 1 1 2 4 3 . 1 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . . 2 4 5 1 4 5 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . . . 3 . Utility 7 | . . . 1 . 2 . . 4 Weapon 9 | . . . 1 4 3 . 1 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 77 | . 85 85 84 87 89 68 62 45 Engine 6 | . 14 14 13 . . . 4 3 Core 2 | . . . . 7 6 4 . 1 Treads 17 | . 28 28 27 22 22 11 1 . Leg 1 | . . . . . . 6 3 2 Wheel 2 | . . . . . . . 8 . Flight 1 | . . . . . . . 4 1 Device 2 | . . . . . 2 6 6 6 Storage 5 | . 14 14 . 7 7 7 7 4 Processor 1 | . . . . 6 3 4 . . Hackware 4 | . . . . 8 15 7 2 3 Protection 9 | . . . 13 7 7 2 8 9 Energy Gun 3 | . 26 14 1 3 6 3 . . Ballistic Gun 15 | . 1 14 26 22 14 8 4 . Peak Build Rating 85 | 6 6 9 14 39 45 45 56 85 Average Rating 29 | 5 5 6 12 31 41 33 40 64 On Entrance 20 | . 6 6 9 4 39 39 24 55 Avg Prop Armor Cover (%) 7 | . . . . . . 16 7 . Naked Turns . | . . . . . . . . . Heaviest Build 103 | 12 12 13 29 101 103 63 81 89 Greatest Support 88 | 40 40 40 40 60 88 88 66 66 Greatest Overweight (x) 6 | . . . . 1 2 2 6 6 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 8 25 25 20 20 20 Average Capacity 13 | 7 8 8 5 14 21 20 20 19 Most Carried 25 | 5 4 4 5 25 25 20 15 15 Average Carried 9 | 2 3 3 4 12 20 17 8 12 Final Capacity 25 | 8 8 8 5 25 20 20 20 5 Final Carried 25 | 3 3 3 5 25 20 14 11 5 Scrap Engine Consumption 106 | . . . . . . . 63 43 Constructs Created 5 | . . . . . . . 4 1 Constructs Modified 25 | . . . . . . . 18 7 Class Distribution -------------------- 38% | Mutant 14% | Commander-Construct 14% | Scavenger-Tank 7% | Hacker-Tank 6% | Subdweller-Mutant 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Storage Commander-Construct | -7/Recycling Commander-Construct | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Matter Collected 3604 | 260 10 . 322 828 434 696 772 282 Remotely . | . . . . . . . . . Salvage Created 5471 | 192 118 . 355 1145 889 1172 385 1215 Parts 296 | 9 13 . 23 76 42 43 18 72 Haulers Intercepted 6 | . . . . 4 . 2 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . 18 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Combat Hostiles Destroyed 87 | . 5 . 11 13 18 14 9 17 Guns 54 | . . . 9 13 18 9 5 . Cannons 9 | . . . . . . 4 1 4 AOE 18 | . 5 . 2 . . . 2 9 Classes Destroyed 19 | 2 4 . 3 4 3 1 1 1 Worker 10 | . 2 . . 3 . 3 . 2 Builder 4 | . . . . . . 1 1 2 Tunneler 5 | 4 . . . . . . . 1 Hauler 6 | . . . . 4 . 2 . . Recycler 7 | 1 . . . 2 . 3 . 1 Mechanic 1 | . 1 . . . . . . . Operator 2 | . . . . 1 . 1 . . Turret 1 | . . . 1 . . . . . Watcher 7 | . 1 . . 3 1 2 . . Swarmer 24 | . 5 . 2 3 6 2 2 4 Grunt 18 | . . . 1 3 5 7 . 2 Brawler 2 | . . . . . 1 1 . . Duelist 2 | . . . . . 1 . . 1 Protector 1 | . . . . . . . 1 . Sentry 15 | . . . . 4 3 3 4 1 Specialist 1 | . . . . . . . . 1 Hunter 12 | . . . . 3 . 1 1 7 Programmer 3 | . . . . . 2 . . 1 Subdweller 9 | . . . 8 . . . 1 . Best Kill Streak 10 | 4 8 . 2 7 6 9 3 10 Combat Bots Only 8 | . 5 . 2 2 6 4 3 8 Max Kills in Single Turn 6 | 2 6 . 1 2 1 2 1 4 Gunslinging 1 | . . . . 1 . . . . Exploded 5 | . 5 . 1 . . . 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Hostile Shots Fired 1141 | . 13 . 67 59 217 323 203 259 Missed 375 | . 4 . 19 15 81 110 71 75 Hits 766 | . 9 . 48 44 136 213 132 184 Melee 15 | . . . . . 10 4 . 1 Projectile 751 | . 9 . 48 44 126 209 132 183 Critical Strikes 18 | . 1 . 1 . 5 1 . 10 Damage Taken 10733 | 24 265 . 1014 575 1900 2197 1248 3510 Core 1832 | . 87 . 145 75 124 279 229 893 Absorbed by Shields 105 | . . . . . . . 57 48 Regen/Repaired (Parts) 149 | . . . . . . . 15 134 Core Remaining (%) 50 | 100 . . 7 86 . . 9 . Volleys Fired 372 | 11 6 . 71 58 69 77 48 32 Largest 3 | 2 2 . 2 3 3 3 2 1 Hottest 134 | 80 80 . 70 95 95 133 75 134 Shots Fired 698 | 22 12 . 124 163 172 118 55 32 Gun 604 | 22 12 . 119 162 172 83 30 4 Cannon 61 | . . . . 1 . 31 16 13 Launcher 32 | . . . 5 . . 4 9 14 Special 1 | . . . . . . . . 1 Kinetic 507 | . . . 110 137 145 57 41 17 Thermal 62 | . . . 9 1 . 47 5 . Explosive 9 | . . . 5 . . . 4 . Electromagnetic 119 | 22 12 . . 25 27 14 5 14 Robot Hit Streak 12 | 6 4 . 12 8 11 9 10 5 Robot Miss Streak 7 | 2 2 . 4 5 7 7 6 3 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 14 | . . . 2 3 7 2 . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . Shots Hit Robots 411 | 16 6 . 51 96 110 75 40 17 Core Hits 258 | 6 9 . 21 50 49 48 37 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 3 | 1 . . 1 1 . . . . Destroy 2 | . . . 1 1 . . . . Corrupt 1 | 1 . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11063 | 350 689 . 1012 1619 1895 2135 934 2429 Guns 6203 | 227 90 . 673 1599 1895 1215 440 64 Cannons 1198 | . . . . 20 . 612 185 381 Explosions 3661 | 123 599 . 339 . . 308 309 1983 Melee . | . . . . . . . . . Ramming 1 | . . . . . . . . 1 Kinetic 5224 | . . . 623 1191 1597 743 625 445 Thermal 1492 | 123 97 . 50 20 . 1104 . 98 Explosive 921 | . 502 . 339 . . . 80 . Electromagnetic 3425 | 227 90 . . 408 298 288 229 1885 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . . 1 9 19 28 12 Average Corruption 15 | . . . . 1 4 11 26 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 186 | . . . . 4 26 25 127 4 Message Errors 63 | . . . . 1 8 7 45 2 Matter Fused 41 | . . . . 1 3 7 29 1 Heat Flow Errors 23 | . . . . 1 2 2 18 . Energy Discharges 16 | . . . . . 2 . 14 . Parts Rejected 3 | . . . . . . 2 1 . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . 4 9 . Data Loss (major) 6 | . . . . 1 2 . 3 . Misfires 8 | . . . . . 4 1 3 . Alerts 5 | . . . . . 2 1 2 . Misdirections 2 | . . . . . . . 1 1 Weapon Failures 5 | . . . . . 2 1 2 . Overload Shots . | . . . . . . . . . Overflow Damage 154 | 5 20 . 12 . . 37 48 32 Projectiles 17 | . . . . . . . 17 . Explosions 137 | 5 20 . 12 . . 37 31 32 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . 1 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 1 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 708 | 24 197 . 111 . . 60 155 161 Shots 29 | 1 4 . 5 . . 4 6 9 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 406 | 108 66 . . 188 231 311 284 406 Average Temperature 93 | 39 23 . . 53 87 95 93 156 Received Heat Transfer 1960 | . . . 225 99 393 696 278 269 Effects 5 | . . . . . . . 3 2 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 . Interference 1 | . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 4 Combat Hostiles 5 | . . . . . . . 1 4 Parts Fried 21 | 1 . . . . . 3 2 15 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 3 | . . . . . . 3 . . Heat Transferred 2635 | 100 150 . 148 37 . 2050 . 150 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | 3 1 . . . . 1 . 2 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 100 100 18 Level 1 7 | . . . . . . . . 81 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 397 | 10 198 73 . 103 111 75 59 397 Initial 207 | . . 73 . . 11 1 15 207 Average 46 | 1 44 18 . 36 27 33 9 277 Influence Increases 3386 | 25 258 . 230 551 497 470 331 1024 Destroy 0b10 Robot/C 1700 | . 100 . 80 260 360 280 180 440 Destroy 0b10 Robot/NC 225 | 25 20 . . 65 5 60 15 35 Destroy Leader 376 | . 22 . . 104 92 78 . 80 Allied During Kill 142 | . . . . . . . 16 126 Successful Hack 140 | . 26 . . 44 10 6 54 . Select Force Hacks 30 | . . . . . . . 30 . Disable Machine 225 | . 75 . . 15 15 30 . 90 Destroy Structure 108 | . 15 . . 3 . 16 36 38 Advance Influence 200 | . . . . . . . . 200 Lose Combat Pursuer 240 | . . . 150 60 15 . . 15 Influence Decreases 3111 | 25 70 188 230 525 519 435 353 766 Entered New Map 167 | . . 115 . . 15 3 24 10 Time Decay 2084 | 25 60 73 230 455 413 252 250 326 Lost Part 540 | . 10 . . . 91 180 79 180 Lost Ally 250 | . . . . . . . . 250 Purge Threat 70 | . . . . 70 . . . . Squads Dispatched 22 | . . . . 1 11 3 . 7 Investigation 5 | . . . . . 2 1 . 2 Extermination 3 | . . . . . 2 . . 1 Reinforcement 8 | . . . . 1 1 2 . 4 Assault 2 | . . . . . 2 . . . Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Distress Signals 11 | . . . . 3 . 1 2 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 10 . 29 26 21 21 15 46 Peak Tracking Total 14 | . 6 . 3 5 5 5 3 14 Tactical Retreats 7 | . . . 3 2 1 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Traps Triggered 8 | . . . 1 1 1 4 . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Machines Disabled 17 | . 6 . 1 1 1 2 . 6 Max in Single Turn 3 | . 3 . 1 1 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Machines Accessed 33 | . 2 . 2 7 6 2 11 3 Terminals 20 | . 1 . . 6 4 2 6 1 Fabricators 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . 4 1 Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 88 | . 9 . 5 29 9 5 27 4 Successful 41 | . 6 . 5 19 2 1 8 . Failed 47 | . 3 . . 10 7 4 19 4 Catastrophic 15 | . . . . 1 3 . 10 1 Database Lockouts . | . . . . . . . . . Manual 50 | . 4 . . 24 4 2 16 . Terminals 61 | . 8 . . 26 7 5 14 1 Fabricators 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units 15 | . 1 . . . 1 . 11 2 Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 4 . 5 8 1 1 2 . Record 5 | . . . 4 . 1 . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Security Status 1 | . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 6 | . 1 . . 5 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Release Object 2 | . . . . . . . 2 . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 3 | . . . . 3 . . . . Retrieve Study 3 | . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 2 . . 8 . . 5 . Terminals 14 | . 2 . . 8 . . 4 . Botnet 2 | . 1 . . 1 . . . . Operators 1 | . . . . 1 . . . . Skim 11 | . 1 . . 6 . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 1 . . 4 6 3 8 3 Full Trace Events 5 | . . . . . 1 1 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 18 | . . . . . . . 18 . Allies Hacked 4 | . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Total Allies 20 | . . 2 . . . . 18 . Largest Group 17 | . . 2 2 . . . 17 17 Highest-Rated Group 413 | . . 38 42 . . . 413 413 Highest-Rated Ally 40 | . . 31 31 . . . 40 40 Total Orders . | . . . . . . . . . Ally Attacks 67 | . . . 19 . . . 3 45 Total Damage 1824 | . . . 310 . . . 82 1432 Kills 12 | . . . 2 . . . 2 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Active Infowar (turns) 2128 | . . 1 12 1170 692 253 . . Sensors 682 | . . . . . 429 253 . . Terrain 13 | . . 1 12 . . . . . T.N.C. 132 | . . . . 132 . . . . Machine Analysis 1301 | . . . . 1038 263 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Turns Passed 11234 | 156 217 332 3546 1550 1424 682 2602 725 Spaces Moved 5646 | 74 124 173 1975 798 692 202 1199 409 Core 135 | 14 . . 14 49 . . . 58 Treads 3982 | 60 124 173 1961 749 692 155 68 . Legs 368 | . . . . . . 47 79 242 Wheels 941 | . . . . . . . 936 5 Hover . | . . . . . . . . . Flight 220 | . . . . . . . 116 104 Fastest Speed 50 | 50 160 160 50 50 160 160 105 50 Average Speed 159 | 139 160 160 159 161 176 209 150 130 Slowest Speed 400 | 160 160 160 160 200 240 260 400 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 36 46 93 47 24 49 97 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 2 . . 1 . Known Exits Taken 4 | . 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 7 | . . . . . . 7 . . Terrain Destroyed 102 | 12 14 . 21 . . 12 33 10 Melee . | . . . . . . . . . Projectile 16 | . . . . . . 5 4 7 AOE 86 | 12 14 . 21 . . 7 29 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Total 7410 | 105 131 228 2254 989 819 362 1958 564 Wait 928 | 7 . 54 174 67 16 41 466 103 Move 5638 | 73 123 172 1974 797 691 201 1198 409 Hop . | . . . . . . . . . Pick Up 114 | 8 1 1 7 26 15 18 32 6 Fast Attach 19 | 1 . . . 16 2 . . . Attach 84 | 5 1 1 2 1 11 23 30 10 Detach 11 | . . . 1 3 . . 5 2 Swap 16 | . . . 4 6 3 1 2 . Drop 63 | . . . 11 15 12 1 23 1 Fire 372 | 11 6 . 71 58 69 77 48 32 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 154 | . . . . . . . 154 . Trap . | . . . . . . . . . Miscellaneous 10 | . . . 10 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -7/Recycling -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered Mines 578 | -10/Mines | Learned 2 Materials zone layouts 614 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 680 | -10/Mines | Discovered new exit (range 6) 706 | -10/Mines | Entered Subcaves 706 | -10/Subcaves | Accompanied by 2 allies 707 | -10/Subcaves | Approached by a straggling Scientist 711 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1142 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1195 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1225 | -10/Subcaves | Learned location of Storage (-7) 1329 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1374 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1376 | -10/Subcaves | Discovered new exit (range 12) 1875 | -10/Subcaves | Discovered new exit (range 11) 1914 | -10/Subcaves | Visited 4L-MR0's lab 1932 | -10/Subcaves | Found Flightbrick 2663 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3235 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3266 | -10/Subcaves | Learned location of 1 exit from Materials 3554 | -10/Subcaves | Visited Clippyterm 3559 | -10/Subcaves | Learned Research security intel 3559 | -10/Subcaves | Learned Factory emergency access door positions 3761 | -10/Subcaves | Build established: Subdweller-Mutant 4206 | -10/Subcaves | Discovered new exit (range 13) 4232 | -10/Subcaves | Core integrity fell below 50% 4237 | -10/Subcaves | Core integrity fell below 20% 4252 | -10/Subcaves | Entered Materials 4252 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4253 | -8/Materials | Identified exit to Factory 4273 | -8/Materials | Lost 3 parts (2n1u) 4925 | -8/Materials | Build established: Scavenger-Tank 5058 | -8/Materials | Discovered exit to Factory (range 14) 5565 | -8/Materials | Learned location of Zion (-7) 5638 | -8/Materials | Learned Factory scanalyzer intel 5758 | -8/Materials | Learned location of Extension (-5) 5802 | -8/Materials | Entered Factory 5802 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5804 | -7/Factory | Loaded intel: 4 scanalyzer locations 5921 | -7/Factory | Garrison activated, responded to threat 5996 | -7/Factory | Lost 6 parts (1p3n1u1w) 6209 | -7/Factory | Build established: Hacker-Tank 6847 | -7/Factory | Discovered new exit (range 7) 6855 | -7/Factory | Identified exit to Lower Caves 6930 | -7/Factory | Discovered new exit (range 16) 6974 | -7/Factory | Identified exit to Factory 7026 | -7/Factory | Garrison activated, responded to threat 7129 | -7/Factory | Discovered new exit (range 10) 7148 | -7/Factory | Identified exit to Storage 7226 | -7/Factory | Entered Storage 7227 | -7/Storage | Identified exit to Recycling 7320 | -7/Storage | Build established: Mutant 7433 | -7/Storage | System corruption reached 10% 7542 | -7/Storage | Lost 7 parts (1p3n2u1w) 7717 | -7/Storage | Lost 6 parts (1n2u3w) 7837 | -7/Storage | Core integrity fell below 50% 7881 | -7/Storage | Lost 3 parts (1p1n1w) 7900 | -7/Storage | Used back door to open Recycling access 7908 | -7/Storage | Entered Recycling 8067 | -7/Recycling | Lost 4 parts (3n1w) 8291 | -7/Recycling | Core integrity fell below 20% 8337 | -7/Recycling | Lost 3 parts (1p2n) 8803 | -7/Recycling | Lost 3 parts (1n2u) 8814 | -7/Recycling | Discovered new exit (range 9) 9022 | -7/Recycling | Entered Scraplab 9028 | -7/Recycling | Found Prototype Device 9029 | -7/Recycling | Identified Scrap Engine 9700 | -7/Recycling | Build established: Commander-Construct 10510 | -7/Recycling | Entered Factory 10510 | -5/Factory | Accompanied by 17 allies 10510 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10658 | -5/Factory | Lost 3 allies 10844 | -5/Factory | Discovered new exit (range 7) 10972 | -5/Factory | Lost 4 allies 11064 | -5/Factory | Lost 7 allies 11122 | -5/Factory | Destroyed 8 combat bots 11145 | -5/Factory | Cargo convoy interrupted 11189 | -5/Factory | System corruption reached 10% 11199 | -5/Factory | Core integrity fell below 50% 11225 | -5/Factory | Core integrity fell below 20% 11235 | -5/Factory | Self-destructed Last Messages --------------- 11205_ Acquired 56 matter. 11205_ Slammed into P-70 Sage. 11206_ Scrap Engine consumes Corrupted Adv. VSS Leg. 11206_ U-05 Engineer lays Concrete. 11207_ Scrap Engine consumes Antigrav System. 11208_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 11209_ Scrap Engine consumes Corrupted Gatling Laser. 11209_ Penetrated by Slug. 11210_ U-05 Engineer builds a Wall. 11212_ Scrap Engine consumes Hyp. Gauss Rifle. 11219_ C-30 ARC bursts open, deploying its payload. 11219_ S-27 Virus unfolds itself. 11221_ K-01 Serf collects debris. 11231_ KPONEY 0GVL||J90%I6%GS%#:9%MN 11232_ K-01 Serf collects debris. 11234_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????################???? | | ??????????????????????????????# #???? | | ??????????????????????????????# """""" #???? | | ??????????????????????????????# """""" #???? | | ??????????????????????????????# """""" #???? | | ??????????????????????????????# """""" #???? | | ??????????????????????????????# s #???? | | ?????????????????????##########/######+#######???? | | ?????????????????????# ss #?????? | | ?????????????????????# ######### | | ?????????????????????# | | ?????????????????????+ u % | | ?????????????????????# | | ?????????????????????# ####################### | | ?????????????????????# @ #???????????????????## | | ?????????????????????# u#???????????????????# | | ?????????????????????# #???????????????????## | | ?????????????????????# #????????????????????# | | ?????????????????????# +????????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????# #????????????????????# | | ????????????????????? #????????????????????# | | ????????????????????? #????????????????????# | | ???????????????????? #????????????????????# | | ???????????????????? #????????????????????# | | ??????????????????? #????????????????????## | | ???????????????????### ??????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireUtilityStripper Manual? 0 Play Time 01:08:46 Cumulative 502.7 hours Start 2025.11.14 @ 15:17:04 End 2025.11.14 @ 18:16:42 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 677 Rogue 677 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 432943b8-fbfe-42a1-b087-3d61bb6e0379