Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 21:06:05 Player: APerTAS Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (796) 796 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1141) 1141 TOTAL SCORE: 7182 Bonus ------- Follower Combat Kills 41 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Authchip [Armor] Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads VTOL Module > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Advanced Sensor Array Terrain Scan Processor Improved Actuator Array Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Makeshift Axe > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Angular Momentum Engine Flexi-carbon Leg Wheel Compact Wheel Improved Hover Unit Airjet Airjet Heat Sink Terrain Scanner Particle Charger Improved Propulsion Shielding Light Armor Plating Medium Insulated Plating Authchip [R/Combat] Authchip [Armor] Authchip [Weapon] Component Analysis Suite Field Laser Variable Charge Gun Variable Charge Gun Proton Cannon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Grenade Launcher [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Lightpack 2.0 Device Sensor Array Storage Lightpack 2.0 Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 6 | . . . . . 3 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 74 | 7 4 7 1 . 17 2 5 9 16 4 . 2 Power 14 | 2 1 2 . . 1 . 1 1 5 1 . . Engine 8 | 2 1 1 . . . . . 1 3 . . . Core 6 | . . 1 . . 1 . 1 . 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 . 2 . . 8 . 3 3 7 . . 2 Treads 13 | 2 . 2 . . 4 . . 3 2 . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . . . Hover 9 | . . . . . 4 . 3 . . . . 2 Flight 3 | . . . . . . . . . 3 . . . Utility 21 | 1 3 1 1 . 4 2 1 4 2 2 . . Device 9 | . 1 1 . . 1 . . 2 2 2 . . Storage 4 | 1 2 . . . 1 . . . . . . . Processor 2 | . . . . . . . 1 1 . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 5 | . . . 1 . 2 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 . 2 . . 4 . . 1 2 1 . . Energy Gun 3 | 1 . . . . 1 . . . 1 . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 25 | . 1 3 . . 2 . . 7 5 . . 7 Power 4 | . . . . . . . . 1 1 . . 2 Propulsion 11 | . . 2 . . 1 . . 2 2 . . 4 Utility 6 | . 1 . . . 1 . . 2 2 . . . Weapon 4 | . . 1 . . . . . 2 . . . 1 Highest Loss Streak 7 | . 1 3 . . 1 . . 7 3 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 98 100 100 80 84 84 82 62 80 86 36 Engine 7 | . 14 7 14 14 6 . . 6 5 6 6 1 Core 3 | . . 6 . . 2 7 7 5 2 5 6 2 Treads 18 | . 28 27 28 28 4 23 17 16 4 13 13 5 Hover 2 | . . . . . 22 . 5 2 . . . 1 Flight 2 | . . . . . . . . . 8 6 6 1 Device 8 | . 8 13 9 . 9 7 7 6 4 7 13 5 Storage 9 | . 14 14 14 14 9 7 7 6 6 6 6 2 Processor 5 | . . . . . . . 6 12 13 13 13 5 Hackware 2 | . . . . . . 7 7 6 6 6 6 2 Protection 2 | . . . 4 14 9 15 7 5 . . . . Energy Gun 5 | . 14 11 . . . 7 7 2 2 6 6 1 Ballistic Gun 10 | . 14 16 28 28 9 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 6 2 Naked Turns 35 | . . . . . . . . . . . . 35 Heaviest Build 56 | 13 49 54 56 56 22 22 22 32 17 28 28 28 Greatest Support 69 | 40 40 40 40 40 69 69 69 69 46 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . 1 1 . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 40 Average Capacity 29 | 6 13 20 20 20 39 40 40 40 40 40 40 20 Most Carried 33 | 6 9 10 14 16 29 26 30 33 31 28 28 28 Average Carried 18 | 3 7 7 12 14 19 25 27 31 27 26 28 14 Final Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 5 Final Carried 32 | 4 8 10 14 16 27 26 30 32 26 28 28 3 Class Distribution -------------------- 47% | Mutant 33% | Hauler-Mutant 12% | Hauler-Skirmisher 6% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Scout | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Matter Collected 1336 | 226 97 78 20 . 297 . 7 19 388 204 . . Remotely . | . . . . . . . . . . . . . Salvage Created 804 | . 130 207 . . 260 . . 37 170 . . . Parts 53 | . 5 12 . . 20 . . 7 9 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 18 | . 4 4 . . 6 . . . 4 . . . Melee 2 | . . . . . . . . . 2 . . . Guns 12 | . 4 4 . . 4 . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . AOE 2 | . . . . . . . . . 2 . . . Classes Destroyed 7 | . 2 1 . . 2 . . 2 . . . . Worker 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 4 | . 2 . . . . . . . 2 . . . Grunt 4 | . 2 2 . . . . . . . . . . Sentry 8 | . . 2 . . 5 . . . 1 . . . Hunter 2 | . . . . . 1 . . . 1 . . . Best Kill Streak 2 | . 2 2 . . 2 . . 1 1 . . . Combat Bots Only 2 | . 2 2 . . 2 . . . 1 . . . Max Kills in Single Turn 1 | . 1 1 . . 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 404 | . 32 38 . . 58 . 3 96 77 . . 100 Missed 134 | . 9 5 . . 17 . 1 29 28 . . 45 Damage Taken 4022 | . 262 472 . . 612 . 87 983 696 . . 910 Core 1130 | . 71 112 . . 87 . . 148 216 . . 496 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 198 | . . . . . 86 . 57 55 . . . . Core Remaining (%) 77 | 100 . . . 26 84 . 100 . . . . . Volleys Fired 84 | . 17 17 . . 29 . . 13 5 . . 3 Largest 2 | . 2 2 . . 2 . . 2 1 . . 1 Hottest 108 | . 70 70 . . 58 . . 108 45 . . 45 Shots Fired 151 | . 34 32 . . 57 . . 20 5 . . 3 Gun 103 | . 34 32 . . 29 . . . 5 . . 3 Cannon 39 | . . . . . 26 . . 13 . . . . Launcher 9 | . . . . . 2 . . 7 . . . . Special . | . . . . . . . . . . . . . Kinetic 87 | . 17 15 . . 55 . . . . . . . Thermal 34 | . 17 17 . . . . . . . . . . Explosive 9 | . . . . . 2 . . 7 . . . . Electromagnetic 21 | . . . . . . . . 13 5 . . 3 Robot Hit Streak 12 | . 11 12 . . 7 . . 5 3 . . . Robot Miss Streak 5 | . 5 2 . . 2 . . 4 1 . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 100 | . 21 24 . . 38 . . 9 7 . . 1 Core Hits 39 | . 8 11 . . 13 . . 3 4 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . Melee Attacks 12 | . . . . . . . . . 10 . . 2 Impact 10 | . . . . . . . . . 10 . . . Slashing 2 | . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1837 | 1 217 250 . . 607 . . 349 372 . . 41 Guns 809 | . 217 250 . . 280 . . . 62 . . . Cannons 397 | . . . . . 276 . . 121 . . . . Explosions 410 | . . . . . 51 . . 228 131 . . . Melee 220 | . . . . . . . . . 179 . . 41 Ramming 1 | 1 . . . . . . . . . . . . Kinetic 736 | . 89 91 . . 556 . . . . . . . Thermal 418 | . 128 159 . . . . . . 131 . . . Explosive 279 | . . . . . 51 . . 228 . . . . Electromagnetic 183 | . . . . . . . . 121 62 . . . Impact 179 | . . . . . . . . . 179 . . . Slashing 41 | . . . . . . . . . . . . 41 Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 64 | . . . . . . . . . 63 . . 1 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 64 | . . . . . . . . . 63 . . 1 Knockbacks 3 | . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . 14 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed 3 | 2 . . . . . . . 1 . . . . Targets Rammed 3 | 2 . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 324 | . 163 311 . . 31 . . 324 . . . . Average Temperature 90 | . 73 140 . . 10 . . 121 . . . . Received Heat Transfer 765 | . 126 219 . . 126 . . 198 33 . . 63 Effects 2 | . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . Heat Transferred 975 | . 370 555 . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Peak Influence 192 | . 130 50 . . 192 80 71 66 . . . . Initial 68 | . . 50 . . . 68 56 37 . . . . Average 44 | . 61 27 . . 84 77 64 34 . . . . Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . 2 . 1 . . . . . Investigation 2 | . . . . . 2 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Distress Signals 1 | . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 66 | . 6 4 . . 12 . 4 5 9 . . 26 Peak Tracking Total 18 | . 3 2 . . 5 . 3 3 6 . . 18 Tactical Retreats 9 | . . . . . 1 . 1 1 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 2 | . . . . . 1 . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 21 | . 3 . 5 . 5 2 . . 1 1 4 . Terminals 9 | . 3 . . . 4 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 109 | . 8 . 50 . 15 3 . . 1 1 31 . Successful 96 | . 4 . 50 . 7 2 . . 1 1 31 . Failed 13 | . 4 . . . 8 1 . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 6 . 1 . 3 . . . . . 2 . Terminals 24 | . 8 . . . 13 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 96 | . 4 . 50 . 7 2 . . 1 1 31 . Record 61 | . . . 49 . . . . . 1 . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 5 | . 1 . . . 1 . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 3 . . . 5 1 . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 3 3 3 . . . . . . 1 Highest-Rated Group 96 | . . 40 40 40 40 . . . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . . . . 16 . . . . . . 3 Total Damage 255 | . . . . . 152 . . . . . . 103 Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Turns Passed 6831 | 88 361 1415 1222 89 544 157 104 511 525 1492 168 155 Spaces Moved 4357 | 47 163 555 508 34 629 95 77 338 693 926 106 186 Core 74 | 6 . . . . . . . . . . . 68 Treads 2895 | 41 163 555 508 34 46 95 46 244 98 926 106 33 Legs . | . . . . . . . . . . . . . Wheels 101 | . . . . . . . . . 101 . . . Hover 793 | . . . . . 583 . 31 94 . . . 85 Flight 494 | . . . . . . . . . 494 . . . Fastest Speed 32 | 50 160 240 240 240 52 160 52 52 32 160 160 50 Average Speed 145 | 145 184 240 240 240 62 160 116 134 67 160 160 74 Slowest Speed 240 | 160 240 240 240 240 160 160 160 240 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 29 98 92 14 46 2 72 11 88 91 80 35 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 7 | . . 2 1 . . . . . 1 1 1 1 Known Exits Taken 2 | . . . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 12 | . . 2 . 1 . . . . 1 7 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 45 | . . . . . 16 . . 26 3 . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 45 | . . . . . 16 . . 26 3 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total 4674 | 65 194 610 511 42 719 100 88 372 733 937 105 198 Wait 49 | . . 20 . 7 15 2 . 1 . . . 4 Move 4346 | 46 162 554 507 33 628 94 76 338 692 925 105 186 Hop . | . . . . . . . . . . . . . Pick Up 89 | 10 8 9 2 2 27 2 6 10 6 7 . . Fast Attach . | . . . . . . . . . . . . . Attach 39 | 6 1 4 . . 5 2 . 3 12 4 . 2 Detach 3 | . . . . . . . . 1 2 . . . Swap 35 | 1 3 3 1 . 12 . 5 6 4 . . . Drop 13 | . 3 3 . . 3 . 1 . 2 1 . . Fire 84 | . 17 17 . . 29 . . 13 5 . . 3 Melee 12 | . . . . . . . . . 10 . . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . 1 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 6) 450 | -10/Materials | Entered Mines 1019 | -10/Mines | Learned location of 1 exit from Materials 1055 | -10/Mines | Learned location of Zion (-7) 1062 | -10/Mines | Discovered new exit (range 8) 1536 | -10/Mines | Core integrity fell below 50% 1578 | -10/Mines | Lost 3 parts (2n1w) 1735 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1774 | -10/Mines | Discovered new exit (range 6) 1777 | -10/Mines | Learned location of Storage (-8) 1851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1853 | -10/Mines | Discovered new exit (range 5) 1865 | -10/Mines | Entered Exiles 1865 | -10/Exiles | Accompanied by 3 allies 1923 | -10/Exiles | Met 8R-AWN 1966 | -10/Exiles | Met EX-HEX 2041 | -10/Exiles | Met EX-BIN 2067 | -10/Exiles | Aligned with FarCom system 2069 | -10/Exiles | Given EX-Vault access code 2192 | -10/Exiles | Opened EX-Vault 2204 | -10/Exiles | Found Lightpack 2.0 2250 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2315 | -10/Exiles | Met EX-DEC 2460 | -10/Exiles | Visited The Gauntlet 3060 | -10/Exiles | Discovered new exit (range 12) 3087 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3087 | -10/Exiles | Entered Mines 3087 | -9/Mines | Accompanied by 3 allies 3142 | -9/Mines | Discovered new exit (range 7) 3149 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3176 | -9/Mines | Entered Materials 3176 | -8/Materials | Accompanied by 3 allies 3176 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3177 | -8/Materials | Identified exit to Storage 3607 | -8/Materials | Identified exit to Factory 3720 | -8/Materials | Entered Factory 3720 | -7/Factory | Evolved 2 slots: Utility x2 3873 | -7/Factory | Identified exit to DSF 3877 | -7/Factory | Entered DSF 3919 | -7/DSF | Additional patrols routed to DSF 3963 | -7/DSF | Discovered new exit (range 15) 3981 | -7/DSF | Entered Factory 3981 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4003 | -6/Factory | Build established: Hauler-Skirmisher 4024 | -6/Factory | Discovered new exit (range 8) 4398 | -6/Factory | Spotted B-75 Beast 4444 | -6/Factory | Discovered new exit (range 21) 4492 | -6/Factory | Entered Lower Caves 4519 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 4762 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4771 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4972 | -6/Lower Caves | Discovered new exit (range 8) 5017 | -6/Lower Caves | Entered another Lower Caves area 5075 | -6/Lower Caves | Build established: Hauler-Mutant 5229 | -6/Lower Caves | Encountered a Warlord checkpoint 5622 | -6/Lower Caves | Discovered new exit (range 19) 6509 | -6/Lower Caves | Entered Data Miner 6509 | -6/Data Miner | Discovered new exit (range 6) 6530 | -6/Data Miner | Met Data Miner 6593 | -6/Data Miner | Learned location of Section 7 (-2) 6593 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6618 | -6/Data Miner | Received God Mode back door access code from Data Miner 6677 | -6/Data Miner | Entered Proximity Caves 6680 | -5/Proximity Caves | Spotter reported a threat 6680 | -5/Proximity Caves | Spotter reported a threat 6714 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6722 | -5/Proximity Caves | Spotted B-75 Beast 6731 | -5/Proximity Caves | Core integrity fell below 50% 6733 | -5/Proximity Caves | Spotter reported a threat 6744 | -5/Proximity Caves | Released all parts (8) 6750 | -5/Proximity Caves | Learned location of Warlord (-4) 6802 | -5/Proximity Caves | Lost 6 parts (2p3n1w) 6824 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6830 | -5/Proximity Caves | Core integrity fell below 20% 6832 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06744_ Released Adv. Sensor Array. 06744_ Released Imp. Actuator Array. 06744_ Released Terrain Scan Processor. 06744_ Released Hacking Suite. 06744_ Released Lightpack 2.0. 06744_ Released Enh. Optical Array. 06744_ Released Lgt. Treads. 06744_ Released Mak. Axe. 06745_ Knocked back. 06748_ Searching scrap... 06748_ Found Lgt. Fission Core. 06748_ Found ECM Suite. 06748_ Found Drone Bay. 06748_ Found 23 Matter. 06750_ Acquired derelict log, extracted data. World map updated: -4/Warlord. 06768_ Attempting to rewire L-41 Fighter. 06768_ L-41 Fighter is broken beyond repair. 06771_ Airjet destroyed. 06825_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###??#####??????????????????????????????? | | ?????????# ##?# ##?????????????????????????????? | | #####???## ### #?????????????????????????????? | | #??## ## #?????????????????????????????? | | #### "######???????????????????????? | | ## #???????????????????????? | | ?# #???????????????????????? | | ?#### #######++#######s #???????????????????????? | | ????# #????# g ????#s #???????????????????????? | | ????# #????# g ??# s#???????????????????????? | | ????# #????#/#### ?# #???????????????????????? | | ????# #???? ????# ""# ###?????????????????????? | | ???? #??? ??# "# ##????????????????????? | | ???? #??""" g # / #????????????????????? | | ??? #? """ gg / #????????????????????? | | ??? #???"" g sss #????????????????????? | | ??? #???"" # / s##????????????????????? | | ?? #??? ??# "#s @ #?????????????????????? | | ?? ????? ????# ""# s ??????????????????? | | ???## ??????????# "# s #????????????????? | | ????? ????????? "?# s ## #????????????????? | | ##### #??????? ???# $# #?? ???????????????? | | #??????++##????# ? ??? #??????????????? | | ??????????? ? ???##??????????????? | | ##### ??????????? ? ???????????????????? | | ????????????????????? ? ??????????????????? | | ????????????????????? ? ?????????????????? | | ????????????????????# ? ?????????????????? | | ????????????????????# ? ????????????????? | | ????????????????????# ???### ????????????????? | | ????????????????????# ?????? ????????????????? | | ?????????????????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 71 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat The Oracle Challenges ------------ None Game ------ Seed AluminumCompositeBiocell Manual? 0 Play Time 01:08:38 Cumulative 16.0 hours Start 2024.07.15 @ 19:55:31 End 2024.07.15 @ 21:06:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c0d903a0-a3f7-4621-a4bd-09664db7324e