Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 21:38:29 Player: Nephilimelody Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (506) 506 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 1851 Bonus ------- Follower Combat Kills 145 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (700) Ox13 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Heat Sink Heat Sink Medium Battery (150) ECM Suite Reaction Control System Power Shielding Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Heat Sink Heat Sink Medium Battery ECM Suite Reaction Control System Power Shielding Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beam Rifle Advanced Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 17 | 7 3 5 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 1 | . . 1 . Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 5 | 3 . 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 9 | 1 6 7 13 Power . | . 1 1 1 Propulsion 1 | . 2 1 . Utility 3 | . 1 4 5 Weapon 3 | . 1 1 5 Tool/Special . | . . . . Unused Backups 20 | . 1 3 16 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 6 | . . 1 5 Weapon 11 | . 1 . 10 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 96 99 95 Engine 11 | . 14 11 10 Leg 30 | . 28 33 31 Device 2 | . . 10 2 Storage 11 | . 14 11 11 Processor 8 | . . 11 11 Protection 7 | . 9 . 8 Ballistic Gun 23 | . 28 22 21 Peak Build Rating 18 | 6 8 16 18 Average Rating 12 | 4 6 13 16 On Entrance 7 | . 6 8 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 53 | 13 14 18 53 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 13 | 4 . . 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 13 | 7 8 8 18 Most Carried 20 | 4 8 8 20 Average Carried 10 | 1 6 7 13 Final Capacity 20 | 8 8 8 20 Final Carried 19 | 4 8 8 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 684 | 158 143 144 239 Remotely . | . . . . Salvage Created 642 | . 163 209 270 Parts 41 | . 13 15 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 15 | . 5 4 6 Guns 15 | . 5 4 6 Classes Destroyed 6 | . 3 1 2 Worker 1 | . . . 1 Recycler 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 7 | . 3 . 4 Grunt 5 | . 2 3 . Sentry 3 | . . 1 2 Best Kill Streak 7 | . 3 4 7 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 165 | . 29 17 119 Missed 42 | . 9 6 27 Hits 123 | . 20 11 92 Melee 1 | . . . 1 Projectile 122 | . 20 11 91 Critical Strikes 2 | . . 1 1 Actively Blocked 1 | . . . 1 Damage Taken 1432 | . 222 179 1031 Core 459 | . 57 82 320 Absorbed by Shields . | . . . . Redirected to Shielding 56 | . 5 . 51 Core Remaining (%) 88 | 100 77 . . Volleys Fired 54 | . 17 13 24 Largest 2 | . 2 2 2 Hottest 50 | . 40 50 50 Shots Fired 108 | . 34 26 48 Gun 108 | . 34 26 48 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 108 | . 34 26 48 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 8 8 10 Robot Miss Streak 5 | . 5 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 54 | . 16 15 23 Core Hits 28 | . 10 7 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 865 | . 159 244 462 Guns 835 | . 159 244 432 Cannons . | . . . . Explosions 30 | . . . 30 Melee . | . . . . Ramming . | . . . . Kinetic 835 | . 159 244 432 Thermal . | . . . . Explosive 30 | . . . 30 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 18 20 17 Average Temperature 6 | . 9 7 6 Received Heat Transfer 564 | . 66 93 405 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 199 | . 80 98 199 Initial 37 | . . 27 37 Average 73 | . 22 23 125 Influence Increases 674 | . 131 119 424 Destroy 0b10 Robot/C 400 | . 100 80 220 Destroy 0b10 Robot/NC 25 | . 5 5 15 Destroy Leader 96 | . 22 32 42 Allied During Kill 12 | . . . 12 Successful Hack 18 | . 4 . 14 Disable Machine 75 | . . . 75 Destroy Structure 3 | . . 2 1 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 579 | . 64 98 417 Entered New Map 91 | . . 40 51 Time Decay 368 | . 64 58 246 Lost Part 80 | . . . 80 Lost Ally 40 | . . . 40 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 9 9 21 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 2 | . . . 2 ECM-based Alert Blocks 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 2 1 3 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 6 1 12 Successful 12 | . 5 1 6 Failed 7 | . 1 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 2 1 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 1 6 Record 2 | . . . 2 Part Schematic 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 2 | . 1 . 1 Maintenance Status 1 | . . . 1 Reinforcement Status 1 | . . . 1 Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 206 | . 206 . . Retrieved Matter 206 | . 206 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 25 | . . . 25 Total Damage 341 | . . . 341 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 731 | . 19 173 539 Optics 731 | . 19 173 539 ECM 270 | . . 172 98 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1062 | 60 290 173 539 Spaces Moved 578 | 34 194 105 245 Core 11 | 8 . . 3 Treads . | . . . . Legs 567 | 26 194 105 242 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 149 | 135 120 120 186 Slowest Speed 700 | 250 120 120 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 40 17 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 685 | 44 220 131 290 Wait . | . . . . Move 575 | 33 193 104 245 Hop . | . . . . Pick Up 27 | 4 5 4 14 Fast Attach 7 | 6 1 . . Attach 3 | . . 2 1 Detach . | . . . . Swap 10 | 1 2 4 3 Drop 9 | . 2 4 3 Fire 54 | . 17 13 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 515 | -9/Materials | Discovered new exit (range 6) 524 | -9/Materials | Entered Storage 858 | -9/Storage | Met a pair of Derelict thieves 1046 | -9/Storage | Core integrity fell below 50% 1056 | -9/Storage | Core integrity fell below 20% 1063 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- payload. B-36 Bruiser unfolds itself. L-31 Rogue unfolds itself. R-06 Scavenger collects Sml. Laser. C-45 Heavy ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. I-25 Savior unfolds itself. G-34 Mercenary destroyed. 9B-U1A(g) destroyed. Imp. Aluminum Leg destroyed. Aluminum Leg destroyed. Ion Engine destroyed. Aluminum Leg destroyed. Minigun destroyed. Aluminum Leg destroyed. Knocked back. Core Shielding destroyed. U-05 Engineer builds a Door. 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Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed BeamCloakingCartridge Manual? 0 Play Time 00:19:49 Cumulative 5.3 hours Start 2026.07.23 @ 21:18:59 End 2026.07.23 @ 21:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2c4798e-65ab-4766-af53-fe3f6fbd05b2