Cogmind - Beta 12 --- EXPLORER MODE // 2023.06.02 @ 03:01:48 Player: Moshh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1974) 1974 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4824 Bonus ------- None Cogmind --------- Core Integrity 129/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Core Analyzer Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Titanium Leg VSS Leg System Shield Component Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Aerolev Unit > --- UTILITY ---------- Large Storage Unit Compact Battery Structural Scanner Improved Sensor Array Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Lightning Gun Katana > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Aluminum Leg Titanium Leg VSS Leg Cooling System Core Analyzer Hardened Medium Armor Plating System Shield Assault Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 4 | . . . 1 1 2 Weapon 1 | . 1 . . . . Parts Attached 61 | 7 7 . 21 16 10 Power 9 | 1 . . 4 3 1 Engine 7 | 1 . . 3 3 . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 19 | 2 3 . 8 4 2 Treads . | . . . . . . Leg 13 | . 3 . 6 4 . Wheel 3 | 2 . . 1 . . Hover 2 | . . . . . 2 Flight 1 | . . . 1 . . Utility 12 | 2 . . 3 3 4 Device 5 | 1 . . . 2 2 Storage 2 | . . . 1 . 1 Processor 3 | 1 . . . 1 1 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 21 | 2 4 . 6 6 3 Energy Gun 2 | . 1 . . 1 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 7 | 2 . . 4 . 1 Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon 4 | . 3 . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 18 | . . . 5 2 11 Power 4 | . . . 1 1 2 Propulsion 4 | . . . 1 1 2 Utility 5 | . . . 1 . 4 Weapon 5 | . . . 2 . 3 Highest Loss Streak 6 | . . . 2 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 85 100 84 82 61 Engine 8 | . 12 12 9 11 1 Core 4 | . . . 7 . 4 Leg 15 | . 15 25 17 25 . Hover 1 | . . . . . 8 Device 6 | . 12 12 . 10 11 Storage 7 | . . . 9 8 6 Processor 10 | . 12 12 10 7 12 Protection 4 | . . . 7 5 . Ballistic Gun 9 | . 15 . 16 2 4 Ballistic Cannon 1 | . . . . 5 . Special Weapon 4 | . 2 37 4 . 2 Slashing Weapon 2 | . . . . 3 6 Naked Turns . | . . . . . . Heaviest Build 49 | 7 8 7 46 49 47 Greatest Support 51 | 20 20 20 34 51 51 Greatest Overweight (x) 6 | . . . 3 . 6 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 5 5 5 15 15 15 Average Capacity 11 | 5 5 5 14 15 5 Most Carried 15 | 5 5 5 15 15 11 Average Carried 8 | 3 3 4 10 10 4 Final Capacity 15 | 5 5 5 15 15 5 Final Carried 14 | 5 4 5 14 12 4 Class Distribution -------------------- 69% | Hacker-Mutant 17% | Hacker-Gunner 9% | Hacker-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1433 | 271 77 . 311 606 168 Remotely . | . . . . . . Salvage Created 1869 | 44 79 . 427 589 730 Parts 116 | 3 6 1 36 30 40 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 3 | . . . . . 3 Retrieved Matter 25 | . . . . . 25 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 45 | 1 2 2 12 15 13 Melee 13 | . . . . 3 10 Guns 13 | 1 2 . 6 1 3 Cannons 19 | . . 2 6 11 . Classes Destroyed 10 | 1 . 1 3 3 2 Recycler 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 7 | . . . 3 3 1 Swarmer 6 | . . 2 2 . 2 Grunt 26 | 1 2 . 8 8 7 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . 1 . Sentry 6 | . . . 2 4 . Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 4 | 1 2 2 3 3 4 Combat Bots Only 3 | 1 2 2 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 2852 | 20 48 57 585 842 1300 Core 806 | 7 7 18 84 119 571 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 27 | . . . . 27 . Core Remaining (%) 85 | 97 . 87 79 78 . Volleys Fired 123 | 3 9 2 40 45 24 Largest 3 | 2 2 3 3 3 1 Hottest 300 | 40 40 300 300 88 55 Shots Fired 215 | 6 18 6 76 85 24 Gun 101 | 6 18 . 45 13 19 Cannon 80 | . . . 8 72 . Launcher . | . . . . . . Special 34 | . . 6 23 . 5 Kinetic 160 | 6 18 . 45 84 7 Thermal 37 | . . 6 31 . . Explosive . | . . . . . . Electromagnetic 13 | . . . . 1 12 Robot Hit Streak 28 | 4 16 19 20 24 28 Robot Miss Streak 2 | 1 . . 2 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 197 | 5 12 3 43 82 52 Core Hits 83 | 2 4 2 22 29 24 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 10 | . . . 1 6 3 Destroy 3 | . . . 1 1 1 Blast 4 | . . . . 4 . Corrupt 1 | . . . . 1 . Sever 2 | . . . . . 2 Melee Attacks 41 | . . . . 11 30 Impact 4 | . . . . . 4 Slashing 37 | . . . . 11 26 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 4307 | 55 128 72 863 1925 1264 Guns 1183 | 55 128 . 439 197 364 Cannons 1503 | . . . 121 1382 . Explosions . | . . . . . . Melee 1229 | . . . . 341 888 Ramming 32 | . . . 15 5 12 Kinetic 2315 | 55 128 . 439 1562 131 Thermal 481 | . . 72 409 . . Explosive . | . . . . . . Electromagnetic 250 | . . . . 17 233 Impact 95 | . . . . . 95 Slashing 1134 | . . . . 341 793 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 67 | . . 4 . 57 6 Projectiles 35 | . . 4 . 31 . Explosions . | . . . . . . Melee 32 | . . . . 26 6 Knockbacks 11 | . . . . 11 . Impact . | . . . . . . Kinetic 11 | . . . . 11 . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . . . 5 Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 10 | . . . 3 3 4 Kicked 6 | . . . 3 3 . Crushed . | . . . . . . Highest Temperature 318 | 6 . 27 318 315 82 Average Temperature 72 | 6 . 15 80 77 18 Received Heat Transfer 1941 | 18 42 . 495 513 873 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1009 | . . 150 859 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 213 | 20 51 64 196 213 195 Initial 17 | . 9 14 17 . 4 Average 58 | 4 40 56 51 71 64 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 100 100 94 100 Level 1 1 | . . . . 5 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 3 2 2 Investigation 3 | . . . 1 2 . Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 9 | . . . 4 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | 1 2 2 25 23 26 Peak Tracking Total 6 | 1 2 2 5 6 5 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 5 | . 2 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 13 | . 1 . 6 4 2 Terminals 10 | . 1 . 5 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 48 | . 5 . 25 14 4 Successful 38 | . 3 . 20 11 4 Failed 10 | . 2 . 5 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 37 | . 5 . 24 4 4 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 1 | . . . 1 . . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 30 | . 3 . 20 3 4 Record 13 | . 2 . 6 2 3 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 3 | . . . 3 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 2 | . 1 . 1 . . Maintenance Status 2 | . . . 2 . . Recall Assault 2 | . . . 1 1 . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 5 . Insert Component 4 | . . . . 4 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 4 3 1 Full Trace Events 5 | . . . 2 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 5454 | 86 215 274 2274 1346 1259 Spaces Moved 2929 | 83 165 208 1010 839 624 Core 49 | 26 . . . . 23 Treads . | . . . . . . Legs 2187 | . 109 208 1010 839 21 Wheels 113 | 57 56 . . . . Hover 580 | . . . . . 580 Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 130 50 Average Speed 157 | 70 106 120 199 130 163 Slowest Speed 350 | 80 120 120 330 130 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 19 30 41 36 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . 7 . Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 3482 | 104 190 217 1162 1007 802 Wait 152 | . . 3 36 56 57 Move 2924 | 82 164 207 1009 838 624 Hop . | . . . . . . Pick Up 78 | 12 6 3 29 15 13 Fast Attach . | . . . . . . Attach 60 | 7 7 . 19 17 10 Detach 23 | . 1 . 10 11 1 Swap 2 | . . . 2 . . Drop 44 | . 3 2 14 11 14 Fire 123 | 3 9 2 40 45 24 Melee 40 | . . . . 11 29 Ram 4 | . . . . . 4 Kick 6 | . . . 3 3 . Crush . | . . . . . . Escape Stasis 26 | . . . . . 26 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 56 | -11/Junkyard | Identified exit to Materials 56 | -11/Junkyard | Discovered exit to Materials (range 8) 87 | -11/Junkyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Weapon x1 259 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Discovered exit to Mines (range 16) 302 | -10/Materials | Entered Mines 451 | -10/Mines | Identified exit to Materials 451 | -10/Mines | Discovered exit to Materials (range 4) 576 | -10/Mines | Entered Materials 576 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 597 | -9/Materials | Build established: Hacker-Gunner 1291 | -9/Materials | Build established: Hacker-Mutant 2763 | -9/Materials | Identified exit to Materials 2763 | -9/Materials | Discovered exit to Materials (range 15) 2850 | -9/Materials | Entered another Materials area 2850 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3966 | -8/Materials | Repaired Katana? 4167 | -8/Materials | Identified exit to Factory 4167 | -8/Materials | Discovered exit to Factory (range 15) 4196 | -8/Materials | Entered Factory 4196 | -7/Factory | Evolved 2 slots: Utility x2 4322 | -7/Factory | Build established: Hacker-Assassin 4746 | -7/Factory | Build established: Hacker-Mutant 5416 | -7/Factory | Core integrity fell below 50% 5454 | -7/Factory | Core integrity fell below 20% 5455 | -7/Factory | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-20). Gravmag System destroyed. Katana follow-up attack on S-27 Virus. S-27 Virus destroyed. INCWJ6M/>TXJAL=K NLPLUQQ =%9BQ Aerolev Unit destroyed. Katana destroyed. Critical hit (Burn: +37). Remote Datajack destroyed. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf cleans the Manufacturing Mainframe. Mace destroyed. K-01 Serf cleans the Manufacturing Mainframe. Manufacturing Mainframe disabled. Slammed into G-50 Soldier. K-01 Serf cleans the Manufacturing Mainframe. Slammed into G-50 Soldier. K-01 Serf collects debris. K-01 Serf cleans the Manufacturing Mainframe. K-01 Serf collects debris. 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Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control I Spy Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed SystemKineticSpecial Manual? 0 Play Time 01:46:07 Cumulative 3.4 hours Start 2023.06.01 @ 14:01:19 End 2023.06.02 @ 03:01:48 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3dda8068-fea7-4a2d-a19a-509f87a4d90c