Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 18:26:25 Player: IsAway Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (13) 65 Value Destroyed (329) 329 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2874 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 100/100 System Corruption 7% Temperature Cool (27) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Backup Propulsion I Improved Heat Sink Medium Storage Unit Launcher Guidance Computer Armor Integrity Analyzer ECM Suite Hacking Suite Thief Drone Bay (3/3) Heavy Laser Gauss Rifle Mining Laser Powered Hammer Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Backup Propulsion I Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Makeshift Transmission Jammer > --- WEAPON ----------- Powered Hammer Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Backup Propulsion I Improved Heat Sink Medium Storage Unit Launcher Guidance Computer Armor Integrity Analyzer ECM Suite Hacking Suite Thief Drone Bay Heavy Laser Gauss Rifle Mining Laser [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Powered Hammer Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 36 | 8 2 2 3 8 7 2 4 Power 4 | 1 . . . 1 2 . . Engine 3 | 1 . . . 1 1 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 2 4 3 2 1 Treads . | . . . . . . . . Leg 7 | . . . . 2 3 2 . Wheel 6 | 2 . . 2 2 . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 9 | 2 1 2 . . 2 . 2 Device 5 | 1 . 1 . . 1 . 2 Storage 3 | 1 1 . . . 1 . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 3 1 . 1 3 . . 1 Energy Gun 3 | 2 . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 14 | . . 1 . 5 . . 8 Power 1 | . . . . . . . 1 Propulsion 7 | . . . . 3 . . 4 Utility 4 | . . . . 1 . . 3 Weapon 2 | . . 1 . 1 . . . Highest Loss Streak 8 | . . 1 . 4 . . 8 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 8 12 11 12 14 14 13 Power . | . 1 1 1 1 . 1 1 Propulsion 1 | . 3 3 1 1 1 1 2 Utility 8 | . 2 5 6 8 10 9 7 Weapon 2 | . 2 3 2 1 1 2 3 Tool/Special . | . . . . . . . . Unused Backups 16 | . . . . 1 5 2 8 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . 1 . . Utility 12 | . . . . 1 3 2 6 Weapon 2 | . . . . . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 100 98 81 90 97 100 88 Engine 5 | . 14 14 11 11 2 . . Core 5 | . . . . . 8 11 8 Leg 18 | . . . . 7 26 44 18 Wheel 18 | . 28 28 31 33 15 . . Hover 2 | . . . . . . . 14 Device 9 | . 14 12 . . 10 11 20 Storage 11 | . 14 14 11 11 11 11 9 Processor 2 | . . 1 11 6 . . . Energy Gun 11 | . 24 14 16 12 11 11 . Impact Weapon 7 | . . . . 5 11 11 8 Slashing Weapon 1 | . . . . 1 . . 7 Peak Build Rating 36 | 7 8 14 10 20 30 32 36 Average Rating 20 | 5 7 8 8 14 25 30 31 On Entrance 13 | . 7 8 7 10 18 29 31 Avg Prop Armor Cover (%) 11 | . . . . 17 10 . 9 Naked Turns . | . . . . . . . . Heaviest Build 53 | 13 28 27 27 34 53 33 36 Greatest Support 60 | 20 20 20 46 46 55 60 60 Greatest Overweight (x) 6 | . 1 1 2 1 2 . 6 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 15 15 Average Capacity 15 | 7 14 15 15 15 17 15 15 Most Carried 20 | 6 12 13 14 15 20 15 15 Average Carried 13 | 2 9 12 11 13 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 12 13 10 15 15 15 15 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 673 | 270 . . 20 163 105 35 80 Remotely . | . . . . . . . . Salvage Created 814 | 96 . . 20 307 337 54 . Parts 34 | 6 . . . 10 16 2 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . . . . 8 . 1 . Melee 2 | . . . . 2 . . . Guns 4 | . . . . 3 . 1 . Classes Destroyed 8 | 2 . . 1 4 . 1 . Tunneler 2 | 1 . . . 1 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . 1 . . . . Swarmer 3 | . . . . 3 . . . Grunt 3 | . . . . 3 . . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 3 | 2 . . 1 3 . 1 . Combat Bots Only 3 | . . . . 3 . 1 . Max Kills in Single Turn 1 | 1 . . 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 152 | . 14 6 2 43 . . 87 Missed 40 | . 7 . 1 12 . . 20 Hits 112 | . 7 6 1 31 . . 67 Melee 18 | . . . . 12 . . 6 Projectile 94 | . 7 6 1 19 . . 61 Critical Strikes 10 | . . . . 5 . . 5 Damage Taken 1828 | . 103 70 11 567 . . 1077 Core 700 | . 35 10 . 98 . . 557 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 12 | . . . 12 . . . . Core Remaining (%) 85 | 100 . 82 . . . 75 . Volleys Fired 74 | 7 1 . 7 29 27 3 . Largest 2 | 2 2 . 2 2 1 1 . Hottest 150 | 100 150 . 150 100 69 69 . Shots Fired 108 | 14 2 . 14 43 30 5 . Gun 106 | 14 1 . 13 43 30 5 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 2 | . 1 . 1 . . . . Kinetic . | . . . . . . . . Thermal 108 | 14 2 . 14 43 30 5 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 6 . . 6 8 6 3 . Robot Miss Streak 3 | 3 . . 1 2 2 1 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 84 | 9 . . 9 42 19 3 2 Core Hits 27 | 3 . . 2 9 11 1 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 8 | 1 . . 1 6 . . . Burn 7 | 1 . . 1 5 . . . Smash 1 | . . . . 1 . . . Melee Attacks 24 | . . . . 13 . . 11 Impact 11 | . . . . 8 . . 3 Slashing 13 | . . . . 5 . . 8 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . Damage Inflicted 1497 | 127 . . 113 765 366 56 70 Guns 1082 | 127 . . 113 439 366 37 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 363 | . . . . 305 . . 58 Ramming 52 | . . . . 21 . 19 12 Kinetic . | . . . . . . . . Thermal 1082 | 127 . . 113 439 366 37 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 161 | . . . . 161 . . . Slashing 202 | . . . . 144 . . 58 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 7 Average Corruption 6 | . . . . 6 7 7 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . 8 23 3 1 Message Errors 11 | . . . . 2 9 . . Matter Fused 6 | . . . . 1 4 . 1 Heat Flow Errors 5 | . . . . 2 2 1 . Energy Discharges 6 | . . . . 2 4 . . Data Loss (minor) 1 | . . . . 1 . . . Misfires 5 | . . . . . 3 2 . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . 24 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 24 | . . . . 24 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 9 | . . . . 9 . . . Shots . | . . . . . . . . Rammed 4 | . . . . 4 . . . Targets Rammed 8 | . . . . 4 . 1 3 Kicked 4 | . . . . . . 1 3 Crushed . | . . . . . . . . Highest Temperature 396 | 195 68 . 203 396 216 99 9 Average Temperature 117 | 89 34 . 102 145 99 27 5 Received Heat Transfer 744 | . 57 39 6 111 . . 531 Effects 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 7 | . . . 2 5 . . . Heat Transferred 3182 | 444 . . 407 1554 703 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 85 | 5 15 1 8 85 . 30 14 Initial 1 | . . 1 . . . . 1 Average 10 | 1 1 . 1 26 . 6 1 Influence Increases 359 | 10 15 . 17 235 15 34 33 Destroy 0b10 Robot/C 180 | . . . . 160 . 20 . Destroy 0b10 Robot/NC 35 | 10 . . 5 5 15 . . Destroy Leader 50 | . . . . 40 . 10 . Successful Hack 42 | . . . 11 . . 4 27 Disable Machine 15 | . 15 . . . . . . Destroy Structure 7 | . . . 1 . . . 6 Lose Combat Pursuer 30 | . . . . 30 . . . Influence Decreases 359 | 10 10 5 17 184 66 30 37 Entered New Map 58 | . . 4 . . 51 . 3 Time Decay 286 | 10 10 1 17 169 15 30 34 Lost Part 15 | . . . . 15 . . . Squads Dispatched 4 | . 1 . 1 . . . 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed 10 | . . . . . . . 10 Distress Signals 10 | . . . . . . . 10 Times Spotted 29 | . 3 2 2 10 . 1 11 Peak Tracking Total 10 | . 3 2 1 4 . 1 10 Tactical Retreats 2 | . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . . 1 2 1 . 1 4 Terminals 4 | . . . 1 . . 1 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 14 | . . 1 3 1 . 3 6 Successful 9 | . . 1 3 1 . 1 3 Failed 5 | . . . . . . 2 3 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . . 1 1 Terminals 7 | . . . 1 . . 3 3 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 1 1 1 . 1 2 Prototype ID Bank 1 | . . . . . . . 1 Open Door 2 | . . 1 . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 Dispatch Records 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Refit 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 1 . . 1 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 21 | . . . . . 21 . . Highest-Rated Ally 21 | . . . . . 21 . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 36 | . . . . . . 36 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 315 | 8 77 88 . . . . 142 Seismic 173 | 8 77 88 . . . . . Jamming 142 | . . . . . . . 142 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 1958 | 80 77 93 101 455 724 155 273 Spaces Moved 1380 | 52 69 89 76 312 509 115 158 Core 5 | 1 . . . . . . 4 Treads . | . . . . . . . . Legs 489 | . . . . . 222 115 152 Wheels 884 | 51 69 89 76 312 287 . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 85 85 105 120 120 Average Speed 110 | 79 92 95 94 94 124 120 128 Slowest Speed 350 | 80 95 95 110 105 190 120 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 18 19 9 69 88 31 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 7 | . . . 1 . . . 6 Terrain Destroyed 7 | . . . 1 . . . 6 Melee 6 | . . . . . . . 6 Projectile 1 | . . . 1 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1670 | 72 76 96 88 410 576 131 221 Wait 67 | . . 3 . 29 . 1 34 Move 1373 | 51 68 88 75 311 508 114 158 Hop . | . . . . . . . . Pick Up 39 | 5 5 1 1 10 11 4 2 Fast Attach 17 | 8 . . . 4 4 1 . Attach 16 | . . 1 4 3 2 . 6 Detach 7 | 1 . 1 . . 1 . 4 Swap 14 | . 2 2 1 3 3 1 2 Drop 25 | . . . . 6 9 6 4 Fire 74 | 7 1 . 7 29 27 3 . Melee 19 | . . . . 11 . . 8 Ram 4 | . . . . 4 . . . Kick 4 | . . . . . . 1 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 11 | . . . . . 11 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 6) 158 | -10/Materials | Entered Mines 163 | -10/Mines | Found the Drone Emporium 168 | -10/Mines | Found Prototype Device 176 | -10/Mines | Identified Thief Drone Bay 196 | -10/Mines | Assembled infested the area 201 | -10/Mines | Assisted by a Guerilla fighting off Assembled 240 | -10/Mines | Discovered new exit (range 11) 250 | -10/Mines | Identified exit to Materials 251 | -10/Mines | Entered Materials 251 | -9/Materials | Evolved 2 slots: Propulsion x2 289 | -9/Materials | Repaired Wheel 309 | -9/Materials | Identified exit to Mines 315 | -9/Materials | Build established: Mutant 352 | -9/Materials | Entered Mines 507 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 509 | -9/Mines | Identified exit to Zion 534 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 662 | -9/Mines | Lost 4 parts (2n1u1w) 669 | -9/Mines | Discovered new exit (range 8) 729 | -9/Mines | Learned 8 Materials zone layouts 802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -9/Mines | Discovered new exit (range 5) 807 | -9/Mines | Entered Exiles 807 | -9/Exiles | Found Exiles lab destroyed 824 | -9/Exiles | Discovered new exit (range 15) 938 | -9/Exiles | Build established: Scavenger-Mutant 1514 | -9/Exiles | Discovered new exit (range 14) 1531 | -9/Exiles | Entered Mines 1531 | -8/Mines | Accompanied by 1 ally 1675 | -8/Mines | Discovered new exit (range 6) 1686 | -8/Mines | Entered Materials 1686 | -8/Materials | Evolved 2 slots: Utility x2 1687 | -8/Materials | Identified exit to Factory 1687 | -8/Materials | Identified exit to Storage 1951 | -8/Materials | Core integrity fell below 50% 1957 | -8/Materials | Core integrity fell below 20% 1959 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted by crushing effect (+2). O-16 Technician distress signal jammed. Critical hit (Burn: +37). O-16 Technician distress signal jammed. [Achievement: Total Silence] Kicked B-36 Bruiser. Mak. Transmission Jammer destroyed. System corrupted by crushing effect (+2). Knocked back. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Backup Propulsion I destroyed. Kicked B-36 Bruiser. Kicked B-36 Bruiser out of the way. Lgt. Nuclear Core destroyed. Carbon-fiber Leg destroyed. System corrupted: Matter fused (-9). Imp. Heat Sink destroyed. K-01 Serf destroyed. Critical hit (Burn: +37). 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