Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 12:04:07 Player: HeartGrenade Result: Destroyed by as-19051 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (295) 295 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 890 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Core (500) Ox9 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Structural Scanner Light Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Structural Scanner Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Light Armor Plating [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 4 5 3 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . 1 . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 3 | . 2 5 Power . | . . . Propulsion 1 | . 1 3 Utility 1 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 68 | . 68 68 Treads 23 | . 28 16 Device 2 | . 1 3 Storage 3 | . . 10 Protection 8 | . 9 8 Energy Gun 9 | . 10 7 Ballistic Gun 15 | . 16 14 Launcher 2 | . . 6 Peak Build Rating 6 | 4 6 6 Average Rating 4 | 3 4 5 On Entrance 3 | . 4 6 Naked Turns . | . . . Heaviest Build 28 | 4 7 28 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 9 | 1 1 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 5 15 Average Capacity 7 | 5 5 12 Most Carried 6 | 1 5 6 Average Carried 3 | . 2 5 Final Capacity 15 | 5 5 15 Final Carried 6 | 1 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 591 | 233 251 107 Remotely . | . . . Salvage Created 594 | . 561 33 Parts 44 | . 41 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 14 8 Guns 14 | . 14 . AOE 8 | . . 8 Classes Destroyed 7 | . 5 2 Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 9 | . 9 . Grunt 5 | . 5 . Assembled 8 | . . 8 Best Kill Streak 7 | . 4 7 Combat Bots Only 7 | . 4 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 131 | . 99 32 Missed 35 | . 26 9 Hits 96 | . 73 23 Melee 2 | . . 2 Projectile 94 | . 73 21 Critical Strikes 2 | . . 2 Damage Taken 1185 | . 679 506 Core 260 | . 147 113 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 61 15 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 140 | . 116 24 Gun 130 | . 116 14 Cannon . | . . . Launcher 10 | . . 10 Special . | . . . Kinetic 89 | . 79 10 Thermal 41 | . 37 4 Explosive 10 | . . 10 Electromagnetic . | . . . Robot Hit Streak 15 | . 15 4 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | . 74 9 Core Hits 43 | . 27 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 4 . Burn 3 | . 3 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1492 | . 911 581 Guns 957 | . 911 46 Cannons . | . . . Explosions 535 | . . 535 Melee . | . . . Ramming . | . . . Kinetic 572 | . 550 22 Thermal 385 | . 361 24 Explosive 535 | . . 535 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 6 7 Message Errors 3 | . 1 2 Matter Fused 2 | . 1 1 Energy Discharges 3 | . 2 1 Parts Rejected 1 | . 1 . Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 53 | . . 53 Projectiles . | . . . Explosions 53 | . . 53 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 194 | . . 194 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 82 | . 82 30 Average Temperature 27 | . 32 9 Received Heat Transfer 150 | . 150 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1332 | . 1258 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 159 | . 159 23 Initial 16 | . . 16 Average 55 | . 87 1 Influence Increases 536 | . 476 60 Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 64 | . 64 . Successful Hack 52 | . 52 . Select Force Hacks 30 | . 30 . Destroy Structure 55 | . . 55 Lose Combat Pursuer 30 | . 30 . Influence Decreases 513 | . 434 79 Entered New Map 26 | . . 26 Time Decay 449 | . 404 45 Lost Part 28 | . 20 8 Lost Ally 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 25 11 Peak Tracking Total 8 | . 6 8 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 14 | . 14 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 3 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Assimilate 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 259 | . 130 129 Structural 259 | . 130 129 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1522 | 42 965 515 Spaces Moved 807 | 37 565 205 Core 293 | 37 213 43 Treads 514 | . 352 162 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 160 Average Speed 154 | 94 134 222 Slowest Speed 500 | 100 160 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 79 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 89 | . . 89 Melee . | . . . Projectile . | . . . AOE 89 | . . 89 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 941 | 41 659 241 Wait 38 | . 23 15 Move 805 | 36 564 205 Hop . | . . . Pick Up 8 | 1 5 2 Fast Attach 8 | 4 3 1 Attach 3 | . 2 1 Detach . | . . . Swap 2 | . 1 1 Drop 1 | . . 1 Fire 76 | . 61 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Exi) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 7) 369 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Discovered new exit (range 15) 728 | -10/Materials | Learned 4 Subcaves zone layouts 789 | -10/Materials | Learned location of 2 exits from Mines 840 | -10/Materials | Loaded intel: 36 non-interactive machine locations 881 | -10/Materials | Identified exit to Mines 957 | -10/Materials | Identified exit to Materials 1008 | -10/Materials | Entered Mines 1009 | -10/Mines | Identified exit to Exiles 1040 | -10/Mines | Learned location of 1 exit from Materials 1123 | -10/Mines | Learned Materials interactive machine intel 1132 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1198 | -10/Mines | Assembled infested the area 1331 | -10/Mines | Destroyed 7 combat bots 1341 | -10/Mines | Lost 3 parts (2n1u) 1371 | -10/Mines | Discovered exit to Materials (range 16) 1516 | -10/Mines | Core integrity fell below 20% 1523 | -10/Mines | Destroyed by as-19051 with Assembled Rifle Last Messages --------------- 01463_ U-05 Engineer builds a Wall. 01464_ K-01 Serf collects debris. 01468_ U-05 Engineer lays Concrete. 01470_ U-05 Engineer builds a Wall. 01471_ K-01 Serf collects debris. 01474_ U-05 Engineer lays Concrete. 01474_ Acquired Unknown Engine. 01474_ Identified Lgt. Ion Engine. 01475_ U-05 Engineer lays Concrete. 01476_ Acquired 10 matter. 01476_ U-05 Engineer builds a Wall. 01478_ K-01 Serf collects debris. 01481_ U-05 Engineer lays Concrete. 01482_ K-01 Serf collects debris. 01482_ U-05 Engineer lays Concrete. 01483_ U-05 Engineer builds a Wall. 01485_ K-01 Serf collects debris. 01488_ U-05 Engineer lays Concrete. 01489_ K-01 Serf collects debris. 01519_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????>???????????###???????###?????? | | ???????????????????????????????# ###??### ##????? | | ???????????????????????????????# !#?# ##???? | | ???????????????????????####???##% ### ## ?? | | ?????????????????????### ##?##%< %! ? | | ????????????????????## !###=|!|! #??? | | ????????????????????# @% % #???????? | | ????????????????????# ##???????? | | ??????????????????# ##*[ ##????????? | | ??????????????????# ##=% ###?????????? | | ??????????????????# ###%% * #???????????? | | ????????????????? ## = =# #???????????? | | ????????????????# ### # #???????????? | | ??????????????? ####?## %###???????????? | | ?????????????? #??????## =# #???????????? | | ????????????? a ##???????## ###???????????? | | ?????????????? ?????????# ##????????????? | | ?????????????? #??????????### !##????????????? | | ???????????????? #?????????????#|=##????????????? | | ????????????????????????????????# %#?####""###???? | | ??????????????????###???????????#]!## X ##??? | | ???????????????#### #??????????##!= #??? | | ??????????????## #??????????# #?? | | ??????????????# #??????????# ## ## #? | | ??????????????# #??????????# ##???#??????? | | ?????????????## ##########?# ###?????????? | | ?????????????# #### #?????????? | | ?????????????# ######## #?????????? | | ?????????????# ##?## # ##?????????? | | ?????????????## ### ##?????????? | | ??????????????## ## # = ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakShadingParser Manual? 0 Play Time 00:15:56 Cumulative 395.3 hours Start 2025.09.07 @ 11:50:15 End 2025.09.07 @ 12:04:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 20 Types 7/2/6/1/2/0/1/1/0/0 Lore% 76 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4daf3b8-0555-4954-a009-181a26ea7ac5